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Heartwarming / Shin Megami Tensei IV: Apocalypse

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As a Moments subpage, all spoilers are unmarked as per policy. You Have Been Warned.

  • When the secret of Nanashi being a walking corpse comes out, Nozomi is the first to back him up and fill in the role of a Cool Big Sis.
    "You're sharing a body with a real pain in the ass, Nanashi."
    • When Gaston, Toki, Isabeau, and Hallelujah inevitably learn the truth, Hallelujah backs him up while citing he knows it's tough not being fully-human, while Navarre believes that Nanashi saved him because he was the one that allowed him to find a purpose after dying.
  • Gaston accepting his older brother Navarre and asking if he helped in alleviating the latter's burden. After plenty of Character Development, it's a touching moment for two brothers who left their egos behind.
    • After the defeat of the Divine Powers, he goes back to Mikado to build a proper grave for his brother. He mentions he thinks it even brought some peace of mind to their parents.
  • When Hallelujah reveals that he's a Half-Demon Hybrid and is worried that everyone will look at him differently for it, the other heroes simply reassure him that if their leader is a corpse who's only alive because of a death god's powers, Navarre is a ghost and Nozomi is a fairy queen, more than half of them are not normal so there was nothing for Hallelujah to worry about.
  • Navarre shows how many levels he took in kindness in contrast to his living self at the splitting point between Bonds and Massacre. In Bonds, he tells Asahi how good a friend she is after putting her life on the line to prevent Shesha from killing Nanashi. In Massacre, he tells off Nanashi for casually casting his friends aside at the last minute.
    • In the former case, Navarre is under the assumption that Asahi still can't see or hear him, but says his spiel anyway. Except Asahi does finally notice him, triggering his signature Big "WHAT?!", and offers him her thanks.
  • Hallelujah is briefly unsure about rejoining his demon father in the Chaos Realm. The one to snap him out of it, of all people, is Gaston. He doesn't berate him, instead he uncharacteristically gently tells him that he already knows what he's going to do and to just do it.
  • There's also Asahi saving Nanashi from becoming Shesha's last meal. As Navarre points out later, many would say that they'll give their lives for others—but how many would actually follow through for them? Asahi's sacrifice certainly spoke louder than words.
  • At the end of the Maruo line of Challenge Quests, it is revealed that he was obese and charismatic due to Mara's influence, and the cult beats him up and leaves in a huff over it. Except for one person—the woman to whom he told he would love regardless of how she lived. With a little nudging from Nanashi, Maruo is inspired to start again, and find his own way of helping people.
    • After you drive him and his followers off from the farms where they were causing trouble, the people working there say his cult would be a much bigger help if they'd actually help out with the farming. Sure enough, after the end of his quest chain, the notes claim he's been sighted on one such farm. It may not be as flashy as he was before under Mara's influence, but he is helping.
  • It's a nice surprise when the weapons dealers, known in SMTIV for being jerkasses, soften up over the course of the game. They really do appreciate you taking the requests to facilitate business.
    Dealer: (early game) "Next time, bring more money."
    Dealer: (late game) "Heh. See ya, Hunter."
  • During the fight against Vishnu-Flynn, you can give your current partner the chance to try reaching out to Flynn, either through force or by trying to talk him down. As expected, some of the dialogue tugs on your heartstrings as much as it is heartwarming. Special mention goes to Navarre, who's genuine determination to save Flynn even after everything that happened between them in the original game goes to show just how much he's changed; and to Isabeau, where she makes it very clear how much she's grown to care for him over the course of everything they've gone through together and the sheer amount of faith she has in his actions—and in him being strong enough to break free of Krishna's control.
    Isabeau: "Flynn... Because of you, I managed to stay the path. I couldn't have made those choices on my own... You're a strong person, one who believes in the path he's chosen! So please—don't give in! Come back to me!"
