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"It was definite now... I had absolutely... killed him. There was no sense of accomplishment, nor one of regret. [...] Instead, right now... I was feeling like my heart had been stolen by the downpour [...] and how comfortable it felt."
Keiichi Maebara, Higurashi: When They Cry, Ch. 3 — Tatarigoroshi

So you've just killed a person... and it feels good. Like, really good.

This trope is common both to vendettas and to serial killings. Vastly different motivations aside, the following euphoric calm can be one and the same. All that bided time, all that anticipation and planning, finally pays off. Now able to admire their work, the killer basks in the moment and takes it all in. If the main motivation was Revenge, then Revenge Is Sweet.

Compare Evil Feels Good and Smiting Evil Feels Good, with either of which this may overlap. May lead to This Is Your Brain on Evil if the killer chases this high again. Contrast Laughing Mad, which is Ax-Crazier (though that certainly may follow this trope); Bloodlust and Orgasmic Combat, where the ecstasy is fairly sexual but not necessarily derived from killing; Blood Knight, where the fight is enjoyed as much as (or more than) the kill; and Dissonant Serenity, where the killer is this calm during the struggle. Not to be confused with Tranquil Fury, which wouldn't kill a fly but is no less terrifying. Frequently combined with Blood Is the New Black. Vengeance Feels Empty is one type of inversion.

Since the notoriety of more recent real-life killers can deeply affect their victims' loved ones, please be cautious when adding Real-Life examples!


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    Anime & Manga 
  • Black Lagoon: Hansel and Gretel, the twin serial killer assassins, were raised from a young age to perform for snuff films and have become totally engrossed by the act of brutal murder.
  • Death Note:
    • While Light Yagami starts off as a Knight Templar who kills criminals out of an extreme sense of justice, he becomes more corrupt over the course of the story and it becomes increasingly clear he enjoys killing and takes glee in it.
    • Teru Mikami, Light's hand-picked Hand of Kira, is similar and goes way off the deep end during the warehouse scene toward the end, where he's writing down names with a psychotic fervor and has what can only be memetically described as an orgasm toward the end.
  • Heavy Object: Skuld Silent-Third is a Serial Killer who experiences a near-sexual pleasure in the act of killing. A glimpse in her mind when she's getting ready to murder shows her seeing psychedelic colors.
  • Tokyo Ghoul is effectively built around this trope, with many of the bad (and on occasion even the good) Ghouls murdering huge amounts of humans for the fun of it. This is one of the more justified examples, as Ghouls need to eat human flesh to survive, but on rare occasions, it's this trope played straight.

    Comic Books 

    Fan Works 
  • in the Discworld of A.A. Pessimal, mature entrant Assassin Joan Sanderson-Reeves ruefully admits that she inhumed too many people too quickly, finding the thrill of planning her kills, the pleasure of the pursuit and the job satisfaction of the inhumation, were getting to be something of a drug addiction after a while. Mr Mericet, her professional mentor, agrees that this is a subtle hidden danger of being an Assassin, and something we should all guard against as sooner or later, anyone can lose sight of what the profession is actually for, and get careless and overconfident.
  • The single point of divergence from canon in The Killer Rarityverse is Rarity discovering this feeling at a very young age. She quickly becomes addicted to the high of murder, setting in motion a lifetime of hurt for her and her family.

