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"If at first you don't succeed, try, try again. Then give up. There's no use in being a damn fool about it."

"I. Declare. BANKRUPTCAAAAAAAAAAAAAAAYYYY!"
Michael Scott, The Office (US)

"Well, one of the cornerbacks went missing and still refuses to explain why he left. What other team on the planet does this happen to? At least Dimitrius Underwood fled his team because he was mentally ill. Dimitri Patterson just up and left, like OH FUCK I'M ON THE JETS NOW NO WAY."

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"If he's fighting in the tourney... I'm calling it a day, right here and now." [leaves, followed by several others]
A random Tenkaichi Budokai participant, after seeing Vegeta destroy the Punching Machine, Dragon Ball Z

Hestiv: There's no honor in surrender, Admiral.
Pellaeon: There's no honor in wasting lives for nothing, either.
Hestiv: I know. But at least if you're dead you don't have to live with the shame of it.
Pellaeon: There are some in the Fleet who would call that a noble warrior attitude. Personally, I'd call it stupid. If we're destroyed — if we all die — the concepts and ideals of the New Order die with us. But if we surrender, we can keep those ideals alive. Then, if and when the New Republic self-destructs, we'll be positioned to rise again. Maybe then the galaxy will finally be ready to accept us.
Hestiv: Perhaps.
Pellaeon: There's no disgrace in backing out of a no-win situation, General. I saw Grand Admiral Thrawn do it more than once, forthrightly and without embarrassment, rather than waste his men and ships. That's no more or less what I'm proposing we do now.
General Hestiv and Supreme Commander Pellaeon, Specter of the Past

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Stuart: We're not giving up.
Snowbell: Why not? Giving up is fun — and look at all the time you save! I'm telling you, Stuart, if more people gave up, there'd be fewer wars.

"Quitters never win, winners never quit, but those who never win and never quit are idiots."
Traditional

"A true warrior... knows when to fold 'em."
Teal'c, Stargate SG-1

"You know, deleting Caroline just now taught me a valuable lesson. The best solution to a problem is usually the easiest one. And I'll be honest. Killing you... is hard. Do you know what my days used to look like? I just tested! Nobody murdered me. Or put me in a potato. Or fed me to birds. I had a pretty good life. And then YOU showed up. You dangerous. Mute. Lunatic. So you know what? You win! Just. Go. (soft laughter) It's been fun. Don't come back."
GLaDOS, Portal 2

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You want your freedom? Take it.
That's what I'm counting on.
I used to want you dead, but
Now I only want you gone.
GLaDOS, Want You Gone (The ending song to Portal 2).

Grem: I am a Goblin Prince! I know when to fight!
Dies Horribly: I am a coward! I know when to RUN!

"He who fights and runs away, may live to fight another day."
An age-old adage

"Know when to cut your losses. The outcome of this battle has been decided."

Stephen Falken: The whole point was to find a way to practice nuclear war without destroying ourselves. To get the computers to learn from mistakes we couldn't afford to make. Except, I never could get Joshua to learn the most important lesson.
David Lightman: What's that?
Stephen Falken: Futility. That there's a time when you should just give up.

"Do not ally yourself with the Renrij if you yearn to be part of a mighty army, marching resolutely forth, for whom retreat is anathema. We will laugh at your suicidal idiocy as we slip into the reeds of the river, and watch the inevitable slaughter."

For he who fights and runs away,
May live to fight another day;
But he who is in battle slain
Can never rise and fight again.
Oliver Goldsmith, "The Art of Poetry on a New Plan (1761)"

They hurled me out of that night club, and then they decided to square off with me in the parking lot. But I backed down 'cause I didn't know how many of them it was going to take to whip my ass, but I knew how many they were going to use.

Garak: Yes, they might be killed, and that is unfortunate. But there comes a point when the odds are against you and the only reasonable course of action is to quit!
Bashir: Is that what they taught you in the Obsidian Order? To give up when things get tough?
Garak: As a matter of fact, they did. That's why I've managed to stay alive while most of my colleagues are dead. Because I know when to walk away.

