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- After The Minish Cap told us that the Minish hide little things in the grass and elsewhere to make people happy (which is a way to explain the rupees and hearts one finds cutting and breaking stuff), does that mean that they are extinct in Breath of the Wild? Nintendo remarked that no such things would be found in this game.
- If the game takes place after The Wind Waker, like I'm inclined to believe it does, then it's possible the ones left in Hyrule perished in the flood, the ones remaining on the Great Sea died out, and more couldn't migrate there through the Minish Door since Hyrule Castle is sealed off. Brilliant!
- How did you come to that conclusion? Hyrule was permanently flooded at the end of Wind Waker, and everyone eventually moved to New Hyrule. This is clearly Old Hyrule and following the Twilight Princess timeline since Zelda references the events in one cutscene. The Minish probably just died in whatever happened 100 years ago.
- It was a theory I came up with a while back, before we'd known a bit more about the game. Also, it was never said that everyone migrated to New Hyrule, only Tetra and her pirates, and a few characters from Phantom Hourglass. (Which took place in a parallel universe.)
- Considering Rupees can still occasionally be found beneath rocks and such, I think it's safe to assume that the Minish are actually still around, just with dwindling numbers due to the castle being sealed off. Their debut game also implied that they gained power by helping make humans happy, and considering how everyone's spirits are pretty down due to the Calamity, this would probably put a severe damper on their activities.
- Since the door only opens every 100 years, it could be that only recently have any new Minish populations been able to migrate over to Hyrule. They could have been wiped out at one point, and now are beginning to reestablish themselves.
- Despite that Link has a hyperactive metabolism, he cannot make use of it to simple survive the harsh cold, as the Ice Man aka Wim Hof demonstrates.
- Just because the game is meant to be more realistic and accurate...doesn't mean it's going to be entirely realistic and accurate, you know.
- It also wouldn't be nearly as funny.
- In all the flashbacks, how come Link is not carrying a shield? Aren't shields standard gear for the Royal Knights?
- Probably because Hyrule wasn't actively at war. Carrying full battle gear (shield, bow, arrows, etc) all the time would be uncomfortable and send the wrong message to ordinary onlookers. The Master Sword was more than enough to handle the threats that lurked at the time. No one was sure when Calamity Ganon would awaken. Everyone was unprepared. The Hylian Shield, which I'm sure was going to be used by Link had there been pre-warning, was still locked away in Hyrule Castle. It's actually a bit of Fridge Logic really: because Link didn't have a shield (much less the Hylian Shield) to perfect block the Guardian horde, he was doomed to failure. tl;dr: Though the end times were approaching, it was still a golden age of peace. Even the other Champions didn't carry their gear 24-7. Link wielding the Master Sword all the time was necessary to protect Zelda, as well as a badge of office.
- Either that, or it broke.
- Ironically, the DLC reveals that Link was chosen as Zelda's bodyguard specifically because of his proficiency with a shield, as it's explained that a Guardian went nuts and started rampaging, but Link grabbed a pot lid and reflected its beam back at it before it could hurt anyone. Maybe things would've been different at Fort Hateno had he bothered to keep one on him...
- Maybe its also meant to show that Link was too confident in his sword skills to think that a shield was necessary back then Mipha does recall how reckless (and bruised) he was when she met him as a child, and Zelda says something similar after hes taken out a horde of monsters in one of his memories.
- If Link is from a prominent family of Hylian knights, how is he not at least minor nobility? Kass will tell you during his cutscene in the Rito Village that his teacher the court poet was jealous of Link in part because of the way Zelda was in love with him despite him being neither royalty or nobility. You would think that if his family put in enough service to be recognized they would have gotten a title somewhere along the way.
- There is no reason to think Link is not nobility. In the past no one calls him Master Link because his associates are peers (Revali, Urbosa) or superiors (Zelda, Mipha). In the present nothing is left of Hylian nobility. The non-Hylian nobles who identify him are superiors (Prince Sidon, King Dorephan, Chief Riju) or another peer (Buliara). It should be pointed out the Sheikah DO call him Master Link (Paya does it all the time; others say it once or twice). They know who he is and are commoners, so it makes sense. Since we are unaware what the Hylian noble ranks are, Master for a martial noble could be the equivalent of Duke or Count; maybe they use the Templar system (Grand Master, Master, Brother, Acolyte, etc). We also never see Link kneel to anyone except the King of Hyrule and Princess Zelda. He doesn't even bow in the presence of King Dorephan or Chief Riju. That he doesn't give Riju enough respect causes obvious hate from Buliara. In addition, Mipha has known Link since he was a child. One does not traditionally associate with a Princess without having some social status. Unless Link was chosen by the Master Sword at a very young age, he was already a person of privilege who become someone even more important after becoming The Chosen One.
