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Moral Myopia / Video Games

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  • In DmC: Devil May Cry, Mundus is absolutely pissed when Dante and Vergil kill his unborn heir and flat-out asks why Dante did it. Never mind that Mundus himself brutally murdered Eva right in front of Dante, subjected Sparda to a Fate Worse than Death, and has been trying to hunt down and kill Dante himself ever since.
  • In Trauma Center, the Big Bad Adam believes that medicine goes against the "right order" of the world and unnaturally prolongs human life. Yeah, sure. This coming from the guy who made himself immortal through his own man-made viruses. Nothing unnatural about that, right? He justifies this by claiming he has placed himself outside the cycle of nature, not giving and not taking anything from the world...
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  • In ADOM, one of the toughest opponents towards the end is the Cat Lord, who will attack you if you've ever killed so much as a single feline during the entire game so far. If you're not a druid, you'll have been attacked by hundreds of wild cats and cave tigers and whatnot by this point. (This is effectively a bonus challenge to not to kill any felines, since if you don't, the Cat Lord will give you an awesome ring. It's still actually better to kill and eat him for stat boosts, provided you have a way of getting rid of bad karma. And provided the corpse drops.)
  • Freedom Planet: Brevon, the main villain, constantly tries to portray himself as a victimized Well-Intentioned Extremist and that the heroes' misfortunes are their own fault for getting in his way. Needless to say, this really rings hollow, especially since he tries this justification after turning Milla into a brainwashed monster purely out of spite.
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  • In Half-Life, you overhear a couple of soldiers complaining about the dozen or so scientists they slaughtered not putting up a fight (despite them not being trained and likely thinking the soldiers are there to rescue them). Later the soldiers express their outrage at Freeman for having killed so many of them (despite them trying to kill him and his coworkers). Lampshaded in Freeman's Mind:
    Freeman: (immediately shoots them several times in the back) There, that's for trying to guilt trip me! Yeah, (in a mocking tone) the Big Bad Freeman, Of course! You guys didn't start shit!
  • Intentionally used by the Eldar in Dawn of War, especially in the sequel. They actively sabotage and kill Imperial troops, but will whine like unholy mothers if you defend yourself - screeching about how you could have spent the time fighting Tyranids. Bastards.
    • In the sequel, they try to sacrifice a number of Imperial planets (with trillions of inhabitants) to the Tyranids to protect their own Craftworld (an artificial space habitat). When you are stopping them, they will yell at you for being a stupid idiot. After all, what is a dozen human worlds in comparison with just one Eldar Craftworld? This is very common behavior for Eldar (and, for the record, humans as well), but it gets even more ridiculous. See, the humans plan to kill the Tyranids with a virulent bio-weapon after they cull the advancing hordes to draw out the hive ships; the Eldar plan to just stall the Tyranids for a couple of years and most likely die to the 'nids anyway.
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  • Niko Bellic in Grand Theft Auto IV, who has a small circle of people he considers family. These people are sacred; harm any of them, and you can expect to die very painfully. Anyone else is fair game, casually killed in the cause of "I need money". When he finds the man who betrayed eleven of his friends to their deaths for a thousand dollars, he gets called out on this.
  • Conrad Marburg in Alpha Protocol. In Rome, circumstances can lead to him shooting an unarmed woman — your friend and possible love interest — in the back, right in front of you. His attitude could be described as flippant if the guy emoted very much. In the subsequent boss battle, if you kill one of his men, he'll go completely berserk, leave cover, and try to beat you into the ground with his fists. In fact you can call him out on his double standards, and depending on your previous relationship with him he'll either flee to kill/recruit you at a later date, or have a total breakdown and abandon his escape plan to have a second shot at you.
  • In Sam & Max Hit the Road, the following exchange occurs during the intro, after the Freelance Police realize they forgot to get rid of a time bomb during the opening credits:
    Sam: Max, where should I put this so it doesn't hurt anyone we know or care about?
    Max: Out the window, Sam! There's nothing but strangers out there.
    (Sam chucks the bomb out the window, whereupon it explodes)
    Sam: I hope there was nobody on that bus.
    Max: Nobody we know, at least.
    • Well, the series does run on Rule of Funny and Comedic Sociopathy...
    • Pretty much summed up with this quote from Culture Shock.
      Max We punish people who do it who aren't us.