  • If you napped at Lake Mikado during the infiltration mission there and take the Bonds route, after defeating Vishnu-Flynn, you can give Flynn a hook that appeared in your hand after the nap. He recognizes it as Issachar's fishing hook and smiles. Issachar was his best friend who turned into a demon out of jealousy very early in IV, and was tragically Mercy-Killed by Flynn as Issachar realized how far he'd gone. It's heartwarming to know that Flynn hasn't forgotten his fallen friend, even after everything that's happened across both games.
  • If you're in the middle of a battle in the Bonds route final dungeon and Flynn finishes up whoever he's fighting to join you, he has a line for his mutual enemies: "I won't let you hurt my friend!" The legendary Samurai, who once saw you as an up-and-coming Hunter with a lot of potential, now has enough trust in you to call you his friend, even though he—the real Flynn and not Shesha disguised as him—was out for most of the game. Defeating Krishna for him really won him over that much.
  • Nanashi and Flynn working together in the Bonds route is already touching on its own, but they're also reincarnations of Akira and Masakado's summoner, respectively. In a sense, the same two who had saved Tokyo 25 years ago reunite to save all of humanity.
  • In the Bonds ending, all your allies survive, Lucifer and Merkabah redeem themselves through their true form as Satan, Jonathan and Walter are restored for one last battle (and, unlike in the original, get to die as themselves with their differences from each other put aside), everybody beats up YHVH, it's revealed that the Axiom (the cosmic force of reality itself) created Nanashi and Flynn to stop YHVH's oppression of humanity, the new Dagda makes Nanashi fully human once more and sets him free, and the humans and demons of Tokyo and Mikado finally bury the hatchet to rebuild the city and kingdom together. Unlike the original, even Mikado gets to survive; instead of destroying the dome, Masakado lets it remain with the hole made by Shesha's introduction, allowing the two cities to freely interact.
    • And for the final battle against YHVH, Jonathan and Walter are a part of the B Team, fighting alongside Flynn and Isabaeu. The four Samurai from SMTIV are together once again for the final battle.
    • When you defeat Dagda shortly after the Bonds lock, your partners smile at you in awe, thankful that you made the choice to spare them all, while the heartfelt Neutral theme plays. You gain your Awakened Power immediately afterwards.
    • Asahi's take on YHVH makes you wonder if she's saying it not just to deny His divinity, but also on behalf of everyone who's ever had self-worth and self-esteem issues:
      Asahi: You judge people's worth on how much they believe in you, obey you... But is that all we are, to you? Are we really worthless if we don't have value to you? I mean, just because I'm weak and I have to rely on others doesn't mean I'm worthless. My friends helped me realize that I alone decide the value of my life.
    • During the fight, whenever Jonathan uses Samarecarm to revive a fallen ally, the quote he says is not only a funny callback to the previous game, but it shows that, even after everything that's happened, deep down he still cares for his friends (he'll even say it if he revives Walter).
      Jonathan: My friend is a little different!
    • And during the ending cutscene, when Nanashi and his friends are in Mikado, Dagda (the newer, nicer one) bids farewell to Nanashi before leaving to help Tanu. Nanashi, looking upon his friends, gives a big, happy smile.
  • Although the Massacre Ending is a Tear Jerker Godzilla Threshold up to the very end, there's a very small, tender moment that happens after Vishnu-Flynn is defeated. After Nanashi assumes the Creator's throne, Dagda encourages him to rest for the final battle against YHVH, as the Cosmic Egg cannot hatch until His universe, and He Himself, is destroyed. As Nanashi falls asleep, Dagda gently lays his hand on his head in a fatherly fashion, a sharp contrast to how he had treated him up until this point. He also gives Nanashi an unusually gentle smile as he vanishes along with the old universe after YHVH is slain.
    • And why does he do that? Because now he's assured his own goal will be met, this being Dagda himself stops being Dadga, and returns to his origins as the unconscious, yet present, force of nature surrounding everyone. It is still sinister that Dadga worked for a Restart the World objective, but it's weirdly soothing once you realize he did so humans, once recreated, would stop personifying him as a being and know him more as an aspect of nature.
  • The circumstances of Navarre's death definitely cement him as a Butt-Monkey (peeping on a female Hunter while she was bathing in a river), but the fact that he was outside at all when this happened implies that he recovered from insanity before he died, and overcame his fear of the demons.

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