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Companies

  • U.S. Gold is a British company that originally started as a localization house/regional distributor of American-developed computer software. They later branched out into ports of Japanese arcade games (most notably Capcom's), as well as original software, making their name misleading.

Consoles

  • The Family Computer (or Famicom for short name), the Japanese version of the Nintendo Entertainment System (NES), is not usually remembered as a home computer, despite Nintendo's early attempt at marketing it as one with the Family BASIC programming kit for hobbyists. This is probably why its successor, the Super Famicom (the Japanese version of the Super NES), used the shortened name instead (aside from the fact that's what everyone calls the console anyway).
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  • The Genesis was actually Sega's second video game console in North America, following the Master System. It was otherwise known as the Mega Drive everywhere else. Incidentally, the Mega Drive is actually considered to be the fifth Sega console in Japan (hence its internal code name, the Mark V), even though the SG-1000 II and the Master System (the Mark II and IV) were just remodeled versions of the original SG-1000 and the Sega Mark III respectively.
  • The TurboGrafx-16, despite its name, actually uses an 8-bit CPU, specifically an overclocked version of the MOS 6502 previously employed by various 8-bit computers (such as the Atari 8-bit line and the Commodore 64), as well as the NES. In Japan, the console was released under the similarly misleading name PC Engine, likely due to NEC trademarking the term "PC" for their range of computers in Japan (e.g. PC-8801, PC-9801). Its (even) less successful successor ended up being named the PC-FX.
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  • The Nintendo GameCube is a rectangular prism; 6 in by 6 in by 4.3 in.
  • The Xbox One is the third game console released by Microsoft, following the original Xbox and the Xbox 360. Prior to this, "Xbox 1" used to be an unofficial retronym for the original Xbox, but this naturally felt into disuse and now everyone just refers to the first console as the "original Xbox" or "Xbox OG."

Games

  • The Hard Mode variation of the Ace Combat Infinity level "Dubai Night Assault" is actually set during the daytime.
  • The critically panned Alone in the Dark: Illumination is a co-op shooter where you have to lure the monsters into light to kill them. In other words, while the "Illumination" part of the title makes sense, it's otherwise a game where you are usually neither alone nor in the dark.
  • Armored Core 5 has a weapon called a Mass Blade. It's not a sword but rather a Big Stick with spikes and rockets boosters coming out of it while on fire.
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  • In Assassin's Creed: Revelations, the Templar faction in Istanbul are called the Byzantines and are trying to restore the Byzantine Empire to its former glory. While the characters refer to them as the Byzantines, in real life they were never called that. Instead, the Byzantines actually called themselves "Romans" because they were part of the East Roman Empire. Additionally, they never were called the Byzantine Empire either as that was a name thought up by a historian years after its destruction. Further muddling the issue is the fact that the new Grandmaster of the Templar Order is in fact an Ottoman prince, i.e. a member of the dynasty that led the Turks in the conquest of Constantinople from the Byzantine Empire. Somewhat justified in that in-universe the dialog is being translated by the Animus into Desmond's native language (English), and it's not unreasonable to assume it is translating the name of the faction to one Desmond would be familiar with.
  • None of the rinks in Backyard Hockey are in a backyard.
  • The realms in Ball Revamped 5 are named after flowers. note  The flowers have nothing to do with the realms.
  • In Batman: Arkham Series, The Riddler takes it to You Keep Using That Word levels. Throughout the series, he gives you a number of challenges to solve. Some of these are riddles, but most more of a "find the Riddler trophy" scavenger hunt like challenge. Even granting that some require particular thinking of how to get it, what gadget to use, the proper order to do, etc., they aren't riddles. In Arkham City he starts putting people in Jigsaw-esque death traps, which again for whatever thinking they may require do not qualify as riddles. By the time Arkham Knight rolls around its treated as in-Universe case of Motive Decay, and reaches new heights when builds race tracks. Tracks that the Riddler himself could not complete since the "Riddlermobile" is in the shop. He'll occasionally attempt to justify this by saying if you don't see how it qualifies as a riddle, he won't explain it to you. And claims that apparently the difference between “unfair Death Trap” and “perfectly designed riddle” boils down to user error.
    Catwoman: (dodging saw blades) Damn him. How is that a riddle, Eddie? Seriously!
    (later)
    Catwoman: It's still not a riddle Eddie!
    Batman: You just haven't figured it out yet.
  • In Bayonetta, angels are really horrifying monsters that dress it up really nicely, and their names are no exception, with misnomers like Affinity, Dear and Decorations, Inspired, and Jubileus. Mostly averted with the demon race, whose names instead invoke Names to Run Away from Really Fast, but Sloth is an absolutely brutal sword-wielding Lightning Bruiser.
  • In the Borderlands DLC "Claptrap's Robot Revolution", the player is tasked with retrieving a wireless device called WIRED (short for Wireless Information Router Encoding Device). The quest giver himself remarks that he'll have to talk to marketing about the name.
  • In Brütal Legend, the Kill Master's job does indeed have to do with death; namely, preventing it. He uses The Power of Rock to heal anything up to but not quite including death. However, this is because he deliberately chose a scary name in order to frighten away intruders and protect his flock (of giant spiders). The meta reason for the name is because he's an Expy of Lemmy Kilmister, legendary bassist and singer who also voices him.
  • Capcom vs.:
    • In Marvel Super Heroes and Marvel Super Heroes vs. Street Fighter, Blackheart has a special move called "Inferno," which is not only a fire-elemental move, but can also be ice and lightning-elemental, making it a Fire, Ice, Lightning move. It gets stranger in Marvel vs. Capcom 2: New Age of Heroes, where the fire and lightning Infernos are removed, leaving Blackheart with the ice variation. Maybe it has something to do with the deepest circle of Hell in The Divine Comedy (sometimes mistakenly referred to as Dante's Inferno) being a freezing lake?
