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  • Despite passionate pleas, Masayuki in A Profile is ultimately completely unable to make Miou's parents reconcile. As he says to Miou, it's not like a kid like him can do much to convince adults of anything serious like that. However, it's not completely fruitless in that it made her father approve of him, whereas beforehand he was judging Masayuki as the street punk he used to be.
  • Umineko: When They Cry can be argued to be this. While the conflict between mystery and fantasy is an important aspect of the series, the real conflict is between mystery/fantasy and reality. This can be easily be seen in Ep 2 with the locked chapel where the real trick is the simplest one, namely that Rosa lied (in accordance to Yasu's script) and it was never locked at all. It can also be seen in Episode 7 when the adults find the gold and instead of showing a series of mystery/fantasy scenes, we are instead shown what would happen in this type of family in such a situation: a lot of shootings and deaths.
  • Ace Attorney:
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    • Characters who commit crimes not related to the murder being investigated (altering crime scenes, forging evidence, wiretapping, interfering with investigations, attacking police officers, etc) will be shown in the detention center later, showing that they do serve time for what they did. On the other hand, it seems darned near impossible to actually get anyone in trouble for perjury. Dual Destinies plays with this, the judge using threats of conviction for perjury to motivate witnesses to start telling the truth.
    • In the final case of the first game, when all hope seems lost, Larry shows up and demands to be a witness to the event. The judge agrees to allow this, but calls a recess, because having a witness showing up last minute requires the prosecutor team to have time to interview the witness, alongside the fact that letting them talk without context for their evidence is a possible risk.
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    • Also, the fact that Phoenix in the second game defends a murderer is reminiscent of many real attorneys who have to defend murderers who are actually guilty (of course, unlike most attorneys, Phoenix has to be blackmailed into it).
    • In the final case of Justice for All. Gumshoe calls Phoenix to tell him he's found decisive evidence... While driving. Result? He gets in a car accident.
    • At the start of the last case in Trials and Tribulations, Phoenix is in the hospital due to nearly being swept down river during the night of the incident that caused the case. Due to how personal the case is to him, Phoenix requests Edgeworth to act as the defense attorney for the defendant. Since Edgeworth is a prosecutor, he's forced to have the case overseen by a separate judge than the normal one because Edgeworth is still employed as a prosecutor and acting as a defense attorney like that could get him into serious trouble if it was a judge who knew his background like the normal judge does. Once Phoenix is healthy again, they return to the normal judge.
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    • What happens when you spend years exposing the hypocrisy and corruption of the justice system? According to Dual Destinies, the result is that people don't trust law enforcement and prosecutors, which, because no one seems to care about guilt or innocence anymore, results in blatant and flagrant abuse of the law by both prosecutors and defense attorneys. Nice job, Phoenix.
    • Speaking of the above, it goes on for about seven years. When the Chief Prosecutor decides to have a cleanup, he ends up having to fire around half of the prosecutors in the office. The result is that they're very short on staff in Spirit of Justice.
    • Since this series relies quite a bit on eyewitness testimony, laws regarding testimonies get invoked from time to time. A few witnesses get threatened with perjury for lying too often, and it hurts their credibility in the Judge's eyes. Also, the Judge once dismissed evidence because of hearsay; in his words, "something that you heard from someone else isn't evidence." Related to this, Phoenix himself used hearsay later on in the case, only for the Judge to attempt to throw it out. The problem? Earlier on, the prosecutor forced the Judge to accept the previous hearsay testimony, which Nick threw in both of their faces! The Judge allows him to continue.
    • In the second game, Edgeworth cuts off Wendy Oldbag's rambling with "I object to the witness's talkativeness." This is actually a legitimate objection, which the Judge sustains.note 
    • Interpol agent Shi Long Lang, Edgeworth's rival in Ace Attorney Investigations openly despises prosecutors after one of them tampered with evidence submitted by his father, destroying the Lang clan's reputation in the process. Working with Edgeworth throughout the game doesn't change his beliefs about prosecutors by the end of it, though he does at least acknowledge Edgeworth as a Worthy Opponent.
