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Nightmare Fuel / Danganronpa Another Episode: Ultra Despair Girls

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Not all Monokumas have to be cute.
  • First of all, this game appears to be a scarily accurate metaphor for a revolutionary takeover against an established government; No matter how stable, advanced and wealthy the current system is, everything can just crumble into dust by a revolutionary takeover within an instant. While the revolutionaries might have and will almost always have genuine grievances like the Warriors of Hope, the revolution itself will always have ulterior motives, and after the takeover succeeds, the entire societal order will collapse in its very fabric with the revolutionaries going out to purge swathes of people they don't like.
    • Just like a real revolution, the worst traitor and instigator are always inside the gates for any of it to happen smoothly. In this case, it's Monaca Towa who happens to be the daughter of the city head!
  • Two examples in the first 20 minutes.
    • The Monokuma attack. Considering the comically demented Monokuma everyone is familiar with, it is very jarring to watch these Monokuma, silent, murderous robots who massacre people with explicit gore.
    • The Warriors of Hope's broadcast. What they're saying is bad enough, but the way they treat a dead man's corpse like a children's toy is incredibly frightening.
  • The Monokuma Kids period, with creepy helmets, identical appearances and the fact that they never speak. They also constantly have children's tune accompanying them when they appear.
    • "Let's Play With Monokuma," the Ironic Nursery Rhyme the Monokuma Kids sing is creepy even if you don't understand Japanese and know that the lyrics are about how they'll murder all the adults, with lyrics like "Can we make mountain with a thousand corpses?" and "Set fire to a corpse and it becomes a campfire. Wow, so pretty!" The fact that it's sung by an actual children's choir makes it even worse. It's especially shocking when you hear it out of nowhere in the dark hallways in Towa Hills, with teeth from Kotoko's denture launcher everywhere.
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    • It's revealed late in the game on that most of the kids wearing helmets are actually being brainwashed. Think about the implications of that.
  • Monaca, period. While at first glance she's the wheelchair bound Nice Girl of the group that Nagisa has a crush on, she's implied to be from the very beginning what she really is, an amoral Bitch in Sheep's Clothing who will do anything in her pursuits. Nothing is too bad for her, whether it be triggering Utsugi's rape trauma or inferring that she'll grant Nagisa sexual favors if he pleases her. And by the end she's become the full fledged successor to Junko Enoshima. One just has to imagine what everything will be like now...
  • Junk Monokuma, pictured. It's a defective unit with elongated, mangled limbs and a disturbingly human-looking eye. If that weren't enough, it's also covered in blood, and not the same pink blood used throughout the series.
  • Masaru Daimon and Jatarou Kemuri getting ripped apart by a mob of people in Monokuma helmets after losing their respective fights against Komaru - all that remains of the two are Masaru's headphones and Jatarou's mask. Thankfully, the credits revealed that they both survived.
    • Kotoko is only spared from this fate by Jack's intervention.
  • Masaru shows off just how twisted the Warriors of Hope are when he reveals a giant mound of corpses in his "Killesseum", then brags about how they're the "demons" he killed. "It's worth one trillion brazillion points!"
  • Jatarou's "masterpiece" shown in Chapter 2, full stop. It starts out innocently if not a bit eerie with a bunch of adults dancing around a giant Monokuma, but reaches full nightmare fuel when it's shown that the adults are really blood-smeared corpses screwed to boards and being manipulated by the Monokuma like puppets, complete with nightmare music. He's probably not going to get a gold star for that.
  • At the start of Chapter 3, it's implied that Kotoko is a rape victim, but later we find out the sordid details: Kotoko was actually forced into child prostitution by both her parents, and was most likely raped by those involved in the production of her shows. Her mother felt that it was the best way to help Kotoko's career, and she even prostituted herself along with Kotoko while believing that it was all for her daughter's best interest. Her father, however, just used the money earned from all of this for his own gain, and was even having an affair with his dental hygienist. And he was planning to sell her off into sex slavery too, once she got older and the gravy train slowed down.