- Plus, several of the Zora who remember Link (Such as the innkeeper, or Bazz if you talk to him a second time) do call him "Master Link."
- I'd question Mipha calling Link Master outside Rule 34 kinks myself.
- Actually the original poster already stated the reason to believe Link has no noble status: The only one who brings this up explicitly (via Kass) is Kass's mentor, the court poet and also a member of the Sheikah clan. If anything he'd know who would or wouldn't have a noble status in the king's court because it's his job, as a part of making poems and songs about the people important to Hyrule's history, and his jealousy towards Link was entirely because Zelda loved him despite his lack of status. Yes it's weird that Link's family have a history of being knights without at least some status to their name that would put them above general commoners but as Kass was given this information long after the poet's spite towards Link waned it wouldn't make sense for him to lie and make a false allegation like that. The Modern Sheikah addressing him as "Master" makes plenty of sense for something to be done for Link personally, not based on his family's merits, as Zelda valued him enough personally to put him in recovery for a century instead of allow the reincarnation cycle to take effect and replace him and made it their job to help aid him as Hyrule's last hope.
- There's still an interpretation that allows Link to be nobility AND Kass's mentor to not be lying, but have a prejudice against him. Link's father is nouveau riche and Link was already born when his father was knighted. It was common for old school nobility to refuse acceptance of the uplifted nobility. Thus Link is nobility because his father was knighted, and those in his family also became so, but the established nobility don't consider them "true blue blood" because they haven't been established long enough. Zelda does mention that his father is a notable knight. Whatever deed he performed, might have been worthy for elevation from common status. The king's diary mentions that Link was selected as Zelda's knight not because of his heritage, but because he was outstanding with a sword (and of course The Chosen One). Link is still a commoner to the established — a mere parvenu lacking pedigree. It takes a few more generations before that prejudice goes away. Such a resentment would fit and perhaps fuel Kass's mentor jealousy. The king does hint this sort of petty court intrigue exists in Hyrule: he tells Zelda as much... that some whisper she's unworthy to inherit the throne (in worst case scenario, such talk can even lead to sedition).
- Another possibility is that, just like in Modern Britain, knighthood is a status, but not an inherited title, comparable to a military rank. While historically, knights were derived from nobility, the two ranks were independent of each other. "Master" is roughly equivalent to "sir", so Link has acquired the title from being knighted, and has a father who is also a knight, but he has no noble blood of his own.
- To make this clear for other tropers, knighthood doesn't require a noble birth necessarily, but to be trained as one from childhood. Knights typically became Pages at age 6, Squires upon reaching sexual maturity (which is age 12), and you only really attained knighthood upon either performing a heroic and noble feat (as in Link's case), or reaching age 21. While it was a requirement to be rich to fund the knight's education, rigorous training, and their horses, being part of the nobility was not an official requirement to become a knight. Since Link's family has a pedigree of being knights, it could be that his family was just rich, (at least enough to fund Link's education, training, and horse riding), but not be considered true nobility as Kass's mentor hints at. In light of this, Link attaining true knighthood at age 17 shows not only his heroism and selflessness, but his combat prowess, which far exceeded the knights at the time. How he did this by deflecting a death beam from a rogue Guardian with a pot lid as a mere Squire or Knight-In-Training, impressing the KING HIMSELF enough to knight him and make him as the guardian of his beloved daughter (who is royalty, mind you), doubles as an Off Screen Moment Of Awesome, and an Awesome Moment of Crowning. They don't call Link The Hero for nothing!
- How does Link survive devastating attacks from Ganon or giant monsters (at least 15 hearts), yet an instant attack from a Yiga inside the hideout kills him?
- Getting knocked down while surrounded by enemy combatants is a surefire way to get yourself killed.
- Alternatively, it's so you know you aren't supposed to get caught.
