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Martina: Alright, let's go. Quick and quiet. We don't want to create any situations where we need heroics.
Gurf: Emily, look out!
[Gurf dives in front of Emily, intercepting a laser blast that would have hit her.]
Martina: See, that's exactly the kind of thing I was talking about. Oh well, it was noble, I suppose.
Emily: It would've been noble if it wasn't a stun ray and he wasn't the heaviest oaf in our company to carry.

Huey: Dewey! Noooooo!
Louey: If only he hadn't blown himself up when I had a perfectly good rocket launcher right here. *Holds up rocket launcher*
DucktaleZ 3

[A grenade lands; soldiers watch with horror]
Soldier #1: GRENADE!
[Soldier #1 leaps onto the camera; as it explodes, camera unzooms, showing that the soldier and grenade was not near anyone else. Soldiers #2, #3 and #4 are watching from a distance]
Soldier #2: [Perplexed] Who did he save?
Soldier #3: Nobody.

James Bond: It's safe now! Why are you doing this?
Vesper Lynde: I love you, James! Now I must kill myself for no reason!
(Vesper drowns)
James Bond: But I killed all the bad guys!

Noble sacrifices only make sense when they solve the problem at hand.

Your main goal in Fallout 3 is to get clean drinking water to the radioactive wasteland. This involves tracking down your missing father and leading a giant anti-Communist robot into war while trying to resist 20,000 other distractions. After surviving countless impossible situations, you finally arrive at the water treatment plant with the special device to purify the world's water, and you encounter what seems to be an even more impossible situation: The purifier is filled with lethal radiation and whoever turns it on will surely die.

At first it doesn't seem like much of a problem. "Radiation? Welcome to Fallout 3, purifier. I'll just use any of the 25 items in my inventory designed specifically for that problem." Well, that's not an option here. The narrative demands a noble sacrifice, even if it has to throw out all its own rules.

A girl and a boy were driving a car. Suddenly the boy stopped the car and asked the girl to step out of the vehicle, without any explanation.
The girl got pissed, removed all her facebooks and ripped all the photos.
The next day the girl heard that the boy had died, as he had driven into a wall.
The boy had noticed that there was a wall infront of them, had stopped the car, and saved the girls life, before he had driven into the wall.

"And then this guy sacrifices himself to kill the big monster and it's meant to be all sad, except it's both pointless and not sad because all he's done is destroy one of the two Bots left, because killing this thing doesn't mean the whole species is dead. The whole point of the final battle of Pacific Rim was to close the Breach to stop the kaiju coming through. It made sense for that to be a last-ditch effort. But this... this is just one guy! And then it didn't even kill him, anyway!"
Diamondbolt on Atlantic Rim: Ressurection

Self-sacrifice is admirable, but don't be too eager to meet your grave.

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