  • In City of Heroes, it is not uncommon for crazy cultists who are in the process of sacrificing random people they kidnapped to shout "Intruder! How dare you disturb us?!" when a hero arrives in their underground temple to save the civilians.
  • This trope is endemic to Touhou, and rather perplexing considering Gensoukyou is regularly portrayed as a paradise. It ranges from small, rather insignificant details (for example Sakuya being annoyed that Reimu and Marisa are invading Koumakan, her home and place of employment, but sees nothing wrong with herself invading Eientei) to massive, potentially horrifying things (for example youkai eating the human residents of Gensoukyou is abhorred, but abducting humans from outside of Gensoukyou and eating them is perfectly fine).
  • In Uncharted 4: A Thief's End, Nathan Drake — who has spent the entire franchise killing thousands of people over treasure — has this to say when he destroys an ancient statue: "I hope I’m not going to hell for this."
  • World of Warcraft:
    • D.E.H.T.A. is horrified at the cruel treatment that the wildlife of Northrend suffers at the hands of Nesingwary's hunters, and respond by sending the players to kill the hunters. They seem fairly reluctant about having to kill Ned's pet rhino Lunchbox along with him, but show no qualms about killing the rest of the hunters, and will attack any player who approaches their camp covered in animal blood, even if the player killed the animal in self-defense. You can also trade with them for items and buffs, using hunter's ears as currency.
    • Many of the conflicts between The Alliance and The Horde often seem to boil down to this. On the Isle of Thunder, Taran Zhu berates Jaina Proudmoore and Lor'themar Theron to stop their fighting so no more retaliations will happen, citing that each reaction is seen as a new hostile action by either side. There are still dozens of other focal points of war and contention between The Alliance and The Horde, however, where each cries foul over the other's actions.
  • Anders in Dragon Age II never misses a moment to admonish Merrill for the use of blood magic and consorting with demons, certain that she would end up causing harm to herself and others. However, he turns a blind eye to the fact that he himself willingly chose to become an Abomination, allowing the Spirit of Justice to inhabit him, only to accidentally corrupt it with his anger into a Demon of Vengeance. Merrill on the other hand, has avoided this danger since she treats all spirits as dangerous, without dividing them into "good" and "bad" ones.
    • Anders ultimately makes everything that Merrill did pale in comparison. While Merrill endangered her own life and soul, causing the death of her mentor who tried to protect her, Anders partakes in a deliberate and successful attempt to incite a World War between the Mages and Templars. Even before that, he can be delivering his "you're a monster and blood magic is evil" speeches after his own possessing spirit caused him to murder an innocent young mage.
    • Fenris is another example. He hates slavery, but because he thinks Mages are dangerous he thinks the mages don't deserve their freedom. The only reason Fenris comes off as more sympathetic than Anders is because, unlike the Anders example, Fenris never actually commits wrongdoings because of his moral myopia, and in fact, if Fenris sides against you in the endgame, pointing out that he would be helping Meredith sell mages into slavery causes him to come back to your side.
  • Portal: GLaDOS constantly calls Chell "monster" and accuses her of breaking her heart and/or trying to kill her...despite the fact that she's killed hundreds, if not thousands of people in the past and spends a good chunk of both the first game and the sequel trying to kill Chell.
  • Tales Series:
    • In Tales of the Abyss, we have Arietta the Wild. "You shot fire... at my friend! I'm really going to make you pay now!" Um, sweetie, your friend tried to snatch him off a roof, presumably to be killed. The fire was self-defense. Granted, she at least has an excuse, having been raised by monsters, and so not really having a chance to develop much empathy for other people.
      • She also holds it against you for killing the liger matriarch and her cubs, despite the fact that the first things the cubs would do (and this was explicitly stated) is raid the nearby village and eat every human in sight.
      • Then again, the whole incident was Mieu's fault in the first place: the young Cheagle accidentally caused a fire in the forest where the ligers lived and forced them to recuperate at the Cheagle Forest. Luke even lampshades in a skit that if Mieu hadn't done that, they wouldn't have been forced to kill the liger matriarch, and later get Arietta to bear a revenge grudge on the group in the next dungeon.
    • Forcystus from Tales of Symphonia once put a bloody end to an army of humans responsible for genocide against Half-Elves. By the time we see him, he is a Desian Grand Cardinal and he punishes the death of a few of his soldiers by burning down the hero's hometown and turning a helpless old woman into a monster and forcing two of the protagonists to kill her in a boss fight.