- When they are that dedicated to kill Link.
- They binged on bananas beforehand.
- They are former Sheikah, they probably have some sort of anti-Link technique in case a Link went a bit nuts and had to be put down.
- ^ That seems unlikely, considering they didn't even have a shutoff feature in case their own robotic creations when a bit nuts and had to be shut down.
- Perhaps it's a One-Hit Kill technique that the Blademasters developed and honed over the years between the Calamity and Link returning to save Hyrule. They practice it on anyone unlucky enough to be spotted within their hideout to keep their edge in using it (although this raises the question of why they didn't use it on Barta to ensure that Link is going in blind about the guards).
- The likeliest answer is one that was suggested above - Link is more likely to get killed just by falling over when he's surrounded by people who won't give him time to get back up. The Yiga are certainly merciless enough for this to have merit, and if it were just a one-hit kill technique each of them has learned, it would raise the question of why none of them ever use it outside the fortress.
- ^ One explanation why they only use the instant-kill inside their hideout: There is no chance of any non-Yiga seeing the technique. If they use it outside the fortress, there is a risk of someone witnessing the technique being used and spreading word about it no matter how small it is. Even if it would be advantageous for the Yiga to let this be known so that people live in fear of them or join them, someone allied with Link who hears of this technique would warn him about it.
- Captain Obvious Gameplay and Story Segregation since the attack ignores fairies and Mipha's grace. The blademasters outside of the hideout does a lot less damage. The game will not let you save at that point. If this were logically canon, however, it is likely that the enemies in the game were too stupid enough to let their anti-Link weapons in the hideout, Calamity Ganon included.
Koroks and Zoras/Timeline Placement
- So in Wind Waker, it's established that the Kokiri evolved into Koroks to be able to traverse the Great Sea. However, we also learn that the Zoras evolved into Ritos due to the Great Sea not being hospitable to any kind of water-dwelling life. So how are both species around at the same time? The Koroks existing implies the game takes place after Wind Waker, while the Zoras existing implies it doesn't. The two races existing at the same time shouldn't be possible.
- Some Zora may have been far from hyrule when it was flooded and remained when the local population evolved.
- It was stated by one of the developers that the Kokiri's evolution into Koroks was triggered when they left the forest at the end of Ocarina of Time, so the Great Deku Tree could've been generalizing when he said they took on those shapes upon coming to live on the sea. Or, like the above person said, Zoras from other realms migrated to Hyrule after the floodwaters receded. (Probably more likely, considering the Koroks in Bot W are identical to the ones that appeared in The Wind Waker.)
- This assumes that the game can only take place in the Wind Waker/Adult Timeline because that was the only timeline we've seen the Koroks in so far. If as said by the developers that the Kokiri becoming the Koroks is triggered by them leaving the forest, then the Kokiri could conceivably evolve in any of the 3 timelines by leaving the forest for any number of other reasons than just Hyrule being flooded. It's just, at the moment, that the Wind Waker/Adult Timeline is the only timeline where we know why they left the forest.
- This game also can't take place after Wind Waker because the flood waters didn't recede — Hyrule was washed away and a new Hyrule was established elsewhere. With the locations of everything (and the presence of areas dating back to the Skyward Sword era), this game simply can't take place in the Adult timeline.
- A few little-known lines in The Wind Waker suggest that the Deku Tree's saplings the Koroks plant after their ceremony have the power to pull up lost land from beneath the water, "uniting the many islands into one." Add a few hundreds years or so to this process (remember that the saplings grew quite quickly once Link nourished them with Forest Water), and you could have a pretty close contender for what we've seen of the game so far. Also, what areas dating back to Skyward Sword are you referring to? I can't recall having seen any, and even if there were, it doesn't really matter - Ganon's involvement in the plot tells us that the game has to take place sometime after Ocarina of Time, at least.
- In the trailer we see Zelda in one of the Goddess springs her Skyward Sword counterpart cleansed herself in to awaken as Hylia (which would have been "washed away" per Daphnes' wish, but would still exist in old Hyrule in the other two timelines). The 'uniting the many islands into one' would create a new landmass over where the original Hyrule was, not recreate the same geography (which it seems to have, location-wise, similar geography to Twilight Princess, as well as similar looking Hyrule Castle). Also, those were the saplings of the original Deku Tree's son, in all his large-chinned glory, the Deku Tree that seems to be appearing in this game has the originals' mustache, implying Child timeline as that's the only option that would potentially have him still alive.
