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Headscratchers / The Legend of Zelda: Ocarina of Time

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  • Exactly how did some of the temples in this game come to fruition?
    • Well, the Gorons just started mining, the Kokiri hired Edgar Allan Poe as their architect, the Zoras are actually really good at picking locks, the Gerudo...actually, as temples go, the Spirit Temple sort of makes sense...and the Sheikah are a bunch of sadistic bastards who probably got off on making people run through the stuff of nightmares. Or, we go with option B, where we all make ourselves believe that in fact, the temples were all magically altered by Ganondorf in order to keep Link from awakening the sages. Personally, after the Water Temple and the Shadow Temple, I'd much rather prefer to think that a Magnificent Bastard Big Bad was responsible for that madness rather than the respective races that they represent.
    • If you speak to Kaepora at Lake Hylia as a child, he mentions that the Zoras built the Water Temple to pay respect to the "water spirits."
    • Darunia and Saria also mention spirits of their respective elements, and the Spirit Temple may have been intended to honor the Goddess of the Sand.

    • Let's look at a quote from our favorite Sage of Light.
      Rauru: His evil power radiated from the temples, and in seven short years, it it transformed Hyrule into a world of monsters.
    • I got the impression that the temples were all previously used frequently for worship (or, in the case of the Shadow Temple, burial). It was not until Ganon came to power that they became so dangerous. Saria did sound shocked that the Forest Temple was full of monsters.
    • I don't have the link, but there was a thing on GameFAQs where some people were Fridge Logicing on this. They had some pretty good ideas.
    • You mean this link?
    • Fridge Logic once you've played Skyward Sword. All the temples and dungeons were left behind by the goddess Hylia in a Xanatos Gambit to train multiple incarnations of Link until Demise's (and by extension, Ganon's) evil was permanently extinguished.
    • I've just added a WMG speculating that the Forest Temple, in particular, is the same as the Temple of Time from Twilight Princess. More generally, it seems as though the temples are points at which Hyrule and the Sacred Realm are connected, thus explaining why evil emanated from them once Ganondorf got the Triforce of Power. It seems reasonable to speculate that the temples are actually designed to be challenges to begin with, to ensure that those who are not worthy cannot connect to the Sacred Realm. And with each temple assigned a different race to protect them (Light = Hylians, Forest = Kokiri, Fire = Gorons, Water = Zora, Shadow = Sheikah, Spirit = Gerudo), it is almost as though each temple is intended to provide an access path for the appropriately worthy sage of that race to access the Sacred Realm. This is also why each sage goes directly from their temple to the Chamber of Sages.
    • This also implies that the Temple of Time is merely the designation given to the temple at which the Master Sword resides, thus why the Temple of Light is the Temple of Time in Ocarina, but the Temple of Time is the Forest Temple in Twilight Princess.
    • The Temple of Light is where the Triforce is housed within the Sacred Realm. It and the Temple of Time are two separate entities. As for the Forest Temple/Temple of Time, geographic changes. Twilight Princess and Ocarina of Time are hundreds of years apart. It's quite possible that the Castle, Castle Town, and Temple of Time were destroyed between the two games. The Castle was rebuilt elsewhere and the remains became overgrown. If I remember correctly, you could see remnants of castle walls in the Lost Woods area in Twilight Princess.
    • Given the way the Shrines in The Legend of Zelda: Breath of the Wild are cartoonishly impossible to actually build, with enormous empty voids and floating islands the size of small towns, the Sheikah seem capable of building absolutely anything with no regard to space or material requirements. The Temples could be a classic case of Oh Look, More Rooms!, with the first entrance room being the Temple where any services etc. are held and the rest being a TARDIS-like Death Course to keep out thieves.



  • Why didn't Biggoron destroy Ganon's Castle and kick Ganondorf's ass while Link was asleep? The guy is enormous; surely he would have had the destructive power to do all that. Instead he just sits on a mountain and... makes swords?
    • Gorons in general are described as gentle giants, peace-loving creatures who would sooner be working in the mines and eating rocks than crushing skulls.
    • And even so, Ganondorf was starving them. Very few of them could even move very well.
    • Until Twilight Princess made them Proud Warrior Race Guys.
    • Since it takes place after OoT, presumably they've smartened up. Note, though, that even in OoT, they did have at least their own legendary hero.
    • Because Ganondorf isn't vulnerable to mere physical force. Biggoron could stomp on him all day, but Ganondorf would just jump up and give some very unpleasant payback with his magic. Only stuff like Light Arrows, the Master Sword, or other sources of sacred magic have a chance of even inconveniencing big G.
      • Though Biggoron's Sword and the Megaton Hammer are both rather effective during the final fight against him.
      • Both weapons do absolutely nothing against Ganondorf before he's made vulnerable by the Light Arrows. And while they can hurt his Ganon form, they also can't deal a deadly blow then, and the Master Sword, channeling the power of the seven sages, is required to merely seal him away.
    • Because if there's anything Majora's Mask taught us, it's that when tough guys who aren't Link try to take on the Big Bad, it only ends in sorrow. Also, death.
    • Besides, one was stuck in a cave and the other had eye problems that wouldn't be fixed if you skipped the trading side quest.
    • Actually, he says (at least in the remake) that the eruption of Death Mountain is what hurt his eyes, so he should have been fine during the Time Skip.
    • Didn't Death Mountain erupt while Child Link was on his way up to meet the first Great Fairy? Maybe his eyes were hurt way back then?
    • He says that "yesterday's eruption" hurt his eyes, so the eruption happened as an adult.
    • Simple explanation: The only way for him to get from Death Mountain to Ganon's castle is to go down the mountain and through Kakariko Village. Giant Goron + tiny village full of innocent bystanders = squish! The Gorons aren't like that.
    • Then explain to us how you think he got to Lon-Lon Ranch during the Dance Party Ending...
    • Very, very carefully.
    • Not sure why he couldn't clamber down the side of Death Mountain which was adjacent to the main Hyrule plains, hence bypassing the village and avoiding collateral damage.

    Gerudo after Ocarina 

  • What happened to the Gerudo? They appeared in this game and then...poof, they're almost completely gone from the rest of the series. Did they die out? Did they simply assimilate entirely into Hylian society after Ganondorf was dethroned? If so, why do they appear in Four Swords, which takes place after games where they are apparently extinct?
    • In Twilight Princess, some think Telma looks related to the Gerudo.
    • I once heard a very plausible theory: The nation, that was banned into the twilight realm and became the twili are, in fact, the post-Ocarina-of-time Gerudos plus some allied (male) Hylian desert-robbers. Well, of course, afterwards, they had no other choice but to interbreed. If you look at Midna`s "human" form, you'll find some similarities to the Gerudos from Ocarina of Time and Majora's Mask, especially to the Gerudo leaders of these two games.
    • By my interpretation, the "dark Interlopers" were banished long before the events of Ocarina of Time, which means they wouldn't be Gerudo.
    • Nope. It is explicit that Ocarina of Time is chronologically the first game. The Zelda timeline is uncertain, but Link to the Past definitely comes after, not before.
    • Nyet. The ancestors of the Twili were specifically stated to have been banished after a series of wars fought over the Sacred Realm, and presumably the Triforce, for creating the Fused Shadows. Presumably, that was also when the first Temple of Time was built and the Master Sword was forged to keep people out of the Sacred Realm and away from the Triforce. Ergo, before Ocarina of Time. Besides, Minish Cap must precede the Imprisoning War, which means that it precedes Ocarina of Time, under the interpretation that Ocarina of Time is the Imprisoning War.
    • Exactly. Also, the newest game, Skyward Sword, is confirmed to take place before OoT. Whether or not it'll include elements from TP is unknown.
    • It doesn't. But many things got retconned or a better excuse for it would be, the true story, since most of these are stories passed down through the generations, which retellings can be distorted over many years (anyone ever play telephone?) It's implied in Skyward Sword that the Sealed Temple may become the Temple of Time from OoT, but there is also a Temple of Time in the Lanayru Desert, and geographically that Temple seems to match OoT's Temple of Time better. Also, there are many theories as to who the dark interlopers were, but their attack was before Ocarina of Time. Perhaps the dark interlopers were the cause of the Hyrulean Civil War, one result of which was OoT Link being entrusted to the Kokiri.
      • "Ah, the oral tradition. One of the least reliable ways of passing down information." Fi's words, not mine.
    • On a related subject, if the Gerudo only produce one male every 100 years, how do they reproduce in the interim? The obvious answer is that they kidnap Hylian men to use as studs — which handily explains why they locked up the carpenter's sons and don't do anything to Link other than re-capture him no matter how many times he escapes — but that's a pretty disturbing concept for an E-rated game. Also in that case, how would they maintain themselves as a distinct ethnic group?
    • Magical biology. Males are Hylians, females are Gerudo. At any rate, we've got an almost-confirmation of the larger theory in-game. If you're wearing the Gerudo mask, someone in Castle Town comments that it looks like his mother.
    • Too many female Hylians for that.
    • It seems to work Hylian male + Gerudo female = Gerudo daughters, Hylian sons. However, Hylian male + Hylian female = Hylian daughters and sons.
    • Well, it does work for chickens...
    • The Hylian/Gerudo species uses a ZW sex determination scheme (males are homozygous ZZ, females heterozygous ZW). The gene that determines Gerudo-ism is on the W chromosome (so males don't get it), and is dominant in Gerudo females, recessive in Hylian females. A male Gerudo thus arises from a very rare genetic disorder, rare enough that it only happens about once a century in the entire population.
    • If you wear the Gerudo Mask and talk to Talon in Ocarina of Time, he mentions that he reminds him of Malon's mother. In any case, some Zelda theorists think that appearance equals race in Zelda — i.e., since Malon didn't have any Gerudo characteristics, she was returned, so on and so forth.
    • One of the Gossip Stones: "They say that Gerudos sometimes come to Hyrule Castle Town to look for boyfriends."
    • This just raises the question of how exactly the Gerudo in the Hideout planned to reproduce with the carpenters... If you've seen them thank you for freeing them and skip away, you know what I mean.
      • The carpenters were the Gerudos' prisoners. Sexual orientation isn't much of an obstacle to non-consensual sex. Besides, whether the carpenters are gay or straight has little relevance. Even if one were to assume the carpenters were all straight, that doesn't mean they would be happy to be kept as studs to the Gerudo. Contrary to popular belief, men don't always want sex and can be raped by women.
    • Alternatively, male Gerudo just live for a very long time and can have a succession of wives. Roughly once every hundred years, the man has a son, who becomes king after he dies. Presumably Ganondorf's parents died shortly after he was born, leaving him to be raised by Twinrova, and Nabooru led the Gerudo as an interim ruler while Ganondorf was too young for the position.
    • Another possibility about the "all female" aspect of the Gerudos is that Gerudos can only have female children: no boy is ever born from a Gerudo mother except once per century, therefore making the Gerudos outcasts no matter where they went (because if a Gerudo population integrated itself in another community, mixed marriage would have the consequences of "killing" the male gender, because everyone with one Gerudo ancestor would be fated to be a woman with their characteristics). A personal wild mass guessing is that the Gerudos had wandered for a very long time before Hyrule accepted them as part of their very multi-ethnic nation in OoT, before Ganondorf went and screwed everything, forcing the Gerudos into exile once again.
    • One thing that I'd like to point out is that in OoT, there are no humans and everybody has pointed ears. That is, other than the Gerudo. The Gerudo had human ears (if you look at later games, Ganondorf has distinctly nonhuman ears, though). Gerudo and Hylians create a mixed breed that has normal Hylian eye colors, Hylian pale skin, and rounded ears — humans. The Gerudo race slowly fades out as they feed into the human species.
    • I think you mean "Hyrulians." That's the canon term for the non-Hylian race.
    • ...Did no one else notice this? Hylians, + GeRudo = Hy-Rulians?
    • Hm. I always thought it was Hyruleans. At any rate, the term refers to people from Hyrule, not a race.
    • Umm, what? The word "human" appears numerous times since either Majora's Mask or Wind Waker. I've only heard Hyrulian or Hyrulean as an adjective for the actual kingdom.
    • I always got the impression that "Hyrulean/Hyrulian" referred to nationality (a citizen of the Kingdom of Hyrule), Human refers to species (as opposed to Goron or Zora, etc) and Hylian referred to race (pointy-eared, able to practice magic and telepathy, contrasted to Gerudo, Sheikah, or other sundry humans).
    • Maybe Gerudoes reproduce asexually?
    • Well, some Gerudos do show up in Majora's Mask, too. Although those are different ones, and it doesn't answer the mating argument that's sprung up. But if Link (and apparently the Happy Mask Salesman) can get back and forth from Termina and Hyrule, maybe later Gerudos (if any besides the Four Swords ones ever show up) could use finding a way between Termina and Hyrule as a Hand Wave? Though this is kind of getting into Wild Mass Guessing territory...
    • This is being way overthought. The Gossip Stone clearly states that the Gerudo come into town to look for "boyfriends". We have seen the Gerudo abduct and imprison Hylian males. We have been explicitly told that a male birth is exceedingly rare among the Gerudo, but never has it been suggested that any of the Gerudo have extended lifespans, female or Special Male. The simplest answer is that the Gerudo abduct and rape men, give birth to Gerudo daughters, and that is how their society propagates. While a great many alternate theories and WMGs have been stated to answer this question, the only defense against the Occam's Razor explanation that's been cited is that it's "awfully disturbing for an E-rated game", and I would like to remind you that "awfully disturbing for an E-rated game" is effectively Ocarina of Time's tagline. Between the depressing endings for all three timelines note , the Skulltula Family, the Shadow Temple, Goron and Zora genocide, graphic destruction of everything that was ever beautiful in Hyrule, etc, what part of implied Gerudo rape is more unsettling than the entire rest of the game?
    • Rape Is a Special Kind of Evil?
    • The fact that Koume and Kotake state that they are 400-some years old after you've defeated them, and that they are also Gerudos, kinda tells you that they can have an extended life span. Although that may only be if they practice magic.
    • For the Gerudo in The Wind Waker, Tetra mentions that the Forsaken Fortress was once the base of a gang of rival pirates to her and her crew. Given Ganondorf moved in after he escaped from the sunken Hyrule, I'm willing to bet the pirates were the Gerudo, and he wiped them all out for not obeying, supporting, or siding with him during and after his reign.
    • His motive rant in itself is open to some interpretation, and the point of it was that he's gone too far for it to really matter at that point.
    • In Breath of the Wild, Gerudo go out on journeys and find husbands among Hylian men. However, since this Gerudo race has had 10,000 years at least since OoT to develop into a thriving mercantile civilisation and thus has changed as a society since, that doesn't necessarily disprove any theories about how they reproduce in this game specifically.

    Master Sword and Time Travel 

  • Okay, here's one. Why does putting the Master Sword back in its pedestal cause Link to travel back in time? When it's pulled out it doesn't teleport him directly to the future, rather it was explained that the sword simply put him into a coma until he was big enough to use it properly. So what gives?
    • Destiny. A Wizard Did It. It was required by the plot. Basically, that's about all that needs to be said. And who's to say that a magical, coma-inducing sword wouldn't be able to age and de-age you at will?
    • Pulling out the sword the first time knocked him out. Every subsequent time, he was very clearly teleported instantly to the future — he was still in the process of pulling the sword out.
    • I always took it as less of a coma than having his mind being temporarily de-activated or removed, and sent to his future self. Each time he pulled or replaced the Master Sword, it would just send him to the earliest point that he had space in his head for his own mind after the seven years or after being born, respectively.
    • I believe that it only knocked him out for seven years the first time he pulled it from the pedestal. Once the timeline was created, it was possible for Link to flit between the past and future. However, even he's not capable of just ripping 7 years through space-time before the timeline even exists. Of course, Zelda and the Sages' attempts to give him back his missing years resulted in the (canon as of 2012) dual timelines, which reinforces Link's role as the Hero of Time (and that people who aren't Link shouldn't mess around with time travel).
    • I've seen it as this: The magic requires one who is able to at least wield the weapon. Keep in mind that the sword is almost as tall as Child Link is! As such, time is (for all intents and purposes) frozen at the pedestal as he pulls out the Master Sword. When he puts it back into the pedestal, he is granted the chance to go back to his childhood as compensation.
    • Additionally, even if it wasn't presupposed/compensation, the Sage of Light most likely realized after Link got brought to the future that he would undeniably be required to go between the two times. That or either Link or Zelda talked with him about the need to go back in time. The first time Link put the sword back, he opened the Sacred Realm, talked to the Sage, and had set the ability on command. Of course, if Link were left with the Master Sword when he couldn't carry it, then... Ganondorf holding the only weapon that can finally kill him is not good for ANYONE.
    • Kind of related... if Link spends 7 years in a coma-like state, how does his body find nourishment and what happens to his bodily functions?
    • Recall that it's, you know, a magical coma in a magical land, and he's watched over by a magical sage serving a magical sword.
    • What bodily functions?
    • The pedestal was located in the Temple of Time and meant to be used by the Hero of Time spoke of in legends. It had the power to cause Link to time travel because the people who built it had foreknowledge that he would need to if he were to succeed on his mission.

    Navi leaving 

  • Here's something that's really bugging me. Why did Navi leave in the first place?
    • The Kokiri don't grow up, so they never lose their fairies. Navi, the poor girl, gets assigned to the non-Kokiri kid, and doesn't know what to do with herself after he grows up to be a fairy. She might have thought she was done.
    • Remember why the Great Deku Tree assigned her to Link: because he was about to be tapped as the hero of an epic adventure, and would need a guide. Once the adventure is over, he doesn't need her anymore. On her end, it may not be comfortable for her to stay outside the forest without a dedicated task.
    • So THAT's why she was so annoying!
    • Only Kokiri get dedicated fairy companions. Link was only given one to help him on his quest. Quest ends, Link no longer needs Navi, ergo Navi leaves. I'm more bugged by the idea that he starts Majora's Mask looking for her, and yet never does. Would it have killed Nintendo to add an epilogue where he does (and actually getting back to Hyrule would be nice, too).
    • I thought he was looking for the Skull Kid he played Saria's Song with, and that the Skull Kid in each game is the same one.
    • Unlikely. Right after the "precious friend" text box, the sound of a flying fairy plays.
    • Link's the only one who remembers the dark future with Ganondorf in charge. The magic Zelda used to send him back let him keep his memories of that dark time — and of developing a close friendship with Navi — didn't let Navi keep her memories. Navi thinks things are okay and that Link will be better off without her. Link... disagrees.
    • I'd assumed that Navi had developed feelings for Link during their adventure. By the end of OoT, Navi has had to sit back in her 'guide' position as she has to watch Saria/Malon/Ruto/Zelda/Nabooru take a fancy to Link. When Link is given his chance at youth again, Navi leaves Link so he can finally get off to some romantic escapades with the Hyrulian girlies and not be burdened by a female presence literally hanging over his head.
    • I have a different take on the question than those who answered previously. Not "Why did Navi leave Link?" but "Why did Navi Go Away?" If she left, it implies that she went somewhere. If she just died... Why does Link think he'll find her on this plane of existence?
    • Who ever said he was looking for Navi? The game only says he was looking for a lost friend, it never said who. The game takes on a tone as if it were speaking of events yet to come, meaning the quest could be one about to begin. Link is going through the forest, but doesn't appear to have any real direction or urgency. When Epona is stolen, however? That motivates him to move, and move fast. Also, at the end of the game, Link hasn't found Navi, yet the story is over. How would that make sense if this was no more than a detour, essentially making the entire game a sidequest? Link wasn't going after Navi, he was looking for his faithful companion and friend, Epona. Once he found her, he still had to fulfill his promise to the salesman.
    • Excuse me, but the hints that he's looking for Navi are OVERWHELMING. First, the game text says, he was looking for someone who went through the whole previous adventure with him, which only applies to Navi. Second, the bell which plays a split second before the first cut-scene is obviously a fairy. That's BEFORE Tatl and Tael make their entrance, you mind. Third, when Tatl teams up with Link, he comments that he's staring at her like something was stuck in her face. Tatl is a Suspiciously Similar Substitute for Navi, so it's everything but far-fetched that she reminds Link of her, which explains the staring — she actually meant something to him.
    • So, to recap — Link noticed Tatl was a fairy, just one who spoke a lot crasser and was a lot ruder than Navi. If I thought all the fairies were passive and friendly creatures, and one practically swore at me, I'd stare too. Plus, the bell was either Tatl or Tael spying on Link from the trees. As for a friend who went through everything with him, remember that the adventure didn't really begin until Link became an adult, and he got Epona. Besides, him looking for Navi doesn't explain why he gives up looking for her at the end.
    • Whoever says he gives up looking for her? All we know is that Link's drawing skills haven't improved during the year timeskip.
    • In regards to Link, Navi, and the events following Majora's Mask: Perhaps there is something in the ending hinting at their ultimate fate. Skullkid speaks to the Giants and is reassured by them that they are still friends, but that they can't spend as much time with him as they used to. It's generally a message about accepting that sometimes, people have to part ways, and knowing that despite that, their feelings towards one another remain the same. Perhaps fate didn't drag Link to Termina just so he could save the world. Maybe he needed to learn something important in the process.
    • He's got Epona with him in the beginning, when this is told. He's sitting on her freakin' back! Who else should he be lookin for? Santa Claus? Also, it is never said that he stopped looking for Navi, we just don't get to see him reach his goal. Did we see Tetra and Toon Link reach their original goal (a new mainland to settle on) in the end of Phantom Hourglass? No! Because that was not the point of the game, just how it started. Same applies to Majora's Mask.
    • I already said, the text speaks of a journey about to begin. Epona is with him, and when Skull Kid steals her, it begins. Also, killing Ganon actually has something to do with a new mainland, and isn't a full game of a complete irrelevance of their end goal, to the point where they have spent some 20 hours accomplishing nothing toward what they set out for and what the text said was the game's purpose.
    • Nope, sorry. It specifically states that he "embarked on a journey", and that he parted ways with the friend he's looking for "when he finally fulfilled his heroic destiny". It's clear that the journey already began and he has already separated from his friend.
    • ...Ganon? Did we two play the same Phantom Hourglass? And, uhm, no, sorry, that's not how the text in the beginning went. This is the exact text: In the land of Hyrule, there echoes a legend. A legend held dearly by the royal family that tells of a boy who, after battling evil and saving Hyrule, crept away from the land that had made him a legend. Done with the battles he once waged across time, he embarked on a journey. A secret and personal journey. A journey in search for a beloved and invaluable friend, with whom he parted ways when he finally fulfilled his heroic destiny and took his place among legends... *fairy ring* (BEFORE the screen fades in, you mind) This does NOT sound like what you just said. This comes even closer to searching for Saria than to searching for Epona (with whom he did NOT part, once he fulfilled his destiny). Sorry, but your explanation doesn't fit and all the evidence goes towards Navi. Case closed.
    • He was definitely looking for Navi. For whatever reason, she left and he was desperate to find her. You know who else has had their friends leave? Skull Kid. And when he sees that even though they left, the giants still cared about Skull Kid, he decided that he didn't need to find her and returned to Zelda who, like Link has now, had faith that her friend would return one day.
    • Probably Navi had found another fairy to play with and lost Link. Or the simple fact that either one had just gotten lost in the Lost Woods. Maybe Link fell asleep and woke up while Navi was busy exploring. I myself prefer that Link fell asleep, Navi looked around, Link woke up and got lost looking for Navi, and Navi went back to the Deku Tree to wait for Link. Then, after Link saved the day again and found Navi safe and sound, Link let Navi watch over either another Kokiri or Saria.
    • Also, for this idea: there are two fairies in Termina and one looks like Navi. So there must be a Hyrule counterpart to the other fairy. So, perhaps, Navi found this Hyrule counterpart and just wandered off with them while Link was doing something else (sleeping, wandering, etc).
    • Someone mentioned that Link stared at Tatl because she was identical, (the alt-verse counterpart) to Navi. I just wanted to chime in here and say I agree with it, but also had always assumed that the implication was Link finding and befriending Tatl "counted" as him finding Navi. After all, Navi only came to him to help him solve an epic quest. In a sense, she comes to him again in the form of Tatl to do the same in the Majora's Mask world. I can understand why this wouldn't be emotionally satisfying to a lot of people, but I had always assumed that's what the idea was.
    • I always got the impression that he was staring at Tatl simply because she had just helped the Skull Kid steal the Ocarina of Time, get rid of Epona, and transform Link into a Deku, yet she was unapologetic about it, even lashing out at Link and saying that everything was his fault. I always took it that he was staring at her in a "Are you fucking kidding me!?" or a "Don't you owe me an apology or something?" way. Not to mention that Tatl didn't even look that much like Navi. Not more than any other fairy anyway, considering that she's yellow whereas Navi is blue. And Link is used to seeing fairies considering that he grew up in Kokiri Forest, so meeting a random fairy shouldn't be such a major event even if he's looking for Navi.
    • A point that hasn't been mentioned: at the end of OoT, Navi is likely to have gone back to the forest... which explains Link being in the forest at the beginning of MM.
    • "The mystery begins a mere three months after Link's triumph over Ganondorf in Ocarina of Time. Now downtrodden, Link guides Epona through a sombre fog in search of his faithful fairy friend Navi." - Source
    • But that's the UK page!
    • Also, in addition, this is taken straight from the Zelda wiki:
"According to Hyrule Historia, the Nintendo Power strategy guide, and the official Legend of Zelda series website, Navi is the one that Link is searching for at the beginning of Majora's Mask, the direct sequel to Ocarina of Time. However, this is never directly stated in-game."

