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Heil MechaHitler!

"Well. Jetpack Hitler. Reality has finally jumped the shark."
Ryan Choi, The All-New Atom

Everyone agrees that the Nazis were very, very bad and this makes them excellent villains for your heroes to go up against. But, assuming you aren't dealing with an Alternate History, everyone also knows that the Nazis will inevitably lose. So, how do you make the ones of your story more intimidating and threatening? Why, by giving them Powered Armor and alien allies, of course!

While no such thing would actually happen without serious alterations to the personalities of Adolf Hitler and most of the German high command, note  there is some historical precedent. Nazi Germany was the first to create practical versions of numerous weapons and progressed enough in rocketry to injure or kill almost 100,000 British people with a few thousand rockets, and, courtesy of the USA's Operation Paperclip, earned nearly two thousand German scientists (such as Wernher von Braun) free passports to the US once the war was over. Many late-war experimental weapons were touted as Wunderwaffen (lit. "wonder weapons') that would enable the besieged Germans to turn the tide of the war and defeat the Allies or at least negotiate for peace.

Despite this reputation for producing very sophisticated weapons and equipment, the reality was that most Nazi super-weapons were incredibly expensive and in the vast majority of cases totally impractical. Moreover, many of them were also less refined and efficient ("advanced") than the experimental devices being tested in the outside world. For example, jetpack technology itself wasn't rendered workable until 1958 and, without an alternative fuel source, still remains impractical today. Many of the super-heavy tank designs Germany came up with in the later years of the war were extremely large and slow, too expensive to build and operate in numbers, and could still be destroyed or disabled by conventional weaponry. Infantry weapons like the FG-42 or STG-44 made use of concepts that were ahead of their time, but their actual performance was spotty due to unreliable manufacturing circumstances and unresolved design flaws from rushed development, negating any advantages they had in the first place. Arthur C. Clarke's short story "Superiority" succinctly summarizes many of the problems with the Nazis' approach to the R&D of weapons and equipment.

It is worth mention, that contrary to the popular opinion of "Nazis got all the cool toys", other participants of World War 2 had their own advanced weapon programs - actually, often more advanced than Germany's. The United States, for example, by the end of the war, had working radar-homing and infrared-homing guided bombs (Germany wasn't able to venture past simple radio controlled weapons that were still guided by human hand and eye), torpedo-carrying assault drones with TV cameras, and multiple other examples. Britain created incredibly sophisticated automatic radio guidance systems for bombers and experimented with surface-to-air and air-to-air missiles. The Soviet Union had full-scale radio-controlled tanks with flamethrowers and pilotless motor torpedo boats even before the war. Even Italy and Japan, often assumed as "less technologically advanced" participants, had their own guided weapons designed and tested.

Ironically, Germany's focus on "wonder weapons" late in the war stemmed from its precarious strategic position, which was so dire (and self-inflicted) that only the notion of some crazy, weird, yet actually successful miracle of a weapon was seen as a viable hope for Nazi Germany's continued existence. And since the actual resources, industry, manpower, and time needed to actually produce any such wonder weapons in significant numbers was insufficient long before the writing was clearly on the wall (and getting ever worse), the diversion of precious resources and industry to these projects just hastened their defeat. Indeed, Freeman Dyson, one of the major scientists for the Allies, called the V-2 missile project so militarily counter-productive that "The V-2 program was almost as good as if Hitler had adopted a policy of unilateral disarmament." In a further twist of irony, many scientists who were driven out of Europe by the Third Reich's discriminatory policies went to work on the Manhattan Project, which produced what is arguably the only true wonder weapon of the war.

Outside of the weapons, the German Reichspost during 1936 also first invented the Video Phone technology, and had it used among private conferences. However, they halted the Video Phone program before World War II, and thus, the Nazi stigma on video phones didn't carry over when the technology appeared in '60s science fiction works.

Nonetheless, if you have to pick one WWII power to which to give antigravity and a moon base, the choice is obvious; after all, it's boring if the good guys have all the toys. Not to mention that Einstein (though a pacifist and a Jew, so hardly on Hitler's Christmas card list) was German (and there are a lot of rumors that the reason why America wanted nuclear power fast is that they thought Nazi Germany would develop it first), and Tesla, although actually Serbo-Croatian, is frequently confused with this due to the country being part of the Austrian Empire when he was born. Needless to say, the theme is played upon endlessly in pulp callbacks, B-movies, and modern occult works.

Though the trope nowadays often occurs in deliberately fantastic or campy works, this was not always the case. A lot of the pulp sci-fi narratives that popularized this trope in the '50s, '60s, and '70s were written by Nazi sympathizers as a way of glorifying the German war machine and the "ingenuity" of Nazi science. These ideas have also bled into conspiracy theorist communities, and modern neo-Nazis often push the narrative that the science and technology of the Third Reich was far in advance of what is generally reported.

Contrast Nazis with Gnarly Weapons, which is about the weapons they had in Real Life, and Fascist, but Inefficient, for when the Nazi system (or that of another totalitarian government) is portrayed as less conducive to innovation and development. See also Ghostapo, where Nazis use super-demonry rather than (or combined with) super-science; and Soviet Superscience, when it's the Dirty Commies showing up with giant robots and spaceships (sometimes inspired by the stuff they found conquering Germany). Compare Historical Villain Upgrade. Subtrope of Weird Historical War. Many of these, particularly those of the Nazi wonderweapon variety, also count as Secret Weapons.


Examples:

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    Anime & Manga 
  • The manga Brothers by Kazuo Koike involved Hitler ordering the development of "Homo Electro Mechanics" cyborgs who have super-human abilities like a powerful Healing Factor, which he uses to restore himself and Eva Brown from death as cyber sex gods. The protagonists cooperate with Hitler for most of the story for their own purposes, but once they develop a space shuttle and take off into space, they betray the dictator and decapitate all the Nazis aboard to leave them helplessly drifting out of orbit.
  • Fullmetal Alchemist: The Conqueror of Shamballa has the Thule Society as the main villains. (Who have extensive rocketry in the 1920s. Ayup.)
  • Hellsing: while Millennium were primarily about using occult means to accomplish their goals during the war era (most notably the creation of a battalion of vampires) they also use advanced technology such as powerful, missile-shooting zeppelins, and microchip implants which can be used to remotely monitor (and incinerate) their soldiers.
  • Technology in Izetta: The Last Witch is roughly equivalent to the real-world 1940s, except for the rogue nation of "Germania" which has, among other things, advanced cloning technology and magitek superweapons.
  • In JoJo's Bizarre Adventure: Battle Tendency, Rudolf von Stroheim is a severely maimed Nazi soldier who gets several cybernetic enhancements, including a telescopic minigun with armor-piercing bullets in his chest and a laser eye. He is one of the good guys. The JoJo of this generation receives a robotic hand from the Nazis as a parting gift after he loses his in battle.
  • In The Legend of Koizumi, it turns out that all the Nazis- including Menegle and Hitler- survived WWII up to the present day, and are now living on a moon base. They travel from Earth to the Moon in classic UFOs, and have a gigantic Meteor Cannon that can hit any point on Earth with the strength of a nuke. The only way to stop them? Mah-Jong.
  • Mazinger Z: Big Bad Dr. Hell started out as a weapons researcher for the Nazis (though he kept his best scientific breakthroughs and weaponry designs for himself. He claims, predictably, that if he would handed them over to the Nazis, Germany would have won the war).
  • Seikon no Qwaser: According to this series, Hitler's wife Eva Anna Paula Braun has the ability to control Mercury at will, AND has remained alive and young for decades by creating clones of herself and then absorbing them. Seems legit.
  • Spriggan is full of the Fourth Reich trying to use ancient superweapons.
  • In the manga version of Space Adventure Cobra, it is eventually revealed that Salamander, the leader of the Pirate Guild, is actually a psychic projection of Hitler.