    • Hulk's moves have nothing to do with gamma radiation, not even Gamma Wave. They mostly involve giant rocks, which makes sense for Gamma Crush and Gamma Quake, but not Gamma Wave or Gamma Tsunami. Gamma Charge does not charge you with Gamma radiation, it just involves Hulk charging forward. The Professor, the persona used for Hulk until Marvel vs. Capcom 3, might have named these attacks as such since he was able to use it in his gamma radiation-induced transformation, but there's no reason Savage Hulk would say anything other than "SMASH!" when using these attacks.
    • X-Factor in Marvel vs. Capcom 3? The mutant team? No, a coincidentally named gameplay mechanic that has nothing to do with mutations that gives any character increased speed, strength and healing powers, with no explanation.
    • Wesker's counter Hyper is called Rhino Charge, as per one of his moves in The Mercenaries from Resident Evil 5. It does not involve him charging forward like a rhino, he simply catches the opponent's attack and does a counter jab.
  • In the Castlevania games, relics that give you powers usually have handwavy names, such as "Lizard's Tail" for the slide item. Castlevania: Order of Ecclesia sends this up by calling the Double Jump item the Ordinary Rock!
  • While Chocobo Racing is a racing game, nobody does so on a chocobo. There are two playable chocobos, though that's a minority of the ten characters you can choose.
  • The Black Tyranno in Chrono Trigger isn't black, at all. It has more of a grayish-teal color.
  • In Civilization II: Test of Time, the sci-fi scenario has a planet called Naumachia. It's an arid world without any water. What does "naumachia" mean, you ask? Well, for starters, in Ancient Greek it literally means "naval combat". It generally refers to staged naval battles in Ancient Rome.
  • Continental Circus is a race game. ("Circus" was actually a bad translation and should have been "circuits"; this was later corrected.)
  • Crusader Kings II: While it is possible to play as a Catholic the game also featured other Christians, Muslims, Jews, a LOT of different pagans, Zarathustrians, Buddhists, Hindus and Jainists. Additionally, besides kings, there are also counts, dukes, emperors, doges, khans and Gengis Khans playable.
  • For the longest time, Dance Dance Revolution had the "Good" judgement rank below "Great," "Perfect," and "Marvelous." It's worth 0 points in most games, it doesn't raise your Life Meter (but also doesn't decrease it), and it breaks your combo, the latter being made worse in modes where you are given a limited number of combo-breaking judgments before you get a Game Over, with that number ranging anywhere from four to one. note  The 2013 DDR game alleviates this a little by making Goods count towards combo, and DanceDanceRevolution A makes Goods add points for the first time in the mainline series, if by a small amount.
  • In darkSector, the main character gains access to a biomechanical weapon called a glaïve. It's the same sort of weird thing as in Krull, not an actual glaïve. Again.
  • In the Dark Souls series, there are Greatswords and then there are the even bigger Ultra Greatswords. In all three games, the weapon simply called "Greatsword" is part of the latter category. This was not the case in series predecessor Demon's Souls, where these two categories were instead called "Large Swords" and "Very Large Swords" respectively, while the Greatsword had the same name (though it was written as "Great Sword").
    • There is also the Black Knight Sword, which is a Greatsword, and the Black Knight Greatsword, which is an Ultra Greatsword. However, these are only non-indicative names when you use these weapons. Black Knights are bigger than you, and the weapons are appropriately sized for them as a regular Straight Sword and Greatsword respectively.
    • The weapon called "Scythe" is clearly a bardiche, and even when Dark Souls II gave actual scythes their own weapon category (called "Reapers") instead of lumping them in with halberds, the "Scythe" stayed in the halberd category. Dark Souls III finally fixes it by changing its name to "Glaive", while including in its description that it used to be a scythe but had alterations made to the blade to make it more suitable for battle.
    • The Last Giant in Dark Souls II, one of the first two bosses you fight, is not the last giant; you can find two more in Black Gulch.
    • In Dark Souls III, there is a type of enemy called a lycanthrope. They are not related to the typical shapeshifting werebeasts.
    • Also in Dark Souls III, one recurring character is named Holy Knight Hodrick. Sounds like The Paladin, right? Well...he might have been, once, but when you meet him in the game he's long since gone Ax-Crazy, and the only non-violent interaction you can have with him has him offer you the chance to join a covenant of similarly Ax-Crazy murder-hobos with no concerns beyond random slaughter.
  • Devil May Cry:
    • The "orbs" the player collects aren't really spherical, they're pear-shaped. Red orbs specifically are supposed to be crystallized demon blood, but even inanimate objects will cough up a few of them once destroyed and simply standing in an out of the way spot (the series especially loves on top of a fountain) will sometimes cause a couple hundred to spawn in from the ether.
    • A lot of the boss characters are named after random mythical characters without any concern for how well they match up to the name. The most notable case may be Beowulf from the third game, who is actually a pretty accurate depiction of the demon Pazuzu.
    • The recurring boss "Phantom" is not a ghost or a person who walks through walls: he's a giant flaming spider made out of magma. The name might refer to his ability to tunnel into the earth to appear and disappear at will, but that's a stretch.
  • Diablo: The Black Death are colored bright yellow.
  • Donkey Kong
    • The eponymous Donkey Kong is a gorilla. Shigeru Miyamoto came up with the name Donkey Kong when trying to find a name to mean "Stubborn Ape." (Donkeys are stubborn, King Kong is an ape.) It's a mix of this trope and Foreign Sounding Gibberish.
    • One level in Donkey Kong Country Returns is called "Peaceful Pier." Other than three very small wooden platforms floating in the sea, there is no pier, and the level consists of piloting a rocket-powered barrel over an ocean while being perpetually bombarded by fire from a pirate ship.
    • Donkey Kong Circus does not take place in a circus. That part of the name is leftover from when the game was gonna be a Mickey Mouse game called "Mickey Mouse Circus".
  • Doom 3: There is an instance early in the game where the player encounters a unique, fast zombie. This zombie is internally named the morgue zombie. However, the area where you encounter it in is not a morgue, it's an infirmary.
  • Double Dragon
    • Super Double Dragon was a Continuity Reboot, but the Japanese version (Return of Double Dragon) was titled in a way that seems to imply that it was continuation of the previous arcade/NES trilogy. Certain plot details, such as the Lee brothers's home being moved from New York to Los Angeles and Marian working as a policewoman when the original version of the character had no such occupation, makes it impossible to fit Super Double Dragon with previous games.
