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The Pure Hearts
The Pure Hearts
- Appearance: Eight heart-shaped objects in all colors of the rainbow plus white
- Alignment: Neutral Good
- Portfolio: The Power of Love, Made of Love, Love Redeems, Existing as long as there is love
- Domains: Love
- These eight hearts were created to counteract the Chaos Heart so that no universe would be completely consumed by the Void.
- Any universe that is destroyed by the Void can be restored by the Pure Hearts.
- Alignment: True Neutral
- Portfolio: Magic Portal Mirror, Alternate Universe, Mirror Universe, Bizarro World
- Domain: Magic, Science, World
- No one really knows how the Crystal Mirror was placed in the Treasury. It just showed up out of the blue one day. Nobody could find any documents of it even being approved. Whatever the case, the item is now in twenty-four surveillance.
- The Crystal Mirror, an object that has the ability to teleport ponies into an Alternate Universe of their own world of Equestria. The worlds aren't limited to just alternate history of pony folks as there has been worlds of ponies being entirely different species. The most well known being a world of human versions of the MLP characters.
- Close examination of the Crystal Mirror reveals it to not be the same mirror as the one Twilight used to enter the human world of Equestria. This is perplexing as the only other mirror the Mane Six know of was destroyed.
- Another oddity has come up with the Mirror; it seems it has the ability to show alternate realities of the Equestrian deities, acting as a sort of television to view. Strangely, most are in ask format. But there was one version that was a bit bizarre.
- It's not only limited to the Equestrian Deities as it has shown alternate worlds of all deities who look into it. These include a world in which Autobots are evil and Decepticons are good, a world in which Shinji Ikari is a bit more Hot-Blooded, and one in which Mary Jane Watson died from radioactive sperm. Because of this, many have theorized there might be an alternate version of the Trope Pantheon itself. But that's impossible. Right?
Grim's Scythe (Jodie)
- Appearance: A scythe with a sharp metal bade and wooden poll
- Alignment: Lawful Neutral, but has the potential for massive chaos
- Portfolio: Sinister Scythe To Reap The Dead, Permanent Decapitations, Dimensional Cutter
- Domains: Reaping, Dimensional Travel, Magic, Death, Decapitation
- Owned by: Grim
- When it comes to embodiments of Death, a scythe is the tool of choice to harvest souls. Grim is no exception, using his scythe for his job. He is rather fond of the weapon, and most of his powers require usage of it. He calls the weapon Jodie and can be seen kissing it.
- The scythe's main skill is being a Dimensional Cutter, able to open rifts to the other side. It's a very convenient way to travel to other dimensions and so Grim doesn't have to walk that far to collect the dead. It can also cause some interdimensional mishaps, like the time it fell in Billy's pool and turned it into a Portal Pool. The House of Time and Space is studying it to see how much of The Multiverse they can access.
- Capable of cutting through anything. As Jack O'Lantern can attest to, anything it slices through is permanent. He should know, given he suffered a permanent decapitation from the blade despite being immortal. Meaning it inflicts permanent damage DESPITE the Death Is Cheap nature of the pantheon if used with intent. Naturally this is only used for the most severe crimes against the pantheon.
- Security of the scythe is notoriously lax, often getting stolen. Dracula, Mrs Claus, Abraham Lincoln are just some examples. This continues in the Trope Pantheon, by both the forces of good and evil, along with law, chaos, destruction and machines. Most of the time, it just gets taken for a Mundane Utility. Numbah 3 once held it.
- Grim likes to compare his scythe to the ones from the other Deaths in Afterlife Entities. The Death from Final Destination considers Grim somewhat of a weakling for relying on a weapon. Death the Horseman agrees that it's more versatile, but his blade is better at killing. Dhuum doesn't respect the weapon or its user because of the poor security. While not a reaper, Merged Zamasu wants the weapon for its ability to cut through dimensions due to how useful his hatred-born scythe was as Goku Black.
- Prone to causing numerous magical problems if handled incorrectly. The Delightful Reaper is just one example of this. Grim wants security to be tighter with his scythe, which is why he wanted it to be in the Treasury in the first place.
The Magic Cue Ball
The Magic Cue Ball
- Alignment: True Neutral
- Domain: Prophetic Orbs
- Portfolio: Orbs that answers ANY question, Awesome, but Impractical, Kryptonite Factor
- The Magic Cue Ball is a cue ball that will answer any question, not matter how obscure the answer is. The only problem is that unlike a Magic 8-Ball, there is no portal to see the answers inside the orb.
- Doc Scratch created the Cue Ball, so that it's blueprint would be one of the basis to create his younger self. It's ability to answer any question was bolstered by his First Guardian genetics to give him Nigh Omnipotence.
- Due to The Magic Cue Ball's origins being based on the pendulum of Lord English's broken God-Tier Clock, any weapons related to it will have the ability to kill him.
- While the powers required to use the Magic Cue Ball are a bit rare in the Pantheon, X-rays are not. And anyone who can't use it could simply ask for the help of someone who could. Therefore it is used occasionally to answer important questions that people have. Doc Scratch really doesn't mind people using it now and again but he has warned if they try to use it to craft weapons to kill his master, Lord English, he WILL know, and he will detonate the Orb while it is in their hands, hurting them greatly. And since Lord English is destined to be summoned in Alternia later in his life, killing him in the Pantheon wouldn't work anyway.
- Spongebob and Patrick saw the cue ball once and thought that Doc Scratch had stolen Mermaid Man and Barnacle Boy's Orb of Confusion for evil uses. They calmed down when Mermaid Man and Barnacle Boy proved that they still had the Orb.
- They eventually figured out the the Magic Cue Ball is supposed to do, and Spongebob challenged a deity using the Cue Ball by using the Magic Conch. The Orb gave some simple and effective instructions on how to beat the challenge. The Magic Conch told Spongebob to do nothing. They somehow ended up tying, and even Doc Scratch has given up on trying to figure out how it happened.
The Three Keys to Power
The Eye of Odin, Grimoire Acanorum, and Phoenix Gate (AKA The Three Keys To Power)
- Appearance: A pendant, a book, and a shield-like crest embroided with the image of a phoenix.
- Alignment: Chaotic Neutral (although the Eye of Odin has been known to have corruptive powers).
- Domains: Spell Book, Transmutation, Time Travel, Set Bonus.
- These three talismans existed back before the days when superstition and the sword ruled. It was said that whoever gathered all three would become the most powerful sorcerer to exist. Goliath would encounter them before and after he awoke in present day Manhattan.
- The first wizard to wield the Three Keys would use their power to make gargoyles' clothes turn to stone along with them, being repulsed by their nude forms upon awaking.
- It was the Grimoire that provided the spell that turned Goliath's clan to stone for 1,000 years, when the Magus who owned it angrily cursed them, but due to the page with the counterspell being burned prior, he could not undo it himself.
- The Archmage sought the Three Keys in order to gain the ultimate power that legends say they would bestow. Having possession of the Grimoire, he would attempt to claim the Phoenix Gate, only to be betrayed by his apprentice, Demona. He would later lose the Grimoire to Goliath in a fight and supposedly fell to his death, but was actually saved by his future self using the power of the Phoenix Gate. The Future Archmage would then set up events to ensure that the Three Keys to Power came into the possession of his past self.
- Having kept the Phoenix Gate from the Archmage, Demona would divide it in two and give one half to her mate Goliath prior to his 1,000 year slumber. In the present day, she would seek to reassemble it as part of a plan to change her past. Her plan failed and the united Gate would come into Goliath's keep.