      • This could apply to the Desians as a whole. They're allegedly inspired to join because of the persecution half-elves suffer at the hands of humans, but treat the humans in their custody as little more than cattle, slinging around "inferior being" as a synonym for "human." The game is not shy either about the Vicious Cycle nature of how so many humans hate half-elves because of how the Desians treat humans.
  • Played straight in so many ways in Final Fantasy Tactics with Algus (along with many others), who while not evil, is plays the Blue Blood to a "T" and has a very low opinion of commoners.
  • Septerra Core: The Chosen suffer from this trope. Azziz said it best to Maya about the Chosen's attitude towards other people, "No, my dear. They hardly notice us at all. We are like ants to them."
  • In [PROTOTYPE 2], the first Orion Super Soldier you fight calls James evil for killing his friend when said person was most likely just another dog-punting Sociopathic Soldier like so many Blackwatch men, and what's to say the Orion wasn't the same before his improvement?
    • Heller himself is also a major example of this; he is tearing apart the entire military (and possibly civilians as well,) primarily as a Roaring Rampage of Revenge on Mercer and Blackwatch for causing the disaster that he thinks got his daughter killed, with The Virus-caused Zombie Apocalypse Mercer's spreading and the indiscriminate violence towards civilians and Sociopathic Soldier tendencies of Blackwatch being of secondary importance.
    • Mercer too. In the original game he wakes up amnesiac and determined to get to the bottom of what happened to cause the outbreak in the first place... by hacking away mercilessly at Blackwatch and the Marines. The Marines are legitimately are trying to save Manhattan, and Mercer spends a significant amount of the game sabotaging their efforts in order to get at Blackwatch and Gentek. And in a comic series bridging the two games, he decides to destroy humanity based on his view that they are self-centered and unworthy of continued existence... despite the fact that he was just as self-obsessed and violent as any of them.
  • In Fallout: New Vegas, Caesar's Legion will hate you and call you a murderer if you kill Vulpes Inculta, whom you encounter when he and his squad are finishing up on their complete destruction of the town of Nipton and all its inhabitants. Vulpes will also accuse the citizens of Nipton of being treacherous, depraved and morally bankrupt, when his elaborate execution by lottery is stomach-turning in its sadism. (And their demonstration of depraved treachery, by luring several NCR soldiers in with offers of sex and fun and then killing them, was his plan to start with.) Your reputation will only drop further as you keep murdering the honorable four-man execution squads the Legion keeps sending after you, squads that have no problem attacking and killing civilians should there be any around when they find you.
  • In Fallout 4, the Institute are a group of underground scientist who by and large believe the civilizations of the Commonwealth surface world to be doomed to destruction. Father, the director of the institute, declares that the Institute is the best hope for humanity because of the lack of future for the surface world; yet, one of biggest reasons the Commonwealth has yet to rebuild is because of the infestation of super mutants that the Institute themselves released. The other would be the Institute Synths they keep sending out to impersonate ordinary wastelanders via Kill and Replace, sowing distrust and paranoia among the populace.
  • Kratos from God of War has never once showed any compunctions against killing people brutally if it'll get him closer to his vengeance, or launching full campaigns of war even if they displease the gods. But the source of most of his angst stems from how he was tricked into killing his wife and daughter (while he was out massacring a village in Ares' name), and his personal war against Olympus in the second and third games happened after they tried to kill him for his excessive warmongering.
  • In Dynasty Warriors for Ma Chao. Cao Cao kills Ma Chao's father for attempting to assassinate him? He is a villain and must die! Wang Yi's clan is destroyed by Ma Chao's rebellion leaving her a woman with vengeance and nothing else? Well, that's too bad, but he can't die yet.
  • Unsurprisingly, Dr. Wily from the Mega Man franchise has this in spades. Such as in Mega Man 11 when he steals the 8 robot masters and reprograms them to be used against Mega Man and Dr. Light, and then turns around and is genuinely cross at Mega Man and Dr. Light for stealing his Double Gear system and using it against him.
  • Mega Man Zero
    • In 3, Copy X accuses Ciel and La Résistance of being extremists for not giving up the alternate energy system she had developed. Never mind that not only was Copy X the one who started the mass extermination of Reploids in Neo Arcadia in the first place, albeit for ensuring the comfort of the human population, but he also had no qualms about destroying an entire human residential district with a missile holding Omega, just to get the Dark Elf, meaning he can't even claim being a Well-Intentioned Extremist anymore.
