A list of data prevalent for all canon Persona-users in the Pantheon.
With so many named skills, it's best to categorize them all in one place.
Basic Elemental Skills
Skill | Effect | Trivia |
Ma- | multi-target | |
-la | 2nd level | It's Zionga for Electric, Magnara for Earth, Aques for Water, Psio for Psychokinesis, Gryva for Gravity. |
-dyne | 3rd level | It's Psiodyne for Psychokinesis, and Megidolaon for Almighty, though Megidoladyne does exist. |
Agi | Fire | 2nd-level Multi-target Fire is Maragion. |
Bufu | Ice | |
Garu | Wind | |
Zio | Electric | |
Magna | Earth | |
Aqua | Water | |
Psi | Psychokinesis | |
Gry | Gravity | |
Frei | Nuclear | |
Megido | Almighty | |
Eiha | Darkness/Curse damage | 2nd level is Eiga, and 3rd level is Eigaon. For the P1 cast, it also does periodical damage, but for the P5 cast, it's only solid damage. |
Kouha | Light/Bless damage | 2nd level is Kouga, and 3rd level is Kougaon. For the P1 cast, it also does periodical damage, but for the P5 cast, it's only solid damage. |
-on | Increases chances of Hama or Mudo's success. | |
Hama | Light Instant Kill | Chances of landing depend on weakness/resistance. No effect on bosses. |
Mudo | Curse Instant Kill | Chances of landing depend on weakness/resistance. No effect on bosses. |
Special Elemental Skills
Skill | Effect | Trivia |
Abyssal Wings | Severe Curse damage to all foes. | |
Azure Cessation | Medium Fire damage over an area. | |
Black Viper | Severe Almighty damage to 1 foe. | |
Bloody Honeymoon | Deal high Water + Light damage to all enemies. May confuse. | |
Burning Petals | Deals severe fire damage to all foes. | |
Cosmic Flare | Severe Nuclear damage to all foes. | |
Crescent Mirror | Huge Almighty damage to all enemies. | |
Crimson Sublation | Medium Fire damage over an area. | |
Cross Fortune | Deal high Wind + Light damage to all enemies. May cause status ailments. | |
Divine Judgment | Large Bless damage to all enemies with 50% chance to Instant Kill. | |
Earthly Vortex | Medium Wind damage over an area | |
Eastern Impact | Medium Blast damage over an area. | |
Eternal Black | Heavy Curse damage over an area. | |
Eternal White | Heavy Bless damage over an area. | |
Foamy Lover | Deal high Earth + Light damage to all enemies. May charm. | |
Gentle Wave | Medium Ice damage plus Freeze over an area. | |
Gokuraku Fall | Medium Earth damage over an area. | |
Guardian Hammer | Huge Lightning damage over an area plus Shock status. | |
Heat Kaiser | Inflict huge Nuclear damage to a group of enemies. | |
Heavenly Cyclone | Medium Wind damage over an area. | |
Holy Light | Inflicts small Bless damage to all enemies. | |
Hieroglyphein | Effective damage against Karma and Fiend order enemies as well as final bosses, otherwise does nothing. | |
Lily's Jail | Huge Ice damage + Frozen effect to a group of enemies. | Can sound like Release Jail. |
Mighty Wave | Medium Ice damage plus Freeze over an area. | |
Niflheim | Huge Ice damage to all enemies. | |
Nova Cyther | Huge Nuclear damage to one enemy. | |
Shuuraigeki | Medium Electric damage plus Shock status. | |
Sinful Shell | A bullet made from the Seven Deadly Sins that can pierce even a god. | In-game, it does 1 Almighty damage on one foe. |
Thunder Inferno | Deal high Fire damage to all enemies. May Shock. | |
Titanomachia | Severe Fire damage to all foes. High chance of Fear. | |
Twinkle Nebula | Huge Wind damage to all enemies. | |
Western Blow | Medium Blast damage over an area. |
Physical Skills
Skill | Effect |
Spin Kick | Light Technical damage on one foe. |
Rapid Fire | Medium Arrow damage over an area. |
Tackle | Medium Rush damage on one foe. |
Bonecrusher | Medium Rush damage on one foe. |
Flurry Stab | Heavy Axe damage on one foe. |
Deadly Fist | Medium Fist damage over an area. |
Fist of Fury | Light Fist damage on one foe. |
Love Whip | Light Whip damage over an area. |
Wolf Fang | Heavy Two-Hand(ed sword) damage on one foe. |
Fiery Fury | Deal low Sword + Fire damage to all enemies. |
Sonic Bullet | Deal medium Thrown damage to all enemies. |
Deathbound | Heavy Sword damage on one foe. |
Heat Wave | Inflicts small Sword damage to a group of enemies. |
Stun Needle | Light Technical damage plus Paralyze over an area |
Lightning Kick | Medium Technical damage over an area. |
Binal Strike | Special Physical damage over an area, but renders the user unconscious afterward. |
Rainbow Strike | Special Physical damage plus Affinity change over an area. |
Destruction Smash | Heavy Axe damage on 1 foe. |
Wing Flap | Deal medium Havoc damage to all enemies. |
Justice Shot | 48% chance to reduce an enemy's HP to 1. |
99 Needles | Small Throw damage to an enemy. |
Wiseman Snap | Inflicts huge Thrown damage to an enemy. |
Primal Force | Severe Physical damage to one foe. |
Beast Weaver | Colossal Physical damage to 1 foe, user is debuffed with Tarunda. |
Miracle Punch | Medium Physical damage to 1 foe, high critical rate. |
Gigantomachia | Colossal Physical damage to all foes. |
Mind Slice | Medium phys damage to all foes w/ chance of Confusion. |
Atom Smasher | Phys attack to all foes with chance of Fear. |