    Glass window in Temple of Time 

  • There is a giant glass window in the temple of time, why doesn't Ganon/Link just go in through that rather than jump through a bunch of hoops?
    • Because that window doesn't lead to the Sacred Realm, it leads to a tower containing the Rod of Command, which is, frankly, for all intents and purposes, useless.
    • What about the sunlight that streams in through the window? That suggests a lack of a tower on that window. I believe that the "tower" is really the Temple of Light (hence all the Light Medallion symbols everywhere). As for the original question. All the hurdles must be jumped to make the portal appear. Breaking the window before that would result in... a broken window leading outside.
    • Yeah, given the freakyness exhibited by the Door of Time in TP, the simple-looking little chapel Link enters in OoT is probably brimming with Alien Geometries.
    • As the Temple of Time is left completely untouched in an otherwise devastated Hyrule Castle Town years after Ganondorf conquered and razed it to the ground, one might conclude that the temple (including the window) is much sturdier than it looks.
    • I would posit that the Good Magic is too strong for an evil force to overcome.
    • They're not the same Temple of Time. You might be able to get away with lakes, forests, and deserts moving, but barring cataclysmic events, mountains are pretty much stationary. The same is true with the movement of the sun. Using Death Mountain and the cardinal compass defined by the sun, the two Temples of Time simply aren't anywhere near each other. If anything, the Temple of Time in Twilight Princess should be closer to the Hidden Village, not down south in the middle of the forest.
    • I'm pretty sure he was talking about Temple of Time as Child Link vs. Temple of Time as Adult Link, not OoT Temple of Time vs. TP Temple of Time.
    • I'm gonna have to go with the Alien Geometries idea above. Say you went out through one of the windows at the top of the Master Sword Chamber (as Navi does at the end of the game). You would end up outside. But then, if you tried entering the temple through the corresponding window from outside, you would end up in a room the same size and shape as the Master Sword Chamber... but with no Master Sword, Door of Time, or Spiritual Stone pedestal to be seen. Just a normal monastery built out of marble. Exit out the front door, you're outside. Go in through the front door, and you have the Temple of Time as seen in the game. Confused yet?


    Lack of atrophy 

  • Link is basically put to sleep for seven years. He wakes up, and is immediately able to carry hundred-pound hammers, do back flips, and generally kick ass. How is it that seven years without food or exercise had no adverse effect on his health?
    • It was a magical sleep. Plus, we know Rauru was clothing him (see the earrings that weren't there before?), so he may have also been feeding him.
    • How do we know Rauru clothed him? In the manga, Impa pierced his ears. Impa's also the only sage who happens to be a nursemaid, and she's a warrior who might conceivably have access to weapons and equipment like what Link wears, maybe she took care of him. It would certainly explain things better. A nurse would probably know how to keep his body nourished and fully functioning.
    • Which brings up the comical image of Rauru treating Link like a doll.
    • He was frozen by the Sword's magic, so maybe Fi was maintaining his health for him.
    • I've always seen it as less "asleep" and more "stasis locked". Link was sealed in a form of magical stasis or displacement that kept him outside the flow of time, but allowed him to age normally and retain his physical strength. Think the time lock that Spyro and Cynder were in between Eternal Night and Dawn of the Dragon.

    Marathon Guy 
  • Why was the Marathon Guy even in this game? Just to frustrate players?
    • Yes.
    • To fulfill a meaningless side quest.
    • He probably was supposed to have a purpose, but they were forced to scrap it and just left his race as a "beat your own record" thing.
    • I found him kind of fun to chase as Rabbit Link.

    Running man and skeletons 
  • Why is it that when you're in Hyrule Field looking for a Running Man, the skeletons at night still attack you, but never come anywhere near the Running Man if he is nearby, or resting?
    • Maybe they tried, but he was too quick for them so they stopped bothering.
    • Link can run faster than the running man, but maybe they (like other enemies) only want to kill Link.
    • Maybe he's a force to be considered dangerous.
    • Maybe he's dead and his ghost is running around for all eternity and Link is the only one who can communicate with him to help him move on to the great beyond by giving him one more chance to run a race.
    • He's the Marathon Man — the monsters tried to chase him down but he was always one second ahead of them.
    • My brother and I always figured that the skeletons only attack small, weak children, like something out of a fairy tale. This would also explain why they only attack you as a kid.
      • Alternatively, perhaps they're drawn to magic. Link, saturated in the magic of the Kokiri forest, and further bearing the goddesses calling, is a beacon for them, while a normal individual isn't.

    Carpenter's son 

  • During the Biggoron's Sword sidequest where you go to the carpenter's son in the Lost Woods...seriously, was I the only one worried about that poor kid? He gets turned into a Stalfos. And his father never even acknowledges his disappearance! That was the most inadvertently creepy and depressing part of the game for me. The amount of unanswered questions there (why did he have to get the mushroom for the old woman at the Potion Shop? Why did he need the potion in the first place? Why...?)
    • Uhmm... Rule Of Creepy? (Seriously, someone should make that trope!) Maybe Shigeru Miyamoto just wanted to foreshadow what Link was going to have to live through after Ocarina of Time... Cue "Majora's Mask".
    • It actually doesn't follow that Link had that waiting for him. Link was protected by the Goddesses and the Deku tree. I mean if you could stay in the Lost Woods for days on end in-game with no ill effects, why would you be affected by a few more?
    • Yeah, all throughout the 3D Zelda games, it seems like some of the designers have really been itching to introduce some horror elements to the series. Especially with the mask system in Ikana, the whole thing with the music box, and the well made me think that pretty late in the design cycle a real undead soul mask with a fourth Link transformation got cut from the game. I suspect that early concepts for Ikana Castle and the Stone Towers were much, MUCH darker.
    • Then they had to add the Kokiri girl Fado, who is waiting for Link when he comes into the Lost Woods with the medicine. She must really dislike adults, judging from the chilling lines she gives him.
    • I always had the theory that Fado was the one responsible for the stuff that happened to people who enter the Lost Woods. The only reason she doesn't do anything to Link is because he's an old friend.
    • He was dying and needed medicine fast. He gave you a mushroom which he found while poaching so he could stay alive (he looks really weak when you meet him), but by the time Link gets back to the woods, he's already either dead or turned into a stalfos. Maybe the lost woods (which turns people into stalfos) was what was making him weak.
    • The game has a relatively quiet underlying hint of bigotry being a giant problem. However, I would bet that the Carpenter's Son was being trained by the Old Hag. The Carpenter would know of the job and might even have expected his son to be gone for a while at a time. The potion itself was probably because he was sick, yet was the only one able to make the trip.
    • What you are forgetting is that the poacher is the carpenter and the potion hag's son...
    • I remember (at least in Ocarina of Time 3D) that the Kokiri girl waiting for you there says that he left, so that he wouldn't become a Stalfos, meaning he got out before he could become one.
    • Nope, Fado says that he's gone because he's a Stalfos now, and then she asks if you're 'going to become one too'.

    Monsters under Ganondorf 

  • So, the Land of Hyrule has a monster problem, especially with Stalchildren popping out of the ground whenever it's night, and Peahats flying around during the day. Cue seven years later. Ganondorf has corrupted Hyrule, dominated all the temples, turned Hyrule Castle into his own domain, completely ruined Castle Town... and there are no Stalchildren or Peahats in Hyrule, and the only 'monsters' are ghosts that run away from you. Strange, aside from specific locations, Hyrule seems NICER under Ganondorf's rule...
    • Probably explained through Ganondorf's backstory, that he's telling in Wind Waker: the reason he became evil in the first place was that seeing his Gerudo amazon-warriors die like flies in their desert because of the lack of water turned him insane, especially after he caught a glimpse of the beauty of Hyrule. So, to make life more fair, he decided that EVERYBODY should suffer like his women in the desert by making everything like his dessert. Are there Stalchildren in Gerudo desert? Nope.
    • Having monstrous skeletons rising up out of the ground at night hinders travel throughout your kingdom and thus inhibits trade and proper functioning. Purging them is simply a smart idea if you want your kingdom to function properly. Ganondorf may be evil, but he's a solid administrator.
    • But Hyrule Castle Town (the capital) is full of zombies! How is that good administration?
    • Now that's just plain vitalist. Dead people have rights too!
    • Hyrule Castle Town under the royal family was a center of economy, but Hyrule under Ganondorf has Kakariko for its center of economy, and the Castle itself exists simply as a wall around Ganondorf to shield him from rebels/enemies. The zombies are the first line of defense.
    • Maybe Gandonorf's just channeling all the necromantic energies into his own projects?
    • It's not nicer for the Gorons who are gonna be fed to the dragon. Or the Kokiri who have to hide from monsters attacking them. Or the Zoras who are frozen. I just think the monsters went to other places. The Stalchildren might have 'crossed over' since evil has finally taken over, which is what they wanted and they could rest now that their goal/desire was reached. The Peahats might have died since the water from Zora's Domain was too cold for them?
      • Either that, or Ganondorf just likes the field the most and wants it to stay pretty?
      • Stalchildren and Peahats were both races of living creatures who weren't loyal to Ganondorf. Ganondorf was in full Omnicidal Maniac swing after taking over, so he probably wiped them out For the Evulz.
    • As I said earlier, my brother and I always figured the Stalchildren attacked only kids (maybe that's why Kokiri couldn't leave the forest), like something out of old folklore. They don't go after adult Link or Running Man either. Maybe they're still there, but they only attack what they think is defenseless.
    • Maybe it wasn't Ganondorf who pacified Hyrule Field, but Zelda/Sheik, out of boredom for having to wait for Link to awaken.
    • Maybe the Stalchildren turned into Stalfos after seven years, and the Peahats just died off?


    Ocarina of Time upgrade 

  • In this game, the Ocarina of Time does next to nothing other than be a prettier Ocarina. And yet in MM, it lets you travel through time. And what does Link do with the Fairy Ocarina after he gets the Ocarina of Time, anyway?
    • "Next to nothing"? Did you forget that it's the key to opening the Temple of Time? Or how Zelda uses it to send Link back at the end of the game?
    • The "whatever happened to Saria's ocarina?" question was asked many times but never answered. The Manga offers the explanation that it was stolen by Ganondorf (who, somehow, confused it with the Ocarina of Time) and later smashed by him in rage.
    • Ganondorf mistaking the Fairy Ocarina for the Ocarina of Time is rather justified; he had never seen the real Ocarina of Time, all he knew is that it was an ocarina, he saw Zelda throwing the Ocarina of Time, and as the Fairy Ocarina was the only ocarina in his line of sight, he just assumed it was the real deal.
    • It's a MacGuffin, dude. You might as well ask what the point of the Master Sword is when the Giant's Knife is better.
    • It sparkles? (Sometimes?)
    • ...Giant's Knife is useless, what are talking about?
    • Probably talking about the Biggoron's Sword. And what do you MEAN the Ocarina of Time is useless? Did you NEVER use it to teleport between dungeons? Did you never use it to change day to night/night to day? Did you not notice how many times you need to play Zelda's Lullaby? Or even the very mundane power of being able to summon Epona from far, far away? Useless? Hardly.
    • The thing that bugs me about the question of where Saria's ocarina went is the unspoken certainty that the Fairy Ocarina went anywhere. Is it not possible that Link just hung on to it without using it again because the Ocarina of Time had more powerful magic? You may as well ask why Lon Lon Milk doesn't go sour if you take it into the future.
    • I think what the OP means is that the Ocarina in MM allows you to actually go back in time, but in OoT it has no such time-travelling powers.
    • Probably the fact that Termina is a parallel world to Hyrule where magic is more amplified allowed the ocarina's power to be amplified as well in the same way the masks that were just for fun in Hyrule became magical runes of sorts in Termina capable of several different effects. The manga's explanation also wouldn't necessarily be farfetched even in the games since, while it's not as fleshed out or obvious as the manga portrays, recall that Ganondorf was well aware you were working with Zelda, that Zelda tossed an object he rightfully guessed was the Ocarina of Time, and that he confronted you right after she tossed it (but before you could retrieve it in the moat). He assumes you have it and when you stand your ground instead of curl up in the fetal position at his presence, he blasts you with magic. Perhaps at this time you were stunned (maybe before you fell?), he was incredibly quick (or caused you to be stunned otherwise) and lifted the Fairy Ocarina off of you before leaving and hoped to goddesses you don't glance at your inventory before picking up the Ocarina of Time in the moat to blow this theory out of the water? (The only thing stopping this is the fact you still have the Fairy Ocarina after confronting Ganondorf and before you get the Ocarina of Time, by which point the Fairy Ocarina disappears, but hey, I tried...)
    • Nothing really happens to the Fairy Ocarina. Link just gets rid of it, just like he did with the hookshot when he got the longshot or the giant's knife when he got the Biggoron's sword.
    • Link just got rid of the Fairy Ocarina. Or put it in his bag as a memento but never needed to use it. The Ocarina of Time, however, is required for the Temple of Time because of the Sage magic it has. The reason (aside from necessity of the plot) for the new abilities from the music itself would probably be the direct source of the magic is shifted upon entering the new land; like how the simple masks acquired magical abilities. And also there's no need to use the Ocarina for time-travel in OoT even if you could.
    • If you go back in time and warp to the Sacred Forest Meadow using the Minuet of Forest, you can see Saria playing the Fairy Ocarina, so it is to be assumed that a fairy, possibly Navi, returned the Fairy Ocarina to Saria once Link got the Ocarina of Time.
      • Man, that would be such a dick move on Link's part. "Hey uh, I know you gave this to me as a lasting symbol of our friendship but...I kinda got a better can have it back." But anyway, I always assumed the ocarina Saria is seen playing is her own ocarina and the devs just used the same model as the one she gives you for practicality purposes. I think at one point after she relocates to the Sacred Forest Meadow, if you talk to her she also mentions wanting to "play the ocarina together again soon," implying that she and Link both have their own ocarina.
    • Actually, the FIRST time you travel to the Sacred Forest Meadow is before you gain the Ocarina of Time as you need Saria's Song to cheer Darunia up. This is before you even gain the second Spiritual Stone. She (and you) still have the Fairy Ocarina. Saria just either got a new one or had multiples to begin with. Link just simply holds on to it. Maybe he stored it in his house?

    Cow on Death Mountain 

  • How does that cow at the top of Death Mountain survive for 7 years in a tiny cave with 4 bushes? For the matter, how did it even get in there, since that hole looks much too small for it to fall through, and how would a cow get past the falling rocks or the vine-covered cliffs anyway? Also, when you win the jumping race at Lon Lon Ranch and win a cow, how does it get up a LADDER and end up in your house?
    • A fairy did it.
    • I always figured a teleporting mail-crate system. They drop it in an open space with nothing alive on the floor under it, in the house of the recipient, unless you specify that it needs to be in the yard and you can pick it up.
    • Cows are secretly ninjas.
    • Bushes grow a lot faster in Hyrule than in our world. Remember all the places in OoT where you chop down shrubs and they grow right back?

    Sheik's ears 

  • Where on earth are Sheik's ears? That's one thing that stumps both sides of the gender wars — if s/he's just Zelda, then Zelda has long pointed ears and thus Sheik should too. But if s/he's a Sheikah, then Impa has long pointed ears as well, and thus so should Sheik! Unless s/he's just tucking them in to those head bandages and/or cowl (Which seems... impractical)? ...Or is actually a Gerudo dressed as a Sheikah?
    • The question where Sheik's Hylian ears are is a good one... I guess they are under his/her hair. Probably. Or (s)he's constantly frowning, causing them to hang down (in some media, the ears of the Hylians also indicate their emotional state... not that those media were canon).
    • Probably just keeps them tucked under her ears/bandages, bending them so they are pressed against her head, maybe using a headband or a clip or something to keep them in place. A little uncomfortable, surely, but necessary for the sake of deception.
    • Why is that a necessary deception? Sheikah have long ears the same as Hylians — just look at Impa! Whether a Hylian in disguise as a Sheikah or an actual Sheikah, Sheik should have long ears.
    • The ears are most likely under both the bandages and the hair. It is both an aesthetic and functional approach. As to the "necessary deception", the game speaks for itself. Unless you want Ganondorf/Ganon to succeed in destroying the world.
    • He's trying to be more aerodynamic. That matters when you're being a ninja and stalking young men.

    Sending Link to the past 

  • At the end of the game, Ganon is beaten in the 'future', then Zelda sends link back into the 'present', to live those seven years he missed.... which will still be under Ganon's tyrannical rule, won't they? Back in kid-Links time, Ganon still has the triforce, and won't be beaten for another seven years.
    • Twilight Princess hints that Ganondorf was exposed by somebody, before he could start his 7 years of evil rule. Zelda probably sent Link back to, like, 20 minutes before Hyrule castle was taken over, so he could go and warn the king. Why she didn't just send him back to do this right after he first woke up in the first place is another question, but I guess not even Zelda herself really grasps the Mind Screw that is Time Travel in Zelda.
    • If Zelda had sent Link back in time right then, Ganondorf would still be in power in the future timeline, which is bad. Zelda keeps Link around just long enough for him to cleanse Hyrule of evil, and then sends him back to create a new timeline in which Ganondorf never enters the Sacred Realm to begin with.
    • The end of Ocarina of Time shows you when Link went back to: Right when he met Zelda for the first time. You know, when Ganondorf was right there, and could have easily been captured by the Hyrulean guards.
    • That makes a lot of sense. Since Link knows the future, he can tell Zelda about the things Ganondorf has done in pursuit of the Triforce. Killing one Guardian deity, trying to kill another, and attempting to starve the Gorons. Zelda then tells her father, or at least convinces him to send messengers to the Gorons and Zora, who will confirm Ganondorf's treacherous actions. With actual proof, that yes, the guy from the Desert who is supposedly swearing fealty to you is in fact, a bad man, the King will get a clue and promptly have him arrested. The Gerudo will conveniently not be around to help (Nabooru's influence) and voila. No evil pig man problems until the era of Twilight Princess.
    • See, my problem with the whole "Link went to the future and saw what happened, so he was able to go back in time and expose Ganondorf before it happened" deal is this. If all Link needed to do was tell someone that Ganondorf was an evil man, there would have been no reason to wake the sages and seal him away. In fact, there was enough proof in the present that he was an evil man because of all the stuff he was doing (Killing the Deku Tree, attempting to kill Jabu, starving the Gorons). The way I see it, when Ganondorf was sealed away by the sages, he was sealed away through all of time... the power of the sages transcended that of the very flow of time and basically removed Ganondorf from ALL of time in a "void" of sorts. So when Link returns to his child state, Ganondorf isn't there because he's been removed from time altogether. It's as if he never existed.
    • This is almost similar to my take on the ending: With Ganondorf sealed, and the Ocarina of Time back to Zelda's hands, Zelda reverts time seven years backwards so that Link and Zelda can relive their childhood in peace; and Ganondorf being sealed in the Sacred Realm would also mean that he is also sealed from time and space, which combined with Zelda's time reversal, means that Ganondorf is Retgone from the child timeline. However, just like he did in the Toon Link timeline, he would also break free in the Child timeline sometime in the future, leading to the events of Twilight Princess. Especially because if the Ganondorf exposing theory is proven true, then WHY did it take so long between the execution and the events of Twilight Princess? Also because the sages who tried to execute him don't seem to be the same ones from Ocarina (who either returned to being unawakened, or somehow retain their memories from the events of Ocarina), so they can't be from the same time.
    • Him being Ret-Gone could explain the Gerudo's disappearance from future games, too.
    • The Deku Tree can't be linked to Ganon. The Goron Mountain was generally off-limits. And you think a king would go check on a giant fish? Of course, showing the Ocarina of Time, playing the melodies, and other such actions would undeniably lead to him being shown reliable. Yet the evidences from other games (albeit being chronologically later) demonstrate that temporally, Ganondorf is removed from time around the beginning of the quest. Or at least Ganon, who was arguably behind the bulk of Ganondorf's evil-ness (if not directly his Triforce).
    • Actually, I find your reasoning to be a little lacking. This states that Hyrule was unified after a civil war. The King of Hyrule struck an alliance with the Zora tribe, so Jabu-Jabu would at least be known of. Since Link's mother took him to the Kokiri Forest and entrusted him to the Deku Tree, it isn't a stretch to say there was some alliance there as well. Also, Ganondorf is specifically stated to have cursed the Deku Tree, sooo, yeah... it could be linked to him.
    • How could it be linked to him? While it is true that Ganondorf cursed the Deku Tree, what evidence is there of the crime? The Zoras and Gorons can all testify against Ganondorf, but there's no physical evidence of his involvement with the Deku Tree in any way, and the only person who can attest to his involvement apart from Link is the Deku Tree itself, which is dead. Without evidence, it's Link's word against Ganondorf's.
    • Okay, if that part at the end was really when they first met again, and if we assume Ganondorf-without-Triforce can be harmed by something other than the Master Sword (which can't be drawn without warping 7 years), it makes sorta sense. Although it'll still be difficult to convince the king (his daughter was warning him even before that he was evil, and the King didn't listen. Now they have to talk to him about it again, and get him to look for this proof), and raises the question of why they didn't try that the first time around, like after getting the second stone. But at least it's gone from 'plot-hole' to 'needing some weird reasoning' in my book, so it's a plus.
    • The only thing I can think of as good solid proof is Courage. But if that's the case, then the sages shouldn't have been caught off-guard when Dark Lord Ganondorf revealed Power.
    • Eh, they could've, given he was supposedly dead and all.
    • My biggest problem is this: So it's assumed, and commonly accepted that Ganondorf was exposed and thus thrown in prison. 1) Zelda had been warning her father for quite some time, and he didn't listen to her, so why is he suddenly going to listen to Link? 2) Ganondorf is causing all sorts of problems with the rest of Hyrule by killing the Deku Tree, starving the Gorons, and harming Jabu-Jabu. According to the Zelda Wiki, since the Hyrulean Civil War (the war referenced by the Deku Sprout when talking to Link about his origins), Hyrule has been unified, and an Alliance has been struck between the Zoras and the Hylian King. So how can the king allow Ganondorf to pledge allegiance to him in the first place? 3) If all that needed to be done to "seal Ganondorf away" was for Link and Zelda to expose him as a child, then the whole second half of Ocarina of Time with adult Link is pointless! If anything, Sheik had to show Link what Ganondorf did to Hyrule in seven years, send him back in time (by putting the Master Sword back) and then go expose Ganondorf. Done. End of game. There is no point to the Adult Timeline.
    • By the time Link is sent forward in time, it's too late to really stop Ganondorf as a child: The king is dead, and Zelda's been driven into hiding. That's how you get the Ocarina of Time, remember? It's only after Ganon's defeated and sealed away in the adult timeline that Zelda can break cover long enough to send Link back to a time when he could help.

