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Recap / The Eleventh Hour Chapter Three

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"Okay, campers, rise and shine. And don't forget your booties, because it's cold out there today. It's The Adventure Zone!"
The Announcer

See here for the main recap page.

Our heroes start to get a hang of the difficult business of repetition as they learn more about Refuge and the events that led the town to such a sorry state. How much catastrophe can they undo in 60 minutes? Certainly they can't make things worse — can they? Taako burns some spell slots. Magnus goes Over the Top. Merle's evangelism is met with the usual reception.

Tropes

  • "Groundhog Day" Loop: Based on the weird happenings at the end of the last episode (including their own deaths!), the players immediately catch on that they are stuck in one of these and act accordingly.
  • Shout-Out:
    • Groundhog Day: Aside from the basic premise, the Announcer's intro is a verbatim quote from the film just to drive the point home.

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