Mustard Bomb | Phys attack to all foes with chance of Enervation (halved strength, magic, and endurance). |
Vajra Blast | Medium Physical damage to all foes. |
Flash Bomb | Medium Physical damage to all foes. Low chance of Dizzy. |
Triple Down | 3 Light Gun attacks to all foes. |
One-Shot Kill | Severe Gun damage to 1 foe. High Critical Rate. |
Laevateinn | Colossal Physical damage to 1 foe. |
Riot Gun | Severe Gun damage to all foes. |
Vorpal Blade | Deals heavy Phys damage to all foes. |
Healing Skills
Skill | Effect |
Me- | Multi-target (Only for Dia and Patra). |
Dia | Light HP healing |
Diarama | Moderate HP healing |
Diarahan | Full HP healing |
Patra | Cures Panic, Fear, Distress, Rage, Confusion, Dizzy, Forget, Sleep, and Hunger |
Amrita (Drop) | Recover from all status ailments. |
Salvation | Heal all HP and status ailments. |
Recarm | Revive one ally with some HP. |
Recarmdra | Revive all allies at the cost of all their own HP (or all but 1 HP for Wild Card Persona-users). |
Samarecarm | Revive one ally with all HP. |
Posumudi | Cures Poison on one ally. |
Charmdi | Cures Charm on one ally. |
Refresh Ring | Recovers a character's condition. |
Prayer | Recover a lot of HP for all allies. Usable only in battle. |
Soothing Melody | Partially restores HP to all characters. Usable only in battle. |
Youthful Wind | Moderately restores party's HP and raises Hit/Evasion rate. |
Energy Shower | Cure party of mind-based ailments (Confuse (Panic)/Fear/Despair/Rage/Brainwash (Charm)). |
Amrita Shower | Party recovers from all status ailments. |
Prayer Skills
Skill | Effect | |
Ma- | multi-target | |
Tarukaja | Increase target's (physical) attack. | |
Makakaja | Increase target's magical attack. | |
Rakukaja | Increase target's defense. | |
Sukukaja | Increase target's agility (hit-rate and evasion chance). | |
Dekaja | Negate all target's buffs. | |
Tarunda | Decrease target's attack. | |
Rakunda | Decrease target's defense. | |
Sukunda | Decrease target's agility (hit-rate and evasion chance). | |
Dekunda | Negate all target's debuffs. | |
Debilitate | Decrease all the target's parameters. | |
Heat Riser | Increase all the target's parameters. | |
(Power) Charge | User's next physical attack power more than doubles. | |
Mind Charge/Concentrate | User's next magic attack power more than doubles. | |
Tetraja | Nullifies one Bless/Curse Instant Kill attack. | |
Tetrakarn | Repels one physical attack. | |
Makarakarn | Repels one magical attack except Almighty. | |
Rebellion | Increases one target's critical hit rate. | |
Revolution | Greatly increases critical hit rate for everyone. | |
<Color> Wall | Grants Resist <Element> effect. | Red for Fire, White for Ice, Blue for Elec, and Green for Wind. |
<Element> Break | Nullifies positive <Element> affinities. | <Element> only covers Fire, Ice, Elec, and Wind. |
Tetra Break | Negates Tetrakarn. | |
Makara Break | Negates Makarakarn. | |
<Element> Wall | Nullifies negative <Element> affinities for three turns. Cannot be negated by <Element> Break. | |
Dragon Hustle | Party-wide Heat Riser | |
Shield of Justice | Shields the party from all damage once. | |
Fighting Spirit | Party-wide Charge | |
High Energy | Party-wide Concentrate | |
Hyakka Ryouran | Party-wide Heat Riser | |
Checkmate | Party-wide Debilitate | |
Life Wall | Erect a shield on party to repel 1 (non-Almighty) attack. |
Ailment Skills
Skill | Effect |
Paral Eyes | Paralyzes target. |
Petra Eyes | Petrifies target. |
Poisma | Poisons target. |
Shibaboo | Binds targets in an area. |
Makajam | Mutes targets in an area. |
Mafui | Inflicts Mute on one foe. (24% chance) |
Dormina | Inflicts Sleep on target. |
Lullaby | Inflicts Sleep on targets in an area. |
Marin Karin | Charms target. |
Tentarafoo | Inflicts Panic on target. |
Hapirma | Inflicts Happy (chance to not act at all) on target. |
Poisma | Poisons target. |
Bind Voice | Binds multiple foes |
Delyte | Inflicts Blind in an area |
Pulinpa | Inflicts Panic in an area |
Candy Voice | Charm status over an area |
Hypnotic Wave | Puts all enemies to Sleep. (44% chance for each) |
Summon Spirit | Renders all enemies Mute. (20% chance for each) |
Balzac | Gives Fury (increased attack, but will attack indiscriminately) status on one target. For the P1 cast, this also cures ailments if target is an ally. |
Quikka | Gives Counter status to one ally. |
Wolvaan | Gives Beast status (buff all stats depending on moon phase) and Cures ailments to one ally. |
Illuzone | Gives Illusion status (significantly reduced hit rate) to one enemy. |
Fata Morgana | Put a group of enemies under an Illusion. (52% chance) |
Alluring Mazurka | Renders all enemies Charmed. (44% chance for each) |
Invitation to Sleep | Put a group of enemies to Sleep. (52% chance for each) |
Magic Seal | Renders a group of enemies Mute. (24% chance for each) |
Baptism by Thunder | Large Lightning damage (plus 30% chance to Shock) to a group of enemies. |
Evil Touch | Inflicts Fear on target. |
Evil Smile | Inflicts Fear on all enemies. |
Ghastly Wail | Instant Kill enemies inflicted with Fear. |