    • It went From Bad to Worse very soon, when we start seeing the sequels such backstory left in Kotoko's mind. It's as much of a Tear Jerker as it is Nightmare Fuel to know she sees rape and sexual assault as a form of punishment towards 'cute female demons'. There are few things scarier than seeing such a young child trying to sexually assault Komaru in chapter 3. It got EVEN worse in Ultra Despair Hagakure, where she tries and successfully sexually assaults Kanon Nakajima the same way she did to Komaru in the game proper, describing gleefully how she wants to make her into a "living urinal" while heavily implying she's inflicting on Kanon the same things that were inflicted on her. It's Nightmare Fuel, Squick and Tear Jerker at once, and getting to read Kanon's thoughts while it happens it's much more terrifying.
  • Monaca forcibly making out with Nagisa and implying that she'll do more. Two kids kissing would look adorable in any other context, except that 1) it's already been established that Monaca is an Ax-Crazy Manipulative Bitch, and 2) Nagisa looks utterly terrified, and has every reason to be as he starts to realize how twisted Monaca really is while she plays merry hell with his mind.
  • The reveal that the Warriors of Hope were a bunch of kids from abusive families that were pushed by Hope's Peak Academy until they broke and became suicidal. Any belief that the school was a pleasant institution is pretty much dead. The fact that the project was done by Nagisa's own father makes it far, far more unsettling.
  • After the Boss Battle with Genocide Jack in Chapter 4, Komaeda casually walks over and dumps a shakerfull of pepper in her face, making her sneeze and bring Jack back out. It really drives home that he won't be satisfied until something gives. And what ends up giving is Jack slicing his knees open.
  • The Sadistic Choice that Komaru faces in Chapter 5: does she break the Controller that will destroy all the Monokumas, knowing that this will also make the brainwashing helmets all the Monokuma Kids are wearing explode? Or does she refuse, allowing the Monokuma to keep rampaging and riling up the already angry mob baying for the kids' demise?
  • Monaca's Room Full of Crazy full of photos Junko Enoshima is deeply unsettling. Especially when you look at the ceiling...
  • The revelation of what happened to Komaru and Makoto's parents.
    • Mitigated somewhat in the fact that their fate is left fairly ambiguous. It might've been them, but we don't know for sure.
  • The epilogue. Specifically, Izuru Kamukura punching through Shirokuma and Kurokuma like it was nothing and without saying anything. Doesn't even change expression. Badass as it may be, remember that this is the guy who started the apocalypse.
    • To be more specific, he collects the chips containing the fragments of the Junko AI that appears in DR2.
    • We've only seen one of the AI used. Where's the other one? Thankfully it was later established that Shirokuma and Kurokuma were each one half of Alter Ego Junko.
    • And remember that this guy used to be Hajime Hinata. That cynical but caring Nice Guy we came to know in the second game is already long gone, replaced by... something else. All thanks to the academy he admired so much.
  • Any time a character makes Nightmare Face, period. Monaca has one where it's it looks like her eyes are vanishing into her face and the one that Haiji makes makes him look batshit insane.
    • Komaeda has one too, unsurprisingly. His seems to be based on the face he makes during the first trial of Danganronpa 2: Goodbye Despair. The marker on his face helps mitigate the effect a little but it's still rather frightening. Wanna make it even worse? Here's an edit that takes away all the marker. Maybe it has something to do with the fact that, without all that scribbles all over his face, you're forced to notice of absolutely creepy his eyes are or maybe it's the fact that you can clearly see how he isn't actually smiling without all the scribbles but the expression just looks off.
  • Komaru getting possessed by Tokuichi Towa in Chapter 5. Bear in mind that, at no point in any Danganronpa media prior to this had ghosts or possession ever been even hinted at to have been real things in this universe. So, yeah, it's a little absolutely terrifying when, out of nowhere, a really creepy voice speaks up and a shot of an ethereal wisp is shown (along with Komaru's horrified expression). It doesn't help that the ghost's "talking" sprite is Komaru, except with a dead, "eyes-lulled back" expression that never changes, conplete with his voice overlapping with Komaru's.
  • Just why were Komaru and the rest of the Danganronpa: Trigger Happy Havoc cast's family and friends still being held hostage? Because Junko was planning on using them again as a motive in the first game. She would've shown the kid's loved ones murdering one another, and likely would've only made it stop should another murder occur. The only reason this wasn't used was because things came to a head before another motive was needed. She was planning on creating another killing game just to keep the main killing game going! Who knows what horrific things would have happened had this actually occurred in the first game...
