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Mentalism, Logic, Planning, and Trickery
The House of Mentalism is a place that can best be described as surreal and abstract by nature. For one, what's on the surface is largely composed of a series of mazes and intricately-built monuments and buildings. The residents of the House themselves describe these as a normal occurrence here, it's what belies in its societal norms and habits that really makes things more distinctive and unconventional. Every place is designed to be a challenge for anyone who wants to mentally and psychologically challenge themselves. Many of the smartest beings in the Pantheon, be it gods or mortals, attend this House for that very reason and it's large audience generates several habits, such as mind games like chess and tabletops, lectures about psychology and mental understanding, and the art of planning and setting up plans and gambits. These give off the impression that the House of Mentalism is a place whose main audience is the intellectually gifted and those seeking to deepening their knowledge of psychology.
However, deep beneath this impressive surface lies a darker place underground literally. While the House of Mentalism is recognized for the challenges and promises it presents, it is actually more recognizable to others as a gigantic labrynth where the intellectually skilled not only put themselves in even more strenuous thoughtful topics and situations, but they've even set up a base of operations there to not only make themselves at home there, but also ensure that they can keep their mind sharp and to prepare for every eventuality and probability that can occur to themselves, to others, and to the Pantheon at large. On an aesthetic note, only a few places in the House's underground section are lit up or provide a reliable light source. Most of it is corridors, rooms, and halls mostly blanketed by darkness. The general architecture is a mix between highly ornate and intricate pavements, walls, and ceilings whereas others are filled with layers of rock, moss, and an occasional water source. These more natural surroundings tend to house the occasional critters like rats, underground flies, and the like, so it's not rare to hear ambient sounds in the cavern networks, however creepy it may sound.
The underground passages of the House are among the hardest entrances to find as they aren't actually formally found within the House of Mentalism itself. Several different cavern routes are actually scattered throughout which leads into the House's labyrinth section, and even then, they have forked routes that could either lead to nowhere, dead ends, or other Houses. There have been efforts to mark the right routes and destinations, though given the scope of the House, only a few proper routes have been identified and marked via labels, flags, or so signs. There is a project planned to establish a legitimate gateway between the surface and underground section of the House, though progress on it has been slow for a myriad of reasons. The surface section would like to see a proper unity between itself and its darker counterpart, but the latter is said to be either too reclusive or too caught up with its own troubles to properly communicate.
Perhaps the most discussed topic regarding the House of Mentalism is the existence of a massive network of planners, manipulators, and thinkers who have ostensibly been connected to one another as a way of surveillance and to keep up to date with the Pantheon's most recent and notable events. The Council of Shadows is composed of heroes, villains, and anyone in-between, and many of them are more than willing to invade, backstab, and override others if it means getting what they want. Due to the absurdly competitive nature of the council, many deities just stick to themselves and even set up defenses and traps to protect whatever intel they may possess. That said, there is a council hall that is surprisingly attended by many, though contempt and disagreements happen on a daily basis. Due to the attempts at secrecy it tries to hide for its nature of and of its own presence, many have dubbed the Council of Shadows as a myth, which furthers just how willing the council members are in charge vering their tracks and agendas.
The Overseers of Scheming are the most notorious and devious of the House's members and have made several gambits to make them House Representatives. In addition to being cutthroat, they are also among the shadiest guardians in the Pantheon as they hardly make an attempt to represent their House, which isn't helped by the fact that they mostly dwell underground. Only Lord Recluse makes an active attempt to be a public figure, being a politically and diplomatically legitimate leader of a nation as well as leading a country's worth of supervillains and criminals. Makuta Teridax mainly tends to dwell on his own in any one of dozens of lairs, each containing different arsenals, laboratories and records of his plans, and Tzeentch is said to be in the deepest section of the House, which is barely accessible by anyone, even by his cult followers who tend to create makeshift temples or prayer grounds just to communicate with their patron god due to the absurd location of the Chaos God's domain. That said, this might be for the best due to Teridax's overly manipulative and backstabbing nature as well as Tzeentch's constant ploy messing up everyone for his own glee.
- Dreams and Nightmares
- Logic
- Mentalities
- Mind Control
- Mind Games
- Planning
- Psyches
- Recollection and Amnesia
- Trickery
- Mentalism: Other
The Overseers of Scheming
- Greater God
- Symbol: The Arachnos Logo and the Motto - Strength Through Undying Loyalty
- Theme Song: City of Villains Title Theme
- Alignment: Lawful Evil
- Portfolio: Great Usurper and Leader of Arachnos, Inhuman Intelligence Combined With Superhuman Physique, Excellent Tactician, Superhuman Awareness, Cannot be Mind Controlled, Prefers a Pragmatic Approach, Combat Pragmatist, Open About His Villainy, Tyrannical Scientist, Statesman's Former Friend turned Arch-Enemy, Can Display Honour and Discipline, Spider-Motif, Taking No Chances Against his Enemies, Had a Rather really close Relationship with Statesman, Had a Lover under Red Widow, Actually Rewarding and Complimentary To His Followers
- Domains: Villainy, Intelligence, Tyranny, Anarchy, Science, Leadership
- Heralds: The Arachnos Organization as a Whole.
- High Priest: The Leader
- Superior: Darkseid
- Direct Lieutenants: The Arachnos Patrons
- Allies: Sauron, Bernkastel, Vanitas, Diavolo, Shao Kahn, Eobard Thawne/Reverse-Flash, M. Bison, Cell, Deathstroke, Alduin
- Teeth-Clenched Teamwork: Archaon the Everchosen
- Amicable Relationship: Melkor and the Grand United Alliance of Evil
- Friendly Rival: Lex Luthor, Doctor Octopus
- Rivals: Xehanort's Incarnations, Regime Superman, Madara Uchiha, Malekith, Lord Brevon
- Enemies: Clark Kent/Superman, Kara Zor-El/Supergirl, Bruce Wayne/Batman, Saitama, Peter Parker/Spider-Man, Steve Rogers/Captain America, Red Skull, Izuku Midoriya and All Might, The Justice League, The Avengers, Good Aligned Kamen Riders, Super Sentais and Power Rangers, Madoka Kaname, Homura Akemi, Son Goku, Vegeta, Mario, Link, Lucas, Roxas, Xion, Lea, Akame, Night Raid, Team RWBY and Team JNPR, Zamasu
- Opposes: Cosmos and the Grand United Alliance of Good, Hydra and Anyone Associated with Nazis, Generally Anyone who would stand against his Greatest Enemies
- Opposed By: The House of Heroism, All Superheroes, Good-Aligned My Hero Academia Deities, The Hero Association, Deities of Greek Mythology, Light Yagami
- Special Relationship: Statesman (Former Friend, Arch-Enemy and Worthy Opponent)
- Source of Interest For: Tzeentch, Tartarus
- The ultimate leader of the Arachnos Organization, the supervillain known as Lord Recluse is one of the greatest threats the world has ever known, always pitting himself against Statesman and his force of good during their battles in Paragon City. An incredibly powerful superhuman in his own right, what truly makes Lord Recluse stand out is his godly intelligence, which allows him to effectively react, plan out and think far faster than anybody ever would. These traits have allowed Lord Recluse to endure and continue fighting on against Statesman for many years with seemingly no end. However, there is more to the two greatest enemies than meets the eye...
- Lord Recluse was originally Stefan Richter, an Austrian-American aristocrat who quickly became adopted brothers and best friend of Marcus Cole, eventually fighting together in World War I. During the war, Marcus contacted mustard gas, becoming terminally ill. Dedicated to saving his brother/friend's life, Stefan and Marcus became mercenaries in search of the fabled Fountain of Zeus, starting with stealing an early version of the Herotodus. This led them to Praxidae, which housed the Well of the Furies. Upon drinking the waters of the well, not only was Marcus cured of his illness, but him and Stefan developed superhuman powers. Soon enough they would stumble across what was thought to be Pandora's Box. The two opened it, an incredible power was released, setting up a new age for superheroes.
- The box's powers destroyed the cave and island Stefan and Marcus were in, leaving the former washed ashore. Upon reawakening, he decided to use his newfound powers to accelerate the progress of science, eventually beginning his journey to villainy. He would join the Italian mafia organization, Arachnos via its American Branch in Paragon City, Rhode Island, led overall by The Weaver. There, Stefan took the moniker of Recluse and built up his villain cred, alongside undergoing physical changes, such as creating and encasing himself in armor, bright red eyes and an arachnid hump possessing eight spider-like legs, which Stefan would later coat in proto-steel. Eventually staging the assassination of the Weaver with his lover Red Widow, Stefan took over leadership of Arachnos, rechristened himself as Lord Recluse and established his base of operations in the archipelago islands of the Rogue Isles. He would soon establish a massive superhero army to combat himself against the Freedom Phalanx, led by Marcus Cole, now known as the Statesman.
- Lord Recluse was originally Stefan Richter, an Austrian-American aristocrat who quickly became adopted brothers and best friend of Marcus Cole, eventually fighting together in World War I. During the war, Marcus contacted mustard gas, becoming terminally ill. Dedicated to saving his brother/friend's life, Stefan and Marcus became mercenaries in search of the fabled Fountain of Zeus, starting with stealing an early version of the Herotodus. This led them to Praxidae, which housed the Well of the Furies. Upon drinking the waters of the well, not only was Marcus cured of his illness, but him and Stefan developed superhuman powers. Soon enough they would stumble across what was thought to be Pandora's Box. The two opened it, an incredible power was released, setting up a new age for superheroes.
- After finding out about the Pantheon, Lord Recluse quickly devised a plan to integrate himself into it, alongside gathering as much information about the Pantheon and its inhabitants as much as he could. Immediately setting his sights of Superman due to his strong resemblance to Statesman, Lord Recluse made his ascension by calculating a series of attacks on several buildings which Superman reacted in an effort to save any innocent lives caught during the event. Although successful, the Man of Steel caught a glimpse of an engraved spider-esque logo on the ground before a telecast revealed Lord Recluse addressing Superman as a worthwhile replacement for Statesman. This broadcast signalled Lord Recluse's ascension into the Pantheon and a new looming threat for heroes to come.