Valiant Dance | 30% chance to enrage all foes. |
The Man's Way | Chance of causing down and dizzy to all foes. |
Phantom Show | Inflict Sleep (high odds) to all foes. |
Passive Skills
Skill | Effect | Trivia |
Fist Master | Doubles damage dealt by a fist weapon. | |
Angelic Grace | Doubles evasion rate against all attacks except Light, Darkness, and Almighty. | |
High Counter | 50% Chance to Counter a physical attack. | |
Apt Pupil | Increase critical hit rate. | |
Attack Master | Automatic Tarukaja on user at start of battle. | |
Fortified Moxy | Increase critical rate on successful ambush. | |
Evade <Element> | Triple evasion chance against <Element> attacks. | <Element> includes Phys(ical) and Gun attacks as well. |
<Element> Amp | Strengthen <Element> attacks by 50%. | <Element> includes Phys(ical) and Gun attacks as well. |
Auto-Mataru | Automatic Matarukaja on party at start of battle. | |
Auto-Maraku | Automatic Marakukaja on party at start of battle. | |
Auto-Masuku | Automatic Masukukaja on party at start of battle. | |
Auto-Tarukaja/Attack Master | Automatic Tarukaja on party at start of battle. | |
Auto-Rakukaja/Defense Master | Automatic Rakukaja on party at start of battle. | |
Auto-Sukukaja/Speed Master | Automatic Sukukaja on party at start of battle. | |
Burn Boost | Enhance chance of inflicting Burn status. | |
Victory Cry | Recover full HP and SP after a successful battle. | |
Fast Heal | Recover faster from ailments. | |
Survival Trick | Survive one Instant Death attack with 1 HP left. | |
Unshaken Will | Immunity against all Mental ailments. | |
Tyrant's Mind | Strengthens all attacks. Can stack. | |
Ali Dance | Half the hit rate of all incoming attacks. | |
Life Aid | Recover 8% of HP and SP after a successful battle. | |
Ambient Aid | Greatly increase chance of inflicting ailments in rain or special weather warning. | |
Climate Decorum | Double evasion against all attacks in rain or special weather warning. | |
Fortify Spirit | Lower susceptibilities to all ailments. | |
Firm Stance | halve all damage at cost of evasion/. |
Navigator Skills
Skill | Effect |
Healing Wave | Party recovers 15% HP when ascending to the next floor. |
Oracle | Causes one of the following effects: 1. HP restored. 2. SP restored. 3. HP and SP restored. 4. All status ailments cured. 5. HP and SP reduced to 1. |
Escape Route | Works like Traesto. |
Treasure Skimmer | Find out if a foe is carrying a rare item ahead of time. |
Position Hack | Chance to immediately Hold Up the enemy at the start of a fight |
Active Support | Cast -kaja buffs/Heat Riser, healing, SP recovery, Charge, or Concentrate on party. |
Emergency Shift | switch out KO'd allies with backups. |
Final Guard | Nullify a fatal attack once per battle. |
Ultimate Support | Cast all effects in Active Support. |
Other Skills
Skill | Effect |
Estoma | Stop encountering weak foes for a while. |
Liftoma | Temporarily nulls damage floors. |
Traesto | Warps user's party to the entrance. |
Spirit Drain | Steal SP from an enemy. |
Life Drain | Steal HP from an enemy. |
Trafuri | Escape from battle. 100% chance of success in normal battles. |
Kamui Miracle? | Anything could happen… (1) All allies and/or all foes' HP and SP fully recovered; (2) All allies and/or all foes downed; (3) All allies and/or all foes inflicted with random status ailment; (4) Nothing. |
Ability Tune | Alter the strength and range of another Persona's abilities. |
Phantom Thieves of Hearts' Accessory-Exclusive Skills
Skill | Effect | Accessory | Other Effects |
Champion's Cup | Moderately restore 1 ally's HP and increase Attack power for 3 turns. | Ring of Lust | None |
Bleeding Dry Brush | Forms a barrier that can absorb one attack (except Almighty). | Ring of Vanity | Nullifies all weaknesses on the wearer. |
Vault Guardian | Increases Defense for all allies for 3 turns. | Ring of Gluttony | Automatic Tetrakarn and Makarakarn at the start of battle. |
Wings of Wisdom | Cures all non-special ailments for all allies. | Ring of Wrath | Automatic Sukukaja at the start of battle. |
President's Insight | More than double one ally's next magical attack damage. | Ring of Greed | Automatic Tarukaja at the start of battle. |
Gambler's Foresight | Increases Agility for all allies for 3 turns. | Ring of Envy | Automatic Concentrate at the start of battle. |
Tyrant's Will | More than double one ally's next Physical or Gun attack damage. | Ring of Pride | Automatic Rakukaja at the start of battle. |
Guiding Tendril | Down all foes. Only usable during preemptive attack. | Ring of Sorrow | Recover 8% HP and SP after victory. |
Persona Deities:
Note: etc. means they can have any Persona since they're Player Characters in their main games. At least in regards to Persona 3 onwards (having the Fool Arcana), since the playable characters from the games before that can all change their Personas, though only within certain Arcanas.

Note: Under affinities, Element covers Fire, Ice, Wind, and Earth, Force covers Electric, Nuclear, Blast, and Gravity, Light covers Expel and Miracle/Bless, and Dark covers Death and Curse.
