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Literature / RWBY: After the Fall

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A dose of CFVY.
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Spoilers for the first six volumes of RWBY are unmarked.

RWBY: After The Fall is a novel written by E.C. Myers, with help from Kerry Shawcross and Miles Luna. It was released June 25, 2019 by Scholastic, Inc.

It focuses on Team CFVY (Coco, Fox, Velvet and Yatsuhashi) as they continue to work as Hunstmen-in-training in the Kingdom of Vacuo, following the events of RWBY Volume 3. They are called to a settlement where the people seem to be suffering from strange and unnatural spikes in emotions, which in turn are causing a spike in Grimm attraction. As CFVY try to figure out what's going on and protect the people, their minds continually turn back to their time at Beacon Academy.

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Tropes included

  • A Day in the Limelight: CFVY are normally side-characters in the show proper. Here they are the stars of the adventure, continuing the trend of Velvet's Ascended Extra status, having gone from being initially used for a Long-Lost Uncle Aesop to getting her own Huntress outfit and team (and their accompanying Awesome Music) due to fan response to her, to the team being the lead characters of the novels with their own important adventures.
  • Call-Forward: During Team CFVY's initiation, Coco and Fox find what is clearly the cave where Jaune and Pyrrha will find a Deathstalker in Volume 1. They realize what's inside and opt-out, as Who Would Be Stupid Enough? to go into such a foreboding place.
  • Cerebus Retcon: Y'know that mission in Volume 2 Team CFVY came back from? They failed.
  • Claustrophobia: Coco is revealed to have a fear of enclosed spaces, having developed one as a child during a game of hide-and-seek where she hid in a cupboard and became stuck inside when the door wouldn't open. She is forced to confront her fear twice: once when descending into a cave through a small crevice to rescue a trapped family, and when she is Swallowed Whole by the Blind Worm when it attacks Team CFVY and the villagers.
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  • Emotion Bomb: This term is actually used in regards to a Semblance that magnifies the emotions of everyone within a certain area, making the area a giant Grimm magnet.
  • Flashback: Quite a few, many of them revolving around Team RWBY in some way.
  • Kick the Dog: When discussing that the Caspians could go to Shade Academy for protection, Bertilak snidely points that Beacon Academy was supposed to be safe, too. Velvet has to restrain Yatsuhashi from picking a fight.
  • Leaning on the Fourth Wall: A flashback showing Teams CFVY and RWBY talking about the upcoming Beacon Ball (as featured in Volume 2). Ruby's idea is a "Battle party" where people fight to appropriate music. It is immediately voted down.
    • Furthermore, Ruby and Fox also get into a discussion as to who is the Comic Relief for their teams. Ruby tries to deny that she is, as she's the leader - Fox pointedly mentions Jaune, leading to Ruby having a mild breakdown that she is her team's comic relief.
  • Let's You and Him Fight: Villain-version. Since Carmine is too difficult for students to beat, Fox has Yatsuhashi erase Bertilak's memories for the day, so he'll think Carmine is trying to cut him out of the mission and his share of the reward. It works (Because Carmine and Bertilak's partnership is tenuous at best) and his assault gives CFVY the edge they need to win.
  • Once More, with Clarity!: We learn more about the mission CFVY was on during Volume 2.
  • Reasonable Authority Figure: Slate acts as one to the settlers.
  • Retired Badass: Edward Caspian used to be a Huntsman, only he's now too old to fight effectively anymore.
  • Teeth-Clenched Teamwork: Between CFVY and Edward's hired bodyguards.
  • Save the Villain: After beating Bertilak, Fox has Edward bring him back to the others alive instead of leaving him in the desert to die.
  • Sequel Hook: After defeating Carmine and Bertilak and securing a safe haven for the Caspians at Shade Academy, Coco decides that Team CFVY needs to look into this human trafficking operation that's targeting unusual semblances.
  • You Could Have Used Your Powers for Good: Once they learn about the Caspians' Semblances, Team CFVY argue that they go to a Combat school and have their gifts honed.

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