- He quickly learned about several different villainous fractions in a very short amount of time. He was impressed by Melkor and the Grand United Alliance of Evil, but did not like the Grand United Alliance of Destruction because their goals were not something that Lord Recluse would follow. Darkseid was the Evil Overlord that most piqued Lord Recluse as his brand of Tyranny was something the Arachnos leader would align him rather well. He accepted the Lord of Tyranny's invitation to join the Harbingers of Repression, setting himself up as Darkseid's Evil Genius, in addition to bringing in a legion of Supervillains into service.
- Despite Darkseid's stance on Melkor and the GUAE, Lord Recluse has met with the God of Evil on a few occasions and expressed praise and respect. Some of the GUAE have since grown to admire Lord Recluse, who has since stated to them to be proud about their villainy. That said, he was less than impressed to hear about Melkor's cowering upon defeat during his attempted destructions on Middle-earth, but has decided to let it slide once he lectured him to start becoming fearless. Melkor has since been prepping himself to become more brave on the face of defeat and death, expressing a sort of gratitude to the Arachnos leader.
- While several villains are open about their villainy, Lord Recluse is a lot more lenient about it than most. He expects his troops and lieutenants to also express their villainy proudly and that it is a sign of individuality. As for himself, he takes it really seriously to the extent that he doesn't bother to try to craft a false politeness. He doesn't really seem to care about being Obviously Evil either.
- That said, he's actually a capable and well-observant boss towards his army, even going as far as to remember the identities of even lower-ranked troops. He's even honorable and respectful to a degree, often rewarding his servants for successful jobs and complimenting his foes if given the chance. He does this to ensure that he wins over his army's favour and loyalty.
- One of the most mentally capable beings in the entire Pantheon, Lord Recluse is a subject of interest for Tzeentch who would most certainly want him to be his representing herald. Lord Recluse respects the gesture, though he doesn't seem to be interested in what the Chaos God plans, not to mention total destruction isn't his cup of tea.
- Opposed by numerous superheroes, something that Lord Recluse wants and proudly acknowledges. While Superman and Supergirl outright dislike him, Lord Recluse sees them as worthwhile opponents and replacements of Statesman (That is, until he ascends himself). He's also praised Batman for being smart for someone who has no powers of his own. And he has taken the time to praise the valour of Izuku Midoriya and praise the mentoring of All Might. It is because of these praises that has Lord Recluse brand them as notable opponents. He is amused by Spider-Man and his spider-like abilities have Lord Recluse often battling the web-slinger out of morbid curiosity and the aspect of a battle between two spider-themed superhumans
- His tyranny and demeanour was met with disgust and fear from Roxas, Xion and Lea, as Lord Recluse reminds the Sea-Salt Trio of Xemnas and understandably haven't gotten over them. They have combated against the Anachros leader every now and then. Lord Recluse doesn't really have much to say about them, aside from their companionship, which tends to remind him of his time as Stefan and his relationship with Marcus.
- Due to hosting a legion of supervillains, he has made himself an enemy for the House of Heroism. Members of the Justice League and the Avengers are vehemently against Lord Recluse and his tyranny, especially after his alliance with Darkseid, as are the Kamen Riders, Super Sentais and the Power Rangers. Not helping matters is how Lord Recluse somewhat looks like something that would fit into a tokusatsu world.
- Gets along with fellow tyrants such as Sauron and Shao Kahn. The two of them express respect for Lord Recluse's command and reputation, and are trying to see what they're doing wrong, in which the Arachnos leader succeeds in. Has earned respect from Bernkastel after she found out that Lord Recluse built up his reputation to catch Statesman's attention, which she felt would be something the GUAE Trollkaiger would be proud of.
- Has a harder time trying to cooperate with Archaon. While the Everchosen acknowledges Lord Recluse's intellect and powers, he thinks that he's too focused on his infamy and pride, something which Archaon simply shrugs off. Lord Recluse thinks that Archaon isn't giving himself the time to relieve and enjoy himself and should try to be more open about what to do outside of villainy aside from cursing and ranting about Sigmar. That said, the two are capable of working well together, with most deities dreading the aspect of Archaon's blessed powers and enchantments, Lord Recluse's godly intelligence and their leadership forming a duo that can challenge even Overdeities.
- His interactions with Superman naturally led him to meet with Lex Luthor. The two of them get along well, with Lex hoping to modify Lord Recluse's armor to include Kryptonite and New God technology for the Arachnos Leader to harness. That said, they consider themselves rivals, though they'd occasionally hang out. A similar sentiment is given to Doctor Octopus, who is fascinated with Lord Recluse's physiology and powers. The Arachnos leader will occasionally provide him with resources to help out in combating against Spider-Man.
- Has a deep-seeded hatred with anything associated with Nazism. Considering he was a soldier during World War I, he feels justified in opposing Red Skull and Hydra. He's thinking about convincing Darkseid to disregard Nazism in every way, and in case he left the Lord of Tyranny to join Melkor and the GUAE, it is under the conditions that Melkor revoke any members with Nazi connections.
- He has gained rivals under Master Xehanort who have considered Lord Recluse one of the best intellectual minds that they have encountered. While there is mutual respect, Lord Recluse doesn't have much to talk with them. A more physical rivalry exists towards Regime Superman, Madara Uchiha and Malekith who have noted his mental capabilities to be of threat and his physical strength to also be a challenge. Lord Recluse likes Malekith for his affinity towards villainy, though he is somewhat irritated by how Regime Superman and Madara preach about establishing peace, which he finds rather funny as both are villains. Lord Brevon sees Lord Recluse as a worthy pawn to use, but the Arachnos leader is willing to go violent against Brevon, knowing full well about what he plans on doing to him.
- A lot of people, heroes and villains have fashioned Lord Recluse to be a second coming of the titan, Tartarus, which Lord Recluse embraces. On the other spectrum, Zamasu loathes him because of said proclamation and the fact that Lord Recluse was a Deity of Human Origin. Considering this is Zamasu, the Arachnos leader simply took Zamasu's disdain as a compliment as well as finding his reaction amusing on his part, given how Zamasu himself is a villain, a fact which the fallen Kai takes very poorly.
- Due to his mind and intelligence, extreme precautions have been taken to prevent Lord Recluse from The Great Treasury. This has only increased the Arachnos leader's interest and is preparing for an attack to collect any sort of treasure that he could implement for world domination.
- Not really interested in the Anti-Life Equation, unlike Darkseid. This may have something to do with the fact that Lord Recluse is a social darwinist and is willing to apply the rule to himself. He would be most pleased to fight something who would prove a challenge and with this mindset, he tries to encourage his followers to toughen themselves up and become stronger. He doesn't mind being killed, despite his immortality, so long as his killer can be a worthy successor for the leadership of Arachnos.
- Golden rule: DON'T GET ANYWHERE BETWEEN LORD RECLUSE AND HIS ARCH-ENEMIES. The last time that had happened, Lord Recluse shifted his enmity to another villain who killed Statesman. To him, if he can't kill his greatest enemies, he'll at least try to avenge them as a way to show his respect. It's pretty rare for this quality to come from someone like him.
- "You shall merely be the first sacrifices on this, the altar of my victory!"
- Greater God (Lesser God as free-floating Antidermis, Overdeity while in control of the Great Spirit Robot)
- Symbol: The Kanohi Kraahkan, the Great Mask of Shadows
- Theme: Makuta's Theme
- Alignment: Neutral Evil
- Portfolio: The Chessmaster, The jealous "Brother", Casting a Shadow, Classical Villain representing: Pride/Ambition/Envy, Hijacking the Great Spirit Robot, Made of Antidermis, Manipulative Bastard, Satanic Archetype, Species-wide winning of the Superpower Lottery, Voluntary Shapeshifting, Incredibly complex, quickly-changing plans
- Domains: Evil, Plans, Shadow
- High Priest: Von Nebula
- Herald: Ahkmou
- Allies: Members of the GUAE, though this does not mean that he possesses a shred of loyalty to any member of the alliance; he merely sees them as useful to him at the moment. Cyth V'sug as well, under a similar arrangement.
- Rivals: Other chessmasters, though primarily Petyr Baelish since he is god of the archetype.
- Enemies: Mata Nui, the Toa Nuva, the Turaga of Mata Nui, the Toa Mahri, Tzeentch, Whis, members of the GUAG or GUAL, ICEY, Gandalf
- Fears: Deities with power over light
- Unwitting Pawns: Nearly EVERY being he interacts with.
- Makuta Teridax was first created by Mata Nui, like the rest of his species, to maintain order within the giant robot's internal workings. He quickly became jealous, however, of the praise that the Matoran heaped upon the Great Spirit and, taking inspiration from an attempted coup that he and his fellow Makuta put down, resolved to usurp his position. Wresting leadership of the Brotherhood of Makuta from his superior, Miserix, he released a virus to cast Mata Nui into a deep sleep and ultimately kill him and, relying on the Toa Mahri to resurrect him, substituted the Great Spirit's consciousness for his own before it could fully manifest and waited for the Toa Nuva to fulfill their own destiny by restoring him to wakefulness. Having previously been unceremoniously flung from the Pantheon, he has now returned in force by virtue of his takeover of Mata Nui; reports are that the Great Spirit and his protectors, the Toa Nuva, are worried.
- He would ultimately have won the final battle against Mata Nui had he only seen Aqua Magna before the Great Spirit pushed him into it. Needless to say that he is bitter over the incident, especially considering that he had pulled the moon towards Bara Magna in the first place.
- A master manipulator and planner, Teridax has a talent for using everyone and anyone around him as Unwitting Pawns in his vastly complex strategies, something which he massively prefers over getting his own claws dirty. This, however, does not mean that he is not a powerful combatant, particularly given his immense physical strength and resilience, never-ending stamina, Elemental control over Shadow and forty-two Rahkshi powers. That said, he might just need a little more practice in effectively using his Shadow Hand.