Deity | Persona | Weaponry |
Affinities | ||
Skillset | ||
Addt. Info |
Boy with Earring* | Semen Kongou, Amon Ra, etc. | one-handed sword and SMG |
Weakness Rifle, Electric, Blast, and Gravity, Resist Fire and Ice and Nerve (both) Weakness Nuclear, Resist Fire and Ice and Nerve ailments, Reflect Wind (Seimen Kongou) Drain Nuclear, Resist Wind and Earth (Amon-Ra) | ||
Wind skills, Delyte, Makajam, Pulinpa, Spin Kick (Seimen Kongou) Fire skills, Shibaboo, Shuuraigeki, Azure Cessation, Hieroglyphein (Amon-Ra) | ||
Maki Sonomura | Maso, Verdandi, etc. | bow and handgun |
Weakness Machinegun and Dark, 1.25x damage from Fire, Drain Ice, Resist Wind, Earth, Force, and Nerve Ailments, Drain Expel, Null Miracle (Maso) Resist Element and Force, Drain Light, Weakness Axe, Arrow, Fist, Rush, and Dark, Repel Nerve Ailments (Verdandi) | ||
Bufu, Dia, Posumudi, Rapid Fire, Liftoma, Gentle Wave (Maso) Healing skills, Recarm, Azure Cessation, Eternal White | ||
Masao "Mark" Inaba | Ogun, Susano-o, etc. | axe and shotgun |
Weakness Rifle, Element, Resist Electric, Nuclear, and Nerve Ailments, Reflect Gravity (both) | ||
Tackle, Flurry Stab, Gravity skills, Mazio (Ogun) Bonecrusher, Eternal Black , Earthly Vortex, Deadly Fist, Zandyne (Susano-o) | ||
Kei Nanjo | Aizen Myouou, Yamaoka, etc. | broadsword/katana and sniper rifle |
Null Earth, Light, and Dark, Resist Ailments (Aizen Myouou) Null Wind, Electric, Light, and Ailments (Yamaoka) | ||
Hama, Candy Voice, Sukukaja, Fist of Fury, Makakaja, Eternal White (Aizen Myouou) Hypnotic Wave, Love Whip, Diarahan, Makarakarn, Makouha, Deadly Fist, Zandyne, Rain of Arrows, Mahama, Guardian Hammer (Yamaoka) | ||
Yamaoka is the spirit of Kei's late butler. |
Yukino Mayuzumi | Vesta, Durga, etc. | throwing razors and shotgun |
Weakness Water and Ice (both), Reflect Fire, Resist Nuclear and Ailments (Vesta) Drain Fire, Null Nuclear and Light, Resist Dark (Durga) | ||
Nuclear and Fire skills, Dia, Zio, Crimson Sublation, Dormina (Vesta) Gryva, Eternal Black, Wolf Fang, Gokuraku Fall, (Ma)ziodyne, Sonic Bullet, Fiery Fury, Mamudo, Gryva, Thunder Inferno, Freila (Durga) | ||
Eriko "Elly" Kirishima | Nike, Michael, Gabriel, etc. | rapier and rifle |
Null Fire, Light, and Ailments, Resist Electric and Nuclear, Weakness Water, Ice, and Dark (Nike) Weakness Spear, Fist, Machinegun, Rush, and Death, Reflect Element, Force, Light, and Nerve Ailments (Michael) Resist Physical, Fire, Water, Wind, Earth, and Electric, Weakness Nuclear and Dark, Null Ice, Light, and Ailments (Gabriel) | ||
Kouha, Dia(rama), Rakukaja, Mighty Wave, Eastern Impact, Magaru(la), Hama, Rakukaja, Holy Light, Mafui (Nike) Deathbound, Tarukaja, Makouha, Paral Eyes, Dekaja, Tetrakarn (Michael) Aquadyne, Refresh Ring, Divine Judgment, Summon Spirit, Recarmdra, Lily's Jail, Heat Wave (Gabriel) | ||
Elly is the only one who has two Ultimate Personas. |
Hidehiko "Brown" Uesugi | Nemhain, Tyr, etc. | spear and machinegun |
Weakness Rifle, Resist Nerve Ailments (both) Weakness Fire, Ice, and Earth, Drain Wind, Resist Force and Nerve Ailments (Nemhain) Weakness Element, Resist Electric and Nuclear, Reflect Blast (Tyr) | ||
(Ma)Zan, Stun Needle, Heavenly Cyclone (Nemhain) Lightning Kick, Western Blow, Zandyne, Magry, Binal Strike | ||
Yuka Ayase | Houri, Frey, etc. | whip and handgun |
Weakness Rifle and Force, Reist Nerve Ailments (both) Resist Wind and Earth, Reflect Fire (Houri) Resist Fire and Ice, Reflect Earth (Frey) | ||
Agilao, Lullaby, Maragi, Love Whip, Crimson Sublation (Houri) Earth skills, Rainbow Strike, Gentle Wave, Destruction Smash (Frey) | ||
Reiji Kido | Bres, Mot, etc. | knuckles (boxing) and rifle |
Resist All Physical (except Spear), 1/4 Resist Element and Force, Weakness Light, Drain Death, Reflect Curse, Null Nerve Ailments (Bres) Weakness Axe and Light, Null Tech, Rush, and Element, Drain Death, Null Curse, Reflect Nerve Ailments (Mot) | ||
Twin Slash, Balzac, Eiha, Quikka, Makajam, Eastern Impact (Bres) Maeiha, Wolvaan, Makajam, Petra Eyes, Deadly Fist (Mot) | ||
Deity | Persona | Weaponry |
Affinities | ||
Skillset |
Tatsuya Suou | Vulcanus (Prime), Apollo, etc. | two-handed sword |
Null Fire, Resist Dark, Weakness Water and Ice (Both) Resist Nuclear, Light, and Ailments, (Vulcanus) Null Nuclear, Light, and Ailments (Apollo) | ||
Nuclear and Fire skills, Balzac, Gigantic Fist, Tarukaja, Dekaja, Nova Cyther. |
Maya Amano | Maia (Prime/Custom), Artemis, etc. | dual pistols |
Null Light, Dark, and Ailments (Maia) Weakness Physical, Reflect All Elements (including Almighty) and Ailments (Artemis) | ||
Ice, Water, and Healing skills, Crescent Mirror, Diarahan, Grydyne, Hypnotic Wave, Recarmdra, Tetrakarn. |
Lisa Silverman | Eros (Prime), Venus, etc. | knuckles (boxing) |
Null Light, Resist Dark and Ailments (Eros) Weakness Wind, Ice, and Dark, Resist Nuclear and Electric, Null Earth, Light, and Ailments (Venus) | ||