- Can't be the Child Timeline either, because when Link is sent back to his "original" time it's presumably either after he's gotten all three spiritual stones — in order to enter the Master Sword chamber, which is where he returns to when Zelda sends him back — or just before he met Princess Zelda the first time. And both of these events took place after Link received the Spirit Stone of the Forest from the Deku Tree right before he died and Link left Kokiri Forest for the first time. So the Deku Tree is already dead in Child Timeline as well.
- The Deku Tree dies at the beginning of the game, meaning he wouldn't be alive on any timeline. This one has to be a descendant.
- It also seems unlikely that they would choose to bring the Koroks back in this game, unless they were to serve some sort of an important purpose. If it's not in the Adult branch, why not just use the Deku or some other forest tribe, which have been confirmed to exist in the others?
- The Dekus are usually evil. They're only good in Majora's Mask, which doesn't even take place in Hyrule. The Kokiri could have looked too similar to Hylians or too fairy-tale for the atmosphere they're going for (which is also why I think the green tunic is gone), and the Kikwi aren't as iconic. And none of those tribes are confirmed to exist in any other timeline. We do know that there are 900 Korok Seeds to collect, so those are probably important.
- The Famitsu reveal that the new bird race are actually Ritos only further pushes the original question, as Ritos only existed during the era of the Great Sea but in this game are shown coexisting with Zoras, the race they evolved from.
- These certainly look like a different kind of Rito, similar to how we have sea Zoras and river Zoras.
- Just like how in the real world there are many different types of great apes. Humans and Chimpanzees don't look the same, but are both great apes.
- It's possible that the Zoras in this version of Hyrule have moved in from other lands where they didn't evolve, as The Legend of Zelda: Majora's Mask and The Legend of Zelda: Oracle Games showed that there are Zoras that live outside of Hyrule.
- Unless Aonuma, the producer of the game, is lying, then Breath of the Wild has no connection to Wind Waker at all as far as the story for the game goes:Aonuma: I will be very frank with you, for each Zelda that we realized, we always picked up elements of Zelda passed to refresh them in the new episodes [...] It is actually a graphic point of view that the two are very similar, but if you talk about the scenario, to be honest, there is no particular connection between these two games.
- Regardless of where it takes place, there's a lot more in common than just a graphical style between the two games — in addition to things like a rusty Master Sword and a mysterious, wild, as of yet-unexplored Hyrule, the Koroks as they've been seen so far have near-identical appearances to the ones that originally appeared in TWW, just with different color schemes. As well as the Rito having been confirmed as being Rito...Whether they're connected or not, there were certainly a few signs to suggest that they might've been.
- The Zelda continuity is notoriously loose, and the developers have stated multiple times that story takes a backseat to gameplay. If they want to reintroduce old races in a new game, they won't let the timeline stop them.
- Lines of dialogue in the game only serve to make things more confusing. During a discussion of the Master Sword, Revali mentions its previous uses in the series. To quote, "Whether skyward bound, adrift in time, or steeped in the glowing embers of twilight " Should this be placed in the Child timeline as the quote implies with the reference to the twilight, one of those uses should not have been mentioned. In Ocarina of Time, Zelda sent Link back to before the Master Sword was pulled, thus causing him to never be seen as a hero in the first place by the people of that timeline. There's also the matter of the name "Vah Ruta," which was stated to be named after the Zora Sage of Water, Ruto. Should this game have been in the Child timeline, Ruto would never have been awakened as a sage.
- Not necessarily. While we don't know everything that happened to Link in the Child timeline after Termina. We do know that Link used his knowledge to stop Ganondorf before Hyrule went to pot by convincing the King of Hyrule to imprison and seal him. And years after that, Ganondorf was executed by the sages, who were most likely the same ones from the Adult timeline. It's not hard to see that the Child timeline could still have a legend about the Hero of Time, since they believed Child Link that Ganondorf was a bad man and needed to not be trusted.
- Also, the Master Sword has travelled through time in both Skyward Sword and Twilight Princess, and was frozen in time for hundreds of years leading up to The Wind Waker. The "adrift in time" line could be referring to its chronological escapades as a whole.