    • Near the end of the above game, it's discovered that Lang has been unknowingly harbouring a major criminal within his team of subordinates. Who he later takes a bullet for and insists on arresting himself. These actions are seen as him aiding and abetting a known criminal, and by the time of the next game, Lang is revealed to have lost control of his old team of investigators as a result.
    • A key plot point of Spirit of Justice is that, while the ability to experience the last moments of the deceased via seance is very useful for solving murders, it's not an infallible method, since the seances still require people to interpret the events taking place in them, and people can make mistakes. Not to mention that a killer who knows about the seances can tamper with them to throw suspicion off themselves, just like how a criminal can tamper with any other crime scene or police investigation.
    • Turnabout Revolution demonstrates that going against a prosecutor who's so powerful as to be the country's dictator is exactly as unfair as it sounds. Aside from the usual corrupt antics of Ace Attorney villains, she also makes and rewrites laws in her favor, up to threatening to have everyone executed when she's finally confronted with an argument she can't counter. At this point Apollo realizes that the only way he's going to be able to win is to dethrone her right on the spot.
    • During the episode Turnabout Rites, Phoenix reveals bloodstains with some luminol and takes a picture. He then realizes that cameras can't capture the luminol reaction since it only appears when he wears the special glasses that lets him see it, so he takes notes about the discovery instead.
    • Double Subverted in the first DLC case of Dai Gyakuten Saiban: Just as Asougi is preparing to leave for London, Auchi presses charges against him for cutting off his topknot at the end of the first case, which had seemed like just a throwaway gag until now. Then Susato points out that Asougi obviously couldn't have cut Auchi's hair from all the way across the courtroom... to which Asougi protests that he absolutely could have, and even tries to make a demonstration!
  • Amnesia: Memories
    • The heroine acts differently than prior to her memory-loss and this can make the respective route's boyfriend suspicious. Heart World has Shin quickly realize there's something wrong, simply because the heroine hasn't mentioned his name once during that day. As someone who has known her for far longer than most of the other love interests, he would pick up on things faster.
    • Clover World has Kent and the heroine's Belligerent Sexual Tension cause both of them to be miserable. Kent's rational view of things clashes with the heroine's more emotional views, and her refusal to be open about her feelings towards him means that they couldn't hold a conversation without arguing with each other. It's only when the heroine loses her memories and stops butting heads with Kent that the two can actually have a conversation. This also leads to Kent going through Character Development and trying to be more emotionally open with the heroine.
    • Ikki has a Hypnotic Gaze that makes any woman that looks him in the eyes to fall in love with him. It's proven worse than initially expected. While he can get any woman to fall in love with him, this includes other people's girlfriends — and nobody believes his explanation that he can't help or control it, causing people to shun him and label him as a flighty playboy with no respect for boundaries. Ikki explains that this has left him stunted when it comes to normal interactions with people, as most men ignore him because they don't believe in the power of his eyes, while most women end up being infatuated with him. He has no idea how to interact with other people, even if he wants to. Kent is his Only Friend, and even he doesn't really believe Ikki about his eyes.
    • Kent's route has a scene where the heroine can ask Kent if he'll believe her if she were to tell him something that goes against his rational and logical world-view — namely, that her memory-loss came from a supernatural being accidentally crashing into and merging with her, pushing her memories out. This scene doesn't occur until late into Clover World, when the player has managed to avoid most Bad Endings for that route. Because the relationship between him and the heroine has improved so much, and having gone through his share of Character Development, Kent chooses to believe his girlfriend's unnatural explanation.
    • The reason for the big fight between Kent and the heroine in Clover World was because his rational view on her dog dying sounded incredibly heartless to her, and she snapped at him that she hated him and wanted to be left alone. While he didn't mean it in a bad way, talking this way to someone currently suffering an emotional breakdown will not make them see your point of view. Instead, it will hurt them more and make them defensive.