    • Likewise, the Tradewest-developed Double Dragon V: The Shadow Falls, was a fighting game based on the Double Dragon animated series and not a sequel to any of the previous games. At the time, there was no game actual Double Dragon IV (which wouldn't be released until 2018), which seems to suggests that Tradewest was counting Super Double Dragon as the fourth installment
  • Drunken Robot Pornography is a single-player arena shooter. Your enemies are robots, the Big Bad is a rogue robot bartender, and there are a few missions revolving around grabbing ingredients for alcoholic drinks, but the pornography part doesn't really come into play anywhere.
  • Dungeon of the Endless has pretty much all of its equipment using non-indicative names. Frag grenades? It's actually a system to frag incoming grenades. T-shirt? Titanium shirt.
  • The Elder Scrolls
    • Despite the name of the series, it's only in The Elder Scrolls V: Skyrim that the titular "Elder Scrolls" have started actually being an important part of the plot.
    • A number of the staple Fantasy Metals in the series qualify, especially Glass and Ebony.
    • The Dwemer, a sub-species of Mer (Elves), are also known as "Dwarves". Though they do still have some similarities to typical fantasy Dwarves (they were expert arcane craftsmen and enchanters, had a tendency to build deep underground, and their men tended to wear long beards), the term is an archaeological misnomer. The term "dwarf" was given to them by the Giants of the Velothi Mountains; the Dwemer were the first non-giant race with whom they came into contact, so they seemed very small even though they were average sized among the Tamrielic races. After it was picked up by the Nords (and through them, the other races of Men), the name stuck.
    • Speaking of the Dwemer, their last king was known primarily as Dumac Dwarfking. However, he is alternatively known by the names "Dwarf-Orc" and "Dumalacath", which would seem to indicate that he had some sort of connection with the Orcs. No such connection is evident from any established lore and may have been a Written by the Winners attempt by the Tribunal Temple to demonize Dumac (since the Dunmer people weren't exactly fond of anything relating to the Orcs).
    • Malicious, malevolent, manipulative jerkasses who will double cross you the first chance they get in order to claim your soul, no one considers the Ideal Masters, formerly mortal Energy Beings who created and rule the Soul Cairn, to be "ideal masters". This is likely a name they gave to themselves once they transcended the limits of their mortal bodies, becoming "ideal" entities in their own view.
    • The Psijic Order, a powerful Magical Society and the oldest monastic order in Tamriel, doesn't actually have anything to do with the "Psijic Endeavor", which is a specific process of ascending to divinity championed by the Chimeri/Dunmeri figures Veloth and Vivec. The Psijic Order does not believe that there really is a fundamental difference between ancestor spirits and gods in the first place, and ascending to divinity has never been mentioned as a motivation of theirs.
    • St. Alessia, founder of the First Cyrodiilic Empire, is said to have been the first "Dragonborn". However, she wasn't a Dragonborn in the same sense as the dragon-soul-stealing instant-Thu'um-mastery Dragonborn heroes of Nordic legend (made famous in Skyrim, of which Miraak was the first). But Alessia was the first Emperor of Cyrodiil imbued with blood from the heart of Akatosh, the Dragon God of Time and chief deity of the Imperial pantheon, as part of sealing a pact with her (metaphysical) line to protect Mundus against incursions from Oblivion.
    • Dragonlings, a reptilian species native to the Iliac Bay as seen in Daggerfall, are unrelated to the true dragons of the series, lacking their intelligence and magical ability.
    • Morrowind:
      • The "Ministry of Truth" is where the Tribunal Temple suppresses dissent of any kind. Its resemblance to the Ministry of Truth in Nineteen Eighty-Four probably isn't a coincidence, though its actual function resembles the Ministry of Love more closely. Orwell's Ministry of Truth was devoted to spreading lies and propaganda, not suppressing dissent.
      • "Ash vampires", Dagoth Ur's highest ranking minions, have nothing to do with the series-standard vampires. In fact, they are not even undead. Some in-universe sources also refer to them as "Heart-Wights," which is quite a bit more accurate given the source of their power.
      • The Morag Tong is an honorable and legal assassin's guild officially sanctioned by the Dunmer government. Their name, when translated to Tamriellic, means "Foresters Guild". They obviously have nothing to do with maintaining forests.
    • In Skyrim, the orphanage owner Grelod the Kind is anything but, overlapping with Ironic Nickname.
  • Escape Velocity Nova has the Federation's Bureau of Internal Investigation, which is non-indicative in that it is far too specific — they are neither limited to investigations nor to operations within Federation space (or at least involving Federation citizens that aren't their agents). Bureau is questionable, too, since they operate completely without governmental supervision of any kind, having suborned the legitimate Federation government and becoming the real decider of Federation policy.
  • Factorio's diesel train, which can run on anything from raw wood to solid rocket fuel. Ironically, you can't actually fuel it with crude oil or petroleum, and there isn't any diesel (or gasoline) fuel products in the game.
  • This applies to the Servant classes to varying degrees in the Fate Series, but the most memetic is probably the Archer. You'd expect it to mean an Archer Archetype; in practice, it means pretty much anyone who uses ranged attacks that aren't spells. This has included sling stones, muskets, six-shooters, magically-launched swords, squirt guns, tesla coils, and dolphins.
  • Final Fantasy:
    • In Final Fantasy Tactics, the blaze gun shoots ice and the glacier gun shoots fire. This is one result of the "Blind Idiot" Translation that plagues the game. The guns were "Anti-Blaze Gun" and "Anti-Glacier Gun" respectively in the original Japanese. The PSP remake sidesteps this issue by simply swapping the names, so that instead of indicating what the guns were to be used against, they indicated what they actually fired. In a similar fashion, the NPC ability "Stop Bracelet"? Instantly kills the target. Later releases renamed it "Suffocate".
