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Our Werewolves Are Different / Webcomics

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Types of werewolves in webcomics.

  • Alpha Luna, in which the werewolves are born that way and can change forms at will, but the first transformation appears to be completely non-controllable. The actual comic itself is fairly good, with slightly wonky dialogue (due to the fact that the writer has English as his second language) but gorgeous anime-styled artwork.
  • First off, the creatures in Ansem Retort are actually werePIRES (though they seem to take more after their were-side). All that is known so far is that their natural predators are sharks. And their beast forms look like, well, the Beast. Oh, and apparently they make cute reindeer.
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  • Werewolves in Bad Moon Rising can sometimes can be warded off with religious symbols. They are also born rather than bitten, and there's significant in-universe debate on if they're cursed, or if all lycanthropy is genetic. Navajo style Skinwalkers also get a mention.
  • In Bloody Urban, Murray has sharp teeth and nails, even in human form, and flies into a rage if he hears high pitched noises. Also, mistletoe burns his skin.
  • In Charby the Vampirate there are several werewolves, one of whom is always stuck in his wolf form though most only change into theirs as a result of the full moon. Another character was turned after being bitten by a vampiric dashhund that had been attacked by a werewolf before being fed on by a vampire.
  • Cry 'Havoc' has four werewolves as its main characters. They have greatly enhanced size strength and resistance, given to the point that they can effectively fight battle tanks head on. They transform during a full moon, and during their wolf phase are considerably larger than normal humans. They stand approximately six feet tall at the shoulder when on all fours, and nearly 12 feet tall when erect. They posses tough skin augmented by their resistance to non-silver weapons. They also have greatly improved senses. When transformed they may have difficulty controlling their actions due to bestial and pervasive 'wolf mind' that works subconsciously toward a fully animal state of mind. They can communicate with one another through a language that to observers sounds like growls and barks, but is understood only by other werewolves.
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  • In Dandy and Company, Bernard is turned into a werewolf by the demon Skeezicks. As such, he's basically a Wolf Man (well, inasmuch as an animal in this comic can be otherwise) 24/7, but transforms into the classic humongous, bloodthirsty monster when exposed to the light of the full moon. (Cloud cover is enough to block out the effect). The only way to restore normalcy is to challenge Skeezicks to a battle for Bernard's soul.
  • Dominic Deegan contains an entire race of werewolves. These werewolves can transform at will. In fact, many of the race prefer their wolf-man form, only taking a human form for diplomatic purposes. Their strength is based on the moon, with their wolf-man forms becoming stronger and more proficient with magic. Although the race is inherently more brutal, there is no loss of sanity or any other such ill effect from the transformation. Some werewolves can only partially shift; these are referred to as "runts". They have anger management issues and are subject to Fantastic Racism.
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  • Two of the protagonists of The Dragon Doctors become inflicted with Lycanthropy. The titular doctors are able to cure nearly any malady, but they're only able to control lycanthropy rather than get rid of it entirely. The two werewolves became so because a horrific entity bent on consuming all life tried to absorb their minds and souls, and this awoke within them an "inner beast". This is treated differently than "standard" lycanthropy, which is contagious, but it's also difficult to cure because you can't really get rid of the inner beast without killing a person's will to live, and getting it to settle back down is the only way. Kili and Greg have to wear magical arm-bands and exercise a lot to burn off their excess energy, and one side-effect is that their hair is now incredibly long. While they're not contagious in the traditional sense, the possibility of Kili and Greg adopting a child recently came up and she was concerned that the kid would develop lycanthropy from her parents souls rubbing off on her.
  • Neauria from Earthsong and her species provide the inspiration for the werewolf legends on Earth. They're anthropomorphic dog-like humanoids, but that's about the only similarity they share with Earth's werewolves.
  • Ace of Eerie Cuties is a werewolf. He's been shown to involuntarily transform during the full moon (requiring him to depend on his class partner Nina for an important essay because he couldn't type with paws) and as a boy always exhibited hairy hands in his human form. (It's a puberty thing. He's normal looking while human now. His dad on the other hand, is a full time werewolf.)
  • WiredWolf of Enjuhneer has no apparent connection to the moon, instead transforming when incredibly angry (and, in one case, when she needed a Halloween costume.) Her precise nature is unconfirmed, but it's worth noting that post-Plot-Relevant Age-Up, she's a Little Bit Beastly even in human form.
  • Family Man features an entire town based around the local werewolf population, though the majority of townspeople are by no means werewolves. Lycanthropy, in females, at least, seems to coincide with menstruation, and the transformation is preceded by a ritual including the donning of a wolf skin. Evidence suggests that werewolves can arise from genetic inheritance and from...some means of transmission. At least, that's what we know so far: there's still much to be revealed on the subject.