''Dukat: [Our reinforcements] entered the wormhole. Where are they?!
Damar: The Defiant opened fire on us!
Dukat: Can you get our weapons back online?!
Damar: Not for a while... Sir, 200 enemy ships have broken through our lines! They're headed this way.
Weyoun: Time to start packing.

"Lambs go to the slaughter. A man, he learns when to walk away."
The Greek, The Wire

Leonardo: To surrender is not the warrior's way!
The Ancient One: You won't be much of a warrior without a head!

Tiffany: Ms. President, I vote we run.
Faith: [the only other one there] The motion carries.

"Remember kids: a smart man knows when it's time to RUN LIKE A LITTLE BITCH!"
Desert Punk, Desert Punk

Joseph: I have a secret weapon for situations such as this.
Smokey: A secret weapon? Really?! What kinda weapon?!
Joseph: What, isn't it obvious? Look at (Straizo's) legs, Smokey. I basically blew them to smithereens and they still haven't fully healed, yet. That's our ticket, there.
Smokey: What do his legs have to do with your weapon?
Joseph: My legs are in great shape!
Smokey: So what're you gonna do, then?
Joseph: RUN AS FAST AS I CAN! MAKE WAY! OUT OF THE WAY!

Joseph: One all-or-nothing gambit!
Stroheim: All-or-nothing gambit, you say!?
Joseph: Yeah! It's my final move!
Stroheim: What does it involve?
Smokey: JoJo, when you say 'final move', you're not referring to THAT, are you?
Joseph: Listen up! This is something you've got to do for yourselves!
Stroheim: Just tell me what to do and I'll follow your lead, JoJo!
Joseph: Hmmmhmmhmmmhmmhmmm... RUN FOR YOUR LIIIIIVEEEESSS!!!!
Smokey: NOOOOOOOO!!!! Man, I knew you're gonna do thaaaat!!

"At some point, hanging in there just makes you look like an even bigger loser."

"Negotiating from a position of strength does not mean you shouldn't also negotiate from a position near the exits."

"Failure is not an option. It is mandatory. The option is whether or not to let failure be the last thing you do."

"Well, hey, take it from me, kid. Someday... you gotta learn when to QUIT. And that day's TODAY."
Sans, Undertale

"Yo yo yo! Pretty strong, ain't you? Then go right ahead. I'm no numskull. I don't fight battles I can't win!"
Team Skull Grunt, Pokémon Sun and Moon

Dusknoir: Shall we settle this?
Skuntank: Chaw-haw! Sure, if it was just (team name). You can bed that we'd rough 'em up good! But against the world-famous Dusknoir...? That's a different story! Let's skedaddle, boys!
Koffing and Zubat: Yeah!

"You know what? This was a bad idea. Time to go, girls!"
The Scotsman to his many daughters, Samurai Jack

"A leader must sometimes choose cowardice; never reckless courage."

Jaime: That was only one of (the dragons). She has two more. If she decides to use them, to really use them...
Bronn: You're fucked.
Jaime: Don't you mean we're fucked?
Bronn: No, I do not. Dragons are where our partnership ends.

Selena: Well. This fight is certainly going in a direction. I think I will, too.
Magog: Selena! You can't just desert me! We're in this, coward!
Selena: Read the fine print, Magog. I didn't sign up for werewolves. Have fun.
Supergirl Rebirth, The Girl of No Tomorrow

Green Arrow: Stop! Please!
Brainiac: Cause and effect. Resistance begets violence.
Green Arrow: Then we won't resist! Please, just stop!

