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This is a recap page for Outside Xbox's Dungeons & Dragons campaign The Oxventure. For tropes relating to Outside Xbox and Outside Xtra in other videos, go to Outside Xbox.

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    Story 1: The Spicy Rat Caper 

Corazón: Arlo, may I call you Arlo?
Mr Mayweather: Of course.
Corazón: You don't need to worry, we have a very powerful Druid in our party.
Mr Mayweather: Right.

Corazón de Leon the pirate, a Human Rogue, Dob the Half-Orc Bard, Prudence the Tiefling Warlock and Merilwen the Wood-Elf Druid join forces in the market town of Castor Falls to investigate a string of missing persons cases, and the discovery of a spicy rat leads them towards a rather unique mystery.

Tropes appearing in this episode:

  • And the Adventure Continues: The story ends with Dob proposing that the group continue going on adventures together.
  • Arc Villain: The episode established M. Channail as The Oxventurers Guild's first recurring antagonist.
  • Baleful Polymorph: The Spicy Rat and the Chicken Husband, courtesy of M. Channail.
  • Early Installment Weirdness: Some members of the gang are much more subdued than later on, Dob is even more finacially responsible than Corazón in this adventure and the gang discuss not killing their opponents on sight. There is also no sign of Egbert the Careless (in reality, Mike had other commitments and was unable to attend the recording; M. Channail was intended to be a way of representing him in spirit).

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    Story 2: A Spot of Bother 


After their success with The Spicy Rat Caper, the newly minted Oxventurers Guild encounter trouble when Corazón's past comes back to haunt him, though they receive assistance in the form of Egbert the Careless, a Dragonborn Paladin seeking atonement.


Tropes appearing in this episode:

  • Art Evolution: The visual cutaways to the Oxventurers now shows fully realised custom portraits of the characters as opposed to the rough 3D models of the previous episode.
  • Big Badass Battle Sequence: One of the more intense melees that the Oxventurers participate on, from Corazón duelling Curly Joe to Merilwen feeding pirates to a squid, Dob going on a rampage with three one hit kills in a row, Prudence Eldritch Blasting and Egbert incinerating others with his flam breath.
  • Dance Party Ending: As Corazón takes the Joyful Damnnation out to sea, Dob plays his sister's lullaby, The Vengabus.
  • Rewatch Bonus: Corazón's claim that the beginning that he shouldn't have given the town crier his "real full name".
  • Loyalty Mission: Serves as one for Corazón.
  • Offscreen Inertia: Much like Gendry Baratheon before him, he was last seen rowing into the open sea.

    Story 3: Wild Wild Woods 

Merilwen: There's something terribly horribly wrong guys!

The Oxventurers Guild, now featuring Corazón, Prudence, Egbert, Merilwen and Dob, dock the Joyful Damnnation on the shore of a thick wood for a picnic, where a mysterious wizard warns Merilwen of a danger threatening the future of the woods deep within.

Tropes appearing in this episode:

  • Blofeld Ploy: When Prudence murders an adjacent Goblin to the one she's interrogating to enhance said interrogation.
  • Bamboo Technology: The automated lumber mill seems to be build and powered by things from the surrounding forest.
  • Expy: As Lampshaded by Andy, the Mechanical Beetle shared a strong resembles to the Mechanical Spider from Wild Wild West.
  • Foreshadowing: The Wizard Binbag cryptically tells Merilwen "important things that have not yet come to pass will hinge on this forest"
  • Leaning on the Fourth Wall: The Wizard Binbag admits that he's essentially a device to keep the runtime expedient owing to being filmed live.
  • What Measure Is a Non-Human?: The Oxventurers ambush a group of goblins, assuming they are the danger before they can verify anything, which Corazón acknowledges.

    Story 4: An Orc-Ward Encounter 

Arriving in the very smelly town of Tanner's Folly, The Oxventurers Guild accept an escort mission from a local archeologist into an abandoned crypt to look for a supposedly wish-granting chalice, and end up having a very orc-ward encounter.

Tropes appearing in this episode:

  • Character Derailment: The first instance of the Oxventurers penchant to override Johnny's planning.
  • Evil Twin: The titular Orc-Ward Encounter, when The Chalice Of Everything Everybody Wants generates an evil duplicate of Dob
  • MacGuffin: The Chalice Of Everything Everybody Wants. It seems to do anything and everything required to motivate any given character.
  • Not Now, Kiddo: Alfred at one point idly hums a tune containing a clue to the current puzzle, Luke as Dob pretends to ignore it.
  • What Could Have Been: Johnny reveals via Word of God that Alfred Strangetide was intended to wander off and trigger puzzle scenarios if the Oxventurers dawdled for too long, but that was not to be once they decided Dob had fashioned a papoose for Alfred.

    Story 5: Quiet Riot 

    Story 6: Plunder Siege 
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    Story 7: A Fishmas Carol 

    Story 8: Bad Chair Day 

    Story 9: Brawl of the Wild 

    Story 10: Heist Society 

    Story 11: Stop Hammer Time! 
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    Story 12: Spell Check 

    Story 13: Out of Order 

    Story 14: Ship Happens 

    Story 15: Mind Your Manors 
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