Dungeons are by nature solitary beings, content to stay in their home and work on obscure hobbies, while keeping a threatening outside world at a distance. That takes a certain kind of personality.Jannah, a NEET summoned to a fantasy world by a magical personality quiz, grudgingly agrees that the thing has her pegged - she has never been happier.
That, however, doesn't mean she lacks problems...
Silverglade, a Dungeon tale contains examples of the following tropes:
- A Dungeon Is You - the protagonist
- Stop Worshipping Me - the Dungeon monsters, who Jannah almost never communicates with, organize themselves according to proto-religious patterns, with some spiders speaking "for" her and interpreting her will.
- Bungling Inventor - Jannah is pretty bad at making monsters. She tends to forget important details like "don't attack your fellow minions" or "stay and guard the Dungeon instead of terrorizing the countryside.