    Audio Plays 
  • Played with in the Big Finish Doctor Who story "Klein's Story"; flashbacks explain that Hitler actually had most alien technology locked up because he feared the implications of advanced intelligence, although the new timeline depicted did come about because the Nazis were able to use future technology to master the use of lasers to refine uranium and win the war.

    Comic Books 
  • The DCU:
    • Captain Marvel Jr.'s archenemy Captain Nazi from Shazam! is the most obvious of several DCU supervillains created by Nazi technology. In his more recent appearances, though, he's been given a supernatural origin.
    • All-Star Squadron and the 1980s Justice Society of America comics are about superhero teams fighting the Nazis and Imperial Japan, who have superweapons and supervillains at their disposal. To keep Hitler from being defeated before he was in real life, he also has the Spear of Destiny, which acts as a mind-control device for any superhero in Axis territory.
    • In the Elseworlds story The Golden Age, it's revealed that the Ultra-Humanite, an American supervillain with a gimmick for switching his brains into other bodies replaced an American superhero and ran for Senate... and secretly transferred Hitler's brain into a Flying Brick to help him take over America. The comic also offers a Post-Crisis explanation, similar to the above, for why none of the heroes tried to kill Hitler — the Nazis had their own superhuman who had the ability to nullify any superpower.
    • An arc of Justice Society Classified involves the disembodied brain of Heinrich Himmler, who builds a giant railgun on the Moon.
    • One storyline in the monthly Justice Society of America comic is all about a future Nazi Fourth Reich, complete with giant heavily armed war mechs, a means to neutralize all superheroes, and their own supervillains, including Captain Nazi (see above).
    • Blackhawk fight a lot of bizarre Nazi super-science (with bizarre Allied super-science). The most famous is the War-Wheel, a large, spiked wheel with a center like a tank from World War I.
    • Wonder Woman Vol 1: In the Silver Age, the Nazi agent Red Panzer shows up in the "present" (1970s) in a time-traveling rocket plane.
    • Superman: At Earth's End has a mutant Gestapo armed with futuristic weapons, an army of half-human half-animal monsters, a giant evil Batman clone-monster, and two clones of Hitler himself.
    • The page quote comes from an issue of The All-New Atom in which the eponymous character complains about a sub-microscopic energy life-form masquerading as Hitler with a jetpack.
    • On Earth-10 of the post-52 DC multiverse, baby Kal-L's rocket lands in 1938 Czechoslovakia, where the Nazis find it. Retro-engineered Kryptonian technology enables them to conquer the world, and a grown-up Kal-L, now Overman, helps them deal the finishing blow. Then Overman realizes just what he's been complicit in, and he tries to atone by building a utopia. This is also the case in Earth 10 from The Multiversity and Freedom Fighters (2018).
  • Marvel Universe:
  • Top 10's Neopolis is an entire city designed by expat Nazi Mad Scientists, complete with flying castles, huge megastructures, and teleporters. In The Forty-Niners, some of them try using a time machine to alter the course of the war.
  • Hellboy:
    • The eponymous character is the result of an occult version of this and he spends most of the comic smashing and/or shooting the results of other Nazi superweapon projects.
    • A crossover with The Savage Dragon revealed that the brain of Brainiape, an evil gorilla with mental powers, was actually Hitler.
  • In Team Triumph, the Nazis explain their plan thusly: "Zum Teufel, Auf Wiedersehen, giant Nazi robots!"
  • In Fables, the Nazis animated Frankenstein's Monster to serve them, only to be stopped by Bigby and a band of Allied soldiers.
  • One Teenage Mutant Ninja Turtles Adventures comic has a Hitler's brain-operated robot travel in time to save his past self so that he can later serve in order to be saved for his brain transplant.
  • The Commando comic series was chock full of this. There was little common continuity between the stories in each issue, apart from taking place in wartime. In some of them the Nazis among other things had a nuclear bomb, a Moon base, a time machine, and naturally every time the Allied forces managed to overcome them with absolutely no secret weapons of their own.
  • Tharg's Future Shocks:
    • In one story, it turns out that everyone in Hitler's bunker was a time traveler there doing historical research on the last days of the Nazis — they built a time machine as the Allies were just outside Berlin. Hitler and Eva Braun escape using the time machine, but it's not been properly calibrated, so they wind up in prehistoric times as the first man and woman.
    • Another story has Hitler use Mental Time Travel to go back and prevent his own assassination as a baby by Allied troopers. However, this does have the unintended side effect of his younger self's personality leaking into his own upon return to the present, which eventually leads to his accidental suicide.
  • Atomic Robo features Nazis with Laufpanzers, Lightning Guns, railguns, Super Soldiers, Ghostapo, at least one Kill Sat, and more. Ultimately, most of the tech turned out to be Awesome, but Impractical, and with their resources spread so thinly, the Nazis were left with a bunch of half-finished projects and prototypes that rarely ever saw combat, and that the rest of the world would spend the next several decades fighting to control. Dr Vanadis Valkyrie, one of the people making the above, even comments that if Hitler had just committed a bunch of resources to the Laufpanzer project they could have crushed Russia with an army of walking tanks, but instead they built twelve and Robo broke nine of them.
    Robo: The theory behind the V-4 was at the cutting edge of weapons technology. The V-5 is something out of science fiction.
    [lots of hands go up]
    Robo: Yes, I recognise the irony.
  • Block 109: The Nazis mastered Nuclear Weapons before the Allies did, developed mechas, VTOL airships and advanced jet planes as well as a Zombie Apocalypse virus.
  • Ãœber is a deliberate deconstruction of the idea that World War II would have been awesome if the Nazis had had superweapons. In the story, the Nazis develop Super Soldiers shortly before the end of the war, and it leads to the war becoming longer and even more horrible than it was in real life.
  • While more realistic than most examples in this list, one of Garth Ennis' Author Appeal items is explaining how wartime German hardware was incredibly advanced for its time and how this made most battlefield encounters by Allied soldiers a David Versus Goliath situation that required plenty of sacrifice to be won.note  This has appeared in his war comics (Battlefields and War Stories) and not even The Punisher is exempt from saying that Lugers are cool. In another of his works, The Boys, all superheroes are the result of a chemical compound created by a Nazi scientist.
  • Lefranc has one with Mission Antarctica where remnant of the Nazi secretly built a base in Antarctica and plan to attack the world with flying saucers. The Allies and the Soviets agree to a joint mission to infiltrate the base and steal one of the saucers.
  • Roy Thomas' Anthem takes place in a universe where the Nazis suddenly gained advanced technology in 1941 that enabled them to survive their campaign in Russia and conquer almost all of Europe. Issue #3 reveals the secret of their technology — they made a deal with aliens.
  • In Bad Wolf, protagonist Lupita Luka is descended from a Nazi science experiment that attempted to create literal werewolves by mixing human and wolf DNA.
  • One issue of The Vigil deals with the Imperial Japanese equivalent of this trope, with the titular team raiding the site of a forgotten Unit 731 project that attempted to create a Reality Warper to "fix" reality in Japan's favor.

    Fan Works 
  • Played with in Sixes and Sevens. Since it's a story that begins during World War II in the Marvel Cinematic Universe, obviously there are successful scientific advances performed by HYDRA, but the rumours that spread among the Allied Forces cite their failures as much as their successes, and both are met with skepticism.
    • Even though Fritz von Meyer becomes Swarm by 1943, that wasn't his goal and he still has to contend with being Eaten Alive by bees.
    • An actual jetpack suit built under Project Torpedo is found by The Invaders and Victor von Doom, but HYDRA has been unable to make it work and even Victor's engineering skills can only get it working for twenty minutes or so.