    • Continuing this fashion in Final Fantasy Tactics A2 are what happens when you have mages named after colors — some fans think that they're named after clothing and sprite colors, but actually the names are perfectly indicative of what magic type they use. White mage uses white magic, black mage uses black magic, etc. Still leads to cases of Green Mages wearing purple clothing, though, when the player mages tend to have color-matching clothing.
    • In Dissidia Final Fantasy and its prequel Dissidia 012, there is a gameplay mechanic called "Wall Rush" where you can send your opponent crashing into indestructible surfaces with specific attacks. However, this can also be done with ceilings, floors, and other non-wall structures.
    • Some games in the series have had Updated Re-releases that include not only the stuff that was added to the North American and European versions, but more often than not, also all-new stuff to go along with it. Misleadingly, these are called International versions.
    • A series-wide one that only occurs in translation are the dragoons. In Real Life, they were early mounted gunners (with early firearms sometimes called "portable dragons"), while the Final Fantasy versions are never mounted during gameplay and never equip guns unless they equip the ability from another class in games with a Job System. This is due to the fact that their Japanese name, Dragon Knight (which incidentally is much more apt, particularly in games where they get bonuses to damage against draconic foes) ran afoul of Character Name Limits in Final Fantasy IV, when the class first appeared in a game released outside of Japan. Like several other artifacts of early Final Fantasy games, the name is still kept despite modern games having the space to properly translate the name.
  • In Final Fight, Andore Jr. is Andore's younger brother, not his son.
  • In Fire Emblem, the Fire Emblem itself is only a minor MacGuffin, and it's not even present in all of the games.
  • In Ghost Recon: Future Soldier, one of the unlockable attachments is a Fixed Stock. Except, on almost every weapon in the game it's not actually fixed at all; rather, it's just a different model of the same type as the normal, foldable Extended version. The game basically flat-out admits this with the AKS-74U, which actually has two versions of the Collapsed stock, one of which is the Fixed one folded to the side.
  • In-Universe in Giants: Citizen Kabuto: Blind Man's Volcano. Closer inspection by Delphi reveals that's it's actually a frozen-over archipelago. Yan responds that the man who named it was blind.
  • Axe Battler, the Barbarian Hero of Golden Axe, uses a sword. The titular weapon is wielded by the Big Bad Death Adder, and it's not made of gold (it appears to be bronze). Incidentally, the only character with a shiny axe is Gilius Thunderhead, but it's not the titular weapon (and probably not made of gold either, most likely brass).
  • Guilty Gear's Sol Badguy is not at all a "bad guy." In fact, he's the main character of the story — the name is simply the first of the series' many references to the original Mr. Bad Guy, though he's certainly not nice. According to Xrd, the moniker was an instance of Appropriated Appellation, as Sol was notorious among the criminal underground for busting up numerous illegal organizations and gangs, making him a "bad guy" from their point of view.
  • Antlions from Half-Life 2 don't resemble real life antlions. They are quadripedal quasi-crustacean creatures while real antlions resemble dragonflies.
  • Halo:
    • The Covenant Hunters are hulking colonies of worms in suits of armor with giant plasma cannons and giant shields/blunt weapons that tend to blast or barrel through opposition. They haven't ever been seen doing anything remotely like hunting, or even stalking.
    • The Covenant Jackals are a race of bird/dinosaur like aliens who aren't anything dog like. They are, however, scavengers, though this isn't demonstrated in the games.
    • The Rookie from Halo 3: ODST; he gets his nickname from being the latest person to join Buck's squad, but he's actually a veteran who's both higher-ranked and more experienced than the squad's demolitions expert. As Buck says about him in one of the trailers:
      Not exactly green. No ODST is.
    • The Office of Naval Intelligence, despite it's name, does more than naval intelligence, instead acting as the general military intelligence agency. Although, it's more appropriate if you consider interplanetary affairs as "naval".
    • While it's common for fiction to refer to longarm Energy Weapons as "rifles" despite lacking rifling, the Covenant "plasma rifle" isn't a rifle in either sense of the word. It's more of an automatic Hand Cannon that Elites wield with one hand (as can Master Chief in the games where he can go Guns Akimbo).
  • While A Hat in Time features plenty of hats, there isn't a whole lot of time-travel in it, aside from the fact that the Mac Guffins are called "Time Pieces" and are shaped like hour-glasses. The title is actually a holdover from the game's early development, when the project was actually planned to primarily center around a time-travel mechanic.
  • Lampshaded in Heroes Must Die. Death, unlike War and Taxes, has a job that doesn't involve death at all; he's the Minister of Propaganda. Interestingly enough, Taxes is associated with this trope even though she is the Minister of Finance.
  • Hornet in Hollow Knight is not a hornet, nor does she particularly resemble one apart from being an arthropod. She's actually half spider/half Wyrm, and doesn't fly.
  • In House of the Dead, all the boss monsters are named from Tarot Motifs. Some of them fit (Death, Wheel of Fate), others don't (Hierophant, Empress), but Temperance gets special mention. He's a Fat Bastard 30 feet tall named for a card meaning health and abstinence. Indeed, Word of God is that they deliberately named Temperance for the card he represents the opposite of.
  • Haven City in Jak and Daxter always seems to be in some sort of war. In Jak 3: Wastelander, there is war in the city between three factions throughout the entirety of the game. Ironically, the city was originally created to protect citizens from the Metal Heads. However in Jak 3, the Metal Heads have their own entire section in the western part of the city.
  • Kingdom Hearts :
    • "The Heartless" don't actually lack hearts; they're monsters born from the negative emotions of people whose hearts have been corrupted by darkness. When a person's corrupted heart is separated from their body and becomes a Heartless, the resulting heartless shell is actually called a "Nobody." So in other words: the Heartless have hearts, and the Nobodies have bodies, but the Heartless have no bodies, and the Nobodies are heartless. Confused yet?
    • Also: Despite the misleading name, Nobodies can have identities, and quite a few of them even look exactly like their former selves. The Heartless are the ones who (usually) look like faceless ghosts and have no individual identities. Confused yet?
    • Saïx's weapon is a large, thick club with a spiky tip that expands when he goes werewolf. His weapon type is identified in Kingdom Hearts: 358/2 Days as a claymore.
