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The limitation for a lot of forms of FasterThanLightTravel is the need to make calculations before discarding relativity in order to make the trip safely. Either you need a very precise idea of where you are and where you're going, or you need to plot a course around inconvenient obstructions like stars, either way the jump can't be rushed.

However there will inevitably come a time when such safety measures are impossible. TheEmpire's space fleet is closing in or the DoomsdayDevice is SuckingInLines, and if the CoolShip doesn't [[HyperspeedEscape move]] '' now'' it's doomed.

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The limitation for a lot of forms of FasterThanLightTravel is the need to make calculations before discarding relativity in order to make the trip safely. Either you need a very precise idea of where you are and where you're going, or you need to plot a course around inconvenient obstructions like stars, either way stars. Either way, the jump can't be rushed.

However there will inevitably come a time when such safety measures are impossible. TheEmpire's space fleet is closing in or the DoomsdayDevice is SuckingInLines, and if the CoolShip doesn't [[HyperspeedEscape move]] '' now'' ''now'', it's doomed.



* In ''WesternAnimation/LiloAndStitch'', Stitch faces recapture after stealing a police cruiser ("Yeah, he took the red one.") so [[HyperspeedEscape he activates the hyperdrive]]. The ship's computer tells him this would be a ''bad'' idea because navigation is disabled. He doesn't care. Fortunately, his jump took him to a habitable planet that just happened to be a [[InsignificantLittleBluePlanet mosquito preserve]], which severely limited what the Grand Councilwoman could do in terms of recapturing him. Unfortunately, he landed on an island, and he can't swim. It was a very near thing. He almost landed in the water itself.

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* In ''WesternAnimation/LiloAndStitch'', Stitch faces recapture after stealing a police cruiser ("Yeah, he took the red one.") so [[HyperspeedEscape he activates the hyperdrive]]. The ship's computer tells him this would be a ''bad'' idea because navigation is disabled. He doesn't care. Fortunately, his jump took takes him to a habitable planet that just happened happens to be a [[InsignificantLittleBluePlanet mosquito preserve]], which severely limited limits what the Grand Councilwoman could can do in terms of recapturing him. Unfortunately, ''Un''fortunately, he landed lands on an island, and he can't swim. It was (Although even that is good luck of a very near thing. He sort: he almost landed in the water itself.)



* In the ''Franchise/StarWars'' franchise, it's stated (see the quote above) that ships must perform precise calculations before jumping to light speed, but there are exceptions.
** ''Film/ANewHope'': Han Solo has the ''Milennium Falcon'' make an emergency jump to escape a Star Destroyer when her DeflectorShields start to collapse.

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* In the ''Franchise/StarWars'' franchise, it's stated (see the quote above) that ships must perform precise calculations before jumping to light speed, plot their lightspeed jumps precisely, but there are exceptions.
** ''Film/ANewHope'': Han Solo has the ''Milennium ''Millennium Falcon'' make an emergency jump to escape a Star Destroyer when her DeflectorShields start to collapse.



*** [[InvertedTrope Inverted]] later on in the movie where he manually pulls out of lightspeed much later than is safe to get past Starkiller Base's shields, effectively pulling a Blind Landing.

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*** [[InvertedTrope Inverted]] later on in the movie where he manually pulls out ''out'' of lightspeed much later than is safe to get past Starkiller Base's shields, effectively pulling a Blind Landing.



** ''Film/TheRiseOfSkywalker'' does it with Hyperspace Skipping: thanks to the Hyperspace Tracking that debuted in ''Film/TheLastJedi'', to escape some TIE Fighters Poe Dameron has to make multiple blind jumps to random locations. He pulls it off, but arrives at the Resistance base with the Falcon on fire.