- So here's a crazy thought: "What if Breath of the Wild takes place in a UNIFIED timeline? That perhaps this story takes place after a currently untold/unmade Zelda title, that merges the alternate branches into one? Perhaps all the timelines reach an event they all share and then somehow converge at that point (not as if this series lacks A Wizard Did It Timey-Wimey Ball MacGuffin).
- If that's the case...then it's kind of lazy. Instead of having to worry about finding it a place where it makes sense, they would just be handwaving it by placing it long after a hypothetical unification in game that doesn't exist yet. All that aside, though, I don't think such a unification between different timelines would be possible — even if the same event happened to happen in all three branches (one of which is only hypothetical and precludes the very existence of the other two), it would still be three separate, albeit identical events.
- The German version of Memory 1 make things more complicated. In the background of Memory 1, Zelda is heard saying this "Ob der Held die Meere überquert oder eine Verbindung mit der Vergangenheit eingeht, du mögest stets an seiner Seite sein". This translates to, roughly "Whether the hero crosses the sea, or creates a link to the past, may you always be at his side". Even if one argues that the Link to the Past reference is rough at best, the former is definitely Wind Waker.
- Then there's the Zora Stone Monuments, which describe the history of the Zora people. One of the them specifically describes a Sage of Water named Ruto who helped the hero in the fight against Ganon. If that Ruto is the same one as the one from Ocarina of Time, then there's no way it can be in the Child Timeline, since the powers of the Sages were never awakened in that one. That would mean the game has to be either in the Downfall or Adult Timeline, but since the Zoras evolved into Ritos in the Adult Timeline due to the Great Flood, it can't be in that one since they coexist in Breath of the Wild, and that's not even mentioning the creation of New Hyrule and the fact that the Master Sword remains in the flooded remains of Old Hyrule. Since the monuments are historical evidence, it's concrete evidence that Breath of the Wild may be located in the Downfall Timeline.
- Once again, Zoras and Rito coexisting does not rule out the Adult timeline, since the Zoras could've migrated to Hyrule from lands like Labrynna or Holodrum, or else a group of them simply split off and never underwent the evolution. And if the developers wanted to, they could find a way to explain the floodwaters receding from Old Hyrule. (I personally think they've already provided one, but I seem to be in the minority on that.)
- Labrynna and Holodrum are never seen or even acknowledged to exist in the Adult Timeline. They were only ever seen and visited in the Downfall Timeline. For all we know, they are lands that were settled only after the events of OOT in the Downfall Timeline, there is no indication they exist or are even habitable places in the Adult Timeline. The Rito looking significantly different in Bot W compared to WW/PH/ST is also a factor; they obviously did not evolve in the same way into existence in the same way.
- Since the Zora slates say Princess Ruto also became the Water Sage as per the adult timeline and you can find these huge skeletons known only as "Leviathans" all over the map, particularly in the Gerudo Desert and around Death Mountain, how can we say for sure that eventually the waters of the great flood didn't recede and expose old Hyrule and people just came back and colonized it again, well after the founding of New Hyrule? When Ganon's curse ended, making it so there could be life aside from monsters in the great sea again, the Rito could have just have split into two groups, those who became more bird-like into the modern Rito and those who regained their Zora qualities and evolved (de-evoled?) into the ones we meet in game. Since how the fish to bird evolution happened was never made all that clear it could have been the goddesses using magic as a means of damage control since the Zora would be a risk of discovering old Hyrule at best and at worst would starve due to lack of natural fish, so with both of those issues gone it'd be safe to allow Zora to exist as a race again. And if the great sea isn't in Breath of the Wild's backstory... Where did these clearly aquatic Leviathans come from, what are/were they, and why are they all so near the surface of the land still? Is there anything in the downfall timeline that could account for their presence in so many awkward locations, which various Non Player Characters bring up as though it's important to something, as easily as being fish like Jabu-Jabu/Jabun that could thrive in the Great Sea for being magic based?
- Can we even be sure the Rito in this game are connected to the Zora at all? I mean the Zora have changed appearance a few times, but the Rito feel like they changed a lot more. They went from really humanoid people who can't fly that well to bird people who fly extremely well. Also unlike the Zora, Goron, or Koroks their culture seems rather different from the one in Wind Waker.