- The Grimoire is the odd item out among the three, as it is human sorcery while the Eye and Gate were Avalon-based magic, which prevented it from being brought onto the island. The Archmage got around this by using the power of the Eye to devour the book. This ended up working against him as the power of the Grimoire destroyed him after Goliath took back the Eye. The Grimoire was thought destroyed with him, but the magic of Avalon somehow restored it from the Archmage's ashes. Oberon then cast the human magic-filled book out of his lands, where it eventually found its way to the Pantheon.
- Following his second battle with the Archmage, Goliath took possession of the Eye and Gate, intent on never letting their power be abused again. However, the Eye eventually returned to Odin. Following Goliath's ascension, Odin would present him with a copy of his Eye as a prize. Goliath, having already experienced its corrupting powers, wanted no part of it, and it was stored in the Vault. The Phoenix Gate would eventually be tossed into the time stream by Goliath after Puck made an attempt to get it. Fearing that it may end up in a time and place where its power may be abused, the House of Time and Space would fish it out of the time stream and place it into the Vault for protection.
- An alternate version of the Phoenix Gate was said to have been broken, releasing the phoenix trapped within.
- The Grimoire was originally suggested to go under Books in the Vault. Twilight Sparkle has voiced her interest in wanting to peruse one of the most powerful magic books to exist. However, it was decided that all three talismans be stored together.
- The Three Keys to Power are among the most heavily guarded magical items in the Vault, the Pantheons not wishing for them to fall into the hands of anyone who might misuse their powers, particularly the evil wizards of the pantheons. Harry Potter has shown worry of the thought of Voldemort claiming them.
Earth Dragon Balls
The Earth Dragon Balls
- Appearance: Seven orange orbs with stars
- Alignment: True Neutral
- Portfolio: Make a Wish, Benevolent Genie, Requires Their Creator, Having Set Rules, Instant Awesome: Just Add Dragons!, It Only Works Once
- Domains: Dragons, Wishes, Magic, Revival, Immortality
- Over three hundred years ago, the God of Earth Kami decided to make up for his evil half's actions by creating a means of hope. He managed this by making the Dragon Balls, items which could grant a wish. They would summon the dragon Shenron, giving an opportunity to wish for immortality, for world domination, and often for people to be revived. Of all the mystical artifacts Goku and friends would encounter, these may be the most important.
- They are not the only Dragon Balls. Kami based them off the Namekian Dragon Balls, which are somewhat stronger. They were carved off the original Super Dragon Balls, orbs over 37,000 kilometers across that can grant any wish. As they're the most used ones, the Earth Dragon Balls were chosen, and Beerus refuses to let the Super Dragon Balls in given the Zenos are using them, and they would be easily abused anyway, as seen with Zamasu.
- Dende may have upgraded the Dragon Balls, but they still have limits, like being unable to kill those stronger than their creator or the inability to make the same wish twice. They aren't of much use to the House of Life and Death nor used to enforce the pantheon's Death Is Cheap state either because they can't undo natural caused-deaths or restore groups of people who have been dead for over a year.
- Brought in both for their narrative importance and a potential incentive for the victors of some pantheon tournaments. While limited to three wishes a year (two if one wish involves bringing back lots of people), the time-manipulating gods in Time and Space can speed that up. Some members of the Grand United Alliance of Evil have used them to Take Over the World, but the status quo is restored as no-one said world take-over would be a permanent wish and the Grand United Alliance of Good helps depose them.
- Overuse is discouraged. There are rumors it would create negative energy, manifesting into the Shadow Dragons. However, because GT has been supplanted with the Dragon Ball Super timeline, it's unclear if something terrible even would happen with overuse, but most agree people shouldn't become dependent on them.
- Similar to the Chaos Emeralds, which are found in the same house. Shenron jokingly wondered if he should make claims of copyright infringement, but decided not to as the Emeralds don't grant wishes, and the one time they did was happen erased from time.
- With Shenron's ascension, security on the Balls has been tightened given that his presence will surely attract more attention to their strategic value.
- Appearance: A white crystalline orb
- Alignment: Lawful Good
- Portfolio: Magic, Powers as Programs
- Domains: Creation, Destruction, Magic, Radiance, Renewal
- When combined with short-ranged weapons, the Holy Materia and its many fragments bestow magical capabilities upon the person wielding the weapon. The Holy Materia itself is capable of counteracting almost all black magic spells; therefore, Marisa Kirisame, as much as she may try, will never be able to use it.
The Chaos Emeralds
- Appearance: Seven variably-colored, variably-shaped crystals
- Alignment: Always Chaotic. Whether they are Good or Evil depends on who's using them at the time.
- Portfolio: Mineral MacGuffins
- Domains: Chaos, Destiny
- These Emeralds take on variable forms and have the ability to bestow super transformation upon anyone (except Tails until recently) who holds all seven of them at one time. So far, the only gods to channel their full power have been Shadow and Sonic the Hedgehogs (Silver also but that was erased from time). No one else can get close to them, because they are always scattered to random corners of the world once every year.
- Part of the reason they are scattered to random corners of the world or the Special Zone is to prevent someone like Doctor Eggman getting them, with good reason, as Sonic the Comic's Robotnik once absorbed their power becoming a Reality Warper Omniscient god, and Archie Eggman used them to press the Reset Button on his whole multiverse.
- Like the Dragon Balls, there are actually multiple sets of Chaos Emeralds. The set held by the Pantheon was originally found on Angel Island. Other sets, such as the Super Emeralds, Sol Emeralds, and so on, are kept in hidden separate locations for fear of what might happen if they were all together.
- The Chaos Emeralds can be controlled by the Master Emerald, or in Sonic the Comic, by the Grey Chaos Emerald (The Control Emerald).
The Dominion Jewel
The Dominion Jewel
- Appearance: A faceted purple gem, palm sized. On Earth, it would be enshrined in a museum and marveled over; in the Pantheon, where perfect egg-sized jewels are easily obtained, it doesn't look like much.
- Alignment: True Neutral.
- Portfolio: MacGuffins, Oddly Colored Stones which Do Unspecified Things
- The Dominion Jewel can only be used by one with "the heart of a king", which is a bit of a puzzler. It doesn't always work with leaders, natural or otherwise. It tends to ignore whether or not someone has royal blood. Determination seems to be a factor. The fact that it is so picky about its users means that most gods and visitors to the Pantheon aren't particularly interested.
- In the right hands, it can do many things. It has been used to call schools of fish and flocks of birds and caravans of merchants to a seaport city. It's been used to restrain an earthquake. It also allows a user to command plant life with great dexterity. Mostly, however, it seems to significantly boost the power of its wielder.
- The downside is that when it is used, the things - gods, mortals, animals, plants - around it go sterile, and for a wider radius the more magic is spent. The sterility does wear off after a year or so, but in a feudal society, this is the kiss of death.
The Millennium Items
The Millennium Items (The Millennium Puzzle/Pendant, the Millennium Eye, the Millennium Scale, the Millennium Key/Ankh, the Millennium Rod and the Millennium Necklace/Auk)
- Appearance: Different golden items, almost all identified with an eye symbol.
