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Clock Index

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This index is for tropes having to do with all sorts of timepieces. Clocks, watches, even sundials or hourglasses. Tropes about clockworks also go here.


  • 24-Hour Trope Clock: Ways that time—whether it be the hour of the day, or its passage—are portrayed in a work.
  • Clock Discrepancy: An event does not happen when someone says it did.
  • Clock Punk: Steampunk with particular emphasis on clock mechanisms.
  • Clock Tampering: Messing with a clock for your benefit.
  • Clock Tower: A clock tower of particular importance to the plot or setting.
  • Clocks of Control: Strict, order-obsessed characters have a certain clock motif.
  • Clockwork Creature: Mechanical creatures that have their clockwork parts visible, such as cogs or wind-up pins.
  • Clockworks Area: A factory, clocktower, or similar space is filled with large, moving mechanisms that characters use to move.
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  • Death's Hourglass: A physical representation showing how much time a character has to live.
  • Doomsday Clock: A clock counting down to nuclear doomsday.
  • Floating Clocks: During a time-travel sequence, floating clocks appear as a visual cue.
  • Spinning Clock Hands: Clock hands speed around to show the passage of time.
  • Tick Tock Terror: The tick-tock of a clock used to make an eerie, tense atmosphere.
  • Tick Tock Tune: Clock sounds used as part of a work's score.
  • The Watchmaker: A (likely mysterious) noteworthy character is a watchmaker.
  • Westminster Chimes: The most common type of tune given by clocks. It consists of four sets of four notes, followed by a different note struck the same amount of times as the current hour.
  • When the Clock Strikes Twelve: Characters have until midnight to accomplish their task.
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