  • Kingdom of Loathing has made it a Running Gag that six-packs of beer hold eight cans.
  • The Legend of Zelda:
    • The Wind Fish in Link's Awakening is actually a Sky Whale. Lampshaded by one of the Owl Statues:
      "THE WIND FISH IN NAME ONLY, FOR IT IS NEITHER."
    • The third dungeon of Link's Awakening, Key Cavern, is a brick building, not a cave. This may be a mistranslation; it's called "Key Cellar" in Japanese and French and "Devil's Mansion" in German.
    • In The Legend of Zelda: Ocarina of Time, the Forest Temple is actually a ruined old mansion and the Shadow Temple is actually a series of torture chambers. No reference is made to either being used for worship.
    • Enemy names have this. ReDeads have not died again; they're clay zombies, plain and simple. It's actually very annoying to find Rope, and it doesn't help in any way, since a Rope is a snake enemy. A Darknut is not a corrupted plant monster; it is a Black Knight. note  There are also Bubbles (flying skulls that are usually covered with flames), Hardhat Beetles (squid enemies), Pols Voices (silent rabbit-like enemies), and Wart (huge eyeball monster, sometimes depicted as jellyfish-like).
    • The Lanayru Mining Facility in The Legend of Zelda: Skyward Sword is a refinery, whose function is to polish the samples of Timeshift Stone that have been previously mined from the outside (specifically Lanayru Mine). The oddest aspect is that the Japanese, Spanish and French versions of the game correctly name the dungeon Lanayru Refinery. The German and Italian versions name it Lanayru Factory, which is equally valid.
    • The dubious English localization of The Legend of Zelda: A Link to the Past refers to the Ocarina as "Flute", to a grassy area with a few small ponds of water as "Great Swamp" (despite it being called a prairie in the original Japanese text), and to breakable pots as "bottles" (despite "Bottle" being a separate item).
    • In Hyrule Warriors, the material "Ganon's Fang" looks a lot more like a horn than any of his fangs.
  • LEGO Star Wars: The Complete Saga, the third game in the series, was accurately titled upon release, being an adaptation of the Original and Prequel Trilogies. Then the Sequel Trilogy happened.
  • The Lion King names several levels after songs from the movie it was based on. However, the level "Be Prepared" has nothing to do with the song "Be Prepared", which is instead used as background music to the "Elephant Graveyard" level.
  • In Master of Orion, the Bulrathi are bears, not bulls.
  • Meta-example in MechWarrior Online. The AWS- "Awesome" assault mech is anything but; while in previous games it is awesome at massed Lightning Gun sniping and Beam Spam, in Online the impossible-to-miss slab-sided torso, poorly placed weapons and minimal hardpoints make it hot trash.
  • Many of the track names on Medal of Honor's OST don't correspond to the levels the songs are used in, as they were originally composed for levels that were Dummied Out. One, "Approaching Colditz Castle", didn't even appear in the game, although it was later used in the Behind Enemy Lines mission in Allied Assault.
  • Mega Man:
    • The titular Mega Man is a robot boy. His Japanese name is Rock Man, after his civilian name Rock; however, he does not use rock-elemental powers unless he beats a rock-elemental boss, and though his name goes with his sister's name, Roll, both have absolutely nothing to do with music. This Theme Naming extends to a lot of robots in the series - Mega Man's rival and Evil Counterpart is named "Bass" and has a Robot Dog named "Treble", a mechanical bird is named "Beat", and so on. Not a single one of these robots has anything to do with music either.
    • The Four Guardians in Mega Man Zero are always called that even after one of them dies in the first game. This is even lampshaded on the spine card of one of the soundtracks.
    • Mega Man Star Force 2 has no references to the Star Force that gave you your Super Mode in the first game. Solo/Rogue, introduced in the second game, is only half-non-indicative; he does prefer to work "solo", but he hasn't gone rogue from anything, to the point where his entire character is focused on loyalty to his vanished homeland, nor does he demonstrate any particular talent for stealth or theft — the one time he actually goes a-stealin', his actual objective ends up in Omega-Xis' stomach.
  • Metal Gear: The eponymous Metal Gears are an example, since they don't look remotely like any kind of metal gear. While "gear" can be used as another word for "mecha", in Metal Gear Solid 3: Snake Eater Granin explains the name by the Metal Gear's intended purpose of being the previously "missing link" between infantry and artillery (like a gear in an engine).
  • Tiger in Monster Rancher is actually a wolf-like creature. However, Tiger is a mistranslation of the name of a hero in one of Tecmo's other games.
  • There is an arena in a few Mortal Kombat games called Jade's Desert. No reason has ever been given as to why it is named after Jade. In fact, it first appears in Ultimate Mortal Kombat 3, and seeing as the plot of that game takes place in Earthrealm, it's doubtful that this arena is even part of Outworld, making it odd that it would be named after an Edenia native. To make it even more confusing, when the arena reappears in 9, a statue of Sindel is added, possibly suggesting the place had something to do with Edenia, but not Jade.
  • Mother 3 had the Tower of Love and Peace. It is actually a massive superweapon with a gigantic gun on top of it, heavily guarded. It would be hard to come up with a less appropriate name if you tried.
  • NetHack contains a user-customizable fruit, which is by default called a "slime mold". Real slime molds are quite definitively not fruits, and you would probably not want to eat one even if you were desperately hungry. You can also invoke this when renaming it — the fruit is always considered vegan, even if you call it "leg of ham" or "2/3-pound bacon cheeseburger", mostly as an Anti-Frustration Feature for those trying for a vegan run.
  • Nezumi Man has Usagi. "Usagi" is Japanese for "rabbit"; however, he is no more of a rabbit than Jessica Rabbit. Usagi is a kangaroo.
  • Nine Hours, Nine Persons, Nine Doors: As the title suggests, the game feature nine people that have nine hours to find their way through nine doors. However while they start out with nine people, the ninth member of the party is killed off before the opening cutscene is even over, meaning that the game only has eight participants. There are also more than nine doors, with the reveal that the "9" door found is not the true one, and the second one is the one that really leads to the exit. Finally, the True Ending actually lasts longer than the allotted nine hours, with the final puzzle happening as the group tries to escape the apparent sinking. The reveal that there was never any danger of drowning proves that there was actually no time limit at all.
