Tons of people from across the world were snatched up from their homes and tossed into the chaotic monstrosity that is the Drop, full of slavers, looters, and monsters, as well as a construction that defies sense and logic. Some, like Sypak, managed to claw their way out. Others have been lost so long that they've gone insane.
The disturbing implications of trancing are cranked Up to Eleven in Tezkhra's ending. He is only at the bottom of the Drop for a short while, yet when he returns, the camp has long since been abandoned. Who knows how much time passed? For all he knows, all his friends are dead and their accomplishments undone — all in the blink of an eye to him.