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** ''Film/TheRiseOfSkywalker'' does it with Hyperspace Skipping: thanks Early in ''Film/TheRiseOfSkywalker'', Poe Dameron is piloting the ''Millennium Falcon'' and finds himself being chased by a swarm of TIE fighters. Thanks to the Hyperspace Tracking that debuted in ''Film/TheLastJedi'', to escape some TIE Fighters Poe Dameron has to make they can track him through hyperspace, so he uses a trick called "lightspeed skipping": multiple blind jumps to random locations. He pulls it off, but arrives at the Resistance base with the Falcon ''Falcon'' on fire.



* ''Series/StarTrekTheNextGeneration'': In the [[Franchise/StarTrekExpandedUniverse novel]] "Vendetta" the ''Enterprise'' is chasing Delcara's Planet Killer so they can retrieve Captain Picard at a very high warp speed. And the crew is ferverently hoping they don't hit a planet or even an astroid because if they did ships could spend the next millenium searching for [[LudicrousGibs all the pieces]] of the ''Enterprise'' and still not find them all.

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* ''Series/StarTrekTheNextGeneration'': In the [[Franchise/StarTrekExpandedUniverse novel]] "Vendetta" the ''Enterprise'' is chasing Delcara's Planet Killer so they can retrieve Captain Picard at a very high warp speed. And the crew is ferverently hoping they don't hit a planet or even an astroid asteroid because if they did ships could spend the next millenium searching for [[LudicrousGibs all the pieces]] of the ''Enterprise'' and still not find them all.



** ''Literature/XWingSeries'': Gavin Darklighter once escaped from a Star Destroyer ambush this way, making a 15 second blind hyperspace jump. Even though it was better than getting shot down or taken prisoner by the Imperials, as Gavin puts it such jumps are, "about as stupid as making fat jokes around a Hutt, and nearly always as fatal" so he counts it as the longest 15 seconds of his life. Gavin makes his way to the Halanit system about out of fuel, but the colonists there are happy to supply him with more.

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** ''Literature/XWingSeries'': Gavin Darklighter once escaped escapes from a Star Destroyer ambush this way, making a 15 second blind hyperspace jump. Even though it was better than getting shot down or taken prisoner by the Imperials, as Gavin puts it such jumps are, "about as stupid as making fat jokes around a Hutt, and nearly always as fatal" so he counts it as the longest 15 seconds of his life. Gavin makes his way to the Halanit system about out of fuel, but the colonists there are happy to supply him with more.
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*** ''Literature/FoundationsEdge'': When Golan Trevize instructs the computer to travel to Sayshell, he's surprised to learn that it is capable of plotting out a course involving twenty-eight {{Hyperspace|OrSubspace}} jumps. He's uncomfortable with committing to it because he'd be unable to fine-tune the calculations after each jump.[[note]]It's mentioned in a conversation that he ''could'' try to plot a course of '''one'' jump (due to how the engines work, the universe is treated as a single place during the jump that can be reentered at any desired location), but custom dictates performing multiple jumps, with checks after every one, due to perceived accuracy issues.[[/note]] It's InUniverse TechnologyMarchesOn; Trevize is using a new, much more powerful computer that is no longer subject to the limitations of older technology. He is even more surprised when he finds out that the ship only made 23 jumps instead - the computer was powerful enough to optimize out five jumps in the brief fractions of seconds it spent in realspace between the jumps.

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*** ''Literature/FoundationsEdge'': When Golan Trevize instructs the computer to travel to Sayshell, he's surprised to learn that it is capable of plotting out a course involving twenty-eight {{Hyperspace|OrSubspace}} jumps. He's uncomfortable with committing to it because he'd be unable to fine-tune the calculations after each jump.[[note]]It's mentioned in a conversation that he ''could'' try to plot a course of '''one'' '''one''' jump (due to how the engines work, work, the universe is treated as a single place during the jump that can be reentered at any desired location), but custom dictates performing multiple jumps, with checks after every one, due to perceived accuracy issues.[[/note]] It's InUniverse TechnologyMarchesOn; Trevize is using a new, much more powerful computer that is no longer subject to the limitations of older technology. He is even more surprised when he finds out that the ship only made 23 jumps instead - the computer was powerful enough to optimize out five jumps in the brief fractions of seconds it spent in realspace between the jumps.
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*** ''Literature/FoundationsEdge'': When Golan Trevize instructs the computer to travel to Sayshell, he's surprised to learn that it is capable of plotting out a course involving twenty-eight {{Hyperspace|OrSubspace}} jumps. He's uncomfortable with committing to it because he'd be unable to fine-tune the calculations after each jump. It's InUniverse TechnologyMarchesOn; Trevize is using a new, much more powerful computer that is no longer subject to the limitations of older technology. He is even more surprised when he finds out that the ship only made 23 jumps instead - the computer was powerful enough to optimize out five jumps in the brief fractions of seconds it spent in realspace between the jumps.