    Films — Live-Action 


    Live-Action TV 
  • Black Mirror: Invoked in the first vignette of "Black Museum", which features a doctor with a prototype implant that lets him feel the pains of others to help him make better diagnoses. While it worked wonderfully, the implant malfunctioned after he was reading somebody as they expired, causing him to start feeling pain as addictive pleasure (which was explicitly compared to a drug). After habituating, he eventually resorted to torturing a guy to death and had the high of his life, and then fell into a coma. In the "present day" of the story, the doctor is still comatose and awaiting trial.
  • Criminal Minds: One of the discussed reasons why Serial Killers continue killing even after they allegedly reached their goal (such as misguided vigilante-types) is that they achieved a serious adrenaline high when they committed their first murder and will do anything to get it again, refining their methods or maybe even going on a rampage, but they never will precisely because they are getting used to killing people. One example of said "looking for a high" killer is Norman "The Road Warrior" Hill of the episode "Normal".
  • Dexter: The title Serial-Killer Killer gets a rush out of killing — one of the few emotions he ever feels — and likens it to an addiction, complete with withdrawal symptoms. He's often shown sighing in relief after claiming another victim.
  • Doctor Who: In "Spyfall", the Master admits to the Doctor that he gets a buzz in his chest when killing someone for no reason.
  • Forever: Adam calls Henry after he's manipulated Henry into killing a mortal for the first time. He talks about how it feels, and interestingly, Henry doesn't deny it….
    Adam: You just killed a man. There's no other rush like it, taking a life. It's thrilling, tell me I'm wrong!
  • Though Dr. Hannibal Lecter's kills in Hannibal more often exemplify Dissonant Serenity, some of them — such as of his old colleague Dr. Sutcliffe — show him overtaken by tranquility specifically after his work is done. Then, of course, there's the whole cooking-them-for-himself-and-for-unwitting-guests bit.
  • Of the serial killers in Mindhunter, Edmund Kemper and David Berkowitz describe their actions, and the reliving the events in their fantasies, in very euphoric terms, and both speculate that the then uncaught BTK is similar in that regard. Paul Bateson also talks about his one confirmed murder in similar terms but is careful not to say anything implicating him in the series of death he is suspected of.

    Tabletop Games 
  • Warhammer 40,000: Inverted with Angron and several of the World Eaters marines, who have cerebral implants known as the Butcher's Nails that cause them to feel pain whenever they aren't killing something.

  • Rope (and its film adaptation) opens with two elite young Manhattanites, Brandon Shaw and Phillip Morgan, murdering their classmate as part of their belief that they've committed The Perfect Crime as a pair of Social Darwinists who believe themselves better than others. A few minutes later, Brandon admits that the actual act of killing was euphoric for him. A lot of dialogue between the two is intentionally coded to sound like it could be about gay sex.
    Phillip: How did it feel... during it?
    Brandon: I don't remember feeling very much of anything... until his body went limp and I knew it was over. I felt tremendously exhilarated. How did you feel?

    Video Games 
  • The Cyclops Killer of AI: The Somnium Files was unable to produce the hormone oxytocin, which rendered him incapable of feeling positive emotions except through killing. He claimed his first victim at the age of twelve. When he undergoes a "Freaky Friday" Flip, he is unable to get the same rush when he murders, so he hunts down the person with his original body.
  • In Far Cry 3, Jason claims that he was upset the first time he killed somebody, but that he's gotten so used to it that he's not just no longer bothered — it actually feels very, very good.
  • In Mass Effect, Ardat-Yakshi, asari with a rare genetic disorder, are considered dangerous because they experience this trope in a very literal way. Asari reproduce by mentally linking with their partner's nervous system to read their DNA and use it to randomize their own. When an Ardat-Yakshi does this, she causes a brain hemorrhage, with the most extreme cases of the condition causing instant death to their partners. The feedback from doing this causes a narcotic effect that proves extremely addictive, and the ones who turn into serial killers leave behind astronomical body counts in their never-ending quest to experience this high as much as possible.
  • The Roguelike Serial Killer features a serial killer whose homicidal urges have to be fulfilled by emptying the bloodlust bar, lest the player became an Omnicidal Maniac.
  • Rubi Malone in WET occisionally goes into "Rage Mode" by killing an enemy at close enough range to completely cover her face in blood. When this happens, Rubi gives a deranged smile before the level proceeds in a red monochrome filter to symbolize how bloodthirsty she's become. While in Rage Mode, Rubi gains attack speed and damage bonuses and each kill extends Rage Mode.

    Visual Novels