Earth, Healing, Water, and Charm skills, Foamy Lover, Makarakarn |
Eikichi Mishina | Rhadamanthus, Hades, etc. | guitar case machine-gun |
Null Dark and Ailments (Rhadamanthus) Weakness Fire, Resist Ice, Null Water, Light, Dark, and Ailments (Hades) | ||
Water and Dark skills, Tetraja, Bloody Honeymoon, and Marin Karin. |
Jun Kurosu | Hermes, Chronos, etc. | flowers |
Reflect Wind, Weakness Electric, Null Dark, Resist Light and Ailments (Hermes) Reflect Ailments, Null Wind, Light, and Dark, Weakness Earth, Resist Ice, Electric, and Nuclear (Chronos) | ||
Wind skills, Sukukaja, Recarm, Illuzone (Hermes) (Ma)Garudyne, Wing Flap, Heartfelt Prayer, Magarudyne, Cross Fortune, Samarecarm (Chronos) |
Katsuya Suou | Helios, Hyperion, etc. | single pistol |
Null Fire, Weakness Water, Resist Dark (both) Resist Light, and Ailments (Helios) Weakness Ice, Null Light, Nuclear, and Ailments, Resist Electric (Hyperion) | ||
Fire skills, Shot and Strike skills (both) Patra, Zio (Helios only) Fata Morgana, Heat Kaiser, Justice Shot, Mahama (Hyperion only) |
Ulala Serizawa | Callisto, Asteria, etc. | knuckles (boxing) |
Weakness Wind, Resist Earth, Light, Dark, and Ailments (Callisto) Weakness Earth, Resist Ice, Electric, Nuclear, and Dark, Null Wind and Light, Reflect Ailments (Asteria) | ||
Earth skills, Zan, status effect skills (Charm, Mute, Poison) (Callisto) Garudyne, Alluring Mazurka, Dream Needle, Me Patra, Twinkle Nebula, Dekaja (Asteria) |
Baofu | Odysseus, Prometheus, etc. | Qigong-infused coins |
Null Wind and Lightning, Weakness Earth, Resist Light, Dark, and Ailments (Odysseus) Resist Physical, Weakness Electric, Null Light, Dark, and Ailments (Prometheus) | ||
99 Needles (both), Wind skills, Illuzone, Invitation to Sleep (Odysseus only) Soothing Melody, Zandyne, Magic Seal, Makakaja, Baptism by Thunder, Wiseman Snap, Magnadyne (Prometheus only) |
Deity | Persona | Weaponry |
Affinities | ||
Skillset | ||
Addt. Info (if any) |
Makoto Yuki | Orpheus (Telos), Messiah, etc. | one-handed swordnote |
Weakness Electric and Dark (Orpheus) Resist All Except Almighty (Orpheus Telos) Reflect Light, Weakness Dark, Absorb Pierce (Messiah) | ||
(Cut +) Fire attacks, Dekaja (buff removal) (Orpheus) Almighty, Strike, and healing skills. (Messiah) | ||
Unique to even others with the Wild Card ability, Makoto is capable of combining the abilities of two of his Personas to perform Fusion Spells depending on the two Personas he's using. |
Kotone Shiomi | alternate Orpheus, Messiah, etc. | naginata |
Weakness Electric and Dark (Orpheus) Reflect Light, Weakness Dark, Absorb Pierce (Messiah) | ||
Same as above. | ||
Because of the new way Fusion Spells worked in her game, Kotone does not share the same ability to use them the way her male counterpart can. |
Yukari Takeba | Io, Isis | bow and arrows |
Reflect Ice, Resist Dark, Weakness Electricity | ||
Wind, Healing, and Revival skills, Charmdi, (Me) Patra, Tarukaja, Marakunda, Myriad Arrows, Primal Force, and Tetrakarn. |
Junpei Iori | Hermes, Trismegistus | broadsword or baseball bat |
Block Fire, Resist Light, Weakness Wind | ||
Physical and Fire skills, with passive regen, Tentarafoo, Power Charge, and Counter-Attack. |
Akihiko Sanada | Polydeuces, Caesar | gloves and knuckles (boxing) |
Block Electricity, Weakness Ice | ||
Elec, debuff, single target Healing, and Charge skills, and Fist Master. |
Mitsuru Kirijo | Penthesilea, Artemisia | rapier |
Block Ice, Resist Light, Weakness Fire | ||
Ice skills (up to Niflheim) with basic Healing, Spirit Drain, Tentarafoo, Mind Charge, Marin Karin, Angelic Grace. | ||
Penthesilea and Artemisia after her have limited scanning abilities and communication power that require special equipment, but still pale to Lucia/Juno's. |
Fuuka Yamagishi | Lucia, Juno | none |
None | ||
Enemy Scan, communications, luck-based health or SP recovery, Healing Wave, and Escape Route. | ||
Is the only intel-type Persona showcasednote to have sturdy defensive abilities. She also has the longest recorded communications range compared to other Persona-users like her, even noted to be better than Rise's, can bolster it with other Persona-users of her type, and can even communicate across dimensions. |
Aigis | Palladion, Pallas Athena, etc. | finger guns and various armaments |
Block Pierce, Resist Wind, Weakness Electricity | ||
Physical and buff skills, Dekunda, Diarahan, and Samarecarm. | ||
After somehow inheriting the Wild Card ability from Makoto, Aigis is just as capable of using multiple Personas as he. |
Koromaru | Cerberus | knife |
Block Fire and Dark, Weakness Light | ||
Fire and Curse skills, High Counter, Evil Touch/Smile, Life Drain, and Ghastly Wail. |
Ken Amada | Nemesis, Kala-Nemi | spear |
Block Light, Weakness Darkness | ||
Pierce? , Revival, Healing, Expel, and Elec skills, Rebellion/Revolution, Makarakarn. |
Shinjiro Aragaki | Castor | battle axe |