      As for the king listening to Link in the child timeline, it may be that he was unaware of Ganondorf's involvement with the Zora, Kokiri, and Goron's problems, and exposing that connection is what made him take action. Or, alternatively, Link gave the king the exact date, time, and method of Ganondorf's assault on Hyrule Castle, meaning instead of catching the King unawares and killing him and driving the princess into hiding, Ganondorf rode in to find himself surrounded by the whole army waiting for him.
      • Which brings up a hilarious mental image of Ganondorf barging into the throne room of Hyrule Castle, only to find several dozen bows all pointed right at his head. "Aw, f***..."
    • This raises an interesting point with a Headscratcher further down. At what point did Link reappear as a child at the end of the game? In order for Ganondorf to have been exposed at all, Zelda would have had to send him back at the time before the Door of Time was even open, as Link didn't open the door until after Ganondorf started running around. It still raises the point as to why, when Sheik first saw Link, she didn't reveal herself as Zelda, send him back with the Ocarina of Time (as in the end of the game) and have to prevent all of that messing around. My only reasoning behind that is that Zelda wasn't yet fully awakened and needed the help of the other sages to fully realize her ability to transport something through time... but then that's never stated or really hinted at.
    • It wasn't safe for Zelda to send Link back before then. Look at what happens when Zelda does reveal herself. Link is right there, in the Temple of Time, which by all rights should be as safe a place in Hyrule as you could find. When Zelda throws off the disguise, Ganondorf kidnaps her immediately — and he makes note that he's been keeping an eye on Link specifically to lead him to Zelda. If Zelda had exposed herself as soon as Link popped into the future, that's exactly what would have happened.

      So even if going back in time did undo all of Ganondorf's shenanigans, you still had to neutralize him in the future in order to go back and fix things.
    • Neither of them knew that Ganondorf was capable of capturing Zelda had she exposed herself. This is apparent when Zelda drops her disguise to give Link the Light Arrows. Why would they think any differently had she tried to convince Link that he needed to go back in time to expose Ganondorf?
    • Zelda was clearly concerned about being captured by Ganondorf by virtue of the fact she felt it necessary to come to Link in disguise. She probably just thought at that moment that they were reasonably safe. All the Sages had been awakened and given Link their power, so Zelda decided it was time to come out of hiding and strike. She just didn't realize how quickly Ganondorf would be able to act. The point remains that Future!Ganondorf was an obstacle to setting right what had gone wrong, and had to be dealt with.
    • There is the Triforce of Courage, the Ocarina of Time, the three Stones, and the melodies. There's also that the Zora king was kinda sad at his daughter's running away. The Deku Tree is inaccessible by most people. And Goron mountain was off limits. We also have that Link could provide a date for the invasion and hence the king could prepare. And dropping the name of the Sages isn't a bad thing, either.
    • It's not "pointless". The timeline splits in two, remember? Traveling back without defeating future Ganandorf only saves one world, the one in which Link is a child, while leaving the world in which the bad future has already happened to suffer under an evil tyrant. Link needs to save that world by killing Ganandorf, THEN go back and prevent the other world from ever going bad in the first place.
    • I had always presumed Ganondorf kept his memories of the future, due to the Sacred Realm being described as timeless. Therefore, Link walks in to warn the King of Ganondorf and Ganondorf immediately tries to kill the kid so his plans can't be foiled, and Zelda for good measure. Alternatively, plot trinkets help quite a lot.
    • But the only reason Ganondorf got the Triforce in the first place was because Link opened the way to it, but was put to sleep by the Master Sword due to not being old enough to be the Hero of Time. If Link hadn't went to get the Triforce, then Ganondorf couldn't retrieve it. Thus, when Link went back, he couldn't take over Hyrule.
    • Here's how I see it: the Great Deku Tree did intend for Link to offer proof to the King that Ganondorf was commiting evil acts behind his back. However, Link didn't realize this. Zelda knew that Ganondorf was evil, but the thought didn't occur to her to try to find proof about Ganondorf's evil. She was a kid, so the idea of unlocking the power of the Triforce, the very power Ganondorf was seeking, and using it against him, would sound more appealing anyways. Just about any kid, when offered a choice between what's Boring, but Practical and what's Awesome, but Impractical, will choose Awesome but Impractical, which definitely describes the plan to get the Triforce first. Link, being a kid as well, agreed without question. Then he gets sent to the Bad Future, where he realizes that he was playing with things that he couldn't comprehend, which messed things up for Hyrule. He met Zelda (as Shiek) who had also realized that they were playing with things beyond their comprehension, and how stupid their plan had been, and, possibly, had already decided to send Link back to the past so he could change the future by giving proof to the King of Ganondorf's evil. However, she would have to remove her disguise for this to work, and she knew Ganondorf was always looking for her, and was likely to swoop down on her at a moment's notice if she removed her disguise — which is exactly what happened. Her plan, then, was that Link should gather the power of the Sages, so that, if Ganondorf did swoop down on her the moment she removed her disguise, at least Link would have the power to save her so that she could send him back in time. It wouldn't have been good if Zelda got captured before Link gathered the power of the Sages, because then she wouldn't be able to help him. When he saved her, Ganondorf was gone, so she finally had the opportunity to send him back in time. He went back, offered the proof mentioned earlier on on this page, not realizing he was causing a split timeline, then set out to look for Navi, who left him after all this madness had ended.
    • If I recall correctly, doesn't Link reappear in the Temple of Time after Zelda sends him back? I always just assumed he gathered up the three Stones, ran back to Zelda just in time for That Moment when she tells him about Ganondorf, and then tells her he's going to hide them instead of opening the Temple's doors. I mean, imagine he buried them in the Lost Woods, where anyone who enters (who isn't Kokiri) never comes out ... and then Ganondorf, without the Triforce of Power, fails to coup Hyrule and ends up dead.
    • Further to the above, even if he didn't have the Three Stones when he goes back in time, why not just collect them and hide them? Same difference. As long as nobody puts the Three Stones in the Temple, Ganondorf never gets the Triforce and thus never overtakes Hyrule.
    • That never works. As long as Ganondorf's around and free, just hiding the stones isn't going to work. All that would do is save Ganondorf the trouble of going through the dungeons to get them himself.
    • This matter is finally settled in Hyrule Historia. Link, having being sent back in time before he met Zelda, sneaks past the guards again and tells the Princess what's just happened. Zelda, with her suspicions of Ganondorf now confirmed, gives Link the Ocarina of Time and tells him to take it far away, preventing Ganondorf from ever entering the Sacred Realm and getting the Triforce in the first place. Link then runs off and has his adventure in Termina. Meanwhile, Ganondorf continues his general villainy to no avail, eventually getting himself banished to the Twilight Realm by the Sages — leading comfortably into the events of Twilight Princess.
    • Then how did Ganon get the Triforce of Power? He had that when the Sages executed him; it was how he survived it.
    • According to the guide, the moment Ganondorf was executed was when he was suddenly chosen by the Triforce of Power. Call it Diabolus ex Machina if you will. The sages practically call it as such.
    • That was actually because Link retained the Triforce of Courage when he was returned by Zelda to his childhood, and used it as proof that his story was true. However, this fooled the Triforce into thinking someone had touched it, and thus the other two pieces were sent out to their respective wielders, Ganondorf and Zelda.

    Kokiri leaving the forest 

  • At the end credits, the Kokiri are seen dancing in Hyrule Field around a bonfire. I thought they weren't able to leave the forest?
    • That was a lie to prevent them from leaving the forest.
    • Or maybe the Deku sprout decided that it would be good for them to start leaving the forest if they wanted. At the very least he felt it wasn't cool to let the kids miss the party.
    • Maybe they brought the Deku Sprout with them in a pot.
    • Probably they were granted the ability to leave, on occasion. Keep in mind that (supposedly) no Kokiri could leave and so they couldn't tell anyone anything about what was happening. It's not unreasonable to lift that "curse".
    • I always thought they could physically leave the forest with no real consequence in and of itself. However, what kept them from doing so was the Stalchildren and Peahats that live just outside the entrance to the forest.
    • My take on it is that the Kokiri are sprites, called into existence by the Deku Tree (this is stated ingame) and sustained by his will and the magic of the forest. So if the Deku Tree is willing to let them leave the forest for the party, then they're fine, but if they try to leave at some other time against the will of the Deku Tree, they die.
    • If they leave the forest, they'll die... eventually. I like the theory that perhaps staying in the forest (or merely being close to the Deku Tree) is what grants them immortality, and that if they leave, they'll actually age, or at the very least no longer be immortal. I don't recall anyone saying that the Kokiri die immediately upon leaving the forest.
    • Maybe it wasn't literal. It could be that the Deku Tree, in his wisdom, knew that Kokiri wouldn't have the survival know-how, even with fairy partners, and physical endurance and fitness to survive in the outside world. So, his statement was both a white lie and an exaggerated truth; the Kokiri would die, but only due to the harsh environment and/or monsters killing them. Possibly also (though I'm dangerously close to WMG here) done to keep the forest populated with the creatures that sustain it with their own life energy and so on.
    • "We'll die if we leave the forest" is never given a credible source, only ever spoken by the Kokiri children and then actively disproven in the ending. By all indication, "leaving the forest means death" is a Kokiri urban legend intended to keep anyone from leaving the village. Remember that these are children; children can be very irrational and prone to spreading misinformation like a virus.
    • It was mentioned by one of the developers or somebody that the Kokiri didn't die - leaving the forest in Ocarina of Time was what caused them to turn into the Koroks seen in The Wind Waker.
    • It's an interesting idea, but doesn't add up given the ending of Ocarina of Time. In Wind Waker the Great Deku Tree states that the Kokiri took on the form of Koroks after the seas rose. In the Ocarina of Time ending the Kokiri are still human at Lon Lon Ranch, and without their fairies as well (so it can't be argued that the fairies are what keeps them in human form either, since they don't have them here).
    • To be fair, the Deku Tree could've been generalizing at that point, and the transformation could've been a gradual process (Especially if the Kokiri returned to their forest after the party, which might've halted the transformation, only to start it again when they left again later).

    Impa and the Shadow Temple 

  • How in the name of all that is good, holy, sacred, and beloved of Yevon did Impa manage to make it through the Shadow Temple without the Hover Boots?
    • Ninja jumping ability.
    • Who do you think taught Sheik how to ninja jump?
    • The same way Darunia entered the boss room for Volvagia without a boss key...... she probably just knows a back way in. It would be nice if they let Link in on it.
    • Also, you can hear the door unlocking as he walks through it. Presumably, Darunia locked it again to keep Volvagia from getting out in case he got eaten. Which he probably did, being dumb enough to not take the Megaton Hammer along.
    • Better question: How the hell did Darunia get over by the boss door? The guy's a giant ass rock with (from what we saw in Majora's Mask) little to no jump height.
    • He walked, then he climbed. He's a Goron, Lava is like a hot bath to them, and he probably punched in his own hand and footholds.

    Temples as dungeons 

  • Most Zelda Dungeons do this, but the practice gained prominence when the crossroads of "A 3D Zelda" and "Actually naming dungeons" met in Ocarina of time. The first three I get. By their nature, they needn't be easy to navigate, though exploring a fish's belly raises interesting questions...but the balance of the dungeons raises major Fridge Logic. They are Temples. TEMPLES. You know, places for people to go to worship? Who the hell do they expect to worship in these places, Cirque Du Soleil? SHEESH!
    • It's Indiana Jones style temples, with a bunch of traps and such to protect the treasure within. Presumably the worshippers stay around the entryway, except for the highly trained priests, the Sages.
    • Note that for most of the temples, it's a pretty straightforward run from the entrance to the Boss Room, which is presumably where they'd do most of their worshipping. The huge number of traps and the locked doors in the temples are probably a defense mechanism that's triggered when the Sages are in the hearts of the temples, or maybe when an evil presence shows up.
    • The Forest temple is a ruined mansion-type building overrun by plants, those are horrendous to navigate even when intact, plus the actual layout is quite navigable. The Fire temple is built into a volcano, so it's understandable for it to be labyrinthine, a lot of the rooms do appear to be natural caverns too. The Water temple is just a bitch, though it does appear to be the source of lake Hylia, so an ersatz temple could have been built around the source, though it still is quite poorly designed. The Shadow temple appears to be some description of torture facility, due to what can be read on the walls and the nature of some rooms, making it unlikely to be used for worship anyway, but understandable as to why it's difficult to navigate, it's one of the most linear temples anyway. It also could be noted that a winding trapped 'temple' would be much more difficult to escape from. The Spirit temple is probably the only true temple, plus it's really quite easy to enter rooms of worship — the room with the large statue. In fact, the layouts, apart from the Water temple, are all very logical, even for temples. Add in some traps and puzzles to prevent people from infiltrating the temple and stealing... presumably the medallions etc and add in some monsters which have either entered the temples themselves or were planted there by the architects and hey presto you've god a collection of potentially misnomered temples!
    • Right. Besides, the only reason the temples appear to be laid out weird is because Link has to run around looking for keys'n'shit.
    • Or y'know, it's just a game and temples without puzzles would be pretty dull.
    • Here's a (non-snarky) thought: The only temple we see as a child is the Spirit Temple (the somewhat normal one). How do we know that before Ganondorf's takeover they weren't more normal (as in less traps/pits, better lighting, unlocked doors) and his minions just fucked with them?
    • I like it. It would make sense for him to alter the places where the artifacts that could be used to kill him are stored, so that any pesky heroes would be more likely to meet a grisly fate. Going by that logic, could the whole "item you need to beat the boss/temple is stored inside" be a sort of counter-attack? After all, in WW, the ghosts of the previous incumbent sages do help you out. By that logic, could the ghosts of the sages of the OoT temples be placing all those keys/items/refils around the temples?
    • There actually is a bit of evidence that Ganondorf had something to do with putting the puzzles in the dungeons- all the switches and blocks you have to use have the Gerudo symbol on them. The only Gerudo who'd be in any position to put them there is Ganondorf. (Similarly, in Majora's Mask you have switches with the symbol of Majora's Mask on them.)
    • The Dungeons (the first three areas: Tree, Cavern, Fish) are actually simple enough based on what they are. The logic behind them is generally "Need this item to proceed" and most of the time is not that unreasonable.

    Carpenter telepathy 

  • Minor point, but how were the carpenters able to tell Link how many of their buddies were still locked up, as he was releasing them? Are even schlub carpenters telepathic in Hyrule?
    • Carpenter senses, tingling!
    • Perhaps they overheard the guards walking by, panicking over "yet another one" escaping thanks to your efforts.
    • Perhaps Link "says" how many he has already saved?

    Balanced heart 

  • Ganondorf tries to take the Triforce, but he is not balanced enough and the Triforce splits into wisdom, power, and courage. My question is why does he spend the rest of the game and other games trying to find the pieces to put it back together? Wouldn't it just break again as soon as he tries to use it?
    • No, I don't think so; he definitely gets at least one other piece several times later on. I think that was just a one-off protection on the Triforce as it stood on its formal pedestal in the Sacred Realm; it hasn't actually been returned since by an authority trying to protect it, so the protection has yet to be revived.
    • This is explained in the game: When you first touch the Triforce in the Sacred Realm, if you're not balanced, you get the piece that applies most to you. Then, once you have your piece, you can go and search out the other two pieces to gain your wish and ultimate power.
    • The need to reassemble the Triforce to earn a wish does seem sensible, in fact. In doing so, there's likely two ideal outcomes. Either the pursuer of the Triforce develops their missing virtues in the process, or the three Triforce bearers are forced to cooperate to unite the Triforce. Given the Door of Time in particular requires the collaboration of 4 separate races to open (Kokiri, Goron, and Zora for the spiritual stones, Hylian for the Ocarina and the Temple itself), the latter event may have been the intended outcome should someone lacking the full virtues access the Triforce.

    Sent back at the end 

  • So, to what moment precisely was Link sent after the end of the game? Was it just before touching the Master Sword?
    • I believe the implication is right before you meet Zelda for the first time.
    • No good. The door was already open. It had to have been sometime after Link finished collecting and inserting the three stones. Which is good, because otherwise he'd just have ended up having to re-rescue the Gorons and Zora again. Plus, being sent to the later time would allow him to get corroboration from the two kings, rather than having to rely on the word of an anonymous boy.
    • No, the very first time you meet her the door is still shut, two of the spiritual stones needed to open it aren't even obtained yet.
    • Uh, you mean Zelda needs to get corroboration (cooroperation) from the two kings?
    • Problem being, by the time you open the Door of Time the king is dead and Zelda is long gone, i.e. not where she was when you first meet her. I'm sure Link wouldn't mind running through Dodongo's Cavern and Jabu Jabu's Belly again, and as for how he gets out of the Temple of Time...Zelda.
    • This raises an interesting point, because, as the story goes, Ganondorf was exposed and captured before he started off and killing stuff, so at the very latest, he would have had to appear before Link helped the Zoras, which, at that time the door was locked. I agree with the above section saying that Zelda influenced his return to allow for the door to remain open until he left.
    • I always figured that the Temple of Time exists outside of the flow of time, so when Link opens the Door of Time, the Door is opened. Forever. Link is sent back to the time of his first visit to Castle Town. The Sacred Realm is now exposed and the Triforce vulnerable, but Ganondorf doesn't know that, and before he realizes it he's imprisoned and waiting to be executed. This can also explain (somewhat) how he obtained the Triforce of Power in the middle of his execution: the Seal on the Sacred Realm was already broken.
    • Actually, if you pay close attention to the sequence at the end, the Door of Time (behind which sits the Master Sword) is open when Link returns to the past and Navi takes off, and closes behind him after he leaves the sword behind, which seems to indicate Zelda probably did something in the future to allow the door to be open at a time before Link had to get the stones and all, otherwise he would have been trapped behind the Door of Time altogether since you need Zelda's Lullaby and the Ocarina of Time to open it even if you have the stones. Zelda had the Ocarina, and could manipulate time to send Link back to his childhood. Why couldn't she have manipulated the door to be open so Link could escape from that chamber after restoring the sword to its pedestal so he could go stop Ganondorf from starting the whole mess over again? So yeah, he arrives at some point before Ganondorf begins his attack. Probably the same point where he first met Zelda to begin with, since he seems to know what's about to happen, but she seems simultaneously clueless, yet reacts as if she almost knows him — presumably from her dreams, which she mentions before the split in timelines, about a boy in green coming from the forest to stop a great evil — though she doesn't entirely look as if she recognizes him.

    Fully grown chickens 

  • Fully-grown chickens hatch from eggs. I'm sorry, but not even "the miracle of life" is a good enough excuse for this.
    • Indeed, the very idea is preposterous. Link should at least have pranced around the egg wearing a chicken mask and whistling!
    • Well, they are cuccos, not chickens. Maybe cuccos have different stages of life?
    • One of the cuccos was electric blue and pocket sized. Your argument is invalid.

    King of the Gerudo 

  • Ganondorf is the King of the Gerudo, right? So why doesn't he, you know, king them around? Even though it's implied that Nabooru rebelling against him is out of the ordinary, none of the other ones seem particularly interested in conquering Hyrule for him. In fact, they might not even know that the world outside their village is any different than it was seven years before Link showed up. Ganondorf doesn't order them to raid Kokiri Forest, doesn't have them occupy the far more habitable Castle Town after it's taken. He just kind of forgets about them.
    • Even if their laws state so, they might not accept Ganondorf as their king. And at the beginning of the game, Ganondorf has secretly caused problems, so he can afterwards appear in the name of the king and offer his help. This way, he can demand the stones as payment while still not being regarded as a criminal. This was his plan until Link came along and foiled his plans. Unfortunately, Link opened the gate himself and all efforts went down the drain.
    • He probably doesn't "king them around" because he doesn't think they'd be very useful for his major plans. He likely can't use them as an army to take over Hyrule because he just doesn't have the numbers, and his own magical abilities far outweigh the kind of power he'd get from even the Gerudo's elite.
    • I always got the idea that Wind Waker kind of answered this. Before the final battle, he expresses how unfair he thinks the gods are by putting him and his people in the dry, dead desert. He is more concerned finding a land where his people can live and prosper instead of living in the apparent Hell-hole that is the desert.
    • Given how the Gerudo seem to genuinely value Link's strength and skill, they came across more as noble thieves than outright evil. I doubt that they would go along with Ganondorf if he tried to order them to conquer Hyrule, and might turn against him.
    • Perhaps Ganondorf, because of his excessive greed, doesn't want the Gerudos to know of his plans and doesn't want to share the Triforce with anyone.
    • Link managed to conquer the whole Gerudo Valley alone (and he was even holding back, not to kill anybody), what use would there be for Ganondorf to command around an army this weak?
    • True, but this is Link we're talking about.
    • What use would the Gerudo be as a conquering army or raiders after Hyrule has been conquered? We never see the actual conquest (not even the invasion of Hyrule Castle when you're a kid), for all we know the Gerudo were in fact Ganon's main fighting force then, but afterwards they were just left to guard the desert. It's also worth noting that the Gerudo we meet do follow "the great Ganondorf", and any dissidents get brainwashed and forced to do so.