    Films — Animated 
  • In 9, the Chancellor of an unnamed Putting on the Reich country gets his hands on a neutral sentient robot that can build other robots, takes it away from its creator, and works its way past the point that a human would collapse and die. The Fabrication Machine builds an army to rebel against the humans that used it, and all of humanity is wiped out, except for the stitchpunk dolls which the scientist made.
  • The animated Polish feature Hardkor '44 (currently in production) pits the insurgents during the Warsaw Uprising against a whole friggin' army of Nazi cyborgs. Click the middle icon on the film's webpage to download zipped concept art.
  • Jin-Roh: The Wolf Brigade has this in the form of the Protect-Gear of the titular brigade, which is capable of shrugging off bullets and explosions, and comes with built-in night vision goggles.

    Films — Live-Action 
  • Captain America: The First Avenger has HYDRA with all sorts of technology way ahead of their time, thanks to the power of the Cosmic Cube. With the exception of the laser guns plus one other thing, all the equipment shown is based on actual Wunderwaffen designs that were either never built or never built en masse. (The other thing is the bomber at the end of the movie that aims to blow up American cities; Although the Nazis did design an Amerikabomber plane, the design they selected looks much more like a traditional plane than the flying wing design used in the movie, although flying wing designs were proposed for the project.)
  • Iron Sky has trenchcoat spacesuits, a Swastika-shaped moonbase, and invading Antarctic Moon-Nazis in Nazi Flying Saucers!
  • They Saved Hitler's Brain, as the title suggests, revolves around a band of Nazi remnants who are hiding on a tropical island with Hitler's disembodied brain preserved by advanced surgical machinery, seeking to create a youthful clone body of Hitler they can then transplant the dictator's brain into order to bring him back from the dead.
  • The Nazi propaganda cartoon shown in The Rocketeer film has an entire army of jetpack Nazis. The movie itself is a subversion. It was explained despite the Nazis' numerous efforts to create a working jetpack, they were unable to, and the plot of the movie revolves around attempting to steal one from the Americans.
  • Outpost revolves around the Nazi project called Die Glocke.
  • Sci-Fi Channel's original movies have a few individual examples:
  • Made fun of in The Great Dictator, where a No Celebrities Were Harmed version of Herman Goering is very enthusiastic about various inventions that all fail hilariously in ways that kills their inventors. Fuhrer Adenoid Hynkel is less enthusiastic and finally tells "Herring" to just stop, please.
  • The Nazi flying wing from Raiders of the Lost Ark never existed in real life. The Nazis did finally come up with a working flying wing towards the end of the war (eight years after the film takes place), but it had a different design than the one seen in Raiders so apparently it's an outright fictional aircraft instead of just an anachronism.
  • In Frankenstein's Army, some Russian soldiers stumble upon a gruesome laboratory where Victor Frankenstein's insane descendant has been using surgery, electric reanimation, and Diesel Punk cyborg implants to convert dead bodies into zombie-like Nazi war machines.
  • In P-51 Dragon Fighter the Nazis have dragons. As fighters.
  • In the Nazi Zombie Mockbuster Nazis At The Center Of The Earth (made to cash in on Iron Sky), Hitler's severed head is preserved in a glass case atop a huge robotic body not unlike the mech suit he has in Wolfenstein 3-D. The Nazis in the movie even have a giant flying saucer!
  • In Where Eagles Dare, Nazi General Rosemeyer arrives at the castle in a helicopter. While the Germans did have rotary-wing aircraft in World War II, it's still a bit of an incongruity (and isn't even a proper craft for the time period, being a postwar American Bell HTL-4). The movie does give a few nods to its being something a novelty (such as Rosemeyer calling it "my machine" and Kramer commenting that it looks dangerous).
  • Parodied in Kung Fury. Hitler has a giant cyborg eagle and a minigun built into his podium.
  • Dr. Scott from The Rocky Horror Picture Show is implied to have been involved in things like this, as he's an ex-Nazi who was Operation Paperclipped into an American bureau that investigates UFOs and researches teleportation.
  • Downplayed in the 1964 horror film The Flesh Eaters, where the titular hyper-carnivorous amoeba were the product of a Nazi weapons project that, whilst technically successful, failed to complete itself before it was too late to have any impact on the war. Whilst the Mad Scientist who has recreated them and wants to sell them as bio-weapons to the highest bidder is German, he's not a Nazi—just a ruthless war profiteer who happens to be German.