None | ||
Physical skills, Counter-Attack, Evil Smile, and passive regen. |
Labrys | Ariadne/Asterius | double-ended axe |
Block Nuclear, Resist Gun and Light, Weakness Psy (Ariadne) Block Curse, Resist Fire and Psy, Weakness Ice (Asterius) | ||
Beast Weaver, Apt Pupil, Miracle Punch, Attack Master, Fortified Moxy, Evade Phys, Charge (Ariadne) Titanomachia, Maragidyne, Burn Boost, Auto-Mataru, Fire Amp, Tetrakarn, Gigantomachia (Asterius) note | ||
Unlike the rest in this list, Labrys got her Persona in the TV World. If possessed by Shadow Labrys, her Persona turns into Asterius. |
Deity | Persona | Weaponry |
Affinities | Glasses | |
Skillset | ||
Addt. Info (if any) |
Yu Narukami | Izanagi, Izanagi-no-Okami, etc. | two-handed sword |
Null Dark, Resist Electric, Weakness Wind (Izanagi) Physical, Fire, Ice, Electricity, Wind (Izanagi-no-Okami) | Simple, gray, rectangular, few embellishments | |
Zio, Cleave, Rakukaja, Rakunda, Tarukaja (Izanagi) Megidolaon, Victory Cry, Angelic Grace, Mind Charge, Agidyne, Bufudyne, Ziodyne, Garudyne, Fire/Ice/Elec/Wind Amp, Myriad Truths (Izanagi-no-Okami) | ||
Yu got his Persona via Izanami rather than the TV World. |
Yosuke Hanamura | Jiraya, Susano-o, Takehaya Susano-o | twin knives or kunai |
Absorb Wind, Block Fire, Weakness Electricity | square, vibrant orange | |
Wind and Phsyical attacks, with added Silence and Confusion skills, Hit/Evasion buffs, Youthful Wind, single-target Healing skills, Dekaja, Trafuri, Auto-Sukukaja, Megido, Green Wall, and Makara Break. |
Chie Satonaka | Tomoe, Suzuka-Gongen, Haraedo-no-Okami | greaves (self-taught Jeet Kune Do) |
Block Light, Absorb Ice, Weakness Fire | oval, bright yellow, thick | |
Physical skills (attack one, attack all, or Counter-Attack), damage- and crit rate-increasing abilities, Dragon Hustle, single-target Ice skills, Mabufu, Mind Slice, Hama(on), and Tetra Break. |
Yukiko Amagi | Konohana Sakuya, Amaterasu, Sumeo-Okami | steel-rimmed fans |
Absorb Fire, Block Electricity, Weakness Ice | half-rimmed, thin, red | |
Healing (inc. status and revival) and Fire skills, Burning Petals, Mudo(on), Valiant Dance, Matarunda, Red Wall, Spirit Drain, Mind Charge. |
Kanji Tatsumi | Take-Mikazuchi, Dairoku Tenmaou, Takeji Zaiten | folded-up chair, shield, or plates |
Absorb Electricity, Resist Physical, Weakness Wind | black sunglasses, rests on the bridge of his nose | |
Physical and Elec skills, Regenerate 3, Rakukaja, Matarukaja, The Man's Way, Power Charge, Masukunda, Blue Wall, Atom Smasher, Fast Heal, Media(rama). |
Rise Kujikawa | Himiko, Kanzeon, Kouzeon | none, staff when Himiko is in Combat Form |
None | pink, oblong, rests on the bridge of her nose | |
Enemy Scan, communications, item tracking, post-battle recovery, successful fleeing of battles, and strengthening All-Out attacks. (standard form) Combat Form skills can be found here![]() | ||
Himiko has a combat form for when Rise feels like battling as well. She's also the first one whose Persona is seen opening communications with non-Persona-users (Kanamin Kitchen), though it can be assumed that others can do the same. |
Teddie | Kintoki-Douji, Kamui, Kamui-Moshiri | claw weapon |
Absorb Ice, Block Wind and Dark, Weakness Electricity | over his costume's eyes | |
Healing (inc. status) and Ice skills, Marakukaja, Matarukaja, Poison Skewer, Gigantic Fist, Traesto, Kamui Miracle, Auto-Rakukaja, Revival skills, Marakunda, Life Drain, White Wall, Mustard Bomb, Dekunda. |
Naoto Shirogane | Sukuna-Hikona, Yamato-Takeru, Yamato Sumeragi, Amatsu-Mikaboshi | handgun |
Block Fire, Reflect Light and Dark (Sukuna-Hinoka line) Unknown (Amatsu-Mikaboshi) | light blue, second thinnest next to Yukiko's | |
Physical, Expel, Curse, and Almighty attacks, -rakarn (Reflect) skills, Agidyne, Garudyne, Shield of Justice, SP recovery, Heat Riser, Bufudyne, Ziodyne, Myriad Arrows, and Tetraja, and Mind Charge. (Sukuna-Hinoka line) Ability Tune (Amatsu-Mikaboshi) | ||
Naoto is one of few Persona-users to have manifested a second Persona not related to the previous one in the form of Amatsu-Mikaboshi. |
Deity | Code Name | Outfit Theme |
Persona | Weaponry | Catalyst |
Affinities | Persona Trait | |
Skillset | ||
Addt. Info |
Ren Amamiya | Joker | Gentleman Thief |
Arsene, Satanael, Raoul, etc. | knife and pistol | Suguru Kamoshida |
Resist Curse, Weakness Ice and Bless (Arsene) Absorb Curse, Null Bless, Resist All Else Except Almighty (Satanael) Block Curse, Weakness Bless (Raoul) | Last Stand (Arsene) Heretic Charisma (Satanael) Hazy Presence (Raoul) | |
Curse and Physical skills. (Arsene) Maeigaon, Megidolaon, Survival Trick, Riot Gun, Cosmic Flare, Heat Riser, Unshaken Will, Victory Cry, Sinful Shell, Black Viper, and Tyrant's Mind. (Satanael) Phantom Show, (Ma)Eigaon, Ali Dance, Heat Riser, Curse Amp, Concentrate, Life Aid (Raoul) |
Ryuji Sakamoto | Skull | Skeletons/Pirates |
