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    The Love that Moves the Stars 
The Love That Moves the Sun and the Other Stars, God of Happy Endings (End of All Desires, Highest Joy)
A pale shadow of the Love from a distance
  • Overdeity
  • Symbol: Three circles that are one circle
  • Theme Song: Paradiso by Robert W. Smith
  • Alignment: Lawful Good
  • Portfolio: Happy Ending, Comedy, The Power of Love, The Good Guys Always Win, Happily Ever After, Heaven, God Is Good, Did We Just Have Tea with Cthulhu?, You Cannot Grasp the True Form, Brown Note, Take Our Word for It, Good Is Not Soft, Evil Will Fail.
  • Domains: Love, Hope, Faith, Joy, Beauty, Intelligence, Art, and Finality
  • Herald: Saint Beatrice (the greatest beauty to be found in His creation; the End of All Desires cannot be fully comprehended by humans, so He primarily befriends and beckons others through her)
  • Followers: Those who reject the Seven Deadly Sins, like: Plato, Lily Potter, NOBLE Team, Alexander Hamilton, Bert and Ernie, and Sir Galahad the Pure
  • Friends: Those who fit in the Spheres of Paradise, including Sol Badguy, Liu Bei, Oliver Twist, Gomez and Morticia Addams, The Librarian, Joe Joestar, Juror #8, The Guru, Heart Aino, Pit, and Eru Ilúvatar, The One Above All
  • Rivals: The Highest Joy has a strange relationship with others who claim to be the capital-G God; YHVH is only one really concerned with deposing the End of all Desires, but He also ends up in awkward situations with God-figures like Aslan, the God that likes Bob, The Presence and Arceus, as they also have equal claims to being the capital-G gods in their worlds; He does, however, agree with the Presence's assessment of Superman being "a good and faithful son" and praises the Man of Steel for choosing a Happy Ending for the entire DC Universe during Final Crisis
  • Enemies: The Love that Moves the Stars can only "hate" evil and nothingness in themselves, whether it be personified as Azmodan, the many Deaths or the abstract members of the Grand United Alliance of Destruction; still, He has nothing to fear from these beings, since His existence is strictly necessary; the only being He is known to fear is The Joker, who confuses His deep mind's omniscience
  • Pities: Those doomed to the Circles of Hell, including The Kinkou Order, Fighter, Aphrodite, Gluttony, Wario, House of Hatred and Rancor, Oberon the Fairy King, House of Slaughter, House of Trickery, House of Betrayal, and Melkor
  • Opposed by: Often clashes with William Shakespeare over his many tragedies, not that He doesn't like Hamlet or Othello, but the Highest Joy finds it quite anticlimactic to end before seeing King Hamlet and Desdemona's ascension to Paradise
  • Legend says the End of all Desires is one of Dream of the Endless's many attempts to introduce Eru Ilúvatar as an entity within stories themselves. It may be his most successful attempt, and regardless of that legend's truth, ever since his ascension The Love has guided all stories to a Happy Ending. Even those stories with a Downer Ending only end so because the characters had the freedom to reject the Love's gift of Happily Ever After and eventually, the Love has made it so that The Good Guys Always Win.
  • Originally dwelt in the House of Love, but He was expelled by Aphrodite and Captain Harkness their garden a "whirlpool of lust and depravity." He likes to spend His time helping J.R.R. Tolkien and his friends, the Heptapods, write stories. Unfortunately, His happiness is so great that it is more than capable of disintegrating their lodgings, so the Highest Joy generally resides in the more-durable House of Otherness while sending Beatrice to the other Houses on His behalf.
  • He has no role in the already-crowded management Grand United Alliance of Good. Although He sustains all-goodness, He wants no part in forcing people to accept what's best for them, lest he ends up like YHVH.
  • He sustains whatever goodness is in existence and has written a Happy Ending for all beings... except the Joker, whose origin the Love knows nothing about. Even the incarnations of the Joker that seem to die still make the Love ever so slightly afraid, if only because He has no idea where the Joker's soul rests. Because of all this, The Highest Joy has a special respect for Batman, although He feels the pain Bruce suffered to continue his war on crime. Still, He knows there is at least one story, where Bruce finally found happiness...
  • The Love has tried to find ways to ascend Superman's son, Jonathan, to the Pantheon, as a fitting reward a righteous and noble man who always wants happiness for everyone.
  • The Highest Joy has blessed Wander and his quest to show people the joys of happiness without forcing them to do anything. The Love's closeness to Wander has also led to his eminence to reach Paradise, where Saint James has adopted a comment by Wander into a hymn sung by a chorus of dancing fires of glee that circle the universe's outmost stars.
    Wander: I only present the positive path, I don't force you to follow it.
  • Despite His awkward meetings with Arceus, the Love feels pride in Ash Ketchum for never allowing difficulty from stopping his search for greatness and treasuring the simple joys in life. If there is one thing Arceus and the Love that Moves the Stars agree on is that Ash deserves a happy ending. Perhaps it is through the Highest Joy that Ash will find the true meaning of being a Pokémon Master.
  • The Highest Joy watches Shido Itsuka's journey with great interest, knowing that Shido is a kind and benevolent young man who wants the Sprits to be happy. He also knows of Shido's true origin as a reincarnated human/Spirit hybrid, but He does not reveal it because He believes Shido deserves to come to terms with that knowledge on his own terms.
  • James T. Kirk, Spock, Leonard McCoy felt wary around the Love at first, as they previously encountered an entity that claimed to be God. Knowledgable that such entities litter the Ninth Circle of Hell, the Love understood the Enterprise trio's hesitance and gave them His blessing to continue their journey. Amazingly, Spock does not dismiss the Love's existence, as doing so would be illogical, much to McCoy's amusement.
    • On Kirk's suggestion, Jean-Luc Picard became acquainted with the Love through His herald, Beatrice. Unsurprisingly, Beatrice and Picard became good friends, with Picard suggesting Beatrice's master should humble Q if he ever enters the Pantheon.
  • Mario and Link are some of the Love's most enduring examples of the triumph of good over evil. He still pities Bowser and Ganondorf because their black hearts damn them to eternal shame and humiliation; not helped at all by Bowser's stubbornness and the borderline tragic circumstances of Ganondorf's creation.
  • Although the Highest Joy approves of Dexter's accomplishments, He has done what he can to suggest knowledge is nothing without the wisdom to appreciate it. Dexter, a worshipper of science, doesn't know what to make of the Love, but he intends to the Love's messages. After all, questioning the obvious is not scientific at all.
  • Despite the many tragedies he endured, Samurai Jack completed his journey and returned home. For that, the Highest Joy considers his story an excellent example of the happy ending He intends for all men. He especially takes joy in Jack's reunion with Ashi in the Pantheon.
  • The Devil who finds it better to reign in Hell has loudly gone on about how he intends to destroy the Love with his infernal power, but despite all his pontificating, he has yet to advance an attack. The Beast and the Saddam Hussein's Husband have similarly kept themselves as far away from the Love as possible, which two of the other Satans use as evidence that none of them are the original Devil. Having been rejected by all of them, the Love leaves them to their own ruinous devices.