Digging was the simplest solution. Get a few lads with strong backs and shovels. Dig until you find the beast. Finish the job. Simple. Of course, you would have to ignore the fact that all the while you were digging, a creature of terrible power lurked beneath you, waiting to drag you into the earth. How many lives would it take to extinguish this evil forever? How many was he ready to sacrifice? He could practically feel the vampyr's grin emanating from the dirt below.
The witchfinder removed a large silver cross from his jacket. A stalemate, then.
An Unattractive Vampire by Jim McDoniel

My advice for hunting a deathclaw: return to base and forget about it. You'll live longer.
Paladin Danse, Fallout 4

The sin is not in being outmatched, but in failing to recognize it.
The Ancestor, Darkest Dungeon

Gina: Hello, boys. Welcome to your own office. I hear you're trying to make the precinct more efficient.
Sergeant Jeffords: Gina, what are you doing in the Captain's chair?
Captain Holt: Please. I am open to any ideas about efficiency.
Gina: I have narrowed the problem down to one location. The Holt-Jeffords vortex. Things would go a lot faster if the two of you did less experimenting and more working. And I'm not the only one who thinks that.
[One confrontation over the effects of Holt's efficiency drive later:]
Captain Holt: Okay, message received. Jeffords and I will get right to work.
Gina: [smugly] Great! That will be all. Thank you.
Captain Holt: [coldly] Get the hell out of my chair.
Gina: [instantly capitulating] Alright, I pushed it a little bit on that one. Ohh-kay. Bye. [scurries quickly out of Holt's office]
Brooklyn Nine-Nine, "Operation Broken Feather"

[Margaret is typing a document at an agonisingly slow rate.]
Leo: Margaret, you got that memo?
Margaret: Any minute now.
[Leo watches in confusion]
Leo: Margaret, what the hell are you doing?
Margaret: Why, I'm typing, Leo.
Leo: [Increasingly indignant] Margaret—!
Margaret: Apparently your response to Donna's perfectly legitimate concern about the White House not supporting OSHA's regarding repetitive stress injuries was "Type slower." Donna has organised most of the assistants in the West Wing to do just that.
Leo: ... Margaret.
Margaret: Yeah.
Leo: Look at my face right now.
[Margaret looks up, sees the thunderous "I-am-mere-seconds-from-firing-you" expression on Leo's face, and sure enough:]
Margaret: Okay! [Begins typing normally]
The West Wing, "The Lame-Duck Congress"

Lando: Whoa whoa whoa, Han, slow down! You might want to quit while you're ahead.
Han: You might want to quit while you're behind.
Solo

Yametara? Kono game (Why don't you quit this game?)

I realized then that there is a very basic difference between Yeerks and humans.
A human will fight even when he knows he can't win. Maybe our species is just a little crazy. But human history is full of cases where a handful of guys would fight an entire army. They'd get stomped, but they'd fight anyway.
That's not the way it is for Yeerks. They are ruthless. They will do anything, absolutely anything to win. But when the situation is impossible, totally impossible, they stop fighting. They figure that other Yeerks will carry on the fight for them.
Different ways of looking at your world.
Animorphs #6: The Capture

See, the secret to survival in this game is knowing when to run away. King Arthur had the right idea, that's why he was the king.
Ross's Game Dungeon: Hinterland

"If all else fails, retreat."
Sun Tzu, The Art of War

"Your opponent has surrendered due to the lock effect of 'Yata-Garasu'."
— Many a video game based on Yu-Gi-Oh!

"I may be a gambling man, but even I know there are some bets you just don't take."
Roman Torchwick, RWBY

"As they say—sometimes the best offense...is running for your life!"
Marie, Splatoon

"Not to call you a coward, master. But, sometimes, cowards do survive.''

"Giving up is not a bad thing, goddammit! Sometimes, giving up requires courage, too, you know!"
Suika, Suikakasen

"The battle is lost! We must retreat and save our resources for battles yet to come."

"About [your orders]. I've decided to go back to being a mercenary. Thanks for the awesome Stryder, though."
Clover's last appearance in the comic, speaking over communicator, In Our Shadow

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