    Literature 
  • Robert A. Heinlein brought this trope into its modern form by creating Nazis with atomic spaceships on the Moon in Rocket Ship Galileo, written only a couple of years after WWII ended. For the readers of the time, the Nazis were probably the least fantastic part. Men on the Moon indeed!
  • Himmler's War: After Hitler is killed in a bombing run, the new Nazi leadership begins to fight a skilled war. A superweapon will be used in conjunction with diplomatic deals, withdrawal from useless territory, and attacks that undermine the Allied morale.
  • Lightning has the Nazis in possession of a working Time Machine, which they intend to use to win WWII by finding out from our time just what went wrong for them when and changing it. Too bad their chrononaut fell in love with a 1980s novelist...
  • The Man in the High Castle describes an alternate 1963 in which Germany and Japan won WWII. The Nazis have developed rockets into a substitute for airplanes and are sending manned rockets throughout the solar system. It is also mentioned that they have drained the Mediterranean Sea, an engineering task requiring advanced technology if ever there was one!
  • In the Axis of Time Alternate History trilogy, thanks to Japan sending captured data, such as body armor and jet engines, to Nazi Germany, the Reich is now much more confident in winning the war. However, the Allies and the Soviets also have access to the technology brought from the future and the initial trilogy ends with Germany and Japan being nuked out of existence, with the Soviet Union in an even stronger position than it was at the end of the War in the real timeline.
  • Monster Hunter International had the Nazis making an alliance with the Old Ones to control time. Unfortunately for them, the time wouldn't be right for it to work for another 68 years.
  • Zach Parsons' book My Tank is Fight! uses and subverts this: it gives detailed statistics on various rejected inventions of WWII (mostly German ones), and then imagines what they would have been like in the field. Most of them fail spectacularly. With the exception of the nuclear bombing of New York, though it doesn't avert the defeat of Germany. He also remarks that it's too bad the Awesome, but Impractical Ratte supertank wasn't built, because the waste of resources would've made the Nazis lose the war that much sooner.
  • This is the plot of James Hogan's The Proteus Operation. In the untampered history, Hitler fell into obscurity after the Beer-Hall Putsch, ushering in a world of equality, prosperity, and peace, but corrupt future plutocrats attempted to establish an empire for themselves by engineering a Nazi victory, then traveling in time to rule the Nazi-conquered Earth. Due to their tampering, the Nazis won WWII in 1942 using nuclear bombs. The book involves time-travelers seeking to undo this. They only manage to partially succeed, resulting in what is heavily implied to be our actual history.
  • David Langford and John Grant's disaster novel parody Earthdoom features Adolf Hitler time-travelling to modern-day Britain, and subsequently cloning himself using a farmer's livestock cloning machine. (The multiple Hitlers then end up on board one of the alien spaceships orbiting Earth at the time, where the aliens deal with them by broadcasting the looped message 'Can you trust the person next to you? He looks a bit Semitic to me...')
  • Danger Boy: Dragon Sword subverts this — a Nazi rocket scientist loudly declares "I am not INTERESTED in traveling through time or making contact with space aliens!"
  • Australian sci-fi author Sean McMullen inverts this trope in his short story The Devils of Langenhagen. In the last days of the Third Reich an Me 262 interceptor squadron is visited by some strange and elegant guests — a couple of high-ranking pilots (and their wives) flying very advanced aircraft (a Horten 229 and a Japanese Shinden canard fighter). It turns out that they're time-travellers on an adventure tour.
  • An illustrated story based on Isaac Asimov's robot concepts involved the Nazis building a terrifying robot nicknamed the Iron Major. Since the robot was possessed by a mad scientist (and it ate human brains), they only succeeded in making one of it.
  • The novel 1945 tells of an alternate 1945 where the Nazis, unencumbered by American involvement in the European War, now patrol the skies of Fortress Europa with a fleet of stealth jet-bombers and rocket planes.
  • Charles Platt's Free Zone includes a visit to an alternate timeline where the Nazis won, took over Earth, Terraformed Mars and populated it with identical Aryan clones.
  • J.R. Dunn's short story "Crux Gammata", while mostly focused on the activities of an American rock band in The '70s putting on a concert in a Nazis-won Alt!Europe, includes mention of Nazi moonbases and lunar aluminum factories.
  • The Faction Paradox novel "Warlords of Utopia" by Lance Parkin has multiple universes worth of allied Nazis working under a Cabal of Hitlers (including, oddly, the only one Hitler child August) who end up in a war against multiple universes of allied Romans (and other semi-mythic empires such as an Amazonian empire). They were all given their parallel universe jumping technology, but the Nazis had supersonic fighters by the end of the wars.
  • John Barnes' Patton's Spaceship had would-be conquerors from another timeline give the Nazis of 1932 copies of Nazi technology and plans from 1944-45. So the Nazis in that world started World War II with the Me 262, as well as a Focke-Wulf fighter that totally outclassed the Spitfire, big heavy bombers, submarines that could communicate and coordinate with each other while submerged — and television-guided V-1s. They also did much better planning for their invasions of France, Scandinavia, and Russia, and they were probably behind the assassination of FDR in 1937.
  • The Atrocity Archive crosses this with Ghostapo since "magic" is really just applied higher mathematics and physics. Part of the reason for the Holocaust was to open a gateway to an alternate universe and bring an Eldritch Abomination (an infovore) through to destroy their enemies. Part of the action of the story takes place in an Alternate Timeline where the Nazis succeeded, then were destroyed by their own creation. After World War II the major powers signed an occult arms-control treaty since none of the parties involved ever wanted to see mass murder used as a strategic weapon again.
  • Deconstructed in The Big One, which takes place in 1947 when Allied technology, especially in aircraft, has moved decisively ahead of that available to the Germans. This is actually a factual representation of the real development trends, which show that by 1945, Allied jet engines (for example) were already more powerful and more reliable than their German equivalents. And, of course, the Allies have atomic bombs. Lots of them.
  • Averted except in two stories in the Alternate History anthology Third Reich Victorious. The majority of stories here have Germany winning with the resources they have on hand, or through increased production. It's played straight in "The Little Admiral" and "Hitler's Bomb." In the former story, Hitler joins the German Navy during World War I, and after being wounded in action at the end of the war, joins the naval research branch and advances ship design to the point that Germany starts World War II with a smaller but well-equipped navy that is able to take on the Royal Navy and win. The latter story has Germany developing the atomic bomb first, and when the scientists involved have a crisis of conscience, they slow their work by blaming the obvious engineering problems of putting an atomic payload on a V2 rocket.
  • It is implied in Saving the World and Other Extreme Sports that the evil scientists who created the protagonists are actually Nazis.
  • In the Distant Finale chapter of The Secrets of Drearcliff Grange School, set during World War II, Amy recalls taking part in a raid on a Nazi "dark physics facility" that was trying to revive a carnivorous dinosaur frozen in a glacier, and one of her colleagues dealing with "a squadron of Tiger tanks controlled by the bottled brains of dead Afrika Korps commanders". It's also hinted that the Nazis borrowed from the mental assimilation techniques the book's villain used to turn the school into a tightly-drilled hive mind.
  • In Alistair MacLean's Where Eagles Dare, Nazi General Rosemeyer arrives at the castle in a helicopter. While the Germans did have rotary-wing aircraft in World War II, it's still pretty incongruous, and it appears without explanation with everyone already knowing what it is.

    Live-Action TV 
  • In Angel certain flashbacks tell that Hitler was planning on creating an army of mind-controlled vampires. This plan failed twice over, since first the submarine transporting the specimens was captured by the Allies, and then the restraints failed, releasing Spike and his Eastern European friends to wreak havoc over the new crew.
  • In the Arrowverse, Earth-X is unique in The Multiverse in that, in that world's history, the Nazis developed atomic weapons first and won World War II. There's a reason anyone who is aware of the multiverse tends to count the number of Earths as 52, not 53, ignoring Earth-X (and not number it).
  • In Danger 5, the eponymous team is tasked with killing a Hitler who has endless bizarre Mooks from clone dinosaurs to Japanese mechanoid super soldiers. At one point, Hitler himself duel-wields golden superweapons. It's a rather unusual action comedy series.
  • In The Boys (2019), similar to the original comic, all superheroes were the result of an Applied Phlebotinum created by a Nazi scientist during WWII. However unlike his Jewish comic counterpart Joseph Vogelbaum who defected to the US with Vought's help because he feared for his life, Frederick Vought was loyal to the Nazi cause and founded Vought after defecting to the US because he knew Hitler would lose the war. His wife, Stormfront, reveals in the present day that his true motivation was to turn the white race into an army of literal supermen.
  • Doctor Who:
    • "Silver Nemesis": A Nazi in exile dreaming of establishing the Fourth Reich attempts to get his hands on an ancient Time Lord weapon.
    • Inverted in "Victory of the Daleks", where Winston Churchill gets to use advanced alien weaponry (which turn out to be Daleks) against the Nazis.
  • In the Fringe episode "The Bishop Revival" a Nazi officer appears in 2010 to get revenge on the Bishop family for Robert Bischoff's - Walter's father - defection from Germany during the Second World War. He has both a frightening genetically-coded weapon and an impossibly youthful appearance.
  • In the first episode of Galactica 1980, after the Galactica arrived at Earth in 1980 one character wanted to use time travel to go back a few decades so that Earth could get a technological head start on building up defenses for the inevitable day when the Cylons arrived. After Adama et al rejected his idea out of hand he stole a timeship and tried to do it anyway... by giving advanced technological help to the Nazis in 1944. (Good idea, really poor implementation.) Our heroes foiled him, and then the series forgot about time-travel entirely.
  • While Hogan's Heroes usually focused on giving the nazis a huge middle finger by making them, to a man, bumbling incompetents, there was the occasional episode dealing with nazi superscience being sabotaged by the Heroes, such as advanced fighter planes, robot tanks, and drums of heavy water.
  • When interviewed on CBBC series 12 Again, Ed Petrie said that when he was 12 years old, he acted out a scenario wherein Hitler escaped from the Allies by transferring his brain into a panda. The accompanying home video shows that the panda was shot to death shortly after.
  • Kamen Rider
    • A lot of the evil organizations in the early shows are said to base their cyborg surgery on Nazi techniques. A major villain in the original series, Colonel Zol, was a Nazi capable of transforming into a Wolf Man. Several other Shocker operatives were also Nazis who were given superpowers through Playing with Syringes, and Dr. Shinigami perfected the cyborg technology that nearly all following evil organizations would use by experimenting on Jews in concentration camps.
    • One of X's Monsters of the Week is the infamous Starfish Hitler.
    • The Movie for Kamen Rider Decade took this a step closer with Dai Shocker, the spiritual successor of the above big bads, and upgrading the original mooks into Stupid Jet Boot Mooks.
    • According the producers, Ishinomori's original idea of Kamen Rider is that the original Kamen Rider was supposed to be a jetpack cyborg supersoldier of Shocker. Kamen Rider Fourze brings the original concept back to life.
    • Kamen Rider BLACK SUN reveals a variation of this trope that the "kaijins", including both the Riders, were the result of Imperial Japan experimenting on the young humans during World War II.
  • An episode of Lois & Clark: The New Adventures of Superman involves three Nazis being awoken from suspended animation in the present day, complete with lots of cool toys and at least peak human abilities.
  • In The Man from U.N.C.L.E. episode "The Deadly Games Affair", Napoleon is chasing after a high ranking Nazi scientist who was known to have been working on a very secret project near the end of the war. However, when he catches up with the scientist, Napoleon finds a diabolical lab below the scientist's garage, complete with a cryogenically frozen Hitler, who will be awakened using the spy's rare blood type.
  • Occurs in Misfits where an elderly Jewish man with the abilty to time travel goes back to Nazi Germany and kill Hitler. He botches it and leaves his mobile phone behind. The information gathered from the phone is enough to jump the Nazi technology up a few degrees.
  • In The New Avengers episode "The Eagle's Nest", the Avengers prevent an attempt by an enclave of Nazis concealed in a British monastery to revive Hitler's preserved body.
  • In the Star Trek: Enterprise two-parter "Storm Front", the victorious Enterprise returns home to find that they are in the mid-twentieth century, where aliens have crashed landed and allied with the Nazis. However, this turns out to be a subversion, as the aliens have only been there for two years and were not going to give Hitler any weapons or technology until their time machine was finished. They did have control of the U.S East Coast and a good section of Russia, but that was because some different aliens had traveled back in time and killed Lenin, resulting in the Soviet Union never forming. The Nazis were already losing land to the Americans and Russians and were hoping that the alien technology would turn the tide back in their favor. The Enterprise does fight Stukas with plasma cannons, which would have done very well against contemporary aircraft. However, they aren't much more than an annoyance to the Enterprise.
  • Tales of the Gold Monkey: In "Black Pearl", the Germans build an atomic bomb in 1938.
  • Timecop: In "Rocket Science", a hipster from the future brings a laptop back to 1944 with all kinds of technological improvements on it. His first idea is to improve the V2 rocket to destroy Britain. Naturally, the hero stops him (after visiting the Bad Future where the Nazis won), and Hitler has the guy shot.
  • The Tomorrow People (1973) storyline "Hitler's Last Secret" is chock full of evil Nazi super-sciencey goodness.
  • Wonder Woman (1975): In "Wonder Woman vs. Gargantua", the Nazis have a perfect Wonder Woman mask and advanced animal training techniques. In "The Last of the Two Dollar Bills", the Nazi plastic surgeon transforms two spies into perfect replicas of their targets in two weeks.

