Basic Trope: You don't come back after you die in the game.
- Straight: In the RPG Heroes of Troperia, dying means you have to restart the game.
- Exaggerated: If you die, you can't play the game ever again. If you try, your console explodes.
- Justified: Heroes of Troperia is supposed to be realistic.
- Inverted: Death Is a Slap on the Wrist
- Subverted: The game makes you return to the title screen...only for the game to say "Sike! We really had you going there, didn't we?" and bring you back to the last checkpoint.
- Double Subverted: ...Only there are no checkpoints, so the game just starts from the beginning.
- Parodied: When you die, a cut scene shows your body falling to the floor... followed by The Team holding your body and sobbing.... and then there's a Really Dead Montage.... and then the screen fades to black and you restart.
- Zig Zagged: If you die to a Mook, you go back to a checkpoint. If you die in a boss battle, it's over.
- Averted: When you die, you lose your items and return to your last Checkpoint.
- Enforced: The original game was far too easy, so the creators removed the lives mechanic.
- Invoked: The game originally have a lives mechanic, but Emperor Evulz removes all of Bob's lives and destroys all extra lives and checkpoints.
- Exploited: Bob talks down several minor enemies by pointing out he won't be able to come back.
- Defied: Bob quickly takes a resurrection elixir right before the game over screen, saying, "I'm not done yet!"
- Conversed: "Man, this game sure is tough. If I get killed, I have to start all the way over from the beginning."
Back to Final Death, but if you die on the way there, you must restart from this page.