    Offensive Fire Temple 

  • Not to be insensitive (or start a flame war, for that matter), but why would Muslims consider Islamic-sounding chanting in the Fire Temple to be offensive? Is it just because the Temples give off an "evil" vibe? The Gerudo symbol thing is at least a bit more understandable, given the Gerudo's role in the game and the area they occupy...
    • It wasn't Muslim sounding, it was part of their prayer.
    • I agree. Would you find it comfortable if a temple's music was "The Nicene Creed" or "The Holy Prayer" repeated over and over again in soft, subtle chant-like voices? In a temple with lava? I can see why some may find this offensive.The temple is basically a prison, after all.
    • OP: Well yeah. I mean, I'm a fan of Ominous Latin Chanting (and am Catholic), but that may be a level removed...I'd suspected the reason had to deal with the evilness of the temples, which makes sense.
    • Also, I kind of imagine it was probably an internal Nintendo CYA squad rather than actual Muslims that raised a stink over it.
    • The Koran bans music; Sufi dhikrs, general Islamic nasheeds, the call to prayer, the text of the Koran in recitation, etc. are reckoned as non-music, and are never to be used as entertainment. Marcel Khalife got into hot water (read: capital sacrilege trial, fortunately acquitted) over this one... The 'censored' printings of Ocarina of Time also had Ganon spitting green blood rather than red, so the Sufi chant removal was probably the legal team at work. (Sidenote: the 'Islamic' star and crescent dates back to Carthage or earlier, and was first adopted as an insignia by the Ottomans; the Persians use symbols of their own, while the Arabs and Pashtuns tend to prefer Islamic calligraphy.)
    • I have been informed that it wasn't so much the prayer (though that probably did do something), but the fact it was played alongside music. The prayer that was used isn't supposed to be played with distracting noises. Basically, the only reason I'm not linking to the guy I heard this from is because I have no clue how. But Take Our Word for It.
    • Apparently, if you check the debug menu on versions of the game with the original Fire Temple music, one can see the versions and their respective release dates predate any of the "controversy" that was supposedly the cause for the change of music. Furthermore, the chanting is a sample that is heard in several other video games, and it is more likely that Nintendo removed it to replace it with original music.
    • I think it might have had less to do with Islam specifically and more to do with Nintendo not wanting to reference any real-world religions in their games.

    Secret Hylian 

  • So... it was meant to be a secret to everybody that Link was really a Hylian and not a Kokiri. But how much of a secret was it really? Presumably Mido didn't know, but Saria seemed to suspect it. And if it hadn't been for Ganondorf, Link would have found out anyway in a few years once he started to go through puberty. So, why didn't the Deku Tree tell him the truth before dying? And were there Kokiri around from the time he was brought there who would know? The Kokiri have been around since forever, surely you'd think they'd remember a baby being brought to the village some years ago and growing with them. And surely Link himself would remember growing all these years among kids who always seemed to be older than him but never seemed to age.
    • We don't know exactly how the Kokiri grow. They might just spring up, already looking like 10-year-olds, or they might have started as babies out of pods, or seeds, or something. If that's the case, the Deku tree could've easily made it look like that was the case with Link. Alternatively, maybe Saria was his caretaker specifically, and she's the only one who suspects because she knows more details about him growing up than the others did.
    • My guess is that they grow like Hyrulians until they hit a certain age (about 10-ish) then stop growing. It could have just been perfect timing for Link to be brought to the Deku tree while the Kokiri had just been born.
    • This makes a good deal of sense. And if all the Kokiri weren't born at the exact same time, that would make it even easier for Link to blend in with them, as the Kokiri would be used to seeing new babies spring up occasionally.
    • To protect him from the war-torn world outside the forest at his mother's request.
    • To disguise the Hero of Time as a Kokiri and protect him until it was time to fulfill his role as The Chosen One.
    • If Mido picks on him for not having a fairy, imagine what he'd say if he was an "out" Hylian.

    Magic bean guy 

    Kid in the graveyard 

  • What happened to the kid in the graveyard? In the future, it's mentioned that he never came home one day — and that's all you ever hear of it. Was that just meant to be depressing? Something left in for a subplot? An explanation for not making a new model for him?
    • Just a guess, but: The kid hangs out in a graveyard. Ganondorf makes a ton of (respawning) minions, including Redeads, Stalfos, and Gibdos. Where would they come from?
    • I forget exactly who it was, but if memory serves, one of the NPCs near the house he used to live in tells you his mother moved out and the shop moved in after he disappeared.
    • If you talk to Dampé and the scientist at Lake Hylia, they both tell you that the Spooky Mask was carved from someone's coffin. Since you give that to the kid, and he hangs out around Redeads so much...
    • There's a common theory that the boy grew up to become the cloaked ghost hunter, based on how the ghost hunter waves his stick about.
    • Which is interesting, when you consider that the ghost hunter tells Link that he wishes he had his good looks, while the little boy laments his cute, nonthreatening face.
    • Nah, it's pretty clear that the ghost shop owner is the guard who used to be in that building when Link was a kid. He mentions wishing there were more troubles in the world, and will admit to studying ghosts if you talk to him at night. Plus the fact that he is somehow wearing the Mask of Truth, judging from the single red eye under his hood...

    Biggoron sword 

  • Okay, so a sword that a giant Goron can make in four days (if I remember correctly) is more powerful than the Master Sword against everything except against Ganondorf. Why is this sword not blessed into a new Master Sword by the sages after OoT? If it was, the old Master Sword would be useless next to it, and all enemies could be mowed down way faster by any new heroes that show up. In fact, since they only take four days to make, why doesn't Big Goron make an armory's worth, and have the sages bless them each so that Hyrule has a ton of them? I think Hyrule could have been safe for a while longer.
    • We'll probably find out in Skyward Sword; I suspect the Master Sword-making process is quite a bit more complex than a simple chant and probably needs an intensely magical sword to begin with, rather than an especially sharp and heavy one like Biggoron's blades.
    • Still doesn't explain why he doesn't make a ton of them, maybe slightly modified so a human could hold it with a shield.
    • Hyrule doesn't believe in armies. I'm pretty sure their pantless guards are only around for formality's sake.
    • "Slightly modified" so one could wield a shield as well would require the Biggoron Sword to be longsword-sized and thus deal regular-longsword damage. Just because it's more damaging doesn't make it an ideal weapon in the long run, since future Links might not be strong enough to wield a giant greatsword, nor is fighting with a weapon that size always practical. The Master Sword is what it is in part because it was forged by the gods, and in part because longswords/arming swords/whatever the technical term may be are the ideal tradeoff between reach, damage, technique, etc. for maximum versatility and thus maximum ability to kill the hell out of the forces of evil.
    • I just thought that Biggoron was a great forger, and that the sword is so big because he designed it for Gorons, but is also really high quality. Come to think of it, if Gorons make the best swords, why isn't there a Goron army? Imagine facing a Goron with a Biggoron sword.
    • And that, my friend, is why the Forces of Evil always tamper with the Gorons' food supply or effectively assassinate key decision-makers rather than making a head-on attack like they do with Hylians.
    • The Biggoron Sword has a serious drawback, though — it's heavy enough to require a dual grip, which leaves its wielder incapable of using a shield at the same time. Considering how many enemies in-universe can exploit Link's open guard, it makes sense that the Master Sword would be a blade that could be wielded one-handed.
    • To the above: arming sword is the term you're looking for, for a one-handed sword used with a shield. Longswords are two-handed weapons. Ironically, based on its scale in the game, the Master Sword would really be considered a longsword and would be best used two-handed, anyway. Also, considering that by the end of A Link to the Past, the Master Sword can be made even more powerful than the Biggoron Sword, there'd really be no point to having Biggoron forge a new one, anyway.


  • Fado. What is her problem? It makes me wonder if she was still the horrid Creepy Child she is in the original storyline..
    • Are we talking about that Kokiri who sits on the shop's roof? She wasn't that creepy, was she? Apart from sitting on a roof...
    • "That guy isn't here anymore. Anybody who comes into the forest will be lost. Everybody will become a Stalfos. Everybody, Stalfos. So, he's not here anymore."
    • *Shudder* Wait, what's this about an original storyline?
    • She was the one who stood on top of a post at the end of a bridge that connected to another post which connected via bridge to the roof of... I wanna say Saria's house, but I'm not sure. Anyway, she's just gone through seven years of at least two of her friends being missing, the Great Deku Tree being dead (and one of the aforementioned friends speculated as being at fault), and the overrun of the village by Deku Babas and Deku Scrubs. Also, it seems she's possibly witnessed the transformations of which she speaks. Maybe she's going mad... or at least has developed a dark sense of humor.
    • The beta was different. She was apparently the Wind Sage before Saria replaced her and they loosely changed her temple to a forest theme. Before the current story, the story was somewhat different too.
    • Would you mind sharing your source? The beta version seems very interesting.
    • Go ask a beta team, or someone who knows a lot about the beta. Or try the wiki for a basic lowdown.

    Swearing allegiance 

  • When we first see Ganondorf, he is "swearing his allegiance to the King of Hyrule." So we can assume the king thinks Ganondorf is an alright guy... Why then, is he allowed to run around killing the Deku Tree, starving the Gorons, and trying to kill Jabu-Jabu? It's not like it was a secret to anyone that Ganondorf was the one behind all of it.
    • It's pretty much one of those "you can't prove anything" scenarios, and one of the more subtle aspects of Hyrule at this point is that the various races are still fragmented. Thus, the Hylian king would take the word of a kneeling Gerudo over that of a stout, hammy Goron, a somewhat absent-minded Zora, and a largely isolationist...tree.
    • Besides, it seems like the Hylians and Kokiri don't have too much contact with each other — there's no mention of the outside world in the forest, and they can't leave for Castle Town. It doesn't excuse the Gorons and the Zora, but it's possible the king doesn't actually know about the Deku Tree, and the Zora issue seems to be a very recent one. And the Gorons can't actually prove that it was Ganondorf. Hell, for all we know, he could be there that day in the castle to give his side of the story.
    • This offers some interesting information. It does state that presumably, the Zora tribe and the King of Hyrule formed an alliance. It also states that all the races are unified under the Hyrulean Banner, so they aren't as "fragmented" and isolated as we may think. I will accept that an offered theory (read: not exactly canon) from the page states that Ganondorf fought with the King during the civil war, so showing Ganondorf offer his allegiance to the King is not unexpected. As these other events were going on (especially if the king had an alliance with the Zoras) that no one thought to mention it to the king.
    • Perhaps Ganondorf subtly cut off the king from contact with those races. Or perhaps he only made Jabu Jabu ill not long before. Ruto couldn't have been stuck in that stomach for very long...
    • Darunia probably did send word to the king about what was going on — that would've been why he was expecting a messenger from the royal family. It's possible that Ganondorf did something to dispose of the original messenger, but didn't do anything to stop Link since he didn't know about him yet. As for the Zoras, someone reminded me that not all of them know that something is wrong with Lord Jabu-Jabu, and even the two who do, King Zora and Princess Ruto, haven't known about it for very long. As for the Kokiri, aside from their isolationism mentioned above, they all believe that leaving the forest will kill them, none of them know why the Great Deku Tree died anyway, and Link can't go to the king about what happened because he doesn't have substantial proof that he's actually a Kokiri... (And as it turns out, he's not.)


  • Something I'm more curious than bothered of are the keatons. In OoT, Keaton (singular) is a famous mascot kids admire in the same way many some of us admire Bugs Bunny, and thus they have a mask kids adore. Termina seems somewhat the same in the respect that the masks also exist to give to children (Kafei, for instance, got his as a child from the Curiosity Shop Owner, who is surprised Kafei could keep it in such good shape for so long), but then we also have Keaton (plural now) appear as a species who exist all over the place, just hidden. MM is the only time we see Keaton in person, and every other time we see keatons in the zeldaverse were in different times and vastly different appearances from the yellow pika-ninetales-thing from OoT and MM. So was OoT's Keaton part of the keaton race in MM who travelled from Termina, or just a mascot coined up? Or was it one of those cases it tries to pretend to be an imaginary friend to adults and only appear to children due to their inherent good natures (and possibly because kids are more likely to wear the mask and thus are treated as if they're trying to trick the foxes into thinking they're one of their own like they think Link does if he wears it while meeting them)?
    • I think it's possible that the Happy Mask Salesman, being one of the very few people to have been to both Hyrule and Termina, introduced the Keaton to Hyrulian kids through his masks. Considering Hyrule probably doesn't have television or even comic books, the masks are the only way they could know about it, assuming there aren't any Hyrulian keaton.
    • I always took it to mean that Keatons were a part of traditional folklore, but got overshadowed by a single heavily commercialized example in pop culture, like Genie from Aladdin. It just so happens that, in this case, the folkloric original is real in some distant land (Termina).
    • There's no reason to assume Keatons do not exist in Hyrule. That Link never encountered one does not mean they are not there.

    Balanced Triforce 

  • What about the laughable lack of balance among the Triforce pieces themselves? The Triforce of Power gives you massive magical abilities (or maybe just enhances magical abilities that you already possess, since Ganondorf already had his fair share of magic stank on), to the point that you can defeat ancient guardians and literally reshape the world in your image. You become immune to all weapons, aside from a very small number of highly enchanted swords and arrows. You might also get... immortality? Or the ability to pass your Triforce piece to your other selves in alternate timelines? The Triforce of Wisdom gives you the ability to... ah... open heavy doors very slowly with a fabulous pink light. Oh! Oh! And you can sometimes, very briefly, hold down a large monster. But you can't put out flames made by the Triforce of Power. You can't defend yourself against the Triforce of Power in any way. Nor does the Triforce of Wisdom give you the... er... wisdom to defeat the Triforce of Power. You don't gain any secret or forgotten knowledge of any kind. And then, hoo boy, there's the Triforce of Courage. Apparently, all this thing does is give you brain damage and make you think that you're the only one who can "save the world." I'd like to say that it enhances your physical or magical abilities, but none of the items or spells that Link finds explicitly rely on the Triforce of Courage at all! He's just a Badass Normal who slowly acquires various magical googaws that seemingly anyone could pick up. I can't even honestly say that the Triforce of Courage makes you immune to fear, because, hell, Link was plinking 25-foot spiders in the eye with a slingshot made out of a twig when he was just a six-year-old orphan living alone in a tree hut, days/weeks/months before he even knew that the Triforce existed! I don't think even the energy of a god can make you more fearless than that.
    • Seeing as how the wielder of the Triforce of Power still ended up being defeated by the other supposedly weak 2/3rds it therefore doesn't seem like it's all that powerful, or you underestimate the abilities of Wisdom and Courage.
    • Not to mention, it says right in the name that Ganondorf's piece is the one that gives you power. If each piece of the Triforce gave its wielder godly...power, giving them separate names wouldn't make any sense. In any case, Ganondorf is shown to have a sizable amount of power before claiming the Triforce, Curb Stomping Link in their first encounter and generally messing Hyrule up. The Triforce of Power merely enhanced that to insanely powerful degrees. As for Link and Zelda, while it takes courage to fight off a giant one-eyed spider, by the end Link is facing off against, well, the bearer of the Triforce of Power. That takes a special kind of courage, one could say. Zelda, meanwhile, may make a couple Too Dumb to Live decisions over the course of the story, but she seems to know the most about the Triforce and cosmic law, and ultimately awakens as the Seventh Sage, proceeding to seal Ganon away until the events of Wind Waker, so she's not lacking in the Wisdom department under that light. Point being, leave the power to the bearer of Power.
    • My take on it was always that the Triforce doesn't GIVE you skills, bar maybe the Triforce of Power, it's that the skills make you worthy of wielding the Triforce. Zelda's capable of seeing through Ganondorf's ruse at age TEN, and she comes up with a fairly decent plan to stop him. The Deku Tree even asks Link if he has courage enough to do this, and he accepts, similar to how Link in Wind Waker accepts whatever it takes to save his sister. As for Ganondorf, he gets the Triforce piece after killing the king and taking his throne. Arguably, he could already be the most powerful in the area.
    • Both wisdom and courage are all about humility, so naturally the triforce reflecting either wouldn't give the user any more magic than was needed. Power, on the other hand, tends to attract A God Am I type mentality, so its magic would be very impressive but not very calculated.
    • I always assumed that Courage, at least, conferred a passive defensive bonus instead of Power's "here, have even more magical power than you already had". After all, here we have Ganondorf, the King of Evil who could blow away the entire Kingdom of Hyrule before he got the Triforce of Power, and yet he doesn't crush Link like a bug the moment he enters Ganon's castle. Why? Because the bearer of Courage has some measure of protection against Triforce-powered douchebaggery!
    • The Triforce of Power is, for all intents and purposes, a sledgehammer. It's power given freely without the discipline or hardship required to earn it, which leaves it being wild and untamed. It's still enough power to overwhelm most of what exists in Hyrule, but again, that is because it is Power. By its very definition, it is remarkably Powerful. The Triforce of Wisdom, on the other hand, is far more passive. A consistent theme with the Zeldas who have held the Triforce of Wisdom is the ability to see and understand what must be done in order to prevail. A recurring theme in the series is Zelda guiding Link in some fashion, showing and telling him what must be done in order to secure victory over Ganon. The plan is always Wisdom's, and it always works. At the same time, the Courage bearer doesn't initially appear to have anything to his name but the will and drive to push forward, but that's the trick: unlike Power, Courage does not throw cool spells and abilities at you. It makes you earn them. Everything that Link has, he's had to find for himself, master himself, and put to use time and time again before the inevitable confrontation with Ganon. Courage gives Link the ability to fight onward despite not having an infinite number of badass ubermagicks to his name, and his constant trials, hardships, and eventual masteries over the tools in his employ sharpen him into a warrior that Ganon can never compare to. In the end, the Power bearer has unearned, untamed force, the Wisdom bearer has insight and understanding, and the Courage bearer has hardearned skill and experience. This is why whether it's ricocheting dark magic projectiles back at each other, sliding between Ganon's knees to lash him in his tail, locking blades and overpowering Ganon through superior swordsmanship, etc. Link always prevails not by being stronger and having more superpowers than Ganon, but by being more highly skilled with the tools and abilities he does have than Ganon, who has never had to fight an enemy he could not simply crush beneath his heel, and doesn't know how to handle an equally capable adversary. Power given freely doesn't make you strong; it makes you careless and sloppy.
    • I once heard someone, somewhere, suggest that the Triforce of Courage grants Link immunity towards certain things that would normally be able to do him harm, but that his inherent courage is so strong that he would be expected to just charge into them anyway, like charging into a province covered by twilight if that's what it takes to save his friends — thus, instead of turning him into an ethereal spirit, the Triforce of Courage allows Link to retain a physical form, albeit much altered from his normal one. Another example would be from A Link Between Worlds: after Yuga fuses with Ganon and obtains the Triforce of Power, he becomes so drunk on his own power that he knocks Link back with nothing more than a roar. Link needs the Triforce of Courage in order to face Yuga, as Hilda states, so that its own power can keep Yuga from incapacitating him solely using the Triforce of Power and force him to do battle the old-fashioned way.
    • I think you're missing the point of true Courage. Imagine yourself as a 10 year old kid and one morning you get told to go find a sword (that you've never used) because you and you alone are chosen to be the sole hope of the entire kingdom. You're told to go away from the only place you've ever known and fight monsters, zombies, skeleton-beasts, and who knows what else that serves the evil you're supposed to vanquish. And all these things you're expected to fight could kill you very dead and if that happens everyone else is doomed. Most kids would probably need to stop by home for fresh underwear on the way out. Yeah, it's scary and yeah you're just a kid who may have no idea what you're doing. You may want to curl up in a hole and cry at times. But everyone depends on you, so you're going to do this. You're scared out of your wits, but you won't, you can't let fear hold you back. THAT'S true Courage. And that's why Link, who always starts each game with very low health and super-weak weapons and is often just a regular guy at first, is chosen for the Triforce of Courage.
    • As a thought, the Triforce of Courage is the power of Growth. The chosen may not be especially strong, nor clever, nor extraordinary at the outset of their journey, but they have the ability to grow stronger exponentially. To go from simple beginnings (a forest child, a knights son, a farmer, an island boy, and so on), and yet with every obstacle they face, they grow. From humble seed to mighty tree, from simple beginnings to great hero. That's why, from beginning to end, you go from unarmed nobody to walking arsenal, from frail twig to shrugging off blows from monsters like they were made of nothing more than feathers (seeing as you can end up with almost SEVEN TIMES the HP you start with, and further defenses beyond that)

    Zelda captured 

  • Despite having all of these powers of the Sages and being an Action Girl when disguised as Sheik, she acts as a damsel in distress when escaping the castle and fighting Ganon. Wouldn't this be a case of the Distress Ball?
    • ...Sheik was an Action Girl?
    • Well, whatever she did during all those seven years, we didn't get to see it unfortunately. But with Impa at her side, she must have learned to defend herself, most likely.
    • She did manage to free Ruto from the ice cavern, plus tried to fight off Bongo Bongo (both she and Link got curbstomped the first time around though). Plus being able to get to the outside of all of the temples (one of which is in the middle of a desert, one in a volcano and one in a forest), wasn't too much of a Distress Ball and more of an Offscreen Moment of Awesome in my opinion.
    • Freeing Ruto is just a matter of melting some ice (with magic fire, if it was red ice, but it's not like blue fire is hard to come by), and getting to the dangerous places she goes to when she teaches Link the teleport songs is rather easy when you know the songs already (with the exception of the Ice Cavern, as the song doesn't lead you there, but she could have just sneaked behind Link in this case). We never see any hint that Sheik has any real combat abilities, other than an artwork that depicts her wielding a shortsword. For all we know, Impa only trained Zelda to be stealthy, not a warrior. After all, she knew very well that the Hero of Time would need to do all the fighting, the Princess of Destiny just had to stay alive until then, and give out some knowledge and magic.
    • Link can do those things because he's the greatest warrior in all the world. A person can be tough but not able to fight off small armies by themself. It's not that Zelda is weak for not taking on a twenty foot tall magical monster, it's that Link is the literally the only person in all the world who even can take these guys on.