- Alignment: True Neutral with a sinister side (in general), currently Neutral Good (the Millennium Puzzle), Chaotic Evil (the Millennium Ring)
- Portfolio: Artifact of Doom, The Result Of Sacrificing a Village, Shadow Games, Ancient Egypt
- Individually: Container For The Nameless Pharaoh, Pyramid Power (the Puzzle), Telepathy, Eye Scream (the Eye), Scales of Justice, Determines The Evil In Another's Soul, Monster Fusing (the Scales), Journey to the Center of the Mind (the Key), Mind Control (the Millennium Rod), Combat Clairvoyance, Capable Of Seeing The Future (the Necklace)
- Domains: Magic, Sacrifices, Souls, Darkness, Gaming, Mystery, Curses
- Gods who have wielded them: Yugi Muto (Millennium Puzzle), Maximillian Pegasus/Pegasus J Crawford (Millennium Eye), Marik Ishtar (Millennium Rod)
- Special Relationship with: Zorc Necrophades (corrupter/Ring as partial Soul Jar), Yami Yugi (Puzzle as Soul Jar)
- The Millennium Items date back 3000 years, commissioned by the pharaoh Akhenamekhanen to protect Egypt from an invading army. Made by his brother Akhenaden, these seven items had various powers, all sharing the ability to perform the dangerous Shadow Games. However they carried a darkness within them, bringing back these dangerous games in the modern world. With the Nameless Pharaoh's passing to the afterlife they were lost underground, however the pantheon have managed to uncover them.
- Their power and origins have made them items of interest by both the Grand United Alliance of Good and the Grand United Alliance of Evil. 99 of the 101 members of Kul Elna, a village of thieves, were sacrificed to make them. Some of the more sinister members of the House of Slaughter and Magic are trying to reverse engineer the items and create more for their own purposes. As the items tend to kill or worse the unworthy, this is considered a bad idea. Given what the only survivor, Thief King Bakura, ended up becoming because of their creation, it was a bad idea in the first place.
- The Millennium Puzzle served as the Soul Jar for the Nameless Pharaoh Atem, better known as Yami or Dark Yugi, since his body was destroyed and he was Barred from the Afterlife. He's managed to pass on to the next life which is still in effect in the pantheon, however he and Yugi can still use it. Seto Kaiba is trying to use it to reach him.
- The Millennium Ring is also a Soul Jar, but a much darker type. Until he tried to Make Wrong What Once Went Right, Yami/Dark Bakura dwelt in it. Along with being the Thief King he was also Zorc, who was summoned with the items' creation and has corrupted them. Zorc was very interested to see the items were in the pantheon and hopes to use them once more for his own purposes. Good members of the House of Magic are keeping an eye on this. Even without an intelligence, the Ring is still malignant.
- Because of what they are, all Egyptian gods in the pantheon are keeping their eye on the items so they don't get abused. Apophis would rather use them with Zorc to try and destroy the world and bring everlasting darkness, and Set wants to use them as well. Though some Egyptian gods believe the items can be used positively-Osiris wants to use the Millennium Scales due to their ability to judge the soul and detect evil.
- The Millennium Items are not welcome in the House of Gaming because of the Shadow Games, however some of the more sinister gods there want to use them. Primarily the D'Arby brothers, since they acknowledge the Shadow Games as being similar in principle to how they use their Stands and want to make their games even deadlier. Telence wants his hands on the Millennium Eye due to the ability to read minds, though more of a status symbol since he doesn't want to take out an eye just to double his own telepathy.
- The Millennium Rod can also be used as a physical weapon due to having a dagger concealed. It can be used to mind-control people. Not limited to people named Steve or act as a lightsaber though, but Marik occasionally says as much because it seems funny. As for the other items, the Millennium Necklace/Tauk can see the future and the Millennium Key/Ankh can delve into people's minds.
- Officially, there are seven Millennium Items. Unofficially there's a similar artifact in the Pyramid of Light, which was a failed attempt to make a Millennium Puzzle. The sorcerer Anubis (no relation to the actual god) used it as a Soul Jar so he could come back and destroy/take over the world for... reasons never quite explained. The Quantum Cube is a more official 8th millennium item, capable of teleportation and disintegration.
The 12 Talismans
- Appearance: 12 octagonal-shaped objects made of stone each with a figure of one of the 12 animals of the Chinese Zodiac emblazoned on its front.
- Alignment: True Neutral
- Portfolio: MacGuffins, Stock Super Powers / Combo Platter Powers / Amplifier Artifact
- Each Talisman Power: Animate Inanimate Object (Rat), Super Strength (Ox), Literal Split Personality (Tiger), Super Speed (Rabbit), Playing with Fire (Dragon), Invisibility (Snake), Healing Factor (Horse), Astral Projection (Sheep), Animorphism (Monkey), Mind over Matter (Rooster), Immortality Inducer (Dog), and Eye Beams (Pig)
- Domains: Magic, Upgrades, Possible Amplification
- Similar Artifacts: the Shen Gong Wu
- These twelve artifacts were found next to the recently-imprisoned Shendu, each representing one of his powers. Whoever holds one gains that power until it is relinquished.
- Curiously, "expelling foreign bodies" was what the Horse Talisman was described to do, yet it was once used to repair a sinking ship (and expel the water that entered it). And the Rabbit Talisman (at least its powers) can also be applied to not only organic beings, but vehicles and objects as well.
- The SCP Foundation is greatly interested in these artifacts as they not only give the wielder a specific power, but also amplifies the wielder's power if they already have it. For example...
- Giving Hercules the Ox Talisman made his every motion infused with tremendous strength. He merely flicked his finger at a very heavy machine for testing his power and the machine was sent flying.
- Another test had Twilight Sparkle use the Rooster Talisman to see how much her telekinesis would be amplified. She basically destroyed the entire gravitational field of every single deity, building, and object in the Pantheon as they all started floating off the ground.
- The Rabbit Talisman was tested on some of the Pantheon's speedsters (exc. Barry Allen/The Flash, who turned it down for safety reasons), and their resultant speed was able to match that of the Flash himself.
- At first glance, it seemed the The Cast of Toy Story could not be affected by the Rat Talisman, until Buzz Lightyear tried his "lightbulb" laser... and it actually shot a laser, much to the shock of the other toys.
- Combining the Dog Talisman with the Medic's Medigun allowed him to render his patient completely invincible to damage without the need for an UberCharge.
- Further studies have shown that more than one Talisman can be wielded for an interesting array of Combo Platter Powers. Using both Rabbit and Horse Talismans gave the user very fast healing (the unfortunate D-Class was shot with a gun at pointblank range, only for the bullet wound to heal itself in less than a millisecond). Mixing the Pig and Monkey gave eye beams that turned the target into an animal or animal-shape. Sheep and Dragon gave the subject a fiery astral-body projection. Naturally, Ox along with Rooster is your standard Flying Brick.
- Should for any reason the Talismans ever get destroyed, their powers will not disappear, but will instead seek out the most "noble" animal substitutes within the Pantheon.
- Under any circumstances, Shendu must never come into contact with any Talisman, especially the Sheep and Rat as they will allow him a way to escape his stone prison and reclaim the rest of the Talismans again.
- On a whim, the Rat Talisman was placed on Goliath as he slept in stone during the day. To their surprise, they saw him turn back to flesh instead of merely having a moving gargoyle statue. Now, whenever there is an emergency, he finally has a way to move in the daytime aside from using Aghanim's Scepter.
- Tiny Tina witnessed the use of the Rat Talisman to bring Goliath's stone form back to life and she immediately began to form a plan
- The Tiger Talisman had absolutely no effect on Ventus because he was already one half of what he used to be, his dark half Vanitas already been ejected from him.
- When Jade Chan gets her hands on all twelve talismans, she becomes "T Amazing T-Girl", gaining the power to control their magic by flexing her fingers.
- Appearance: A golden scepter adorned with a large blue gem at the top.