Intermediate Gods

    The Eden Travelers 
Saffron, Reva, Gunner, Selicy, Hazel, Terra, Shiso, Violette, and Shopkeeper, Divine Cast of Nobody Dying (Saffron: Saff | Selicy: Slicey, Irelia | Hazel: Hey-Zel | Terra: Terrable)
Clockwise spiral from the top left: Saffron, Reva, Gunner, Terra, Shopkeeper, Violette, Shiso, Selicy, and Hazel
  • Intermediate Deities
  • Symbol: Eden itself
  • Theme Songs: Main Theme (general) Drawing Dead (Saffron) White Knight (Reva) Garoad - Hot Blooded (Gunner) Fairfrozen (Selicy) Perpetual Motion (Hazel) Unbreakable (Terra) One Step From Eden (Terra as Terrable) Cloak and Revolver (Shiso) Neverending Song (Violette) Triggered (Shopkeeper)
  • Alignment: Generally on the neutral side of things; Saffron and Reva are Lawful Neutral; Gunner, Hazel, Violette, and Shopkeeper are True Neutral; Selicy, Terra, and Shiso are Chaotic Neutral; Terrable is outright Chaotic Evil; reaching Eden has made them lean towards the good side
  • Portfolio: Roguelike, Science Fantasy setting, Improbably Female Cast, Fight Like a Card Player, Shout Outs galore, Secret A.I. Moves, Dueling Player Characters, No Plot? No Problem!, Mercy Rewarded, Allied bosses save the chosen character in the Golden Ending
  • Domains: Roguelikes, Cards, Travel
  • Allies: Lan Hikari and MegaMan.EXE, Eugene Chaud, Iris.EXE, The Robed Figurenote , Madeline, Diogenes, Max Rockatansky, Imperator Furiosa, The Human Child/Frisk, Iji Kataiser (more-so pacifist version), Oboromaru
  • Odd Friendship:
  • Teeth-Clenched Teamwork: Naofumi Iwatani (Reva)
  • Frequently employed by: Stella of the Falcons (Saffron and Hazel)
  • Rivals:
  • Unknown Rival: Dr. 0 (Saffron and Hazel)
  • Enemies: Zonda and the Seven, Deviljho
  • Disappointed in: Darkness (Reva)
  • Wary of: Bass.EXE
  • Saffron, Reva, Gunner, Selicy, Hazel, Terra, Shiso, Violette, and Shopkeeper. These nine travelers hail from a home torn apart by war and their only hope is reaching the promised land that is Eden. Yet the road to such a place is treacherous. Various monsters stand in their path, yet the most dangerous hurdles come from each other. Inevitably, they have to come to blows and best them to continue on but in order to truly make it to their destination each and every last one of them has to be spared, save for perhaps Terra after her brief stint as the final opponent on that routenote  If even one of them is executed on the way there none of the rest actually make it to the titular place all thanks to Serif, Eden's guardian, smiting them for trying to force their way in through the gate. Just one step from Eden, if you will. Worser still is the scenario in which one of them going out of their way to execute the rest there, which would include the Shopkeeper, as they end up being its very destroyer by way of actually taking down Serif herself. And that was just after fighting their way through Eden itself. In short, sparing people really has its boons here. It saves lives, yours included.
  • The nine travelers are as follows:
    • Saffron, the starting character and poster girl for the game. A military scientist before embarking on her journey, she's apparently had a hand in designing a number of spells and technologies and prefers to think through when it comes to her problems. One of the more friendlier faces and is open to cooperation, but was stated to have a hand in some pretty dangerous spells and isn't above using her foes as field testing. That, and she's still as much of a beast when it comes to combat like the rest of her comrades.
    • Reva, the veritable knight in shining armor. Even after escaping from a war-torn world her ideals remain stalwart as her shield, Eschaton: There are still people out there worth protecting from whatever dangers the world has to throw at everyone. She will not shy away from fighting if it's the sake of the defenseless, but that doesn't mean she'll particularly enjoy it, killing even less so. It's to the point that she expresses the most remorse out of the entire cast and of out of all the bosses she has the highest default spare ratio numbering at 21%. In fact, Reva outright calls out many of her fellow travelers for their actions in the past. Reva came to accept them, however, especially as they pretty much improved themselves after the whole journey in the end.
    • Gunner's a mercenary hot-shot with a preference towards firepower through guns and munitions to solve problems. Yeah, who knew, right? Apparently, he's got quite the reputation on his hands with hundreds of kills to his name before starting out his journey. Befitting his occupation he has quite the professional attitude, even treating the path to Eden as just another mission. This notably makes him one of the more unscrupulous members of this band despite being one of the youngest, at one point even telling Reva that whether she likes it or not everyone days sooner or later.
    • Selicy is a girl who proclaims herself as a queen of the North. She's fond of the simple things in life: She loves the cold, sharing what she loves, and getting up into enemies faces. She’s a cryomancer, if you couldn’t tell, but her demeanor is anything but chill. Definitely one of the rudest of the group, even for her young age, making her quite the bratty tomboy. Her attitude improved a bit after getting to Eden, but her love for ice puns remains.
    • Hazel’s her name, Hexawan engineering is her game. You can tell because she’s lugs around a person-sized wrench on her body at all times. Hazel knows her way through all sorts of machines, most notably more dangerous sorts of tech that serve as weapons. Skilled as she was, however, it wasn’t enough to prevent whatever kind of disaster that befell her old home. Nor was it ever enough to surpass Saffron in any achievements, something Hazel has greatly resented. Their rivalry continues but thankfully after making it to Eden they’ve pretty much made up and it’s more on the friendly, but heated kind of competitions.
    • The “leader of her new world”, Terra carries the elegant aura of such a figure and possesses great skill over black magic. As a result she gives off quite the menacing and sometimes even malicious aura, fitting as she ends up as the Pacifist route’s Final Boss under the form of “Terrable” despite being spared earlier. It’s unknown why she suddenly decided to turn on the group though there’s evidence of it being an Enemy Without type of deal. Might stem from some dark power and/or artifact, but who really knows at this point. What’s certain is that she genuinely has a change of heart after being spared yet again. Also, she likes to break things.
    • Face-obscuring scarf, jet-black shades, overall dark clothing, Shiso’s is the closest to your archetypal rogue. A selfish loner, he's perhaps the most remorseless with the lowest default spare ratio everyone with a measly 5%, tied with Terra. Of course, like everyone else he probably got a bit better at least after having traveled to Eden. Maybe sparing the rest/being spared himself done something good underneath. His decision to use the Lynchpin and low opinions on magic may also point to him being a bit old-fashioned too.
    • Keep to the beat when Violette is around. You may not even have a choice in the matter, anyways. This violinist has quite a dignified, charming air to her, and remains just as graceful even in battle. An older woman like herself might be a bit pompous, but she is always grateful to those who have the time to appreciate her music. It’s an exhausting art, sure, but it’s also what gives her life and nothing else even comes to making her happy besides it.
    • You’d think people would look to safer, stabler places to set up shop but when has business ever been truly halted by danger? Shopkeeper has wares if you have coin and they usually include artifacts, spells, upgrades, and even removals. Other than she can also refresh her stock, take blood in exchange for money, or form pacts for free that prove rewarding if one can take the heat for a while. On Dark routes, stock that costs money now takes health as well. Usually pleasant to talk to, until she isn’t if the attitude she shows in her character select and when encountered in Dark roads are anything to go off of. Then again, it’s probably a more stressful venture than looks so maybe it’s best to give her a break.
  • Following the outcome in which all of them make it to Eden and Terra is shown mercy, the nine heroes have since settled their differences to live peaceful lives there. And yet seems as though none of them could quite escape that call to adventure. At one point did someone among this band catch wind of yet another faraway place and out of curiosity (and maybe against one's better judgement too) decided to undertake yet another trip. Maybe Shopkeeper wanted to expand her business, maybe Gunner was tasked with a new job, maybe Reva was beckoned by the prospect of more people needing her help, or perhaps Saffron and Hazel wanted to prove something, it's quite unclear. What was clear was that they ended up incidentally galvanizing the rest of their compatriots to travel together once more. Good thing too, the road ahead of them was not only as long as the road to Eden but there was a great deal of dangers, some familiar and others none of them have ever seen before. Still, they made it and found themselves at the Pantheon's doorstop.
    • Stepping inside, they were congratulated for making the trip all the way out here. As per customs, all nine of them were offered a short trip around and were at one point offered placement within the place as Gods. The lot of them were pretty skeptical at the offer, as expansive and awe-inspiring as the Pantheon was they found it hard to give up Eden after everything they went through though lucky for them they didn't necessarily have to choose between the two. Should they accept, they're able to freely travel between the two worlds whenever they like. Weighing in their options, personal interests, and concern regarding some of the other gods and goddesses coming onto Eden, they ended up accepting the proposition.
  • Given that their game of deck-building combat in a tile-based battleground takes great inspiration from the Mega Man Battle Network series it shouldn't come off as that big of a surprise when many of the deities from said series took time out of their days to meet them. Lan Hikari, MegaMan.EXE, Eugene Chaud, and Iris.EXE had little trouble getting along with them, even including the more aloof members though hailing from the Pacifist route might have something to do with that. There was only one god absent from that day's line up and upon being asked out about Lan and Eugene explained to them about the existence of Bass.EXE. Since then they've been cautious of him given his disdain for humans and their perceived betrayal, even if he is more-so focused on MegaMan.EXE for besting him.
  • Given that the whole point of their adventure was to make it to Eden they've made friends with the likes of Madeline and Diogenes, even if their journey was more high stakes and dire. They're also friendly towards the robed figure, though with its views on conflict due to the state of the world it's most comfortable towards Reva. Counting its weakness to the cold it would rather not be within range of Selicy whenever possible. Max Rockatansky and Imperator Furiosa's journey oasis by comparison in more in line with their experiences and they relate to that more easily.
  • As they follow the "Pacifist route" of their game they made friends with Iji Kataiser, Frisk, and Oborumaru. This is in spite of the fact that the former runs by indirect and technical killing while the latter two run by no deaths period. Then again, the "pacifism" only really refers towards each other as opponents after beating the crap out of one another and not the various monsters they run into on the way to Eden. Still, the travelers promise to have their backs if circumstances permit.
  • One day Saffron came into the temple bragging about she had acquired herself a new job. Not long after that Hazel came in doing the same and the two of them got into a lengthy back and forth conversation. It wasn't until that Dystnine came to their doorstep did they realize they were both hired by the Gargantua company run by Stella. That was awkward in of itself but then on the way home from the first day a floating brain in a jar named Dr. 0 ranted and raved about surpassing him in science before leaving in a huff. All in all, pretty weird day.
  • Through Stella, she warned them of an organization known as Eden that is comprised of Adepts like herself. Unlike her, they're quite hostile to mankind thanks to their past experiences and many of their actions have been working towards carving out a paradise for themselves, often at the cost of all humans. Knowing the threat they would probably pose to Eden they stand ready to guard it from them. With the members of the Seven there's quite the match-ups to be made. Selicy versus Tenjian, Hazel versus Asroc, and Violette versus Ghauri in particular would be interesting to see indeed.
  • During a slow day where Saffron, Reva, Terra, and Selicy were lounging around their temple they heard a bloodcurdling roar of a monstrous beast. Turning to the direction it came from none other than the Deviljho, a particularly voracious predator. While bigger, the four of them managed to make it turn the other direction. While the rest of them clapped their hands for a job well done, Reva was quite concerned where the giant monster was running to but Selicy assured her it probably wasn't anywhere important and that more-than-likely the House Guardians and Monster Hunters would take care of it soon enough but Reva would have none of that. The shieldmaiden's intuition would be correct as the Deviljho's path lead right towards the House of Health and Diseases. Thus, they were forced to finish it off lest it try and devour the various patients and visiting gods. The honor went to Selicy and the Brute Wyvern has resented them ever since.
    Chihiro Fujisaki: W-Well, a-a combination of a meteor and the long term eff-
    Selicy: The Ice Age!
  • Saffron only:
    • Perhaps fitting Saffron's brilliant mind she's a Jack-of-All-Trades and her default loadout is not only a good mix of different spells but she's able to fit into any desired focus of spells she sees fit. Anima, Glimmer, Miseri, if you can name it she can probably fit into it. If she has to pick a favorite, though, she does favor Ragnarok. It's even her sole spell in one of her alternate loadouts, the aptly named Solo, which encourages the execution of hostages for extra max HPnote . And speaking of alternate loadouts, the other one has her trade out the Field Bracer for a wristwatch that slows down time. As an opposing boss, her patterns aren't all two different from spells acquirable by the player though she does gain a plushie of her likeness which can retaliate against attacks done to it. In both instances as a character and boss she's able to Auto-Revive by way of Second Soul.
    • Even though she is a mage, one who worked on her fair share of outright dangerous spells, the fact that she is also a scientist shouldn't be neglected. With that in mind she makes trips in both the Houses of Magic and Science in her pursuits. Doesn't really go on and making enemies left and right there, though she does harbor quite the distaste for Calypso and Lord Tirek. As far as colleagues go, she works well with Susie and Ciel, though Saffron admits she's more comfortable around the Neo Arcadia scientist than the Haltmann CEO. The fact that Saffron's appearance takes a lot of cues from Ciel might of played a part in that. This has lead to her doing some work for Liberion Arcadia here and there.
    • It's said that she's hit with quite the stupidity in her boss fight. While still a dangerous caster who is able to revive herself after being downed once she has the habit of attacking the plushies of her likeness. You know, the ones who's effectiveness crux on the fact that they retaliate against whoever damaged them? Not your finest moments, Saff. This was how she was able to befriend Draco Centauros, of all people, despite not nearly being bad at as her (although we're comparing combat to Puyo Puyo, so take that with a grain of salt). Seeing her interest in athletics, Draco sometimes trains her in martial arts even if Saffron is really confidant in her casting for her to consider other options.
    Saffron: Friendship!
    • Even though she's quite satisfied with what the House of Magic has to offer she does have one place she wants to look into one day: The Imperial Colleges of Magic, located in Ulthuan of the Warhammer World. The biggest hurdle when it comes to that place is the High Elves' superiority complex that pushes others away, something that Teclis (the very founder of the colleges) have been pushing towards overcoming following its introduction to the Pantheon. For her part, Saffron has been working on spells that would serve as milestones in her career.
    • "I guess you could call me a magical girl."
  • Reva only:
    • In both loadouts she's able to outright reflect oncoming attacks with her shield (self-damage included). While her default loadout focuses on building up as much shields as she possibly can through Phalanx spells, even through something as simple as moving, her alternate loadout of Beat conversely doubles down on retaliation with any hit (again, self-damage included) resulting in a attack of some sort. Fittingly as a boss she doesn't have much in the way of offense but besides obviously making up in defense the attack she does dish out will hurt. Oh, and she can summon Slashers to help her out. No biggie or anything.
    • The first ever deity to greet her after setting up shop in the Pantheon was Mash Kyrielight after helping her stand ground against the Marauders. After things settled down, Mash got Reva to meet up with other shield-wielders she managed to befriend in the Pantheon such as Captain America, Shield Knight, and Steven Universe. Getting along with them turned to be pretty easy thanks to Reva's desire to protect and her activism.
      Reva: The world could use more people like you.
      • As for other shield users, she didn't have that much problem getting along with Maple despite a) her power coming from a video game and not wanting to feel pain and b) using poison in her arsenal, Miseri spells exist, after all. Even if she's not quite a defender Reva has no problem with her being friends in the personal sense. Same goes for Brigitte, though it's more in line with her relationships with the other shield wielders and Reva respects the engineering talent she incorporates with her teachings from Reinhardt. As for Reinhardt himself she nods at his motivation and can see why Brigitte respects him so much. Kind of ironic, considering he's loves fighting but at least he's better about it than his younger self.
    • She doesn't get along with just everyone with and/or shields, though. Reva had a hard time partnering with Naofumi after hearing about the fact that he owned slaves and had trouble trusting women. It was only after hearing the circumstances that befell him that she decided to ease up on him. Still quite a shaky relationship, don't forget that, but Reva at least admits he's better than the other so-called heroes of his world. For his part, Naofumi respects the fact that she's at least true to herself and her ideals even after calamity struck civilization as she knew it before coming to Eden. As for Darkness, Reva could only be disappointed. Despite being a paladin, it's pretty obvious that she only takes up the role of defender to satisfy her masochism and for that Reva wants no part in that. At the end of the day, though, neither hold a candle to Gregor Clegane, whom she sees as a corruption what knights embody. On his part, he couldn't care less for what she thinks, though that only helps fuel the idea that she has absolutely zero qualms wasting him when given the chance.
    • Apparently, if Hazel's dialogue against her is anything to go off of, she has something against robots. Probably has something to do with whatever catastrophe that befell her home, or it may just be for the fact that they're often used as weapons of conflict. Either way, the Pantheon's various robots kinda complicates that mindset because you've got all sorts good and bad with them. To at least help adjust to the changes Hazel looked into some robots she could interact with and arranged for her to meet with S.A.T.8, AA-12, and Orisa. She at least figured they'd interact well. Getting past the former two's eccentricities, the engineer was right on the money and the meeting went well.
    • "We don't have to fight anymore."
  • Gunner only:
    • If you fond of gunplay then you've come to the right place with this guy. The Manafire loadout has him start out him some decent spells but with zero mana regen. Thus, his source of Mana would mainly come from hosing just about everything in your sights with M4 Manafire to bombard the enemy with his spell arsenal. Bullhell, however, strays from the use of spells (starting with only a Bomb Toss) in favor of riskier up-close and personal relationship with M3 Triwing. In both loadouts, shuffling the deck increases his attack so always be on the offensive when he's without spells and later on he's able. Later on, he's also able to trade in his gun for a M2 Hunter Seeker or a M1 Liofire. That big gun of his is powerful enough to boost himself and he takes it a step further in his boss fight to either get the high ground or ram himself right into his enemies.
    • Commonly stops by the House of Firearms to check on his armaments. Many of the users there use more lighter and more dated firearms than what he prefers, but at the very least he sees eye-to-eye with Seras Victoria and the Heavy Weapons Guy even if the latter remarked at how much of a baby he was. Not that he wasn't wrong, he is around Selicy's age, after all, so he just accepted it. It was through the Heavy that he meet his fellow mercenaries Mr. Jane Doe aka the Soldier and Tavish DeGroot aka the Demoman, who shared his preference towards explosives. Associating with them apparently earned the ire of the Classic Team, but he doesn't give it much thought. Perfect opportunity to wipe them out with his little friend. Ruby Rose, who like him also utilizes recoil boosts, was pretty interested in the various big guns he wielded being the designer of her own weapon.
    Ruby: You always blow me off by saying "Go ask Saffron" every time I come over to inquire about your guns, and she's always busy every time you say that. I get that she designed them, but you're their wielder! Would it be too much to ask a couple little questions at least?
    Gunner: I suppose wouldn't kill me to oblige. Go on, shoot.
    • Has aspirations about wielding the BFG 9000, he just isn't very vocal about it as many other people. It's not an uncommon sentiment, though. Any heavy weapon user worth their salt would be awed by such a tool of destruction such as it. In the meantime, Gunner has been retooling hit kits to prepare to deal with the Doom Slayer's various demonic foes on the possible chance that he crosses paths with them either on the job or by coincidence.
    • "Stand right there."
  • Selicy only:
    • What you see is what you get with Selicy: Slice and dice with some razor sharp ice. She's built around Frost Anima spells and her default loadout of Snow encourages her to zip around the battlefield and inflict Frost to lead into her Snowpiercer. Likewise, the Invade loadout encourages this tenfold with Fairfrozen allowing her to get right into the enemy's face and lane while moving as much as possible with Cool Shoes restoring her mana for each and every movement. As an opposing boss Selicy is incredibly mobile and really doubles down on getting up close and the giant icicle blades she sends out don't help.
    • Honestly, the existence of a House dedicated to the arctic temperatures was all that it took to get her hooked onto the Pantheon. So much so that she maybe, sort-of, flaked on her fellow travelers setting up their temple to go hang out at the House of Ice & Cold for a bit and stake her claim on some of the land as self-proclaimed queen. Wouldn't you know it, the House was everything she could of asked for and keeps in touch with many of its denizens. Outside of that House she managed to befriend Elsa, the Ice Climbers, and Glaceon. While Selicy is more friendly around these deities most agree on the fact that she's still a bit of a jerk.
      • Even as a jerk, she's not really evil. Even back then prior to reaching her destination. Contrast that with the likes of Lord Fredrik and Kaldr, two villainous individuals with affinities to ice. While she has no problems choosing to oppose them Selicy admits they're both admirable in a way. She'd really like to be able to summon ice dragons of her own one of these days and views Kaldr's control over the cold as something impressive. This respect is not something she shows to Frost or Ghiaccio, however. The former practically embodies the concept of arrogance and wastes no opportunity in putting down Selicy's own control over the cold while latter is a lowly drug dealer that's, ironically, quite easy to set off.
    • While walking around the Pantheon bored out of her mind she managed to catch wind of Teddie making some really lame bear puns. She was obligated to waltz up to him and call them out as such, admittedly also motivated by the fact she had nothing else better to do. It soon degenerated into a pun war and at some point Sans joined in on the action and it became a three-way. The only loser that day would be Papyrus, San's brother, for having to put up with all those puns in such a sitting.
    • "Ice to meet you."
  • Hazel only:
    • Hexawan spells are basically Hazel's thing. Build up structures with her initial loadout, starting off with turrets she is able to shield up and increase the firepower of to gain some protection herself. She's even able to redirect her creations and enemies alike to get them where it benefits her. Alternatively, the Teardown loadout encourages her to do the inverse with the dismantling things like Walls and Blast Crystals to gain Mana and Spellpower for herself as she launches the fragmentation right at her foes. As a boss, she brings the best of both worlds to the table. Flamethrower turrets, rows of giant missiles, or giant trash compactors that crush anything in their wake.
    • Wanted to make some friends with similar fields to trade some tips here and there. Her path ended up taking her to the likes of Dell Conagher, Vulcan, and Torbjörn, all capable machinists who just happen to also be well-versed in the art of turrets. She friendly to all of them, although she had to admit things are bit sour when regarding Torbjörn distrust for robots, even with the circumstances of his world it's completely understandable.
      Hazel: Machines are people too!
      • Speaking of Torb's world, Hazel found herself at a bit of contention between herself and Vishkar Corporation employee, Symmetra, when regarding her various "medieval" turrets due to their general lack of elegance. The ones involving crystals are a bit better, but they're far too behind in design compared to her constructs. Frankly, Hazel doesn't get all the fuss. If it works, it works. If there's one thing that they agree on it's the danger that the Eliksni (particularly the Devil Splicers) and Father Elijah represent in their technological pursuits. But other than that, nada. Hazel finds the fact they can't get along quite the waste, she really likes the hard-light technologies she brings to the table.
    • Came to know about Aperture Science's turret product line from the Engineer and Torbjörn one day and was curious on looking into the matter herself. Pretty soon Hazel found herself in a passion project that involves improving the Sentry Turrets in all sorts of ways. As far as she was concerned it seemed a bit bogus that they turned out pretty helpless thanks to Aperture Science's eccentricities. The singing is cute, though.
    • "I can make stuff for you too!"
  • Terra only:
    • Contrasting Saffron, Terra is a user of more traditional magic. Her name literally denotes her default element of manipulating the terrain for her benefit with Hearth spells. As such, controlling the battlefield and the space in which her opponents move is crucial to her success. The trend continues with Pyro where she's setting everything on fire instead. As an opposing boss, as either Terra or Terrable, she really only utilizes the former loadout as per her namesake, but she's formidable nonetheless if one isn't quick but methodical in moving around. Anything less would play right into her hands.
    • What do you know, Terra likes to visit the House of Earth & Rock. What a shock, or rather, what a rock? ... Anyways, she's usually there if she wants to test out some new spells and improve her craft. Generally people don't mind her despite her less than clean past and she doesn't mind them. The only exceptions to this are Medusa (cause of that stony gaze) and Sakazuki, who thinks she was let off easy by her fellow travelers as Terrable. Terra doesn't have anything to say to him that hasn't been said already: His so-called "justice" is just utter rubbish.
    • Aside from Earth and Rock Terra also frequents the House of Craft to satisfy her fix on breaking things since things pretty much always changing there. Built, torn down, built again, torn down, it's quite the busy place. She also helps out the House when it is periodically assaulted by the titanic Shen Gaoren and its various variants.
    Terra: I'm just here to break things.
    • Can get very easily confused for Terra Branford and the Keyblade Wielder, Terra, because there isn't a nice way to easily differentiate her from them that rolls off the tongue that she's also satisfied with. Surprisingly, she was able to get along with those Terras quite easily. Primarily, this stems from realizing that Terra means no ill-will anymore and that they were victims of becoming evil themselves.
    • "Dust do dust."
  • Shiso only:
    • For Shiso, the weapons he has on hand are more important than the spellpower dished out. For Execute, his revolver is Cast from Money with half of what he currently has determining the final damage dealt, and he is returned some when dealing a killing blow. Thus, one must hoard as much currency as one possibly can while getting things that either soffen up his targets or hold them still for a good chance to administer the killing blow. Kunai, by contrast, is more straightforward. His focus regards Slashfik spells, specifically starting out with the ones involving throwing knives. And speaking of being straightforward, it's a pretty apt description for his fight as a boss. Not too crazy on throwing stuff out, demanding reaction time instead to pull through lest one's offensive options get greatly diminished by the amount of jams and shuffles he induces.
    • Being a gunslinger himself it obviously wouldn't do for him to not interact with the Pantheon's other peerless pistol-users and has earned the respect of Jesse McCree, Rushuna Tendou, and Guido Mista. Though he reciprocates the sentiments he does tend to darkly joke at the fact that Mista is a bullet-sponge for his own bullets. Erron Black, meanwhile, sees Shiso as competition. He doesn't mind, however, being curious as to see what the Outworlder is capable of. The test of skill wouldn't hurt too badly.
    • Wasn't all sunshine and rainbows with the various gunmen, though. Yosemite Sam and Hol Horse wanted to square up against Shiso, thinking he's not all that tough if he has to rely on a little bit of magic to get his way. Alas, he really was quite the skilled marksman. Meanwhile, Shiso encountered the likes of Jude the Dude and Vincent Godfrey as hostiles during their aimless rampages. While he did deal with Jude quite easily, the match against Vincent left both combatants gravely wounded. Shiso doesn't look forward to meeting him again, but he'd be damned if he's just going to keel over when they do indeed have a rematch.
    Shiso: Some guns you got there.
    • Apparently, some gods and goddesses say he gives off an aura not too different from the likes of Neo and John Wick. With the way the three of them work Shiso hasn't had the chance to properly meet them, and it times it slips from his mind in favor of other things, but he has shown interest in doing so one day.
    • "I've been saving this one for you."
  • Violette only:
    • Dance and battle are both one and the same with Violette, as both player and opponent. In Doubletime, she's a Dance Battler where different moves after playing her violin grant different effects. Most of the time, she's building herself up as a Glass Cannon as every instance of being inflicted Fragile gives her more and more Spell Power in return. Combined with the ability to also restore Mana, stack up Trinity, and even Shield herself and Violette can dish out. Aria, by contrast, is something of the opposite. She remains still playing to refill her Mana but also poisons herself and in every single battle she starts off poisoned but also heal whatever damage was initially dealt. Ergo, Violette is to stave off the poison at any opportunity which can do by resetting the timer every time she plays but the Mana she generates should be used to end fights very quickly. Her fight as a boss takes the most liberties out of everyone, attacking to the flow of her own theme and at times forcing her opponents to dance to the music too. To say nothing of the pillars of light or the speakers she calls forth that really restrict any wriggle room.
    • Was glad to be given the opportunity to play with fellow violinists such as Kaori Miyazono, Yurika Kirishima, and Contender. Beyond that, she also had the pleasure of performing alongside Kousei Arima (Kaori's lover), Kaede Akamatsu, and Skull. She was visibly saddened when she heard that Kaori and Kaede both passed away in their respective universes, but wasn't that way for long. After all, they're both here now alive and well. Plus:
    Violette: Music never dies!
    • Holding music and performance in such a high regard, classical in particular, she doesn't like Maestro Forte and the Mad Piano for bringing a bad name with them. She particularly has it out for the piano for the sheer cacophonies it plays. And the eating people part, that's also pretty bad. James Marcus once came to one of her concerts one day and after it was over he went out of his way to complement her for her skill. At first, she was quite flattered but it wasn't until Violette discovered that "Marcus" was actually a leech monstrosity affiliated with the Umbrella Corporation was when the complement hit a little different. Just a bit. Then there was Scaramouche, who for whatever reason was hired to go after one of her fellow travelers. She intercepted him and was able to fend him off, and in such a melodious manner in their fight, but she doesn't look forward to clashing with him again.
    • "Lucky you! You get a free concert!"
  • Shopkeeper only:
    • Thus far, she holds the title to having one of the most unusual of playstyles out of the playable cast, revolving around money like Shiso but to an exaggerated degree. Her current amount of money dictates the maximum number of health she has with attacking and taking damage costing it. The upside to all of this is that Shopkeeper can access her own shop at any point with the spells and artifacts being free to buy. So what she may lack in durability she can certainly make up in offense. More than likely the very last character to be unlocked as doing so is only possible through defeating her as a boss. Now, as an opposing boss... good lord is she fond of screen filling attacks. Shopkeeper does not mess around. Picking a fight with her will certainly leave a lasting impression, figuratively and literally.
    • An enterprising merchant on the dangerous road to Eden, she got along swimmingly with the likes of Recette Lemongrass, Anna, and Tressa Colzione despite being technically business rivals, even getting past that... unpleasant side of the Shopkeeper. At times, the Shopkeeper has been known to quote Recette when dealing business. She also gets along with The Merchant and Crazy Dave, seeing past their eccentricities and instead looking at how they're quite successful businessmen. Getting along with the latter has set off Dr. Zomboss, although even he's cautious when planning against her.
    • Despite her strength, there are those in the Pantheon who still underestimate her for what she's truly capable of. One time while touring the House of Commerce for some new clients she was robbed by the Murkrow Flock and a bunch of other thieves. Normally, when someone tries to cross she'd give them the benefit of the doubt before pulling her sleeves but since they stole her products she threw away all sense of mercy by point: It's a cardinal sin to get personal, you know. Now, while Foul Play is indeed a fearsome attack, the Shopkeeper doesn't slack behind in terms of heavy hits herself. Thing is, she's also got them on quick succession. And we're also talking about a girl who for whatever reason possesses the Yami spell, which is integral to killing Serif on a Genocide run. With that said she had no hesitant in coming after the flock. On a totally unrelated note, the hospitalization rate involving falling ATMs has coincidentally skyrocketed.
      Shopkeeper: This is so sad. F.
      • Word of this incident eventually reached the Kecleon Brothers' ears and it immediately earned their respect given how they deal with thieves. Since then, she has kept in touch with the two dungeon merchants.
    • Used to carry a giant backpack with her when setting up shop but she has since dropped it and kinda just pulls out her wares out of the ether. When asked about why she made the change she just said it was heavy. That's it. It's not a philosophical question or one that deals in rocket science, it's just that simple.
    • "Check out my stuff!"

