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Nightmare Fuel / Bastard Bonds

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  • While the island is haunted with demons and ghosts, "Silent Town" deserves mention. The name of the town sounds ominous enough, but when you light a lantern in one of the houses, prepare to get spooked. And once you light all the fires in the place, you'll get a feeling that you won't escape, and you'll be taken to the darker, spookier version of the town. You'll only leave the town when you clear out the monsters, with a cutscene to help.
  • The player's introduction to the Island is pretty horrible. Especially if they were falsely accused or only committed a minor crime to get there.
    • First, they are brought before a jury that has already decided their guilt. Put on a boat to a place they know there is no coming back from. They are then transferred to a cell in the Stockade and left to rot for an indeterminate amount of time. They only don't starve to death because their savior helps them. But even then, they must continue through the prison. Fighting the guards basically barehanded. Until they finally escape. Knowing that this is only the beginning of the horrors they will have to face.
  • Bato mentions he originally was trying to survive with a group of friends. He's alone when the convict finds him because all the other men in his group were drowned, cooked, and then eaten by their monstrous captors.

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