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Recap / Rune Scape Sliskes Endgame

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The Eclipse has approached, and Sliske calls an end to his god contest, inviting its participants to his grand finale. The winner will be gifted the Stone of Jas as he promised, but do things turns out as they seem...?

This quest contains the following tropes:

  • The Atoner: Linza, freed from Sliske's control, apologises to the player for her actions at the end, and resolves to make up for her mistakes.
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  • Blatant Lies: Sliske reveals to Azzanadra that he tricked the latter into wiping out the entirety of the Mahkorat tribe as they were supposedly responsible for the death of his little brother Alotor. After Sliske claims responsibility that he was the one who killed Alotor and gloated that he did it for no particular reason, Azzanadra vows to end him.
  • Climax Boss: After you deal with his wight champions, you finally take the fight to Sliske himself.
  • Cruel and Unusual Death: When you encounter Death in the labyrinth, you can ask him about the fate of the gods involved in the endgame. Special mention goes to Icthlarin's.
    Death: Poor Icthlarin, I feared looking into his future... His end is painful. The rending of teeth, the taste of blood. He dies fearing for others, and that is what truly kills him. Though it breaks my oath, I will never let that happen. I can’t let him feel that kind of pain. Not Icthlarin.
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  • Deadpan Snarker: You have the option to nonchalantly inform Relomia about Sliske's death.
    Player: So, yeah, Sliske's dead by the way. Sorry about that.
    Relomia: Whaaaat?
    Player: Yeah, sorry. He didn't leave me much of a choice. You might want to move on, do something else with your life.
    Relomia: But...but he was my reason for living...
  • The Dog Bites Back: After all the hell Sliske put you through, you finally take the fight to him up close and personal after you defeat all three of his champions.
  • Do Not Taunt Cthulhu: You are given the option to insult Jas when she demands you explain Sliske's actions, and the game will even warn you against it. If you do it anyway, she'll deliver a "The Reason You Suck" Speech before instantly smiting you.
    Player: Shut it squidface, don't you tell me what to do.
    Voice of Jas: Self destructive...
    Voice of Jas: Needlessly defiant...
    Voice of Jas: Mortal life is an aberration...
    Voice of Jas: It shall end.
    [Jas attacks and kills the Player instantly]
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  • Dual Boss: The second part of the final boss battle has you fight Nomad, Linza the Disgraced, and Gregorovic all at the same time. Collectively, they are known as the Champions of Sliske.
  • Half-Breed Discrimination: During the encounter of Zamorak and Zaros's entourages, Azzanadra is disgusted to hear that Moia is a human-Dreams of Mah hybrid, dismisses her as an abomination and suggests that she be killed.
  • Heel–Face Turn: After Sliske summons the Barrows wights, they turn against him, to his irritation, and help you fight off against a horde of wight footsoldiers and archers as you deal with Sliske's wight champions.
  • Honor Before Reason: Death vows to prevent Icthlarin from experiencing a painful end, not giving a damn that it goes against his oath to Guthix.
  • Humanity on Trial: The creation of intelligent life was an unexpected accident, and Jas decides that it must prove itself worthy of existence or be wiped away.
  • Impaled with Extreme Prejudice: Downplayed, but Sliske gets skewered by one end of the Staff of Armadyl, courtesy of the World Guardian.
  • It's Personal: Azzanadra vows to end Sliske after the latter shamelessly confesses that he killed the former's little brother, Alotor, for no reason whatsoever.
  • Kick the Dog:
    • The first thing that Zamorak does when he turns up near the entrance to the Heart of Gielinor for the endgame is to taunt Armadyl over the death of Obi'Sooth, Armadyl's second partner. Enraged, Armadyl threatens to end Zamorak.
      Zamorak: Try it. It's been so long since I've had the pleasure of watching an avianse burn.
      Armadyl: I'LL KILL YOU!
    • After Sliske confesses to Azzanadra that he was personally responsible for the death of Alotor, Azzanadra's little brother, and gloated that he did this for no particular reason, Azzanadra vows to end Sliske personally.
      Sliske: Do you want to know why I did it? Why I killed your little, little brother?
      Azzanadra: Why, Sliske?
      Sliske: No reason! Anyway, it's been such fun negotiating but my attention is rather needed elsewhere. Ta ta for now!
      Azzanadra: We should kill him.
  • Leitmotif: Champions of Sliske, which plays during the battle against Nomad, Linza the Disgraced, and Gregorovic. It is an arrangement of "Battered Soul", "Run, Escape!", and "Gregorovic".
  • Loophole Abuse: If you finish the first maze first and have Icthlarin accompanying you, you can opt to eject your own entourage. Sliske tries to brush off your suggestion when you claim that Icthlarin is technically part of your entourage, but you quickly refute him and remind him to abide by his rules. Disgruntled, he upholds them and allows Icthlarin out of the labyrinth.