  • Ninja Gaiden:
    • The word gaiden means "side story" but the games are not a side story to anything, except for the Sega versions which were the first to use the Ninja Gaiden title outside the U.S.
    • The Vigoorian Flail isn't a flail at all. It's a pair of sickles tied together by a short rope.
  • Normal Super Mario Bros, a series of Super Mario Bros. fan games that are anything but normal.
  • In Nox, a prominent NPC is named Lord Horrendous. He's a bit of a Knight Templar, but essentially a decent guy.
  • In Ori and the Will of the Wisps, the dire wolf named Howl never howls, but instead roars with the sound of a tiger.
  • Pac-Man: Ms. Pac-Man is married, so she should be called Mrs. Pac-Man.
  • Persona 4 has a character named Yukiko, "snow child" in Japanese. When you meet her, she seems shy, subdued, and controlled... and then you go into her Mental World and discover that, while she is pretty sweet, she actually has more than a bit of a Hot-Blooded side and once you get to know her, she turns out to be a bubbly Ditzy Genius who is also, primarily, a fire-elemental character. This is actually a plot point, as Yukiko hates her name (she points out that snow melts and does nothing on its own).
  • Persona 5 has Goro Akechi purposefully invoke this with his codename. He chooses his codename to be Crow, which Ryuji says makes no sense because his Phantom Thief attire is all white. Akechi says that's his intention; anyone hearing his codename will think 'black' because Crows are black and not 'white', meaning Akechi's codename will confuse their enemies.
  • Pokémon:
    • All main games have an area that has to be traversed before the Elite Four called Victory Road. All of the Victory Roads are not actually roads however, but tunnels, and not even one with a road going through it as traversing requires going through narrow paths, bridges, ladders, and even water and/or mountainous outdoor areas in some versions.
    • In Pokémon Diamond and Pearl, the Amplifier Artifacts for the main trio of legendaries are all called orbs, even though only one barely resembles an orb.
    • Quite a few Pokémon have names that barely resemble what they're supposed to represent: Sandshrew looks more like an armadillo or pangolin then an actual shrew. Alolan Sandshrew gets it even worse, trading away its old Ground type for a new Ice/Steel combo, making both halves of its name inaccurate.
    • The animation for the move Submission suggests some sort of spinning grapple attack rather than a submission hold. This is explained by the original Japanese name: Jigoku Guruma (Hell Wheel).
    • There's absolutely nothing normal about the Pokémon and moves that are categorized under the "Normal" type. It's more like a miscellaneous type with a diverse group of Pokémon that don't share design similarities, unlike Pokémon from the other types (all of which follow specific themes) and moves that consists of varying maneuvers and phenomenon, such as sound, beams, mimicry, self-destruction, tackling, yawning and, uhh... eggs; and the list goes on. It's to the point that sometimes, several of these "Normal" Pokémon and moves can be a lot stranger than ones from the other types.
    • Rayquaza's special move Dragon Ascent is actually a Flying-type move, instead of the more obvious Dragon type.
    • The move Aerial Ace, while a Flying-type move, is actually based on swordplay (it's called Tsubame Gaeshi, meaning Swallow Reversal, in Japan, which is a famous sword technique) and has nothing to do with actually being a flying ace, explaining why it can be learned by — among others — the wingless, 800lb Rock/Steel type Aggron and the perpetually subterranean Ground-type Diglett. Hilariously, it's still a Flying-type move, which means that in Pokémon Sun and Moon the 'mons that learn it can still use the Z-Move Supersonic Skystrike, no matter how hilariously inappropriate it is for the creature in question.
    • The move Rain Dance is not an actual dance. Its Japanese name is Ama-goi, which means Rain Prayer or just "praying for rain."
    • The move Thunder is a lightning strike. This is due to mistranslation — its Japanese name, Kaminari, can mean either "thunder" or "lightning." Same with Thunder Punch, which actually should have been Lightning Punch.
    • Sucker Punch is not a punching move (like Ice Punch, Thunder Punch, etc). Its Japanese name is Fuiuchi, which literally means Surprise Attack.
    • The "Dark" type has very little to do with darkness and a lot to do with not playing fair. This is again because the original Japanese name is "Aku", meaning "Evil".
      • This gets even more confusing with the move Beat Up, one of the first few Dark moves from back when the type was first introduced to the series. You wouldn't think that a skill that consists on the whole team pitching in for an unison attack to be rolled with "dark", much less "evil". But, once again, it makes more sense in Japan, where the move is actually named "Gang Up", as in "to lynch someone", which definitely fits.
    • Even the term "evolution" as used in the games is itself non-indicative. In biology, evolution is a slow and constant change that occurs to a species (not individual creatures) over thousands or even millions of years. What actually happens when Pokémon evolve in the games is closer to metamorphosis than evolution. This is not a translation issue, as the Japanese term "shinka" does mean "evolution," although it is often used in Japanese media to describe something or someone changing into a more powerful form.
    • All towns and areas in the series are hit with Space Compression, but none quite so hard as Ever Grande City, the final area of Pokémon Ruby and Sapphire. Despite its name, the entire area consists of a mountainous island with one Pokémon Center at the beginning, the Pokémon League at the end, and the cave Victory Road connecting the two, with no other business, installments, and seemingly not even any permanent residents.
    • Despite its English, French, and Korean names implying that it's an all-male species, Mr. Mime has a 1:1 male to female ratio like most Pokémon. In Japan it goes by the gender-neutral name Barrierd, while in the German translation it's named Pantimos.
  • In Pokémon Vietnamese Crystal, a poorly translated bootleg of Pokemon Crystal Version, many of the names of Pokemon and attacks make little or no sense. For example, Venonat is called "BREAD", Gyarados is called "JINDE", Slowpoke is "YEDONG", Rattata is called "CAML", Water Gun is called "FLAME", Hypnosis is called "SPEC", and Nightshade is called "Flash", to name a few. All of the items have completely unhelpful names, too.