- Alignment: True Neutral
- Portfolio: Amplifier Artifact, Upgrade Artifact, Super Empowering
- Domains: Magic, Upgrades, Amplification
- Aghanim's Scepter is an artifact of magic with the power to strengthen its wielder's greatest powers. However, the ways it powers them up vary from wielder to wielder. While it's usually a simple boost, one of its known wielders picks up a tree to use as a weapon! Truly, Aghanim works in mysterious ways.
- It should be noted that not everyone can use the scepter's might. Just ask Terrorblade and Clinkz. They're still trying to unlock its secrets.
- The Pantheon experimented with the scepter by letting some deities wield it and try their strongest techniques (some came out stronger, others stayed the same), ending with Son Goku. A large number of the Pantheon shat themselves when it turned out that the scepter did power up Goku's Spirit Bomb. Specifically, Goku could use it without having to gather energy from other organisms, and it took him less time to build it up. It was at that point where it was clear just how powerful the scepter could be in the right hands.
- He recently tried it out again. This time, he found that he could also use Super Saiyan Blue Kaio-Ken more safely, with lessened drawbacks. However, the difference at Kaio-Ken x10 is rather slight.
- Not to be left out, Vegeta gave it a shot, showing that all of his signature techniques, including his Final Flash, charged much faster.
- The Scepter showed one final secret for Goku and Vegeta... Should both of them hold it at the same time, they can fuse into Gogeta without using the Fusion Dance.
- He recently tried it out again. This time, he found that he could also use Super Saiyan Blue Kaio-Ken more safely, with lessened drawbacks. However, the difference at Kaio-Ken x10 is rather slight.
- Mistakenly thinking that it was a power source for Agahnim because of its name, Link once attempted to destroy the artifact. He ceased his attempts when it was made clear that Aghanim and Agahnim are spelled differently, and that the latter has nothing to do with the scepter.
- As he wants power, Vergil attempted to get his hands on the scepter for the power it would give him. However, he changed his mind when he realized that the scepter would just empower his Ultra Combo, not himself overall.
- For reasons unknown, fifteen heroes suddenly earned the ability to use the scepter's powers in one of the latest incarnations of the Field of the Ancients. The Pantheon has considered retesting the scepter with some deities who failed to power up their best techniques with it.
- Ryoma Sengoku has expressed an interest in the scepter and wishes to use it to power up his finisher. Time will tell if Ryoma proves to be a valid holder of the scepter.
- Eventually, due to too many deities swiping the scepter from each other and never returning it to the Vault, these experiments have since stopped and only Dota 2 deities are allowed to have the scepter.
- Apperance: hexagonal stones that bear the symbol of an asterisk
- Alignment: Depending on its holder('s party)
- Portfolio: Job System, Anti Escape Mechanism, Amazing Technicolor Battlefield
- Domains: Job Classes, Artifact,
- Owners: The Heroes of Luxendarc
- Asterisks are jewel-like objects that were created by the Sage Yulyana in his plot to usurp the Crystal Orthodoxy's authority in "granting vocations".
- Initially, changing one's job or 'vocation' required a special approval from within the Crystal Orthodoxy. With the asterisks however, the Sage would be able to prevent the institution from growing rich from fat profits known as 'alms'. Sage approached the panicked high officials and the grand patriarch, proposing to them the asterisks, mentioning that "granting vocations should be based on it, as overseen by the Orthodoxy." To that end, those wanting to apply for a 'vocation' would apply to the Orthodoxy and pay a fair price. Those who could pay may apply to change their jobs. The grand patriarch and his officials only sought profit through it, thus they agreed to Sage's proposal.
- Afterwards, Sage was then appointed by the grand patriarch as the 'overseer' of the new asterisk system. However, since Sage was the only person who possessed the knowledge of creating the asterisks, coupled with the fact that he had changed the previous system of changing jobs towards the asterisk system, he had essentially robbed the Crystal Orthodoxy of their authority to grant vocations. Acknowledging his success in having robbed the Orthodoxy of their influence, he escaped from the position, taking with him the knowledge of creating the asterisks. Since the profits gained from the asterisk system were controlled by Sage who had already sequestered himself within the Yulyana Woods, the Crystal Orthodoxy were thus rendered incapable of gaining any semblance of profit from the asterisk job system.
- These Asterisks were once held by various officials in the Eternian Empire before being "relieved" of them by Tiz and company, and a few others were also retrieved from various elites in the Glanz Empire. Due to the risk of these Asterisks getting stolen (and thus bequeathing their powers to those thieves, not to mention anyone else who gets their hands on them), they requested for the Court to place these in the Treasury. As for how they'll be able to change jobs without them, turns out their ascension already grants that, just like how Bartz doesn't need the Crystal fragments from his world to do the same anymore.
- Aside from offering Job Classes to their holders, these Asterisks can conjure an "asterisk space" that prevents the holders' opponents from escaping. Aside from Sage Yulyana, the creator of these Asterisks, there's no known way of entering it from the outside, either, or what it even looks like from the outside. The only way out is through possessing an Asterisk of your own, oras stated abovedefeating the Asterisk holder(s) (taking their Asterisk is actually optional).
- There are thirty-five Asterisks in total that are known to exist thus far: Monk, White Mage, Black Mage, Knight, Thief, Merchant, Spell Fencer, Time Mage, Ranger, Summoner, Valkyrie, Red Mage, Salve-Maker, Performer, Pirate, Ninja, Swordmaster, Arcanist, Spiritmaster, Templar, Dark Knight, Vampire, Conjurer, Wizard, Charioteer, Fencer, Bishop, Astrologist, Catmancer, Hawkeye, Patissier, Exorcist, Guardian, Kaiser, and Yōkai.
- Due to not being Player Characters in the second game, the powers of the Wizard Asterisk onward are not available to Agnès and Ringabel.
- Due to not being Player Characters in the first game, the powers of the Spell Fencer, Salve-Maker, Arcanist, Spiritmaster, Vampire, and Conjurer Asterisks are unavailable to Yew and Magnolia.
- Having featured in both as Player Characters, only Tiz and Edea have the powers of all thirty-five.
- Among those who covet the Asterisks (and thus justify their placement in the Treasury) are those whose Clothes Make the Superman, such as some deities from Kill la Kill.
The Crimson Behelit
The Crimson Behelit
- Alignment: Neutral Evil
- Appearance: An egg, covered in human facial features
- Portfolio: Blood Pacts, Despair, Demonic Transformation
- Similar Artifacts: The Jewel of Four Souls
- Guts turned this artifact over to the Pantheon on his ascension, informing them that if used properly, it could instantly raise an evil mortal into godhood. It's hard to tell if this has happened before, but it is known that the behelit only works when the holder is at their emotional nadir - that is, the behelit takes a mortal at the lowest point in his or her life and gives them enough power to inflict misery on everyone else. It's also hard to tell if the behelit is unique. Gods who are concerned about this are making an increased effort to keep their followers happy, or at least content.
Clow Cards/Sakura Cards
Clow Cards / Sakura Cards (Star Cards)
- Appearance: A deck of fifty-three tarot cards contained within the Clow Book / Sakura Book.
- Alignment: Lawful Good under the care of Sakura Kinomoto, but individually the cards have varying alignments (but never Evil) when free.
- Portfolio: Tarot Motifs, Themed Tarot Deck, Gotta Catch 'Em All, Book Safe, Summon Magic
- Domains: Magic, Spirits, Elements
- Consists of fifty-two cards initially, each being their own spirit and having a special ability. The most powerful are the Four-Element Ensemble (Windy, Watery, Firey, Earthy), Light and Dark, and the Nothing. The Nothing was fused with the Nameless Card that Sakura created, creating the Hope Card. However, with her ascension, The Nothing has become individual again.
