Basic Trope: The player must finish a mission in a finite amount of time, or they fail.
- Straight: One mission in the game is escaping the burning tower in minute or they fail it.
- Exaggerated:
- Every mission in the game has a set amount of time to complete.
- He has to escape the tower in five seconds.
- Downplayed:
- Once the timer runner out, the player doesn't immediatly lose the mission but start taking damage gradually from now on until they escape.
- The player only need to escape a certain part of a tower in time, not the whole tower.
- Justified: The player will die from the fire if they don't escape quickly.
- Inverted: The player is attacked in the tower and must hold his position for a finite amount of time. If he manages to survive, the mission is won.
- Subverted: The player is given a mission of escaping the burning tower. Surprisingly, you got as much time as you want to escape.
- Double Subverted: …But in order to get the Gold rank, you need to escape the tower in a minute or less.
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Back to [Timed Mission]