- He is always careful to dispose of those pawns who might rise up against him once they have played their role in achieving victory for him. There is no point, after all, in risking his newfound supremacy.
Teridax: The triumph of the Brotherhood would be my victory, and I had no intention of sharing it. No, I sent Antroz and Krika and the others to Karda Nui because they were the Makuta most likely to one day challenge me. Far better to have them out of the way, without getting my hands dirty eliminating them myself... and the storm did that quite nicely.- He truly hates the idea that others are able to manipulate him in turn, making Tzeentch an instant target for the Makuta. Attempting to come up with a plan to outgambit the God of Planning is, of course, difficult; still, Teridax hasn't given up and a number of potential schemes involving use of the Reset Button and the Kanohi Vahi look promising - all of which will also put him on a collision course with Whis.
- While he is most definitely pleased to have returned to the Pantheon for the sake of his influence and power, Teridax is looking forward to further time here for another reason: there are more mentally impressive beings to outwit. In essence, it will be a bigger challenge for him and so his victory will be all the sweeter.
Teridax: “Your shadow plays are impressive, tyrant – but never forget who is the true master of shadows.”
- Being a Makuta, he is particularly vulnerable to light. This is one of the Pantheon's qualities that he considers a disadvantage: a single Toa of Light in his own universe was bad enough but to have not only him ascended but also numerous others with the same or similar abilities, many of whom are not weak against Shadow in the way that Takanuva is, is one of the few things that scares Teridax.
- He has started to acquaint himself with some of the Pantheon's newer ascended - so that he can build them into his plans, of course.
- He first came across Alarak when looking into some of the Pantheon's most influential and persuasive beings; the Highlord reminds Teridax of his perceived inferior and once-subordinate Icarax, something which amuses the Makuta. As for his former master, the rogue Xel'naga Amon, Teridax considers him something of a flawed copy of himself due to his omnicidal tendencies and the fact that he was Out-Gambitted by both the Overmind and Ouros.
- He discovered the game known as 'Diplomacy' and, having heard of the somewhat legendary match held between members of the House of Betrayal and Treachery, now wants to set up a game amongst the numerous Chessmasters in the Council of Shadows. Whether this is to gain an insight into their thinking or actually for personal enjoyment is unknown.
- While he has his eyes on all Chessmasters in the Pantheon, one that particularly interests him is Petyr "Littlefinger" Baelish, as he finds amusement in how the man has schemed his way around so many powerful beings from his world to become king, seeing a bit of himself in the man. However, Teridax also pities what he views as a lack of vision and personal power, stating he has contented himself with "merely" playing the game of thrones when he could aim for higher prizes. And of course, because he sees himself in Littlefinger, Teridax will never allow him an opportunity to ever see what plans he has in store.
- He is also intrigued by some of the less... intellectually refined members of the Pantheon and has made it a personal goal of his to make Leeroy Jenkins a part of one of his schemes.
- As a Makuta, one of Teridax's secondary tasks was populating Mata Nui's universe with Rahi. Of all his creations he is most fond of the Water Wraith, a tiny creature which lets itself be eaten by another, much larger beast and then poisons its foe from the inside to gorge itself on the remains; he likens this method to his Plan to take control of Mata Nui, in that both relied upon the opponent taking actions which they believed would leave them victorious but would actually lead to their defeat.
Teridax: "Sometimes, my brothers, the best way, the only way to win... is by losing."
- Teridax has significant disdain for Lawful Good, Honor Before Reason types, seeing them as The Fettered (particularly in comparison to a Chessmaster such as himself). While the Toa of his own universe represented and still represent this standard in his mind, Superman has risen to equal them. The Makuta looks forward to using his Kraata power of Anger on the Man of Steel - or perhaps he will recreate the Shadow Leeches...
- Teridax has rejoined the GUAE, bringing his armies of Rahi (most notably the Manas and Visorak Horde), Rahkshi and Exo-Toa back into the fold. Rumour has it that Teridax is already formulating a plan to topple Melkor and seize control of the alliance for himself; considering that his last Plan of such magnitude was both outrageously successful and so complex that one being who tried to discern it went mildly insane - not to mention the fact that he does have some experience in forcibly replacing the leaders of organisations that he is a part of - this should not be taken lightly.
Teridax: "I have schemes within schemes that would boggle your feeble mind. You may counter one, but there are a thousand more of which you know nothing. Even my... setbacks... are planned for, and so I shall win in the end."
- Regarding some of the other Alliance leaders, his opinion differs:
- Teridax first considered Cosmos to be another over-glorified supreme being, just as Mata Nui was to the Matoran. Upon looking into her past and learning of her Thanatos Gambit to break free from the cycle of eternal conflict in which she was embroiled, however, his estimation of her improved a little - just a little, but an improvement nonetheless.
- YHVH's vision of the future is one of complete sameness. Teridax, of course, simply cannot tolerate this, since it by definition precludes his own dominance. On the other hand, the Makuta does not believe that out-thinking him and thus defeating him will be too difficult a task; total order, after all, is no foundation for unpredictability.
- As for Lucifer, Teridax sees a lot of himself in him, both in terms of the desire to overthrow his once-master and in his remarkable intelligence, to the extent that he is one of the few beings that Teridax internally even lets anywhere near Worthy Opponent territory. His end goals, however...
- Regarding some of the other Alliance leaders, his opinion differs:
- He has forged a tenuous form of collaboration with Cyth V'sug: as a biological scientist (one of his former duties as a Makuta) with significant experience with ecology-based domination — having, for instance, created a city-sized sapient plant as part of one of his plots — Teridax brings a wealth of knowledge and expertise for Cyth V'sug to draw from for his plots, and the treacherous Makuta likewise finds Cyth V'sug's experience with supernatural plagues and parasites to be a wonderful asset for future plans where bioweapons will be needed. Of course, Makuta fully plans to manipulate his erstwhile ally for his own benefit and cast him aside (or posses him, whichever suits) when he's done; Cyth V'sug, a veteran of eons of the Abyss' traitorous, backstabbing politics, expects nothing less, and intends to be the one to wield the knife when the time comes. For now, however, both gods find greater advantage in cooperation, and are aware that wanton backstabbery would make them very vulnerable to their myriad other foes, so they're willing to work together. For now...
- Some deities have noticed at times he sounds like Ravage, Guru, Freeza and Mr. Satan and sometimes sounds like Goku and Sun Wukong. Given Teridax's nature, this may or may not be cause for concern.
- "...there are a thousand ways I could destroy you right now. And 941 of them hurt."
- Overdeity
- Symbol: The Number 9. The Mark of Tzeentch
- Alignment: Chaotic Something
- Portfolio: Manipulative Bastards, Gambit Roulettes and Other Kinds of Plans, More than Mind Control, God of Evil, Hope Is Scary, Ambition Is Evil, Blue Means Smart One, Failure Is the Only Option, giving you extra limbs if he damn feels like you should have them, Status Quo Is God.
- Domains: Change, Chaos, Evil, Hope, Ambition, Manipulation, Scheming, and Sorcery.
- Heralds: The Lords of Change
- Opposed by: Kefka Palazzo, who is rumored to be planning on usurping him.
- Allies: Bernkastel, Yuuki Terumi, Lambdadelta, Lelouch Britannia, Suzaku Kururugi, Slaanesh, Doc Scratch, Magnus the Red (though certain events have changed that), Yog-Sothoth (as Tawil at-'Umr)
- Rivals: Nyarlathotep (Cthulhu Mythos)
- Enemies: The Immortal God-Emperor of Mankind, Sigmar Heldenhammer and all their servants, Shu Shirakawa, Charles zi Britannia, Rika Furude, The Puella Magi... ALL OF THEM, The Incubators, Lord Kroak; Yuji Sakai, The Crimson Denizens and Flame Hazes (post-season 3); , Nurgle and Khorne
- Battle Cry: JUST! AS! PLANNED!
- The Four Chaos Gods are beings of utter madness, unfathomable in their ways. But even among their rank, Tzeentch stands out in just how out of his mind he is. This enigmatic being is the Chaos God of change, evolution, intrigue and sorcery. The antithesis of the entropic Nurgle, he weaves the threads in every action, plot and subtle intrigue. Master of manipulation on the highest level, all things serve as part of The Plan for him.
- Perhaps the most powerful and influential being in all the House of Mentalism. Everything is said to go just as planned, even the plans that contradict the other plans. As the god of scheming, any manipulative and magnificent schemer is in some ways related to him. And unfortunately for his enemies, almost all his machinations are far too bizarre to unravel. The Grand United Alliances are wondering what exact hand that he had in The Great Upheaval and the rise of the GUAD.
- Said to have invented trolling, however seems fine having Yuuki Terumi represent trolling. He considers him funny.
- Mention Squirrel Girl, the Doom Slayer, Jurgen, or the Angry Marines around him, and he just starts twitching in fear. Try it. It's fun!
- The following warning from Victor von Doom caused Tzeentch to flee to whatever beings of primordial Chaos call a "bathroom".
Doom: Doom was assaulted by a squirrel girl scandalously clad in orange and black. She was assisted by another, this one clad in the traditional garb and colors of Doreen Green. Horrifying as it may sound, there are two of her now. Doom is bracing for a new assault... as should you.
- Ironically, rumor has it that this second Squirrel Girl is Makoto Nanaya, a well-renowned Hope Bringer.
- Also mention Umineko around him for added lulz, as this reminds him of how he got trolled by Ryukishi 07 because he was messing with Rika. Even Bernkastel laughs about it behind his back.
- There have been rumors about an incident involving Dorothy and Toto. They have been fully denied.
- Unbeknownst to all, through all the defeats he incurs, the spanners in his plans, and the humiliation he endures, he smirks internally in satisfaction. As always, Just as Planned.
- The following warning from Victor von Doom caused Tzeentch to flee to whatever beings of primordial Chaos call a "bathroom".