- While always within Sakura's possession, the cards are technically considered part of the Treasury. There is no guaranteed whether or not the Clow Cards will be placed within the Treasury, since Sakura has not decided if she will pass them on to a successor when she passes away.
- The cards need a constant source of magical energy to feed off of, otherwise they will transform into regular, lifeless cards.
- It was suggested that the other members of the Magical Girl Sisterhood could potentially wield the magic of the cards, though this turned out to be false when Madoka herself once attempted to summon the Windy Card. The magic alone can be controlled only by Sakura. It was pointed out that Syaoran Li could wield the cards prior to Sakura officially becoming their mistress, but Kero explained it was because of the rules of capturing the Clow Cards.
- Several protective spells have been cast on the Clow Book and each individual card to protect them from being harnessed by members of the GUAE, even though the limitations of use explained above are in effect. The Nothing Card is also kept a close eye on in the event her destructive powers are obtained by evil forces.
- As of the Clear Card Arc, at least in the mortal realm, Sakura has lost access to these cards, but still has them in the Pantheon. As it was, the ownership of the Sakura Card were being slowly transferred to Syaoran. Time will tell when these changes will be reflected in the Pantheon proper.
The Magic Bag of Tricks
The Magic Bag of Tricks
- Appearance: A yellow handbag with dots and crosses on it (default form).
- Alignment: Lawful Good
- Portfolio: Bag of Holding, Imagination-Based Superpower, Loyal Phlebotinum, Made of Indestructium, Story-Breaker Power
- Domains: Magic
- Donated/Wielded By: Felix the Cat
- Despite being owned by a Lesser God, the Magic Bag is considered one of the most powerful artifacts in the Pantheon, due in part to it having apparently limitless abilities and very few known weaknesses. The Bag can transform itself into anything Felix needs or desires on command, and is even capable of creating things Felix needs out of thin air, such as food, machinery, transportation, and even live animals, making the cat completely self sufficient.
- The Magic Bag is desired by many in the Pantheon, most notably The Professor and Melkor. Fortunately, losing the bag is a minor inconvenience to Felix for one reason; the Bag, which appears of have a mind and personality of its own, is absolutely loyal to the cat and will refuse to operate for anyone elsenote , even going as far as attacking anyone who tries to force it to use its abilities. Melkor found this out the hard way after trying to steal the bag—hoping that capturing his bag of tricks would allow him to amass deadly weaponry for his army, he found out to his chagrin that he just couldn't produce anything useful with it. Melkor gave it back to Felix in frustration. It is seemingly immune to mind control tactics as well, as Count Dooku discovered when he tried to use The Force to make it obey his will. Ironically, it's only known weakness is that touching the Bag while Felix is holding it will reset it back to its default form.
- The Magic Bag's origins and the nature of its power are shrouded in mystery, and Felix refuses to discuss how he acquired the bag. A rumor circulated that the Cat gave his infant self an identical bag, but Felix denies this ever happened, pointing out that he didn't acquire the bag until decades into his life. Attempts to identify the components that form it have been fruitless, as a large share of them consist of unusual and unidentifiable materials that simply don't exist in most of the Pantheon, and attempts to clone or create knockoffs of it have only resulted in heavily flawed imitations at best and catastrophic disasters at worst. Mother Brain once had her loyal science team attempt to reverse-engineer the Bag from whatever data could be gathered, but the result created a black hole that consumed the entire base and staff, and would have consumed Mother Brain herself had she not been able to teleport herself away just in time. Her new science team wisely decided to move on afterward.
- As powerful as the Magic Bag is, it isn't quite at the top of the food chain in the context of powerful forces in the Pantheon. While the Bag is nearly impossible to damage or destroy by conventional means, abnormal phenomenons (such as other forms of magic) can affect it, and exceptionally powerful forces such as the Power Cosmic or Chaos Magic can easily match or outright surpass it's abilities, as Felix discovered in chance encounters with Galactus and Discord. Contact with other magical weapons, such as Samurai Jack's divinely crafted blade or Mjolnir, will reset its form without actually damaging it, slightly hampering its use in direct combat against beings armed with enchanted weaponry. Surrealistic abilities, such as the power that Popeye's brand of Spinach gives, are also able to counter the bag's abilities. Curiously, Ki Energy seems to be ineffective against it—in a chance encounter with Broly, while Felix was unable to overpower the Legendary Super Saiyan even with the Bag, he was at least able to defend himself and match his attacks blow for blow with it without any harm to himself or damage to the artifact.
- Cayden Cailean offered a deluxe version of the Bag for Felix to keep. The cat placed it into his own bag... and ran in horror as the combination as a 10 ft tear in reality sucked everything in its path before dissipating. Turns out Cayden in his stupor gave him a Portable Hole instead, destroying the two items in the process. The God of Blackouts set out to repair Felix's temple as well as repair the bag for a crestfallen Felix, courtesy of some favors from Torag.
- Mary Poppins owns a similar magic bag, but it's abilities, impressive as they are, are considered inferior to those of Felix's bag. Regardless, Mary was impressed with the artifact, and Felix has allowed her to study it in action in order to improve on her own bag.
- Some members of the Pantheon have noticed similarities between the Magic Bag and Wander's magical hat, which apparently also has a mind of its own and can rebel against those who try to get what they want from it.
- Similarities between the abilities of The Magic Bag and Maxwell's notebook have been noticed. It's been debated about which is the more powerful tool, but Felix's artifact has an advantage in that it's abilities aren't bound by the limits of copyright and trademark law like the notebook.
- Some speculate that the bag's owner is a Time Lord and that the Bag is his T.A.R.D.I.S. due to it having vehicular functions and the ability to fold dimensional space inside of itself, in addition to the ability to time travel. Felix, while amused at the idea, denied it and claimed the similarities were purely coincidental.
- The Bag briefly came into the possession of Count Dooku and the C.I.S. after scamming it off of Professor, believing he could use the power of The Force to coerce the Bag to his will and use it to expand his droid army (to no avail, as the bag transformed itself into a lightsaber and duelled Dooku one on one in retaliation when he tried to do this), but Professor formed a Power Trio with Dr. Eggman and Dr. Wily and managed to retrieve it with their help, only for Boba Fett (who had been hired by Felix to trail Professor) to steal it and return it back to its owner for an undisclosed fee.
- The Green Lantern Corps, despite being wary of the Bag due to its color being their weakness while having the same level of power of their own rings, were pleased to discover how benevolent its owner was. Sinestro, upon getting word of the item, attempted to steal the Bag for his own ends, but as with Melkor, his attempts to exploit it were fruitless, and Felix eventually retrieved it.
- At the present, the Magic Bag is property of the Dreamworks Pantheon, who sometimes leases it to the Treasury for safekeeping with the permission of its owner. However, only Felix is allowed to wield the artifact, and all of the Dreamworks deities (sans Professor) have entered a mutual pact to never try and claim the Bag for themselves. So far, Felix and Dreamworks have rejected all attempts by the SCP Foundation to contain or study the bag.
The Miracle Lights
- Appearance: Small, flashlight-like items bearing various designs, usually the markings of the Precure teams.
- Alignment: Lawful Good
- Portfolio: All Your Powers Combined, Power of Friendship, Power of Love, Everything's Better with Rainbows
- Domains: Magic, Justice, Emotion, Love
- Similar Artifacts: The Heartcatch Mirage
- These mysterious items were discovered by Nozomi Yumehara's team, Yes! Pretty Cure 5 and has been almost a staple in each Precure team's arsenal since then, though they are usually used when entire teams are gathered. Their forms follow a similar pattern, but ultimately different to each other, leading others to believe that there are similar forms that would grant other miracles.
