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Recap / The Cuphead Show! S1E5 "Roll the Dice"

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Introducing today's sucke— *ahem* I mean, contestant: Cuphead!
After chasing after Elder Kettle's tire, Cuphead winds up on King Dice's radio show. Little does he know, is that Dice's show is another scheme to collect souls for the Devil.
  • Actor Allusion: King Dice, who here is a quiz show host, is voiced by Wayne Brady, currently the host of Let's Make a Deal.
  • Answer Cut: When the Devil tells him he’ll no longer be hosting Roll the Dice, King Dice asks “But if I’m not hosting, then who?!”. The scene then cuts to the show being hosted by Henchman.
  • Ascended Fanboy: At the end of the episode, Henchman replaces King Dice as the new host of "Roll the Dice". He's also a fan of that show and, according to the Devil, he never misses one episode.
  • Blinking Lights of Victory: The "Roll the Dice" set has these surrounding the door to the mystery prize room.
  • Break the Haughty: Despite having a high opinion of himself, King Dice's Humiliation Conga may suggest the writers don't feel the same...
  • Brick Joke: On the first question, the band plays "Twinkle Twinkle Little Star" which Cuphead gets wrong. At the end, when Cuphead and Mugman return home, Elder Kettle berates him on not getting it right.
  • Broken Pedestal: King Dice was very popular to the public, but when he attempts to force Cuphead into the mystery prize room despite how he obviously lost, public opinion of him sours with even Cuphead deciding to leave without taking the "prize".
  • Call-Back: When asked to introduce himself, Cuphead details the moment before his soul ball incident from the first episode.
    Cuphead: My name's Cuphead! I like roller coasters, and hotdogs, and tilt-a-whirl, and hotdogs, and flying swings, and hotdogs, and throwing up on roller coasters in that order!
  • The Cavalry: When King Dice tries cheating by forcing Cuphead into the "prize" trap after the latter lost at rolling the dice, the audience rallies to Cuphead's aid on the belief that he lost, and raises such a rabble of realization that the show was rigged it wins Cuphead over, allowing him to leave with his dignity (and soul) intact.
  • Chekhov's Gun: The tire the cups were chasing when they enter the radio studio is the same thing that gets them out of trouble, by knocking down King Dice and taking them back to their home.
  • Confetti Drop: When Telephone wins the game, he’s showered by a small amount of confetti.
  • Contrived Coincidence: Cuphead just happened to be chosen as the next contestant/victim of the game show while chasing Elder Kettle's lucky tire. It took King Dice a moment to learn Cuphead is the Devil's target.
  • Doom as Test Prize: The "winning" contestants of "Roll the Dice" are lured into entering a "prize room" where they get their souls sucked out by a devilish machine.
  • Epic Fail: Just how bad is Cuphead at Roll the Dice? He ends up breaking the dice in the titular final round by accident — he spins them so hard that they fly off their mount, and then, somehow, explode. Even King Dice is shocked at how that's even possible. This also results in the game show's first-ever loss in its run.
  • Everyone Has Standards: Cuphead is shown to be incredibly dense or naive in the game show, but he at least knows when he loses and tries to leave without trouble. When he and everyone else discover that King Dice rigged the game to be easier than it already was, he still refuses to take the "prize" beyond the door.
  • Expecting Someone Taller: Cuphead cheerfully exclaims that King Dice is "way shorter in person".
  • Finger Gun: When he has to see his boss (the Devil) about his failure to get Cuphead's spirit, King Dice briefly uses his fingers to imitate guns.
  • Foregone Victory: The Roll the Dice game is designed in a way that the contestants always "win the game" no matter what results from the dice are. However, this ends up averted when Cuphead manages to break the game by accidentally breaking both dice, with everyone taking it as Cuphead losing the game.
  • Game Show Appearance: Cuphead ends up a contestant on Roll the Dice, his favorite game show.
  • Game Show Goofballs: Despite the challenges King Dice gives him being ridiculously easy, Cuphead fails two out of three of them (the first time, he guesses the first "Name That Tune" wrongly, and the second, when he rolls the dice so hard that they fall off and break into bits).
  • Giving Someone the Pointer Finger: At the beginning of every commercial break, King Dice dramatically points to the audience with a devious smile and says, "We'll be right back." After Cuphead tells a joke that makes the audience laugh, he perfectly imitates the pose.
  • Hoist by His Own Petard: A twofold one for King Dice. If he hadn't told the Devil that he was going to bring him Cuphead's soul (which he later failed at doing), he wouldn't have been stripped of his title as The Dragon nor would he have lost his role as the host of "Roll the Dice" to Henchman. Also, if he didn't try to lie that Cuphead won "Roll the Dice" when he clearly didn't, then it wouldn't have caused the audience to realize that his game show was rigged. And it wouldn't have removed him of his Villain with Good Publicity status.