  • Girl Genius: The exact details have not been explained, but lycanthropy has been mentioned to be a thing, and one of the Knights of Jove has demonstrated the ability to shapeshift into a spark hound wolfman form. (Or he's normally a wolfman all the time and the Sparky armor he is forced to discard was making him look human..) Eventually it's shown than at least several if not all of Martellus's spark hounds are large speaking wolf-like monsters that transform into such from being humans and whose minds are always in a dog-like state.
  • The werewolf seen in the opening pages of The Glass Scientists is larger than a normal wolf, with glowing eyes and what seems to be purply-red coloring. It's also prone to changing shape erratically. Later, when the moon's set a little, it turns out that he's an amateur mad zoologist who got bitten during his studies and was trying to control his new condition with a wolfsbane potion, but hadn't quite perfected the recipe yet.
  • El Goonish Shive, unsurprisingly as shapeshifting is a main theme. The backstory for the Dewitchery Diamond mentions a traditional curse-based Were-Wolf. It was shown as a man-wolf and infected a victim. So, by Dan's count, 2 1/2 werewolves (the one produced by DD wasn't "were"). However, we don't know much about werewolves, since they're extinct. Pandora killed them all because one killed her husband. Her son points out that she made no effort to find a cure.
  • Hanna Is Not a Boy's Name: in incomplete form, they look like this. Toni (who by the way, normally looks like this) can change at will, but this is labeled as "cheating" (Mentioned here at the bottom and explained here). Toni has different wolf forms, too, depending on how complete her transformation is. Her latest form is...just...waaaaaay too cute. Werewolves are also very rare.
  • Harry Potter Comics with a werewolf casting spells and one of his half-transformed victims still wearing his hat and sunglasses. As the series takes place 19 years after the books, werewolf bites can now be cured if caught before the first full transformation.
  • Hunters in Here There Be Monsters are used to werewolves being forced to transform on the night of the full moon and the nights directly preceding and following it. These "normal" werewolves only represent one of the ways lycanthropy can present itself in their world.
  • While Jade's God Tier form in Homestuck starts out as simply Little Bit Beastly with a few behaviors resembling those of a domestic dog, she's still mostly human... until the Condesce takes control and turns her Grimbark. While not changing in outward appearance except for the darkness of her skin and the stylistic effect of turning her irises into the Green Sun, her primal, canine rage has been brought out enough that there is a lycanthropic character to her transformation.
  • In How to be a Werewolf, a person can either be bitten or born a werewolf. Werewolf bites work by infecting or "seeding" the bitten party with magic, while only a witch or werewolf mother can give birth to a werewolf child for the same reason. Werewolf scratches can inoculate a normal human from a future bite. Werewolf packs are structured like real wolf packs, with a married pair as the alphas, and their children and volunteers without any ranking in particular. They can transform into just their claws and wolf ears, a standard wolfman sort of deal, and the most powerful can become full wolves.
  • The werewolves in Lunatic Chaos are caused by heredity. However, the 'when' is cleverly subverted. Upon entering puberty, a werewolf will change some random night. Whatever moon is out that night is what they become 'linked' to. They can transform at will, but will be forced to take on their wolf shape on their personal phase. However, when a werewolf becomes linked to the full moon, they become bloodthirsty monsters whenever they are forced to transform.
  • One of the supporting characters in No Room for Magic is Roy, whose dad turned him into a werewolf so that he could survive gym class. It's made him less shy, but he feels compelled to sniff strangers' butts.
  • In Paradigm Shift, the weres are the result of (apparently) a government experiment on making Super Soldiers gone wrong; the original one is a werelion, whereas Kate turns into a rather horrific man-wolf. They later see the results of, apparently, the same program gone right; these are somewhat were-ish but mostly just Made of Iron in human form.
  • Peter Is the Wolf: About one in every 1000 people in the world is some sort of were; werewolves are most common and have the most developed social structure, but there are plenty of other were species with their own idiosyncrasies (werebears are antisocial, werelions are arrogant and lazy, etc.) Weres can change at will, and are forced to change under the full moon or under emotional stress (including sexual arousal), but wolfsbane can either reverse or inhibit a transformation. (A separate herb, called "locoweed", forces a transformation). Humans that are either injured by a were or engage in unprotected sex with one become a thrall that must be rigorously trained to control their new form, which lends the primary storyline to the comic. It uses the title of this page as an advertising tagline.
    • The werewolves have a Healing Factor, but not against silver, fire, or another werewolf's teeth and claws.
  • Prague Race: Werewolves on the other side of the door can become as such by being bitten or wearing a cursed wolf skin and their increased aggression means they have to pass a test to see if they can remain in society, there is no cure. Becoming a werewolf is one of the options given to humans that end up there.
  • Silver Bullet Nights doesn't have typical werewolves. Instead, the comic has creatures called Enkibs. They are as far from traditional cinematic werewolves as possible and make a living eating the dead.
  • In Skins, they’re called Skins (obviously) and although they are primarily lupine, they also have additional features. Vinnie’s were-form has a mane and teeth like a sabretooth tiger. They also seem to change shape at will, not according to the moon. Silver does kill them though.
