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Basic Trope: Items with the sole purpose of being sold for money.

  • Straight: In the RPG Bob's Trope Tales, the Mystery Crystal can be found randomly in certain remote areas and dropped by certain beasts. It serves no in-game purpose other than being sold for 1,500 Zorchons.
  • Exaggerated: There are several useless items in Bob's Trope Tales, each of which can be sold for a different price.
  • Downplayed:
    • The Mystery Crystal can only be sold for 5 Zorchons, but serves no other purpose.
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    • While the Mystery Crystal can actually be used as a melee weapon, it deals little to no damage. It'd better off be sold instead.
  • Justified:
    • The Mystery Crystal is in fact a rare gemstone that would be valuable in Real Life.
    • Bob has no use for the Mystery Crystal, but the merchant does, even if it's just resale.
  • Inverted: The Wonder Gem is a very useful/powerful item which serves several in-game purposes, including being part of a Chain of Deals, but can only be sold for 1 Zorchon.
  • Subverted:
    • The inventory menu says that a Mystery Crystal can be sold for 1,500 Zorchons. However, the merchant says, "I'm sorry. I can't buy that from you."
    • A Mystery Crystal is needed to complete a Chain of Deals near the end of the game, and no one mentions this beforehand.
  • Double Subverted:
    • "...You'll want to sell it at that big weapon shop down in Troperville. They can afford to pay you for it."
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    • ...But there is another item, the Pickle Stone, which sells for 2,200 Zorchons and isn't good for anything else.
  • Parodied: Bob makes a good living selling literal trash to shopkeepers.
  • Zig Zagged: The Mystery Crystal has no use in the game other than to be sold for 1,500 Zorchons, but there is a quest that requires Bob to pay an NPC 1,500 Zorchons in order to proceed, giving the Mystery Crystal a useful function by proxy. However, the Mystery Crystal isn't the only way to raise the needed 1,500 Zorchons needed for that quest.
  • Averted: Every item in the game has a purpose.
  • Enforced: "We need a way for the player to make money easily, without having to defeat a ridiculous number of Money Spiders. Let's throw in a useless item that can be sold."
  • Lampshaded:
    • "How did you get so rich, Bob?" "Easy. I found a useless Mystery Crystal and sold it!"
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    • The Mystery Crystal's in-game description is "A mysterious crystal that you can't use. Sell it for 1,500 Zorchons."
  • Invoked: Bob knows all along that he has no use for a Mystery Crystal, and tells the player to just sell it as soon as possible.
  • Exploited: Alice, a Non-Player Character, makes a fortune by selling every Mystery Crystal she finds.
  • Defied: The merchants refuse to take any item that they don't know the purpose of.
  • Discussed: "I just found a Mystery Crystal. I have no idea what it does, and no one else seems to know, so I'm just going to sell it."
  • Conversed: "It looks like another of those valuable video game items that you can't use."
  • Implied: Mystery Crystals are a great source of Mana... however, Bob doesn't use magic in any context where getting it back quickly is necessary, so they're basically useless to him.
  • Plotted A Good Waste: The Mystery Crystal's in-game purpose (perhaps as part of a Chain of Deals) is Dummied Out early on.
    • The setting is an After the End Scavenger World. Military grade weapons work as high maintenance Infinity +1 Sword while most guns are improvised out of the random trash you keep selling to vendors. But your character is a soldier, not a gunsmith, so he has no use for said trash except to trade it for guns/ammo. Thanks to Gameplay And Story Integration, the more trash you sell in the Hub Level the more ammunition and high quality guns are available for purchase, as you literally supplied materials to the gunsmiths.

Back to Vendor Trash, and maybe you'll find a Mystery Crystal.
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