    • Dr. Weil has a terminal case of this. He often goes off about how reploids deserve to be enslaved for their actions in the Maverick Wars and that humans deserve to be punished for giving him The Punishment when he was just attempting to deal with the reploid problem. Thing is, Weil's "solution" was to start an even bigger war that killed off 60% of the human population and 90% of the reploid one with a mass Mind Control device in the form of the most powerful and destructive Reploid in existence that ruined the planet's environment in the process.
  • Due to how the game engine in Arcanum: Of Steamworks & Magick Obscura works, your good-aligned allies can come across as this. If you provoke a good-aligned NPC into becoming hostile (such as by botching a pickpocketing), your allies will immediately attack them, but your good allies will chastise you for this. Even though you had no intention of attacking them and might not even be fighting yourself.
  • In Halo, Dr Halsey is eventually arrested by ONI and charged for her methods in creating the Spartan-IIs, which were indeed appalling as it involved kidnapping children and placing them through Training from Hell and dangerous augmentations. But Halsey also cared for her Spartans, doing her best to keep as many alive as possible, and her work ensured humanity's survival. In fact, her methods were nothing compared to ONI's methods in creating Spartan-IIIs, most of whom were all-but-conscripted orphaned children treated as elite cannon fodder who were mostly killed by their early teens. Of course, this being ONI, it was more to get Halsey out of the way, turn her into a scapegoat, and punish her for some personal slights against her boss than any moral issue.
    • Nowhere is this more evident than the mind of Admiral Margaret Parangosky, the Director of ONI who authorized both Halsey's arrest and the SPARTAN-II and SPARTAN-III Programs. When Halsey goes behind Parangosky's back to replace the kidnapped Spartan-IIs with flash-clones that would eventually die to prevent their parents being tormented by their disappearance, it's condemned as an unforgivable crime that forced 75 sets of parents to watching their children die slowly. When Parangosky commits actual treason by going behind Fleet Admiral Terrance Hood's back to instigate a Civil War among the Elites he's trying to negotiate a meaningful peace with (in fact, Parangosky's plan ends up hurting the pro-human Elites more than the anti-human ones), it's about trying to neutralize a threat.
  • Invoked by the developers of Game Dev Tycoon: the cracked version includes in-game pirates who will steal your product, and it has been observed that real-world pirates are complaining about it.
  • Valkyria Chronicles values its cast only as much as they are relevant to Welkin and Alicia. This becomes most readily apparent when Selvaria obliterates the entire Gallian army with a Suicide Attack... and the story treats Selvaria's death as a tragedy, while the thousands of people she kills are completely ignored by everyone.
  • In Metal Gear Rising: Revengeance, the terrorist Dolzaev calls Raiden a murderer for killing Mistral, upon which Raiden calls him out for the hypocrisy of saying such while being involved with Desperado.
  • Sly Cooper: Thieves in Time: Le Paradox fully expects his various partners and flunkies to help him in his Evil Plan, but whenever they ask him to return in kind, he blows them off.
  • This is more or less Handsome Jack in a nutshell in Borderlands 2. As a narcissist, he seems incapable of caring for anyone else but himself, and is convinced that because he's "the hero" he's justified in treating his employees like dirt, abusing Pandora's citizens (because they're all "bandit scum"), and despoiling the planet's ecosystem (because the place is already a death-trap). He's even convinced that forcing his daughter Angel to be his personal supercomputer and force-feeding her Eridium until she literally can't live without it was honestly him being a good father.
  • Dead or Alive: The Mugen Tenshin Clan has shades of this. Raidou, the Big Bad of the first game, had previously raped Ayame, the wife of his brother (and then-leader of the clan) Shiden, stolen their most sacred technique, and put Hayate into a coma, and the clan decides to just move on and forget it ever happened. However, when Kasumi decides to do something about Raidou herself and ditches the clan, she is immediately declared a traitor and Marked to Die.
  • In Doom, the Arch-Vile is Hell's healer. It screams "why?" as it dies, because it has no idea why you wanted to kill it. After all, it surely can't be those deadly fire spells it was attacking you with.