Captain Kidd, Seiten Taisei, William | bludgeon and shotgun | Suguru Kamoshida |
Block Electricity, Resist Fire, Weakness Wind | Raging/Eccentric Temper | |
Physical (two with chance of inflicting Forget or Despair) and Elec (with chance of Shock) skills, (Ma)Tarukaja, Charge, Evade Wind, Fighting Spirit |
Morgana | Mona | Cat Burglar |
Zorro, Mercurius, Diego | curved sword and slingshot | Unknown |
Block Wind, Resist Bless, Weakness Electricity | Proud/Majestic Presence | |
Wind, Healing, and Revival skills, (Ma)Sukunda, Lucky/Miracle Punch, Pulinpa, (Me) Patra, Evade Elec, Miracle Rush | ||
Being a resident of the Velvet Room, he did not acquire his Persona the usual way. |
Ann Takamaki | Panther | Classy Cat-Burglar |
Carmen, Hecate, Célestine | whip and machinegun | Suguru Kamoshida |
Block Fire, Resist Electricity, Weakness Ice | Mastery/Pinnacle of Magic | |
Fire (with chance of Burn) and single-target Healing skills, Concentrate, (Ma)Tarunda, Dekaja, Dormina, Tentarafoo, Ambient Aid, Evade Ice, and High Energy |
Yusuke Kitagawa | Fox | Ronin/Inari Ōkami![]() |
Goemon, Kamu Susanoo, Gorokichi | katana and assault rifle | Ichiryusai Madarame, his mentor |
Block Ice, Resist Wind, Weakness Fire | Scoundrel/Unparallel Eyes | |
Physical and Ice (with chance of Freeze) skills, (Ma)Sukukaja, Speed Master, Mind Slice, Counter-Attack, Evade Fire, and Hyakka Ryouran |
Makoto Niijima | Queen | Punk Biker |
Johanna, Anat, Agnes | knuckles and revolver | Junya Kaneshiro |
Block Nuclear, Resist Curse, Weakness Psy | Gaia Pact/Blessing | |
Nuclear and Healing skills, Vajra Blast, Flash Bomb, Energy Shower, Defense Master, (Ma)Rakukaja, Evade Psy, and Checkmate |
Futaba Sakura | Navi/Oracle | Cyber Hacker |
Necronomicon, Prometheus, Al Azif | None | corrupted memories of Wakaba Isshiki, her mother |
None | Explosive/Infinite Scheme | |
Enemy Scan, communications, after-battle recovery, Treasure Skimmer, Position Hack, Active Support, Emergency Shift, Final Guard, and Ultimate Support. | ||
Futaba's Shadow is a rare example of a Shadow representing positive emotions, namely her will to live and love for her mother. She was helpful, and Futaba had to overcome the negative perspective of her mother. Futaba's also the second one whose Persona is seen opening communications with non-Persona-users (Zenkichi efore he eventually awakened his Persona as well). |
Haru Okumura | Noir | Musketeer |
Milady, Astarte, Lucy | halberd and grenade launcher | Kunikazu Okumura, her father |
Block Psy, Resist Ice, Weakness Nuclear | Icy Glare/Cool Customer | |
Psy, Amrita, and Reflect skills, Triple Down, Fast Heal, One-shot Kill, boosted ailment recovery, Climate Decorum, Heat Riser, Evade Nuke, and Life Wall |
Goro Akechi | Crow | Fancy Military/Dark Violent Knight |
Robin Hood, Loki | laser/serrated swords and ray guns/silenced pistols | Unknown |
Resist Bless, Weakness Curse (Robin Hood) Block Curse, Weak Bless (Loki) | Tactical Spirit | |
Physical, Bless, Curse, and Almighty skills, Attack Master, Fortify Spirit (Robin Hood) Fortify Spirit, Laevateinn, Megidolaon, Debilitate, Riot Gun, Eigaon, Attack Master, Evade Bless (Loki) | ||
Despite bearing the Wild Card, he can only use two Personas, though his time in the Pantheon has fostered enough bonds that he can potentially use more. Since the Akechi who aided during the Third Semester wasn't actually him, he does not have Hereward. Not yet, at least. |
Sumire Yoshizawa | Violet | Gymnast/Ballerina |
Cendrillon, Vanadis, Ella | rapier and rifle | Shadows in Takuto Maruki's Palace |
Block Bless, Resist Nuclear, Weakness Curse | Veil of Midnight/Sunrise | |
Apt Pupil, Vorpal Blade, Kougagon, Sword Dance, Makougaon, Diarahan, Bless Amp, Ali Dance (Cendrillon) Masquerade (Ella) | ||
Much like Haru before her, her initial awakening was a not complete one as evident by the lack of blood in the removal of her mask. She would later completely awaken her Persona on the 12th of January in Takuto Maruki's palace. |
Sophia ver1.37 | SOPHIE | N/A |
Pithos, Pandora | twin yo-yos and blasters | Shadows in Alice Hiraagi's Jail, Kuon Ichinose, her creator |
Resist Bless (Pithos)/Block Bless (Pandora), Weakness Curse | N/A | |
Bless and healing skills | ||
Despite possessing possessing many Persona-like traits, Pithos is not classified as a true Persona. Sophia only awakened to her true one on August 28th within the Jail of the Abyss. |
Zenkichi Hasegawa | Wolf | Le Pacte des loups![]() |
Valjean | greatsword and dual revolvers | Akane Hasegawa, his daughter |
None | Fury Mode | |
Tarukaja, Rakukaja, Sukukaja, Megido, Triple Down, Gun Boost |
Persona Traits are passive skills exclusive to the Phantom Thieves of Hearts. While DLC has Personas from other characters (Makoto Yuki, Kotone Shiomi, Aigis, Yu Narukami, Tohru Adachi, Marie, Labrys, and Sho Minazuki), it's not known if these traits apply to them as well.