  • Katawa Shoujo
    • It takes a lot the standard character archetypes in eroge/harem games and shows how living as an archetype is not all fun and games, by exploring what made them that way. Prone to Tears Hanako seems like she needs protection and a shoulder to cry on, but in reality she resents her friends for treating her like she can't handle herself., Cloudcuckoolander Rin is distressed by how she can't express her feelings to others, Proper Lady Lilly shoulders all the responsibilities of herself and others because she's done so since she was a child, Plucky Girl Emi throws herself into her racing with aplomb to try and connect with her dead father, and hyper-intense Class Representative Shizune is just trying to please her father. It also shows that treating the girls like character archetypes ends badly for all involved, but treating them as actual people instead can help them somewhat.
    • One ending of Lily's route. She's on her way to the airport and Hisao wants to race for his love, taking a cab and running through the large airport, looking for her. When he sees her just ahead, Hisao wants to call out for her, but his running has overstrained his heart and his arhythmia causes him to pretty much have a heart attack then and there, fainting. He survives, is being treated in a hospital and Lily is by his side, having noticed him and decided to not go to Scotland.
  • School Days:
    • School Days shows that playing The Casanova and trying to balance the affection of multiple girls is stressful for the girls in question and dangerous for you. It can even end in one of them stabbing you.
    • And even if, after all your efforts, you do manage to get two women in your bedroom for a threesome, you are no sex god — the scene is quite brief and all three participants quickly tire out.
  • In Hatoful Boyfriend, if you pursue Shuu's route, Hiyoko becomes quite the Love Martyr for him, getting hit with sign after sign that Shuu is extremely dangerous but not acknowledging them. If you make it all the way to the end of his route, you are rewarded with Shuu dismembering you and fleeing the school with your severed head.
  • Fate/stay night:
    • Archer spent most of his adult life fighting in one war or another in order to save as many lives as possible, a motivation he never revealed. As it turns out nobody trusts a stranger who apparently seeks wars without any stated motivation or reward. Eventually he's framed for war crimes and, due to his involvement in so many wars, has nobody to defend him.
    • Katanas Are Just Better is given this treatment. The fact that Assassin's sword is essentially just a generic katana and not a Noble Phantasm means that it has the same flaws a normal katana has, namely that they're light and not very durable. During the finale of the Unlimited Blade Works route, when Assassin blocks an attack from Saber instead of parrying as his katana is designed for, his blade is damaged and bent in such a way that his normally unavoidable Simultaneous Blade Spam could now be avoided by Saber simply by striking at that weak spot, breaking his sword and dealing a fatal blow that earns her the win.
    • Gilgamesh is the strongest Heroic Spirit summonable and is stronger than every Servant in the story. However, his strength comes from his ability to use a Storm of Blades that would normally overwhelm his enemies. The climax of the Unlimited Blade Works route shows that for all his power, once he is forced to fight someone with the power to match his Storm of Blades with their own, he can only play defensively and ultimately loses because he lacks the training needed to fight someone head-on. That being said, it]s noted by Shirou that the main reason he won was because of his Attack! Attack! Attack! strategy forcing Gilgamesh to focus on defending himself from Shirou's assault. Had Gilgamesh recovered from being stressed by his attacks, he could have easily killed Shirou, because Gilgamesh is still a Physical God while Shirou is simply an Empowered Badass Normal.
    • Part of the big reveal of the Heaven's Feel route is that Sakura and Rin are actually sisters, with Sakura being put up for adoption so that the Matou's could adopt her and train her as their future heir. When Shirou learns this, he tries to get the two to mend their relationship but his attempts backfire because there simply is too much bad blood between the two built up over ten years. The most they can do is tolerate being around each other, and it isn't until Rin gives Sakura a Cooldown Hug during the climax of the route that things start to improve. Sakura even lashes out at Rin during the climax because from her perspective, Rin doesn't care that they were siblings and was willing to kill her if need be.