- Has been found to be the driving force behind the Incubators' system for staving off Entropy. The system, having earned the ire of Madoka Kaname and Homura Akemi, has since been changed. The Incubators, while failing to show anger/annoyance, have since been keeping an eye out for more trickery, especially since witches continue to pop up every now and then.
- Aside from being the driving force behind the creation of witches from Magical Girls and the Incubators' system for staving off Entropy, he has also been found responsible for the millennia-long fighting between the Flame Hazes and Crimson Denizens. The system has since changed even further, while earning the ire of Yuji Sakai. Yuji, during his atonement, has since been keeping an eye out for Flame Haze-Crimson Denizen fights, especially since they're not completely at peace with each other.
- Despite listing the Status Quo as one of his enemies, he's actually one of its greatest enforcers; the way things are, in a world in which people get to choose for themselves to act for good or evil purposes, is a system in which things are always changing, and it's all thanks to the free will of every sapient being. Tzeentch cares not for conquering the universe, because it's so much more fun to throw a monkey wrench into everyone's plans and watch the chaos that unfolds from it, Just as Planned.
- He lost Magnus the Red when the Emperor stole his soul back from him. Still, he's not too concerned about it.
- The reason for this became very clear later, when he attempted to reclaim Magnus' soul when he was far enough away from the Emperor. However, the Custodian Captain-General, who was with Magnus at the time, challenged Tzeentch to a game of Paradox-Billiards-Vostroyan-Roulette Fourth Dimensional-Hypercube-Chess-Strip Poker for ownership of Magnus' soul. The Captain-General proceeded to WIN said battle, and even mouthed off to him with ZERO CONSEQUENCES. Tzeentch was MUCH less happy about this defeat, but some can only wonder if even suffering a defeat of this magnitude is all part of his plan.
- He sought to impress his rival gods by finally revealed his gambit for the fate of the Old World as part of the End Times, but in a shocking twist an elven wizard knocked Tzeentch out of the fight extremely early by draining a tonne of magic into the material world from the Realm of Chaos where Tzeentch resides, weakening the God of Magic to the point where he was effectively knocked out of the war, humiliating the god. Because of this temporary weakness, many of his enemies are rumoured to have begun making moves to bring him down while he's vulnerable.
- God and manipulator of fate, he holds a position of power within the House of Prophecy. It and Destiny of the Endless seem to know each other, but it's unknown what the full extent of their relationship is and who's manipulating who. Rumor has it that he's read everything in his book.
- As twisted as he seems, Tzeentch represents a positive attribute of the galaxy's collective psyche-hope. Even in the nightmarish hellscape of the 41st millennium, hope still exists-hope for a better world, hope for success and happiness. And such hope can be terrifying. The other hope bringers in the pantheon consider him a complete perversion of hope. Saint Walker, champion of the blue light of hope, SNAPPED at Tzeentch and screamed at him that he was no being of hope, but a cosmic parasite and monster that parades itself as hope.
- He has no end goal in sight with his plans-scheming, planning and trolling are literally what he lives for. Indeed, if his plans were ever completed he would cease to exist. This is considered a very thin silver lining, since if he was focused there'd be absolutely nothing stopping him.
The Totem Trio of Mentalism
- Lesser Goddess in normal form/Intermediate Goddess in her dark form. If she becomes self-aware of her true potential, she would border on Overdeity
- Symbol: A Glass Bottle with a tag reading DRINK ME next to a Vorpal Blade knife (which may be bloodied from constant usage).
- Theme Song: Welcome to Wonderland, In a World of my Own
- Alignment: Chaotic Good/Chaotic Neutral
- Portfolio: Eccentric and strange female child main characters, absurd journeys, Power over her imagination, creator of Wonderland and reshaping it to her mindset, youthful snarking, powerful dark alter-ego, weapons made of toys and household items, silly people to beware, Princess of Heart
- Domains: Imagination, Creation, Mind, Wonderland, Chaos, Order, Strangeness, Tea
- Allies:
- Princesses of Heart: Belle, Snow White, Aurora, Jasmine, Cinderella, Ariel, Kairi
- Others: The Cheshire Cat, The Mad Hatter, Ayumu Kasuga, Luna Lovegood, Rachel Alucard, Iroh, Emmet Brickowski, Madeline, Jurai Andou, Mashiro Moritaka and Akito Takagi, Coraline Jones, Chihiro Ogino, Ressha Sentai ToQgers, Labrys
- Enemies: THE QUEEN OF HEARTS, The Joker, Johan Liebert, Yuuki Terumi, Kefka Palazzo, Porky Minch, Maleficent, Xehanort's Incarnations, Vanitas, Larxene, The Master, Dr. Angus Bumby, Jervis Tetch/The "other" Mad Hatter
- Having ascended, the Cheshire Cat made a request to the Court of the Gods for his "master", Alice Liddell, to be promoted to a more powerful position in the Pantheon. Despite the Cat's Insane Troll Logic five hour-long speech without pause, Johnson approved his request much to the shock of the rest of the Court. In truth, Xanatos bribed Johnson to allow Alice's promotion.
- Being the Avatar of the Power of Imagination, Alice has been observed to have an alter-ego aside from her normal appearance simply by the will of her creativity. Her regular form is that of a blonde-haired girl with a clean blue dress and apron wearing socks and Mary Janes. However when angered or pushed to the brink of despair, her form transforms into a brunette-haired warrior with a bloodstained dress and apron covered in alchemy symbols and wearing knee-high strapped black boots.
- In this form, she is a formidable combatant using her Vorpal Blade as well as an assortment of strange yet deadly weapons like a croquet mallet club, hobby horse hammer, shuriken jacks, and a rapid-firing pepper grinder among them.
- This state has come up more often after Alice discovered that Dr. Angus Bumby ascended. After what he has done to her, she has a very good reason.
- Due to her transformations between her normal and dark selves being compared to those of a magical girl, she has been offered to join the Magical Girl Sisterhood. She politely refused as she pointed out that her transformations are instantaneous rather than the long amount of time other magical girls must take as part of the prerequisites to join. Sweat drops and nervous chuckles ensued.
- Inside the temple of the Power of Imagination, there is a doorway leading into Alice's main world, Wonderland. However, just like her, the appearance of this world changes with her mindset. When she feels calm and at ease, it is an idyllic realm populated by an assortment of strange characters. When she is in her dark warrior form, however, it transforms into an apocalyptic wasteland filled with deadly creatures.
- A frequent activity to those who visit Alice is her consistency of drinking tea. Anyone who wants to curry favor with her are forced to attend her little get-togethers alongside Wonderland denizens Mad Hatter, March Hare, and Dormouse, the first of which now has a seat in the Pantheon proper. If they can survive the surreal conversations peppered with non sequitur fallacies, they earn her blessing and the admiration of the other Pantheon deities.
- It was through their mutual love of tea that she met Rachel Alucard after being introduced by Iroh. The vampire lass at first showed scorn for her whimsical nature until she found herself challenged by Alice's darker self. Their fight ended in a stalemate and Rachel ended up considering her an equal, which is what Alice prefers. Nevertheless, she finds herself rather annoyed whenever she visits Alice for teatime only for Valkenhayn, Nago and Gii to join in the conversation with Alice's teatime trio.
- She has always been good friends with the other Alice due to their similar namesakes and allusions. The ascension made it easier for both Alices to be together and share a cup of tea now and then. Both Belial and Nebiros dislike the crazed antics of the Hatter and Hare whenever the two Alices congregate, but tolerate it for the sake of their friendship.
- Many deities realized how powerful Alice can really be if she became fully self-aware of the true Power of Imagination, which in some turnabout way, was responsible for their own creations at the hands of Real Life authors and people. Her ability to change Wonderland from Lighter and Softer to Darker and Edgier is proof enough that should she ever apply it to the Pantheon, it would cause a disaster of unmeasurable proportions. Only the Progenitors and Fred Rogers would be powerful (and Real Life-based) enough to withstand any changes.
- Many Chaotic Evil gods such as The Joker, Yuuki Terumi, Johan, Kefka, and Porky would enjoy nothing more than to see Alice annihilate the Pantheon using the full Power of Imagination and bait her into this mindset every chance they can. Melkor, however, frowns at antagonizing her, for an apocalypse created by her would more than likely erase them all from existence. The aforementioned group don't care.
- She is also one of the legendary seven Princesses of Heart (maidens with hearts of pure light) and has been doing her best to bring them into the Pantheon should any evil threats, particularly those from Master Xehanort, arise. This technically makes Alice the unofficial leader of the princesses.
- Because of the lack of darkness in her heart, Alice is immune to the negative effects of her dark form. Very few other non-villains also possess this immunity, with the most famous being Riku.
- In fact, any attempts to use Alice to recreate the χ-blade will always fail; if Alice detects a heart of pure darkness, she will take on her dark form to render the attempts futile.
- Now that all the Princesses of Heart are now in, Alice knew that Master Xehanort would soon start to go after them for his ultimate ploy. She's thought ahead, and has recruited Fa Mulan, Ruby Rose (who by extension brought the rest of Team RWBY), and Madeline in to distract Xehanort as decoys while she and Kairi foil the plot.
- Because of the lack of darkness in her heart, Alice is immune to the negative effects of her dark form. Very few other non-villains also possess this immunity, with the most famous being Riku.
- Since his ascension, she has become great friends with Emmet, God of LEGO. Emmet is always looking to expand his imagination to built ever more wondrous things, and Alice is pleased by Emmet's ability to create pretty much any object or world (as long as it's made with LEGO bricks, of course).
- It's highly rumored that Alice's power as the Avatar of the Power of Imagination has grown so much that not only is she able to freely enter the world of her Imagination (Wonderland) but somehow can be able to enter the minds of others into their worlds of Imagination (rumored to be called "Otherlands"). Lois Lane, April O'Neill, and the Question are looking into this rumor to see if it's true.