  • Psycho Waluigi has the Home Hardware Kingdom, which is really a hardware store with the word "kingdom" in it (as Psycho Iris points out). Granted, there is a king to dethrone at the end of the level, but he's probably about as much of a king as The Burger King is.
  • Putzi, the titular character of a German freeware game (or at least its demo and its remake's demo), is a mage whose face is completely in shadow aside from the shiny eyes. The word "putzig" means "cute" or "twee".
  • Resident Evil
    • Due to trademark issues, the title for the franchise was changed from Biohazard to Resident Evil after the mansion that the first game is set. It becomes an Artifact Title when the following games started taking place in police departments, towns and cities, Africa, etc.
    • Raccoon City is neither well-known for raccoons or particularly populated with them. Even when the city's population of humans and animals are zombified, there aren't any zombie-raccoons in sight. There is also a lack of raccoons in Raccoon Forest.
    • The Dual Shock edition of Resident Evil 2 has an "Arrange" mode, which implied that it was the same mode in Resident Evil: Director's Cut. Unlike the first game's Arrange mode where things actually got rearranged (enemies and items were shuffled around), the sequel's Arrange mode is actually an Easier Than Easy mode where enemies are weaker and you have access to all three unlockable weapons (rocket launcher, submachine gun, and gatling gun) with infinite ammo (although in the Japanese version, you could also play the game with the U.S. version's slightly altered difficulty setting, but the reverse was not true in the U.S. version of the Dual Shock edition). The N64 version of the game has a "Randomizer" mode, which shuffles items around like the first game's Arrange mode.
  • A number of the suppliers in Restaurant Empire. Bart's Butchery, Mark's Meats, and Kurt's Slaughterhouse sell vegetables. Victor's Vegan Supplies sells meat.
  • All three rival gangs in Saints Row 2 have this problem. The Brotherhood and the Sons of Samedi's names both suggest that they are fraternities, but they are both unisex. The Ronin, meanwhile, have a name that comes from the feudal Japanese term for a solitary roaming samurai without a leader. Not only are The Ronin arguably the most organized and disciplined of the three gangs, but, as lampshaded by their own members, they do have a leader.
    • The name of the Sons of Samedi's signature designer drug, Loa Dust, implies that it's a powdery substance like cocaine, when it's really a pot-based inhalant. The Boss and Shaundi even lampshade this:
      Shaundi: It's the Sons of Samedi's number one product. They call it "Loa Dust".
      Boss: (thinks about it for a moment) But you smoke it.
      Shaundi: They suck at marketing, what can I say?
  • In Sam & Max: The Devil's Playhouse, the Devil's Toybox is not, in fact, in any way associated with The Devil. He actually shows up in the final episode, during the Eldritch Abomination rampage, to dispel the rumors that he is involved with Junior's actions. The eponymous Devil's Playhouse is also a metaphor that gets explained in the final moments of the fifth episode and not an actual playhouse relevant to Satan. "They say idle hands are the devil's playthings, but there is something far, far worse. An idle mind is the devil's playhouse."
  • The Power/POW stat in the Shadow Hearts series refers to the characters' ability to withstand special (magical) attacks and not to the characters' proficiency at dealing physical damage.
  • It is extremely difficult to find a Mahjong game by a web search; nearly all the results returned will actually be Shanghai (which uses Mahjong tiles, and whose name Shanghai is trademarked).
  • Silent Hill:
    • The titular Silent Hill location is known for not being very hilly.
    • Silent Hill has a nightmarish Final Boss theme called "My Heaven." The meaning of the title is open to interpretation, but the implications are anything but heavenly. The "song" is supposed to be the main character's monster-detecting radio reacting to the presence of the final boss.
    • Pyramid Head, the Big Bad of Silent Hill 2, is named for his helmet, which is technically not pyramid-shaped (it's seven-sided). Also, the first weapon he uses is called the Great Knife, although given its size, it might better qualify as a sword. Though in certain depictions, such as Silent Hill: Homecoming, it is indeed a massive Bowie knife.
  • SimCity has this with some building names. For example, the Hamster Tenement is not small and cute like a hamster, but a big ugly building. Most of the Condos are not very fancy either.
  • The Sims 4's Cats and Dogs expansion has two cats named Bartholomew A. Bittlebun, Sr. and Bartholomew A. Bittlebun, Jr. Despite their similar-sounding Preppy Names, they are not related in any way.
  • Sonic the Hedgehog
    • The Chaos Emeralds come in seven different colors. Only one is actually green. This can be explained by the fact that the word "emerald" can be used as a more generic term in Japan, applicable to any kind of gem.
    • In Sonic Adventure, Final Egg is the first stage of Gamma's storyline. It just happens to take place in the same environment as the last stage of Sonic's story.
    • Fang the Sniper's English name, Nack the Weasel. Despite what the localization team seemed to think, he's supposed to be a wolf/jerboa hybrid.
  • Speedy Eggbert; the main character is neither particularly speedy, nor is he called Eggbert. His name is Blupi in case you're wondering.
  • Splatoon
    • The battle teams, or "splatoons" if you will, only have four Inklings. They're really more of a splire team.
    • As one Sunken Scroll reveals, Callie and Marie, the Squid Sisters, are actually cousins.
  • In PAL regions, Spyro 2: Ripto's Rage! is titled Gateway to Glimmer. Glimmer is the first level of the game and does not play a major role in the plot, and the alternate title borders on I Am Not Shazam because the world the game takes place in is named Avalar.
  • Star Fox:
    • Team Star Fox has been composed of at most two actual foxes (Fox and Krystal) that are mercenaries. The other guys are a bird, frog, and rabbit, as well as a robot.
    • Likewise, there's only one wolf in Team Star Wolf, but that might be because of something else...
  • Street Fighter
  • One of the superheroes from Superhero League of Hoboken is Captain Excitement. His special power is... talking animals to sleep.