    Hugtto Pretty Cures 
The Hugtto Pretty Cures, members  Quintumvarite Goddesses of Endings That Take Place in the Distant Future (Hana: Cure Yell; Saaya: Cure Ange; Homare: Cure Étolie, Ruru: R.U.R. 9500, Cure Amour; Emiru: Cure Ma'Cherie)
From left to right: Ange, Ma'Cherie, Hugtan, Harry, Yell, Amour, and Étolie
  • Rank: Intermediate Goddesses, Greater Goddesses in Cheerful Mode
  • Symbol: Their Mirai Crystals
  • Theme Song: "We Can! Hugtto PreCure"
  • Alignment: Neutral Good
  • Portfolio:
  • Domains: Music, Crystals, Dreams, Future
  • Heralds: Hugtan, Hariham Harry, and the redeemed members of the Crisis Corporation
  • Allies: All ascended Pretty Cures, but especially Cure Black and Cure White, The Human Child, Nanoha Takamachi (especially for Ruru), Wander, Sylvia, Steven Universe, Sailor Pluto, Sita
  • Enemies: Flowey, Fused Zamasu, SHOCKER, Dio Brando, Reverse Flash, Angra Mainyu, Dr. Wily (Ruru only), Killer BOB, Dark Danny, Boris the Animal,
  • Odd Friendship with: Vegeta, Future Trunks, Tim Taylor (Saaya only)
  • Conflicting Opinions on: Homura Akemi, The Medic (Saaya only), EMIYA/Archer
  • The tale of the Hugtto Pretty Cures all started when Hana Nono encountered two fairies, Hariham Harry and Hugtan, who has come from a future caused by the Crisis Corporation where time had frozen. The two gave Hana the ability to transform into Cure Yell. From there, Hana, along with her allies Saaya, Homare, Emiru, and a reformed worker for the Corporation named Ruru, battled the various members of the Corporation and purified them, causing them to under go redemption. In the end, Hana and her friends were able to purify George Kurai, the President of the Corperation and Hana’s future husband, changing the future for the better.
  • During what seemed like a normal event in a Pretty Cure world, something astounding happened- the Cures canonically met each other. At the center of the meeting was the Hugtto Pretty Cure team. Once the Cures has returned to the Pantheon, Nagisa and Honoka, who had traveled to the Hugtto world twice, petitioned for as many Cures to ascend as possible. The Hugtto team jumped at the call, and, once their tale had ended, were ascended.
    • They were given the trope of Distant Finale as their series concluded with a look into their restored future. Saaya became a doctor, Homare resumed her ice skating career, Emiru fully became a pop star and helped Ruru’s creator in her creation, and Hana, despite knowing all the horrible things that George did, married him anyway.
  • Applies to one or more members:
    • The team became friends with many deities who approved of purifying the enemy and making them good instead of killing them. At first, in fact, they were given the option to kill their foes, but turned it down. When Flowey learned that, he was beyond angry, as that went against his “kill or be killed” ideal. Later, though, he did admit to the Cures he was simply keeping an act up. The Cures still pretend that he’s their foe so that most gods won’t suspect a thing.
    • There is some debate as to if the members of the Crisis Corporation, who ascended with the Cures as their heralds, count as Cures since they became Cures during the final battle. For their part, none of them wish to comment on the matter.
    • Being the Guardian of Time and Space, Sailor Pluto approves of them saving the future from a state of perpetual limbo. They, in turn, approve of Pluto protecting time and space from threats, though Hana does get a bit of PTSD whenever Pluto brings up her powers of freezing time
      • In terms of deities that freeze time for offensive purposes, that also sets off Hana’s PTSD. As a result, they naturally hate Dio, but are having a hard time with Homura. They think she can be redeemed, despite irreplaceably damaging the Magical Girl Sisterhood.
    • The group also formed a Odd Friendship with Future Trunks and Vegeta, the former for being similar to Hugtan as Cure Tomorrow and the latter for being cool. They weren’t happy to learn, however, that Zamasu was unable to be stopped in his genocidal rampage and the timeline had to be erased. Now Zamasu has yet another enemy in the Pantheon because of this.
      • On the subject of Dragon Ball, an anonymous god posted an April Fools joke that they would crossover with the Dragon Ball multiverse, during the event when Goku battled the canon version of Broly, to be specific. While this never happened, they find the joke quite amusing.
    • As is usual with Pretty Cures, they became enemies with SHOCKER after learning they, too, wish to mess with the flow of time.
    • The Cures wish to try and purify Angra Mainyu, despite all the horrible things he’s done by corrupting various gods. Angra often scoffs and mocks them for trying.
    • The group was asked to join the Sisterhood by Cure Black and Cure White, which they accepted without a second thought.
      • They especially like Nanoha on account of her also befriending the people she fights, including androids. They often join her on her missions as backup. It helps that she sounds similar to Ruru.
    • The Cures were impressed when Sita told them about her trial by fire to prove her purity and her survival of it. They quickly befriended the goddess.
    • The fact that BOB enjoys corrupting people’s minds into committing horrible acts not unlike George caused them to despise the entity.
    • The Cures feel uneasy around EMIYA because he also comes form a bad future, although his action of trying to kill his past self is far worse than George’s plan of trying to freeze time. Although EMIYA did tell the Cures he doesn’t do this anymore, they are having a hard time trusting him.
      • The Archer Servant did warn the Cures about Dark Danny, Boris the Animal, and the Reverse Flash, who all hail from bad futures and are just as evil as some of their enemies. They especially don’t like Dark Danny on account of him choosing to destroy everything in his bad future.
  • Exclusive to Hana:
    • Hana has been compared, as Cure Yell, to Amu when she’s Amulet Heart. When she met Amu, she was quick to befriend her.
    • She also likes Plusle and Minun for being Cheering Pokémon, since cheering people on is her speciality.
    • While she gets along well with Carrie, on account of her being bullied at her old school, she was disgusted to hear that Carrie snapped and murdered her classmates after they pushed her too far. She thought that made her no better than the Crisis Corporation members prior to her redeeming them.
      • On the subject of bullies, she helped Hibiki deal with issues related to anyone else who bullies anyone in the Pantheon.
    • Hana actually gave birth in the final episode of her series. This shocked many deities and her colleagues, considering how the baby was none other than Hugtan.
  • Exclusive to Saaya:
    • Saaya is the class representative of Hana’s school. She is a kind and caring individual, often compared to an angel. Although she was originally unsure of what to do in the future, after one member of the Crisis Corporation was nearly murdered by another member, she healed him and decided to become a doctor.
    • Keeping with her dream of being a doctor, Saaya frequently inhabits the House of Physicians when she has time, helping gods who have gotten sick.
    • Saaya formed an odd friendship with Tim Taylor because of his interest in tools like her.
    • Reiji and Xiamou were very concerned when they learn someone named Saaya had ascended. But when they confronted Saaya, she told them that she was not the Saaya they had several encounters with. They promptly befriended her after that.
    • Saaya thinks that the Medic’s use of medical practices for experiments is detestable as well as his work for the two mercenary factions. For his part, the Medic argues that she’s seeing things the wrong way.
  • Exclusive to Homare:
    • Homare once was an up-and-coming figure skater, however, she suffered an injury that ended her career. Although she has since healed up, she became rather stoic towards other people, though she has since warmed up herself.
    • Homare can often be found skating in the House of Ice & Cold. She has requested that her best friend Henri be allowed to access the Pantheon to skate with her.
    • Because of Kirby’s close connection to the stars, she finds interest in him and his nature.
    • Skadi, being the god of skiing, asked Homare if she finds skiing to be fun. Homare said yes and the two became close freinds.
  • Exclusive to Ruru:
    • Ruru was originally a member of the Crisis Corperation, working at it as a part-time job. However, when she decided to spy upon Hana and her friends, she began to gain feelings, and following a battle after being reprogrammed, joined the Cures as a fellow member, eventually becoming Cure Amour.
    • Ruru often can be found enjoying meals at the House of Food, as she finds human food delicious. Some wonder why her creator would have her eat human food instead of things you’d expect a robot to consume. In addition, she has sampled every food there, no matter who prepared it.
    • Considering how they were also robots designed for evil purposes but turned good, Ruru was quick to make friends with Androids 17 and 18. However, she was displeased that 17 killed Dr. Gero rather than trying to purify him.
    • It has been implied that Ruru was a Replacement Goldfish for her creator’s original daughter. Astro Boy asked her about this, and while she could give no definitive answer, she did find him to be another robot she liked.
    • One of the androids she finds closest to her is Alisa. While Alisa has done some questionable things, it was to try and destroy Jin’s Devil Gene so that he would cause no further crime.
    • Ruru absolutely hates Dr. Wily for building robots for evil purposes and often helps Mega Man fight the ones who have ascended under his command. On the opposite side of the spectrum, she does like Dr. Light for treating his creations like children and has become less stoic towards her creator as a result.
    • A similar person to Ruru is Chase, who is also an android with a purple color scheme who defected to the heroes’ side. Ruru quickly befriended him after learning his story.
  • Exclusive to Emiru:
    • Emiru is the classmate of Hana’s younger sister, Kotori. She idolizes the Cures and what they do, and wanted to become one. Eventually, her wish was granted and she became Cure Ma’Cheire.
    • Emiru can frequently be found playing music in the House of Music for loyal people. Sometimes Ruru joins her and makes the music even better.
    • Emiru idolizes Miku and considers her ability to be whatever her songs tell her to be a perfect reflection of the ideals the Cures in her team have.
    • Emiru often tries to help the lancer version of Elizabeth Batory avoid committing further murders and focus more on her idol career. Elizabeth is grateful for the help and the Cures understanding that anyone can be a good person.

    Kamille Bidan 
Kamille Bidan, God of Downer Endings (Lieutenant Kamille Bidan/Kamille dai-iformerly , Doctor Kamille)

    Lazlo (Suikoden
Lazlo, God of Earning the Right to Life (Lazlo En Kuldes, Protagonist IV)
  • Intermediate God
  • Symbol: His two short swords crossed together with the Rune of Punishment placed over them
  • Theme Music: Rune of Punishment
  • Alignment: Neutral Good to Lawful Good
  • Portfolio: Being Blessed with Suck, Before Turning it to Cursed With Awesome, Tenkai Star, Happily Adopted, Dual Wielding, Person of Mass Destruction, Game-Breaker, Heroic Mime, The Stoic, The Scapegoat, Has Loads of Fangirls, Earn Your Happy Ending, Actually From Noble Heritage
  • Domains: Heroes, Swords, Power, Navies, Forgiveness, Royalty
  • Allies: Jeane, Viki, Commander Shepard, Eucliwood Hellscythe, Miyuki Hoshizora/Cure Happy, Link, all of the ascended Fleet Girls, many of the good-willed thieves, pirates and such
  • Enemies: Luca Blight, the Abyssal Fleet, Exdeath
  • Formerly a Gaien Knight from Razril, Lazlo was falsely accused of killing a man named called Glen and was exiled from his nation. However, he quickly became the leader of Island Liberation Navy of Obel, and by gathering people to assist him, started to fight off against the Kooluk Empire.
  • Lazlo possess the Rune of Punishment, one of the 27 True Runes. It possesses great powers, being able to wipe entire naval fleets in one attack, and grants its bearer inability to age. However, it slowly drains the life out of the user and is practically a Doom Magnet, making sure that its bearer uses it. However, by showing kindness and forgiveness, the Rune eventually settled down to a "Forgiveness Phase", a state where it stops draining the bearer's life and instead heals them. So Lazlo essentially turned Blessed with Suck into Cursed With Awesome. And good thing, as it allowed him to life through one last usage of it, allowing him to get a happy ending.
    • Because of this, Lazlo is really dangerous. And killing him would be a huge gamble, as the Rune of Punishment jumps into the nearest person around it as soon as its current owner dies. So If you were to kill him, you would be stuck with the Rune until you die.
  • His ascension wasn't taken that warmly, as his tale is considered one of the least liked of the bunch. Though the fact that he is currently the first Tenkai Star chronologically probably help him come here over the other Tenkai Stars.
    • He seems to sympathize with Link as one of his own adventures was criticized due of how tedious the sea travel can be, like with Lazlo.
  • Where he might be the obvious counterpart to Eucliwood, he does wish that she would find a way to control her powers better.
  • He, like other Suikoden protagonist, has an impressive Magnetic Hero having a record of something like 107 man and beast of different breeds and backgrounds recruited. Including multiple pirates, thieves and assassins send to kill him. That is why he has rather good connections with some of the good outlaws.
  • As a former commander of a naval fleet, he seems to get along with the ascended Fleet Girls. And as such, he has a certain dislike for the Abyssal Fleet.
  • Is still bit oblivious to the fact that he is the Prince of Obel who got lost. The fact that he ended up working for his father in the end is rather amazing.
  • Besides the fact that there isn't that much appealing about him, he seems to be rather popular with the ladies, even when not taking account his role as a Magnetic Hero.
  • He has a bit of a dislike for Exdeath due the fact that he also had to deal with an evil tree of sort in his own world.
  • Not to be confused with the boy scout of the same name.