- Intermediate God
- Symbol: His clackers infused with the Ripple surrounded by his Stand, Hermit Purple
- Theme Music: Bloody Stream, I'm In Control, Overdrive, Appearance, Day Job, New York's JoJo, Lovable Guy, Crazy My Beat, "OH MY GOD, JAHHHHHHH!", his themes from Eyes of Heaven, Bravely and Resolutely (shared with Gon Freecss)
- Alignment: Chaotic Good
- Stand(s): Hermit Purple
- Portfolio: Couldn't be Any more Different from Jonathan, Exceptionally Talented but Slacks off Very Often, Jerk with a Heart of Gold, Heroic Build, Being Over-The-Top, Fights in a very Unorthodox and Unusual Style, Using his Wits and Tricks to his Advantage, Coming Up with Wacky Plans and Improvising them a Lot, Genius Bruiser, A Fan of Movies, Comic Books and Popular Music, Iconic Sequel Character, Taunting his Enemies, The Joestar Secret Technique, "Next, you'll say...", Blurting out English in Shocking Moments, Hamon User, Cool Old Guy, Papa Wolf, His Stand, Hermit Purple
- Domains: Sunlight, Respect, Trickery, Taunting, Fun
- Heralds: Suzi Q Joestar (his wife), Smokey Brown (his friend)
- Allies:
- The Joestar Family: Jonathan Joestar (his grandpa), Erina Joestar (his grandma), Lisa Lisa (his mom), Jotaro Kujo (his grandson), Jolyne Kujo (his great-granddaughter), Josuke Higashikata (his illegitimate son)
- From his Universe: Caesar Zeppeli, Robert E.O. Speedwagon, Rudolph von Stroheim, Muhammad Avdol, Noriyaki Kakyoin, Jean-Pierre Polnareff
- Other Allies: Chrom, Issei Hyodo, Kiriya Kujo, Green Arrow, Carol Anne Freeling, Johnny Lawrence, Yuri Nakamura, Raiden, Baby Bink
- Rivals: Wamuu, Canti
- Enemies: Dio Brando, The Pillar Men (Excluding Whammu), Yoshikage Kira, Count Dracula, Castlevania Dracula, Count Orlok and other Evil Vampires, Balrog, The Joker
- Fan Of: Superman, Batman, Spider-Man, The Beatles
- Grandson and son of the late Jonathan and George Joestar respectively, Joseph was raised by his grandmother Erina and close friend Robert E.O. Speedwagon. He displayed massive talent and skills in using Hamon, but Joseph was not really motivated and tended to slack off to messing around in New York City... until Speedwagon was kidnapped by Nazis to awaken the Pillar Men and Joseph was confronted by former ally Straizo, prompting Joseph to travel to Europe to seek training from Hamon master Lisa Lisa and meeting Caesar Zeppeli, a young descendant of Jonathan's master, William Anthonio. Together with some unexpected allies, they worked to retrieve the Red Stone of Aja from the Pillar Men. Even with the death of Caesar, Joseph continued on, ultimately sacrificing himself to defeat Kars... except he didn't really die. He was scheduled to return to New York to reunite with his family and friends, even secretly marrying Suzi Q during his recovery period. Suzi QQ apparently forgot to send a mail about Joseph's survival. Hilarity Ensues.
- Decades later in the 1980s, Joseph would embark on another adventure, this time to save his daughter Holly and accompanied by his grandson, Jotaro Kujo and a group of young men and a dog, after Holly was contracted by a Stand that began to sap her life-force. Soon enough, they came into blows against Dio Brando, who had survived his last encounter with Jonathan. Despite numerous close calls and the deaths of half of their comrades, they succeeded with defeating Dio and restoring Holly's health.
- Due to a series of events revolving around a particular type of arrow, those that are shot by it are imbued with the power to harness a spiritual entity to fight alongside its user, known as Stands. Joseph possesses Hermit Purple, which takes on the appearance of a vine, covered with thorns. While they ideally can be used as grappling hooks to swing around, trip opponents and be used in a defensive sort of way, their main strength is allowing Joseph to see precognitive images in photographs and television. Of course, he can also infuse Hermit Purple with Hamon to provide an extra offensive edge when need be. Compared to other stands, Hermit Purple stands out by being very unorthodox in both appearance and function.
- Joseph ascended into the Pantheon sometime after Jotaro did, though he had no ill will about his grandson making it first. That said, Joesph came along in his youthful iteration when he fought against the Pillar Men, much to his surprise as he expected to come in his elderly phase. Not long after, he went along in his own fun-filled adventure around the Pantheon, wanting to experience whatever new hobbies and lore he could.
- Despite his laid-back attitude, Joseph is actually one of the most talented and most successful of his lineage. Granted he did defeat a quartet of muscle-men who themselves posed a threat to humankind, but the fact that he's lasted up to the events of Morioh is a feat none of the Jojo's has been able to replicate as of now. If there was a singular Long Runner in the Joestar Dynasty, it's Joseph.
- Still, his greatest strength is his habit of coming up with ideas and strategies in the middle of a critical situation and utilize them in the most unorthodox of ways. He primarily uses Hamon when it comes to combat, with his own Stand, Hermit Purple, being more suited for environmental and/or escaping measures, though is just as good at deceiving and tricking opponents.
- He was really happy to see his grandfather and Caesar ascend. While the other Joestars and their allies elected a similar response, neither of them had the same emotional impact as those two did, especially considering how Jonathan never met his grandson and Caesar died without having any meaningful last conversation with Joseph.
- Jonathan, however, is not all too happy to learn that his descendants are very very different from him, and not in a good way either. Joseph doesn't escape this, what with the fact that he dodged a lot of responsibility back in his youth and cheating on Suzi Q's back during the 80s. Still, Jonathan is proud of Joseph of managing to save the world from the Pillar Men and Dio and for keeping the Joestar Family preserved for so long. Caesar is similarly happy to see that Joseph avenged his death and kept onto his promises.
- Is a pretty big fan of popular culture in general, with comic books being at the top of the list. It's not a surprise when Joseph squeed upon meeting Superman and Batman, though the bizarre part came when he asked if he could join the Justice League under the moniker of "Trickstar", much to Clark and Bruce's chagrin. That said, he did get along quite easily with Green Arrow, often messing around with lame jokes and puns during their off-time.
- That said, Batman is rather impressed with Joseph's fighting skills and determination and has had him invited on a few missions every now and then, mainly because Joseph's combat analysis is something Bruce can take notes on and prove useful against stronger opponents. To Batman, his experience with Joseph, while somewhat annoying and childish, can work out in his favour thanks to Joseph's talents. To Joseph himself, it's another Bizarre Adventure.
- Is at a very awkward situation towards the House of Love and Affection because of his affair towards Tomoko Higashikata, which did not bode well with Suzi Q. Whenever Joseph visits the House, most of the residents just stare in bewilderment towards him. Aphrodite doesn't mind him and occasionally acts playfully towards him. Probably because Aphrodite herself is not a stranger to having romantic connections without someone else's consent.
- Still, it should be said that Joseph did save Suzi Q back when she was suddenly invaded by Eisidisi, plus she nursed him back to health after the final fight against Kars. And that he isn't necessarily hated by the House of Love if Aphrodite hasn't proven it as of yet. Still, Joseph treads a thin line, despite being a popular ladies man.
- It has been advised that Joseph should not be in the seat of any vehicle. At one point, he tried to get on board of Thunderbird 1, only to get forcibly removed by the Tracys. When Joseph asked what was the deal about it, many of the Gods had to step in and say every vehicle he piloted was destroyed in some capacity, especially planes. Joseph blushed awkwardly... before running off to pilot another plane instead. Results were... predictable, much to everyone's dismay.
- His Hamon powers make him a threat against the Vampires Sub-House in general, with Count Orlok taking him very seriously. Still, Joseph was surprised to see a rather sizable amount of Vampires who weren't evil (then again, all the vampires he did meet were bad). He has no ill will towards the good or neutral aligned ones but has made it clear that any evil vampire that gets in his way will learn hard.
- He loves a lot of contemporary music (of his time) and has gone to see concerts of The Beatles, Freddie Mercury and many other famous music artists of the 60s-80s. However, the fact that the Pillar Men are named after notable bands (The Cars, AC/DC and Wham! respectively) had Joseph somewhat bewildered for quite some time. Oddly enough, there was an instance of Joseph jamming into some Wham music at one point, much to Wammu's curiosity. He also enjoys "Weird Al" Yankovic, often citing his sense of humour and musical style.
- His tendency to trick people got him to make a quick accomplice with Yuri Nakamura. The two often times try to find ways to troll their friends every once in a while, with Yuri coming up with multiple elaborate schemes to prank the SSS Battlefront Crew, something which made Joseph proud. Not long after, Green Arrow himself would join along, though Joseph and Yuri themselves really hesitate in trying out his (in)famous chilli.
- Another one of Joseph's odd Pantheonic experiences involved Carol Anne Freeling. This was mainly due to the fact that Carol Anne, with her ability to see ghosts in television projections, allowed her to see Stands, which was unheard of regarding non-Stand users. Hearing that Yoshikage Kira would try to kill Carol Anne for learning about his powers (and inadvertently messing with his "ordinary" life), Joseph and Jotaro decided to look after the little girl for her protection. Kira himself already had a lot of beef with Joseph, given how he clashed against Joseph's son, Josuke, who along with his friends were able to hold off Kira.
- In the midst of all this, Joseph was able to get along with Carol Anne, who manages to become rather happy and content around his presence, a trait that is rare for Carol Anne. This earned Joseph some sort of respect from fatherly figures in the Pantheon like Chrom. Turns out, Joseph is pretty good at handling and looking after kids, considering how he had to deal with baby Shizuka alongside his son, Josuke. That said, he only babysat Carol Anne out of protecting her and usually prefers to travel around. But if anyone dares to harm a child within his presence...