    Soul locked in temple 

  • Okay I'm probably going to sound like a complete ass with this question but bear with's been a while. Anyway, why did Link have to stay with his soul locked in the Temple of Time for seven years in the first place? Rauru states that Link was "not old enough" to embark on his quest, but why couldn't Link have just stuck around for seven years (because we know Ganon declares war and takes over Hyrule during that time)? Why risk opening the sacred realm and all that jazz when he could have just kicked Ganondorf's ass before he rose to power, plus he would have been older and more skilled than before.
    • Link was still only a 10-year-old kid, who couldn't have wielded the Master Sword to even fight Ganondorf. He was sealed until he could.
    • I understand that, but why did he have to be frozen until he could? Why couldn't he just stay around in order to prevent Ganondorf from attacking during those seven years?
    • How? Ten-year-old Link couldn't have stopped Ganondorf. That's why he was frozen. Notice what a stellar job Link did of fighting him when he saw Ganondorf coming out of Hyrule Castle. He was frozen, basically, for safe keeping. Link being out and about for seven years means Link is in danger for seven years, especially if Ganondorf decides to tie up that little loose end himself.
    • I think what that troper means, is why wasn't Link allowed to actually be conscious and grow up normally. Yes, he still wouldn't have been able to stop Ganondorf until he was the "right age," but you'd think that if the Master Sword wanted him to grow up, that it wouldn't force him to essentially be a ten-year-old in an older body. Rauru could have given him some training or at least some information or something during the passing seven years.
    • Because he would have wanted to try and fight anyway. If Link were the type to sit around training for years while leaving Hyrule to its horrible fate under Ganondorf, he never would have gone to Death Mountain or Zora's Domain to begin with. He went to both locations because he was trying to do something right now regardless of whether or not he was strong or skilled enough to do so. Left to his own devices, Link would have gone after Ganondorf with or without the Master Sword, and would have gotten himself killed either trying to take him on without the Master Sword, or trying to wield it against him with his short, stubby child arms.
    • My theory is that the Master Sword itself froze him and there was nothing any of them could have done to wake him up until the seven years were up.
    • Breath of the Wild finally answers this question for us: if Fi hadn't put Link in stasis, he might have outright died on the spot.

    Adult Kokiri tunic 

  • Link's green adult tunic is still called a "Kokiri tunic." If the Kokiri never age, then how come their tunics come in adult sizes?
    • That means it's a Kokiri style tunic, not that it's a tunic that was actually warn by a Kokiri.
    • I read somewhere that the tunic was designed to fit all sizes, even though the Kokiri technically wouldn't need something like that.
    • Possible Fridge Brilliance: The Deku Tree knew that Link would grow up eventually, so he might have had a special version of the tunic made for him.

    Gold Gauntlets 

  • The Golden Gauntlets allow Link to lift a massive stone pillar that's easily four or five times his size and throw it over his shoulder, several feet behind him, no less, with little effort. So why does he still need two hands to hold the Biggoron's Sword?
    • He doesn't need two hands to hold the Biggoron's Sword (when idle, he holds it with one hand occasionally). It is also not about the weight, but the technique: a broadsword (like the Master Sword) is designed to be swung with one hand; a greatsword (like the Biggoron's Sword) is designed to be held and swung with two hands. Using 1 hand on a two-handed sword loses a lot of its control and power.
    • But the only reason for that loss of control and power is because normal humans aren't strong enough to properly wield a two-handed sword with one hand. If Link can lift those colossal stone pillars, I dare say he's strong enough to swing the Biggoron sword one-handed without losing control or power.
    • Using a shield with a sword that large would be difficult. It's not a matter of strength, but the area needed to swing the sword. A shield would hinder the swing.
    • Additionally, there are other factors beyond strength that go into the control and power of a greatsword. Leverage, for one. Two-handed weapons like the greatsword are designed for a person to throw their full upper body strength into the swing. The size and bulk of the weapon makes it very easy to get caught up on obstacles and basic inertia, regardless of how strong a person might be, requiring both hands to maintain control of the weapon, especially with Link's small, human hands (the Golden Gauntlets do not give him a wider grip). A greatsword is not, and will never be, a broadsword no matter how strong a person may be.

    Temple order 

  • On the QUEST STATUS menu panel. I am convinced that the Spirit Temple should have been completed before the Shadow Temple. there are 2 things on this panel that suggest this: the order of the medallions going clockwise goes Light, Forest, Fire, Water, SPIRIT, SHADOW; then there are the order of the songs: Minuet, Bolero, Serenade, REQUIEM, NOCTURN, Prelude (which is the last song which is also bothersome).
    • The Spirit temple can be completed before entering the Shadow Temple. You can use the Longshot to cross the river of sand by hitting a box and the lens of truth, needed for the ghost guide, can be obtained before technically entering the Shadow Temple. It is strange that the order of medallions and songs don't correspond to the order of temples the game encourages you on, perhaps the developers thought that a linear progression flew in the face of having to travel backwards through time, so they messed around with the order of the songs and medallions to encourage players to go explore the game and see if they can finish the temples in different orders. Every playthrough I've done, I find myself doing the Spirit Temple before the Shadow temple, the Mirror Shield is too cool.
    • Umm, the Lens of Truth is found in the Bottom of the Well.
    • And the Bottom of the Well isn't technically a part of the Shadow Temple. You can get the Lens of Truth right after the Forest Temple if you want.
    • Supposedly, based on an old beta of the game, the medallions were supposed to be useable in some capacity rather than just markers that you got to a certain point in the game. The Spirit Medallion originally had the same effect as the Lens of Truth, and therefore, it seems like it was originally intended to be cleared before the Shadow Temple. It's likely the ghost guide thing came after the temples were re-ordered, in that case.

    Gerudo guard color 

  • Why does the color of the final gerudo guards clothes change color to whatever color your clothes are?
    • Nintendo probably just set her clothing pattern to be the same color as whatever color tunic Link had on. No idea why, although they may have simply ran out of space and didn't have room to make a new texture for her clothes.
    • It's a Shout-Out to the first Zelda game, in which the color of Zelda's dress changed depending on what ring you were wearing. (Red ring results in a red dress, blue ring results in a pink dress, no ring results in the rare green dress)
    • With all the Good Bad Bugs and Easter Eggs that were preserved in the 3DS remake, I was sad to find that they forgot this one.

    Kokiri immortality 

  • So, the Kokiri are immortal, right? So why do they tease and ostracize Link for not having a fairy, refuse to let him leave the forest, and don't recognize him when he's an adult when they surely must have seen him be taken in by the Great Deku Tree and live out his life up to that point? They had to have known he wasn't really a Kokiri.
    • Well, I doubt the Kokiri knew how their normal "life circle" looks like. If the Deku Tree said that Link is a new Kokiri which needs to fully grow up first, nobody would have said much. Most people do not question their deity, especially not (eternal) children.
    • And as far as we know, the Kokiri have never seen an adult before. They don't age, and they never leave the forest; the only aging creature they'd know about is the Deku Tree. So it's very likely that they'd never make the connection that old Link would be young Link, since as far as they're concerned, a person's looks never change.
    • At least some people from outside must have seen the Kokiri before, because Malon and another NPC in the market recognize Link as being from the forest.
    • My theory is that the Kokiri and Link are the same age. We don't know when they were born after all; maybe the Deku Tree bore them around the same time Link's mother came looking for help.
    • How many of them tease and ostracize him for not having a fairy, anyway? Mido, yes, but most of the rest seem genuinely happy for him when they see he has one. As for not letting him leave the forest, they apparently have rumors about what happens to Kokiri who leave the forest, and didn't want it to happen to him. I'd go so far as to say most of them are Link's friends.

    Fairy boy and Sheik 

  • Two headscratchers, since one is very minor. First one: am I the only one to whom the designation "fairy boy" given to Link by Malon has a certain, well, racist sound to it? Second one: don't wish to sound like a hater, but I don't understand why Sheik is so popular. To me, at least, she doesn't do much in the game. She teaches you warp songs, which are slightly handy, but nothing more (with the sole exception of the Spirit Temple). In Kakariko she's getting her ass kicked by Bongo-Bongo. The sole important thing she did was saving Ruto from the Zora Domain. Heck, Navi is by far more useful than Sheik.
    • For the first one: Yeah, it's just you. As for the second: Sheik looks like a ninja, and geeks adore ninjas. Besides, Bongo-Bongo kicked Link's ass right afterward; it's kinda hard to put up a decent fight against a malevolent invisible spirit.
    • I think the reason Sheik is very popular is for very different reasons...
    • Another point on Sheik is, a lot of fans see her as awesome because she managed to evade Ganondorf for seven years. Yes, we don't actually get to see whatever she was doing, but hey, it's something.
    • It is to an extent, but the key part of Sheik's "evading" of Ganondorf is simply not being who he's looking for. As soon as Sheik unmasked, Ganondorf was on her in under a minute, and she couldn't even try to evade. This suggests that all of her evasion of Ganondorf was simply wearing a mask. By the same token, a case could be made that Mido is a remarkably skilled and talented fighter, because he also managed to evade Ganondorf for seven years by virtue of not being Zelda.
    • Sheik doesn't just evade Ganondorf. Link has to confront threats, both natural and otherwise, to get wherever he goes. Fighting past moblins in the Lost Woods, dealing with flying boulders climbing Death Mountain. Considering all the places you run into Sheik, it stands to reason that Sheik had to confront those problems just as Link had to. Whether that means Sheik fought them or simply used stealth, I have no idea, but there's some clear Off Screen Moment Of Awesome stuff going on here.
    • The person who calls Link a 'fairy boy' has a massive crush on him that is immediately apparent. It may sound a bit cringeworthy, but it is definitely not meant with malice.
    • How is "fairy boy" considered a racial slur? There's no negative connotations to it - as far as Malon knows, an elf/fairy is exactly what Link is. It'd be no different than calling a Goron "boulder-guy."
    • As to Shiek's effectiveness, she's likely quite capable at either fighting or evading threats, but what she lacks is the vast array of gear Link fields. She loses to Bongo Bongo because she doesn't have the Lens of Truth, and is beaten by Ganondof because she doesn't wield the Sword of Evil's Bane.

    Gossip stones and Kokiri 

  • One of the gossip stones (the one behind the Deku Tree) tells you "One Kokiri has left the forest, but he's still alive!" Since we know that Link is not a Kokiri, who could this Kokiri be?
    • Perhaps the stone didn't know?
    • To expound, what the stone probably didn't know was that Link isn't a Kokiri. Though that particular stone is in an excellent position to learn that from the Deku Tree Sprout in the future, it hasn't heard it yet, and Link can't wear masks in the future.
    • They're Gossip stones. Not Omniscience stones. They repeat what they've heard, they don't know everything.

    Boomerang in Jabu-Jabu 

  • Why is there a boomerang in a chest in Lord Jabu-Jabu's stomach? By all accounts, this makes no sense.
    • He swallowed it.
    • Fine, by why does he have a map of his own stomach inside him?
    • Drawn by a previous person he swallowed, and left there for future swallowing victims.
    • I believe Brawl in the Family answered this one.
    • I've read about sharks swallowing all kinds of things in real life — tires, glass bottles, license plates...etc. Considering Jabu-Jabu is some sort of...shark/fish/whale/god...thing, it wouldn't be too much of a leap to assume he did the same to everything inside him. As for the map, maybe Ruto made it when she was younger to help familiarize herself with the place, and once she'd done so locked it in a chest so no one would find out where she went.

    Moving platforms 

  • Why the hell are there moving platforms inside Lord Jabu-Jabu? Really? What biological purpose do they serve?
    • Moving semidigested food around?
    • Or maybe the purpose is to move Barinade, the boss, around. Barinade is not a natural part of lord Jabu-Jabu's body either, since it's only there because Ganondorf was trying to kill Jabu-Jabu. Maybe the platforms are Ganondorf's way of assuring that Barinade can visit every part of Jabu-Jabu's body to kill him off for good.
    • If Ganondorf had the time to create an extensive network of caverns and platforms inside of Jabu-Jabu, he had the time to kill Jabu-Jabu himself.
    • Let's reframe this: Barinade is Ganondorf's chosen method of killing Jabu-Jabu. He wants this to happen slowly, because he's trying to obtain the Zora Sapphire by holding Jabu's life and heath ransom. It's not a stretch to assume that any superfluous abnormalities in Jabu's body are caused by Barinade.
      • Another reason for him opting for slowly killing Jabu-Jabu is possibly plausible deniability. If he moved openly, someone could figure out he was planning something. But if Jabu-Jabu just so happened to die of seemingly natural causes, well, that's just how it goes, isn't it? Alternatively, he was planning to set himself up as a hero and get the Triforce that way (say, by killing King Dodongo and Barinade personally, with the King's blessing, and then asking for the Ocarina as a token of esteem)

    Mido outside, Zora large 

  • In the ending, how is it that Mido has left the wood? And why is King Zora so amazingly large?
    • All the Kokiris can leave the woods in the ending, it seems. King Zora looks the same size he always was, just larger in comparison to Mido by his side.
    • As for how Mido (and the rest of the Kokiri, for that matter) are out of the forest, it's been speculated above that either a) they've always been able to leave, and were made to believe they can't for their own protection, or b) the Deku Tree made an exception and decided to allow them out of the forest just this once.
    • I thought I remembered from somewhere the developers stating that the Kokiri leaving the forest to attend the party is what caused them to turn into the Koroks in The Wind Waker. If this were true, then I'm not sure why the Kokiri would've thought it safe to leave the woods when it really wasn't, but at least it didn't turn out as bad as they'd expected it to.

    Anju and cuccos 

  • So... how is Anju, the girl who can't even touch her own cuckoos because she's allergic to them, juggling three of them in the ending?
    • Her allergy was psychosomatic?
    • Could be pocket cuccos, too.
    • Her allergy was a curse placed by Ganondorf. Cuccos are one of the few things that can harm him, and are also immortal. He thus preemptively tried to stop anybody from raising an army of those to storm his castle. (Also, the real reason Ingo wanted to gift Epona to Ganondorf is because she's immune to cuccos. He wanted to breed a battallion of steeds to fight against a possible cucco invasion.)
    • At the party, one of the Kokiri brought along a strange plant from deep in the Lost Woods. When mixed with Red Potion, it creates Benadryl.
    • Same reason people drink even though it can cause a hangover: it's a party, and she's having fun. She'll deal with the hives tomorrow.
    • Hives? Better read those dialogue boxes again. She specifically says Cuccos give her goosebumps. She's not "allergic" to them; she's afraid of them. And considering the way they behave when annoyed, it's no wonder! The Pocket Cucco doesn't trigger the same reaction because it's smaller and cuter than the standard model, kind of like how many people are afraid of big dogs but okay with little ones. She's using it as a form of acclimation therapy. After prolonged exposure to the non-intimidating Pocket Cuccos, she's ready to try interacting with regular ones. The happy social atmosphere of the party gives her the boost she needs to venture it.
    • In the game, she actually makes it pretty clear that she's allergic to Cuccos, but bred the Pocket Cucco to be hypoallergenic. I always assumed that the ones at the end were pocket cuccos like someone above said... though, thinking back on it, I don't really recall the size of them at the end.

    Golden gauntlets and strength 

  • So by the end of the game, Link gets the golden gauntlets, which lets him toss a giant rock away with very little effort, but he has just as much trouble moving regular blocks as before. How does that make any sense? He should be able to moonwalk while holding the block with one hand. And this next question may be more of an "in hindsight" kind of thing, but does Sheik seem a bit more feminine in the 3DS version. Just going by the eyes and her figure, it seems... different from the 64 version, is it just me?
    • The Gold Gauntlets only apply to lifting and throwing, and doesn't account for the friction of pulling a block along the ground?
    • The gauntlets strengthen Link's arms, but when pushing a block along like that, his legs would be doing all the work.
    • I have a similar question. When Link gets the Silver Gauntlets, he can lift Silver Boulders, but with some difficulty. When he has the Golden Gauntlets, he still lifts the Silver Boulders with some difficulty. Shouldn't he be able to lift them effortlessly with the stronger gauntlets?
    • It's magical lifting and throwing skill, not strength augmentation. After thinking about it, I originally figured it was some sort of tactile telekinesis, and never found a reason to changed my mind.
    • Perhaps they respond only to specific structures, but are inert the rest of the time?
    • If Sheik appears more feminine in the 3DS version, this would be a developer's choice (and they'd be entitled to do that for a remake) for whatever reason, perhaps to foreshadow The Reveal.

    The owl 

  • Who exactly is the owl? He shows up at random, gives you some advice or tells you what to do, maybe flies you somewhere, and then just disappears. In the middle of the Spirit Temple, you see him for the final time and he doesn't give any explanation for why he's been following you for seven years... Or is there some explanation I missed during the game?
    • The game never outright explains who/what the Owl is (aside from giving his name), and Word of God is silent on the matter. The favored speculation is that he's some incarnation of Rauru.
    • There's a spiritual stone in game that states Kaepora Gaebora is rumored to be the reincarnation of an ancient sage. Whether that's Rauru or another is left to the imagination.
    • Page 87 of Hyrule Historia flat-out confirms that the owl is indeed an alternate form of Rauru.

    Time travel to before it happened 

  • In the Spirit Temple in Master Quest, to get one chest, you have to hit a switch as Adult Link to get it to appear. However, it appears in a Young Link-only part of the temple. So you have to go back to seven years before the switch was even hit to open the chest. And it's actually there.
    • Yep. Just like how, when you open a chest in the future, then go back to the past, it's "still" open.

    Left handed boomerang 

  • A very minor one. I find it odd that Link would just HAPPEN to find a Left-Handed boomerang. Most of those things are made for rightys.
    • It's a ''magic'' boomerang. How else could it take out flaming bats without burning itself up?
    • Okay, you'll have to pardon my ignorance here, but...what exactly is the difference between a right-handed boomerang and a left-handed one? To be perfectly honest, I didn't know that there was anything to boomerangs beyond "you throw them and they come back".
    • It's in the way that the wood is formed. When thrown, the leading edge is sanded to create a wedge, allowing the boomerang to spin properly. Depending on if the person is left or right handed, a different side will be sanded.
    • Sorry, I'm having trouble picturing that. If we assume > is the shape of the boomerang, and the "top half" of the symbol is the leading edge, then wouldn't just flipping it to look like < preserve the leading edge for a person throwing it with the opposite hand?

    Starving Gorons 

  • So I was replaying today and I realized: The Gorons eat rocks. They live on a mountain. How exactly are they starving? Because from what they were saying, apparently it was just the "tastiest/top sirloin" rocks that Ganon blocked with that boulder and monster. Otherwise there were rocks pretty much everywhere.
    • One of the Gorons in the village remarks that the rocks in the cavern are so tasty that they've become spoiled and can't eat anything else. Maybe it's like how people can't process milk in cultures that don't use it in their food? Rocktose intolerance?
    • It could also be that the Gorons are only capable of getting nourishment out of certain kinds of rocks, with Dodongo's Cavern being the only easily-accessible place to get them.
    • The problem is that the Goron says that they can’t stand to eat the less nutritious and delicious rocks, the best of which are in Dodongo’s cavern, not that they’re incapable of eating others. At least one Goron was considering eating (or by his account, just licking), the spiritual stone of fire, so preference is what’s really causing most of them to starve. If things got really dire, it’s likely that at least a few of them would eat some “lesser rocks” out of desperation, and adjust, while the ones that remained picky died off.
      • That particular line of dialogue raises another question: Did the Goron put it the same way in the original Japanese dialogue? The idea that they can't eat rocks from anywhere else "because they're such gourmets" might be a translation artifact.
    • The manual for the game states that the Gorons live off of the minerals found inside the rocks - these minerals may only be found in the rocks they mine from the cavern. It's like saying. "People mine the earth for gemstones they can make money off of, so why don't they just scoop up a pile of dirt and sell that?"

    Navi and healing 

  • Navi is a fairy, so why doesn't she just restore Link's life when it runs out?
    • She's not that kind of fairy.
    • For you see, when encountering an enemy she gives you a tip on how to beat it, and hints when encountering puzzles. She points out weaknesses and special places where scarecrows can pop up. In whole, her powers consist of knowledge of all of Hyrule. Whereas the other fairies heal Link and let him wander the land once again, Navi let him truly see and feel the world with tidbits of wisdom. Also, her powers drain very little of her own energy; the other fairies use all their strength to revive Link, and must immediately afterwards return to their sacred spring/pond to regain energy. Because Navi never does this, she is with Link throughout the whole journey, and he never has to feel truly alone.
    • Another thought is that "Fairies" are of different subspecies. Navi is a Fairy more closely tied to Wisdom/Nayru, whereas the ones you bottle are of Din/Power (thus their ability to bring you back from the brink of death)

    Leaving home 

  • Isn't the sadness of Link leaving home for the first time and saying goodbye to Saria kind of undercut with the fact that he's required to come back before very next dungeon? Not to say a player's reaction to it should change, but it seems a bit misleading. Not only can you return any time, but you have to very shortly. On top of that, thanks to Saria's Song he can talk to her at any time, even after she becomes a Sage. I'm sure this is simply just because something didn't fully sink in for me quite yet, so feel free to point out exactly what it is so I can appreciate that bit of Ocarina of Time better. It deserves it.
    • Well, if you're looking for a more...heartfelt explanation, for Link, Nothing Is the Same Anymore. As far as he knows, he's a Kokiri leaving the forest, which is unheard of, after watching the guardian deity die in front of him, and now he's on a mission to meet the princess to save Hyrule. It's a lot to process, and Saria's goodbye just cements that in an instant, the world Link knew got turned on its head.
    • A sneakier answer is that you technically don't have to return to Kokiri Forest to learn Saria's Song, as the Lost Woods are reachable from Goron City, leaving Link's goodbye intact.
    • But you need Saria's Song to persuade the Goron chief to give you the Goron Bracelet. Which you need to get into Dodongo's Cavern (or whatever it was called. Been a while.)
    • But you'd need to find her in the Lost Woods. There is a way to work around never going back to the village proper. Go into Lost Woods via Goron City and follow the music to Saria. Learn the song, then carefully make your way back to where the Goron City entrance is and voila!
      • Doesn't work. You cannot enter the Lost Woods via Goron City or Vise-Versa until you have Saria's song. The path is blocked on the Goron city side via bombable rocks. You can't destroy them until you have the Goron Bracelet to pick Bomb Flowers or have bombs (which you need the bracelet to obtain). For reference you can't also can't use the Zora's Domain shortcut until you have the Silver Scale, which you get in the city.
      • That's not accurate, you can use a Deku Stick torch to activate the Bomb Flowers for the Lost Woods shortcut by rolling into them with a lit torch. As for the Zora's Domain shortcut, multiple glitches let Link go to Zora's Domain early, usually by clipping into the shortcut in the Lost Woods.
    • The bottom line is, she's upset because Link is leaving the forest for good, to go on his journey, so that he won't have half as much time to spend with her anymore. It's for the same reason the Hero of Winds doesn't say "Don't worry, Grandma, I'll be back to visit after the second dungeon!" Neither of them know if and when Link will be back to Kokiri Forest, just that it won't be to stay - especially if you keep the ending of the game in mind.
  • Why does Link back away from Saria, and then take off running, as if he's afraid of Saria?
    • He's not afraid. He's emotional and choked up.

