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Nightmare Fuel / Counter Monkey

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  • In the Thieves' World campaign, Tempus Thales in general. Facial Horror + Humiliation Conga + Wound That Will Not Heal = Roaring Rampage of Revenge Up to Eleven.
    • In the second part, Spoony recounts Thales' Kick the Dog moment: He lines up the barmaids from the players' favoured tavern, picks out one of them (just to make matters worse: he picks the one barmaid the party's fighter was romancing at the time), and skullfucks them to death in the eye-socket. Even the players are shocked by the level of depravity Spoony has invented for the character.
      • And then they decide to fight fire with fire. They take an entire squad of stepsons and shove pikes up their asses Vlad the Impaler style, cut off their balls and stuff said balls into their mouths.
  • In Shadowrun: The Code, after the players turn a simple heist into a hostage situation and murder multiple people, Spoony unleashes the Cyber Psycho Squad. The way he announces this to the audience is chilling.
    Spoony: They're not all going to die. Just most of them. And that's the point.
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    • The end of the video is kind of creepy in general. Especially when Spoony starts laughing, because he starts jumping between laughing crazily and speaking in a deadly serious tone. It's almost like he's turned into the Joker at this point.
    • The players actions are nightmare fuel on their own. They torture and kill security guards and janitors for fear that the guys have seen their faces, for breaking into a public museum, in a setting where mega corporations run society and gang wars involving cybernetics and magic powers on a daily basis. Essentialy what they did was going on a psychopathic murder spree for a crime that in the Shadowrun setting can be compared to trying to steal a baby's sweets. Spoony's action as GM is not so much Disproportionate Retribution as Laser-Guided Karma.
      • Spoony notes that pretty much the entire party was instantly on the same "take and murder hostages" page as each other, and nobody had a problem with this.
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    • The description of what happened to a guard who got shot in the knee with dragonsbreath rounds. "His leg's just gone." And one of the player immediately reacts by repeatedly punching the burnt stump until the guard answers questions.
    Spoony: He's screaming at a pitch so high only dogs can hear it!
    • The fact that not only did the party actively hunt other people in the building, but they then start throwing their corpses out into the crowd of officers in the street.
    • His segue near the end about how you can really learn a lot about your players when you have them play Vampire: The Masquerade. One of the players decided to try and make an "Aberrant Monster" Ventrue and have his preferred blood source be young adolescents. Spoony basically told him to Get Out! for wasting his goddamn time while the guy tried to say he did actually want to play this character. Needless to say, that made Spoony more disgusted with him.
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  • Lance Stormshield dying to a potion-induced explosion. While it is not very likely to happen, if you drank several potions in a row in older editions of Dungeons & Dragons (and 5th Edition, but Spoony probably hasn't read that edition's DMG) you could explode. Again, it's not very likely, but a single sip could end your life. If you were dying and really need that healing potion it's a risk you're willing to take, but still... Paranoia Fuel at its finest.
  • Spoony's description of the Lady of Pain in Thou Shalt Not Taunt The Lady Of Pain. Including specifically telling the audience to try to picture a being so powerful she can block all gods, even Cthulhu from entering Sigil, and what she does to those lucky enough to piss her off and not get mazed.
    Spoony: You'll end up as several tiny pieces of quivering, sizzling bacon. All over the street. On the lampost, on the wall, on that thing over there...
    • Spoony's response to a player deliberately getting mazed using a Minotaur character who allegedly knows the route through all mazes and knows where the exit is instantly. A straight line one hundred million miles long.
    Player: This isn't a very good maze...
    Spoony: Oh, I know. In fact, it's all a straight line, and by your logic you instantly know where the exit is. It's one hundred million miles that way.
    • Spoony also notes that the Minotaur couldn't escape though any form of death, even old age, because The Lady of Pain wouldn't allow that to happen.
    • Why does the Lady of Pain not just insta-gib him instantly when he's deliberately called her out? Spoony reasoned that the Lady of Pain would be genuinely curious as to who would be stupid enough to do so.
    • Spoony's advice to playres for if they see the Lady of Pain anywhere in Sigil? "RUN! FUCKING RUN!"
  • The Apocalypse Stone. Just... damn!
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