- However, if there was one baby that really pushed Joseph to the edge regarding babysitting, Baby Bink may be sitting at the top. For fun, Joseph decided to ask the Cotwell's to look after their son. Instead, he found himself enlisting in what could be his most stressful time in the Pantheon that had nothing to do with villains. He chased Baby Bink all the way to the House of Crime and Transgressions. He feared using Hermit Purple would harm the kid and by the end of it, he declared he might as well have a drink with the Three Stooges, Tom, Jerry and Kazuma Kiryu, seeing as they all struggled to get one baby boy out of harm's way. Not to mention the fact that he was making a fool out of himself throughout all of it.
- Still, Baby Bink did like Joseph for his overall goofiness, if that's worth some sort of compensation and his parents took it a sign that he would like to see Joseph babysit him again. Joseph thinks that while Baby Bink may be the single most annoying baby he's dealt with, he's still willing to protect him regardless.
- Has a sort of Odd Friendship with Issei Hyodo and Raiden. In the former's case, he shares Joseph's same unconventional fighting tactic and the two of them are notable heroes despite their rather questionable approach with girls, though Joseph is open in admitting that Issei does earn the affection of the girls that he looks after in the Occult Research Club. In the case of the latter, Raiden can understand Joseph's plight regarding Parental Abandonment and Joseph somewhat reminds him of Johnny Cage. Not to mention, as Joseph got older, they started to sound alike.
- Expect him to say "Next you'll say..." at some moment as a means to let his opponents know they've been outwitted and for them to repeat what Joseph said, followed by a Big "WHAT?!", usually as a means to troll them and underscore their defeat. Something which Kars has never truly gotten over with, and now that he's back, he's very willing to dice Joseph apart.
- Once had a rather... interesting experience with a Tequila outfit, which he tried to use as infiltration. Many of Joseph's allies and adversaries took note of his looks and are utterly flabbergasted. To make matters worse, his old self isn't all too impressed either, thinking what on earth was he thinking. As for the Pantheon, well... Joseph hasn't said much, although there are rumours of a crossdresser in a Tequila makeover in the House of Costumes.
- Greater God
- Symbol: A mask that belonged to an Mandalorian female
- Leitmotif: His Theme
- Alignment: Neutral Good as a Jedi, Lawful Evil as a Sith Lord, Chaotic Neutral in the Pantheon
- Portfolio: Losing His Memories Before Joining the Jedi, Having His Memory Wiped by the Jedi Council, Knows a lot of Languages, Messing with People to Get Reactions, Being One Step Ahead, Formerly Being one of the Greatest Jedi, Being Jedi, then Sith Lord, then Jedi Again, Always Wearing a Mask, Having a lot of Charisma, Übermensch, Executing Extreme Actions for Benevolent Goals
- Domain(s): Light, Darkness, Balance, Charisma, Life, Strategy, War, Symbolism, Pragmatism, Memories, Laser Swords
- Heralds: Bastila Shan (his wife), Satele Shan (his descendant).
- Allies: THE EXILE, HK-47, Ahsoka Tano, Qui-Gon Jinn, Vergil, Kaito Kumon/Kamen Rider Baron, Bob
- Rivals: Darth Vader/Anakin Skywalker (can gravitate into Teeth-Clenched Teamwork)
- Teeth-Clenched Teamwork with: The 501st Legion
- Enemies: Sheev Palpatine, Darth Nihilus, Darth Maul, General Grievous, Orson Krennic, Grand Moff Tarkin, Frieza, Baby, Thaal Sinestro, Joker, King Ghidorah, Space Godzilla, Darkseid, Thanos, Ryoma Sengoku
- Respects: Grand Admiral Thrawn, Darth Plagueis
- Opposed by/Opposes: Mace Windu, Obi-Wan Kenobi, Shay Patrick Cormac, Ainz Ooal Gown, Millennium (particularly The Major)
- Conflicting Opinion: Yoda, Luke Skywalker
- It was an average day in the Pantheon, when it happened. Hovering over ALL of the Houses, came the image of an masked man, completely confounded everyone who saw him. Before anyone could do anything about it, Yoda came out of his usual spot and whispers out an sentence that completely shook the Pantheon down into its very foundation:
Yoda: At last...arrived you have, Revan.
- There has been a lot of speculation of what his past is, but it is generally confirmed that he's from the Outer Rim before he was taken in by the Jedi. Growing to become one of the most talented Jedi to ever be in the Order, he left it along with his friend Alek to fight against the savagery the Mandalorians, inspiring many others to do the same. After winning the war and going off to find the true mastermind behind the war, Revan returned to the Republic as the Dark Lord of the Sith to wage war against the Republic. However, one incident during a fight on his personal ship, Darth Malak (formerly Alek) shoots down his ship from a distance, knocking Revan out. Saved by his future wife, Bastila Shan, and turned into the Jedi Council, where his memory was wiped and became a Jedi student once again. While under his new identity to stop Malak with his weird choice of a crew, during which he recovers his true identity before stopping his former apprentice once and for all.
- Many, MANY theories are afloat with his origins, actions taken, and where the hell he went after his redemption. One prevalent theory is that he confronted the Emperor of his time with the Exile, though so many inconsistencies are there within it to fully make heads about it.
- Has met Anakin Skywalker... and the two clashed. Strangely enough, even though it keeps occurring every time they meet, the two have nothing but good things to say about the other.
- As of late however, this odd rivalry has warmed into more of an alliance of convenience, as he is one of the few non-GUAG members that know of Vader's status as a mole in the GUAE and Revan tries to help him along as both want to see the end of the Empire.
- When necessary, Vader has granted him use of the 501st Legion when the time comes.
- Has also met Vader's herald, his grandson Kylo Ren, and sympathises with him that his terrible life under Luke and then the First Order led him to adopt the motto of letting the past die. He hopes to mentor him into a more moderate viewpoint, but as of now Kylo's devotion to his new view of the dark side is too great.
- Very confused with Vader's son Luke. He went to his temple with the intention of giving him a piece of his mind of how his intention of destroying the dark side in little Ben Solo, but left utterly befuddled by the warped mentality Luke told him he had, that the Jedi must die.
- Is VERY approving of Ahsoka Tano, in particular that she left after the Order when they didn't back her up when Wrongfully Accused, seeing this as her first step to TRULY become something great. He occasionally serves as an envoy for Vader when she receives important GUAE intel from him.
- When Revan met with HK-47 for the first time in the Pantheon, he immediately got hugged by his creation.
- Unlike his era's Jedi Council, Revan is far more approving of the new order as they aren't just sitting one their asses while war rampages all across the galaxy and are much more willing to get things done by their own hands. Unfortunately, most Jedi from that era very much share the perspective of their predecessors on Revan...and for good reason.
- That being said, Yoda is much more understanding of Revan's way of thinking since he's more aware of both sides of the force than most other Jedi. Still voices the fact that Revan goes much more far than he should otherwise.
- Has well earned the interest of Vergil since he's found a power in balancing both light and dark; something no other force user has done before him.
- Found himself on Shay Cormac's hit list for his insistence on going against the status quo of many fronts. Unlike most, however, Revan doesn't find himself TOO worried as many would like to say that Shay might be biting off more than he can chew this time around.
- It is an understatement that he finds most people from the Empire disgusting with their abuse of power of the galaxy and is very much ready tear the whole corrupt institute to the best of his abilities. Despite this, there are individuals in the Empire he does not mind.
- Most prominently, he respects Grand Admiral Thrawn for being one of the few Imperial officers that doesn't pursue power, influence, or rank too zealously. In fact, he himself has stated that if Thrawn requested his help in leading the GUAE fleet, he would help even if he had no true loyalty to the GUAE (and in so far as to not associate with Palpatine). Thrawn likewise respects the man more than he does Palpatine, but he doesn't fully trust him with the knowledge that his true loyalty lies with the Chiss Ascendancy.
- Similarly, he respects Darth Plagueis for his studies into life and death and is intrigued by how his expert political machinations helped Palpatine rise to power. This only makes him hate the Galactic Emperor more though, as he killed Plagueis in his sleep immediately after achieving his goal of becoming Supreme Chancellor.
- The theory that Plagueis' experiments with the Force may have caused the conception of Anakin Skywalker has similarly intrigued him.
- Utterly despises The Major for the time Millennium captured him to study his balance of both the dark and light side to strengthen his own vampires. When he loudly asked him why, the Major simply said,"Because I Love War! And you are one of the chosen to help me create MORE!" Revan finally escaped after Vader leaked info of his capture to the GUAG, which led a black-ops raid on the facility he was being housed in, so he escaped in the ensuing chaos. He is not impressed with the Major for this love of war.
- Eventually discovered that Ryoma Sengoku, who also wanted to use his mastery of the Force to somehow create a Lockseed capable of matching the Kiwami Lockseed for his own personal use, had a hand in his capture. Revan has sworn to unleash the full wrath of the Dark Side on him if he ever saw him again, which to Ryoma, is an empty threat as he never saw his face during his entire capture. How wrong he is.
- His ultimate aim is to create a new order where the light and dark side can be used in harmony. He has shared these views with maverick Jedi Qui-Gon Jinn, who approves of this notion but has warned that the number of Force-users who would embrace this way of thinking are close to none, as unlike him, most of them would not be able to use the dark and light side of the force effectively without damage, which, as he reminds him, may have been a factor in the ancient Jedi and Sith split in ideology.
- Has no positive feelings for his apprentice Obi-Wan though, as his highly regimented lifestyle over Anakin was a reason for his fall to the dark side and allowing Palpatine to take over.
- Also holds a place in the House of Personality.
- "I will finish what we started."
Ambiguous Rank
- Any of the ranks, except Overdeity.
- Symbol: A mug of beer
- Alignment: Lawful Good, but they can be any alignment.
- Portfolio: The Alcoholic, Amusingly Stupid, Identical Dwarves, Tunnel Kings, Lunatics capable of amazing feats
- Domains: Alcohol, Dorfs, Stupidity, Beards
- Superior: Ragnaros the Firelord
- Allies: Anyone
- Rivals: Anyone
- Enemies: Anyone
- Pities: Arche Klein
- Opposes: Douchebag Elves
- One-Sided Relationship: Jibril
- The dwarves ascended after accidentally digging through a dimension and fell into the pantheon. None of them died though.