    Music 
  • GACKT's concerts and Ghost music video features a storyline about soldiers and war prisoners turned into Terminator-esque cyborgs by Nazis to be used as mindless weapons of war.

    New Media 

    Professional Wrestling 

    Religion 
  • There is a small South American cult which basically combines this with Ghostapo. They believe that Hitler was the reincarnation of Kalki, the Hindu god of destruction and after the Second World War, Hitler fled with a fleet of Reichsflugscheiben to a secret Nazi base on the North Pole and is now living inside the Earth, to wait til the apocalypse, when he will return to the surface and conquer the world with Nazi super science. And according to them, all the Nazi super science was handed over to them by aliens.

    Tabletop Games 
  • Genius: The Transgression has the Thulians, Nazi mad scientists who live in the Hollow Earth. Yes, you read that correctly. And so many time travellers have tried to prevent World War Two that the Guardians of Forever have a Hitler Clone Farm, so that whenever he's assassinated they can replace him before any serious damage is done to the spacetime continuum.
    • There's a twist with the Thulians; they're not real humans. They're Manes, essentially semi-living Anthropomorphic Personifications of Nazi scientific and racial ideals that are sustained by the pocket dimension that is the Hollow Earth.
  • In Secrets of the Third Reich the Nazis have Mechs, smaller mechs, Vampires, Werewolves, ZOMBIES!, and Zombiebombs! at their command.
  • In Hollow Earth Expedition you can have the Thule society pursuing you to the Lost World within the Earth, via Panzerkampfkruppen—basically Nazi AT-STs. Hopefully, you stole a jetpack or two from them on the way down.
  • Gear Krieg. Where to begin? Well, the Nazis had walking tanks, Rocket Interceptors, jet packs, a Spider Tank or two, energy weapons supertanks and that's just the tip of the iceberg.
  • In Konflikt '47 by Warlord Games, a strange coded message intercepted by the Germans which came from a rift caused by the Allies nuking Berlin led to them developing Humongous Mecha, Spider Tanks, gravity manipulation cannons and a bunch of other Weird Historical War staples such as zombies. Good thing the Allies intercepted a message of their own caused by a rift over on Los Alamos...
  • Tales from the Floating Vagabond: Space Nazis are a recurring foe.
  • In Rocket Age the Nazis are the only power with access to War-walkers. They also have numerous insane research projects on the go.
  • Contested Ground Studios' Cold City is set in Berlin, 1950. Such superscience, mixed up with occult research created "twisted technology" which did things like reanimating dead soldiers and calling forth horrors from other kinds of space, during WW2; these things have been lying all over Europe since the war, and it's now your job to clean them up. What happens to them afterward depends on the players' nationality; the Americans want it for themselves, as do the Soviets; the British want to analyse it in order to defend against it, if not use it themselves; the French want it all buried under a mountain somewhere and forgotten, and as little information gleaned from it as possible; and the Germans want either to bury it all along with the rest of their Nazi history and rebuild a new reputation, or are still Nazis and may want to squirrel some away for themselves, in order to try their luck again some other time. The difficult part is that a party may contain any mix of these.
  • Starting from a conversation on the message boards and given a sidebar in one of the sourcebooks, the StargateSG1 role-playing game postulates that the Nazis somehow got their hands on a Stargate (either in exploring Antarctica or briefly commandeering the one from Giza) and used it to transport some of their people to another planet as the war turned irrevocably against them. Postulating what Nazis may have found on their new world, and what they may have developed on their own in the intervening time, is an exercise left to the individual Game Masters.
  • GURPS has Weird War II, part of their World War Two series, which includes both the Ghostapo and this, as well as Soviet Superscience, Allied superscience, serial killers, monsters, super-soldiers, aliens, alternate histories, conspiracy theories, and everything else.
  • Saburo Arasaka is the Imperial Japanese example in Cyberpunk. The loss of Imperial Japan at the hands of Allied forces led him leading a technological company, using it for his Imperial expansion through Corporate Warfares. As of 2020, he managed to reach 101 years old with help of cybernetics technologies his company created.
  • One of the many white cards in Cards Against Humanity reads "MechaHitler".