    • The final battle of the Heaven's Feel route involves two dying men fighting over their beliefs and what to do with the corrupted Holy Grail. As both are going to die regardless of who wins and without the ability to use magic, they both fight to the death over the Grail. Except that Shirou is a teenager with barely any combat experience or real knowledge of fist fighting, while Kotomine is a well-trained veteran martial artist. The entire fight is Kotomine brutally beating down Shirou, with Shirou only surviving because his Healing Factor is causing swords to sprout from his body and cause damage to Kotomine, along with Shirou making sure to protect his head from injuries. When Shirou gets a Heroic Second Wind and starts countering Kotomine, he only lands a few hits before Kotomine counters and nearly kills him outright from it. The only reason he wins the fight is because Kotomine became half-dead before he did, and so Kotomine expires before he can finish Shirou.
  • Harvest December has a few instances:
    • It's a recurring theme for the main cast as they live in a town with very harsh winters and heavy snowfall. They remind themselves quite often of the dangers of potentially freezing to death if they stay outdoors too long.
    • Early on, Yuki Towada, who would like to remind the hero that My Biological Clock Is Ticking, takes on a job babysitting a neighbor's infant daughter. After one week of sleepless nights and other inconveniences, she slows down a bit.
    • The hero, Masaki Konno, has two women fighting over him and the stress is beginning to wear him down. Sounds like a comedic example, right? Wrong. After his Unwanted Harem doubles in size, including the return of an ex-girlfriend who wants to resume the relationship, all of the stress gives him a nasty case of gastritis.
    • During the finale, after Masaki has had his right arm nearly ripped off by a wolf, the pain sinks in after the adrenaline of the fight wears off and it nearly causes him to pass out.
  • Zero Escape frequently features a drug called Soporil, an Instant Sedation which has only one major side effect if the recipient overdoses - Easy Amnesia. Naturally, creating a very fast-working sedative that is completely safe made its inventors very rich.
    • In certain timelines in Zero Time Dilemma, Eric shows what happens when you stick an ordinary shmoe in a deadly game. He completely snaps.
    • Virtue's Last Reward features "Radical-6", an infection that slows the brain's processing speed down by the root-of-one-sixth. Essentially, it makes you experience your life like it's constantly on fast forward, so you can't process much that's going on. As you would realistically expect, people who get Radical-6 enviably go crazy and become desperately suicidal, with this being considered the infection's most terrifying property. The game's backstory involves the infection spreading across the world. Once again, reality takes hold and the problems that you'd expect to arise from people across the world becoming dangerously suicidal outta nowhere ultimately spark events that lead to an apocalypse, and a prolonged nuclear winter.
    • In the three games’ endings, it turns out that Akane, and later Delta, had noble reasons for their actions, and in the end The Extremist Was Right as everything they did turned out for the better. But that doesn’t matter to their victims, who refuse to forgive them for all the horror they put everyone through.
  • In Nightshade, heroine Enju is framed in the early chapters for a crime she didn't commit and has no way to prove it wasn't her. How this ends up being handled varies wildly depending on the route you take, but even in the good endings, Enju is still considered by the world at large to be a criminal wanted for murder, and the chances of her ever being able to return to Koga are slim, if not nonexistent. The only route in which she really has that option is Kuroyuki's, in which definitive proof that someone else committed the murder is made known, and she instead chooses to leave Koga in order to stay with Kuroyuki.
  • Danganronpa.
    • Danganronpa: Trigger Happy Havoc:
      • Sayaka Maizono attempts to kill Leon Kuwata. A fight between a 108lb Teen Idol and a 148lb professional athlete ends exactly the way you'd expect: Sayaka gets her ass kicked, and ends up as the victim instead. Lampshaded in Danganronpa Abridged Thing
        Kyoko Kirigiri: It adds up perfectly. Sayaka Maizono chose the most vulnerable person she could as a target for murder: a professional athlete who was several times stronger than her.