Persona | Trait | Description |
Arsene | Last Stand | Allows use of ambush-only skills after Baton Pass. |
Satanael | Heretic Charisma | Chance to strengthen magic skills by 50%. Cannot exceed 100% limit. |
Raoul | Hazy Presence | Increases chance of triggering ally's Follow Up![]() |
Captain Kidd, Seiten Taisei | Raging Temper | Might increase allies’ physical attacks by 40%. |
William | Eccentric Temper | May increase allies' physical attacks by 80%. |
Zorro, Mercurius | Proud Presence | Increases effect of allies' healing skills. |
Diego | Majestic Presence | Increases effect of allies' healing skills. May decrease SP cost. |
Carmen, Hecate | Mastery of Magic | May decrease SP cost of allies' magic skills. |
Célestine | Pinnacle of Magic | May decrease SP cost of allies' magic skills by half. |
Goemon, Kamu Susanoo | Scoundrel Eyes | May slightly increase allies' chance to avoid physical attacks. |
Gorokichi | Unparalleled Eyes | May increase allies' chance to avoid physical attacks. |
Johanna, Anat | Gaia Pact | Increase allies' chance of inflicting Burn/Freeze/Shock by 25%. |
Agnes | Gaia Blessing | Increase allies' chance of inflicting Burn/Freeze/Shock by 50%. |
Necronomicon, Prometheus | Explosive Scheme | All-Out Attacks may defeat all foes and restore 25% HP to all allies. |
Al Azif | Infinite Scheme | All-Out Attacks may defeat all foes and fully restore HP to all allies. |
Milady, Astarte | Icy Glare | Decreases allies' chance of being inflicted by ailments by 25%. |
Lucy | Cool Customer | Decreases allies' chance of being inflicted by ailments by 50%. |
Robin Hood, Loki | Tactical Spirit | May decrease SP cost of allies' support skills by half. |
Deity | Persona | Weaponry |
Affinities | ||
Skillset | ||
Addt. Info (if any) |
Tohru Adachi | Magatsu-Izanagi | handgun |
Block Light and Dark, Resist Gun, Weakness Nuclear | ||
Atom Smasher, Maziodyne, Ghastly Wail, Magarudyne, Megidolaon, Power Charge, Heat Riser, Vorpal Blade. | ||
Adachi got his Persona via Izanami. |
Marie | Kaguya | handbag, weather powers |
Block Light and Dark, Resist Wind, Weakness Fire | ||
Expel skills, fast status recovery, and Mediarahan. |
Sho Minazuki | Tsukiyomi | dual swords |
Resist Physical And Light, Weakness Nuclear | ||
Physical skills, Life Drain, Spirit Drain, and Abyssal Wings. | ||
His Persona actually came from his Shadow made sentient by a Plume of Dusk. |
Takuto Maruki | Azathoth, Adam Kadmon | staff |
None | ||
Azathoth's![]() ![]() | ||
Currently, as a result of his change of heart, Maruki is not a Persona-user anymore, though the fact he once was is why he's still on the list. |
While the Phantoms and Team have brainstormed code names for them once before, it was decided that a new set be selected for their trips in the Pantheon's Metaverse.
Deity | Code Name | Sidearm | Addt. Info |
Yu Narukami | Sensei | pistol | Yu chose this since that's what he technically was to his team. Incidentally, it's one of Ren's choices for Yu's code name, others being Kingpin and Yasogami Wolf. However, the latter's too long, and the former can implicate Wilson Fisk. |
Yosuke Hanamura | Ninja | pistol | Yosuke chose this because his Initial Persona, Jiraiya, was based on a ninja. |
Chie Satonaka | Dragon | pistol | Inspired by her love for kung fu movies. |
Yukiko Amagi | Firebird | pistol | To complement Chie's code name. |
Kanji Tatsumi | Weaver | pistol | It sounds like a tough name while at the same time hinting to his talents. He's not taking any appending/variation of "Skull"; Ryuji already has that. |
Rise Kujikawa | ComSat | none | Based on her Persona having a satellite motif. "Idol" was too on the nose, and she's not taking variations of it such as "Diva". |
Teddie | Ursa | rocket launcher | |
Naoto Shirogane | Prince | tonfa | From her title as Detective Prince. Since she already has a handgun as a primary weapon, a melee weapon is her sidearm. |
Marie | Haze | summoned hailstones | In reference to her original purpose. |
S.E.E.S./The Shadow Operatives
While the Phantoms and S.E.E.S. have brainstormed code names for them once before, it was decided that a new set be selected for their trips in the Pantheon's Metaverse. Especially since Labrys wasn't among them at the time.
Deity | Code Name | Sidearm | Addt. Info |
Mitsuru Kirijo | Empress | Evoker | Named after her arcana, and based on her usual disposition. |
Aigis | Gen Seven | ||
Akihiko Sanada | Boxer | Evoker | |
Fuuka Yamagishi | Beacon | Evoker | She herself wouldn't use it as a weapon, but can pass it to someone who needs one. |
Labrys | Gen Five | pistol | |
Yukari Takeba | Archer | Evoker | After the Featherman character she played as. |
Junpei Iori | Slugger | Evoker | |
Koromaru | Shiba | none | Named after his breed. |
Ken Amada | Lancer | Evoker | |
Shinjiro Aragaki | Brood | Evoker |
- Makoto Yuki and Kotone Shiomi are currently illusions and upholding their duties as the Great Seal, so they're not on the list.
The Persona-users of Sumaru City
The Innocent Sin party decided to take up bird names from the Featherman masks they wore once before. The Eternal Punishment party have been convinced to do likewise.
Deity | Code Name | Sidearm |
Tatsuya Suou | Hawk | |
Maya Amano | Swan | none |
Lisa Silverman | Argus | |
Eikichi Mishina | Owl | none |
Jun Kurosu | Condor | |
Ulala Serizawa | Parrot | |
Katsuya Suou | Eagle | |
Baofu | Magpie |
The Students of St. Hermelin High
No sidearm column for them since they already possess two weapons. Traversing the Metaverse ranks among the special occasions where they make use of their American guises from the Revelations: Persona localization to reduce random enemy encounters and better strengthen their Personas through experience.
Deity | Code Name |
The Protagonist | Boy |
Maki Sonomura | Mary |
Kei Nanjo | Nate Trinity |
Masao Inaba | Mark |
Hidehiko Uesugi | Brad |
Yukino Mayuzumi | Yuki |
Eriko Kirishima | Ellen |
Yuka Ayase | Alana |
Reiji Kido | Chris |
Others
Deity | Code Name | Weaponry | Addt. Info |
Carmen Sandiego | Crimson | her various tools | Confident in her skills, she doesn't feel a need to use a codename, but decides to pick one anyway as a formality. |
Garrett | bow and arrow, blackjack, etc. | ||
Razputin Aquato | Diver | Psychic powers | He dives into mental worlds with his powers, hence his code name. It's also ironic given he can't swim, until much later. |