    Video Games 
  • A recurring element in the Sniper Elite series of games is Karl Fairburne being tasked with stopping the Germans from finishing and eventually using powerful prototype weaponry.
    • In Sniper Elite V2, the MacGuffin is an experimental Tabun-loaded V2 rocket that will used to strike London from an improvised launching station in Berlin.
    • In Sniper Elite III, it's the Land Kreuzer P.1000 Ratte, a massive armored behemoth that would hopefully allow for a German breakthrough in North Africa.
    • The "Save Churchill Downloadable Content campaign has the Teufelsfeuer launcher, a further development of the Panzerschreck designed mainly for the Anti-Infantry role. An elite German unit called the Schutzvollstrecker plans on using these launchers, as well as a number of other weapons and traps, to kill Winston Churchill.
    • In Sniper Elite 4, the Germans are developing specialized anti-ship missiles that will hopefully be able to wipe out scores of Allied ships in the event of a future amphibious invasion of Europe. This one's actually an Averted Trope, as there's nothing special about the missile itself. The Nazis have just invented radio guidance way ahead of schedule, giving their anti-naval attacks an incredible range and accuracy advantage. Played straight, however, with the bomber delivery system developed to carry the missiles, which is a Flying Wing based on the Horten Brothers' designs, and is clearly years ahead of any other Allied or Axis aircraft currently flying at the time.
    • The "Deathstorm" Downloadable Content campaign has the titular Deathstorm project, which is revealed to be a crude nuclear weapon intended to be used should the Allies invade Western Europe. Its intended delivery system was to be just as revolutionary, in this case the Arado Ar 234, the world's first jet bomber design.
    • Sniper Elite 5: Operation Kraken is actually several Nazi wonderweapons projects put together. U-boats and Japanese I-400 class submarines with "stealth plating" (meaning they can evade Allied radar and sonar detection), and modified V2 rockets that can be launched from a seaborne platform and can hit targets from much farther.
  • Wolfenstein 3-D:
    • The video game grandaddy of this trope is the classic game, which featured Stupid Powered Armor Hitler as a final boss. Shooting off his armor just results in him becoming Stupid Gatling Hitler. The previous episode featured a maniacal syringe-happy Nazi doctor who's created some sort of android-zombie abominations with machineguns embedded in their chests to set against you. Sequels Return to Castle Wolfenstein and Wolfenstein have B.J. Blazkowicz dealing with Nazi superscience along with the occult as well as Nazis with Gnarly Weapons.
    • Wolfenstein (2009) actually has jetpack Nazis.
    • One series of Doom mods based on Wolf3D is titled "Astrostein" - as the title indicates, it's Wolfenstein in the far future thanks to a portal the Nazis discovered. The third and final part ends with you infiltrating a bunker under the Bavarian Alps, where you finally find (and kill) Hitler, who at this point is nothing but a head attached to some sort of box that's kept him alive for centuries.
    • Wolfenstein: The New Order also has this. In 1946 alone the Nazis manage to mass-produce their experimental stealth jets and construct a Humongous Mecha known as "The Baltic Eye." It only gets worse as the timeline goes on, and includes robot dogs with More Teeth than the Osmond Family (tested against the Russians on the Eastern Front), an improved version of the Baltic Eye called "The London Monitor" (used to put down resistance in London when the Nazis invaded Britain), and smaller but no less dangerous Mini-Mecha that serve as heavy infantry. It's eventually revealed this massive technological leap was the result of them discovering and (poorly) reverse-engineering the technology of an ancient secret society of Jewish scientists, who have spent thousands of years creating technology so advanced that it seems almost magical.
  • Dino D-Day is kind of an odd example. Rather than create supertechnology for combat, the created super-advanced cloning technology and resurrected Dinosaurs to fight the allies... then put giant guns on them.
  • Just Cause 2: In one mission, you fly to an isolated island only to have your plane blown up by a gigantic, hi-tech EMP tower built by the Japanese during World War II. A good portion of the mission is destroying the tower so you can call in a helicopter for evac.
  • City of Heroes has the 5th Column group: Nazi supersoldiers, robots, (artificial) vampires, and (artificial) werewolves. For a short period of time these were retooled into the Council who were less German Nazi and more Space Nazi with more diverse European roots. Then the 5th Column came back so now there are two groups that are practically identical.
    • A good point of differentiation between the two is that the 5th Column plans seem to have much more to do with time travel than the Council's aliens. So it's a difference between Space Nazis and Time Nazis at this point.
  • Persona 2: Innocent Sin had, among the many things that could possibly have made it unreleasable overseas, Nazi robots. (And Hitler. He and his robots were hiding in Antarctica. Except it's not really him. Stupid Jetpack MAKES Hitler? Point is that a machine that makes rumor reality combined with rumors that Hitler survived and fled to Antarctica created a fake Hitler who was being played by the Big Bad) No worries, the PSP rerelease gave him a pair of Cool Shades and a trenchcoat and now he goes by the name "The Fuhrer."
  • Used as a plot twist in the Putrefaction duology; the first game sees you battling a zombie apocalypse, and ends with you entering another dimension, the Void, where you might uncover the zombie disease's origins. In the sequel, you find out Hitler himself, and his legion of Nazi followers, actually discovered the portal leading to the void back in the 1940s shortly after their defeat, and made a pact with supernatural forces to unleash the zombie virus in the future.
  • PC game Silent Storm starts off pretty innocuous, with an Allied special squad fighting against the evil Nazis and using a lot of historically accurate weaponry. Then they get powered armor suits. And energy weapons based on Imported Alien Phlebotinum. (You can play as the Axis as well, in which case it's the Allies who you first see with the Panzerkleins.)
  • The second Freedom Force game has the ranting Nazi psychic Blitzkrieg go back in time to supply the Third Reich with Energy X. The series being what it is, even the non-superpowered Nazis are very Wacky.
  • The Secret Weapons of World War II expansion for Battlefield 1942 added in various planned but not implemented World War II vehicles and gadgets. And also actual jet packs.
  • The LucasArts flight simulator Secret Weapons of the Luftwaffe revolved around implementing German jet fighter planes during WW2, which were really in production at the time but did not see much action. An expansion added the U.S. equivalent, P-80 Shooting Star.
    • Also played with in its spiritual sequel, Secret Weapons Over Normandy. The tech in game was all at least brought to the drawing board in real life, and most eventually built at least as prototypes, but several appear much earlier than they did in reality. Much of the game’s plot deals with the protagonist's squadron, the Battlehawks, attempting to sabotage the development and production of the various weapons projects fielded by Nemesis, their Evil Counterpart.
  • Rescue Raiders had time-travelling neo-Nazis trying to aid Hitler's war effort with modern technology.
  • Medal of Honor:
    • Medal of Honor (1999): Downplayed. While much of the technology and research the Germans have researched is similar to what was done in Real Life, there are quite a few times where it's actually much more advanced and detailed.
      • The Germans at the Norsk Hydro facility in Rjukan have already made significant progress in their research on heavy water and atomic weapons, having produced entire hallways worth of documents and schematics on top of having produced tons of heavy water. Unfortunately for them, Patterson puts an end to their attempts at producing a functioning nuclear weapon for good, destroying all of their research and heavy water in the process.
      • As it turns out, the German scientists at the Nordhausen facility had already drawn up schematics and plans for a V2 rocket armed with a nuclear warhead, as detailed in the blueprints that Patterson snatches during the final level. Unfortunately for them, the heavy water shipments that the Germans had intended to use to create such a device was destroyed by Patterson a month prior, rendering the research useless. Instead, the Germans create a conventional V2 rocket warhead with much more explosive power than previous iterations. While not as powerful nor destructive than their first choice, it's still rather impressive, as proven when the sabotaged rocket levels the entire Elaborate Underground Base around it.
    • Who could forget the bonus levels of Medal of Honor: Underground where you fight German Shepherd dogs trained to wield small arms and drive armored vehicles, Nazis in knight armour (resplendent with their swastika shields), Nazi zombies (or aliens; this was the PS1 so it's hard to tell, although the level title "Rotten to the Corps" in which they reside could point to them being the reanimated dead), and, of course, Nazi Robot Super Soldiers! You even assemble your own Robot Buddy called Panzerknacker to help you take out the bad guys.
      • Downplayed Trope in the main campaign. Secret Weapons like the V1 Flying Bomb are noted to be rather advanced weapon designs when compared to similar Allied developments. Both Col. Stanley Hargrove and Manon herself note that the Western Allies desired to get their hands on the missiles and their designers following the end of hostilities in Europe. Which they ultimately do, and end up using the captured scientists, research, and captured missiles to create their own missile designs postwar.