  • Humiliation Conga: Where to start with King Dice's Break the Haughty moments? Firstly, he was apparently embarrassed by Cuphead (like when he tells him he's significantly "shorter in person", causing the audience to laugh). Despite King Dice being completely confident he'd win the final round of his game show, Cuphead loses as both of the dice he has to roll during part of the round (someway) detach and explode. This somehow ruins King Dice's stache-like thingy, which he seems proud of, though he might've not noticed this. He then tries to lie to Cuphead that this is a good thing as it means he gets to go to "the mystery prize room" (where the contestant's soul would be sucked out). However, the audience doesn't believe it and it causes them to realize his game show is rigged, resulting in them jeering him and him losing his Villain with Good Publicity status. It also caused Cuphead to decide to leave. While King Dice tries to force him to go into the room, Elder Kettle's tire hits him plus it "helps" Cuphead (and, by extension, his brother Mugman) escape. Then he has to see his boss, the Devil, about his failure to get the cup's soul. This is despite the fact Dice confidently told him he would get Cuphead's soul. When he arrives, the Devil reprimands him for losing and ignores his plea for a second chance. Despite King Dice getting on his knees, the Devil strips him of his title of The Dragon and removes him from being the host of "Roll the Dice". The individual who replaced him? Henchman, the same demon King Dice was (kinda) rude to.
  • Interrupted Bath: King Dice interrupts the Devil’s bubble bath with a Split-Screen Phone Call to tell him about Cuphead being on his game show.
    Devil: Dice, you know I’m very busy. What do you want?
  • I Warned You: The Devil warns King Dice that he hates disappointment. He is later summoned below after his show's first-ever loss, where the Devil expresses his utter disappointment.
  • Knuckle Cracking: Cuphead cracks his knuckles and neck to prepare to spin the giant set of dice.
  • Lifelines: Cuphead tries to use Mugman as his helpline for the very first round, but his brother is too paralyzed by stage fright to help.
  • Lured into a Trap: Roll the Dice is just a front for King Dice to collect more souls from the Devil.
  • The Man in the Mirror Talks Back: While King Dice is in his dressing room, he and his reflection do a back-and-forth pep talk, and when Dice leaves the room, his reflection stays sitting down and silently encourages him.
  • Noodle Incident: When King Dice tells Cuphead that everyone in town can hear them talking, Cuphead blows a raspberry and says...
    Cuphead: That's for you, Jimmy! And you know what for.
  • Oh, Crap!: The phone contestant panics upon realizing that the "prize" is a trap.
  • Performance Anxiety: When Cupman asks for Mugman to be his lifeline, Mugman instantly freezes when the spotlight lands on him. He stays that way until Cuphead drags him away later.
  • Punctuated! For! Emphasis!: King Dice's frustrated exclamation of "Roll! The! Dice!"
  • Pyrrhic Victory: The phone contestant learns the hard way that the fate of the contestants who win the Roll the Dice game is to get their souls sucked out into the Underworld.
  • Rimshot: One plays after Cuphead tells the audience his joke about two cannibals eating a clown.
    Cuphead: Two cannibals are hanging out eating their lunch, which is a clown, y’see cuz they’re cannibals, and one cannibal says to the other cannibal, "Does this taste funny to you?"
  • Sadistic Game Show: Played with. The contestants on Roll the Dice are treated nicely... until they enter the secret prize room and have their souls sucked out.
  • Screw This, I'm Outta Here: After the phone realizes that the "prize" is a trap, he attempts to leave the room, only to find himself locked inside with no way out, ending up with him getting his soul sucked.
  • Shamed by a Mob: One of the events in King Dice's Humiliation Conga involves his previously-adoring audience booing him after they realize his show is rigged.
  • Slasher Smile: King Dice does one upon realizing that he has Cuphead, the Devil's most wanted soul, on his show.
  • Spanner in the Works: Cuphead ends up foiling King Dice's plans because he failed so epically in the game show. It ultimately costs him his hosting gig.
  • Trap Door: One opens up on the floor beneath the unlucky victim whose soul gets sucked out and they fall onto a mattress in an alley, right in front of a lit-up sign of King Dice that says “Thanks for Playing” as Losing Horns play.
  • Uncomfortable Elevator Moment: As King Dice rides down with Henchman in the elevator to meet certain doom at the hands of the disappointed Devil, made even more awkward by Henchman asking for his autograph.
  • Villainous Breakdown: King Dice grows increasingly impatient and desperate at Cuphead's inability to win the game show.
  • Winged Soul Flies Off at Death: When Telephone’s soul is sucked out of his body, it’s shown as an apparition with angel wings and a halo.
  • You Have Failed Me: King Dice reports early on to the Devil that Cuphead walked into his show. This comes back to bite him as Henchman is a big fan and informs the Devil that Cuphead escaped, resulting in King Dice losing his status as the Devil's number one as well as his host status, being replaced by Henchman.
  • You Have GOT to Be Kidding Me!: Elder Kettle is flabbergasted when Cuphead somehow forgets the title of "Twinkle Twinkle Little Star" on the show.
    Cuphead: Oh, that's too easy. It's... wait, I know this... hmm... "Sprinkle Sprinkle Mr. Car"?
    Elder Kettle: "SPRINKLE SPRINKLE MR. CAR"? COME ON!'

Elder Kettle: It's Twinkle, Twinkle, Little STAAAAAR!!!

 
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Let Me Tell You About This Cup

The Devil tells his first (and later second) finest demons about the times he and Cuphead clashed over the latter's soul, mentioning the events of Carn-Evil, Roll the Dice, and the Sweater Duology in which the Cup lost his soul in Soulball, though Mugman got it back and tricked Old Scratch into destroying his own carnival, his incompetence on King Dice's Roll The Dice show despite it being impossible to lose and then that invisible impenetrable sweater made with brotherly love by Mugman, the latter two of which causes him to accidently kill his demons with his temper over Cuphead not naming Twinkle Twinkle Little Star and the sweater itself.

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