  • During the not-so-backstory of Max Payne 3 you become the target of the ire of a mid-class mob boss for killing his son. The same mob boss, of course, who probably murdered many to get in his position and likely commits a number of atrocities, even if by association, on a daily basis. And said son was waving a gun in Max's face and would have killed a innocent bystander for standing up to him had Max not gunned him down.
  • In Kid Icarus: Uprising, the gods talk a good game about humans causing nothing but pain, suffering, and war, but this calling out becomes moot- especially in the subject of the nature Goddess Viridi, who decides to wipe out an entire sect of civilization with her Reset Bomb to pave the way for a human-uninhabitable nature haven. Some of these people do get called out on this, but sometimes it's never even addressed.
  • The Witcher: Defied by Geralt of Rivia. In the first game, he's asked why he's missing his silver blade by Shani, who says that his silver sword is for killing monsters and his steel sword for killing humans - Geralt corrects her, saying both can be for monsters. He eventually proves this by skewering the Big Bad with his silver sword in the middle of the villain's ironic protest "but, that sword's for monsters!" In the trailer for The Witcher 3: Wild Hunt, he collects a contract on a beast killing innocents for food, takes the coin and then murders his employers, as they're witch hunters in the middle of beating and lynching an innocent girl themselves, delivering this exchange:
    Witch Hunter: Wh-What... What are you doing!?
    Geralt: Killing monsters.
  • RuneScape has developed a particular taste for this trope, particularly where the Black Knights are concerned. They detest the White Knights for unjustly exiling them from Falador and smearing their good name, but think nothing of their own efforts in doing the same to the followers of Zaros. Their leader, Lord Daquarius, treats his men as family and will do anything to protect even one of them from "unjust" killing... but you don't even have the option of mentioning what Daquarius personally did to the Sonde family just for being nobility, or why Sir Owen Sonde, a child at the time his family was massacred, is now baying for his blood, nor of what Daquarius thinks of nepotism in his ranks (here's a hint: he sicced an assassin who dissolved the benefactor in acid, alive).
  • In the "Old Wounds" comic for Team Fortress 2, the Classic team Heavy is infuriated that the mercs killed some of his teammates namely the Classic Pyro, Spy, and Demoman, and hopes that most of the modern team suffers. He himself had no qualms with gunning down one of their teammates, then having a second tortured and setting Gray Mann's blood-sucking robots on the mercs.
  • Bioshock: Andrew Ryan founded Rapture on strict secular Objectivist principles, a society where free market capitalism is the only morality, to the point that one of the first things you see in the game is a slideshow he used to greet newcomers with about how evil the governments on the surface were for interfering with taxes and laws. That is, until Frank Fontaine showed up and started to outcompete Ryans own businesses and threatened his power over the city, at which point Ryan ended up nationalizing Fontaines businesses and branded him a criminal. In all fairness, Fontaine WAS a criminal, but Ryan never had any official evidence of that, and pretty much just flushed all his principles because he didnt like not having all the power himself.
  • Star Wars: The Old Republic: There's a lot of this going around. The Sith are of course the absolute worst, but the rest of the Empire isn't much better, the Republic has its own problems, and even the Jedi aren't immune.
    • The first chapter of the Jedi Sentinel story focuses on Darth Angral, who wants revenge on you for killing his son. This despite the fact that his son was a spy working on a planet-killing superweapon for the Empire, and he only died because he refused to surrender. You can point this out multiple times, but Angral always ignores you.
    • On Alderaan, the various houses are absolutely convinced that the only people opposing them are pure evil. They will call you out on fighting to stop them from executing False Flag Operations, torturing semi-sentient animals, and just plain disagreeing with them. Conversely, if you're a Jedi, the leaders will point out the hypocrisy of claiming that you're there to save someone's life after you just slaughtered all their guards.
  • Knights of the Old Republic: The player character is offered a chance to murder several targets on behalf of a mysterious group of assassins known as the Genoharadan. Your targets are murderers, terrorists, slavers. In short, unsavoury people. Yet the Genoharadan are perfectly content with murdering these people in exchange for "preserving the Republic."
    • One of the targets, Lorgal, refers to himself as a "great liberator." He questions why it's okay for someone to kill millions of people with warships and be hailed as a war hero, and yet he is regarded as a terrorist for killing hundreds with explosives.
  • Knights of the Old Republic II: The Sith Lords: Kreia frequently criticises the Jedi Order's teachings, accusing them of being set in their ways, arrogant and narrow minded. Of course, if you ever question her teachings, you immediately lose influence with her, meaning she's just as narrow minded in her own way.