      • Mondo Owada, the biker gang leader, is an all-around Jerk with a Heart of Gold, consistently demonstrating a noble streak and endearing himself to-and genuinely bonding with-a handful of the cast. However, this is still a gang leader with severe unchecked anger issues and a violent history in a killing game. There was only a single previous murder before he lost control hard enough to murder someone in a fit of emotion.
    • Super Danganronpa 2:
      • A highly contagious disease is a motive, so everybody sends Mikan to take care of those infected with the disease. Unsurprisingly, Mikan ends up catching the disease as a direct result of spending days in close proximity to the infected.
      • The endgame makes it clear that Makoto Naegi going out on a limb to protect and reform the eager minions of the series' semi-Posthumous Character Big Bad Junko Enoshima won't exactly sit well with the people actively trying to undo her influence, with the player being shown messages indicating that his superiors at the Future Foundation were not pleased. This is followed up on in the Future Arc of Danganronpa 3, where he's even put on trial for treason, with the SDR2 cast's lives still very much at risk.
      • It's somewhat of a popular concept in fangames for the mastermind to be one of the very characters in the game itself, seemingly just another participant in the game, something that also happens in 3. With himself out in the open like he was, Tengan had his role more or less figured out less than halfway through the game he organized, and was promptly and easily killed by Munakata. Turns out that actively creating an environment where everyone is encouraged to kill each other and then sticking around in the open is a really stupid move.
    • New Danganronpa V3:
      • Kaede Akamatsu's Rube Goldberg Hates Your Guts killing machine in Chapter 1 - she rolls a shot put through the air vent, down a ramp made from books and onto the head of the person operating the secret door- is extremely impractical, relying heavily on precise, unlikely timing and positioning. Sure enough, it actually failed, and she was framed for the crime. The actual killer, Tsumugi Shirogane, killed Rantaro simply by whacking him on the head- this simple murder method goes undetected for almost the whole game.
      • Miu Iruma is loud, abrasive, constantly unendingly vulgar, quick to insult others, an Insufferable Genius who can't help but talk herself up, and also prone to breaking down into whining and crying when people actually confront her on anything. She's also, when it comes to anything but her inventions, a Know-Nothing Know-It-All who frequently gets things wrong or mixed up. Nobody in the rest of the cast likes her all that much, with the exception of Keebo, and her personality prevents her from actually being of much use to anybody but him, Kaede once, and Kokichi. Even her free time events don't do much to endear herself to the player character. Nobody besides Keebo even really misses her when she's gone, even if they're against more people dying in general.
      • Ryoma Hoshi is a Death Seeker Desperately Looking for a Purpose in Life after killing the mafia who murdered his family and lover and spending time in prison. Someone like him doesn't last long in the killing game. In fact, his is the first real murder to occur.
      • The main cast did not take the meta-awareness well as they nearly crossed the Despair Event Horizon when Tsumugi told them that they are fictional characters.
      • The Dysfunction Junction Reality Show-esque personalities of the characters makes a lot more sense when it’s revealed they were brainwashed into their current personalities for an in-universe reality show, because no normal person would act that way.
  • The Last Birdling is centered around two children, a human and a Birdling, who meet in a forest and instantly strike up a friendship despite the fact that their respective species have hated and killed each other for centuries. Much like The Fox and the Hound, this ends up going very wrong, with disastrous consequences for both protagonists. As Bimonia's mother puts it: "History can't be changed by a couple of kids."
  • In Highway Blossoms, Amber and Marina's second sex scene has Marina try to take the lead. It ends up going very awkwardly because Amber is the first partner Marina has ever been with, so she doesn't really know what to do. Even for people very much in love, sex doesn't just come naturally.
  • Missing Stars:
    • Katja is an Ojou, with all the suave allure and politeness associated with the archetype. Erik finds her weird, since such formality is anachronistic and extremely odd for a 2010s teenager.
