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Creator Verant’s attitude was that it’s okay to say you’re an unpleasant dark warrior who’d lick Satan’s boots, but in reality, you have to tow the line just as hard as the noblest paladin. In most of these games, you can’t kill other players, you can’t be rude to them, you can’t plot and scheme and you can’t commit crimes. Nastiness is forbidden. Evil means ‘I wear dark clothes’...
Sexism, racism, slavery and the other subjects on offer are by definition emotive, but generally built into every fantasy universe around - even if it is usually Dark Elves vs. Wood Elves. Complaining about such things solely on the basis that they’re uncomfortable is to totally defeat the far more valuable elements that can be turned into much more interesting gaming possibilities than pressing A to attack the orc.
Richard Cobbett, "A Wail in the Desert" (commenting on the Mystere incident in EverQuest)


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