    • Medal of Honor: Frontline gives us a downplayed example in the form of the Ho.IX. While a real aircraft design that was indeed flown and tested in the final months of World War II, the actual aircraft only flew in early 1945, less than 3 months before the war's end. In this game, thanks to Rudolf von Sturmgeist's funding and supervision of the project, the Gotha facility tasked with the fighter's eventual mass production is able to produce a working and combat-capable prototype as early as September 1944. Had Patterson not raided the Gotha facility, it's very likely that the fighter would have gone into mass production and proven to be a threat to both Allied fighters and bombers.
  • Operation Darkness is nothing but this trope, with a dose of Ghostapo for good measure.
  • BloodRayne had some of this, most notably Infantry General D. Mauler and the Super Panzers under G. Gosler's command. It also had quite a bit of Ghostapo. And actual Nazis in longcoats and rocket packs.
  • Call of Duty: Zombies, in addition to the eponymous undead, includes quite a bit of this in downloadable maps, one of which is set in a factory with swastika-emblazoned teleporters, and features a Ray Gun (by name) and "Wunderwaffen" as weapons.
    • Nazi Zombies returns in Call of Duty: Black Ops. In addition to the Ray Gun and the teleporters,there is also the Thundergun, which fires a huge shock wave, and the Winter's Howl, a typical Freeze Ray.
  • Crimson Skies has Die Spinne, a German arms cartel that is heavily implied to be front for the Nazi Party (the games are set in an Alternate Universe version of the 1930s). Their arsenal includes zeppelin carriers, zeppelin battleships bigger then most skyscrapers designed to eat other zeppelins, Tesla Coil like weapons, an extremely potent fighter plane armed with said Tesla weapon, Humongous Mecha Spider Tanks and little things like magnetic rockets and remote controlled rocket launchers (in the 30's). Oh, did we mention the weather control device built on a armored platform suspended between two of the aforementioned zeppelin battleships?
  • The Metal Slug series. Who has tanks armed with painfully slow rolling mortar shells and mining drills, anti-personell homing missiles, antrophomorphic weapons, man eating plants, a pathogen that turns the players undead, shiny flashing bullets and grenades and access to alien technology? Those Wacky Nazis The Rebel Army of course!
  • Rocket Ranger had an unnamed hero, with a jetpack, facing off against Nazis armed with anti-gravity mind-controlling Green Rocks and a base on the Moon. Eventually, it is revealed that the Nazis are getting help from an alien "Intergalactic League of Fascists".
  • The early PS2 release Ring of Red was an alternate history where (among other things) Humongous Mecha were developed at the tail end of World War II. The game's intro is a well-done series of AFWs spliced into actual WWII footage.
  • The Ubersoldier have it's titular project, a Nazi research that revives dead soldiers into mindless zombies with psychic powers, and designed to be absolutely obedient to their creators. You play as one such soldier who regains your humanity after a heroic partisan fighter interrupts your conversion, and actively helps the Allies take on Nazi troops and your fellow Ubersoldiers.
  • This is the entire marketing campaign for War Front: Turning Point. The three factions, Allies, Nazis and Soviets, each have their different superweapons. The Allies get the short end of the stick with a massive shield generator, the Soviets, in a nod to Command & Conquer: Red Alert, have freeze rays and atomic freeze bombs, and the Nazis get the best deal with three radically different superweapons: jetpacks, monstrous jet-powered zeppelins, and robotic exoskeletons.
  • Bionic Commando (1988)'s final boss is "Master D", who looks exactly the same as Hitler and isn't fooling anyone. After waking up from a long nap, he proceeds to kill the leader of the entire bad guy army, call you a "damn fool", launch a doomsday weapon and get his head exploded by a missile.
  • The final mission of Medal of Honor: Airborne, departing from the previously realistic campaigns, has heavy machinegun-armed gas-masked Nazi super soldiers.
    • What's interesting though is that this is actually a downplayed example, in that the soldiers in question are still wearing appropriate uniforms and equipment for the time, and are heavily implied to be wearing flak jackets underneath their uniforms.
    • The rest of the game actually averts this trope. The German troops all use standard-issue weapons for the time period.
  • Certain enemies, not to mention some bosses (such as the Gotha/HO-IX) in 1941: Counter Attack fit this trope.
  • Indiana Jones and the Emperor's Tomb: In Prague you face an experimental super-soldier in a typical mad scientist's laboratory. And then later there is Von Beck's notorious drill-tank.
  • Super Mario World Dark Horizon (a Super Mario Bros. fan game) has this... with Hitler gaining super saiyan powers via some sort of high tech science/meteor thing. Then again, given it's a Mario fan game, it also gives the Nazis the power of dimensional travel and the ability to use video game power ups, which is arguably this as well. And modern vehicles/weapons. The game also has Stupid Jetpack Osama Bin Laden too, with the latter using mechs and chemical weapons in a boss fight.
  • In Akatsuki Blitzkampf, minor antagonist and playable character Elektrosoldat is a Nazi robot. More exactly, a mix of clone and robot created in likeness of A Nazi by Any Other Name Adler.
  • While the first Blazing Angels game was very realistic to World War II... except in a few places where it wasn't, the sequel went way into this direction, featuring, amongst other examples, such things as a giant armoured zeppelin aircraft carrier attacking Cairo, an oversized Tesla cannon, remote-piloted missiles, and a hyper-advanced German carrier plane protected from the player's weapons by what could only be described as a Star Trek-esque force field.
  • In The Saboteur, some of the Nazis the protagonist has to kill are wearing a huge badass kind-of-mecha-armor, granted with huge flamethrowers and other heavy weaponery.
  • General Akhboob's true form in Total Carnage.
  • The TurboGrafx-16 Shoot 'Em Up game Download 2 involves a group of terrorists taking possession of Adolf Hitler's brain in an attempt to revive him by re-creating it in digital form. It's up to an expert cyber diver named Syd and his partner Deva to defeat the terrorists and stop Hitler's resurrection.
  • Bomber Crew displays a downplayed case of Nazi superscience on several occasions, especially in DLC content. This is generally at the level of being about a year to eighteen months ahead of where they actually were scientifically and taking some of the more fantastical claims of the capabilities of their desperation weapons at face value.
    • The "Secret Weapons" DLC is dedicated to this, with dozens of Ba 349 Natters and an ace who pilots a version that can inexplicably make more than a single pass. Furthermore, the final ace of the DLC has a fully-functional Ho 229 that takes every claim of its stealth capabilities at face value and is entirely invisible on your radar and is armed with Ruhrstahl X-4 homing missiles (which existed, but were never delivered to Luftwaffe forces before the war ended).
    • The USAAF DLC is set in the Mediterranean Theater circa 1942/43, and yet the Germans field several Me 163 Komets and Me 262 Schwalbes during the campaign, even though neither plane was operational until a year later.
  • The New Order: Last Days of Europe: Consistently defied, as part of the deconstruction of the Third Reich in general; an empire that actively discarded facts as "Jewish science" and was constantly attracted to pseudoscientific beliefs would not have gotten far in the technological department even when given more time. As a result, all the Germans end up figuring out earlier would be the atomic bomb and enough aerospace engineering to make the first moon landing. Otherwise, it's either never invented, such as anything that could stop the Reich's decay, implemented disastrously, such as most of their sociological experiments, or tried and failed spectacularly.
  • Titanic: Adventure Out of Time: The "Nuclear Germany" ending has Hitler overthrow the Kaiser in 1927. Without Germany being ruined by World War I, the Nazis able to quickly advance the development of weapons, including funding research on nuclear energy. By 1939, the Nazis manage to create their own nuclear devices ahead of the complacent United States. In 1942, they promptly begin using their new warheads to eliminate all opposition in their conquest of Europe, London included.
  • In Azur Lane, the shipgirls of the Iron Blood (the stand-in for WWI/WWII-era Germany) tend towards advanced cyberpunk-looking rigging with mechanical limbs or mechanical shark heads, giving them the appearance of high-tech Cute Monster Girls, whereas the rigging of most of the other nations' shipgirls bear much more resemblance to their original WWII-era ships. In-universe, this is implied to be because the Iron Blood are much more willing to incorporate Siren technology than the other factions.
  • Some of the missions in the Commandos series involves sabotaging realistic Nazi wünderwaffen, mostly in the first game its standalone expansion. The original game features the V-2 rocket in the final two missions, with the finale involving taking out the German nuclear weapons programme. The expansion has a couple of missions where the team have to take out weapons such as a railway gun and jet fighters. The second game has a three mission story arc focused in the recovery of the Enigma device.
  • World of Tanks leaned hard into this trope for the Waffentrager event. It even lands a two-fer: firstly, implying somehow that Germany would have been able to construct a 95-ton tank destroyer carrying a 128mm autoloading cannon with a 5-round magazine and a 40 kph top speed, and secondly by taking this building-sized monstrosity and equipping it with a Lightning Gun, EMP wave emitter, and Teleportation device. A sprinkling of remote-control 'drone' tanks rounds out the wacky nonsense. The Big Bad of the event is known as Max "The Engineer" Von Kreiger, a stereotypical evil Nazi scientist, complete with monocle, bald head, and perpetual scowl.
  • The nation of Belka in the Strangereal world of Ace Combat is basically Germany minus the overt fascism. Nearly any time a crazy superweapon shows up (and being Ace Combat, this is once or twice a game at minimum) it's a safe bet Belka Did It.

