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Manga / Super Metroid

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In August 1994, Japanese manga digest Shounen Oh! Game Comic published a series of short 4-panel comics based upon Super Metroid. Unlike the dark and serious tone of the Metroid series, these non-canonical comics do not take themselves seriously at all, leading to a very comedic take on Samus Aran's personality as she goes on her mission to save the baby Metroid... all the while being distracted by round objects.

There are three parts. "Round and Round" by Matsumoto Hidetaka focuses largely on Samus's obsession with round objects. "Oh! Metroid" by Hikka Ichiro shows Samus with a Hair-Trigger Temper. "Find the Baby!!" by Kan Sonsa features various gags related to Samus's equipment and abilities.

Compare with the English comic adaptation of Super Metroid published in Nintendo Power, or the canonical (and much more serious) prequel manga.

The manga can be viewed here, with an unofficial fan translation here.

It would later receive a reference in Metroid: Samus and Joey where after Samus gets back the Morph Ball, she spends the final panel rolling around in Morph Ball form happily commenting on how good it feels as Joey and Diesel awkwardly watch and comment.

The manga contains examples of the following tropes:

  • Accidental Pervert: Samus uses her newly-acquired X-Ray Scope on a wall, only to accidentally see a pair of Etecoons apparently engaged in foreplay.
  • Adaptational Dumbass:
    • The Ceres Space Colony scientists try using the baby Metroid as a hat, and then as a salad bowl.
    • Samus isn't the brightest either, given her frequent distractions. Mission Control has to order her to stop acting like a moron.
  • Animate Inanimate Object: Samus's gunship has eyes, tears, and bruises after Samus accidentally rams into it with the Shinespark, but otherwise appears to be a normal gunship.
  • Attention Deficit... Ooh, Shiny!: Samus keeps getting distracted by anything that's round. Energy balls, Item Spheres, Metroid nuclei, Crocomire eyes... the list goes on.
  • Awesome, but Impractical: Samus' suit, powerful as it is, comes with its own set of drawbacks...
    • Samus hurts her neck while trying to aim straight up.
    • Samus electrocutes herself trying to use electronic machinery while her suit is wet.
    • Samus performs fancy maneuvers with the Grapple Beam... and then vomits from motion sickness.
  • Be the Ball: Samus, in her Morph Ball form, ends up as the ball to a team of Zebesian soccer players, resulting in her getting punted.
  • Comic-Book Adaptation: These comics are based upon the Super Metroid videogame.
  • Comically Missing the Point: This tends to happen as a result of Samus's obsession with round objects. Samus is only interested in the Item Sphere because it's round; when she shoots it and reveals the useful Missile Tank, she loses interest and walks away because it isn't round anymore. She's also so overjoyed by Crocomire's eight round eyes that she doesn't notice that she's being Impaled with Extreme Prejudice.
  • Denser and Wackier: In contrast with the dark, solemn, and serious tone of the original game, these comics are lighthearted and goofy.
  • Disproportionate Retribution: Samus responds to scientists cracking jokes about her appearance and weight by donning her Power Suit and frying them with her Arm Cannon.
  • Go-to-Sleep Ending: The final comic has Samus turn off her TV and lights and lock her door before lying down and yawning.
  • Hair-Trigger Temper: Samus is easily offended in the "Oh! Metroid" comics, whether it's by scientists joking about her weight or a Samus Eater spitting her out.
  • Harmless Freezing: Samus manages to accidentally freeze herself when she breaks her Arm Cannon after acquiring the Ice Beam. She still seems to be able to narrate in this state, at least.
  • In a Single Bound: The Shinespark, a secret technique that requires the Speed Booster to execute. Samus manages to Shinespark off of Zebes' surface and into the atmosphere twice, since unlike in the game proper, there's no invisible ceiling to block her.
  • Mission Control: Samus is reporting to a dark-haired individual from Ceres Space Colony, who gives her orders and checks her mission progress.
  • Mundane Utility: Samus uses the Grapple Beam to lock her door and turn off the TV and lights before going to bed.
  • Pistol-Whipping: After acquiring the Ice Beam, Samus starts clobbering enemies with her Arm Cannon.
  • Refusal of the Call: When the Ceres Space Colony is attacked by Ridley, Mission Control sends Samus a distress signal. Samus pretends that she's not there so she won't have to respond.
  • Super-Deformed: In "Round and Round" and "Oh! Metroid", characters are drawn with disproportionately big heads and large expressive eyes.
  • This Looks Like a Job for Aquaman: Samus's obsession with round objects turns out to be useful during the fight against the Spore Spawn. When it is in its impenetrable shell, Samus doesn't bother shooting because it's round. When it opens up and exposes its vulnerable weakpoint, Samus gets mad and shoots it so that it'll be round again.
  • Too Spicy for Yog-Sothoth: Samus is ensnared by a Samus Eater flower, which spits her out while making a "bleck!" sound. Samus is offended that it didn't like her taste.
  • Uncatty Resemblance: A scientist claims that the baby Metroid looks just like its adoptive mother. Samus doesn't take this lightly.
  • X-Ray Vision: Samus finds the X-Ray Scope in one comic and uses it to peer through a wall... startling the Etecoons she looks at.
  • Yonkoma: Each comic is presented as four panels arranged vertically.