Roxas, God of Extended Prologues (The Key of Destiny, Number XIII, Yoroxaz)
Click here for his casual attire 
  • Intermediate God, Greater God when wielding Oathkeeper and Oblivion
  • Symbol: The Oathkeeper and Oblivion Keyblades
  • Theme Songs: Roxas, The Other Promise (when battling), Another Side (vs. Riku), At Dusk, I Will Think of You (Shared with Xion and Lea), Hearts As One (when fighting alongside Xion)
  • Alignment: Neutral Good (Formerly True Neutral)
  • Keyblade(s): Oathkeeper and Oblivion
  • Portfolio: Sora's Nobody, Initially Emotionless, but Develops his own Personality Overtime, Cosmic Plaything, Anti-Villain, Decoy Protagonist, Uses Light Magic, though initially for Organization XIII, Being one of the Only Genuinely Good Members of the Organization, Never getting any Respect from the Organization and Ultimately Leaving, Punch-Clock Villain, Served as the Organization's Moral Compass, Best Friends with Axel/Lea and Xion and simply wanting to spend time with them, Forced to kill Xion, doesn't remember her and Axel, and deciding to merge back with Sora, Eventually comes back and gets the life he always wanted
  • Domain: Introductions, Prologues, Exposition, Time, Beginnings, Friendship, Purpose, Trust
  • Heralds: Hayner, Pence and Olette
  • Allies: Xion, Lea/Axel, Sora, Naminé, Kairi, Ventus, Team RWBY and JNPR, Link, Mario, Gentaro Kisaragi, Guts, Wreck-It-Ralph, Tinkerbell, The Genie, Phil, Bruce Wayne/Batman, Dick Grayson/Nightwing, Jason Todd/Red Hood, Yuma, Tsukumo, Kaito "Kite" Tenjo, Scorpion
    • Partner: Gardevoirnote 
    • Former Ally: Larxene
  • Friendly Rival: Riku
  • Enemies: Master Xehanort (specifically his Nobody, Xemnas), Ansem, Seeker of Darkness, Sora Shiun'in, Sauron, Napoleon, Darkseid, The Joker, The Batman Who Laughs, The Dawnbreaker, Barbatos, Griffith, Cinder Fall, Adam Taurus, Emperor Palpatine, Miraak, Infinite, Lord Recluse
  • Opposes: Evil Overlords and Manipulative Beings
  • Respected By: House of Friendship
  • The moment Sora sacrificed himself to awaken Kairi, a mysterious coincidence occurred at the same time, unbeknownst to Sora; the birth of a Nobody, as Sora's heart was strong and resilient enough to resist being fully passing away. The Nobody, originating from Twilight Town encountered an enigmatic figure, who bestowed the name Roxas and instilled him into Organization XIII, promising him and fellow Nobody recruits to recreate Kingdom Hearts in the hopes of them building a heart for themselves.
    • Roxas's days in the Organization were simply mission after mission assigned by Saïx to fulfill their end goals. However, Roxas found company under fellow member, Axel, the two of them hanging out on top of the Twilight Town Clock Tower, eating Sea-Salt Ice Cream after completing each task. They were soon joined along by a fourteenth member, Xion, and the three of them quickly became close companions, often meeting up, eating ice cream and going along with their tasks. Things however took a sharp decline when Xion was going through severe self-doubt issues and soon found out about her true nature; being a replica that was sapping away Sora's memories and thus, being a threat to both Sora and Roxas's existence. This was all a plot set up by Xemnas in an attempt to see who would prove more useful between Roxas and Xion for his grand ambition to claim Kingdom Hearts for himself. Eventually, Xion left Organization XIII after having frequent encounters with Riku and Naminé. After becoming frustrated with Xion's information and the Organization (Axel included) refusing to tell him the situation in any way, Roxas deserted the Organization as well, defeating Saïx and rebuking Axel who tried to stop him and later fighting against Xion who decided it would be best for Roxas to kill her so that Sora's existence can be preserved. She was successful, dying peacefully in Roxas's arms, after which he stormed towards his former base, deluding himself into thinking he could bring Xion back and reunite with Axel if he were to complete Kingdom Hearts. He dueled Riku, who told him about his existence as Sora's Nobody before knocking him out unconscious and had his memories wiped out but DiZ to ensure Sora would awake with his own memories restored. After 358 days as an Organization member, Roxas lived out his life in Twilight Town until he confronted DiZ and Axel who tried to convince him to rejoin the Organization. However, after realizing that he needs to merge back with Sora so that he could fully awaken, Roxas decided to go along with merging back to him.
      • Even after becoming assimilated, Roxas would still play a large role on Sora's journey, with the two of them clashing against one another in one way or another. However, Even, the restored iteration of Organization member Vexen decided to work out in bringing Roxas back to the physical world. He was able to succeed with Roxas dropping in to save Sora, Xion and Axel's restored form, Lea, from Saïx. After the battle, the Clock Tower Trio has a well-deserved reunion and later assisted Sora in his battle against Master Xehanort. After the Second Keyblade War concluded, Roxas was finally able to live out a normal life with the friends that he had previously made and forgotten.
  • Roxas's ascension into the Pantheon took place by a trail held by the Court of the Gods, who asked Sora why he wanted Roxas to be given a place in spite being an iteration of himself. Sora pointed out that if Xehanort was able to coexist with his Heartless and Nobody selves, he shouldn't have this issue either, plus with Roxas having found a way to have a normal life without the interference of either Sora or Xehanort, he deserves a place. The Court, with Phoenix Wright as a supporter went ahead with Sora's pleas and managed to invite Roxas into the Pantheon, alongside Xion and Lea, seeing as Roxas's main priority is to spend as much time as he could with friends. This all occurred sometime before Sora's sudden disappearance, which the trio were rather sullen about and would rather not speak of it.
  • Usually, Roxas spends most of his time in the friends hanging out and eating Sea-Salt Ice Cream. While the Clock Tower is nowhere, he is compensating by vising various locales in the Pantheon and is more than happy to pick one with a wonderful overview. For having one of the most painful and depressing experiences in his lifetime, Roxas oddly has one of the more peaceful and stress-free lifestyles.
    • His love and loyalty for his friends made Roxas a very quick friend under Gentaro Kisaragi, who has since tried to invite him on the Kamen Rider Club as an honorary member. Roxas declined, but accepted the gesture regardless.
    • Amusingly, Roxas is often mistaken for either Sora or Ventus by their respective Gardevoir partner. Pantheon law allows Roxas to be considered partners with the Friendship Gardevoir, though he wants to be his own person, with Sora fully backing him up.
    • But when he does engage in battle, Roxas is actually among the most brutal of the Pantheon's Keyblade wielders. While not exactly the strongest, he was able to build up enough strength to take on many of the powerful Heartless and even best Saïx whilst weakened, meaning that by the time he defected, he was the second-strongest member of Organization XIII behind Xemnas himself.
  • Outside of his friend group, Roxas is somewhat introverted, given that he barely had enough time to familiarize with social norms and took a while before he developed a personality of his own. With that in mind, he values friendship just as much as Sora does and deeply loves Xion and Lea. Due to forgetting about his experiences, reuniting with figures like Tinkerbell and Phil was awkward and hard on Roxas's part, though after some time, Roxas is happy to hang out with them, often flying around with the former and taking part in small-time gladiatorial duels set up by the latter. The Genie was also overjoyed in reuniting with Roxas, much to his chagrin. That said, they still remain on friendly terms.
  • As someone who wants to live out his life without much worry and free of deceit and manipulation, Roxas is not part of the Grand United Alliance of Good alongside Xion and Lea. Not that Roxas doesn't like them, if anything, he supports the GUAG, but because of what he has gone through, he doesn't want to get too reminded of his past times. The GUAG respected his decision, though Roxas is happy to help them out if they need his assistance.
  • Hates tyrants and diabolical rulers like Palpatine and Lord Recluse, given that they eerily remind him of Xemnas. Roxas, Xion and Lea have fought them at times, with Palpatine simply seeing them as pests whereas Lord Recluse sees them as worthy opponents under the virtue that their friendship reminds Lord Recluse of his former friendship towards Statesman. The tyrant he most dislikes however is Sauron, who himself is disgusted by Roxas's relationship with Xion and Lea and the two have engaged in a brutal clash on one occasion. Roxas was joined along by his friends, but had to surprise Sauron to ensure they escaped as soon as they realized they'd lose against the Dark Lord. Since then, Roxas is taking some training session to become strong enough to better defend himself and those he cares about, especially learning of Sauron's alliance with Darkseid, another tyrant with the capability to destroy multiverses.
  • Roxas takes one's personal identity very seriously. He is proud and happy to be the person that he is now and is fiercely protective about it. He has the same feeling about it towards Xion and Lea, especially considering how Saïx treated the former very poorly for being a replica. Several, including Riku and Kairi are happy with the thoughts that Roxas wants to pursue.
  • After all that they've been through, its safe to say that he and Riku now get along with each other. Still, they have a rivalry with Roxas stating that their battle still isn't over yet and that he's itching for a rematch. Riku has since happily obliged and challenged Roxas into the possibility of rewarding him a position of "Keyblade Master" if he bests Riku in battle. Roxas has since been making preparations about is upcoming duel.
  • Friends with Team RWBY and JNPR due to their close ties with Sora and Kairi. Roxas is especially genteel towards Ruby Rose, given her very tight friendship with Kairi and Xion and bearing a strong resemblance towards the latter. Similarly, Roxas is opposed to Cinder Fall and Adam Taurus for their disregard towards positive relationships and their intense antagonism towards Team RWBY and JNPR and is willing to take them on.
  • Despite his originally limited life, Roxas is doing the best possible to familiarize himself with social norms and general activities, many of which he missed out during his Organization days. Alongside Xion and Lea, he's beginning to think about getting into swimming, playing sports etc. That said, he's a pretty good skateboarder. Residents have often noted that seeing Roxas riding a skateboard isn't an unusual sight.
  • His isolated life and occasional difficulty to adjust into regular life caught the attention of Bruce Wayne. He sometimes visits Roxas and his friends to give them advice and to instruct them on what he should really pursue and be interested regarding his personal life. He respects Roxas's dedication towards Xion and Lea and has been doing his best to provide them therapy services to get them better adjusted.
    • As Batman, he's also helped Roxas in some of his battles, particularly against Lord Recluse due to his abnormal intelligence. Bruce is aware that Roxas and his friends are unaware of his identity as Batman, so he tries to divide his time in two personas as much as he could regarding them. As Bruce, he tries to help and provide support for Roxas's personal life, Xion and Axel included. As Batman, he's training the three of them to be much better fighters on the field and to sharpen their thoughts and skills in non-violent situations.
    • Because of Batman's presence, Roxas has befriended Dick Grayson, the latter of which often inspires the former due to his optimistic and upstanding nature and unlike Bruce, is often willing to allow Roxas to different hangouts on their spare times. Many have since noted that the two sound remarkably similar. Jason Todd is somewhat more difficult, due to his gruff and aloof nature, but after hearing of what Roxas and his friends went through, has grown to care for and fight alongside them. Todd has since grown to hate Xemnas for his abusive treatment towards his subordinates, especially Roxas, Xion and Lea and has asked for an alliance with them if they were to battle Xehanort's Nobody again.
    • Unfortunately, Roxas would learn that Batman and Bruce Wayne were really the same person. This information came from The Batman Who Laughs who suddenly attacked the Clock Tower Trio during a raid at the House of Friendship, though it was mainly The Dawnbreaker's idea as his insecurity regarding social relations reached a boiling point by then. Although Batman came in time to help Roxas and his friends, his identity was exposed when The Batman Who Laughs casually referred to him as Bruce. The battle was ultimately a stalemate, though while The Batman Who Laughs is largely apathetic about Roxas, Xion and Lea, the Dawnbreaker loathes them for having a "normal, healthy life" which he never had.
      • Initially, the Clock Tower Trio were not happy to learn that Bruce was keeping secrets regarding his identity, but soon opened up to him when he revealed that his life after the death of his parents onward was very difficult for him. He admitted that the reason he wanted to help Roxas, Xion and Lea was because he happened to better relate to children and teenagers more than adults and that they didn't have a parental figure in their lives, or at least in Roxas and Xion's case. They've still remained close allies ever since, though Lea isn't keen on the fact that Bruce put him on the "teen" demographic despite Lea being an adult. That said, the Clock Tower Trio have decided to keep Bruce Wayne's identity as Batman hidden out of respect.
  • The Clock Tower Trio earned the respect of Guts, especially seeing how dedicated and loving Roxas was towards Xion and Lea. Guts notes that his relationship with them is quite similar to his own band of companions, but he has assured them to be careful of numerous villains, especially Griffith, considering how he wouldn't waste a second in tossing away any subordinates or friends if it meant achieving his goals. Roxas has since taken Guts's advice after hearing just how callous Griffith really was.
Have to hang onto something, right? It's not like I have memories from before the Organization. Don't you remember? I acted like a zombie.

    Yuzuru Otonashi and Kanade Tachibana 
Yuzuru Otonashi and Kanade Tachibana, Co-Gods of Finale Credits (Yuzuru: Otonashi, Kanade: Angel/Tenshi)


Lesser Gods

    Admiral Razorbeard 
Admiral Razorbeard, Unholy Herald of the Downer Beginning

    The Cosplay Research Society 
The Cosplay Research SocietyMembers ,Goddesses of Bizarre Endings (President: Pleiadian, Elnath)
Clockwise from the middle:Subaru, Itsuki, Hikaru, President, Nanako, Aoi

Crono, God of Waking Up at the Start and the New Game+ (Chrono, Cro)
  • Lesser God
  • Symbol: The Time Egg, AKA Chrono Trigger; alternately, his Infinity +1 Sword Dreamseeker
  • Theme Song: "Chrono Trigger"
  • Alignment: Neutral Good
  • Portfolio: Waking up at the start, fighting to change the Bad Future, silent main characters, wielding a sword and the light element (which covers both wind and lightning), red hair, MCs who die (temporarily or not, depending), starting all over again with bonuses
  • Domains: Time Travel, Good, Beginnings, Dream Achievement, Choice
  • Allies: Lucca, Marle, Frog, Robo, Ayla, Serge, The Doctor, The Pantheonic Time Police (especially Trunks), Dialga, Present Trunks, Sora, Hiro Nakamura, The Defiers of Fate, Son Goku, Silver the Hedgehog, Lucina, Link, Phoenix Wright, Miles Edgeworth, Juror #8, Sae Niijima
  • Enemies: Lavos, Queen of Hearts, The Dahaka, Eobard Thawne/Reverse Flash, Randall Ross, Master Xehanort, Manfred von Karma, Kronika
  • Complicated Relations: Homura Akemi, Nox
  • Teeth-Clenched Teamwork: Magus
  • In the year 1000 AD, Crono woke up to a regular, sunny morning with no other ambition than to enjoy his town's Millennial Fair. However, that changed when his childhood friend Lucca's telepod malfunctioned and caused the disappearance of Marle, a mysterious girl Crono had just met at the fair. Crono was determined to bring her back and followed, and from there Crono and his friends learned of a plot to summon an alien parasite called Lavos that would destroy their world, leading to a time travelling adventure spanning millions of years in order to stop Lavos and change the future.
  • One of his friends, Frog, had been in the Pantheon for a long time and several times requested that the Main House ascend the rest of the team in order to keep a better watch on Lavos. His requests were delayed as it was judged that the Pantheonic Time Police would suffice and Lavos had been dormant the whole time it'd been in the Pantheon. Then one slow day, Magus apparently picked up the Idiot Ball and performed the ritual to summon Lavos so he could try getting rid of it once and for all. All by himself. It went about as well as you'd expect, and the rest of the Pantheon was taken by surprise. In the panic, the Main House finally listened to Frog and summoned Crono to the Pantheon so he could fight alongside Frog and Magus to subdue Lavos, which they did successfully. The Main House rewarded Crono with godhood over Good Morning, Crono and New Game+. Even though it took a dicey situation to achieve it, Frog is glad to have a friend (Magus doesn't really count in his eyes) on board.
    • Magus himself was indifferent to whether Crono or anyone else ascended or not and remains as standoffish and unfriendly as ever, and isn't even particularly thankful that he came to help during the aforementioned incident (some deities think he didn't grab the Idiot Ball and instead the whole thing was a gambit precisely so Crono would ascend, but he obviously ain't telling). Still, he'll readily fight alongside Crono if it means he gets to whale on Lavos.
    • Two women of Crono's team have also ascended: Ayla, who greeted him with a massive glomp followed by a tight squeeze, and with whom he has since spent playful times eating, drinking, and sparring; and Marle, who was more than happy to see her bethroted.
  • It may or may not be the case that Crono died a few years after his adventures with the fall of Guardia. He was one of the Ghost Children who appeared to Serge throughout his adventures, and at first chewed him out for messing with time and negating Crono's efforts to defeat Lavos. Ultimately, though, Serge corrected his mistake, so they're in good terms now.
  • Crono's temple is a replica of his house in Truce, where he was born. The Millennial Fair is adjacent to it so all the deities can have fun with its attractions. Leene's Bell is arguably its most notable landmark, and the one by which people know they're near Crono's temple.
  • It should go without saying that due to the major role time travel played in his epic journey, Crono has more than a few friends deeply associated with that way of travel. He is much praised by the Doctor for using time travel to save the world and generally do good.
    • Crono has formed close ties to the Pantheonic Time Police, not just to keep Lavos in check, but to stop anyone from trying to commit evil using time travel and hopefully avoid a bad future in the process. He's particularly close to Trunks as he also fought to avoid a Bad Future and the two often train their swordplay together. Trunks' Pokemon Dialga has also expressed interest in Crono, so Trunks has allowed it to sometimes accompany Crono on adventures.
      • From his time spent hanging out with Trunks, Crono met his Alternate Self. The younger Trunks became immediately attached to Crono since he reminds him of his Cool Big Bro Tapion, both for his story of time travel and looks. Crono is happy to serve as a role model for the young Trunks.
      • By the way, despite an uncanny similarity, Crono is not related to Trunks, or Goku or any of their friends, nor is he a Saiyan at all, even though his hair color makes him look like he's in Super Saiyan God mode.
    • He was a follower of Hiro Nakamura prior to ascending. The salaryman is a big fan of Chrono Trigger, so he'd been supporting Crono's ascension alongside Frog for a long time, and geeked out something fierce when he finally came up. He hopes to see the rest of the crew ascended.
    • Other heroic time travellers Crono made friends with include Silver the Hedgehog, Lucina and Link, who all relate to Crono's quest to avoid a Bad Future.
  • Conversely, Crono has made plenty of enemies who wish to manipulate time for their evil purposes, or who chastise him for daring to change his world's fate at all.
    • For the former case, there is Reverse Flash, whose machinations to ruin the Flash's life out of pettiness are abhorrent to Crono. Randall Ross is just unbelievable, wanting to destroy all of time (and therefore the world) through the Timenado just because he lost a volleyball game. To say nothing of Master Xehanort pulling various incarnations of himself from the timestream. At least Crono has an elemental advantage over that last one due to his magical element being light, which makes him good fighting partners with Sora, incidentally.
    • An example of the latter case is the Dahaka, who's furious with what Crono has done and wants to undo it, even if it involves the destruction of Crono's world. Of course, Crono isn't about to let the Dahaka steal his and his friends' futures away from them after they went through so much to secure them. Good thing the Dahaka is weak to water; Crono and Frog just spam Sword Stream whenever they face it, which fends it off for a while.
    • Crono's less sure what to think of Homura and Nox, recognizing that they have relatable and sympathetic motivations to do what they did. He can't forgive Homura for not being content with the kinder world that Madoka created and trying to undo it, or Nox for generally doing awful things. But he thinks they might be redeemable.
  • Since his quest to stop Lavos from destroying the world in the future was basically one big "up yours" to destiny, Crono has found himself some friends in deities who likewise won't let destiny stop them from achieving what they want, such as Lightning Farron and her team, who defied the gods themselves after they had given them a crappy mission to fulfill or else get turned into mindless monsters. Plus, they've had their own tangles with time due to Caius Ballad.
  • He has bad memories of being falsely accused and getting a bogus trial that nearly led to his execution had he not escaped prison. For this reason, he does not take kindly to the Queen of Hearts' penchant for Kangaroo Courts where she almost always sentences the accused to beheading, even for petty crimes. Crono also hates Manfred von Karma for his ruthlessness in getting the guilty verdict on all those accused to maintain his perfect streak.