    Zelda's autograph 

  • Why does Zelda's autograph replace the Cucco you woke Talon up with? Does Zelda quietly trade you the letter for the bird? And if so, what does she do with it?
    • She probably had Cucco stew for dinner that night.
    • Excuse me? How exactly is the thought of a Cucco getting hurt scary or sad? If I ever had some, I'd enjoy every bit of it, ending the meal with a heartfelt "Take that, motherfucker!".
    • Because it's a hatchling. The other poster implies she ate a newborn Cucco. Though Zelda might've just taken it as a pet.

    Zelda's time disguised 

  • Why does everyone assume Zelda spent the entire 7 years disguised as a man? I mean, the second she's Zelda again, she's kidnapped easy-peasy. Evading Ganondorf is easy: he's not looking for a Sheikah man after all. Playing a harp and doing fancy flips does not a badass make.
    • To answer the first question: Um...because she says in the game that she spent the time disguised? As for the does any of that relate to the question? Are you just trying to say you don't think Sheik is badass?
    • I think it's because the person who made the question is using the old "didn't see it, didn't happen" logic to imply that Sheik didn't do anything besides hiding during all those seven years. Hello! She freed Ruto from the ice, went though a lot of trouble to teach Link those songs, going though the same obstacles Link went through to do so, and had to learn to defend herself to survive all those seven years. Gotta give Zelda some credit.
    • Except she didn't need to go through the obstacles Link did, since she already knew the warp songs. And the majority of Hyrule wasn't in any danger for the seven years Link was asleep, so she wouldn't have needed to develop that many skills.
      • As a hypothetical, perhaps the Songs don't work with her harp, and are uniquely attuned to the Ocarina of Time. She knows them from her time as Princess Zelda, thus can teach them to Link, but she can't make use of them without the OoT.

    Ruto's letter 

  • When Link rescues Ruto from Jabu-Jabu's belly and tells her about the letter, she denies ever writing one. So, if she isn't lying, who the hell wrote it?
    • Ganondorf wrote it to lure Link into Jabu-Jabu, apparently. Consider that Gerudo Desert is upstream of Lake Hylia, where the letter is found.[1]
    • Ganondorf didn't have enough time to do that; otherwise, we would have seen him at some point coming back. Also, Link is a child he can easily crush at some other point in time; no use expending that much effort when, if Link really is in cohorts with Zelda (which, of course, he is), the kid will come to him eventually. Ruto seems like the type to deny ever asking for help, even though she probably did. Ganondorf has no reason to purposely trap Ruto in Jabu-Jabu's belly in the first place. He just wanted to kill the thing to weaken the Zora.
    • Ruto admits to having explored inside Jabu-Jabu's belly since she was younger, correct? So...maybe she wrote the letter the first time she was swallowed, managed to get out on her own when no one came, found she liked it inside and decided to go back, and over the years forgot that she wrote it in the first place.
    • She did write it, though; it's just when Link questions her about it, she's more concerned with getting the Zora Sapphire, and basically just stubbornly refusing to admit to needing help even though she flat-out asked for it. Basically, she's just being a bitch to you.

    Water Temple canon 

  • So, which Water Temple is canon?
    • Um, what Water Temple? The OoT Water Temple is canon. The MM Water Temple is in a completely different world.
    • The N64 version vs the 3DS version of OoT. I understand they're different.
    • Both and neither. As the level layout does not, in and of itself, affect the plot in any way, until such a time that a canon source makes specific reference to elements that only exist within one and not the other, either version of the Temple can be taken as canon. Think of it as Schrodinger's Canon.
    • They aren't really different at all. The 3DS version just made things clearer (adding colored wall markings to show where to go to change the water level, and highlighting a secret area in a cutscene).

    Adult Link and boomerang 

  • Why the hell can't Adult Link use the boomerang?
    • The jewel on the boomerang is a magic jewel that allows the boomerang to work only if you are a child. Just made that up out of nowhere, but it sounds like a good reason to me.
    • Same reason he can't use the Slingshot or the Kokiri Sword: it's too small for him. A weapon made to be held by a child's hands will not function properly in larger hands.

    Ganondorf's blood 

  • How come they censored Ganondorf's blood to get an E-rating, but in pretty much all versions of the game, a big red spurt of...something...always comes out when Link gets hit? Looks too pink and red to be just a cartoony thing (such as in Twilight Princess) to me.
    • Do you have any examples of that happening?
    • It's not a censorship issue, it was to showcase that Ganon was not quite human compared to the rest of the cast.
    • Besides, a character vomitting up blood is a lot more graphic and explicit than a "big red spurt of...something", as you've put it.

    Kakariko well 

  • Why does Kakariko village use their old torture chamber/prison/zombie pit as a source of drinking water?
    • Best guess: they don't. There's a flowing river just outside Kakariko Village, and the well drying up in the Adult timeline didn't seem to impact life in the village overmuch.

    Master Sword glowing 

  • OK, I've been looking and no one has answered this. Why does the Master Sword glow blue for a second just before you finish off Ganon? I know some people say that it's Fi, but that was from a game that came over 10 years AFTER OoT.
    • It's Fi. More specifically, it's the mystical energy inside the sword that gives it the power to shoot lasers and cut down evil, as previously established in A Link to the Past. Ten years later, that mystical energy was more explicitly defined as Fi, but the qualities of the Master Sword that made it The Sword of Evil's Bane were established in its original appearance in ALttP.
    • In Breath of the Wild, the sword glows bright blue to signify attaining its true power, which only comes forth when in the presence of Ganon's Malice. Maybe the scenario in Ocarina of Time was suggesting that Ganon was devolving into the base form of hatred he took in that game, hence why it made the sword glow, and Link just defeated him before he could manage it?

    Bomb bag 

  • Why would anyone use a Dodongo's stomach as a bomb bag? Isn't the stomach the main part of the Dodongo that can be damaged by bombs?
    • Presumably, if your bombs are exploding inside the bag, you're not using bombs right. The Gorons use a Dodongo's stomach to hold bombs because it's a strong material that is readily available and handily comes pre-packaged in an appropriate shape. Death Mountain isn't exactly swimming in flora or fauna from which to craft materials. The Dodongo's stomach can't really be faulted for the fact that when a bomb explodes inside the compressed space of a Dodongo's interior, physics happen.
    • Also, the outside of a Dodongo's stomach is perhaps fireproofed, considering bombs only affect them from inside. This is an extremely useful property for a bag filled with inflammable items to have, especially when you're carrying it around inside an active volcano.
    • Who's to say what kills a Dodongo when you throw a bomb at them? It may very well be the impact and expansion of air crushing all their organs, and not the fire. In this case, making a bag out of their stomach would be a very good thing indeed, if a bomb happens to blow inside of it, you'd want it to not get ruptured, more than anything else.

    Kakariko Village Windmill Well and Phonogram Man 

  • How does the Phonogram Man 7 year later get angry at a kid who played Song of Storms when the events of playing the Song of Storms did not yet happen?
    • Stable Time Loop.
    • It doesn't even require a stable time loop to be explained away. The song Guru-Guru teaches you in the future is the same song he's been playing since Link met him in the past. Therefore, time travel isn't necessary to explain the paradox, because Link could've learned the song from another source than going into the future.

    Bongo Bongo 

  • What the hell happened to Bongo Bongo? When he escapes from the well, he takes out two capable warriors with no trouble, and he moves around. Fast. Then when you encounter him in the Shadow Temple, he... plays the drums. And occasionally swings a punch at the guy shooting him in the face. Sure, he's not invisible, but he seems like a completely different creature... Are we sure it wasn't something ''else'' escaping from the well?
    • Well, the invisibility might've indeed played a part in it. Another thing was that Link was probably just not ready for it. He sees Kakariko on fire out of nowhere, and suddenly Sheik's being thrown around like a rag doll. When he faces Bongo Bongo in the Shadow Temple, Link should know what to expect by then.
    • The whole "throwing Sheik around" was probably from the pent-up anger due to being imprisoned for so long. By the time Link gets to the Shadow Temple and faces it, it's probably finally mellowed out, explaining why it wasn't so violent-acting during the boss fight.
    • As a hypothetical, what throws Sheik around may not be Bongo Bongo himself, so much as a physical manifestation of the hate and resentment of all the souls buried in the Temple. Think a VERY angry poltergeist.

    Kokiri reproduction 

  • How do the Kokiri reproduce? They can't age so they can't mature sexually, and if they reproduce asexually, it hasn't been established. Obviously they became Koroks in the Wind Waker, so that raises the question of their humanity.
    • For all we know, they don't. Maybe they just come from the Deku Tree.
    • Even when Ocarina of Time first released there was some indication of this, but Link Between Worlds further drives home the point: The Seven Maidens and the Seven Sages of LBW are descendants of the original Sages from Ocarina of Time. Provides some interesting complications when it comes to Saria... LBW even fixes the LTTP problem of all the Maidens being Hylian thing with a Zora Sage and a Hylian who looks like he might somehow also be descended from a Goron, however that works. Plus, Ruto already kinda implied that crossbreeding between Zoras and Hylians may in fact be possible.
    • One of the Kokiri says that "the Deku Tree is our father," and that "he gave life to all of us Kokiri." Direct creation by the Deku Tree seems like the obvious answer, especially with the Wind Waker version of the Deku Tree referring to them as his children.

    Ganondorf killing Link 

  • Why doesn't Ganondorf kill Link when he's in a coma after pulling out the sword? He would realize that anyone who can pull out the Master Sword is a threat to him.
    • Link was sealed within the Sacred Realm, specifically the Chamber of Sages within the Temple of Light. He didn't just fall asleep on the spot when taking the sword. It's not explained how, but the Temple of Light is the only area in the Sacred Ream / Dark World not under Ganondorf's control. Either the temple is just that secure, or Rauru has some sort of magical domain over the area that prevents evil from entering.
    • Except that Ganondorf must have at least seen Link pulling the sword, given his little speech at the end of the childhood arc... Given that the temple is the only thing left standing in Hyrule after the timeskip, the most likely explanation is that it does have some kind of magical protection that kept Link out of Ganondorf's clutches. He could also have been arrogant enough to assume Link wasn't worth killing (see also the drawbridge confrontation), and by the time Link woke up, he would have realized he needed to keep him alive as bait for Zelda.
    • He wouldn't have needed to have seen Link if he already knew that he and Zelda were working to open the gates to the Sacred Realm. The game tells us that Link was sealed in the Sacred Realm, so we've no reason to assume that wasn't the case.

    Going back and the sages 

  • At the end of the game when Link is sent back in time to relive his childhood, are the people who became sages still alive? You'd think the first thing Link would do is return to the forest to see if Saria is back.
    • Fridge Brilliance: Maybe that's the long-lost friend he was looking for in the Lost Woods at the beginning of Majora's Mask, not Navi as commonly assumed.
    • Hyrule Historia states that Link is looking for Navi, though.
    • You can talk to pre-sage Saria, Daruina, and Ruto whenever you want when you go back in time, so they're probably fine. It's Impa and Nabooru we should be worried about, since the former is still being pursued by Ganondorf along with Zelda (though since Zelda is seen in the ending, Impa is probably safe, too), and the latter is still in Twinrova's clutches.
    • Zelda sends Link back to when they first met — i.e., before Impa had to flee with Zelda, and before Twinrova ever grabbed Nabooru.

    Capturing Zelda, capturing Link 

  • OK, so near the climax of the game, older!Zelda reveals herself to Link and gives him the Arrows of Light. Then Ganondorf uses magic to capture her and use her as bait to lure Link to him, as Link had the Triforce of Courage, which he needed. So... Why didn't he just capture Link along with Zelda? Put them both in crystals? This is something I noticed recently when watching a play through. And, to be quite frank, the headscratchers page is massive and I don't feel like reading through the entire thing to see if anyone's asked about it yet.
    • Maybe the light arrows prevent its holder from being trapped in Ganondorf's magic crystals.
    • The Master Sword is more likely. Evil can't touch it.
    • Maybe the Triforce of Courage does it?
    • Easy. On top of being an incredibly powerful mage who could pose a threat to Ganondorf, she was also a strategist who would be smart enough to run away and hide if it was to her advantage (as she did for 7 years). He'd want her out of the game as soon as possible. Meanwhile, Ganondorf knew Link, being the embodiment of courage, would come to him anyway, and since he was still underestimating Link's power, he thought he could toy with him.

    Evil cannot touch it 

  • Something just occurred to me. We all know the Master Sword is the Blade of Evil's Bane, meaning no evil can touch it at all, right? We also know that in order to open the Door of Time, the person has to play the Song of Time with the Ocarina of Time (along with the three Spirit Stones in hand), right? And the Sages are supposed to pretty much know everything, right? My question is: We Could Have Avoided This Plot? I mean, think about it. Link and Zelda would not have known, as they were children, but would it have killed the Sages to appear to one or the both of them and say either...
    Plan A: "Zelda, in order for anyone to enter the Door of Time, they need to play the Song of Time with the Ocarina of Time. Why don't you find a secure place to put the Ocarina of Time, say, in the trusting hands of Impa or the boy in green? Or failing that, why not simply destroy the Ocarina? Wind up your little arm and chuck that bugger as hard as you can against the wall."
    Plan B: "Zelda, Link, even if you two did all of that, Ganondorf literally cannot touch the Master Sword. Simply cease and desist what you're doing and the world is saved, thank you."
    • Remember, the Sages had to be awakened to who they were. That most likely means they didn't have or didn't know they had powers, so they didn't know what would happen. As for Rauru, maybe he can't leave the Temple of Light. Or maybe he doesn't actually know what will happen. Or maybe his favorite show was on so he didn't feel like leaving the Temple of Light. Although, it's amusing to imagine him bending over and teaching little Zelda to pitch an Ocarina.
      • Rauru seems only to be able to exist in the Light World as the owl, Kaepora Gaebora. "Would you like to not hear what I said again about how you shouldn't open the door time, princess?"
    • OP here. I just thought of something that I think clears up my own question. Maybe the first part of the game was an inversion of the Kid Hero trope? Link and Zelda, as children, try to save Hyrule, but end up aiding Ganondorf in his victory anyway. They may not have fully understood the logical chain of events as, in their child minds, Ganondorf was evil, thus he must be stopped. They didn't consider, because they were just children, that had they simply left everything alone, everything as it was, Ganondorf might never have had a chance to take over Hyrule. This explains the Adult segments, as it's about Adult Link and Zelda having finally understood the errors of their youth, and are doing what they can to fix it.
    • The goddesses (or something) was giving Link prophetic dreams; "don't touch the Master Sword" could have easily been included in that. The best explanation I can think of is that the goddesses are clockmaker gods and the prophetic dreams are preprogrammed (and thus can't account for eventualities the goddesses didn't predict). That, or because it made for a better story.
      • Or perhaps they foresaw that the temporal shenanigans would be necessary to defeat Ganondorf. Without Zelda and Link sharing the experience of the world Ganondorf would create, they wouldn't have known how to change it. We did kinda see their first plan (get the stones, open the Door of Time), aaaaand how that turned out.

    Drawing the Biggoron sword 

  • So how exactly does Link draw the Biggoron Sword from its scabbard so quickly? Thing's bloody long, and surely his arm can't reach far enough out to draw it in one go (or even two). The Master Sword's pretty long too, but the Biggoron Sword just stretches belief.

    Twins and Heaven 

  • After Koume and Kotake are defeated, they die and go to...Heaven? Why not Hell?
    • Everyone goes to Heaven in this universe?
    • Awkward Zombie gives an explanation.
    • Perhaps they went up to Heaven first to be...judged?
    • They did accuse each other of being senile, maybe they just weren't evil when they had their sanity.
    • If we aren't going to write this off as comical shorthand, let the record show that we know very little about how the afterlife works in this series, especially considering the multiple appearances of ghosts in different games. Whichever way you look at it, I doubt the game was saying Twinrova was pure-hearted and worthy of ascending into Heaven; it was just underlining the humor of the two of them bickering with each other even as they passed on.
    • Alternatively, they weren't evil. They raised a villainous man, and fought Link, but they may well have been motivated by a good purpose (love). Thus they were judged as fundamentally good enough for heaven.
    • They really wouldn't like Heaven, think about it. The fact that they're in paradise, with everyone else being happy, in the constant presence of the higher and lesser gods, being unable to do any mischief, plot any evil scheme, use any witchcraft, or even come back as Poes just to grief the Hero that just defeated them? So that's punishment enough.

    Gorons blowing up rocks 

  • OK I really don't understand one thing: The Gorons have Bomb Flowers. The Bomb Flowers can blow up rocks. There are a couple of them and a Goron located above the entrance to Dodongo's Cavern. So my main big question is... Why didn't the Gorons just use the Bomb Flowers on the giant rock in the first place? I mean seriously... this is where I start wondering about the Gorons' IQ points.
    • Because that was their way of sealing in all the Dodongos. That was their main problem — they were scared to go into the cavern because of the Dodongos, especially their king. The issue was not just the rock.
    • The other Gorons I understand, but Darunia? Let me get this straight: The mightiest Goron in Goron village is courageous enough to fight a giant, Goron-eating dragon, but afraid of an oversized lizard?
    • He was afraid before some little kid took down the oversized lizard. The memory of that, seven years later, emboldened him when his people were in direct danger of being eaten.
    • Darunia stands a chance against ordinary Dodongos. Against King Dodongo? That's a whole other story.
    • What I meant is that it doesn't make much sense for Darunia to be afraid of King Dodongo, but still wants to fight the presumably more dangerous Volvagia.
    • He's scared of Volvagia, too. The difference, in addition to what I said before, is that while the Gorons were in a food shortage because of King Dodongo, Volvagia was going to eat people like right now. A more immediate and direct threat, meaning Darunia has to respond whether he's scared or not.
      • Additionally, he may have been inspired by the memory of Link, and decided to face his fears, step up, and stand against Volvagia, whereas before he didn't have quite that inspiration.
      • Good point. Honestly, if I were a literal boulder of a man who saw a little nine-year-old accomplish something I was too scared to attempt, that'd probably motivate me to step up my game a bit, too.
    • Yeah, sure, I guess so... On an unrelated note, I have two more things that bother me: 1. Don't you find it senseless that the Gorons will only eat rocks from the caves? That's probably part of the reason they're starving to death...because they refuse to just go with whatever pebbles they can find. What will they do if the caves were totally destroyed? Then what? Huh? And 2. Why continue to call it Dodongo's Cavern? Why don't the Gorons just rename it after themselves? It's their property, after all.
    • Perhaps they kept the name as a testament to what happened.
    • Maybe the rocks in the cave have a slightly different makeup, and don't have certain minerals that the Gorons need for nourishment. Or, due to the lava in the cave, the rocks in there are fresher, either because they could be freshly hardened, or maybe the heat acts on rocks like a fridge on most of our food, keeping them fresh longer. The rocks outside the cave used to be edible, but have gone bad/stale.
    • Gorons just aren't that bright. After blowing the boulder up, two different Gorons will just go "Ohhhh, THAT'S how you did it!"

    Cows in Jabu-Jabu 

  • Why (in Master Quest version) are there cows that serve as switches submerged through the walls in Lord Jabu-Jabu's belly?!

    Darunia and the King 

  • Why didn't Darunia tell the king of Hyrule that Ganondorf was trying to take the spiritual stone from him? The Great Deku Tree is understandable since he is a tree, but the second Ganondorf demanded the stone, shouldn't Darunia have at least sent an emissary to warn his "brother" that Ganondorf was trying to take the stone by starving them?
    • Ganondorf may have either killed the messenger before he got there, or fabricate it all as a whole lot of hogwash aimed to make him look like the bad guy.
    • Consider the possibility that the king did receive word of the events on Death Mountain, and in Zora's Domain, as well. He may not have necessarily believed that Zelda's dream was prophetic, but that's not to say that he trusted Ganondorf completely after he heard about these things and was investigating him to see where his loyalties were. This might explain why Ganondorf attacked the castle, forcing Zelda and Impa to flee — he knew that he'd be marked for death if Zelda's father decided that he was responsible.
    • The Goron outside Darunia's door mentions that Darunia had locked himself in saying "I will wait in here for the Royal Family's messenger", and Darunia himself is pissed when the messenger he was expecting turns out to be just a child, asking "Has Darunia, the big boss of the Gorons, really lost so much status to be treated like this by his Sworn Brother, the King?" Since Darunia was apparently expecting a messenger, he likely did try to warn the King and request help, in which case... why would Ganondorf just sit there and let Darunia send for help when he's trying to starve the Gorons to get the Spiritual Stone out of them?
    • Ganondorf has other things to do, and he's not policing every little thing the Gorons do.
    • He also may've been afraid of harming Darunia directly — the Spiritual Stones apparently have to be summoned out of the aether by those who possess them, so if Ganondorf does anything that ends up killing Darunia, that would screw him out of getting the Goron's Ruby. Explains why he didn't poison him like he did Jabu-Jabu and the Great Deku Tree. And trying to "intercept" a royal messenger like that would've spelled trouble for Ganondorf if the king were to find out, so he maybe felt forced to bide his time until he had no other option but to act.

    Bonfire and Poe sisters 

  • During the Dance Party Ending, I noticed that the bonfire has the same colors as the Poe Sisters' flames. What's up with that? Was that a coincidence? Did they revive and do a Heel–Face Turn? Or is there some other reason behind it that I'm not getting?
    • It looks pretty, and the developers wanted to make the fire multicolored.
    • No, no. I meant I wanted a more In-Universe reason.
    • It looks pretty, and whoever threw the party wanted to make the fire multicolored.
    • Perhaps the Poe Sisters were being influenced by Ganondorf, and since he's gone, they aren't under Ganondorf's control anymore. Either that, or it's a reference/coincidence.

