Given the way the Tomorrow People seem to come and go as they please, the whole "no contact with our human lives" thing seems a bit like New Rules as the Plot Demands
rather than any kind of real, hard-and-fast, do-this-or-we-die thing. So what purpose does it serve, frankly, for this "rule" to even exist when a better one might be "We can come and go to any place not monitored by Ultra.
If someone's family or friends are not under surveillance by them for whatever reason, you can go visit. But use good judgement."
- It seems to be less for practical reasons and more representative of the bunker mentality that they've developed, especially John. Although given that Ultra did manage to successfully spring a trap by subverting Kurt through his mother and luring the rest out into the open, it has its merits.
- True; it just could've been thought through more logically, especially given all the times we see pool hustling or other scams being run "topside" to get some money. Or Cara and John sneaking away to a hotel room...
Has anyone noticed that Tomorrow People seem to do weird things to electric lights when they're in the area? Stephen rides the subway a fair bit and the lights always flicker when he's in the subway car.
- That's more a property of the subway lights than anything Stephen's doing to them.
- Did you notice in the most recent episode that the lights outside Ultra HQ flickered as Cara and Russell teleported nearby?
Cara and John
They've been of one mind about combatting Ultra for a long time. John even tells Jedikiah that one day Cara will order him to kill Jedikiah, and he won't "say no". Then, when Cara admits she wanted to take the chance to get rid of him, John bridles at it and gives her a What the Hell, Hero?
- The show's writers are clearly not consistent in characterizing these two, but in-verse there shouldn't be any reason for John to question Cara's goal, even if her methods aren't his.
- Threatening Jedikiah with it is one thing but watching Cara herself become the kind of person who launches assassination attempts is something else. The strain of being the leader is obviously changing her and not for the better. It's something that John, Stephen and even Russell are noticing and commenting on, in their own ways.
- Admittedly I'm only on All Tomorrow's Parties, but why is John consistently portrayed as the bad guy because he's strict with the other HS? He's busting his ass keeping them alive, and Cara undermines him completely in this episode, then gets huffy when he's understandably a bit annoyed over it. He's even proven right that the party was a bad idea, but Cara's perfectly happy to sidestep that entirely to yell at him for keeping secrets, as if he asked to be experimented on! (Unless he did, as like I said I'm not very far in)
- By that point in the series, it was being hinted that John's caution was growing out of proportion into a paranoid bunker mentality, so focused on survival that the resulting life wasn't worth living. Cara as leader is the flip-side of the coin, so determined to "win" that she's willing to take extreme risks and cross moral lines. Each of them needs the other for balance and neither is really suited to be leader alone.
- And now that Jedikiah has his golden boy back, Cara and Stephen will feel the lack and find that they really do need him to keep things from tilting too far in any one direction. After all, a three-legged stool is a stable one.
Jedikiah and The Founder
Why should Stephen and John believe either of them? Both men have proven themselves more than willing to commit atrocities in the name of their respective visions for how the world should turn out and for what place Homo Superiors should have within it. While Stephen may still be a teenager with some deference to older-person authority, John has long since been an adult himself and should have had no compunction about punching Jedikiah's and
The Founder's tickets in "Endgame".
- Cara even explicitly calls this out to John when she points out things that both men have done.
- Really, there's no justifiable reason. Stephen, John, Cara and Jedikiah himself all have to grab the Idiot Ball extra-hard to drive the Idiot Plot of "Smoke and Mirrors".
- It seems like Stephen is at least backtracking somewhat, indicating that until both Jedikiah and the Founder can be neutralized, it makes some sense to at least not look like a threat.
Significance of Ultra matte scenes
Around the time when The Founder took over Ultra, the exterior establising shots changed from being daytime to night-time. Is this a subtle hint that Jedikiah is, for all his numerous acts, relatively "lighter" than the Founder? (Kind of depressing if true, but at least it sets up a kind of Enemy Mine
situation and is rather nice foreshadowing.)
- Given that The Founder wants to commit mass genocide by end-running the Tomorrow People's inability to kill, Jedikiah's relatively ordinary methods of bringing paranormals to heel are positively pedestrian. So, confirmed.