    Hodaka Morishima and Hina Amano 
Hodaka Morishima and Hina Amano, Co-Deities of "Supposed" Happy Endings (Hina: 100% Sunshine Girl)
Left: Hodaka. Right: Hina.
  • Quasideity (Hodaka), Lesser Goddess, with latent Intermediate-to-Greater Potential (Hina)
  • Symbol: Rainfall with an Umbrella laying on the floor
  • Theme Song: Is There Still Anything That Love Can Do? by RADWIMPS
  • Alignment: Chaotic Good
  • Portfolio: Runaways, Meet Cute, Rising Water, Rising Tension, Headbutt of Love, Happy Endings which seem anything but Happy
  • Domains: Runaways, Love, Water, Desperation, Family, Endings
  • Heralds: Nagi Amano, Keisuke Suga, Natsumi, Moka Suga, Ame, Mr and Mrs Morishima, Megumi Amano (Hina's mother)
  • Allies: Shoto Todoroki, Ren, Kumatetsu, Melody, Star Butterfly, Annie, Max Caulfield, Gladion, Storm
  • On Good Terms With: Ariel, Chaac, Captain Planet
  • Opposes: Maxie and Archie
  • Complicated Relationship: Houses of Justice and Love, Gaea (and by extension, the Grand United Alliance of Nature), Ian Malcolm, Arthur Curry/Aquaman, Weather Report, Tenshi Hinanawi
  • Interested In: Kyogre and Rayquaza
  • Hodaka Morishima hates his hometown of Kozushima due to having a boring lifestyle and living in an abusive household. He leaves the town to live and earn money in Tokyo, where at a McDonalds food chain, he comes across a girl named Hina Amano, who possesses the ability to manipulate the weather to whichever design she likes. Together with Hina's younger brother, Nagi, they decide to use her powers to allow the Sun to shine so that they can pay bypassers to witness Hina's ability. All seems to be going along well until a series of supernatural and realistic complications soon start to show, Hodaka and Hina are forced to confront them and one another, a test for one another's loyalty that would blossom into love. Such was the case when Hina's excessive use of her atmokinesis would kill her. Even worse, she was chosen to be a sacrifice to ensure that the Earth's climate remains normal. Hodaka wouldn't allow that to happen, choosing instead to release Hina from the shrine where she was intended to be sacrificed... which ultimately caused the world to experience an endless series of rainfall, alongside the two of them and their friends to be arrested. The two remained separated for quite some time, with Hodaka being given probation and being sent to live with his parents again and Hina and Nagi being sent to social services for orphans before being reunited.
  • The aforementioned reunion sparked a conversation regarding the GUAN. Gaea and Captain Planet were astounded by how willing Hodaka was willing to go through in an effort to save Hina's life, even if it meant that the world's climate would be subjugated to an unrecorded time of constant rainfall. Captain Planet personally found the situation irresponsible regarding Hodaka whereas Gaea was mixed; water-dwelling animals would thrive, though terrestrial creatures would have to adapt fast. After a few hours worth of thinking, Captain Planet decided to allow Hodaka and Hina into the Pantheon, though not before chiding the former for what he did. This was followed by Captain Planet becoming sympathetic towards what Hodaka was going through during that time and the former became a bit softer towards him. He's forgiven Hodaka, though does tell him to be careful of his decisions next time.
  • Hodaka is a rather... interesting character to talk about in the Pantheon. While he was motivated by love and hence gets some measure of respect from the House of Love, the House of Justice, for the most part, are not his biggest fan for the fact that Hodaka was constantly pursued by cops for breaking laws and trying to earn money illegally, an act that also had Hina caught in the act as well. As for her, she's given a lot less flak as she was undergoing a bad family situation (Hodaka too, although his actions began to overshadow that aspect).
    • Even with the GUAN's acceptance, the House of Justice did have to bring Hodaka and Hina into trial for what they had done to Tokyo and the world as an effect for Hodaka trying to desperately save Hina. The Wright Anything Agency, while sympathetic and willing to defend them, did tell the two that what Hodaka had done would not have bode well for many. Others like Inspector Javert have a negative outlook on the two, seeing them as meddling idiots who overestimated their desires for one another, causing the massive rainfall that's been ongoing nonstop.
  • After receiving a pardon from the Court of the Gods, Hina currently retains her powers of atmokinesis, although he now seeks to lessen the use of her powers, given how overexertion of it would physically damage and eventually kill her. To her surprise, she was surprised and excited to see that there are a lot of beings in the Pantheonic world who have similar or identical powers like her. She really wishes she had Castform as her Partner, though it didn't change her getting along with Storm due to both of them sharing a similar power set. She has wondered if she could take training from the X-Men member to improve her control and strength of her atmokinesis.
  • While they have some ties with the GUAN, like being in good terms with Captain Planet, they don't count as members out their own choices. Hodaka and Hina are simply more focused on leading a simple and happy life without a heavily focused prospect of battle and conflict. That, and learning of the extremes Gaea is willing to go through to ensure the safety and prominence of nature is too intimidating.
  • While not exactly as highlighted as altering the weather to increase the sun or rainfall, Hina is capable of weaponizing her powers, such as utilizing electrokinesis to jolt a bolt of lightning onto a vehicle. Granted she only did this to stop a cop from chasing her and Hodaka, but she's open to stating that she's not happy with how she was forced to use lightning. According to Hodaka and a few others, she would use electrokinesis only if it meant protecting her loved ones. And even then, she keeps to distancing herself from any other major conflict as she doesn't want to risk her life again in a fight.
  • A trip to the House of Knowledge had Hina eventually discovering that there was once a major climate change at the end of the Triassic Period where the Earth was subjected to worldwide rainfall for 2 million years straight. The very thought of rain occurring for this long was difficult for Hina to process, especially learning that such an event would have killed off so much life. Still, in her world, people have been taking strides to adapt to a planet subjected to seemingly-endless rainfall. Maybe the rainfall that her and Hodaka started will end, but how long will it go on or if it is eternal is up for anyone's guess.
    • Hodaka and Hina's story caught the attention of Ian Malcolm, who read and analyzed through what they had been through. He theorized that had Hodaka not had a rough home life, Hina would be hopping job-after-job. Still, she would have used her powers for money, though she would have needed someone else's assistance. Whether Hina died in this possible scenario is dependant on how much she chose to exert her power and if there wasn't someone who wasn't willing (or in Malcolm's words, foolish) to save her. Before someone asks, Malcolm stated that he doesn't wish for Hina's death.
  • As runaways, Hodaka and Hina came to become associated rather well with others who underwent a similar predicament like Gladion, Annie and Melody. The former can additionally relate to Hodaka for having Abusive Parents as a motivating factor for them to escape their household, along with said parents becoming somewhat better overtime. Annie can sympathize with Hina over the fact that they don't have a proper parental figure, with the former being more shocked to discover that Hina also needs to take care of her brother Nagi as well. The latter wanted to explore beyond her home and thus can see why Hodaka wanted to come to Tokyo.
  • The Weather Trio, Kyogre and Rayquaza in particular, were topics of interests for Hina, especially considering just how much power they had over their representing environments. She and Hodaka do wish to see the two one day, and if they're lucky enough, ride on one of them. It also helps that Hina's atmokinetic abilities benefit Kyogre as it would allow water-dwelling beings to thrive, though Rayquaza itself can be pretty conservative in its attempts on keeping nature and the weather balanced. Groudon, however, stays wary of Hina, given the whole "dooming the world to rainfall" scenario, though the two of them don't have anything negative to say about the Continent Pokemon.
    • They did not like Maxie and Archie for trying to use Groudon and Kyogre respectively to expand upon an environmental field, not considering how devastating and drastic it's changes and damages it would cause. Their eventual realization of what they were doing and them beings GUAN members isn't mitigating Hodaka and Hina's thoughts either. That said, Maxie and Archie did have their own retort; with their cases, at least the damage they caused was eventually reversed whereas, with Hodaka and Hina, their actions bringing in a seemingly-eternal rainfall apparently cannot be changed and who knows how many lives they've ruined. This actually broke their morale somewhat, until Captain Planet stepped in to cheer them up.
  • Regardless of the rather questionable stance of their conclusions, Hodaka and Hina do have some friends out of the predicament. Shoto Todoroki commends Hodaka for standing up to his family as he understands the pressure and hardships of having an abusive father, with Hodaka often hanging out with Shoto in the House of Family. The decision to save Hina was seen as relatable to Max Caulfield and Star Butterfly, albeit for separate reasons; Max had the option of dooming Arcadia Bay to save Chloe Price and Star Butterfly destroyed Magic in her home universe, both actions which proved to be controversial in their perspective. While those events do unnerve them slightly, Max and Star are still willing to tag along with Hodaka and Hina, admitting that the latter can bring them some fun with her atmokinetic powers.
"I was rushing desperately, trying to reach the light. When I thought I did, I reached a dead-end instead. Then I decided I wanted to enter that light. And at the edge of it, I found you."
Hodaka Morishima

"I think I became a sunshine girl last year on that day. I prayed for good weather all day long the day before. I wanted to have one last walk under the sun with my mom."
Hina Amano

Klonoa, God of Bittersweet Endings (Klo-oa, Dream Traveller)
  • Lesser God
  • Symbol: A large gold ring with a single emerald clasped at the top; moon inscribed within ring optional
  • Theme Song: Stepping Wind
  • Alignment: Neutral Good
  • Portfolio: Can't catch a break, Dream Traveller, Ear Wings, Fluent in Phantomilian, Constantly changes clothes, but has a distinct style, Adorable but mentally scarred, A bit young for the job, Still wins fights he has no business winning, Wahoo!
  • Domains: Dreams, Forced Goodbyes, Cute Exteriors
  • Followers: Vayne Aurelius, Maximillian
  • Allies: NiGHTS, Haruto Tsukishiro, Dream of the Endless, Ysera, Kirby, Sonic, Pac-Man, Reiji and Xiamou, Princess Luna, Prismo, Presea Combatir, Cream
  • Enemies: Freddy Kruger, Nightmare, Barbatos, Pitch Black
  • Rivals: Nack
  • Conflicted Opinions On: Vaermina, Madotsuki, Bedman
  • Pities: Darkrai
  • High Priests: Huepow, Lolo, Popka, Guntz
  • Herald: The King of Sorrow
  • Klonoa is tasked with sorting out issues as they occur in dream worlds, being sent in directly to figure out what's going wrong and how to restore balance. Of course, he doesn't have any say in the matter, but he still does his best. Due to his remarkably upbeat nature, Klonoa easily makes friends in whichever dream world he is currently saving, but because he isn't tied to the worlds he protects, he always has to leave them behind. Even worse, Klonoa's powers are tied to his wind ring, which travels with him into the dream worlds he visits and often requires the assistance of another being from the dream world for Klonoa to use its powers. This means that he has little choice but to bond with those who he meets in his travels, forcing sad goodbyes when his job is done.
  • At some point in his traveling Klonoa entered the Pantheon, though he is not entirely sure how it happened. After accomplishing what he had been sent to do, however, he found he was unable to leave. At first, Klonoa was confused, but then realized he finally had a waking world to stay in and less eternal goodbyes to make. People would need his help again and again, people could follow him now that he was a god, and people could keep crossing paths with him in his duties. At last, Klonoa had found a proper home. His ascension was finalized when he was given the trope Bittersweet Ending due to the endings of his previous adventures.
  • Klonoa's role in the pantheon (when not up to his usual duties) revolves around consoling those who are experiencing separation from friends and loved ones, as he's experienced more than enough cases himself. Though, nobody ever asks if he could use some support. Overall, he's surprisingly upbeat about his past and his fate, and can often be found talking with other deities in the house of sadness in attempts to cheer them up.
  • The fact that NiGHTS is also a deity working to protect dreams is good news for Klonoa, and he was quick to join the jester as an ally. However, learning about deities like Freddy Krueger, Barbatos, Pitch Black, and Nightmare, who cause bad dreams, was enough to make Klonoa vow to fight them.
    • The same partnership also applies to Kirby, whom also protects dreams from frightful monsters.
    • Both Haruto and Luna are also dream travelers like him, and he often encounters them while consoling people.
    • When Klonoa met the Dream of the Endless, it approved of his ideals and job, so much so that Klonoa often tries to protect him from fights.
    • However, he feels genuinely sorry for Darkrai and the fact that he unwillingly turns dreams into nightmares by existing. He knows Darkrai means no harm, but can’t help but pity him none the less.
  • Klonoa was one of the heroes Reiji and Xiamou encountered during their first recorded adventure, and naturally the two were pleased to see Klonoa again. For his part, Klonoa thinks the two are just as good at combat as he is.
  • Vaermina baffles Klonoa as a being. Klonoa understands that she represents both dreams and nightmares, and is aware that she has done some bad things- but at the same time she has also done some good things, so Klonoa is currently unable to decide if she’s a friend or a foe.
    • He’s also confused about Madotsuki, who spends her time wandering around disturbing dream worlds. He’s tried to help her out a few times, only for her to loudly tell him to go away.
  • When Klonoa learned about Prismo, he became interested in protecting him, considering how people have been trying to kill him by waking his host up.
  • Precia Combatir owns a costume of Klonoa and was delighted to meet him in person. Klonoa was amazed at how realistic the costume looks.
  • Klonoa is very, very confused by Bedman. He is aware Bedman is caught in a coma, which Klonoa views as an endless dream, but is having trouble trying to figure out if Bedman is truly evil or not. For his part, he understands Bedman is not trying to cause nightmares and thus avoids conflict with him for the most part.
  • Sonic views Klonoa as an ally, due to the fact that he’s also an anthropomorphic animal- although Sonic is still having trouble trying to figure out what animal Klonoa is supposed to be.
    • On the same level, Klonoa found common-ground with Cream due to her mannerisms being similar to Lolo, one of his high priests, as well as another of his high priests, Huepow, looking similar to a Chao. Not to mention both of them can hover in the air with their ears.
    • On the other hand, Klonoa thinks of Nack as a sort of rival. He looks like his third high priest, Guntz, but has none of Guntz’ redeeming qualities nor his honor. Nack just thinks Klonoa is a pest and doesn’t care much for him.
  • Pac-Man recognizes Klonoa as another character from his flagship company and was pleased to hear of his ascension. When Klonoa saw Pac-Man, the first thing he noticed was that he was the same person as the symbol on his hat.

    Peyton Westlake/Darkman 
Peyton Westlake, God of Leaving the Scene after Saving the Day (Darkman)
  • Lesser God
  • Symbol: The word Darkman, with a sihoulette of himself forming the second "A"
  • Theme Music: Darkman 1 Main Titles
  • Alignment: Chaotic Good
  • Portfolio: Bandaged Face, The Grotesque, Mood-Swinger, Anti-Hero, The Cowl, Can Use Masks to Disguise Himself, Giving Up his Identity of Peyton Westlake
  • Domains: Instability, Disguises
  • Allies: Ash Williams, Kent Allard, Kabal, Joshua Graham
  • Rivals: Batman, Robo-Cop
  • Pities: Two-Face
  • Enemies: Kingpin, The Invisible Man
  • Wary of: The Spy
  • Peyton Westlake was once a normal scientist working on synthetic skin. His days of being a regular human being came to an end after he was attacked by mobsters and left for dead. He survived, but was left with horrible burn scars, increased strength, and a fair amount of mental instability. After going after the men who tried to kill him, Peyton realized that any chance he has of a normal life was never going to happen, thus he became known as Darkman and has fought for justice from the shadows with the help of synthetic skin that can last 99 minutes. Being a vigilante from behind the shadows, whenever he gets some sort of crime stopped, he isn't one to stick around for long and goes somewhere else once all is said and done.
  • It was yet another ordinary day for the Pantheon and there was a man who looked pretty normal walking amongst a crowd of people. Someone then noticed the man going down a manhole, but they decided to leave him alone for the time being. Night came to the Pantheon and with it, some criminals who attempted to attack innocent people for no real reason. A man with a coat, hat, and bandage wraps across his face showed and began beating up the thugs who tried to harm the innocents. The innocents, who had ran off earlier and witnessed the confrontation, then tried to approach the man who had just defeated the criminals, but he had already disappeared. One of the people who witnessed the battle (who noticed the man from earlier go down a manhole and had a stopwatch with him) took a bit of time to piece things together and noticed that Darkman, a masked vigilante who specializes in making human masks, was the one who fought the criminals and surmised that he'd be useful in stopping crime from spreading further.
  • When it comes to disguises, Peyton needs to take a picture of someone he intends to disguise as and be able to match the tone of their voice perfectly. Given the 99 minute time limit he has with the masks, there isn't much room for error when it comes to finding out if there's any suspicious activity going on. Whenever he appears as a normal man, he has talked to some benevolent scientists on how to make a longer-lasting synthetic skin.
  • He had an encounter with Ash Williams thanks to the demonic book from the latter's world bringing Ash over to the Darkman's world. They both teamed up to stop the Deadites from overruning Darkman's city and while Darkman and Ash Williams don't meet with each other too often in the Pantheon, they will team-up if necessary.
  • Those who are involved with criminal empires, especially if they lead said empires, are a significant target for Darkman's wrath, especially if those crime bosses do something not just to endanger civilians, but to put Darkman in serious trouble. Kingpin has tried eliminate Darkman every so often, seeing how Darkman fighting against a criminal empire was not that different from Daredevil trying to take down Kingpin's own plans. Kingpin working with others associated with criminal empires such as Vito Corleone has given Darkman another reason to stop Wilson Fisk.
  • Batman, who also spends his time in the shadows to take down villains, and does his best to avoid having to kill his opponents, doesn't have many good things to say about Darkman. He understands that he's for the most part good-hearted, but their methods and outlooks on dealing with criminals differ too much to be allies at all. Darkman, on his part, respects Batman for committing to avoiding having to kill his enemies, and overcoming his trauma of watching his parents die. While he believes that he himself is too far gone, he does try to learn from Batman primarily to do his own job better when it comes to bringing bad guys to justice, though Batman doesn't appreciate it given how Darkman's path is something he's afraid of taking should he get too insensitive to killing.
    • Peyton has gotten scrutiny from Robo-Cop, given that the latter is a police officer and the former is a killing vigilante. While noting that their origin stories were unusually similar, being the way they are because of a criminal scarring them for life, meetings between the two usually end with Robo-Cop trying to chase Darkman down, the former believing that Darkman may eventually become even less moral over time as he continues to deal with criminals. But when dealing with unscrupulous deities from the House of Crime, they'll prioritize the other criminals instead.
  • Darkman learned that he wasn't the only one who received nasty burn scars and opted to see who those additional burn victims were. He ended up meeting Kabal and Joshua Graham and was surprised to find out that the two were former criminals before having a change of heart. Graham has assured Darkman that he and Kabal won't cause any trouble for him and that they sympathize with Darkman on the circumstances that led to his burn scars. Contrary to what some may think, neither Kabal nor Graham have wanted Darkman's synthetic skin for themselves, even if it's possible for it to last longer than 99 minutes. Nevertheless, Darkman has remained good friends with Graham and Kabal following their initial meeting.
    • There was also Two-Face whose left-side of his face was also a victim of a nasty acid scar. While Darkman feels sorry for the guy, he always has to keep an eye out for him whenever he causes trouble, which is difficult to predict due to it all being based off of a flip of a coin.
  • Peyton found out from others that some thieves such as Arsene Lupin have used disguises solely to stealing something that could be of worth to them. He wasn't amused at any of it, especially with the whole ordeal regarding synthetic skin and how, no matter how close he got back then, he still has to put up with the 99 minute limit of his masks, whereas the thieves (for the most part) don't appear to have a time limit with their masks.
  • More than a handful of deities have wanted Darkman's synthetic skin for their own nefarious purposes. The Invisible Man is one notable example, especially since he wears bandages across his face like Darkman does, but for a different reason. Needless to say, Peyton isn't going to allow anyone to take off with his synthetic skin, especially if it's someone as insane as The Invisible Man.
  • Kent Allard took an interest in Darkman after hearing about the latter's methods of fighting crime. While Darkman for the most part is one to work by himself and is generally focused on perfecting his synthetic skin, he's able to find time to work with Allard to give criminals a really hard time.
  • The Spy is someone who has been a source of considerable concern for Darkman. Not only is The Spy every bit as good with disguises as Darkman, but he is very unpredictable and could turn against someone he was working with when they least expect it. Trying to follow The Spy around and see what he intends to do at any given moment has been something of a challenge for Peyton, especially if he wants to see if The Spy is doing something far more suspicous than normal.
  • He is not a person who can be considered emotionally stable, but one sure-fire way to set him off is to call him a "freak". This can happen even if someone within earshot of him says the word "freak" without any intent of directing it towards him.