  • Super Mario Bros.:
  • Hathaway's Leitmotif in Super Robot Wars V is called "His Name Is Mufti Nabiyu Erin"... Even though it's been establiahed in the story that he ISN'T Mufti Nabiyu Erin despite being the pilot of Xi Gundam (for starters, Chan Agi was the one who killed Quess, not him), and he personally vowed that he never will be after learning about Mufti from the NCC world.
  • Team Fortress 2:
    • If any player actually wanted to do scouting, the Scout would not be a very good class for it. They're incredibly noticeable, and the Sniper's zoom vision and Spy's invisibility make them better at it.
    • A fairly funny example is the map "Gorge", whose eponymous land feature according to a blog post is not a gorge but "a large-ish hole not big enough to meet the U.S. Geological Survey’s standards for a gorge, disguised as a by-the-book, nothing-to-see-here gorge." A much later blog post states that in development, the gorge was originally a good deal larger and deeper.
    • The unlockable Heavy secondary "The Buffalo Steak Sandvich" is not a "sandvich", just a steak. ("Who needs bread?")
    • What the team names are acronyms for, "Reliable Excavation & Demolition" and "Builder's League United", are rather the opposite of what the teams tend to when both sides don't have the same goal: RED is defense and thus tend to have Engineers making a lot of Sentry Guns to stop the other team while BLU is offense and thus need to demolish a lot of those Sentry Guns to advance (often relying heavily on Demomen). This is particularly noticeable in payload maps, where BLU is trying to push a cart with a huge bomb on it to blow up RED base and weapons stockpile. Regardless, neither has anything to do with construction. The names are really just a Paper-Thin Disguise for the two teams of mercenaries.
    • Using unlockable weapons, it's possible to be a Demoman that doesn't have any explosive-based attacks.
    • While you can be a Sniper without a Sniper Rifle; the only non-rifle primary weapons are bows, which are still able to get headshots, keeping the name apt in at least one definition.
  • Two of the three games contained in the Three Wonders arcade anthology are about a quest to find and use something called the "Chariot". This "Chariot" is, for all intents and purposes, a sort of fancy hang-glider.
  • Team Shanghai Alice, the creator of Touhou Project, is not based in Shanghai, has never included a person named Alice (though the series would later include a character named Alice), and, most egregiously, is not even actually a team (it's all just one guy).
    • Some titles among Touhou's musical themes also qualify, with the most notable example being "Septette for the Dead Princess," the theme of Remilia Scarlet. Despite her childish delusions, Remilia is no princess; Touhou vampires are not undead but are rather categorized as "devils" and the track is not even a septette.
  • Played with in Tsukihime. Specifically, with the character Souka Tsukihime, who, despite the coincidence, is a very minor character.
  • The main character in Twin Blades uses a single blade. There's not a player two to be the twin, either. Maybe the scythe is double-sided?
  • In the first game of the TY the Tasmanian Tiger series, the giant boar boss is named "Bull".
  • The side mission "Warring without Weapons" in Valkyria Chronicles is not a No-Gear Level. In fact, it's one of the game's few straight-up Kill 'Em All missions.
  • Vectorman doesn't feature any vector graphics at all.
  • The developers carried this over to Warframe as well, where all thrown melee weapons get lumped under the term "glaive". Not that other weapon categories are exempt from odd nomenclature. Hammers also encompass maces, while the heavy blade category was originally named "axes", despite including greatswords; neither term accurately describes the Zenistar, a large, flaming staff, with a detachable fiery disk that can be shoot. The dual swords category really contains any pairs of bladed weapons that aren't dual daggers, such as short axes, sickles, cleavers, or even a sword paired with a dagger. Meanwhile, single-handed sickles get dumped in the machete category.
    • And that's to say nothing of all the guns that get called rifles and pistols! The main example being the "Rifle" category of mods, which can be applied on rocket launchers, laser cannons, and even bows.
  • WACCA awards a Full Combo designation if you clear a chart with no Misses, as is typical of the Rhythm Game genre. There is also the Missless status, which is awarded by...getting 1-5 Misses.
  • Wario: Master of Disguise has as one of its treasures the Superfantastical Money Tree...a boring potted plant that does absolutely nothing.
    "Sure, it sounds fancy. But it's just a plant. A boring old potted plant. Slap anyone who tries to tell you otherwise."
  • World of Warcraft:
    • The Blood Elves have absolutely nothing to do with blood, and carry no inherent vampiric or blood-related powers or affinities of any sorts. (Unless the player character is a Death Knight, especially if he/she is Blood specced). Justified however, since they are actually originally from the race of High Elves, who are more associated with the Sun and Arcane magic. The name change is a homage to their fallen in the Scourge Invasion.
    • Lady Deathwhisper actually yells a lot and does not in fact ever whisper. This would have been a better name for Herald Volazj, or one of those animal bosses in Zul'Gurub that whisper random players with death threats.
    • The Fist of Subtlety, an insignificant quest reward, is a giant spiky "fist weapon" that covers most of your arm, and is used for punching people. The description even has the annotation "Not at all".
    • The Outlaw Rogue's Mastery skill is called "Main Gauche," and it gives the rogue a certain probability of landing an extra attack with the weapon in his right hand. "Main Gauche" means left hand in French.
    • It's possible to get a Dwarven Fishing Rod and Goblin Fishing Rod. The latter is several sticks of dynamite, the former is a shotgun.
      "Dwarves are not known for their subtlety."
      • And neither of them can be used for fishing.
  • The Grinning Colossus that you have to burn the rope to beat in You Have to Burn the Rope never grins or even smiles.
  • A downplayed example: the game Hexen is named after the German word meaning "witches". While there is a lot of magic in the game (as well a mage as one of the Player Characters in the first game), neither the first game nor the sequel have any actual witches in them.
  • Despite the title, Spider-Man and Venom: Separation Anxiety is not based on the miniseries where Eddie Brock gets separated from his symbiote (hence the title) and has to help Scream and her fellow Life Foundation symbiotes on how to control themselves. Rather, the game is based on the Venom: Lethal Protector miniseries, which preceded Separation Anxiety.
  • In Spirit Hunter: NG, The Screaming Author is not actually the author involved in the case, as is initially assumed, but instead one of the young girls that he experimented on.

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