- ^ That's something to consider, but I just find it weird that a different species with an entirely different origin would still be given the name "Rito", especially since the name itself seemed to originally be a reference to Ruto, the Zora princess. Also, when was it said that the Rito couldn't fly well? They needed the blessings from Valoo in order to grow their wings, but I believe only Medli was ever stated to have any trouble with actual flying.
- I think the bottom line is that whichever timeline branch this game takes place in, it's evidently so far into the future that any features that could be considered recognizable to us are probably long gone by this point, while still being narrowed down to either the Adult or Child branches. The one piece of evidence in support of this is that the Divine Beasts were said to have been precisely 10,000 years ago, and one of them was explicitly named after Nabooru. Meaning Breath of the Wild takes place at least 10,000 years, and probably longer, after Ocarina of Time.
- The evolution of Zora to Rito is a moot point anyway. A species can evolve into another without guaranteeing the immediate extinction of the original species, or even an extinction at all. And even if it did, Zora take longer to mature and to die of old age to the point that less than a single lifetime has passed from their perspective. Evolving into the Rito and being replaced in 100 years would be like your parents watching humanity get replaced in their teens and the species wiped out completely before you could be born.
Zelda and the Gerudo's eyes
- So, the Gerudo have always had yellow eyes in previous games, and the Hylians (Link and Zelda especially) have always had blue eyes. In this game, both Zelda and the woman from the story trailer who appears to be a Gerudo both have green eyes instead. Now, it would be logical to assume that they are both mixed-race, since blue and yellow combine to make green, but a Gossip Stone in Ocarina of Time states that Gerudo usually breed with Hylians, since all Gerudo are female, so all Gerudo should be mixed-race. So why are their eyes green?
- I don't know about the Gerudo, but, in regards to Zelda, I think her eyes are blue and just look green because of the lighting, since the most we see of her face is either in a dark forest or with really bright light, either from the sun or a spell. If her eyes are green, then most likely explanation I can think of is that while Hylians "generally have blue or blue-grey eyes", it is still possible for them to have other eye colors, they're just rarer.
- There was at least one instance of a green-eyed woman who was suspected of being partly Gerudo, which was Telma in Twilight Princess. As for Zelda, 1.) I don't recall it being stated that every Hylian had blue eyes, and 2.) her eyes do still look roughly blue, even with a hint of green to them. (Especially in the official artwork; in-game, it is a little harder to tell.)
- Heck, Link and Zelda themselves don't always have blue eyes. Link's were brown in Spirit Tracks, as were Zelda's in at least one of the Four Swords games, and Zelda's actually are green in some versions of Twilight Princess, so.
- Hylians seem to be able to have any hair/eye colour combination that real world humans do (and some that we don't too). Link himself has had brown and blonde hair, and brown, blue and green eyes. As for the Gerudo, they all have green eyes in this game, and it pretty much confirms that they perpetuate their race by mating with other species, so if that would result in miscegenation, the Gerudo genotype would have been wiped out ages ago. All we can assume is that a Gerudo/non-Gerudo pairing results in a "pure" Gerudo child (or maybe a Gerudo if female, father's race if male thing), and that the green eyes are just a change in design, just like most other races go through. It may even have happened to make them look less threatening, now that they're a friendly race.
- The game seems to be updating the looks of most Zelda tribes, in general...Apart from the Gerudo's green eyes, they're now at least a head or two taller than most Hylians, whereas they were about the same height in previous games. The Zoras are given a new design as well as many different colors, and the Rito are significantly more bird-like than they were in The Wind Waker. All of these can probably just be chalked up to evolution, especially for the Gerudo, who haven't been sighted since Four Swords Adventures.
Drawing the Master sword
- Why is it that in this game the Master sword will drain your health as you pull it out? I understand that the developers didn't want you to get it too early, but from an in-universe perspective, why does it behave so differently than in other games? It's also a bit odd that Fi would be willing to kill Link.
- Because Link had weakened when sleeping for the past 100 years. Sleeping that long usually doesn't leave someone in top form. Fi needed to make sure that he'd be able to handle her again.
- It's also a reference to the first game, where you needed a certain number of hearts to upgrade your sword.