    Sunset Riders 
The Sunset RidersMembers , Cowboy Quartet of Riding into the Sunset (Billy Cool, Cormano Wild)
  • Lesser Gods
  • Symbol: Their respective hats and a pile of money
  • Theme Song: Sunset Riders Stage 1
  • Alignment: Chaotic Good
  • Portfolio: Bottomless Magazines, Color-Coded Multiplayer, Bounty Hunter, Professional Killer,
  • Domains: Western, Shooting, Bounties, Shootouts, Sunset
  • Allies: The Man With No Name, John Marston, Jesse McCree, Lucky Luke, The Teenage Mutant Ninja Turtles
  • Rivals: Gondar the Bounty Hunter
  • Enemies: Evil Deities from the House of Crime, Yosemite Sam, Hol Horse, Tauros
  • In a calm afternoon, from the sundowning, came four cowboys. These four were fabled heroes who would wander the land in search for bounties, pretty women and booze and doing so they managed to dismantle a powerful criminal organization run by an Evil Brit named Richard Rose. Once the did was done, they rode into the sunset to continue their adventures. Steve, Billy, Bob and Cormano reached the pantheon and decided to continue their endeavors as pantheonic deliverers of Justice.
  • The four usually wander around the pantheon together, usually searching for criminals with a huge bounty to their name and taking them out. While they are good natured, most of the time they are only in for the money but they will gladly help out those who are in need. They even have a code of honor between themselves when it comes to prize, whoever lands the killing blow gets the reward money but they don't mind splitting gains.
  • Steve and Billy are gunslingers whereas Bob and Cormano specialize in shotguns. They are also able to dual wield their weapons without throwing off their aim, which is impressive when you consider the latter two weapon of choice.
  • Wasted no time in meeting other deities from the Western setting. The four cowboys hold a great deal of respect for The Man with No Name, a legendary figure from the Wild West and he is rumored to easily be able to take the four down by himself. They sometimes even invite him on their adventures around the pantheon and he gladly has accepted a couple of times.
    • They met John Marston in one of their usual days where they were bounty hunting. They heard stories about his skills with the revolver and that he alone could make quick work of the four combined. Seeing as Marston has already left the life of an outlaw behind, they don't go after him and even sometimes like to hang out with him whenever he is available.
    • Then they later stumbled upon a very peculiar cowboy, one who wasn't really from wild west but a different era entirely. Jesse McCree has a bounty to his head of about 60.000.000 dollars but they found him to be an alright guy and decided to not bring him in or shoot him down. He even has joined them bounty hunting a couple times and find his marksmanship quite remarkable
  • They don't have the best experience with bulls, once or twice they had run into an stampede of them and almost got Squashed Flat for that. That's mostly the reason they stay away from Tauros.
  • Seeing that Sunset Riders usually go after criminals with a prize money behind their head, Bugs Bunny saw this as a perfect opportunity to fake a wanted poster for one of his arch-enemies, Yosemite Sam. Then he carefully placed it somewhere where the quartet could see it and after Bob took notice of it, they decided to go after the moustached gunslingers. He didn't even stand a chance but the Sunset Riders were dissapointed the reward money wasn't actually real and they prompty left, leaving Sam full of holes and he plans to get back at them.
  • Being Bounty Hunters, they have butted heads with Gondar a few times but they respect him enough to keep their hand for themselves and only dedicate to hunting down criminals from the wild west.
  • Of the four, Cormano is easily the most noticeable of the four. He is the only hispanic in the quartet but for some reason he speaks like a regular cowboy. The most notable aspect however is his outfit, some deities can decide wether the Pink poncho and sombrero fits him or not but he doesn't care about what others think about it.
  • There were times where Steve and Bob were missing and only Billy and Cormano were present to deal with the threat of Sir Richard Rose. They've even received a full name and some added information but they claim that they've never gone anywhere without Steve and Bob.
  • They once saw a poster of a weirdly looking creature and since the prize money was good, they decided to go after it. Not only did they came accross the TMNT but they actually became buddies with them since their game of origin is heavily inspired by an event the turtles took part in and the cowboys really enjoy pizza believe it or not.
  • Often found drinking booze, so it's not strange that the Sunset Riders like to hang out in the House of Alcohol. Bob however, has a hard time following along his buddies, since he either doesn't have enough tolerance for Alcohol or his taste is too refined.


    Butch Cassidy and the Sundance Kid 
Butch Cassidy and the Sundance Kid, Gods of Certain Doom Endings (Robert Leroy Parker and Harry Alonzo Longabaugh, Bandidos Yanquis)

    Paul and Peter 
Paul and Peter, Gods of Plot Points Commenced by the Borrowing of Food (Paul: Jerry, Butthead; Peter: Tom, Beavis, Tubby)
Paul and Peter

The Silencerz, Representatives of Stories With Unfinished Plot Points
The vehicles used by the Silencerz 
Spoilers! Click here to see their leader's true identity 
  • Theme: Silencerz Theme
  • Demigods
  • Symbol: The Silencerz logo
  • Alignment: True Neutral, with many hints of Neutral Good
  • Portfolio: Ultimately having a largely important plot point unresolved, Heavily implied to be a top-secret, government-run conspiracy, Their cars being capable of posing as any other vehicle of similar size, down to mimicking the driver, Both their cars and their drivers having cloaking devices, Being completely silent Until the ending of the fourth film , Having chrome uniforms and cars, Having purple in their uniforms and vehicles, and being the most technologically advanced faction ,Many details regarding them leaked by their creators online , Their vehicles using a highly advanced nanomachine composite, Having built-in EMP devices on their vehicles, Xtremely Kool Letterz, Intended to be the first human expedition to make contact with the Accelerons
  • Domains: Racing, Plot Points, Buildup, Conspiracies
  • Known members: Major Jack Wheeler, Banjee Castille, Alec Wood, Dan Dresden
  • Allies: XCOM, The MIB, The SCP Foundation, The Global Occult Coalition
  • Enemies: The Racing Drones, ADVENT, Nitrous Oxide, Emperor Velo, The Fabrication Machine, SKYNET, The Combine, Sigma, Lumine, Ultron, Brainiac, The Master Control Program, The Decepticons, The Eliksni
  • Rivals: Dom Toretto, The West Coast Cabbies, Captain Falcon, Lightning McQueen, Needles Kane, Bloody Mary, The Dollfaces
  • Can form an Enemy Mine with: The Black Ops
  • Receive interest from: The Question, Kenji Setou
  • A mysterious, quite possibly government-run organization, the Silencerz, for lack of a better name, are a faction shrouded in mystery. All their members wear helmets and visors that conceal their identities, are completely silent outside of using special communications lines encrypted only to them, and have access to military-grade technology that is decades ahead of its time. According to some sources, they originate from Europe, though given they're actually led by a US Air Force Major, this is very likely to be just a cover story.
  • They have 10 known vehicle types, 9 of which are cars and 1 motorcycle. They are: Nitrium, Technetium, Covelight, Anthracite, Iridium, Carbide, Metaloid, Accelium, Octainium, and Magnesium. Of special note is that, thanks to the advanced nanotech composition in all of them, they can freely transform into one another with the push of a single button.
    • Of these vehicles, 6 of the cars and Magnesium are shown being used. Nitrium, on the other hand, is instead shown in the hands of Dr. Peter Tezla, due to having worked for them before.
  • In addition, they also have the X-88 drone series, an advanced lineup of robots designed to assist the Silencerz in both their labs and in the racing realms.
  • First appearing in the Metro Realm, they soon begin claiming Accelechargers for themselves while opposing every other team, all the while concealing themselves and their presence from the other racing teams as much as possible. Their cover is finally blown in the Pipeline Realm, where Dr. Tezla manages to undo the disguise of one of their members' cars, whose driver immediately transforms it into another vehicle in order to escape. From then on, they openly begin engaging in a Mêlée à Trois with not only the Teku and Metal Maniacs, but also against the Racing Drones. Interestingly, they only use lethal force on the Drones, preferring to use psychological warfare or espionage against their human opponents.
  • During a failed attempt to take all the Accelechargers from the protagonists, the Silencerz ended up losing all of the ones in their possession to the Racing Drones when they stormed the Acceledrome that the Silencerz themselves were infiltrating. However, this gave them an opening. With the majority of the Drones occupying the Acceledrome, this allowed one of their drivers to infiltrate the Drone HQ and steal the Wheel of Power from their grasp.
  • Despite achieving their task and having the chance of easily exfiltrating the now self-destructing Acceledrome without incident, they instead choose to help the other human drivers fight the drones. This helps to foreshadow their leader's true identity later on...
  • Their luck also took a huge 180 when, by complete chance, Vert Wheeler, who had used the Wheel of Power portal to escape the Acceledrome, had ended up in the Silencerz HQ, complete with all the Accelechargers in his possession. Immediately, their X-88 drones and their science personnel captured Vert and his Cool Car Reverb, complete with all the Accelechargers.
  • Upon the young driver regaining consciousness, he attempts to sneak away from them, only to be confronted by all of the Silencerz members, including their enigmatic leader. When he asks who exactly they are and what they want from him, their leader decides to give him what he unmasking. It's then revealed that the person who had been opposing his friends as well as himself all this time is none other than...his own father, Major Jack Wheeler.
  • Ultimately, however, this massive cliffhanger following The Reveal has never been resolved, even to this day, with the Silencerz' role ending with that last conversation. This comes in stark contrast with the other characters in the story the Silencerz were part of, where each received closure, were killed off during the Final Battle, or met an Uncertain Doom. And thus, this becomes the reason for the Silencerz' ascension into the Pantheon, as the Representatives of Stories With Unfinished Plot Points. It is due to this that their Character Alignment in the Pantheon is listed as True Neutral, due to their ambiguous motives and equally ambiguous actions that have not been followed up upon. And this applies both In-Universe and out, as both the other characters (including Gelorum) and many of the series' fans, still wonder what exactly they were up to.
  • According to one of the series creators, several of the Silencerz' other drivers would have been revealed had a second set of movies been made. Among them would have been Dan Dresden, Alec Wood, and Banjee Castille. In addition, their motives would have been revealed to be to make First Contact with the Accelerons. Whether this would have revealed them as Good All Along or Evil All Along is another matter entirely...
  • And so...In an Elaborate Underground Base somewhere in the far reaches of the Pantheon, a handful of figures in silver and purple suits make their way into a chrome-colored hallway. From there, they each take a seat inside a tube, which sends each of them down into a garage. Inside that garage, each figure ends up seated in a bare car chassis, with several masked scientists overseeing several large containers containing a mysterious liquid metal substance, which upon the press of a few buttons begins forming up and latching onto each of the car chassis, eventually forming the bodies of each vehicle. Each vehicle, while all sharing the same purple and silver colors, are all distinct shapes. Each car is then put through various tests, ranging from their disguise ability, to their built-in weapons, to even being able to drive upside down or sideways on any metallic surface. Upon the completion of this, all of the cars drive into a precise formation, turning on their Invisibility Cloak in the process, then drive into a portal that leads to the rest of the Pantheon.
  • Upon entering the different houses, they immediately assume disguises by posing as the cars of other deities present there. For the most part, they remain undetected, much less arousing suspicion from the clueless deities unaware of their existence. Using this as well as their X-88 recon drones, they begin analyzing the whole Pantheon. The results from their observations tell them two things: the Accelechargers are not in the Pantheon (yet, anyways), and that the Racing Realms are inaccessible as they are not among the Domains.
    • What they do come across in the Pantheon, however, are the Racing Drones, their old enemies from the past. Gelorum, who had been aware of the Silencerz' existence during the events of their series, at first doubts that they could even be in the Pantheon at all. It's only when several RD-06 and RD-02 units mysteriously begin acting against her orders (actually Silencerz cars in disguise) and the loss of several drone probes to Silencerz X-88s that she realizes that they're in the Pantheon.
    • Eventually, their activities do not go completely unnoticed by the rest of the Pantheon, resulting in several rumors about them circulating. Kenji Setou thinks that the "invisible cars" are a Feminist conspiracy (which, of course, is very far from the truth), while The Question manages to deduce that they're somehow linked to the US Government, hostile AI takeover, and alien activity, given that they only make their presence known whenever hostile aliens or rogue robots appear. Unsurprisingly, Hisao Nakai doesn't believe the former, brushing it off as just another random internet fantasy, while several of The Question's fellow heroes, in particular Batman, begin investigating on whether or not they're related to Amanda Waller.
  • With none of their intended objectives in sight, they decide to fight the Racing Drones and their newfound allies while maintaining their presence a secret as much as possible. This mainly includes aliens, hostile AIs and robots, and hostile alien robots working with the Drones.
  • To this end, they begin working alongside other secretive organizations in the Pantheon, due to them also preferring to conceal their existence from the Pantheon as much as possible while also fighting various threats to the Pantheon's safety. Among these organizations include the MIB, XCOM, and the SCP Foundation, whom the Silencerz know would never leak Classified Information much less their identities, which is why Major Wheeler decides to unmask himself to them.
    • Agents J and K themselves are quite impressed at the Silencerz' vehicles, due to possessing technology rivaling the one used in their own car. K himself also finds it pretty impressive that the US government in the Silencerz' universe actually knows about the existence of aliens, not to mention the Silencerz themselves managing to work in total secrecy comparable to that of the MIB. He even offers their members neuralyzer tech so that they can implement them into each of their vehicles.
    • The Silencerz also begin sharing intel and technology with XCOM, due to both being US government-sponsored organizations. The latter begin reverse-engineering the nanotech used in the Silencerz cars for their own use (specifically, to combat their own threats head-on), while the former use the intel they've gathered to begin waging a secret war against ADVENT, who are very likely to support Gelorum and the Drones.
    • In addition, the Silencerz also begin mounting weapon designs provided to them by XCOM and the MIB into their own vehicles, due to the threats in the Pantheon being more diverse and powerful than just the Drones.
  • Despite opposing their methods against other humans, the Silencerz decide to share intel and work alongside the shady Black Ops, as they already have experience with dealing against some of the Racing Drones' allies, namely The Combine, Sigma, and even Ultron, who are all more than willing to help Gelorum wipe out humanity as a whole.
  • Among the Earth-based deities that the Silencerz find to be a significant threat is SKYNET, no thanks to them also having mastered the art of creating nanomachines and liquid metal in the form of the T-1000 and T-X Advanced Prototype Terminators. In addition, all Terminator models have a scanning ability that can see through the disguises used by their cars, with the T-X even able to hack into their cars as well as their other technology.
  • One group that interests the Silencerz are the Eliksni. Like them, they possess similar technology to them, namely having a similar Invisibility Cloak to the ones used on their cars. Knowing of their nominal neutrality, they choose not to actively engage them unless they attack first, which they know is very likely given their hostile reputation.
  • Another hostile alien entity that catches their attention are the Decepticons. Unlike most deities, they are capable of seeing through the Silencerz disguises thanks to their scanning abilities, which, consequently, also allows the Decepticons to take on the forms of their cars as well as all of the abilities that come with them. This gives the Silencerz a huge problem, as now there's the risk of their own cars actually being Decepticons in disguise, not to mention that their facilities are now at serious risk of being compromised.
  • Outside of dealing with hostile aliens and robots, the Silencerz also begin going after any Badass Driver types. Their method of dealing with them involves either using psychological warfare or espionage against them or eliminating them with their advanced tech.
    • The deities originating from Twisted Metal are of particular interest to them. They have the driving skills to rival their own, but all of them are also known to be very much evil-aligned. And while they're also the type to oppose the Drones and their allies, they aren't exactly worthy allies either. Should they ever find out the existence of the Accelechargers or get their hands on them, they're very likely to wreak havoc by abusing the Accelechargers' power for their own nefarious purposes. And so, the Silencerz begin keeping an eye on them by blending in as their rival racers.
    • With regards to the likes of Dom Toretto and the West Coast Cabbies, the Silencerz, again, simply disguise themselves as their rivals' cars in order to divert their attention away. Eventually, they manage to get a glimpse of them when they all witness the Silencerz vehicles decloaking right before their eyes, but not before EMP-ing their vehicles into stopping and thus making them unable to follow the secret group's cars.
    • They also end up opposing Nitrous Oxide and Emperor Velo due to their interest in racing. Should the Accelechargers end up in the Pantheon, they would be among the first deities to go after them, due to them allowing a racer to overcome any and all obstacles on any form of track.

Snoopy, High Prophet of Cliched Opening Lines (Joe Cool, Flashbeagle, The World War I Flying Ace, The World-Famous Novelist, The World-Famous (insert occupation here))
  • Demigod
  • Symbol: His typewriter or his doghouse
  • Theme Music: Flashbeagle when he wants to dance; Joe Cool whenever he tries to enter the House of School
  • Alignment: True Neutral
  • Portfolio: Mr. Imagination, Intellectual Animal, Deadpan and/or Silent Snarker, Cloudcuckoolander, Funny Animal, Jerk with a Heart of Gold, Breakout Character
  • Domains: Dogs, Imagination, Storytelling
  • Herald: Woodstock
  • Allies: Charlie Brown, Linus Van Pelt, Hachiko, Krypto, Clifford, Jake the Dog, Pluto the Pup, Duck Hunt Dog, Milla Basset, Courage the Cowardly Dog, Darunia, Xion, Filia
  • Rival: Garfield
  • Opposes: cats
  • It Was a Dark and Stormy Night. Suddenly, a shot rang out! A door slammed. The maid screamed. Suddenly, a shadow of a dog walking on two feet appeared within proximity of the Court of the Gods, looking for a place to stay. The maid had to be calmed down since the shot happened by accident and the Court gave the dog a place to stay due to the fact that said dog has had a history of coming up with extremely unimaginative ways to open up a story. The dog was annoyed that the court didn't recognize his true skills as a writer.
  • Prior to his ascension, Snoopy was a follower of Darunia. The two are occassionaly seen dancing whenever Darunia is in the mood.
  • Snoopy doesn't just imagine himself as a novelist. He has also imagined himself as a Big Man on Campus or even an Ace Pilot for World War I.
  • He is shown to get along well with many of the other dogs in the Pantheon. Snoopy has also found good company with dog lovers such as Xion and Filia.
  • The House of Food has been trying to tell him not to eat too much pizza otherwise he would experience nightmares. Snoopy seems to remember that, though he has been eating cookies whenever he makes a pass there.
  • Snoopy doesn't like cats at all, though Greebo and Garfield seem to be the two he has significant problems with. Greebo for being a mean cat and Garfield for being another iconic newspaper comic strip character like the dog.
    Snoopy: I have the world's largest collection of anti-cat jokes!
  • Snoopy had a hard time understanding why CatDog, a mix between his own species and the one he is very much against, is a real kind of creature. Snoopy decided to ignore the creature after giving it some thought.
  • Even if Snoopy isn't as good of a storyteller as he claims to be, at least he has standards when it comes to writing them. For one, he doesn't try to make his stories something that people will need Brain Bleach for while they're reading it or after they've finished reading the story.
  • Snoopy once visited the House of Sports to play tennis. This is how it turned out.
  • Has made some rounds to the House of Music and usually spends his time dancing on the pianos there. Occassionally, he takes up the identity of Flashbeagle and dances to his own tune.
  • Every now and then at the Pantheon Academy, Snoopy takes on the role of Joe Cool. His attempts at staying in the Academy haven't been successful, however.
  • Gets really frustrated whenever he sees a sign that says "No dogs allowed". His herald, Woodstock, gets annoyed when "or birds" is included on the sign. Luckily, there are no such signs in the Pantheon, though it hasn't stopped some tricksters such as the Itazura Griefers from coming up with ideas that involve them.
  • Snoopy's mailbox usually consists of letters he received from "the Editors" regarding his stories. They are usually rejection letters, much to his frustration. Thus far, no one knows who this "editor" is.
  • His doghouse happens to be his temple. It's because it's Bigger on the Inside than it is outside. A few deities that went inside were surprised with what they could find there.