to:

*** ''Literature/FoundationsEdge'': When Golan Trevize instructs the computer to travel to Sayshell, he's surprised to learn that it is capable of plotting out a course involving twenty-eight {{Hyperspace|OrSubspace}} jumps. He's uncomfortable with committing to it because he'd be unable to fine-tune the calculations after each jump. [[note]]It's mentioned in a conversation that he ''could'' try to plot a course of '''one'' jump (due to how the engines work, the universe is treated as a single place during the jump that can be reentered at any desired location), but custom dictates performing multiple jumps, with checks after every one, due to perceived accuracy issues.[[/note]] It's InUniverse TechnologyMarchesOn; Trevize is using a new, much more powerful computer that is no longer subject to the limitations of older technology. He is even more surprised when he finds out that the ship only made 23 jumps instead - the computer was powerful enough to optimize out five jumps in the brief fractions of seconds it spent in realspace between the jumps.
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* The ''Star Trek''/''Franchise/XMen'' crossover novel ''Planet X'' features the ''Enterprise''-E being attacked by an alien ship powerful enough to bring the ''Enterprise'' shields down by 88% with one shot. With no way to engage this enemy ship in a straight battle, the crew and the visiting X-Men are forced to have Nightcrawler attempt a blind jump onto the enemy ship as his abilities will allow him to bypass the ship’s shields, studying the readings the ''Enterprise'' has already taken of the ship to allow him to teleport to a suitably deserted part of the enemy vessel.

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* The ''Star Trek''/''Franchise/XMen'' Trek''/''ComicBook/XMen'' crossover novel ''Planet X'' features the ''Enterprise''-E being attacked by an alien ship powerful enough to bring the ''Enterprise'' shields down by 88% with one shot. With no way to engage this enemy ship in a straight battle, the crew and the visiting X-Men are forced to have Nightcrawler attempt a blind jump onto the enemy ship as his abilities will allow him to bypass the ship’s shields, studying the readings the ''Enterprise'' has already taken of the ship to allow him to teleport to a suitably deserted part of the enemy vessel.
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** They actually repeat this in the finale [[spoiler:but take it further. Faced with the knowledge that when they finish their final lap in the Lost Light the ship will be stripped for parts, they will all go their separate ways and Megatron, who had long undergone a HeelFaceTurn at this point and was considered a friend and member of the crew, would be [[UncertainDoom either incarcerated or executed]] for his war crimes, the crew decide to replicate the accident that started their journey, except instead of sending their duplicates to a random part of space they would be transported to a random ''alternate universe''. The final issue begins depicting the crew reuniting at Ratchet's funeral, [[AndTheAdventureContinues and finishes with the duplicates begining their voyage in a universe they know nothing about...]] ]]

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** They actually repeat this in the finale [[spoiler:but take it further. Faced with the knowledge that when they finish their final lap in the Lost Light the ship will be stripped for parts, they will all go their separate ways and Megatron, who had long undergone a HeelFaceTurn at this point and was considered a friend and member of the crew, would be [[UncertainDoom either incarcerated or executed]] for his war crimes, the crew decide to replicate the accident that started their journey, except instead of sending their duplicates to a random part of space they would be transported to a random ''alternate universe''. The final issue begins depicting the crew reuniting at Ratchet's funeral, [[AndTheAdventureContinues and finishes with the duplicates begining beginning their voyage in a universe they know nothing about...]] ]]
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However there is one last chance: a Blind Jump, the DangerousForbiddenTechnique of celestial navigation. Skip the calculations, hit the button and pray. It may be a MillionToOneChance you'll survive the trip, but [[GodzillaThreshold if you stay you're dead anyway]], right?