    Spirit name 

  • Why are they called the "Spirit" Temple, the Sage of "Spirit" and the "Spirit" Medallion? I understand a lot of people have grown accustomed to it by now and it sounds better then, say, Sage of "Desert" or "Sand" Medallion, but what does spirit have to do with the desert? What prompted Nintendo to use such a word for it?
    • The desert is just the location of the temple. They weren't somehow saying "Spirit means desert."
    • My question really was why it's called the Spirit Temple, when it's located in a desert, and all of the other temples' names incorporated elements that corresponded to their locations? Why use something obscure like "spirit", instead of another element?
    • I would imagine it's because it's a Temple. Like an actual Temple, with religious statues and overtones and such. Aside from MAYBE the Water Temple, the Spirit Temple is the only one I would consider to be a REAL Temple — and even the Water Temple is iffy (they say it was a place of worship earlier in the game). Anyway, you go to Temples for Spiritual reasons. Hence, Spirit Temple.
    • The desert in Ocarina of Time has a strong association with spirits. You follow a Poe through the Haunted Wasteland to get to the Desert Colossus where the Spirit Temple is, the desert contains multiple fairy fountains. The inside of the Temple is full of pots and other random things that throw themselves at you (the implication being that it's being done by the spirits of the temple), then there's the recurring sorcery motif (related because magic has historically been often interpreted as being done by summoning spirits to do your work for you). The Temple itself, as mentioned above, has the strongest direct relationship to a specific guardian deity/spirit, being literally modelled after the Goddess of the Sand.

    Kokiri shop 

  • If the Kokiri are so childlike that they don't know about or understand concepts such as marriage, engagement rings, or being someone's "sworn brother"...then how is it that they have a shop? Especially since most of the things sold in that shop can be found hidden in the grass in the forest for free, so it's not like the need for any sort of economic system should've arose for them.
    • Well, in real life, apples grow on trees, but most people buy theirs from a shop. The price on the items includes the labour of acquiring them, and since most Kokiri aren't brave heroes like Link, they don't mind paying for the convenience of not having to go item hunting for themselves.
  • I think that it's for fun. When I was a kid, I liked playing shop.

    Ganondorf and the twins 

  • What is the exact relationship between Ganondorf and Koume and Kotake? When Navi refers to the two of them as his "surrogate" mothers, does she mean that they (together, as Twinrova) literally gave birth to him in place of some other Gerudo woman, or is "surrogate" just a certain means of saying that they adopted him?
    • I think they just adopted him and taught him their sorcerer ways.
    • Hmm...That probably explains some of how he came out, doesn't it?

    Ruto and the water temple 

  • Where does Ruto go when you meet up with her in the Water Temple? She tells you about the spots where you can alter the water level and proceeds to swim upward to direct you toward one of them...but then you follow her upward to find she's somehow disappeared in a dead-end area.
    • Morpha strangled the *** out of her or something.

    Link's age 

  • Link is 9 years old at the start of the game. After he is sealed in sleep for 7 years, he emerges from the Temple of Light a fully matured 16-year-old. Henceforth, people across Hyrule treat him like he is an adult and ask and allow him to perform tasks that adults do, like riding a horse or playing certain minigames. But while Link may have the body of a teenager, he still was not given the time for his mind to mature like it should, meaning he's still basically a 9-year-old running around in an adult's body. Shouldn't there be some sort of problem with this?
    • Maybe Raru matured his mind as well as his body? Also, how would the NPCs know that this strange man just woke up from a seven-year nap trapped in the Sacred Realm?
    • I guess I worded that wrong...What I meant was, Link takes being treated as a teenager/adult almost unrealistically well for someone who is actually still a 9 year-old in mind and spirit (unless Rauru aged him up mentally as well, like you suggested). Try taking a real-life 9 year-old and sticking them in a similar situation and I guarantee they wouldn't turn out so well.
    • Here's a thought. Link has been raised this whole time with the Kokori, who are more or less adults in 9-year-old bodies. To them, he's basically an adult and treated like one in their culture. Adult Link is okay at adulting because he was already doing it as a Kokori.
    • The Kokiri don't even seem to know what marriage is (which makes sense) — I doubt they could be looked at as adults in 9-year-old bodies.
    • How do they know he even has a 9-year-old mind still? They didn't see him get frozen for 7 years. At most, maybe they'll see some resemblance, but it's unlikely they'll make a hard connection between him and that kid who went off in the direction of the Temple of Time and never came out. Unless they see him acting like a 9-year-old, there's nothing to draw that conclusion from.
    • Link was specifically sealed in sleep because he was apparently too young to be the Hero of Time who could wield the Master Sword...But unless, as suggested, Rauru aged his mind, as well, this means all it took to be the hero was a more adult body, which seems silly. Also, if Rauru did have the power to age up Link's mind, this begs the question of why he had to be put to sleep for 7 years anyway.
    • Because he still needed to be physically an adult. The sword was too big for the child's body.
    • ...Except in The Wind Waker, where Link can can wield the Master Sword just fine with his nine/twelve-year-old body. Yet in this one, he remains asleep for an extra four years after turning twelve before he can awaken and resume his quest. (And even then, putting him to sleep just to make him bigger? The Master Sword appears different in every game it appears in: bigger, smaller, thicker, thinner, shorter, longer. The suggestion that Link had to be put on hold with saving the world for seven years just because he wasn't big enough to wield a sword...seems rather silly.)
      • It's never actually stated how old Link is in Wind Waker, only that he's "come of age". Given the art style, it's hard to really tell. While he looks between 10 and 13, he easily could be as old as 16, which would be an easy explanation to clear up the discontinuity.
      • Link's age may not have been stated outright, but the Nintendo Gallery identifies two other characters in the game as being 17 and 18, and both of them look much, much older than Link. And ambiguously-canon supplementary sources have said that he's 12 years old during the events of the game.
    • Considering where Ocarina of Time fits into the series' chronology, it's possible that the Master Sword changes its appearance in later games is because it put Link to sleep here. Considering that putting him to sleep is directly responsible for Ganon bonding with the Triforce of Power and corrupting the Sacred Realm, it's entirely possible that either the Sages who empower the Master Sword found a way to enchant the sword so that it would change to fit the wielder instead of forcing the wielder to fit it, or Fi subconsciously did so, to prevent the sword from inadvertently causing problems the next time it's needed by a kid.
    • Look, that's the explanation the game gives, what more do you want?
    • It could also be that some of the items that adult Link can use that child Link can't are absolutely necessary in orchestrating the events that lead up to him defeating Ganondorf? Like, the super-strong gauntlets or something. Maybe they seem optional but are really necessary, or Rauru believed they would be, and therefore aged Link up so he would have better access to more powerful weaponry.
    • ...Not a bad explanation, but I'm not sure why that would be. Sure, Link resorts to using the Megaton Hammer or the Biggoron's Sword after Ganon knocks away the Master Sword during the final battle, but if he'd simply been allowed to wield the Master Sword as a child, rather than being sealed away, Ganondorf could never have transformed into Ganon anyway. (Plus, can't Deku Nuts be used just as effectively in the final battle, anyway?) And even then, I still don't see why Link couldn't just be aged up magically, or something, rather than having to sleep for seven years while it happened naturally.
    • Okay, been thinking about this one... What if it has nothing to do with whether or not Link is capable of defeating Ganondorf as a child, but more to do with the fact that attacking Ganon at any point before seven years had passed would have ended in failure? Whether somebody could see different timeline outcomes, or if it was just from a strategic viewpoint, it could just be that the best chance they had to have Link attack Ganon that would almost certainly end in Link defeating him, was seven years in the future. Maybe the plan had never been to let Link sleep that long, it was just more of a... "one last shot at this" deal and the sages wanted to make absolutely sure they didn't squander their last chance at defeating Ganon. Maybe, up until the timeskip, Ganon may have been far more active, and maybe he'd just started to get complacent in his ruling/calmed his ass down a little, and THAT was when Rauru decided to wake Link up.
    • Even in that case, putting Link to sleep still lacks logic — if worse comes to worst, Link could just go running into the Temple of Light and use the Triforce to subdue Ganondorf. Ganondorf getting the Triforce first only resulted from Link being put to sleep in the first place. (By this point, I sought an answer elsewhere, and it was suggested by someone that Fi was actually responsible — since this was the first time the sword had been drawn since Skyward Sword, whose incarnation of the hero was 17, they suggested that Fi subconsciously may have gotten a bit confused or else not recognized Link at such a young age, and so sealed him in sleep (somehow, but Zelda does state that the sword itself was responsible) until he reached the proper age. Whereas in The Wind Waker, Link was a bit older, the circumstances were different, and the Master Sword had been weakened significantly at that point.)
    • You guys are assuming that child Link would even be able to make a wish upon the Triforce. He could very well just have been subdued by Ganondorf, who was right behind him when he opened the path and had just easily dispatched him mere minutes before in front of the moat. Or he could have an unbalanced heart, and the Triforce would split, with the Power piece going to Ganondorf anyways, at which point nothing but the Light Arrows and the Seven Sages can do anything against him. In either scenario, Link is entirely screwed, and has no way to fight back at all. The Master Sword protected him from what was about to be a very quick and throughout beatdown.

    Zelda and the Master Sword 

  • Why doesn't Zelda throw Link the Master Sword in the Final Battle? The fire isn't too high and Ganon focused all of his attention on Link. If she wanted to, she could have thrown the sword over the fire and in an area where Link wouldn't have gotten hurt.
    • She may've thought she wouldn't be able to touch the Master Sword or retrieve it from the ground, and that only the Hero of Time himself could do the deed — which obviously wasn't true, as this scenario is repeated almost to the letter in The Wind Waker and Tetra takes up the sword herself to return it to Link rather than wait for Link to come get it. I think a more likely answer would be the flames themselves, as they appear to be much taller than anything Zelda could try and toss over them, and Zelda probably thought it wasn't a good idea to throw their only chance of saving Hyrule right through a wall of flame conjured by an all-powerful evil demon-beast. In addition, trying to throw it into the battlefield runs the risk of Ganon damaging or destroying the sword before Link, who really has no truly effective way of fending him off, can get to it.

    Blue tunic 

  • How do blue clothes allow Link to breathe underwater?
    • They're magic.
    • They're just the right wavelength for it to work.

    Cow in treehouse 

  • Exactly how the hell did Malon (or at least a deliveryman) get a cow in Link's treehouse? Another one: How does she even know where he lives in the first place? Being a "Fairy Boy" implies she knows who the Kokiri are, but to deliver a cow into his treehouse looks nigh-impossible when you think about it.
    • If she knows who the Kokiri are, then she knows they come from the forest. Kokiri Forest isn't a particularly large place compared to other areas in Hyrule. Link probably told her his name at some point, so all she'd have to do is go to the forest, pull aside some random Kokiri and ask "Hey, do you know where Link lives? I have a delivery for him." As for how she got it up the ladder...uh, I've got nothing.
    • Like this:
    • Also, there's a sign outside his treehouse saying 'Link's House'
    • Don't most of the Kokiri think Link killed the Deku Tree by then?
    • None of the Kokiri ever say that, to my knowledge.
    • Only Mido really thinks so and no one else seems to agree. Even if they did, none of them are Jerkass enough to take it out on an innocent deliveryperson who's just doing their job. (Or Malon if she delivered it personally.)


  • If the guy who buys bottle items from you is a beggar (as he looks and sounds like), then why is he giving you money? If I had enough Rupees to afford Link's infinitely-reproducing bugs for 50 a pop, I'd open a bank...wait a minute...
    • Compare the amounts he pays you to the same items being sold in the medicine shop: he only pays you half price on all the items except the bugs (presumably because he knows he can duplicate them), so he sells them to someone else at jacked up prices to make a tidy profit.

    Kokiri Sword 
  • Three problems with the sword:
    1. If a Kokiri has to have a sword and shield to get to the Deku Tree, how did anyone see him before Link? There's only one sword in the forest, and it's implied Saria has seen the tree. She couldn't have taken it and brought it back, but if she did she would have told Link where to find it, so what gives?
    2. Link needs to find a sword to see the tree. I looked in his house and he has an ax, several long cleavers, and a pitchfork. Each of those would have been just as effective as a sword, but Link has to go and find the one traditional sword in the forest. Why can't he just bring one of those?
    3. Are we honestly supposed to believe no one has found the Kokiri sword in its easy-to-find spot?
    • Mido, Mido, and maybe. In more detail: It's not that everyone needs a sword and shield, it's that Mido doesn't want to let Link through, so he comes up with a reasonable but difficult task to make him give up. We don't know what he would say to other Kokiri, but Saria would definitely be an exception. As for alternative weapons, again, Mido is being a jackass. He'd laugh off anything else besides a sword. Why the sword was left unmolested is trickier, but the simplest answer is that the Kokiri simply didn't need it. They never left the forest, after all, and had slingshots for short excursions into the Lost Woods. The Item Get! text reminds you to return it eventually, so maybe it's there for emergencies, and no one needed it at the moment.

    Why does Ganondorf make no attempt to extract the Triforce of Courage? 
  • Supposedly Ganondorf wants Link to come to him so he can assemble the full Triforce. But not only does he pit Link against the deadly trials of his castle, he then jumps straight to trying to kill him instead of trying to perform the extraction ritual. Can the Triforce pieces be extracted from corpses? If so, why didn't he kill Zelda?
    • The Wind Waker seems to imply that the Triforce pieces can only be extracted from their wielders if those wielders have been beaten to a pulp or knocked unconscious first, meaning Ganondorf could just kill Link and take the Triforce of Courage as he lays dying. He doesn't want to kill Zelda because Zelda is his only means of baiting Link into his castle.
    • Extracting the Triforce from a corpse is exactly what happens in the very first Zelda game, so it's not like there isn't precedent. Ganondorf just didn't kill Zelda on the spot because he's an arrogant fool who likes to play with his "victims", Link would have gone after him anyways. It's also worth noting that when the three chosen ones are together in the same room, Ganondorf mentions how their crests are resonating and the Triforce is becoming one again. So there is no ritual, they just need to physically get the pieces together within a certain distance of each other and wait for a while. This is also consistent with Wind Waker, where, despite him saying he had stolen the Triforce of Wisdom already, the piece comes out of Zelda's body, and they only come out after Link has joined them. He only incapacitated both Link and Zelda so he would be the only one capable of touching it and making a wish.

    Zelda's Triforce piece 
  • When Ganondorf invaded the Sacred Realm and laid his hand upon the Triforce, what did Zelda do that caused her to obtain the crest of wisdom? She never does anything particularly wise during the first half of the game, and at its end, she even admits that Ganondorf getting into the Sacred Realm was all because she was foolish enough not to see that she was leading him straight there.
    • She came up with a plan that made sense at that time (remember that they were kids), and connect the dots between a dream and a chance meeting. When fleeing the castle, she entrusted her hero the final keys to get the Triforce. She couldn't have known the Master Sword would seal Link, leaving the Triforce unguarded. In hiding, she learned/created Magic Music to warp to each temple, and disguised herself as a Sheikah male. That's pretty wise for a nine-year-old kid, though admittedly she might have learned/created the warp songs AFTER getting the Triforce, but still.
    • However, "wise for a nine-year-old kid" does not (or at least should not) equate to "wise enough for a sacred lynchpin of reality." Her assuming Ganondorf represented the darkness in her dream was exactly that — assuming. She had zero evidence to indicate anything until Link came along. And her plan was foolish without even being in hindsight, since there were at least three other, wiser options she could've resorted to: have Link reverse Ganondorf's evil deeds across the kingdom, but leave the stones safely where they are and let Darunia and King Zora report to the king themselves; don't leave Link the ocarina when the time comes, since the four keys to the Door of Time won't have been brought together as a result; or, if you do leave him the ocarina, at least don't teach him the Song of Time, so that he (and/or Ganondorf) can't open the door. If it had occurred to Zelda to have done any of these things, the events of the latter part of the game might very well not have happened, and I don't really see how the path she chose was smarter than any of them.
      • Except she wasn't assuming; it was a prophetic dream, which is supported by the game itself. With each of these other plans: a) Darunia and King Zora already had the opportunity to report directly to the king. They either didn't for some reason, or they did and the king didn't believe them either. b) & c) ...the entire point of teaching him the song and having him collect the stones was for Link to open the door. As for the second half of the game not happening, by the time Link was heading to the Temple of Time, Ganondorf had already killed the king and was hunting Zelda down. Ganondorf was also after the sacred stones before Link collected them, and he also easily wiped the floor with Link when Link tried to stop Ganondorf from chasing after Zelda. Thus, it's likely he would've gone after the sacred stones mostly unopposed and gotten to the sacred realm anyway. But most importantly, Zelda's allowed to make mistakes without being vilified for it.
    • The Triforce pieces don't go to "the most courageous", "the most powerful" or "the most wise" when split, they go to "those chosen by destiny". In a hypothetical scenario, let's say Zelda's plan had worked as intended and she and Link manage to enter the Sacred Realm before Ganondorf. Had they touched the Triforce, it is reasonable to assume that it would have split all the same, with the Triforce of Power going to Ganondorf anyway.
    • Skyward Sword confirms that Ganondorf, Zelda, and Link are reincarnations of Demise, Hylia, and Hylia's Champion, respectively. The Triforce always goes to the "latest" version of this trio—even if someone else touches it, those three are destined to receive the pieces.

     Wearing the other tunics 
  • The Goron and Zora Tunics look to be identical to the Kokiri Tunic, yet both of them are said to only fit an adult. But if Link wears the Kokiri Tunic through his childhood and adulthood, why wouldn't it be the same for the other two? They all appear to be the exact same size.
    • The tunic he wears as an adult is the same style, not the same exact outfit.

     Gerudo Alliance 
  • So its obvious that the King of Hyrule making an alliance with the Gerudo is both incredibly foolish and yet justified: though he's allying with thieves, he's doing it for a seemingly good reason. But did he ever once consider that Zelda might have a point when she says Ganondorf might, I don't know, stab him in the back (both figuratively and literally)?
    • Not if Zelda's sole reason for thinking that is her dream of darkness enshrouding Hyrule, only to be parted by a sacred light coming from a forest. At first, Zelda only thinks that Ganondorf represents the darkness in her dream — until Link came to her with the Spiritual Stone of Forest, she didn't have any proof, and she'd already told her father and then been dismissed about the dream by that point. So, bringing it up to him again, this time accompanied by a boy masquerading as a Kokiri, albeit unknowingly, would only serve to make the king more doubtful.

     Ganondorf and Epona 
  • What exactly was Ganondorf supposed to do with Epona if Ingo had presented her to him? He's holed up in a giant castle of death floating over a lake of lava, which in itself is surrounded by the Redead infested ruins of Castle Town. Unless Epona's just meant as tribute (and the catalyst for a silly sidequest) to secure Ingo's power over the ranch, Ganon has no use for a steed at this point.
    • It probably was meant as a sort of return on Ganondorf's investment into the ranch, and he most likely didn't plan on remaining in his castle forever, just until he managed to kill the Hero of Time. And while the Triforce of Power may also give the ability to simply teleport wherever he wants, he may just figure that the image of a dark lord towering over his frightened subjects on horseback is not a bad one to have (Worth noting is Ingo is the one who suggests gifting Ganondorf with Epona — there's no telling if Ganondorf would've really used or even appreciated the gift anyway).

     Access to Death Mountain 
  • It's said that you need permission from the king in order to climb Death Mountain...but how did Ganondorf get there originally, in his quest for the Spiritual Stone of Fire?
    • Remember that, as far as the King knows, Ganondorf is an ally whom he puts a lot of trust in. It's possible that Ganondorf told the King he planned on making a Gerudo/Goron alliance, and was granted permission to enter the mountain. Alternatively, he used magic and teleported there.

     Gerudo & Magic 
  • The Gerudo are shown to be efficient in various forms of combat, but only the Twinrova Sisters and Ganondorf (who most likely learned from his surrogate witch mothers) are seen utilizing magic. Are other Gerudo also capable of using magic but simply choose not to, or do they need to become masters in magic arts like the Twinrova and Ganon?
    • Who can use magic has always been unclear in Zelda canon. Link usually gets his from fairies, so maybe everyone else gets theirs from similar sources? Pacts and the like which most people are unable or unwilling to pay for (Link mostly gets his stuff for free due to being the hero).
      • One could argue that Link's price is having to be a hero. He's facing death, horror, darkness, etc on a near-constant basis, which is the price he pays for his magic
    • One possibility is that any Gerudo can learn magic, but it's not a practical thing to learn for most. Magic may require time, careful study, and investing oneself in learning it. Which most Gerudi don't have the luxury of doing, owing to the harsh environment they live in. It would be far more practical to hone their bodies and learn the blade, which has more applications in survival (endurance and strength to handle the desert heat and cold, a blade to act as a survival implement if needed, etc)

     Ganondorf & Ingo 
  • How exactly does someone as weaselly as Ingo manage to convince a man as powerful as Ganondorf to hand him ownership of a ranch? This is the Great King of Evil, a man who single-handedly conquered a nation, and his first supposed act as King of Hyrule? Give someone a farm just to get him to shut up.
    • Ganondorf may have been trying to ensure that he held dominion over every region of the kingdom in the easiest way possible, by destroying Castle Town, overruning the forest with monsters, imprisoning the Gorons inside the Fire Temple, freezing Zora's Domain solid and draining Lake Hylia of water, setting Bongo Bongo free from the well, and having his surrogate mothers brainwash the Gerudo to his service in the desert. Clearly, all of these were precautions against awakening the sages, meaning Lon Lon Ranch might not have been as important to him, but still worth taking over in the event its services came in handy. What's the easiest way to do that? Just make a puppet out of Ingo, the guy who wanted control over the ranch for years and wouldn't question who he was really working for.