  • The descriptions of The Worst, Most Despair-Inducing Incident in the History of Mankind can be pretty horrific at times. Komaru at one point tells Toko that several of her classmates went missing at one point, with their fingers later turning up in the mail.
  • Yasuhiro finding Kanon's notebook in Ultra Despair Hagakure. The contents are nothing but "Leon Onii-chan" repeated until the ink runs out. The chapter then ends with Kanon discovering Yasuhiro is a Future Foundation member and trying to choke him to death.
    • Kanon Nakajima herself may count as Nightmare Fuel for some. Danganonpa is not strange to obsessive characters with a Single-Target Sexuality, but Kanon's case is the first one that is not Played for Laughs in any way and is instead meant to be as disturbing as it should be. Since half the chapters in Ultra Despair Hagakure are from her point of view, we get to see how Leon is the only thing she seems to think about, with him being her sole motivation for doing anything. Since Leon himself never saw her as a romantic prospect and she admitted to have some violent thoughts against him when she saw him on dates during her stalking, it makes you wonder if she would have snapped in a true Yandere fashion eventually, had The Tragedy never happened.
  • The Torture Cellar, if not for obvious reasons. Hundreds of adults were tortured to death in gruesome ways by the Warriors of Hope. You get the walk into the room during Chapter 5, and it's not pretty: various torture devices are laid around the room, all freshly stained with blood. Not to mention, the room has a camera which streams video to a TV in the Adults' secret base. While you never watch any of the torture, you see the other adult survivor's reactions to the footage...
  • Monaca sees absolutely nothing wrong with deliberately triggering her teammates' trauma in order to get what she wants. Bear in mind that she's about 11 years old.
    • She also wasn't planning on killing herself. She just thought watching the other four jump to their deaths would be a funny prank.
  • Near the end of the game, inside Towa Hills, we read journals glimpsing into the minds of the parents of the Warriors of Hope, and they are utterly disgusting. Makes it hard to feel any kind of sympathy for their deaths.
    • Jataro's mother regretted ever having him because she felt he limited what she could do with her life, to the point where she wished he'd disappear or that she'd wake up one morning and he'd be dead.
    • Masaru's father forced his son to go out and get alcohol and tobacco for him. When Masaru couldn't buy them and tried to steal them instead, his father beat him for humiliating him in front of the police.
    • Kotoko's mother believed that prostituting her own daughter would be in her best interests and that she could "sparkle forever." She refused to believe any of what she was doing was wrong, even prostituting herself along with her as a "mother and daugher set." Meanwhile, her father was busy stealing money, cheating on his wife with his dental assistant, and planned on selling Kotoko into the sex trafficking industry once she hit puberty.
    • Nagisa was subjected to human experimentation by his own parents, where they wanted to see just how far a child's mind could be pushed before it snapped. They forced him to study for days on end, stick IVs into him to keep him awake, and keep him under surveillance at all times. His father describes him in cold, clinical terms, referring to his son as "the subject." And in the end, disappointed with the results, he's debating switching subjects.
    • Monaca's mother dumped her off with her biological father and half-brother, who treated her like an alien in their own home. They hated hearing her laugh or smile, and even hit her on regular occasions. Eventually she started pretending to be paralyzed to garner some sympathy from them. It really makes you wonder just what they were doing to her to make that seem like a plausible excuse.
  • The documents that can be found in the room where you meet Haiji Towa for the first time are disturbing as all get-out: The first one is an adult describing how the "newbies" who are being brought to the hideout are deeply traumatised and keep going mad, making them feel hopeless; the second one is an adult ranting about how evil the children are, and going into very graphic detail about how he wants to murder them all; and the last one is simply a list of the dead and missing, two lists that Komaru notes are very long. Even though the Resistance hideout is a relatively safe place for our heroines to (temporarily) stay in, it becomes obvious from the start that keeping all these traumatised, scared adults in one place was never going to work out in the long run...
  • In Masaru's room, there's a book of laws for the children's paradise. One is that children are to kill themselves if they feel themselves turning into demons, i.e. growing up.

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