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Basic Trope: A basic enemy that flies.

  • Straight: Emperor Evulz's aerial drones ignore difficult terrain and ground-based hazards.
  • Exaggerated: The drones fly at an altitude where almost nothing can touch them while continuing to rain hell on the hero.
  • Downplayed: The drones can fly, but they are most economical at low altitude, so they don't have as much of an advantage.
  • Justified: Emperor Evulz's base is located in a territory that's very hard or even impossible to navigate on foot (a volcano, a rocky mountain, the sky, etc.), so it's only natural that Evulz would have troops that wouldn't be affected by his own turf.
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  • Inverted: The drones burrow and attack from underground.
  • Subverted: Bob meets some winged Mooks, but it turns out those can't fly and the wings are only decorative.
  • Double Subverted: Later, Bob meets a recolored variant that does fly.
  • Parodied:
    • Bob meets a new type of Mook that is just a giant pair of wings.
    • Flying Mooks frequently complain about how tiring flapping their wings to stay airborne all the time is.
  • Zig Zagged: Bob meets two new types of Mook. One has wings on its back and another has huge claws suited for digging. The one with wings is able to burrow and attack from the underground while the one with claws is able to fly and attack from above.
  • Averted: There are no enemies who are able to fly or float.
  • Enforced: Flying enemies are generally a good way to increase the difficult of a video game as they tend to be fast and hard to hit, so they're included if the developer thinks the game should be more challenging.
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  • Lampshaded: ???
  • Invoked: Evulz created drones as guards so that they could impede attackers with hostile terrain without affecting their own forces.
  • Exploited: Ledge Bats
  • Defied: Anti-Air
  • Discussed: ???
  • Conversed: ???

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