Follow TV Tropes

Following

Recap / The Genius S 1 E 4 Zombie Game

Go To

Zombie Game (Tactical Yutnori)

Date of recording: March 31, 2013
Air date: May 17, 2013
Games inspired by: Tactical Yutnori — Yutnori

https://static.tvtropes.org/pmwiki/pub/images/eunji_zombie_game_genius.jpg
All players draw lots, two of them become original zombies. Their goal is to infect everyone, if they manage to turn everyone into zombies they win the game.

Players then proceed to "touch" each other through a special glowing sphere in the hall. If two humans touch, both gain points. If zombie touches non-infected human, they become zombie. However all players are given bottles with "cure" and if they drink it within 10 minutes of touching a zombie they will be healed to normal (cure doesn't work on 2 initial zombies).

Game is played over 3 rounds, at the end of each round players are told overall number of zombies and humans but not their points or who exactly zombies are. Two people can only touch once throughout all rounds. Human who doesn't "touch" in a round becomes zombie automatically.

If zombies fail to infect everyone with three rounds, remaining human(s) with the most points win.

Gura and Jungmoon draw zombie cards. Sangmin figures out both of them, so Gura touches with Sunggyu in front of everyone and Sunggyu secretly drinks the cure reverting back to human. Changeyop touches with Jungmoon and drinks the cure too. Thus results of round 1 are the same as before: just 2 initial zombies.

This confuses Sangmin who was sure about Gura. They even check Sunggyu's cure but he took Gura's cure (who doesn't need it anyway) and shows full bottle as a proof that he didn't drink his cure after touching with Gura. This diverts suspicion off Gura and he manages to touch several humans in round 2.

Results: 5 zombies with 5 humans remaining. Zombies are now a separate team who now need to minimize damage for themselves.

Humans want to achieve joint win to deny zombies of possibility of taking any of them to Deathmatch. They already have 3 points each, so Kyungran has an idea to convince some gullible zombie to touch with them to gain 0 points and then they all take a cure. This satisfies "at least 1 mandatory touch in one round" rule.

Result: spectacular five-way joint win among Kyungran, Jinho, Sangmin, Yuram and Poong.

Winners now need to pick a loser among zombies to send to Deathmatch. Kyungran is concerned about Changeyop who was that gullible zombie and wants to pick a candidate who won't take him to Deathmatch. They pick Jungmoon because of their "showmance" thing.

She picks Changeyop anyway and eliminates him.

Tropes:

  • Bad Liar: it becomes very evident that Jungmoon is one of the original zombies when she couldn't keep a straight face when asked if she's zombie or not.
  • Fakin' MacGuffin: Changyeop drank his zombie cure, but kept the bottle and filled it with water and his saliva creating the illusion that it wasn't used. That bottle through a chain of deals ends up in Sangmin's hands who drinks it and immediately figures that something's wrong by the taste and freaks out because he is going to become a zombie unless he finds the real cure in 10 minutes.
  • Just in Time: Sangming manages to procure a real cure seconds before main match ends.
  • Living Lie Detector: Sangmin figures out both original zombies (Jungmoon and Gura) before everyone else, noticing their out-of-character behavior. Later though, he starts to have doubts about Gura because of Sunggyu's cure switcheroo trick.
  • Ship Sinking: Changeyop exposes Jungmoon with his "are you a human or a person?" question. Further on he also betrays zombie team by touching with humans and giving Sangmin real cure at the end for promise of immunity. When Jungmoon is picked for elimination, she drags Changeyop to Deathmatch out of bitterness and boots him off the show.
  • Was It Really Worth It?: Jungmoon's face when she realizes she just eliminated her closest ally.

Top