- The sword always has its conditions to be used. It's usually collecting three trinkets, but in this game, the devs needed another way to do that, and decided to do it the way it was done in the first game. There is no in-universe reason other than Link not "being ready" until a certain point.
- Link has always had to prove himself worthy, whether it be beating a bunch of dungeons, actually getting to the location in its special space, collecting three gems, and what condition the Master Sword is in. He has always had something that proved he was strong enough for the sword. This isn't the case in BoTW since there's not enough time left to have Link go dungeon slumming. In this case, Link had to doubly prove himself worthy for three reasons. One, he was weaker then he was 100 years ago. Two, he is the only Link so far to fail his mission while holding the blade itself (outside the Downfall timeline, anyways). And three, he overused the blade that seals the darkness so much that it almost broke. Fi had to make absolutely sure that Link was able to use her properly.
- The defeat from 100 years ago wasn't Link's fault: it was Zelda's. The plan was to repeat the successful operation from 10,000 years ago. Judging from the flashback when she finally realized how to use her powers, Zelda's role was to keep Ganon from virus-infecting the Guardian/Divine Beast AI's and having them turn against Hyrule. The Guardians would run interference and keep the Mooks away, the Champion-controlled Divine Beasts would fire their Wave Motion Gun, and Link would lay an epic beatdown on Ganon. Zelda would then use her sealing power to lock him away for another 10,000 years. Link has nothing to prove for his actions 100 years ago. He did exactly what he was supposed to do, and judging from the battlefield carnage from where he recovers his 13th memory, wiped out an army of Guardians. Zelda was the failure here. Link faced impossible odds and fought to the (almost) death to protect her. If she had awakened her powers before Ganon's awakening, the plot of this game would have never happened.
- However, Zelda's sealing powers were never really needed in any game beyond this one and Ocarina of Time. The Master Sword and the Light Arrows have almost always been enough to seal away or outright destroy Ganon for a bit of time. So while Link fought well and hard, he still fought so pointlessly that the Master Sword was put in a condition where it actually had to repair itself. That's mishandling it.
- I'd like to think it comes down to Fi simply not wanting Link to die. Or at least, not wanting Link to die with her in his hands. True, he can still go and fight Ganon without her, but if he wants to take her with him anyway, that's all the more reason for her to make sure he's ready. To put things into perspective, if Link dies, he'll just be reborn eventually no matter where or how he kicked the bucket. But if his death leaves the Master Sword weakened and alone in a monster-infested location (or worse - in the clutches of Ganon himself), how is anyone going to be able to get it back in order to defeat him in the future?
- Even in the Downfall branch, the hero who failed died, was reborn in A Link to the Past, and underwent the necessary trials to "repent" for his past failure, in a sense. But this Link is still the same Link who failed 100 years ago and nearly destroyed the Master Sword, so Fi has to make sure he's ready this time. For all we know, the "draining hearts" thing is a test that any failed hero would be subjected to, and this was just the only hero so far who had to pass it. It's also something Fi probably came up with on her own, hence the somewhat-arbitrary number of hearts required.
- Related to this, why does she actually kill Link? (Rather, why does the Deku Tree let her kill Link, if she can't do anything about it?) Link dies even if he has fairies in his pouch, and Mipha's Grace won't kick in and save him either. Not letting him wield the sword until he's ready is one thing, but why go to such lengths that she needlessly destroys Hyrule's only chance of salvation?
- If Link is not strong enough to draw the sword, and is stubborn enough to kill himself trying even after the warnings of the Deku Tree, it's his own fault, and probably a sign that this Link isn't really as courageous as he is reckless.
- It may also be worth noting that the Sword itself needs a power source (songs, magical fires, Sage prayers, there's pretty much always something), perhaps in order to either finish repairing itself or more likely, as the powering force for the blessing.
- Given the "laser at full health only" feature of the sword, perhaps the power of the sword is directly tied to Link's personal Vitality.
The last memory
- So, you get the Master Sword, and unlock memory #18... and Link isn't in there. How can this be a "memory", then?
- It's Fi's memory.
- It's not supposed to be. The memory cutscenes are supposed to represent Link having flashbacks of his own lost memories, not Link magically downloading other people's memories like he's a Matrix character.