- There were three instances that their power was used when none were seen. Some believe that the Miracle Lights escape to the other side of the Fourth Wall for extra help.
- Yuri Tsukikage will vehemently deny ever smiling when she used one to help her future teammates Tsubomi Hanasaki and Erika Kurumi. She has yet to start smiling at that point of time, that's her story and you can't change it otherwise.
- With Itsuki's accession, the Miracle Lights are now on standby now that Infinity Silhouette is now an option.
- Alignment: Lawful Good
- Appearance: A blue jewel-like sphere with a mystical glow.
- Portfolio: Amplifier Artifact, Purposely Overpowered Item of Choice for the Eon Duo, Soul Jar, Protection of a City of Canals
- Domains: Water, Souls, Protection
- Donated/Wielded by: Latios and Latias
- This orb which is sacred to the Eon Dragons serves several purposes:
- When held by either one of them in battle, their attack and defense gets an extremely high boost; Latias will have the strongest Special Defense of all Psychic Pokémon, and Latios would have attack power thats greater than Mewtwos, even in both of its Mega forms.
- In Alto Mare the Soul Dew is invaluable for controlling the island citys vast supply of water and preventing natural disasters that would otherwise lay waste to the islands population. Its also used to power the citys DMA that can be used to close off Alto Mares exits, revive fossil Pokémon as zombies under the users control, and potentially flood the city. To make matters worse, the machine puts tremendous strain on the Soul Dew: overuse could destroy the jewel, summoning a tidal wave that would destroy the city. The last time that happened, stopping the wave cost Latios his life. Because of how dangerous it is, the DMA is hardly used.
- A Soul Dew contains the living essence of a deceased Lati. The one stored in The Vault is technically Latios real physical form; his spirit resides inside it after he sacrificed himself during the Alto Mare Crisis. Its thanks to the efforts of the House of Life and Death that Latios has a new body in the Pantheon which his spirit can control from the Soul Dew. Latios more than appreciates his new lease on life, though he's a little unnerved by his new form, as it essentially makes him a lich, with the Soul Dew as his phylactery.
- Due to the fact that the Soul Dew is Latios' Soul Jar and its power boost to the twin dragons is rendered moot in competitive tournaments, Latios keeps the Soul Dew in the Vault and sticks to his Mega Stone in battle. However, Mewtwo has shown a desire to fight Latios with the Soul Dew on a one-on-one battle, as he believes that Latios' added strength while holding the jewel makes him not only a threat to its title as the World's Strongest Pokémon, but also an opponent worth fighting and defeating.
The Ice King's Crown
The Ice King's Crown
- Appearance: A golden crown with three red gems embedded in it
- Alignment: Supposed to be Lawful Good, instead Chaotic Neutral leaning towards Evil
- Portfolio: Artifact of Doom, With Great Power Comes Great Insanity, Turns People Into Ice Wizards That Are Practically Immortal, Magitek, The Fog of Ages, Converts Wearers To An Imitation Of Evergreen, Time Abyss, Be Careful What You Wish For
- Domains: Ice, Wish Magic, Corruption, Imitation, Madness, Immortality
- Similar artifacts: The One Ring, The Helm of Dominance
- Current owner: Gunther/Orgalorg/The Ice Thing
- Millions of years ago, the ice elemental Urgence Evergreen hoped to create a magic crown to stop a deadly comet. Powered by the ruby eyes of Magwood, this item of wish magic is meant to grant the user's deepest wish. But when it came to testing the item it ended up in the hands of Evergreen's apprentice Gunther, whose deepest wish was to be just like his idol. Due to his skewed perception of the Jerkass, it drove him and future wearers insane.
- Anyone who puts it on is transformed into an immortal ice wizard like Evergreen, but with a skewed and crazy personality. The stronger someone's will is the longer it takes, and in Simon's case, he's more a pathetic crazy as the Ice King. Usually, it makes people dangerously crazy and want to freeze the world. The reason why it's in Magical Artifacts instead of Maximum Security is it doesn't make people crazy so long as it already has an owner. Plus it's usually in the Ice King's possession.
- As it is naturally tied to the Ice King, its position in the treasury is due to convincing him to put it aside for some time. However, without the Ice Crown's influence, he reverts back to Simon and suffers No Immortal Inertia. Initially desiring this, he was convinced otherwise. The Ice King remains oblivious to the effect it has on him, claiming he made the crown with magic that he stole.
- Similar to the One Ring, another ancient Artifact of Doom that turns who wields it into a shade of what they once were. However while the One Ring is an extension of Sauron's will, the Ice Crown isn't inherently evil. It merely wants to fill its original owner's wish. Unfortunately, this comes from the owner's distorted view of his master.
- Arthas and Bolvar recognize the Ice Crown as being similar to the Helm of Dominance which also drives people mad, and with the soul of the original Lich King converts them into another Lich King (no relation to Adventure Time's Lich). Add in Arthas' ice powers, he has a morbid sense of curiosity about the Ice Crown and some pity for Simon's situation.
- It is not clear what might happen if it was used or owned by someone who already has ice powers, or is already some form of insane. It's considered a wise idea not to try this lest things go From Bad to Worse. How it interacts with other artifacts of doom, those transformed by them or those who Was Once a Man is also unknown, but again very few want this to happen.
- A Magitek device, there are intricate matrices within this device and it possesses some primitive kind of sentience. The House of Magic and Technology have researched into the Ice Crown in hopes of unravelling the mysteries lost since the death of Urgence Evergreen. This has been difficult as all but the most extreme caution can mess things up. It has revealed to contain programs with the personalities of all who wear it. One is the first Santa Claus, which Nicholas St. North is curious about.
- Due to the crown fusing with Gunther, it is no longer available for view in the Pantheon's treasury.
Lasso of Truth
The Lasso of Truth (Magic Lasso, Lasso of Hestia, The Golden Perfect)
- Appearance: A golden lasso, shining when in use.
- Alignment: Lawful Good
- Portfolio: Magical Lie Detector, Forged by the Gods, undoing mind-control, Impossibly Cool Weapon
- Domains: Truth, Peace, Justice, Magic, Freedom
- The Lasso of Truth was forged by Hephaestus from the Golden Girdle of Gaea, worn by Hippolyta's sister Antiope. Completely unbreakable and capable of having its size changed, the lasso chooses to be wielded only by those it has judged are purest of heart, and is one of Wonder Woman's signature items along with her Amazonium bracelets and her Invisible Jet. Most useful is its ability to compel others to tell the truth, fitting for its owner being the Spirit of Truth.
- Empowered by the fires of Hestia, it forces anyone to tell the absolute truth. This can vary from acting like a truth serum to revealing someone's true nature and reverting to their core person. As such, it's also a good means of overcoming brainwashing or undoing the effects of contagions. It's worth noting that Wonder Woman's Real Life creator, William Moulton Marston, invented the lie detector and as such the Lasso of Truth could be considered DC's embodiment of his invention.
- When the Lasso binds a lesser demon, they explode, as they are by nature "made of lies◊," and their body rejects the truth.
- The more optimistic members of the Grand United Alliance of Good likes the Lasso of Truth, due to the fact that by exposing the truth it can give people a Heel Realization. This is useful for giving Well Intentioned Extremists and Knight Templars a wake-up call, though some already know the truth. By holding it at the same time, the lasso can also create mental and emotional tethers between individuals, allowing them to comprehend the same language and share memories telepathically for greater understanding between them. The Grand United Alliance of Evil is trying to find a counter for this.