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However there is one last chance: a Blind Jump, the DangerousForbiddenTechnique of celestial navigation. Skip the calculations, hit the button and pray.cross your fingers. It may be a MillionToOneChance you'll survive the trip, but [[GodzillaThreshold if you stay you're dead anyway]], right?






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* The Leap Rail Shells in ''Anime/LostUniverse'' open a small warp portal, taking everything inside the blast into hyperspace. At one point, the crew of the ''Swordbreaker'' fire several shells and fly into the explosion as a way of quickly getting away from the ''Gorun Nova''. It works, but the ship is severely damaged.

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* The Leap Rail Shells in ''Anime/LostUniverse'' ''Literature/LostUniverse'' open a small warp portal, taking everything inside the blast into hyperspace. At one point, the crew of the ''Swordbreaker'' fire several shells and fly into the explosion as a way of quickly getting away from the ''Gorun Nova''. It works, but the ship is severely damaged.
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** ''Literature/UnchartedStars''. To escape pursuit by Jacks (space pirates), the MainCharacters must make a hyperspace jump using untested coordinates from a [[{{Precursors}} Forerunner]] artifact that they hope will take them where they want to go.

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** ''Literature/UnchartedStars''. To In the sequel to ''Literature/TheZeroStone'', ''Uncharted Stars'', to escape pursuit by Jacks (space pirates), the MainCharacters must make a hyperspace jump using untested coordinates from a [[{{Precursors}} Forerunner]] artifact that they hope will take them where they want to go.
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* In most versions of ''TabletopGame/DungeonsAndDragons'', the mid-range teleport spell Dimension Door can damage you if you accidentally teleport into a solid object, or trap you between dimensions. There's a variety of mishaps for the longer-range Teleport spell, most of which involve teleporting into "thematically similar" places. (For instance, if you try to teleport into a tower you're not very familiar with, you might teleport into ''another'' tower, which could be ''very far'' from where you wanted to go. Or you could explode.)

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* In most versions of ''TabletopGame/DungeonsAndDragons'', the mid-range teleport spell Dimension Door can damage you if you accidentally teleport into a solid object, or trap you between dimensions. There's a variety of mishaps for the longer-range Teleport spell, most of which involve teleporting into "thematically similar" places. (For instance, if you try to teleport into a tower you're not very familiar with, you might teleport into ''another'' tower, which could be ''very far'' from where you wanted to go. Or you could explode.)) Most systems also have an aversion, called either Greater Teleport or [[ExactlyWhatItSaysOnTheTin Teleport Without Error]], which is higher-level but can't screw up.
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* The CoolShip in ''Series/{{Farscape}}'' had the 'Starburst Drive', a sort of space-folding jump drive which was always blind, with no way to choose a destination AND even a small jump invalidates all previous navigation points. Fortunately there were other means of getting around if it wasn't crucial to leave quickly.

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* The CoolShip [[LivingShip Leviathans]] in ''Series/{{Farscape}}'' had the 'Starburst Drive', can "Starburst" in emergencies, a sort of space-folding jump drive which was always blind, random teleport with no way to choose a destination AND even a small jump invalidates all previous navigation points. Fortunately there were other means of getting around if it wasn't crucial there's also a slower "Hetch drive" for when you don't need to leave quickly.in a hurry.
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** In ''[[Film/ANewHope Star Wars]]'', Han Solo has the ''Milennium Falcon'' make an emergency jump to escape a Star Destroyer when her DeflectorShields start to collapse.