  • In the Mass Effect universe, the krogan universally decry the actions of the Galactic Council in infecting their species with the genophage. However, what makes this a case of this trope is exactly why it happened: at the end of the Rachni Wars, a grateful Council gave the krogan multiple new planets to colonize. Then it turned out that being freed from their Death World of a home planet allowed the krogan's Explosive Breeder tendencies to kick into overdrive, and they soon ran out of living room. So they started taking over more worlds to give themselves more living space, which only fuelled their growth. When the Council demanded they stop this behavior and start controlling their population growth, the krogan laughed at them and then declared war, seeking to exterminate the other races and colonize the entire galaxy themselves. As the turians and salarians point out, the genophage was an alternative way to end the war without committing total genocide against the krogan, who were already committing atrocities like bombarding planet-side cities with massive orbital strikes. Indeed, Mordin Solus, a salarian scientist who worked on the genophage whom you recruit in the second game, points out that the genophage was carefully tailored to simply drop krogan population growth to just a little more than they had back when they were confined to their homeworld — and it would have been a lot easier to make it a true "sterilize them all" plague. The krogan are a Dying Race because they've refused to learn from their mistakes, and are continuing their self-destructive methods despite no longer having the constant reinforcements to replace their dead. It isn't until the fourth game that we finally meet a krogan who's willing to admit that they brought the genophage on themselves.
    • Another example involves the asari. As the de facto leaders of the Council, they've made it a point of Council rules that discovered technology like the Prothean beacon should be shared among Council members. Yet in the third game it's revealed that they've been secretly sitting on a functioning beacon on Thessia since the last Reaper cycle and the knowledge they were able to extract from it is the reason why they were the first major spacefaring species in the current cycle. It takes the actual Reaper attack on Thessia before they admit what they have.
  • Injustice: Gods Among Us / Injustice 2:
    • Superman is pushed down a path of villainy and rises as the autocratic dictator of Earth following the destruction of Metropolis and the death of his wife and child are considered such catastrophic trauma that he vows to never allow another atrocity like this to happen again. Then he suffers a Villainous Breakdown after being foiled by the resistance and decides to destroy both Metropolis (again) and Gotham City to teach Batman and his allies a lesson. And when Shazam protests, Superman kills him in cold-blood meaning he has no problem killing a child himself, despite the death of his own unborn one.
    • Harley Quinn (who's undergoing a Heel–Face Turn), berates Superman for still being angry against her, saying he holds a pointless grudge and that she "changed career path". She seemingly forgets that one of the things she did (and the reason Supes hates) her, is the very act that destroyed everything Superman ever held dear and made him into a tyrant. (She was the Joker's accomplice in: a) bombing Metropolis, destroying it, and B) poisoning him with Scarecrow Fear Toxin that made him kill his wife and thus their unborn child during a hallucination). That she doesn't really seem to regret it is just the icing on the cake.
    • Likewise, Batman is subject to this for drawing a line at taking lives and disowns his own son for breaking their one rule. Yet, he has no problem associating Harley and even formally inducts her to the Justice League during her Arcade Ending, despite all her being accomplice in the crimes that pushed Superman over the edge. And its not only Harley, guest fighters like Sub-Zero, Raiden and Hellboy - all three have no problem with killing their opponents, but still are treated as heroes - are invited to work with Batman and his league on their respective endings, despite him drawing a line at not taking any lives.
  • In Iji, on a violent playthrough, Iji's enemies berate her for solving all of her problems with violence... despite the fact that all of Iji's problems are trying to solve her with violence, and kinda-sorta blew up her planet while she was taking a cryo-nap.
  • Multiple times in the Starcraft series, Arcturus Mengsk will condemn someone for the death and destruction they've caused, ignoring that he's not only a fascist tyrant, but that he rose to power by using Psi-Emitters to make the Zerg kill his opposition, including the entire planet of Tarsonis. The latter is considered a Moral Event Horizon in-universe since, while previous uses were a single Psi-Emitter used on a military target, Mengsk had several used on Tarsonis then had the Protoss Fleet sent to kill the Zerg eliminated to insure the entire planet was wiped out. Best summed up in StarCraft II: Heart of the Swarm just before his death.
    Mengsk: I made you into a monster Kerrigan!
    Sarah Kerrigan: You made us all into monsters.

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