- The Perfect is also capable of locating those that are missing, although this requires an emotional connection to the user.
- As Marston was a polygamist and bondage enthusiast, tongues have wagged in the Lustful sub-houses of the Power Perversion Potential the lasso has. This is especially the case when learning he meant it as an allegory for feminine charm and the compliant effect on people. Diana refuses to comment about this and states she's never used the lasso in a recreational way.
- It is only known to break when the truth itself is challenged, such as when Bizarro broke out of it due to being the antithesis of logic and reasoning, or when the Queen of Fables was blurring the lines of fiction and reality. Seems to have some issues with Reality Warpers and Eldritch Abominations, so it's advised not to be used against Overdeities.
- Doctor Doom claims that his willpower is stronger than the Lasso of Truth, which is quite possible given his prior experience. Diana wants to put that to the test. It's said that even Littlefinger, Varys and Rhaegar Targaryen will tell the truth, with the latter being vindicated.
- While Batman was able to claim himself as Batman rather than Bruce Wayne while holding the Lasso, this doesn't mean his will is stronger than it; it's just that what he told her is the truth in his mind. This is also why the Lasso wouldn't work on someone insane like the Joker (whose truth would be whatever ur wants to believe), or those who don't understand the concept of truth.
- Bizzaro's version of Wonder Woman, Bizarra, has a lasso that makes people tell lies. He's tried to get it in the Pantheon alongside Superwoman's lasso, which releases people's inhibitions. It hasn't gone anywhere.
- Appearance: A red present box. It's empty inside save for a brilliant, yellow glow.
- Alignment: Neutral Evil
- Domains: Christmas, Dark Magic, Conflict
- Portfolio: Apple of Discord, Black Magic, Hollywood Giftwrap, Made of Indestructium, Open the Iris
- Interests: Eris, Hades, The Eliksni
- Bane of: Christmas, Mordecai and Rigby, Pops Maellard, Benson Dunwoody, Skips, Nicholas Saint North, Aphrodite, Athena, Pit, Palutena
- Though it may look like an unassuming Christmas present, this box actually far more magical and dangerous than it appears. Created by the eponymous Head Toy Designer working for Santa the basic idea is that, when opened, it could grant whatever the person desired most. It's fully capable of doing so, but accomplishes it through the use of Black Magic and instills conflict and greed to whoever gazes inside. After testing it out, Santa ordered the box to be locked up and alongside any research relating to it be burned to the ground. Little did Santa know Quillgin would hold a grudge having his life's work be scattered to the wind just as quickly and attempted to steal it in order to destroy Christmas forever.
- Santa was quick to catch on to Quillgin's plans, though he had to leave it in the hands of Mordecai and Rigby after being shot at and falling from his own sleigh to the Park's garage. Ultimately though they succeeded in disposing of the box and saving Christmas in the end. They, along with the other Park workers, weren't too happy to see it again after so long but rest easy knowing that such a stunt is far less likely to happen again with people like the SCP Foundation looking over the Treasures. Nicholas Saint North has also taken it upon himself to overseeing this box's existence.
- As it's capable of granting anything, even as something as large-scale as the permanent termination of Christmas, this also raises the possibility of other things that could be wished for. At best, though, people expect world-wide changes to be within its range of power and it's unlikely it's going to be forked over to test such limits. On the Alliance side of things, while it raises many interests ultimately it is overshadowed by various other powerful artifacts and various deity's powers. Now having said that, it has by no means stopped people from going after it anyways. Bitter and hateful regular Eliksni, for instance, want to wish back their Great Machine, zealous Splicers want to become the machines they worship and convert anyone else to their definition of divinity, and the nihilistic Scorn want to use it to wipe away the former two as the Whirlwind should done.
- To the surprise of no one, Eris took an interest in the box seeing it not quite different from her Apple of Discord with the only important differences is that while it doesn't hold enough influence over people quite as much as it's fairly easy to snap out of, it still holds potent enough power to wish for theoretically anything which enough to sow even more conflict. After all, if they're not totally blinded by their greatest desire they could just simply wish something to divert or even destroy their foes. Hera, Aphrodite, and Athena on the other hand aren't as thrilled given that they themselves fell to the influence of Eris' Apple.
- Pit and Palutena also don't take kindly to this box being the Pantheon due to their own experiences with the rumors of the Wish Seed causing humanity to go kill each other for it. That is, except that the wishing capabilities this time around are legitimate and are definitely worth killing someone over. It wasn't long before Hades caught wind of it which may lead to a similar stunt he pulled with the aforementioned Wish Seed.
- Thanks to the Black Magic powering it, the box is nigh-indestructible and must be cast into molten lava from deep beneath the earth. Most other attempts would just have it deflect off the attacker and break whatever hit it. Basically, think of the method to dispose of it something similar to the One Ring and the Park Workers had to go through something akin to The Goonies through a rival park's convenient underground system.
- Appearance: A gold and black arrow with intricate carvings.
- Alignment: True Neutral
- Portfolio: Artifact of Doom, Personality Powers
- Known Users: Akira Otoishi, Yoshihiro Kira, Polpo
- 50,000 years ago, a meteorite carrying a strange virus crashed on Earth. Several hundred years later, a man who wished to have the power of gods crafted six arrows from the stone of the meteor. The arrows were then lost until 1986 when a team of Egyptian ruins investigators, including a young Diavolo rediscovered them. After learning of the Arrows' power, Diavolo stole the arrows, selling five to Enya Geil, and keeping the sixth arrow for himself, later gifting it to Polpo so that he could make Stand Users for Passione.
- The arrows have the special ability to allow any living organisms that has been cut or stabbed by the arrow to manifest a Stand. However, only those who possess sufficient spiritual strength, or are healed after being shot in the case of Koichi Hirose, can manifest their Stand. Otherwise, they will die from their injuries if shot in a fatal way.
- There has been theories that the meteorite actively sought after Earth because of its many candidates for Stand Users.
- If a person who was struck by the Arrow were to have children or descendants, the effects would be passed down, and they too would be able to manifest a Stand as shown with Dio's sons and Jonathan's descendants.
- Those who already have Stands can still be affected by the Arrow. When it's the user who is pierced, their appearance changes and their Stand gains a new power. But if a Stand is pierced, the Stand's appearance change and their power is increased.
- If the arrowhead is ever broken in a way that the insect carving on it is damaged, it will be rendered ineffective. However, if the carving is intact, the effects will remain, as shown with the arrow shard Jolyne Cujoh pricked herself with, awakening her Stand.
- Currently, five of the six Grand United Alliances are in possession of an Arrow. The one in the GUAG is owned by the Joestar Family, while the one in the GUAE is owned by Dio Brando. It's unknown who possesses the ones in GUAL, GUAC and GUAD and as the majority of the GUAM are mechanical, an arrow would be of little use to them.
- There have been rumors that the groups want to use the Arrows on some of their members to see if they gain a Stand of their own.
The Stone Mask
The Stone Mask
- Appearance: A creepy stone mask with fangs
- Alignment: Neutral Evil
- Portfolio: Artifact of Doom, Turning People Into Vampires That Are Very Unfriendly, 90% of Your Brain
- Domains: Vampires, Evil, Blood, Transformation, Hunger, Curses
- Creator: Kars
- The Stone Mask is an ancient relic, having been used in Aztec cults. One found its way to George Joestar, becoming something of interest to his son and the adopted Dio Brando. Activated by blood, Dio would realize the true power of the item-it had the ability to turn him into a vampire, allowing him to reject his humanity and become the force of evil that would plague the Joestars and the world for a century and beyond.