    Webcomics 

    Web Original 
  • This archived 4chan thread. It actually features the phrase "Australian witch doctor special forces".
  • Weebl's On the Moon has a Moon Hitler that walks around in a giant robot, and has a Nazi Moonbase. Whether this and Iron Sky are related or just coincidence I don't know.
  • io9 had an article on Dieselpunk versions of WW2 leaders, and they included: Jetpack Hitler.
  • Thrilling Adventure Hour: The Nazis in the universe of Jefferson Reid and Amelia Earhart are capable of brainwashing Americans, turning humans into giant half-gorilla super-soldiers, travelling in time to further their goals and bringing the dead back to life.
  • One of the secondary authors of the Chakona Space got into this with "Wolves in the Snow", where it turned out that morphs were first developed nearly a hundred years earlier than previously thought.
  • French Youtuber "e-penser" made his second(2015) april's fool by telling the (fake) story of the inventor of Hitler's exoskeleton and portable missile launcher.
  • AlternateHistory.com tends to refer to this as German Techwank, and spends fun deconstructing the idea.
  • Whateley Universe: Let's face it, it would be more surprising if this weren't in the series. It comes up in the Back Story for both Lady Astarte and Eisenmadel, among other places.
  • The Nazis of Red Panda Adventures are armed with things such as ray guns, dinosaur cavalry, and superweapons powered by a captured Eldritch Abomination. These weapons are the work of Mad Scientist Friedrich von Schlitz, Hitler's chief scientific adviser, who is capable of combining scientific innovation with dark magic in ways practitioners of both never thought possible.
  • A recurring topic in Bedtime Stories (YouTube Channel).
    • In "The Skies over Kecksburg", the top-secret project Die Glocke is shown. In "For Whom The Bell Tolls", the project that led up to its creation is depicted.
    • "Evil Under the Ice" has Nazi "Haunebu" UFO-esque craft engage in an Old-School Dogfight with US Navy Corsair and Bearcat fighters, resulting in a Curb Stomp battle for the US forces and having them retreat from Antarctic waters.
    • "The New York Nuke" details a possible German nuclear weapons project, as well as an aircraft capable of heading to the United States from mainland Europe and back.
  • "Die Glocke: Hitler's Anti-gravity Machine?" by Mark Felton Productions deals rather harshly with this subject, and the people who promote the more far-fetched projects:
    Felton: And this leads to the most overwhelmingly obvious question of all: if Hitler had UFOs and anti-gravity machines, then how the Hell did he lose the war?
  • The video "Drive Recklessly" by The Midnight Show has Hitler (who was just saved from being hit by a car through a woman's cautious driving) escaping in a cardboard box "Nazi Time Machiene".
  • SCP Foundation's SCP-2461 ("Aftermath"). SCP-2461 is a set of recovered Nazi artifacts. SCP-2461-A is a flying saucer with X-ray laser turrets, SCP-2461-B are exoskeleton Power Armors, SCP-2461-D are X-ray laser pistols and SCP-2461-E are X-ray laser rifles.
  • In September 2023, The Babylon Bee ran a story headlined "Canadian Parliament Gives Standing Ovation To Mecha Hitler For Role In Fighting Russians". A few days earlier, Parliament had given a standing ovation to a 98-year-old Ukrainian WWII veteran during a visit by Ukrainian president Volodymyr Zelensky. As it turned out, said veteran had served in a Waffen-SS unit.

    Western Animation 
  • On Archer: Danger Island, Nazi technology in 1939 includes Mini-Mecha. Subverted somewhat in that this is really just a dream while Archer is having Adventures In Coma Land.
  • Justice League
    • "The Savage Time" has the Big Bad, Vandal Savage, send a laptop through time to himself in the 40's which contains mechanical schematics and Allied war plans, including the Normandy Invasion. The Nazis actually turn the tide of the war (using the War Wheels from the Blackhawk comics) and very nearly destroy New York City with an atom bomb. Needless to say, the heroes stop him Just in Time. Oh, and Hitler has been frozen but is thawed out at the end to carry on to his appointed destiny.
    • "Patriot Act" has a (fortunately) failed attempt at a Nazi Super-Soldier formula, which, after decades in storage, gets dug up and personally used by the anti-superhuman General Eiling so he can take down the League himself.
  • An episode of Captain Planet and the Planeteers played with this. It also revealed that Hitler's stare can kill Captain Planet. Because the man is so full of hate, which to Captain Planet, is as toxic as any type of pollution. Seriously.
  • Scooby-Doo! Mystery Incorporated had the Kriegstaffebots, which were an army of humanoid German robots resembling SS soldiers created by a Nazi scientist who was a member of one of the mystery-solving groups that preceded the current Mystery Incorporated.
  • In Sgt. Savage and his Screaming Eagles, the Nazis were working on genetic and cybernetic enhancements, with the kidnapped Sergeant Savage as a guinea pig.
  • In the Love, Death & Robots episode "Alternate Histories", which is all about Hitler dying in increasingly outlandish ways, the final scenario has a time-traveling Hitler who lived to old age in a robot suit, who goes back in time to save his younger self from an assassination attempt/sloppy rescue attempt.

 
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Alternative Title(s): Stupid Jetpack Nazis, Nazi Moon Base, Nazi Super Science

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The V1 Flying Bomb

Developed by German scientists as a long-range guided bomb, the V1 Flying Bomb was a revolutionary new weapons design that was used to great effect by the Germans late in World War II, being launched from various sites around Western Europe.



Also covered in this video are the fact that the V1 and its designers were highly coveted by the United States following the end of World War II, with the US itself reverse engineering the buzz bomb design to create their own.

How well does it match the trope?

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Example of:

Main / SecretWeapon

Media sources:

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