     Continuing the story 
  • Why does the game require you to draw the Master Sword and open the gates to the Sacred Realm in order to advance the plot? Because, really, the plot could just end at this point. Link was asked by Zelda to protect the Triforce from Ganondorf, but nothing about that required him to do so from inside the Sacred Realm. There was no benefit to pulling the Master Sword even without the being-put-to-sleep thing — Link would only have to keep the four keys to the Door of Time that he alone holds with him at all times so Ganondorf couldn't get them.
    • Because the plot was written that way.
    • I believe Zelda's plan involved Link pulling the Master Sword, then laying his hands upon the Triforce. With his pure and balanced heart, he could wish for Ganondorf to be destroyed (or something along those lines). If it worked that way, then things would have gone without a hitch... Until we see Ganondorf counted on the aforementioned events occurring and effectively manipulated everything to his advantage.
    • That's a reasonable speculation, but it does seem a little cruel, doesn't it? I know Ganondorf did some vile things during Link's childhood, but being sentenced to unavoidable divine retribution by a nine-year-old? Most notably, a grand total of one of Ganondorf's acts (two if you count axing off the king, but you can't convict somone based on things he might do) left any lasting damage — killing the Deku Tree — and even then, it's implied that he was significantly aged and we see a sprout beginning to grow in his place later on. Also, The Wind Waker outright states that Ganondorf had a reason for doing what he did, so he wasn't just doing it to be evil. None of these factors would've made him deserving of the fate of being killed by the divine might of the gods.
    • Even if his intentions were noble, it still doesn't excuse Ganondorf's methods. In the end, his people are worse off than before, Hyrule is a Crapsack World, and it's clear at this point that he only wanted power. And considering he did so by stealing a third of a holy relic and used it for malevolent purposes, it would seem logical that the goddesses choose a hero to defeat him. Although the retribution wouldn't come from a "nine-year-old": remember, Link was sealed away until he was of proper age to become the Hero of Time. Though it's still embarrassing, getting beat by a teenager isn't as bad as getting beat by a little kid.
    • By the time you get to the Temple of Time, Ganondorf has already conquered Hyrule Castle. Zelda would have no reason to flee otherwise, and the dead soldier implies there was a battle, even if the people of Castle Town seem blissfully unaware of it. So, at that point, grabbing the magic sword and the power of the gods to defeat the evil tyrant seems like a great idea. Now, why Zelda's plan was grabbing the Triforce from the beginning, is anyone's guess.
    • Also, Link and Zelda are kids at the time. Concepts such as "subtlety", "moderation", and "not obliterating a potential threat at the earliest convenient moment" are beyond their comprehension.
    • If Link tried to "keep the four keys" with him at all times, Ganondorf would just attack and take them from him once he realized Link wasn't going to open the door for him. Ganondorf couldn't have pulled the Master Sword out, but Link didn't know that. That's why Link was supposed to go to the Temple of Time the second he had what he needed.
    • Except opening the door also requires playing the Song of Time, and there's never an indication that Ganondorf knows the notes to it. Or Link could destroy the ocarina before Ganondorf gets it, or throw it into a lava pit, or something. Throw the divine solution out the window and leave stopping the bad guy to the adults. There were options he could've chosen.
    • My guess is that, for some reason, the Ocarina of Time can't be destroyed. For one thing, Zelda outright says it's a sacred treasure of the Royal Family, so even if it can be broken, it's unlikely that A. she'd be allowed to and B. she would even want to. Plus ruining or hiding the Ocarina would essentially seal the Master Sword away permanently; since the instrument is literally the only key to the Door of Time, no one would ever be able to get it, and locking up a weapon that evil can't touch seems like a dangerous move. Finally, as an above poster said, Ganondorf had already killed the King of Hyrule by the time Zelda hurls the Ocarina away—but even if he hadn't, he's a master sorcerer and dangerous foe who clearly has no issue hurting kids or committing species-wide genocide to get what he wants. It's easy to imagine that he could either torture someone and force Zelda to talk (we see that happen in Twilight Princess—when Zant first conquers Hyrule Castle, he forces Zelda to stand down by holding guards hostage and threatening to kill everyone in sight if she tries to battle him), or even snoop around the castle to find the notes to the Song of Time (Zelda can't be the only person who knows it).

     Rip Van Linkle 

     Where's this so-called gate? 
  • When Link draws the Master Sword and is sealed in sleep inside the Sacred Realm, this also ends up leaving the gate open and allowing Ganondorf into the realm after him. But if this is the case, where's the gate itself when Link reawakens as an adult? There's never any signs of a gate behind the Door of Time — it's just the Master Sword's pedestal, and as we all know, all that does when Link uses it is send him back through time 7 years — it never does anything to let him into the Sacred Realm.
    • It's a separate plane of existence that's intangible and invisible unless you know what to look for. Compare the Silent Realms from Skyward Sword: Until you know exactly where to look and how to find them, you can walk right by their entrances a thousand times and never realize it.

     Time-travelling to prove conspiracy 
  • At the end of the game, Link is returned to his childhood with the Triforce of Courage, which is used to prove to Zelda's father the horrible things that Ganondorf has planned and leads to his attempted execution and the events of Twilight Princess. But even (or perhaps especially) if all of your evidence is presented by a time-traveller, isn't it unlawful to convict someone of a crime they might do in the future? On what grounds could they have arrested Ganondorf? "Punishment for future crimes of taking over Hyrule and slaughtering hundreds"?
    • By the time Link meets up with Zelda, Ganon has already sicced King Dodongo on the Gorons and murdered the Great Deku Tree.
    • Well...alright, then. But doesn't that make the king seem like kind of a dumbbell, if he needed Link to show him a fragment of raw godpower in order to believe what could've been told to him by a handful of his own subjects?
    • Remember that Ganondorf is a Manipulative Bastard; if anyone brought forth accusations against him, he could simply lie his way out of trouble. By revealing the Triforce, the King may have good reason to interrogate Ganondorf about these events: if and when he inevitably cracks, the King will have all the evidence needed for Ganon's execution.
    • Hyrule Historia tells us that Link specifically told Zelda of what happened, and, being Zelda, she believed him and told him to leave Hyrule with the Ocarina of Time. After this, the TP section only says 'Many years later, Ganondorf, the infamous demon king... was finally able to be executed.' So, he probably did some other bad stuff in the future of that timeline. All Link did was prevent him from getting into the Sacred Realm to begin with.
    • Also, Ganondorf planning to commit a coup d'etat and steal the throne was in fact a crime in and of itself, in the same way that you'll get arrested for bringing a bomb to an airport even if you haven't detonated it yet.

     Gerudo Valley 
  • What's that Gerudo woman with a cow doing at the bottom of the valley?
    • Maybe she's trying to help the cow get out. Rule of Funny, possibly.

     Ganondorf & the Temples 
  • How was Ganondorf supposed to know about Link going to liberate the Sages? Even if he knew to pacify the Sages by corrupting their temples, when would he realize Link's quest was to restore the temples to their former glory and free the Sages?
    • One explanation could be that he didn't know about the sages, and was tainting the temples for other reasons...His curse on the Forest Temple kept the Deku Tree Sprout from growing and allowed monsters free reign throughout Kokiri Forest; he was using the Fire Temple to keep the Gorons imprisoned until his minions fed them to Volvagia; the Water Temple was supposed to be a sacred place of worship for the Zoras, so implanting Morpha there as the root of the curse on Zora's Domain seemed like a good idea to begin with; Ganondorf would've wanted some control over his home territory, which the Spirit Temple was able to provide quite conveniently; and Bongo Bongo retreating to the Shadow Temple was just a coincidence, since Ganondorf never seemed that interested in Kakariko Village during his rule. As for Link, Ganondorf intentionally let him run free out of hope that eventually Zelda would slip up and reveal herself — the fact that the temples he was questing through all were filled with monsters capable of killing him was all the better; if Link dies, Ganondorf just takes his Triforce piece and sooner or later goes the Wind Waker route of kidnapping people in order to find Zelda.

     Travelling to the past and staying there 
  • What would happen if Link travelled back in time (putting the Master Sword back) and he just wouldn't go back to being an adult?
    • Even in the "past" part of the game, the royal family has still seemingly been broken apart by Ganondorf, meaning he's unlikely to be arrested and tried for his crimes anytime soon, but he also can't enter the Sacred Realm and lay his hand upon the Triforce unless Link pulls the Master Sword. Thus, if the sword is never drawn, the game would presumably progress down an entirely new branch of the timeline: if Zelda continues to remain hidden, someone at the castle will eventually have to start putting things in order and trying to find someone to assume control, temporary or otherwise, over the kingdom and subdue Ganondorf.
    • When you return to the past from the future, it's already too late. Zelda's fled and gone into hiding, and Ganondorf is in the Sacred Realm, making his way to the Triforce. Presumably, if Link instead decided to stay and take "the long road", he'd be able to witness all the events that happened in the seven year he was asleep: Hyrule Castle Town's destruction, the freezing of Zora's domain, the infestation of Kokiri forest... and, since he wouldn't have the Master Sword in the meanwhile, if he'd try to oppose Ganon directly, he'd easily be crushed ("I'm totally going to take on Twinrova with my Deku Shield"). If anything, this is what happened in the Hero defeated timeline.

     The Kokiri's Emerald 
  • As is confirmed in Hyrule Historia, at the end of the game, Link is returned to the time of his first visit to Castle Town, having just defeated Queen Gohma and witnessed the death of the Great Deku Tree, meaning he would have to have had the Kokiri's Emerald with him when he went to warn Zelda about Ganondorf. So what became of the stone after he had changed his future? With the Deku Tree dead, did he just leave it with Zelda before venturing off to look for Navi in the Lost Woods, or is it possible he gave it to Mido or Saria?
    • I like to think that, since he didn't need them anymore, he gave all the Spiritual Stones back. Especially the Zora's Sapphire, with an explanation that he only needed it to open the Door of Time. Possibly the Kokiri Emerald went to Saria to give to the Deku Tree sprout, since it wouldn't be impeded in its growth by a curse now.
    • He didn't have the other two stones, actually — Zelda returned him to the point just prior to their first meeting, so he only had the Kokiri's Emerald.

     Ganondorf, a chessmaster? 
  • Where do people get the idea that throughout the first half of the game, Ganondorf had always been a cunning, manipulative chessmaster capable of turning even the most unplanned events in his favor? They say that he probably killed the royal messengers for Darunia and King Zora, but we're never shown and never told that's what happened. They say that he "let Link collect the Spiritual Stones for him", when we're never given any indication he knew Link was looking for the stones until he waltzes into the Temple of Time and finds the gates to the Sacred Realm standing open. They say that he went so far as to forge a letter from Princess Ruto so that Link would go and save her, even though he had to find the Zora's Sapphire anyway. Apart from him lying to the King about his allegiance, we're never given hints that he did or knew about any of this — it's all just what people are suggesting happened.
    • I think it's a fair guess about killing the messengers. Think of it this way: Darunia was expecting a royal messenger. He gets Link. But actually, Zelda sent Link, clandestinely at that. The actual royal messenger is supposed to be someone sent by the King. That person never materialized. Therefore either Darunia's messenger to the King never arrived at Hyrule Castle, or the King's messenger to Darunia never arrived at Goron City, at least one of those things must be true. Either way, the simplest assumption is that Ganondorf was responsible for the message never arriving, because he's the only person we know about who benefits from intercepting the message. As for letting Link gather the Spiritual Stones: Ganondorf had to know that somebody who wasn't him was collecting them. The whole point of Ganondorf cursing the Deku Tree was to eventually take the Kokiri Emerald from his protection. Ganondorf needs the Emerald to get to the Triforce, which we know is his end goal. Logically, he must have checked back in once the Deku Tree died and found that, surprise, the Emerald isn't there! At some point he also sees Link, a boy in Kokiri attire and with a fairy, at Hyrule Castle with Zelda. If the Kokiri Emerald isn't in the forest anymore, and there's a Kokiri-raised boy who you know is also no longer in the forest, and most other Kokiri can't or won't leave the forest, then the simplest assumption is that that boy has the Emerald, and probably got it from the Deku Tree. Ganondorf has to know that, so why didn't he just hunt down Link and steal the Stone from him? We have to conclude that there was a reason he didn't do that. Hypothesizing that Ganondorf guessed Link would go after the others to try and protect them from him answers that question. It's not a risky guess for him to make, either, because if he's wrong and Link doesn't go after the Ruby and Sapphire, Ganondorf can just keep going with his original methods for acquiring those and then look for Link afterward. That doesn't answer the thing about Ruto's note, though, and that is something I don't think Ganondorf can take credit for. If he was going to forge a note to get someone to come save Ruto, why stick it in Lake Hylia? Why would he even know Link had a reason to go there? It would have made infinitely more sense for Ganondorf to just plant it at Zora's Domain. I sort of have to assume the bottle made it to Lake Hylia by accident because nobody had reason to send it there on purpose — this would be consistent with Ruto sending it, since she had no control of where it was going to end up while she was inside Jabu-Jabu.
    • About the letter, Ruto says she doesn't know about it. Either she's lying about it (which she doesn't have a need to at that point, unless it's part of her tsundere attitude) or someone else wrote it. About Ganondorf playing Link for a fool, he literally gloats about it as soon as you fully open the path for him.
    • The Japanese dialogue makes it more clear that it was Ruto that wrote the letter. In Japan, Ruto speaks in a very arrogant manner, using pronouns typical to regal women who think highly of themselves. The letter is written in the same voice. In addition, when Ruto denies having written it, she stutters multiple times, implying that she's lying and she's too embarrassed to admit to having asked for help.

     Face-to-face or with the song? 
  • At some point in the game, if you play Saria's song, she says she'd rather talk to you face-to-face, but if you do that, she says you can hear her voice anytime by playing her song. (Of course, the gameplay answer is "go do something else, you don't need her advice right now", but the circular reference seems weird.)
    • I'm pretty sure she only asks to speak to you directly if you're standing right next to her in the Sacred Forest Meadow, in which case, it'd be reasonable for her to want to interact with Link face-to-face — he's already left his home village and embarked on a journey across the vastness of Hyrule, so he doesn't have a lot of time to spend with her anymore. She wants to get the most out of that time that she can, even though there might not be much to say.

     The Deku Tree Sprout 
  • If Ganondorf didn't curse the Forest Temple until seven years later, why didn't the Deku Tree Sprout start growing immediately after his predecessor died?
    • It's implied that after the original Deku Tree died, Ganondorf's dark powers were able to tighten their grip over the forest (as evidenced by the various monsters that dot the village, and the Moblins that patrol the Sacred Meadow). Kokiri Forest and the surrounding woods have been cursed for as long as Link was asleep: once he broke the curse by defeating Phantom Ganon, the Sprout could grow.

     Sacred Forest Meadow 
  • Why are there so many Mad Scrubs on the paths through the Sacred Forest Meadow? Does Saria somehow have a way to get past them, or did they all only take root there after she shows up?
    • Story-wise, they probably appear as a result of Ganon's evil magic corrupting them (doesn't explain why they don't hang around once the Moblins show up), and Saria just managed to sneak by. Gameplay-wise, they probably squatted down after she arrived just to dick around with anyone else who wanders through.

     Ganon's Motives 
  • As The Wind Waker reveals, Ganondorf only sought to conquer Hyrule in order to make life for the Gerudo easier (at least, until he went power-mad and just tried to kill everyone who defied him). Couldn't he have achieved the same effect by making the alliance with Hyrule (this time without false pretense), request for his people to assimilate into Hyrule (moving into Castle Town or Kakariko, or even starting their own settlement), and just live happily ever after?
    • Yes, he could have. But it wasn't in his character to do so, so he didn't.
    • Also, he did not say specifically that he wanted to make the lives of the Gerudo better. He said that they lived in a harsh desert environment, that the people of Hyrule had it so much better, and that he was subsequently jealous of the people of Hyrule. He could've just wanted to rule over a kingdom that wasn't a barren wasteland, and seeing his people suffer may have made him angrier when he saw Hyrule's situation, but that does not automatically equate to him taking over Hyrule out of his inner goodness. Remember, he is a living incarnation of the demon king's hatred — no matter what his backstory and motivations, it's implied that the hatred in him would've overpowered the goodness anyway, what little there might have been.
    • Or, alternatively: he's in his late 20s in Ocarina of Time, and there was a long, destructive civil war 10 years before the game. He grew up in the Hyrulean Civil War, and was raised by witches to boot; semi-sanctioned semi-official violence is what he's used to. (He also doesn't seem to particularly enjoy other people's authority; even if he wasn't a warlord raised by witches, it's hard to imagine him humbly petitioning the king to allow his people to settle in the north.)
    • Skyward Sword finally gives us a valid reason; Ganondorf had the rotten luck of being the reincarnation of an evil demon king, obsessed with obtaining the Triforce and bringing ruin to Hyrule. This also makes him a bit of a Jerkass Woobie, with this justifying his Well-Intentioned Extremist point of view; sure, the Gerudo on the outside just cared about helping out his people, the demon king within wanted that Triforce, and he was gonna get it.

     Great Fairies 
  • From an in-universe perspective, what's the point of Zelda's Lullaby being required to summon the Great Fairies at their fountains? Is the game implying that only royal family members and their messengers are permitted to receive blessings from the fairies? If not, how is anyone else supposed to do so?
    • In-universe, the Royal Family's song is not the way to get a fairy's attention, but it is a (highly effective) way. It's just that that happens to be the only way that Link ends up getting. I would assume that anyone can try their luck at getting the Great Fairy's attention; Zelda's Lullaby just gives the Fairy a good reason to answer, since a messenger of the royals is more important than Joe Schmoe Hyrule. You can basically think of it like caller ID; you're a lot more likely to pick up a phone call from your good friend than you are to pick up a call from a 1-800 advertiser number.

     Eat the cage! 
  • Gorons are supposed to be much stronger than the average human, aren't they? Couldn't they have escaped their cells in the Fire Temple just by smashing or prying the bars loose? Or if that's not an option, just eat the walls!
    • We don't know what the bars are made of; logically they're made of something strong enough or magically enforced enough that even a Goron can't bend them. As for the walls, just because they're made of rock doesn't mean the Gorons can actually eat them. That would be like assuming a person can eat hemlock on the basis of it being a plant — sure, technically you can, but it's not going to work out well for you.
    • Don't forget that the Gorons are also terrified of Volvagia—for all they know, Ganondorf already let the dragon loose and he's currently flying around the temple. At least while they're locked up, they know full well they're protected. Link setting them free proves that Volvagia isn't around quite yet—maybe that's why Darunia was keeping him busy—so they feel confident enough to flee the temple and return to Goron City safely.

     Items required in Gerudo Training Ground 
  • The Gerudo Training Ground, as the name suggests, is designed for the Gerudo to hone their skills. However, successful completion of the dungeon requires several items that are scattered throughout Hyrule, such as the Megaton Hammer or Iron Boots. How many Gerudo would have traveled to the opposite side of Hyrule, obtained a Goron Tunic and ventured deep into the Fire Temple to obtain the Megaton Hammer? Or how many would have navigated the Ice Cavern to get the Iron Boots? The fact that there is only one prize which has still not been claimed suggests that none of the Gerudo have ever completed their own training ground.
    • On the one hand, the Gerudo aren't known as thieves for nothing. On the other hand, it can't really be plausible for the Megaton Hammer and Iron Boots to be the only things in the world that are capable of smashing things down or sinking below the water. They probably restock the ice arrow power-up each time someone manages to retrieve it.

     Lost Woods 
  • In the game, it is said that children that get lost in the Lost Woods become Skull Kids, and adults becomes Stalfos. Gameplay-wise, how is it possible for anyone to get lost there? If you make a wrong turn in the woods, you just get sent straight to the safe haven of Kokiri Forest. Wouldn't it make more sense if the Lost Woods functioned like it did in the original Zelda game, which have the woods repeat themselves if you don't get the right pattern down? Or does being Link somehow make you immune to the harmful effects of the Lost Woods?
    • It's somewhat implied that the Kokiri, with the help of their fairy guardians, are rendered immune to the effects of the Lost Woods: the fairies could simply know the correct path, or they might have magic that prevents Skull Kid-ification. Since Link has Navi accompanying him whenever he travels through the woods, he's safe from whatever magic dominates the forest.

    Consuming Poes 
  • What happens to the deceased lingering soul consumed by hatred and unable to pass on (aka Poe), when they're swallowed up by one of the living?
    • Poes seem to have some level of corporeal energy about them (as they can at least interact with the physical world to an extent, such as by carrying lanterns or attacking people), so maybe Link consumes the energy that they use to remain in the world, thus depowering the spirit and forcing it to pass on. If this is the case, then the random heal-or-hurt effect on Link is probably because absorbing Poe energy is an unorthodox technique, and suddenly adding that energy to your body can be harmful if it's done wrong or goes to the wrong place. Or maybe the exceptionally hateful Poes are harmful to your health, which is why Big Poes and Poe Sisters can't be eaten at all: they'd kill you if you tried.

    Saving the Craftsman's Son 
  • One thing that irks me about the whole craftsman's son becoming a Stalfos situation is that Link can travel back to his childhood when the craftsman's son is still alive and well. And he doesn't warn him not to go to the Lost Woods?! Sure, maybe he wouldn't listen, but I would at least try to save his life.
    • How do we know Link didn't try that? When you're a child, the guy's only dialogue is complaining about his mother and father and calling you a disgusting person. It's possible that speaking to him has Link start to say, "Hey, stay away from the Lost Woods, OK?", but the guy either cuts him off before he can finish or just doesn't believe him, as you've suggested.
      • Because the guy's dialogue is the same every time you talk to him in the past. If Link said something different to him after you (and by extension, Link) learned of his fate in the future, his dialogue would change.
      • So what? It's already abnormal enough that he says the same thing over and over again; that's just an Acceptable Break from Reality. The developers don't have to account for every instance of Fridge Logic a player might come up with when it comes to writing NPC dialogue.

  • Why do many of the doors in the game seem to have rocks inside them?[2]
    • I belive that's meant to be stained glass or other sort of decorative inlay.

     Why can't the sages go home again? 
  • The game drops a lot of hints that the seven sages, once they're awakened, are somehow barred from returning to their normal lives and have to give up whatever earthly ambitions they used to have — Ruto says she can't follow through on Link's engagement to her, Nabooru also implies that she had a different kind of reward for Link instead of her sage medallian, and during the credits, you see Mido and King Zora sulking while everyone else celebrates, presumably because they're cut off from Saria and Ruto, respectively. However, we can presume that Princess Zelda wasn't confined to the Sacred Realm despite being leader of all the sages, and other games suggest that it's normal for sages to spawn a line of descendants...A Link Between Worlds even shows that its sages were free to return to their normal lives once Link defeated Yuga. Why isn't that an option for this game's group?
    • During the events of the game itself, confining themselves to the Sacred Realm is likely to prevent Ganondorf from recapturing them and re-cursing their people. None of them knew how long it would take for Link to beat Ganondorf, so they prepared to spend a long time in the Chamber of Sages. Afterward, they're not literally stuck in the Realm (as seen in the end credits), but we know that Rauru at least lived for thousands of years guarding the Triforce and fulfilling the Light Sage's duties, in exchange for only entering Hyrule through his owl avatar. It's possible that the other five planned to do the same thing, extending their lifespans in order to fulfil their respective Sage duties and maintain the seal on Ganondorf, at the cost of living only in the Sacred Realm. As for why they have descendants, it's possible that as the peaceful era went on, they gradually decided it was safe to reintegrate into normal Hyrulean society.

     Sealed chamber with the Master Sword 
  • If the chamber with Master Sword in the Temple of Time is supposed to be secret and accessible only with the Spiritual Stones and the Ocarina of Time, why does it have a window? Anyone with a ladder tall enough and some rope should have been able to enter it. And if you're a fairy you shouldn't even need those; Navi was able to cross the window easily in the ending.
    • Twilight Princess seems to suggest that the window is actually a doorway to other parts of the Temple of Time.(Either that or it's a portal to another temple bearing the same name.) Even if it is accessible from the outside, you'd still have to know that said window leads behind the Door of Time, and even if you knew that, the sword still can't be drawn by just anyone, so it doesn't really matter if someone gets in.

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