    Soprano Family 
The Sopranosnote , Patron Family of Unresolved Resolutions
The Main Family from Left-to-Right: Carmela, Tony, A.J. and Meadow.
Left: Junior. Right: Janice.
"Someday soon, you’re gonna have families of your own and if you’re lucky, you’ll remember the little moments like this, that were good."
Tony Soprano

"More is lost by indecision than by wrong decision."
Carmela Soprano

"The state can crush the individual. And if we can have our rights trampled like that, imagine what it’s like for recent arrivals."
Meadow Soprano

"Death just shows the ultimate absurdity of life."
AJ Soprano

"For every 20 wrongs a child does, ignore 19."
Janice Soprano

You steer the ship the best way you know. Sometimes it’s smooth. Sometimes you hit the rocks. In the meantime, you find your pleasures where you can."
Junior Soprano

    The Strange Man Series Protagonists 
David Hoover, Sophie Grundler, Keith Baring and William Morton, Divine Quartet of Achieving Multiple Endings (William: Will)
Clockwise: David, Sophie, Will and Keith
  • Demideities
  • Symbol: A pack of cigarettes (Both David and Keith), A Pink Jewel (Sophie) and a "Hanged Man" Tarot Card (Will)
  • Alignment: Neutral Good (David, Sophie and Will) Lawful Good (Keith)
  • Portfolio: Action Survivor, Previous Player-Character Cameo
  • Domains: Strange Men, Endings, Happiness, Hardship, Supernatural
  • Heralds: Shirley Webber (David's Wife), Paul and Marion Martin (David's Best Friends), Richard Grundler (Sophie's Father), Helena Baring (Keith's Wife), Cindy Morton (Will's Mother), Pop (Will's Rat Best Friend)
  • Allies: Simon Henriksson, Isaac, The Doki Doki Literature Club, Misao, The Winchester Brothers
  • Enemies: The Bogeyman (Especially to Keith), Pyramid Head, The Scarecrow, Alfred Drevis
  • Conflicting Opinion: James Sunderland, Madotsuki, Aya Drevis, (Sophie), Natsuki (David)
  • The Strange Man Series consists of four stories about four troubled individuals, each trying to deal with their problems in their everyday lives until all changes when they run into a "Strange Man". David Hoover and his encounter with the mysterious Crooked Man, Sophie Grundler and her insomnia which connected her with the elusive Sandman, Keith Baring and his confrontation with the Boogieman and lastly, Will and his attempts to avoid becoming a Hanged Man. These four all had in common one thing, their stories can end in multiple ways some are sad ends, sometimes even fates worse than death and other times they finally overcome all their obstacles, the latter of which all four manage to achieve which granted the right to godhood.
    • Their ascension caught them by surprise. It started one spring when Will decided to visit his half-brother David Hoover and also spend some time with some friends he made along the way. Keith and Sophie were also there to greet him but once Will arrived all four were suddenly transported to an unfamiliar location. The Court of Gods formally introduced themselves to the puzzled group who thought they were being pranked but it turns out this was no joke, they indeed ended up in the Trope Pantheons.
  • The relationship of these four is a little hard to explain. It all started with David, at the time dealing with a severe depression after moving to a new house but the encounters with the Crooked Man, the spirit of a man who went through a similar ordeal, his life changed for the better...slightly. One day he met Sophie and his willingness to listen to her and his general Nice Guy demeanor made Sophie develop a crush on him but she was heartbroken later when she learned that he already had a girlfriend. Thankfully Sophie managed to overcome her insecurities and stay friends with David, who later invited her and her father Richard to a tour through an old castle where they both met Keith Baring, a police detective on vacation with his wife Helena to sort out their marital problems. That trip would prove to be a disaster after the group was the victim of a Serial Killer claiming to be the Boogieman, but later Keith managed to apprehend the culprit and save everyone, becoming good friends with everyone in the process. That brings up to Will, the young half-brother of David from another mother, Will suffered from visions and visits from strange friends shortly after the death of his father and the encounter with the "Hanged Man", culminating in him visiting David after running away from home but feeling unsure of himself, he sneaked from David's home and wound up in an abandoned shelter in the middle of the woods, where he would lose his friend Pop, try to find him and face his inner demons while at it. Will also came accross both Sophie and Keith, who would become precious friends to him and allow him to overcome his issue.
  • Considering this is a place where All Myths Are True they were curious if any of the supernatural creatures they've encountered were real here. The least surprised of the four was Sophie, who felt vindicated after proving to everyone (especially Keith) that fairies were real. However, there was no sign of any of the monsters that tormented any of our four protagonist, with the only exception being the Bogeyman who in truth wasn't really the same Boogieman Keith encountered in the "World Worst Tour" but the real deal himself. Sophie recognized his chilly voice and got scared and Keith finally met the real Boogieman that has symbolically tormented him all those years ago.
  • They were allowed to have most of their families and close ones as heralds meaning the group that went to Livingstone Castle was reunited with the addition of Will and his mom. Will got especially happy that the Court of Gods even allowed him a special someone to visit Will, none other than Pop the world travelling super rat. Will was overjoyed to see Pop again and the latter congratulated him for becoming a real good man.
  • Considering their struggles each one of them had to go through, they relate a lot to those that had to go through similar supernatural ordeals (or at least what they think they saw). First one on the list was James Sunderland, haunted by the death of his wife and being drawn to the city of Silent Hill after she wrote him a letter to come there. Both David and Keith have a lot in common in him but neither have a strong opinion of him after learning that he killed his wife and he couldn't accept the truth. David especially sees him as a dark reflection of him similar to how the Crooked Man was and Keith being a law enforcement official wants to bring James to justice, even if he could have ended up doing the same thing James did but luckily he didn't.
    • Another person the whole group felt sympathetic towards was Simon Henriksson. Then young man struggled with depression and it got worse after a car accident, leading him to experience hallucinations. David felt that he was in the same place before, Sophie and Will too were bullied and ocstrasized by others and Keith also had his life ruined by a car accident, even if he wasn't a direct victim of it. Simon is grateful to meet more people like him and the group was glad that the Court of Gods were kind enough to let Simon walk again. That said, Keith is a little apprehensive of Simon given that his profile fits folks that he has dealt with in the past and Simon did end up accidentally gunning down two cops. Simon also finds it ironic that he ended up befriending another Sophie but hopes that this time he doesn't end up falling in love with this one (And Sophie also related to having your heart broken by someone you love)
    • Isaac was introduced to the group by Simon, his horrifying upbringing, encounters with terrifying monsters and gigantic issues with his parents made the whole group give him a big hug (Even Keith). Will is the one that hangs out with Isaac the most given that he thinks the wisdom of Pop could help Isaac like it helped him and he also is not fond of Ultra Greed, one of the bigger monsters Isaac has faced, given that his whole appearance gives him a nasty reminder of the Hanged Man that has haunted him for years.
  • Sophie got interested in a literature club that a lot of people were talking about and even if she is at college now, she was curious to know more about it's nature. That where she met the DDLC group, welcomed by Monika and the other three girls and while she was tempted to join, she declined after being a bit unnerved it was located in the House of Dread and Valor. Then after learning more about them, she felt bad for turning them down and decided to pay them a visit with her friends in tow. Fortunately all got along, learning that under the surface all four characters had deeper issues and weren't what they seemed relieved Sophie and the other three a little but Monika was a contentious one for them, especially Keith who couldn't quite trust her cheery personality. They still remained on friendly terms and the literature club got curious to learn more about the "Strange Men" that haunted each of these characters.
  • Considering their universe being a series of RPG maker games, some folks compared their adventures to a handful other deities from similar franchises including Madotsuki, Misao and Aya Drevis. With Misao they all get along fine and while she did become a vengeful spirit they don't think she was in the wrong to be so angry after what happened to her. With Madotsuki and Aya however, the four felt a bit uneasy, Madotsuki given her very standoffish demeanor that even made Keith look like a regular person in comparison and Aya because of her ties to a very horrible family. Aya at least wanted to be friends with Will given his similarities to the Blond Youth that helped her and Will doesn't mind her but is terrified of her father and him being around the pantheon has made the group think twice on befriending Aya.
  • The Winchester Brothers approached the group and asked them about their supernatural experiences since they all believe were real. Sophie and Will were relieved that finally some people would believe their rather outlandishes tales, David was a bit hesitant to talk about what happened with the crooked man but he told them anyway and Keith was still a bit apprehensive opening up about the Boogieman and whatever visions he had during the whole Livingstone Castle incident. Considering the brothers too had gone through some rather tough situations themselves, they all ended up befriending the duo in order to help them with whatever they need.
  • Exclusive to David:
    • David struggled with depression after a lot of his issues became reality. He failed flying school, his girlfriend dumped him, his father abandoned him and his mother was too frail and sick to give him proper attention. But he ended up fixing everything after the Crooked Man was defeated, got back together with Shirley (and later married her) and moved on with his life, even if he lost his mother shortly after.
    • He made two unlikely allies mostly given that they all share a horrible history with depression. Both Yuu Otosaka and Shinji Ikari became friends with David after hearing what happened with him and even if they belong to more fantastical worlds that doesn't mean their problems don't exist. Given that he is far more mundane by comparison and seems to have gotten on a straight path, David tries to be their Straight Man whenever they want to talk.
    • Seems to visit the House of Travel a lot, mostly to reminisce of his dreams of becoming a pilot. The folks at Air-Based Travel have been pretty good sports and welcome David with open arms whenever he wants to visit.
    • While he never mentioned to her in person, he is a little nervous around Natsuki from the Literature Club. Mostly because he had heard of her crooked version and wanted nothing to do with that. He has dealt with enough crooked monsters for a lifetime.
  • Exclusive to Sophie:
    • She had a lot of bottled up problems that she never told to anyone because she feared it would harm the ones she cared about. But she eventually Grew a Spine and decided to confront her problems head on which ended up making her more happy and overcome her insomnia, even if it ended up making her a bit too abrasive. She also was the one that went through the most supernatural adventure, considering that what she saw was very surreal and not from her own world.
    • Naturally closer to dream deities, she wanted to find the Sandman again and thank him for a lot of things but the Sandman she ended up finding wasn't the same one she knew. He also went by a different name, Dream of the Endless, and he seemingly knew about this other version of the Sandman so he adressed Sophie respectfully and told her that the Sandman also wanting to meet her again. Sandy is another version of the Sandman that she met and surprised to see considering she thought there was only one Sandman.
    • Considering she suffered from Insomnia for a while and was prone to having nightmares, Sophie is understandably a little afraid of Freddy Krueger and Pitch Black given what they represent. She also feels this way towards Darkrai but at least this version of the Pokemon is benevolent and doesn't mean harm.
    • One of her many issue was that she was bullied at her school by an Alpha Bitch that used to be a friend. She later ended up fighting back and eventually both rekindled their friendship. Nonetheless, she still is not fond of bullies and she holds emnity for the representative of the Alpha Bitch title Libby Chessler for that.
  • Exclusive to Keith:
    • On the surface, Keith Baring looks like your typical harboiled detective with Nerves of Steel and nothing to lose. Deep inside he was a broken man, desperately wanting to protect others as a means to cope with the loss of his son and putting an act of a tough man that never cries. The threat of divorce from his wife Helena, the one person he loves the most, and his encounter with the Boogieman made Keith reconsider his life choices and finally stop pretending he is fine. He solved the mystery of the Boogieman, saved everyone involved and for the first time, cried the death of his son in order to heal. And he heal he did, being at ease with himself has made his life a lot less miserable but even then he is still quite The Stoic.
    • His wife Helena is almost an unnofficial fifth member and one of two heralds of the group that spends the most time in the pantheon. The two have a symbiotic relationship ever since their son Tod passed away and Helena herself can't bear more children, so they both have one another and if one would go away, the other would be utterly broken. That relationship made Keith and Kiritsugu Emiya quite the unlikely friends, considering that he too suffers from several of the same issues Keith has gone through and his wife Irisviel has a lot in common with Helena. The one thing that Keith doesn't like about Emiya is that he uses very underhanded methods for a greater good, which Keith being a law enforcement person doesn't approve but considering he has to deal with very nasty mages, he doesn't mind much at all if it's directed at awful people.
    • Being the oldest of the group makes him naturally assume the role of the Reasonable Authority Figure and his job as a detective has him spend a lot of time in the House of Justice. He respects both James Gordon and Cole Phelps for being dedicated to their job, although the latter's infidelity to his wife is a sour point for Keith and has made him lose a bit of that respect he initially had, since he couldn't even bear to think doing the same to Helena. At first, considering his skeptic nature, he couldn't believe that Batman characters existed or fictional characters for that matter but the pantheon time and time again has made him reconsider his judgement.
    • Speaking of Batman, he has met the guy and considers him way more moody than he expected. And considering his experience with the Boogieman, he hates the Joker as well. The clown found it hilarious that a paper wearing weirdo would act so much like him, or at least how Keith perceived him and so is considering doing the same to Keith if he ever gets the chance.
  • Exclusive to Will:
    • William Horton is an Heroic Bastard born from a father that abandoned his former family to be with his mother while the latter being unaware of all this. That family he left behind was David Hoover and his mother, a fact that would haunt Will for a while after finding a letter that he himself thought was directed to him, addressing him as a "Demon Child". An encounter with a deceased person that had recently hung himself would make him see different creatures and animals talk to him, something that would scare the young will and made him become more and more distant from reality, until he ran away from home to talk to David. However, he changed his mind after a small incident in a fishing store and ran away until he found himself in a shelter in the middle of the woods, where he would end up embroiled in the middle of investigation involving a loose criminal while losing his precious friend Pop in the process.
    • Of all the friends he had, Pop the world travelling super-rat was the closest. Pop would stay with him to cheer him up and give him advice to be a real good man, but running away from his house and escaping into the Deep Woods Shelter is what ultimately put an end to that friendship, since Pop ran away and Will was unable to find him in time (They did reunite but it was so before Ed started chasing Will to perform the "Happy Murders Trial"). Now in the pantheon and after having travelled the whole world again, Pop returned to visit Will and see how much of a real good man he has become. Pop in fact is the other herald that is basically an unnofficial member of the group alongside Helena, since he finds the Pantheon super interesting and it's also the first time both Sophie and Keith had been able to talk to Pop (It certainly caught Keith off guard considering the real Pop was stomped by Robert and died. He hid the truth from Will to not hurt his feelings)
    • As if it wasn't obvious, he is very fond of rats considering his friendship with Pop. First one he wanted to visit was Remy since he heard his friendship with a human allowed him to achieve his dream of becoming a cook and finds Will to be the perfect costumer. Both Will and Pop also befriended Jerry Mouse after one incident where he hid with Will while escaping from Tom. Not all the rats and mouses are friends with Will though, notably neither Will nor Pop are fond of Ratigan, a rat whose evil gives his species a bad rep.
    • He is scared of nooses, he is still is traumatized by the encounter with the Hanged Man and becoming one. This is why he was a bit apprehensive of befriending the DDLC girls after hearing of what happened with Sayori, the latter deciding to cheer the young man and stating that she too feels the same way as he does. He also is afraid of White Face after a chance encounter White Face almost made Will play their "game" involving a noose and Will ran away the moment the floating face approached him.
  • Can also be found in Gaming Narratives.

