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Strategy Game

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A Strategy Game is a game genre encompassing Board Games, Tabletop Games, and Video Games in which the player or players' strategical and/or tactical thinking is required in order to achieve victory (in theory). The earliest strategy games are far Older Than Feudalism, including ancient games like Chess (invented in the 6th century) and Go (invented in the 4th century).

For tropes found in Strategy Games, see Strategy Game Tropes.

See also Simulation Game for business sims and similar games often lumped together with Strategy Games. Interestingly, Japan generally classifies all strategy games as a sub-category of simulation games known as "War Simulation Games".