  • In Sorcery 101, werewolves turn the more wolflike form during the full moon and sometimes when stressed; they don't retain their human minds, but contrary to the popular film depiction, won't go after their loved ones. In human form, they're colorblind and have a tail (which appears after their first transformation), as well as a Healing Factor. Lycanthropy is also really easy to cure: just cut the tail off, and you're human again. Unfortunately, there's a drawback: if you've used the aforementioned Healing Factor, whatever injuries you've gotten will reappear, which is why Brad, who was shot by Danny before learning this, doesn't try to cure himself. Also, it's hereditary, as Brad passed it on to his daughter. There are also wolf demons, which are totally different. (Sort of the opposite: evil wolves which can turn mostly human.)
  • In Spinnerette the Werewolf of London, Ontario is a member of the Legion of Canadian Superheroes. He's mastered most of the usual werewolf problems, but ended up spending so much time trying to maintain his wolfman form for longer periods that he's forgotten how to turn human again, which isn't too much of a problem as Canadian superheroes don't have secret identities. When there's reported sightings of a female werewolf in Columbus, London is called over and he eagerly accepts, but the "werewolf" turns out to be an anthropomorphic Cerberus named Minerva who's hunting escaped evil spirits. They go on a date later and Minerva accidentally gets infected with lycanthropy, allowing her to turn into a three-headed human.
  • Strays: Werewolves, Werecats, Werebirds... they have actual 'names' though, suggesting they're more like 'subspecies' of humans or something. Feral and Meela are both referred to as Lupians, for example.
  • Lawrence Talbot (of the 1941 The Wolf Man movie) briefly headlined a webcomic called The Talbot Chronicles. The werewolves in that followed the same rules as the 1940s movie series, and even addresses the two different versions of the classic poem: according to the comic, a werewolf transforms during the full moon, as well as every night during Autumn.
  • In The Tao of Geek, a horde of werewolves was caused by a voodoo curse found on the Internet. The first person affected became the Alpha Wolf, and all subsequent cursed people became members of the Alpha's pack. Killing the Alpha was mentioned as a way to reverse the curse on the other afflicted people. Removing the curse on the Alpha works just as well.
  • Three Panel Soul has a one shot werewolf strip: highly social and monogamous.
  • In TwoKinds High Templar Euchre is something of a reverse werewolf, he's a wolf Keidran who can transform into a human. His daughter (by a human woman) Raine can also shapeshift, but has no control over it without the use of magical items. And Raine's mother was forcibly turned into a Keidran by Trace.
  • In Walking On Broken Glass, most of the main cast are Werewolves, who also happen to have Elemental Powers. In the current story arc, it has been explained that everyone at the "Green Company" Grey Inc., except for one person is a werewolf; also all the wolves have a connection with two different elementsnote  they have an affinity for, which varies from person to person, when they awaken their primary element shows itself most readily.
  • Darcy in Whither is a sweetheart. And possibly a construct.
  • Wilde Life has Clifford, who has been able to voluntarily change into a wolf for as long as he can remember. The effect seems to be instantaneous, werewolves can still talk in wolf form, and their clothes just reappear when they change back. note  Clifford admits that "werewolf" might not be the right term for what he is, because he had never met another one until just before he appears in the story; eventually he discovers that he's more properly called an "animal-person," and that there are other kinds for different species.
  • The Wotch has a few lycanthropic minor characters including a hereditary werewolf (Samantha "Wolfie" Wolfe). Transformations occur involuntarily under a full moon (or a spell capable of duplicating those conditions), and victims lose their normal personalities while transformed (though both above characters can overcome this thanks to a magic amulet).

    Some clarification on this: Samantha's Werewolf state is a trait of her bloodline, and when the first member of her family to undergo this transformation was given an amulet from the Wotch of that time in order to protect his mind (the body still had to undergo the transformation, but the individual's mind would remain unchanged), it became a true gift to the family. This is because when a new member of the family was born, a new amulet would appear for them to use. Eventually the power of the amulet became so intertwined with the bloodline, that the amulets were no longer needed after a given point. Branches of the family still keep hold of them however in order to show their gratitude for the Wotch's gift, and when Samantha's friend Katie first becomes a Werecat, the amulet is now needed for her in order to prevent a loss of control. A possible ending to the side story that explains this shows that the amulets will now appear for Katie's family line.
  • Wally from Zebra Girl can transform to a wolf or wolf-man and change his size to some degree, but only at night - he's stuck on whatever shape he takes during the day. His power level seems tied to his status within the "pack" - his old alpha could turn into a wolf the size of a house.
  • Werebeasts (including werewolves, wererabbits, werelions, etc.) in GRRL Power can transform at will and have no connection to the moon. As one of them explains, normal wolves have no connection either. They don't howl at the moon, they just howl, and sometimes there's a moon.


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