- Turns people into vampires in a rather unique way-it uses acupressure to unlock 90% of Your Brain. Vampires seem Always Chaotic Evil, though everyone who seems to be turned was already a bad person so it's unclear how much it affects morality. William A. Zeppeli insists it corrupts anyone who wears it since his own father went on a mad blood-drinking spree, though this could be more the result of having a sudden Horror Hunger.
- The Stone Mask that turned Dio was destroyed, however there seemed to be more in the Pillar Men's hideouts. The Stone Mask in the pantheon was created by Kars, who invented the masks in the first place so as to enhance his people and transcend their vulnerability to sunlight. However because of their immortal bodies it could not reach far enough. He has allowed the Treasury to have one so as to help with research.
- The Vampires sub-house were the ones who asked Kars to donate it due to being a powerful vampire treasure. Also, they wanted to know what effect it might have on them. They've tested it first on some non-ascended vampires. They haven't transformed into being like the Pillar Men like they hoped, but they do seem to add Jojo Vampire powers and a weakness to sunlight alongside their normal powers.
- Kars made a special Stone Mask that would contain the Red Stone of Aja, which would allow him to finally become the ultimate life-form. Upon his ascension he hoped to give his fellow Pillar Men the powers of the Red Stone, but the mask was destroyed and the stone taken away. He is currently trying to recreate the special mask before hunting Joseph for it.
The Vibe Scepter
The Vibe Scepter (The Vibe Wand)
- Appearance: A thin staff with a gray orb on top. The motif can be green, yellow, red, or blue depending on the selected Vibe.
- Alignment: Chaotic Neutral; Chaotic Evil under Bowser's possession.
- Domains: Emotion, Mind Manipulation
- Originally discovered by Bowser while at his summer villa, he soon realized the potential the item had and used it to invade the Mushroom Kingdom, kidnapping not Peach (surprisingly), but Mario, Luigi, and a few dozen Toads. Peach soon set out to recuse them, and following the climatic battle between her and Bowser, the scepter was seemingly lost... until it was discovered amidst the chaos that is the house of Emotion.
- Following an extremely emotional game of keep away between Peach, the Mario Bros., Bowser, and several Gods that kept finding the thing, the scepter was finally retrieved, and the emotional turmoil it caused was reversed. Due to the chaos it can cause, along with how easily Bowser got his claws on it in the first place, it was sent to the Treasury to keep it out of everyone's hands.
- The Vibe Scepter is a simple item with the power to severely influence the emotions of everyone around it, the user included, with a surprisingly large affection distance. While this wouldn't be so bad in itself, the feelings it brings are extremely powerful - enough to turn even the happiest of people into a sobbing wreck. It also gives the effected powers; those filled with rage can cause tremors and use fire, people wracked with grief gain super speed and enough tears to flood a house, the ones brimming with joy can fly and are surrounded by a small twister, and the calm... well, they just calm themselves and heal their wounds.
- Due to how closely his powers are linked to his emotions, Mob is very, very wary of the scepter, worried what could happen if he were effected by it, and is very glad he wasn't there when it was found.
- Due to it being a long stick called the Vibe Scepter, it didn't take long for some of the more... immature gods to start making jokes about it. Boomstick in particular had a field day with it.
- It's unknown how the Vibe Scepter ended up in the house of Emotion. Some claim that without an owner and out of its original resting place, it was drawn to the pure insanity of the house and made its way there. Others think a particularly trollish Reality Warper deity heard about it and brought it there for kicks.
Lord Voldemort's Horcruxes (Horcruxes: Tom Marvolo Riddle's Diary, Marvolo Gaunt's Ring, Salazar Slytherin's Locket, Helga Hufflepuff's Cup, Rowena Ravenclaw's Diadem, Harry Potter, and Nagini)
- Appearance: Varies depending on the item
- Alignment: Neutral Evil
- Portfolio: Soul Jar of Multiple Soul Fractions, Giving Immortality Through Murder, Blood Magic and a Nauseating Ritual, Sealed Evil in a Six Pack, Evil Makes You Ugly (all of them), Diary, Deadly Book, Has a Copy of a Young Voldemort (Tom Riddle's Diary), Snakes Are Sinister, Familiar, Right Hand Attack Snake (Nagini)
- Domains: Immortality, Souls, Dark Magic, Murder
- Similar artifacts: The One Ring
- Special relationship with: Tom Riddle/Voldemort (Soul Jar to)
- Opposed by: The heroic Harry Potter deities
- The darkest of dark magics in the world of Harry Potter is a path to immortality. The horcrux, through murder and a undisclosed ritual, prevents one's soul from moving on. So long as it remains intact, which is easy thanks to protection spells, the one who owns it can always return. It was Harry Potter and his friend's quest to destroy each so putting an end to He Who Shall Not Be Named could be accomplished.
- The first horcrux was invented by an Ancient Greek dark wizard called Herpo the Foul, and it was Voldemort who made multiple for himself. Each contains a fragment of his soul, though how the percentages work is unknown. Most assume it was in a series of halves. This diminishing of one's soul makes those attune to their own soul all the more disgusted at him for mutilating his very being for physical immortality. Especially The Love That Moves the Stars for the act of sacrilege.
- Having been destroyed in the mortal plane, Voldemort wanted them to be under Maximum Security. However the Court of the Gods saw through this and denied his request. He tried to stuff his diary into the House of Knowledge, and considering it has a copy of his younger self they immediately sought and removed it. Because of the horrible nature of the Horcrux, any description on making it is banned from the House of Knowledge.
- Requires a murder as part of the ritual, however to complete it a horrific ritual. According to J.K Rowling, it'd make you want to vomit. The House of Slaughter can only imagine what kind of morbid act is required, and there's a good chance they already know it haven't determined which evil act.
- Some have noticed that they are similar to the One Ring. Voldemort denies any claims of plagiarism, pointing out the One Ring wasn't meant to be a Soul Jar, but the Horcruxes were and thinks he's smarter for making more than one. Also they aren't an Amplifier Artifact, though someone thoroughly evil like Dolores Umbridge might have their magic strengthened if holding one, like Salazar Slytherin's locket.
- Capable of being applied to living beings, as Voldemort's final Horcrux is also his pet snake Nagini. It's the only being he has any sort of fondness for, and that's almost certainly because Nagini is Voldemort. Unknown to him, Harry Potter is an unintentional Horcrux. Since the horrific ritual wasn't performed, it may just be there for a protection spell/keeping the Horcrux secure and stable.
- Criticized by many for being such obvious items, and not something much harder to find like pebbles. Voldemort has defended himself by saying he put most of them under a lot of security, and if they weren't auspicious he couldn't find them either. Others have stated he could've tried harder, like targeting the Declaration of Independence, the Pioneer Plaque or a Nokia phone. It's currently unclear what are the limits to what can and can't be made into a Horcrux either, and all of them besides Harry seem to be of some significance to Voldemort.
- Has some severe side effects due to the mutilation of the soul. It's heavily implied to be why Voldemort looks as Obviously Evil as he is, and renders the user progressively unstable. Guilt and genuine repentance seem to be the only solution to undoing the effects and re-uniting the soul. The House of Ghosts can't understand why you'd cut up your soul for that kind of physical immortality. And without reconciliation, once they're all destroyed the user will be a maimed soul in Limbo forever.