    Player: Icthlarin is part of my entourage. He's in pain, let him leave.
    Sliske: This is not how this works.
    Player: This is your game and your rules Sliske, are you going to follow them, or is this all over?
    Sliske: Fiiinnnne. You get to let your doggy out for a walk. Bravo to you.
  • The Maze: The majority of the quest is set in a series of two lengthy, overly cryptic labyrinths in which the contestants must navigate through to reach the Stone of Jas.
  • No MacGuffin, No Winner: The participants of Sliske's games must navigate their way through a series of cryptic labyrinths for the right to claim the Stone of Jas. His plans go out the window, however, after Kerapac arrives and destroys it with the Elder Mirror.
  • Pretender Diss: When Zaros asks to be made an Elder God, she flatly rejects him, stating that just because he was born from Mah and has her core does not mean he IS Mah. She further states that the lifeforms he created (the Nihils) are just a false imitation of true creation.
    Voice of Jas: A flame
    Voice of Jas: Can never be a star
    Voice of Jas: However bright
    Voice of Jas: It burns
    Voice of Jas: You are of Mah
    Voice of Jas: But you are not Mah
  • Put on a Bus to Hell: If Sliske's act of transferring his essence to the World Guardian before he petrifies and crumbles to dust is any indication, his soul still lingers. In other words, he's not completely gone.
  • Screw the Rules, I'm Doing What's Right!: If you ask Death about the cruel fate that awaits Icthlarin, he vows not to allow Icthlarin to suffer a painful ending even if it means going against Guthix's oath.
  • Screw This, I'm Outta Here!: Both Brassica Prime and Marimbo bail out of the contest to do their own thing.
  • Taken for Granite: Sliske, after having the last laugh, turns to stone and crumbles to dust.
  • Taking You with Me: Downplayed. After being skewered with the Staff of Armadyl by the World Guardian, he stabs and injures them with the other end of the staff while also transferring his essence to them as a last act.
  • Too Dumb to Live: You are given the option to insult Jas, and the game will even warn you against doing so. If you go through with it anyway, she'll deliver a "The Reason You Suck" Speech, before instantly smiting you.
  • Total Eclipse of the Plot: As intended by Sliske towards the end of "Missing, Presumed Death", this quest is set during the Eclipse, in which Zanaris, the moon of Gielinor, passes by the sun.
  • Turns Red: When you kill one of Sliske's wight champions, the remaining will have their life points fully restored, and will also use new attacks.
    • If Nomad is not the first to be killed, he will use his Soul Blast attack. If he is the last to remain, he will summon clones of himself. However, you only need to kill one clone to defeat him.
    • If Linza the Disgraced is not the first to be killed, she will use a defensive stance which heals herself as well as reflect any damage she takes back to you. If she is the last to remain, she will use a special area attack, where she leaps into the air and crashes into the ground; this can easily be avoided by walking out of range.
    • If Gregorovic is not the first to be killed, he will use his knife throwing attacks which cannot be blocked, but damage can be avoided altogether by looking out for shadows on the ground to see where the knives will land. If he is the last to remain, he will summon shadow clones of himself which hit as hard as he does, but only have 3,000 HP each.
  • Unstoppable Rage: Sliske becomes vehemently pissed off after Kerapac destroys the Stone of Jas, and sics his wights on you in retaliation.
  • Wham Line: Kerapac says the following as he destroys the Stone of Jas:
    Kerapac: WE WILL NO LONGER BE SLAVES! [destroys the Stone of Jas with the Elder Mirror]
  • Wham Shot: Kerapac destroying the Stone of Jas with the Elder Mirror.
  • What Happened to the Mouse?:
    • Prior to an update which added quest replayability for "Sliske's Endgame", Akrisae was completely absent, as Jagex had completely forgotten he existed in the first place.
    • Last seen in the World Guardian's possession and used to skewer Sliske to death, it's unknown what becomes of the Staff of Armadyl after the quest.
  • You Monster!: You have the option to chew out on Seren for mercy killing Mah without a second thought (as well as tricking the Mahjarrat into killing each other off while under the guise of Mah). She won't take it well, however, and snap back at you just as hard and refuse to talk to you any further.
    Player: You didn't just kill Mah, Seren, you killed hundreds... maybe thousands of mahjarrat. Worse, you made them kill each other, sacrifice themselves to your facade. Without you they might have thrived. They might have evolved into something amazing. Instead you had them butcher one another!
    Seren: HOW DARE YOU! I did what I thought was right! I made a terrible choice, yes, but it was an answer at the time. Can you say you have never done the same?


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