    Ted Mosby 
Theodore Evelyn Mosby, God of Alternative Endings (Ted Mosby, Jed Mosely, Schmosby, Lady Tedwina Slowsby, Alternate Ted (proposed by Barney from the Pantheon)
  • Demigod
  • Symbol: The yellow umbrella (shared with Tracy)
  • Theme Song: Hey Beautiful (the show's theme song) or For the Longest Time with Barney
  • Alignment: Lawful Neutral (at the beginning), Chaotic Neutral (as the series progresses), Lawful Neutral (again at the end of the series)
  • Portfolio: A Literal Walking Spoiler as Everything About Him Won't be Tagged, Lives In a World Where His Ending Is Different, Birds of a Feather (with the other Tracy), In A Happy Marriage, Could Never be Trusted With Secrets, Deadpan Snarker, Being Too Idealistic in Romance to The Point He Started to Focus More On a Woman's Appearances (he eventually grew out of it), Has a Completely Embarassing Middle Name, Always Break Up With His Girlfriend (until he met Tracy), Insufferable Genius
  • Domains: Marriage, Architecture, Teaching, Alternate Ending
  • Allies: Tracy Mosby (his wife....Well, not HIS WIFE), Barney Stinson, Luke Skywalker, Princess Leia, Willow Rosenburg, The Baudelaires
  • Rivals: Brainy Smurf
  • Enemies: Malal, GUAC Yandere Squad, Count Olaf
  • Respected by/Respects: The House of School and his students (those that didn't quit his class at least), Star Wars deities, House of Knowledge
  • Laughingstock to: detectives
  • In an alternate world where Tracy is alive and she and Ted are happily married, Ted would eventually live a life where he is happily surrounded by friends and family. The Court of Gods would eventually ascend this Ted after his death because of the fact that apparently since they want him to represent the Revised Ending, they decided that the Ted from the Alternate Ending would be the best choice since he originated from it and how the backlash from the original ending is so strong it ended up on every form of media and caused fans to never watch the series and the creators' other works. After his death occured, he was now ascended in the Pantheon.
  • After his ascencion ceremony occured, he would be surprisingly approached by Tracy and Barney who asked him why he would go back to Robin after it was proven they were never meant for each other. This made Ted confused as he didn't expect it from his "wife" and "friend" and explained how the events from his world went just to see if there is something wrong with them. After some time pass, Barney and Tracy then realized that he is not their Ted and told the situation of their world. Although Ted is upset that the other him went back to Robin, he understood him as he knew that if similar events would play out, he might have get back together with her, but that doesn't matter to really him anymore anyway as his wife is alive from his world and they are happily married before his arrival in the Pantheon. After the meeting, he started hanging out with Barney and Tracy as if it was like old times and they occasionally went bar to bar to argue, talk about pointless conversations, and more.
    • A lot of deities, especially The House of Love wanted the Ted and Tracy in the Pantheon to share a temple and get together. Although both of them understood what the deities wanted, they don't want to do it, because Tracy wanted to save the Ted from the Retconnian and Ted knew that the Tracy from his world would be in the Pantheon someday, knowing it's possibilities, and dating each other would make it look like for them that they cheated the people they actually love, although it caused a lot of sexual tension. Still, that doesn't stop them from hanging out with each other but with friendship.
    • In the case of Barney, he feels bad over the fact that he and Robin are divorces since in his world, they are happily married. Even if he didn't accept his womanizing ways because he wanted Barney to be happily married sith Robin since he is so used to Barney and Robin being so happy that he wanted them to be extremely happy from each other, he still wants to be Barney's friend and agrees to play laser tag with him.
    • Apparently, a lot of deities don't know how to call the Ted from the Pantheon and the Ted from the Retconnian so to avoid confusion, Barney declares that his nickname should be Alternate Ted since technically, he and Tracy came first before him and he believes their Ted is better than him. It is something that most deities accepted and they started calling him that since.
    • One day, he was asked by Barney and Tracy if he could help them saved their Ted from the Retconnian. When hearing about this, Ted asked them to wait for a few days for a response. After thinking this through, a few days later, he accepted their proposal because he wanted both of them to be happy and he knew that saving their Ted is one of the key components to do it. Since then, a lot of deities saw them making plans in order to find a way to avenge the Original Ted from the Retconnian.
      • However, Malal became a great obstacle to their job as he doesn't want anything in his world, the Retconnian, to be removed and/or to be saved. This causes them to take extreme measures in their plans in order to establish their goal of saving the Original Ted.
  • Ted really loathes the GUAC Yandere Squad since one of his ex-girlfriends, Jeanette is one. Since then, he occasionally ran to every single deity regardless of how dangerous they are to tell them to never date one because of his experience.
  • Because he was a professor for architecture, the House of School decided to hire him as one. However, on his first day, he was in the wrong classroom and got late for his real class as a result. Eventually, those that are brave enough to stay on his class eventually started to respect him as a teacher.
  • Ted is completely obsessed with Star Wars and wanted to find a way to befriend some of them. He eventually got one with Luke Skywalker and Princess Leia after they learned that Ted wanted to name his children after them (although he named his daughter Penny in the end). Still, he eventually became allies with them and was even offered to go on some adventures with them in the galaxy.
  • One day, he followed Barney and Tracey because they wanted him to meet one of their friends, Willow Rosenburg. Upon meeting her for the first time, he was shocked to see she looks like one of his friends, Lily. Although there are some things that made him shocked upon learning more about her (such as the fact she's a lesbian, a witch and that she became evil one time), he became friends with her.
  • Ted decided to become a detective one day, believing he could solve all kinds of cases. Unfortunately, it backfired, all of the cases he received were unsolved filled with inconsistencies and became a laughingstock to the detectives as a result.
  • Although a lot of deities don't love hearing him saying his trivial facts because it annoys them, the House of Knowledge showed respect to him because he at least knows them at heart, which causes him to have a rivalry to the egotistical Brainy Smurf because it envied Brainy how someone they consider annoying at least respect him.
  • To relieve the experience of The Gang being once a band singing a theme song because that is how Barney introduced them as such to his father, Barney, Ted and Tracy became a three-person band, with Tracy and himself being the guitarists and Barney as the singer. They managed to attract a lot of fans largely due to Tracy being beloved by the Pantheon, and Barney having a suprisingly good singing voice.
  • He eventually met one of Barney's avatar's portrayals, Count Olaf. He started hating him when he learned what he did to the Baudelaires. He eventually became friends with the children as a result and he and Count Olaf have huge hatred from each other, which made Ted wish that Barney's avatar didn't portray this man just so he could kick his guts out.
  • Do not mention The Wedding Bride in front of him or else you have to face his huge rant of the movie.
  • "And that the story of how I ascended to the Pantheon!"


    The Gamers! crew 
The Gamers! crewmembers , Divine Quintet of Non-Indicative First Episodes
Left to right: Aguri, Karen, Keita, Chiaki, Tasuku.
  • Quasideities
  • Alignment: Neutral Good
  • Symbol: Their cellphones
  • Portfolio: Ragtag Bunch of Misfits, Sustained Misunderstanding, First Episodes that Subvert Audiences' Expectations, Interpreting Events the Wrong Way, Insecure Love Interests To Each Other, Lack of Communication that Leads to Hilarity, Unwittingly Causing Problems to Each Other
  • Domains:
  • Herald: Konoha Hoshinomori (Chiaki's little sister)
  • Allies: Good deities in the House of Gaming, Chiaki Nanami
  • Enemies: Gork and Mork, Trolls in general
  • Conflcting Opinion: Greg Heffley
  • When the first episode of Gamers! was broadcast, the Pantheon was introduced to the life of Keita Amano, who was invited by Karen Tendo to join her gaming club. Viewer expectations were subverted when he turned down the invitation and never joined the club at all and the gaming club itself rarely appeared and were largely irrelevant to the actual plot. Instead, the story of Gamers! focused on the romantic mishaps of Keita, Karen and their new friends Tasuku, Aguri and Chiaki; all of whom have varying degrees of interest in video games. Impressed their show threw such a curveball, the Pantheon's higher-ups allowed their ascension.
  • Upon arrival, Keita, Karen and Chiaki made a beeline to the House of Gaming, much to Tasuku and Aguri's consternation. There, they were surprised to learn their favorite video game characters were real people. Keita and Karen spend a lot of time in the arcade section and Karen does some research to continue her work on freeware games. All five have received the most modern and advanced gaming consoles as acknowledgment for their love of the gaming experience.
  • The House of Mentalism is utterly baffled by them due to their remarkable ability to misinterpret and/or overreact to any event and scenario and any reasonable explanation will only get them to draw even more negative conclusions. Needless to say, with all these misunderstandings, they're pretty much Gork and Mork's bitches.
    • Just to make sure there are no confusions, let's be clear about this: Keita and Karen have feelings for each other, as do Tasuku and Aguri. Chiaki has feelings for Keita, who only thinks of her as a friend, while Keita and Aguri are Just Friends. At some point, their relationships have been misunderstood, with some people thinking they are cheating on each other with each other.
  • Chiaki Nanami is someone who the group talks to quite a bit. The group (Hoshinomori and Keita in particular) was pretty surprised to hear that there was another gamer named Chiaki (two of them, even), especially since even if she's a bit out there, she's really friendly, not very judgmental in the long run, and most of all, a positive influence towards her friends. Hoshinomori believed that Nanami had someone she really loved, to which the latter acknowledged. The group was shocked after learning about how Nanami's fate (particularly her human one) was brutal, especially given that the world she's from is nowhere near as relaxed as that of Gamers!. Nevertheless, Nanami keeps in touch with the group (with Keita and Hoshinomori being frequent conversation buddies) whenever she can and whenever they visit.
  • Keita befriended Peter Parker, Shido Itsuka and Yuu Haruna for having a lot in common with each other. The four young men normally gather to play and discuss video games and talk about their love problems. Keita is actually surprised to learn Peter, Shido and Yuu have actual experience in things Keita has only seen in video games.
  • Karen is friends with Ami Mizuno, Ika Musume, Mikoto Misaka and Cecilia Alcott thanks to their similar voices. She likes talking with Mikoto and Cecilia about their relationships, Ami helps her with schoolwork and Ika is one of the very few humans that she considers a friend, thanks in no small part because Karen once took part in this.
  • At first, Chiaki was hostile to Keita due to some differences in their gaming preferences. Over time, however, they worked out their differences and became friends. Well, Keita considers her friend; Chiaki actually fell in love with him, partially because they were actually friends in online gaming under aliases. Chiaki put 2 and 2 together but Keita didn't. Afraid a romance would ruin things between them (by that point, Keita and Karen had started dating), Chiaki asked her sister Konoha to pretend she was the person behind Chiaki's online accounts. To make things even more complicated than they already were, Konoha fell in love with Keita as well.
    • To fix this, she consulted Anzu Mazaki and Honoka Mitsui, who found themselves in similar situations regarding their respective love interests, and Tenri Ayukawa, who valiantly sacrificed her affection for Keima Katsuragi. They advised her to at least keep things friendly with Keita for now, and their love problems would solve themselves eventually.
  • Tasuku was formerly a gaming nerd until he worked hard to become popular. While he is reluctant to be open about his nerdy past, he still enjoys playing games, which led him to become friends with Keita. He was concerned when he heard about Greg Heffley, who constantly uses underhanded means in attempts to become popular. He, Keita and Karen tried to talk that Greg that popularity is not everything and that he should try to improve himself as a person, but Greg walked out on them. The Gamers have tried to contact him but he continues to ignore them.
  • Unlike her friends, Aguri is not a gaming fan and it took some time for her to take up gaming for entertainment. Even so, the story of her romance with Tasuku earned her a few supporters in the House of Romance. She actually fell in love with him before he became popular.

    George and Harold 
George Beard and Harold Hutchins, Gods of Full-Circle Endings (Fluffy Toiletnose and Cheeseball Wafflefanny)
George (right) and Harold (left).
  • Quasideities
  • Symbol: George: On the right, his tie and flat-top. Harold: on the left, his T-shirt and bad haircut.
  • Alignment: Chaotic Good
  • Theme Song: A Friend Like You
  • Portfolio: Classical Anti Heroes, Those Two Guys, Salt and Pepper, The Trickster, Book Dumb, Class Clown, Harold's bad haircut, Gay Best Friend (for Harold)
  • Domains: Children, School, Craft, Storytelling, Friendship, Happiness, Celebration
  • Allies: Stan Lee, Jack Kirby, The Three Stooges, Pippi Longstocking, Richie Foley, The Powerpuff Girls, Dennis Mitchell, Eloise, Bart Simpson, Kevin McAllister, Weird Al Yankovic, Discord, Lilo and Stitch, Matilda Wormwood
  • Enemies: Professor Poopypants, Agatha Trunchbull, Dolores Umbridge
  • Special Relation: Principal Krupp/Captain Underpants
  • This is George Beard and Harold Hutchins. George is the kid on the right with the tie and the flat-top. Harold is the one on the left with the T-shirt and the bad haircut. Remember that now.
  • These kids are not bad, but they should do like having fun and are known pranksters in Jerome Horwitz Elementary School. Like rearranging the letters on the sign and make some gross humor like "Welcome to the Pantheon," to "We come to Pee."
    • They met the actual Curly Howards/Jerome Horwitz when they decided to throw a food fight in the House of Foods, which caught the Three Stooges' attention by way of a pie in the face.
  • They are basically in charge of watching Principal Krupp because they are concerned of him becoming Captain Underpants and getting himself into trouble. There's also the fact that they need to return him back to normal so they need deities who can manipulate water to help them catch him.
  • They like drawing comics based on their own superhero, Captain Underpants, under their "company" Treehouse Comix Inc. but not many of the mature deities take them seriously: what's with the crude drawing, bad grammar, and the killing off the gym teacher. However, the child deities seems like to like it.
    • Despite their comics, they respect the big comic book figures like Stan Lee in which they were rather amused of their comics, in which they were in need of inspiration.
  • One of their pranks involves the Database as they realized that Professor Poopypants gave them a good idea. They decided to replace the names of all the deities and use the name from his dumb chart to make up dumb names for everyone. For example, they made one for Agatha Trunchbull, Stinky Gerbilbrain.
  • He manage to find some pranksters like Dennis and Bart, and much to their surprise, a planner of house traps named Kevin. They decided to work together to make a prank against mean teachers and bad guys, especially the former considering that their school is filled with them and act cruel toward the students. They are known pranksters and manage to get away with it because the teachers aren't very smart.
  • George and Harold owns a time travelling port-o-potty and went on an adventure through time. When they decided to look into their future, they became inspired comic book writer and artist, respectively. They found out that Harold ended up marrying another man and adopted several kids.
  • Once made their entire school listen to several hours of Weird Al Yankovic way back in their first book. By the time their first movie happened, Weird Al actually returned the favor, much to their ecstatic delight. They sometimes drop by his temple to discuss ideas for comics and songs.
  • Apparently, their "Haha-Guffaw-Chucklomatus" is much larger than other children, which is a big reason as to why they are so perky and happy. They are so big apparently, that they can even withstand a powerful blast from a "Anti-Humor Ray", and even when the machine was powerful enough to subdue them, all it took was the mention of Uranus to get them fully back up and running.
    • Discord was intrigued to hear how if they were "normalized" their essential character would be destroyed (at least according to Harold), and how this was essentially true once the "Anti-Humor Ray" was on full power, only to recover once they heard the world Uranus, and how it kind of mimicked how Discord was almost erased from existence when he tried to become normal for tea party with Fluttershy. With their permission, he decided to test how powerful their laughter really is by discording them before showing them a tape about the King Of All Cosmos wanting his followers to remodel Uranus. Without wasting a second after the first Uranus was heard, they started laughing hysterically and essentially undid Discord's magic, impressing him to the point he sometimes helps them out with their pranks (not that he wouldn't do that anyway should they failed, he does love a good laugh after all).
  • George Beard and Harold Hutchins, recently met Lilo and Stitch, two friends whose depth of love rival theirs. The love Stitch's inventive pranks, and though they admire Lilo's efforts to be good and reform herself and others, are bound and determined to get her "to loosen up a little", especially after they heard a rumor that she pulled a prank on an entire beachful of tourists as revenge for them being rude to her. Lilo, on hearing about Mister Krupp and Captain Underpants, cheerfully asserted, "So you're teaching him! Like me and Stitch!" The two boys have a tough time disputing this.
  • Initially thought of Matilda Wormwood as a "Melvin", but a prank she pulled on Mr. Krupp sufficiently impressed them.
  • With the ascension of Professor Poopypants, the two now have to deal with not only stopping his schemes once again but also to help prepare other children for his plans to get rid of creativity in the world, starting with draining the kids of their creative sides.
  • When everything seems like it return back to normal, they saw Mr. Krupp walking and see a deity snapping their fingers, which turn Mr. Krupp into his Captain Underpants persona. As he flies, they chase him. "Oh no!," screamed George. "Here we go again!," screamed Harold.

    Peppa Pig 
Peppa Pig, Goddess of Endings Where Everyone Heartily Laughs (Pippa Peg, alivebacon)
  • Quasideity
  • Symbol: A mud puddle
  • Theme Song: Peppa Pig intro
  • Alignment: Neutral Good
  • Portfolio: Cheerful Child, Little Miss Snarker, Aloof Big Sister to George, Bratty Half-Pint, Everyone Went to School Together, Alliterative Names, Species Surnames, *Oink, oink*
  • Domains: Pigs, Youth, Naming, Endings
  • Heralds: Her family and Friends.
  • Allies: Curious George, The Cutie Mark Crusaders, Pinkie Pie, Yotsuba Koiwai, Chiyo Mihama, Haruhi Suzumiya, Mr. Rogers, Babe, Porky Pig, Babar, Pumba, Lucina, Dora, Otis
  • Enemies: Napoleon, Dag
  • On good terms with: The House of Arthropods and Prehistoric Beasts
  • Peppa Pig is a young anthropomorphic pig girl who lives in a village full of other animal friends. She lives with her parents and her little brother George and she likes to visit places and learn new things. One such place was the Pantheon, having paid a visit here with her family and she liked it so much that she asked the Court if she could have a temple for her. Given the tendency of her show to end with everyone having a good laugh after the episode is ending, she was given a title for that.
  • Given her young age and tendency to get herself into all sorts of trouble, she resides with her family although officially Peppa is the official deity. She is given free range by her parents to do whatever she likes and along George they tend to explore the pantheon to their heart's content.
  • Peppa was welcomed to the pantheon by a huge party organized by Pinkie Pie and Rarity to celebrate her ascension. It was meant to be a fancy tea party with all her new friends, which stressed Rarity since the likes of the Cutie Mark Crusaders and Yotsuba couldn't keep etiquette. Peppa decided to just ditch the fancy part (and even Rarity agreed that it was getting out of hand) and she, Pinkie Pie, the CMC, Yotsuba and Chiyo decided to go to play in a muddy puddle. Why? Because according to Peppa, everyone likes muddy puddles.
    All: Hahahahahaha!
  • Apparently, she likes Haruhi Suzumiya. This surprised a lot of people given that she is very young and from Britain. Haruhi appreciated the gesture and wanted to invite Peppa to the S.O.S. Brigade but Peppa found it boring and decided to do something else. They are still good friends otherwise.
  • She discovered that there were more pigs around the pantheon like her and so she set off to find them. She immediately befriended Babe who while she found it strange to see him standing on four feet, she nonetheless had a blast jumping with him on muddy puddles. Likewise, she gets along great with Porky Pig although Peppa tends to find his stutter funny. While not a Pig, Pumba was happy to teach Peppa the ways of the "Hakuna Matata".
    • That said, not all pigs turned out to be friendly. Peppa was warned to avoid Napoleon at all costs but said warning fell on deaf ears and Peppa ended up looking for Napoleon anyway. Once he met him, she found him quite scary and he tried to win her over, tried to teach him how things are supposed to work on his world and invite Peppa since after all, she walks on two feet. Thankfully, her parents came and took her away before Napoleon did anything to her.
  • Peppa is quite curious and often asks the adult deities about several things she hasn't seen in her own world. Her curiosity eventually led her to Curious George, who found Peppa to be quite perplexing. Together they tend to travel the safer parts of the pantheon looking to learn new things and the first thing Peppa taught the little monkey is how fun is to play in muddy puddles.
  • Often hangs around Mr. Rogers and Babar, both of whom Peppa adores. The former because of how friendly and approachable he is and her stories never bore her. The latter because he reminds him of her friend Emily Elephant and her family and also belonging to a world full of animal people. Dora also has invited Peppa to join Dora in her adventures.
  • Her little brother George loves dinosaurs and when he heard that there was a house full of them, he demanded Peppa to take him there. Peppa initially had no interest and it took George crying for an hour before she relented. They were escorted by The Raptor Pack so the two wouldn't get into trouble and thankfully everything went well for the two little piggies.
    • Peppa is also friends with spiders. In a rather unusual case for a young child, she doesn't find them scary but really friendly. Well at least her spider friend she met back in her home was, the other athropods weren't that friendly looking but Muffet instantly smothered Peppa the second she heard she supported spiders and gave her a tour through the house.
  • For some strange reason, some people have discovered that Lucina was wrongly attributed to being Peppa's Arch-Enemy. Shortly after the latter's ascension, Lucina went to clear up the misconception and she ended up befriending Peppa and her family.
  • She released a music album titled "My First Album" and it received mixed reviews in the pantheon. It was also brought to Peppa's attention that she is a "Gangsta" icon for some reason after one time she allegedly played grown up music.
  • There was one time where Peppa was almost eaten by Dag after he tried to lure her into her temple promising her candy. Thankfully, Otis the cow was there to prevent Dag from eating Peppa and since then her family has been grateful for saving Peppa's life.
  • Can also be found at Laughter


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