- Out of all the temples in the Pantheon, theirs is probably the most unique, due to digging into EVERY SINGLE HOUSE, except The Great Treasury. They also dug into Hell, the Ocean, other dimensions, and built into the skies.
- Unfortunately, ever since Lord Brevon's ascension, most of their digging territory has been greatly reduced to prevent a siege just like his (on the Main House, no less) from ever happening again.
- If they aren't in their temple, they can be anywhere, but they haul out booze and food from the House of Food, but they also export their creations to the other houses. How nice of them.
- Thorgrim Grudgebearer was overjoyed to see so many Dwarves living in great cities. However, the Fortress Dwarves' stupidity and their tendency of getting themselves killed make them more frustrating to deal with than the most stubborn dwarf trying to avenge an unworthy grudge, much to Thorgrim's frustration.
- Despite hating those tree-hugging elves who scold them, they tolerate Drizzt Do'Urden for being a half-elf.
- Some of the dwarves are vampires, werewolves, necromancers or vampiric necromancers.
- There have been times where dwarves had gotten stark raving mad, escaped their temple, and started streaking throughout the Pantheon.
- Despite their feats, they aren't really the smartest. The Pantheon has been flooded at least five times due to them trying to expand their temple.
- The Dwarves have a one-sided relationship with Jibril, due to her having a bad case of Fantastic Racism. At least they agree on hating elves.
- The House of Craft is utterly baffled at Planepacked, due to it being a statue having 73 pictures of itself.
- Once, they got an entire shipment of Pikmins sent to their fortress. Needless to say, they were used as weapons.
- Another time, they snuck into the Minion's temple and left them a box filled with elf eyeballs.
- They were showing great surprise when they ascended.
Urist McStupidleader: We finally managed to get into the pantheon.Urist McSmartass: It was inevitable.
- They are under control of Ragnaros the firelord, because they accidently summoned him here. Instead of being slaved like some previous dwarves before them, they actually follow him willingly, calling him the "fun master". Many gods are worried of what they will be capable of under the care of the firelord but one thing is sure, There will be an increase on the number of scorched elves.
- Some of these dwarves seem to learn to be good after several times that they were saved by Gillius Thunderhead when they did something stupid. Of course, they tend to go back to berating him when he was being away when trouble hit in, he can't be everywhere at once after all.
- This is a pantheon profile. All craftsmanship is of the highest quality. It is encrusted with bands of text, decorated with tropes and is encircled with asterisks. This object menaces with formatting. On the item is a dwarf. The dwarf is smiling. This image relating to the ascension of the dwarves on July 24th, 2015.
- Unknown but have the influence of Overdeities
- Symbol: Eye of Providence
- Theme Song: Heavily associated with The X-Files
- Alignment: Lawful or Neutral... something.
- Portfolio: Ancient Conspiracy, Omniscient Council of Vagueness, The Ones Controlling Society, Represented by a pyramid with an eye on the top, TONS of theories surrounding them
- Domains: Conspiracies, Manipulation, Brainwashing
- Followers: The Templars, Court of Owls
- Allies: The Council of Shadows, SCP Foundation, Tzeentch, Petyr Baelish, Revolver Ocelot, Ozymandias, Varys
- Illumination Associates: Gill, Urien* , Kolin, Vandal Savage
- Enemies: Anybody who poses a threat to them for all we know but the Imperium seems to oppose them as well as all six Grand United Alliance Leaders but most of all THE QUESTION! And supposedly as Lord Fuse as well.
- Unknown Relationship: Bill Cipher
- Unwitting Pawn: Potentially EVERYONE
- Opposed by: Every Conspiracy Theorist out there.
- It was a normal morning in the Main House, all deities within going about their business until someone discovered a wall had been vandalized. When other deities came and saw the vandalism, they asked if someone was pulling a prank, be it Haruhi, Lucifer, or even Beerus. All suspects denied this and those investigating became very nervous at the implication that an outside force made its way into one of the most secure places in the entire Pantheon just to leave their mark there. Those who are aware the symbol on the wall know what organization wants their presence to be known and establish themselves as new players in the Pantheon or even worse, they have been for a long time and are only letting themselves be known now. The Illuminati have finally confirmed their existence and they will stay, watching from the shadows.
- The origins of the Illuminati commonly date back to a group from Bavaria in the 1770s that was eventually disbanded by the government (though many theorize they date even farther than that). It is said they went underground afterward and began amassing influence across the world, orchestrating historical events and basically having all of humanity under their thumb unknowingly. Politicians, businessmen and celebrities are said to join their ranks and influential figures are being brainwashed by them to suit their agenda. They seem to be the most popular conspiracy organization, despite their secrecy and even have their own counterparts in the Marvel Universe and many other groups seem to follow their example.
- Their existence seems to conflict with another Illuminati-based group led by Bill Cipher. This made them highly suspected to be the ones behind the incident but they have denied it. During interrogations, the members were put through every lie detector imaginable but the results said what they told was true. While it is obvious the group has some sort of connection with this Illuminati — considering they speak highly of them — they likely don’t even have any vital information about them either. Gill and Vandal Savage have been trying to say that they're the new leaders or at least high-ranking members of this Illuminati and that they should be in charge of the Main House from now on. Once the lie detectors caught their bluff, they merely shrugged and said it was a worth a shot before being released.
- Of all of Cipher's associates, Urien is said to be the least trusted by this version of the Illuminati. They know that he would destroy the organization himself if allowed to take control.
- After those suspects were acquitted, it was suspected that the Illuminati was connected to the Council of Shadows, either having members from it, being spun off from it or the Council even being a front or public identity for them. Some members have admitted to their association with the group through their brainwashed agents, only stating that they were only told if things are starting to go to shit, the Illuminati welcome them. It is not known if they have become agents for them but nobody really wishes to pry for more info.
- Some have even as far to go to Tzeentch for some answers. The Chaos God stated that the Illuminati's sudden appearance was all according to his will and is aware of the true nature of the group. Nobody is sure is Tzeentch is screwing around with them or not, but that’s a normal thing for those aware of the being.
- The SCP Foundation has been open to be allied with the organization, citing that with their influence, they would be able to help them contain every captured SCP. While this wasn’t the most popular of announcements coming from them, some agreed that such an alliance is beneficial for the entire Pantheon if the Illuminati were ever to reply.
- Relatively unknown why Bill Cipher has the appearance of their symbol. Either the Eye of Providence was inspired by Bill or that the being just took the appearance for shits and giggles. None of these questions are being answered.
- Every Alliance Leader seems to oppose the Illuminati’s presence, having different views on them. Cosmos is rather cautious of the group, believing no group should have such power overall. Melkor refuses to allow such a group to rival his influence. Lucifer's ideals won't allow such a group to exist, seeing them as no better than YHVH's oppression. YHVH is enraged the Illuminati challenge his authority and has degreed they should be wiped out. The GUAM Council have put hundreds of more firewalls in their systems in case the Illuminati ever try to take control of them. Nekron isn't too worried about them considering his aims for absolute destruction but has checked for any potential conspirers in the GUAD. All leaders had to check in with their high commands for any potential Illuminati agents lurking in their ranks. None have been found but it’s highly probable that there is at least one in each of them, brainwashed or not.
- The Imperium wiped out their versions of the Illuminati for humanity to be free of their rule. The Immortal God-Emperor was peeved that the Illuminati has appeared once more and is waiting for the moment they slip up so that he and his armies can wipe them out.
- Conspiracy theorists went on a frenzy once the Illuminati revealed itself, no more than The Question who was said to have ranted about them for three days straight and someone published a novel based on his rants alone. A trilogy is planned for The Great Conspiracy: Day One.
- One entity that seems to elude their influence is Lord Fuse. His chaotic ascension threw one over them by how sudden it was and with Planet Fusion gone to who knows where they can’t truly anticipate Fuse's plans even with all the information given about him. They are however aware of where Fuse’s physical avatar frequents and are sending spies there to learn his plans. This info came from Revolver Ocelot who had a bullet he possesses stolen by Fuse during the invasion, so it may be an unreliable source.
- Unknown Rank of Deities. Speculated being mass of Quasideities with near Eldritch levels of power.
- Symbol: The Twitch logo, coloured red and white.
- Alignment: Utterly Chaotic.
- Portfolio: The Spirits Inside of Mind Hive, Anarchy Is Chaos AND Democracy Is Flawed, Godly Powers Used Stupidly Unless Having a Clear Task, The Cult in Cargo Cult, Arguing with Each Other, Being Addicted to Gambling, Finishing the Game NO, MATTER, WHAT
- Domains: Possession, Legion
- Allies:
- Worship: Omastar/Lord Helix, Kabutops/Lord Dome (the latter when they need to)
- Other (those who were in non-direct control): Flareon, Arceus, Xerneas, Charizard, Zubat, Groudon, Rayquaza, Zapdos, Latios, Cirno, Sanae Kochiya
- Partners: Unown
- Respects: The Puella Magi Holy Quintet
- Unwitting Pawns: Anyone who gets possessed by them.
- Enemies: Anyone who present themselves as obstacle, like Giovanni, Mewtwo, Ghetsis, Oda Nobunaga, Lysandre and Master Hand, The House of Machinery and Technology (not the deities inside the House, the House itself)
- Opposed by: Red, Ermac
- It's hard to really call The Mob a God. It is more like a collective form of thousands of mortals, who have the power to take control of anyone unfortunate enough to come across them to do their bidding. Hilarity Ensues.
- When discussing whether or not give them Pseudo-deity status, this is what they replied with:
ヽ༼ຈل͜ຈ༽ノ GODHOOD OR RIOT ヽ༼ຈل͜ຈ༽ノ
- No one is sure what The Mob would really be. The closest physical form it has is a swarm of Unown, the closest thing they have given as a name is when they were directly addressed when possessing Lucas (KKKKKAPPPKK), and their only way of communication is by a chat.