    • Irene admits that Reading Lips is much harder than it looks and usually isn't remotely accurate to what's actually being said.
    • Katja tells Erik that a lot of people have gone through what he's going through and that it'll get better with time. He comments back that he's heard that many times and a few optimistic words won't fix his problems, which Katja agrees with.
  • Mika’s route in Shining Song Starnova sees her and Mr. Producer rally the cast of the troubled Black Opera TV adaptation to rework the series from a borderline In Name Only adaptation into something Truer to the Text. Everyone pours their heart and soul into the project and works round the clock to get it done on time. Unfortunately, these reshoots blow the show’s already meager budget, and everyone’s passion for the project blinds them to some significant problems, like the fact that the two leads are musicians with little prior acting experience and no chemistry. As a result, the show ends up being downright horrible.
  • Doki Doki Literature Club!:
    • Natsuki's immediate reaction upon seeing Yuri's decomposing body is to vomit, have a Freak Out! and run away.
    • A single heartwarming speech is not enough to get rid of Sayori's depression, as shown when Sayori hangs herself in her room, regardless of what the player does. Depressing thoughts and ideas aren't something that a person can get rid of quickly without extensive external help; they're certainly nothing that can be resolved with one conversation.
    • In most works, becoming meta-aware is mostly Played for Laughs. However, in this game, the experience made Monika Go Mad from the Revelation.]]
    • Natsuki's Tsundere nature isn't just her being unable to spit out her feelings for the protagonist but because she has a defensive streak from being judged by her classmates and being neglected/abused at home.
  • Hotel Dusk: Room 215/Last Window
    • As an adventure game protagonist, Kyle has to sneak around in order to get the information and items he needs. But the building's owners will take notice if you're caught in areas you shouldn't be and get you thrown out. It's particularly easy to get a game over in the first chapter of the first game if you act like a jerk to the little girl or fail to convince the bellhop you're not after them.
    • Being a Kleptomaniac Hero means that people won't be happy if they find out you're stealing their stuff.
  • In Song Of Memories the epilogue to one particular route reveals the main character, Minato, who had been running around town fighting off a Zombie Apocalypse, suffering from cramps and severe muscle pain due to not really being in the right kind of shape for everything he did.
  • Your Turn To Die:
    • One Sadistic Choice is set up as a matter of 'Logic' versus 'Emotions'. One of the participants believes themselves to be The Load, and argues that the logical course of action is to get rid of them, while keeping another participant who has more useful skills but has caused some issues around. However, Sou himself begs the player not to sacrifice Kanna, as she's his Morality Chain... and if you ignore this and vote her out? Sou vows revenge, turning completely against the other survivors. The seemingly 'logical' choice of sacrificing a self-loathing child only brings grief to all involved.
  • Shinrai: Broken Beyond Despair
    • While Raiko can uncover the truth behind the murders, solving the crime is a job for the professionals. In fact, in some of the endings, the suspect behind the killings is released after the police investigation proves that they didn't do it.
    • Kimonos are not designed to allow much freedom of movement, and Runa, who wears one to the party, has trouble keeping up with the others at two separate points. Momoko managed to come up with a workaround by cutting slits in the side of hers.
    • Even if you save Kotoba in the nick of time, the person in question is still badly burned, and is in no condition to answer anyone's questions, or he might have corroborated Kamen's story about Momoko using her prank as a way to carry out a murder, an attempted murder and her own suicide. Likewise, when Momoko is thought to have hanged herself, the others realize that even if she survives, she's likely to have brain damage.
    • How does Raiko, a ten-year-old girl, manage to save Kamen from falsely being accused of shoplifting? It's not through any impressive detective skills, but simply asking the store owner to review the security camera footage to prove that the actual shoplifters had used the accused as a guinea pig to test the shoplifting detectors.

Alternative Title(s): Visual Novel

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