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** In ''[[Film/ANewHope Star Wars]]'', ''Film/ANewHope'': Han Solo has the ''Milennium Falcon'' make an emergency jump to escape a Star Destroyer when her DeflectorShields start to collapse.
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* The superhero-themed game ''VideoGame/GeminiHeroesReborn'' have it's hero Cassandra's psychic powers manifesting for the first time, in the form of teleportation, but she inexplicably teleports too far from the facility she's infiltrating and into her school's ''gym'', and must find a way to port back.
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* The Website/SCPFoundation has [[https://scp-wiki.wikidot.com/scp-301 SCP-301]], a region 3 meters in diameter located in the middle of a national park. Any physical matter that enters 301 temporarily disappears from existence, then reappears in another location. When two Foundation agents accidentally entered the region, one was sent to a desolate desert and the other ended up in an area of deep water.
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* In ''Literature/AWrinkleInTime'', this is why Meg's father is on Camazotz: He was the second to try out a "tessering" program that was intended to send people to Mars but didn't work as planned. (The first volunteer, Hank, was never seen or heard from again after the team waited for a year, implying he was stranded in deep space.)
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* ''Series/StarTrekTheNextGeneration'': Played with in "[[Recap/StarTrekTheNextGenerationS2E11Contagion Contagion]]". Picard triggers the sequence that will destroy the Iconian facility, planning to use the gateway to escape. Even if he can't get to ''Enterprise'', which the gateway will cycle to eventually, wherever he ends up will be better than being blown up. Fortunately, the gateway cycles to the nearby Romulan ship, which Picard figures is better than nothing. By this point, the Romulans have computer failure so bad that their ship is going to blow itself up, and the commander doesn't feel shooting Picard is even worth the effort. He's beamed off when ''Enterprise'' detects his signal.
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* ''ComicBook/GuardiansOfTheGalaxy:''
** When the Badoon conquered mankind, a young Nikki Gold got into a spaceship and fled the planet, randomly activating the hyperdrive on the grounds ''anywhere'' would be better than facing genocidal lizard-men. The ship then drifted in space until she found another ship which she was able to salvage.
** The ''Drydock'', mobile shipyard of humanity's space fleet, tried doing this during the Badoon invasion. Unfortunately, while it did escape, the experimental hyperdrive hadn't been properly tested, and it turned out to give off a type of radiation utterly lethal to humans (and human sub-species), so the entire crew died, leaving the base AI alone, after which it went completely insane.
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* Averted in ''Series/DarkMatter''. Even when the alternative is death by missile, Two absolutely refuses to risk a blind jump. They settle for some evasive maneuvers to buy enough time to calculate a proper jump, which is a close call.

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* Averted in ''Series/DarkMatter''.''Series/DarkMatter2015''. Even when the alternative is death by missile, Two absolutely refuses to risk a blind jump. They settle for some evasive maneuvers to buy enough time to calculate a proper jump, which is a close call.
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* In ''LightNovel/ACertainMagicalIndex'', espers with teleportation based powers often need to make extremely complex calculations to make sure their teleports go off without a hitch. Kuroko mentions offhand that she has to calculate movement through eleven dimensions in order to safely teleport. Another teleporter finds out the hard way why blind jumps are dangerous when she messes up a calculation and part of her body gets fused with a wall.

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* In ''LightNovel/ACertainMagicalIndex'', ''Literature/ACertainMagicalIndex'', espers with teleportation based powers often need to make extremely complex calculations to make sure their teleports go off without a hitch. Kuroko mentions offhand that she has to calculate movement through eleven dimensions in order to safely teleport. Another teleporter finds out the hard way why blind jumps are dangerous when she messes up a calculation and part of her body gets fused with a wall.
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*** "Literature/{{The General|Foundation}}": Devers tries to escape from General Riose's fleet after escaping from their forward base by making hyperspace jumps without proper planning. He explains the danger to Ducem Barr. It isn't very risky, as the most likely destination if you vaguely target empty space is empty space... but since they don't know ''where'' they've ended up, it takes quite some time poring over starcharts until they can pinpoint their location.