- Unlike Legion, which can operate just fine by having multiple entities inside him, The Mob cannot operate with their given host at all. One of the most notable things are with their inconsistent luck and whenever or not use something really powerful, which generally results in them losing the said thing, or something else in exchange of it.
- Don't think that just because they are a bunch of chaotic morons, they cannot be seen as a threat. If they need to do something, They will do their best to do it. And because they could possess anyone in the Pantheon, their threat level raises even further. They once hijacked Ganondorf and beat Master Hand with him (after several tries that is).
- Avoids the House of Technology like the plague, saying that it is the Grand PC. Not like they would enter it because of ReCAPTCHAs
- The only thing in "control" of them is "The Streamer", who can set up different things to rail them in some direction. However, they'd rather sit back and watch the chaos, only intervening when it is needed. No one knows what they look like, although The Mob have made suggestions that they look like Arceus wearing glasses.
- Some gods honestly ponder what would happen if The Narrator, who tries to make a person follow a certain path, and The Mob, who is known to pretty much deny any sense of progress, would try to lead the same body.
- Others want to see who would win in a battle: them or Chuggaaconroy. Others want to know what would happen if The Mob possessed Chuggaaconroy. All that's known is that epic hilarity would ensue.
- During their free time, they like to do Pokémon battles with two herald trainers and betting which side will win. They also take parts in other betting circles, though their bets are self-centric.
- Nitori absolutely hates them due to them abusing the Kappa Twitch emote, which she hates. The Mob simply spams it further.
┌༼ Kappa ༽┘ ♪ Kappappa Kappappa Nitori! ♪ └༼ Kappa ༽┐ ♫
- When a massive canvas appeared, the Mob decided to immortalize its beloved Chatot on it. It struggled to fight back, but a group of artists dedicated to painting on a group of five magical girls helped them in their efforts. The Mob never found out who they were, but they now respect the Magical Girl Quintet as a result.
- Seeing Red ascended made the Mob interested in repossessing him for old times sake. The Trainer has somehow successfully evaded them so far.
- Mewtwo is by far one of the Mob's biggest enemies due to their repeated attempts to reach and capture him in his temple only to fail much to Mewtwo's amusement.
- ༼ つ ◕_◕ ༽つ PRAISE HELIX ༼ つ ◕_◕ ༽つ
- Ambiguous Rank (Formerly Quasideity, Rank Scales With Influence Of Rumors; Capable Of Greater God levels of city-wide destruction)
- Symbol: A weed with blond hair, pink sunglasses, and red lipstick
- Theme Song: The Rumor Weed Song
- Alignment: Chaotic Evil
- Portfolio: Anthropomorphic Personification of Gossip Evolution (And Powered By The Concept), Created Via Telephone Lines From A Gossiping Woman, Parody of Joan Rivers, Vile Villain, Saccharine Show, Evil Is Hammy, Actually a Hive Mind connected to a larger Mother Weed, Defeated When Spreaded Rumors Are Replaced With Spreading Kind Words, Blooming Into A Flower In The Process
- Domains: Rumors, Weeds, Allegories
- Interested In: Malty S Melomarc, Aya Shameimaru, J. Jonah Jameson
- Of Interest To: Viridi, Poison Ivy
- Enemies: The SCP Foundation, Atticus Finch, Tom Robinson, Naofumi Iwatani, The Cutie Mark Crusaders, All Superhero Deities, The Entire House of Plants (Besides the aforementioned Posion Ivy and Cyth V’sug)
- Annoys: Alfred Pennyworth, The Entire House of Machinery and Technology
- Annoyed By: Mr. Rogers
- Fears: Mirelia Q Melomarc, Applejack
- Banned From: The Houses of Childhood and Adolescence & School
- It was another night in Bumblyburg. Larry-Boy stopped a crook and there was peace in the city. That was, until he accidentally knocked a potted plant off a building and directly onto some telephone wires. The ensuing shock brought the plant to life: The Rumor Weed was born. She then began spreading when a certain Junior Asparagus and Laura Carrot confided their belief that Alfred, Larry-Boy's faithful butler, is secretly a robot. This rumor spread like, well, a weed, as she spread as well.
- Eventually, Larry-Boy was dispatched to take care of this issue, to no avail. Standard gardening equipment didn’t work at all. Eventually, he headed underground to try and eliminate the problem from the source. It is here he discovered The Rumor Weed is actually a Hive Mind, all controlled by a greater Mother Weed. Without Alfred's help or idea on how to stop the spread, he was easily dispatched, and the Mother Weed was allowed to grow to gargantuan size, threatening to destroy the city. It was only when Junior came clean about his rumor and replaced his words with encouragement the weed was finally defeated, blooming into a flower in the process.
- One day, a peculiar weed sprouted in the House of Mentality. Nobody knows where this weed came from except that it could talk and had a weirdly feminine appearance. She had this message to share:
”Psst, did you hear about Alfred? He's a robot!”
- The SCP Foundation, upon hearing about this development, immediately quarantined the section this weed was found. At first, they tried making a cover story for their actions. However, that ended up sprouting more weeds in various locations, as people spread rumors as to what was going on in the House, forcing them to come clean about their operations. Their research showed that the plant didn't photosynthesize, instead spreading based on rumors, gossip and other heresy. To their best attempt, they could not rid The Rumor Weed from her place in the House. Therefore, following an emergency meeting, an executive decision was made to keep the confinement made, and give her a place under the title of Gossip Evolution as an Ambiguous Rank.
- As the name implies, The Rumor Weed receives energy from the spread of rumors and can spread rumors herself. As a result, she is constantly trying to discover new tall tales to make herself taller. One such tale involves Malty S Melomarc and Shield Hero Naofumi. She heard that Naofumi assaulted the poor princess after getting drunk, only to be saved via intervention from another hero. She also heard Malty was a pathological liar. She hopes one of her sprouts can grow near her to catch up on any other juicy stories she might carry out.
- Word also has it of a Tengu in Gensokyo whose newspapers are all filled with the juiciest details. Aya Shameimaru's dubious journalism methods have also made her a potential target for the Weed. A sprout has already sprung up near her place of work and has eagerly tried absorbing any juicy stories she can. Many an attempt has already been made to try and separate these two before things get too out of hand, to little avail.
- Naturally, anyone who has ever been on the receiving side of a rumor detests these new weeds. As stated previously, Naofumi's dislike for the Rumor Weed comes from his own time having to deal with intentionally hurtful claims. Atticus Finch and Tom Robinson are also opposed to her. Finch defended Robinson for his own false accusation of sexual assault, one that was doomed to failure on account of the townsfolk's bias, while the true perpetrator successfully pinned the crime on him. A victim of public opinion: the ultimate fate for The Rumor Weed's prey.
- Both Poison Ivy and Viridi have shown interest in this new plant. A weed that grows from human hubris? Such a plant is right up their alley. Pit and Palutena have already warned Viridi that the plant is not to be trusted, that if one were to come up with a rumor about her, it would backfire in her face. So far, the two have been unsuccessful in talking her out of any grand plans. Poison Ivy, while wanting The Rumor Weed on her side as well, is still concerned that she would ruin her flowers if brought in.
- Naturally, a weed was destined to bring a sour reaction from the House of Plants. Most members have attempted to keep her from spreading into the groves and meadows within its walls. Cyth V’sug, however, is perfectly fine with her presence, gladly allowing her space to grow in his poisonous domain. As for others, an attempt has been made to curb the spread of rumors within the building, helped as some of the residing deities (i.e. Lilligent and Piranha Plant) are incapable of human speech. But much to their avail, they still seem to be emerging in their gardens.
- Superheroes in the Pantheon also oppose The Rumor Weed out of fear their secret identities may be spread. Not only would it endanger their friends and family, but the rest of their cities as well, as the weed growth would cause major damage. At least one variation of Tony Stark explained that this is why he was upfront about his identity as Iron Man in the first place. Though, he never expected to stop a threat such as this when doing so. Spider-Man is also peeved by this weed as it seems she has started sharing some stories with Jameson, one of his most well-known haters. While she hasn’t said anything about his relationship with Peter Parker, the stories spread thus far are already causing some distress back in New York and he wants it to stop.
- As for Alfred Pennyworth himself, he finds the notion of him being a robot absurd, or someone who shares his name for that matter. This disgust is also shared with the House of Machinery and Technology, who are abhorred with the idea that someone would falsely claim an organic life form to be of their own kin. Nobody knows where this particular rumor came from, but some suggest it came from another one of Aya’s “reliable sources”.
- There is only one way to truly stop a Rumor Weed: coming clean about starting the rumor and replacing it with kind words. This will cause the weeds to transform into beautiful flowers. For this reason, she is deathly afraid of anyone known for telling the truth. Merila Q Melomarc, a woman who helped clear Naofumi’s name, has proven herself quite the obstacle in getting those juicy details from Malty for this reason. Likewise, she is weary of Applejack, who is known for teaching others to tell the truth. She learned this the hard way when trying to recruit the Cutie Mark Crusaders, who were once known for spreading rumors via newspaper on the behalf of a classmate. She was disappointed to discover they learned their lesson.
- This is also partially why The Rumor Weed has such a major dislike towards Mr. Rogers. Not only does he also teach people to be truthful and respectful of others, there is simply no good dirt on him. No matter what story she spins/gets from her associates, there are always people to defend or refute the gossip. If anything, the fact that she would go after Mr. Rogers has increased her number of enemies in the Pantheon.
- A preventative measure taken against the Rumor Weed is to avoid spreading any sort of negative slander. As her presence becomes more known in the Pantheon, wiser adults have started taking to ignoring her presence. Hence, she has tried looking for more gullible individuals for her operations. Of these groups, children and youths appear to be the most susceptible to sharing these sorts of tales. As a result, The Rumor Weed is banned from both the Houses of Childhood and Adolescence and School. The initial Rumor Weed incident was started by children after school (well, technically when Larry-Boy knocked over a potted plant but, you know, details). This measure was taken to avoid the same situation happening again.
- ”A tiny little story is all I need!”