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*** "Literature/{{The General|Foundation}}": Devers tries to escape from General Riose's fleet after escaping from their forward base by making hyperspace jumps without proper planning. He explains the danger to Ducem Barr. It isn't very risky, risky in itself, as the most likely destination if you vaguely target empty space is empty space... but since they don't know ''where'' they've ended up, it takes quite some time poring over starcharts until they can pinpoint their location.
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** ''Nemesis'': A blind jump isn't dangerous because in this version of FTLTravel, in an emergency, any obstacles are harmlessly pushed aside.

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** ''Nemesis'': A blind jump isn't dangerous because in this version of FTLTravel, in an emergency, the ship and any obstacles are harmlessly pushed aside.aside from one another (with the object with the smaller mass receiving the larger push). The crew of the test ship initially ''think'' they did an accidental blind jump by having missed some important factor for the calculations when they notice the stars look different after the jump despite its intended short distance -- until they realise the ship had simply been reoriented while in hyperspace.
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* The ''Star Trek''/''Franchise/XMen'' crossover novel ''Planet X'' features the ''Enterprise''-E being attacked by an alien ship powerful enough to bring the ''Enterprise'' shields down by 88% with one shot. With no way to engage this enemy ship in a straight battle, the crew and the visiting X-Men are forced to have Nightcrawler attempt a blind jump onto the enemy ship as his abilities will allow him to bypass the ship’s shields, studying the readings the ''Enterprise'' has already taken of the ship to allow him to teleport to a suitably deserted part of the enemy vessel.
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** ''Literature/XWingSeries'': Gavin Darklighter once escaped from a Star Destroyer ambush this way, making a 15 second blind hyperspace jump. Even though it was better than getting shot down or taken prisoner by the Imperials, as Gavin puts it such jumps are, "about as stupid as making fat jokes around a Hutt, and nearly always as fatal." He makes his way to the Halanit system about out of fuel, but the colonists there are happy to supply him with more.

to:

** ''Literature/XWingSeries'': Gavin Darklighter once escaped from a Star Destroyer ambush this way, making a 15 second blind hyperspace jump. Even though it was better than getting shot down or taken prisoner by the Imperials, as Gavin puts it such jumps are, "about as stupid as making fat jokes around a Hutt, and nearly always as fatal." He fatal" so he counts it as the longest 15 seconds of his life. Gavin makes his way to the Halanit system about out of fuel, but the colonists there are happy to supply him with more.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''Series/StarTrekTheNextGeneration'': In the [[Franchise/StarTrekExpandedUniverse novel]] "Vendetta" the ''Enterprise'' is chasing Delcara's Planet Killer so they can retrieve Captain Picard at a very high warp speed. And the crew is ferverently hoping they don't hit a planet or even an astroid because if they did ships could spend the next millenium searching for [[LudicrousGibs all the pieces]] of the ''Enterprise'' and still not find them all.
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None

Added DiffLines:

* ''Series/StarTrekDeepSpaceNine'': In the epiosde "[[Recap/StarTrekDeepSpaceNineS02E06Melora Melora]]" the criminal Fallit hijacks a runabout, taking Dax and Melora hostage along with Quark. He orders Dax to jump to warp. She objects that they have to set a course first otherwise they might collide with an astronomical object of some sort. His response is basically fine, set any course and take us to warp now.
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** ''Literature/XWingSeries'': Gavin Darklighter once escaped from a Star Destroyer trap this way, unfortunately highlighting a lesser-known danger of the whole process: now he has no clue where he is, and he's low on fuel.

to:

** ''Literature/XWingSeries'': Gavin Darklighter once escaped from a Star Destroyer trap ambush this way, unfortunately highlighting making a lesser-known danger of 15 second blind hyperspace jump. Even though it was better than getting shot down or taken prisoner by the whole process: now he has no clue where he is, Imperials, as Gavin puts it such jumps are, "about as stupid as making fat jokes around a Hutt, and he's low on fuel.nearly always as fatal." He makes his way to the Halanit system about out of fuel, but the colonists there are happy to supply him with more.

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