- They played it a little fast and loose with the memories for the sake of storytelling. There are at least two or three where Link doesn't show up until partway through, allowing us to witness things with Zelda that he couldn't, and there's one where he's straight-up unconscious in the latter portion. The Master Sword one seems special, because the Deku Tree says something like "I see you've witnessed that event from 100 years ago," which would imply that there was a deliberate and magical transmission of information, Matrix-style. There's no good explanation for it beyond "artistic license."
- The short version: somebody made a magical record of the Master Sword being brought to the forest, and somehow Link was able to access that record when he pulled the sword. Which makes some sense; in that they knew it would probably be a while before he showed up again, and it would be an easy way to explain to him what had happened.
- The concept that the memory is Fi's still holds water. The reincarnations of Link are her true master and she's spiritually linked to him by providence and destiny. That she can transfer her memories to him, if she chooses to, is not out of character or context of the setting. All said and done: she's an intelligent magic sword.
- Lending merit to this, Skyward Sword showed that Fi could communicate telepathically with Scrapper, with the possibility that she could also do so with Zelda, and she appeared and spoke directly in a dream Link was having early on.
- Also, that memory is the only one where Link doesn't do his gasp animation (for lack of a better term). He just pulls the sword and the memory immediately starts up, so Fi could have send the memory as soon as Link released the "seal".
- Of course, the DLC introduces "memories" of events for which neither Link nor Fi were present at any point, so maybe it is just the "fast and loose" explanation. Who knows? (Though Memory 18 could still probably be Fi's.)
The Blood Moon
- Is there some piece of information I missed about the Blood Moon, or is my game just glitched or something? Every time the red moon rises, I'm treated to the usual scene of monsters appearing while Zelda warns me to be careful, but then I regain control of Link, and the monsters are gone, and the moon appears normal, like nothing ever happened. I'm not really complaining that I don't have to deal with it, but I've seen it twice now, and I don't understand why it's not happening.
- It respawns every enemy you killed. It doesn't make more enemies spawn than usual.
- The NPC Hino at the Dueling Peaks Stable tells you that a Blood Moon specifically revives all slain monsters, as does Zelda during the first cutscene as a Blood Moon happens.
- Sorry, but...I don't see what's so special about the Blood Moon, in that case. Don't enemies respawn eventually, anyway? All the moon does bring them back sooner, and all at once?
- No, enemies don't respawn eventually. They do it only during the Blood Moons. It's pretty much a case of Gameplay and Story Integration: they didn't need to give a reason for the respawns, but they decided to do so anyways.
- Correct, enemies don't respawn at all in the game unless a Blood Moon happens. In fact, a Blood Moon won't trigger at all until you leave the Great Plateau for the first time. So you can kill all the enemies on the Great Plateau and then stay there for ever how long you want and all the enemies you killed will NEVER come back until you set foot in Hyrule Kingdom proper, and the Blood Moon cycle can begin.
- I see...I hadn't fought that many enemies yet, so when I would revisit areas and see that they'd respawned, I just thought it happened normally and that the moon was thereby a pointless detail, rather than realizing the correlation between the two. Sorry about that.
Astronomy of the Blood Moon
- Is the Blood Moon a phase of a singular Hylian satellite or is a second satellite with an erratic orbit? It looks and behaves differently from the moon normally seen every night, as if it's an evil sibling that appears when the white moon is hidden.
- It appears in the same place as the normal moon, so I think it's the same satellite, but under Ganon's influence.
- In real life, a Blood Moon is a total lunar eclipse. Perhaps the orbits of the moon and Earth in the Zelda universe are such that such eclipses are more common, and there's something about them that powers up Ganon.
- This troper is studying to be an astrophysicist. Blood moons are common names for total lunar eclipses. Lunar eclipses occur when the orbiting satellite passes into a planet's shadow. In the case of Earth, there's an area of Earth's shadow where the atmosphere scatters the sunlight into deep red and crimson hues, which is then reflected by the Moon, giving the illusion that the Moon is bleeding or turning blood red, hence the name, Blood Moon. Eclipses of all types were given magical and divine origins before cultures knew what caused them. This could be a case of the developers Playing with a Trope. This also doubles as Showing Their Work, because total lunar eclipses can only occur when the Moon, Earth, and the Sun are aligned just right, and when the Moon is full. In the game, you only get a Blood Moon during a full moon.
Blood moon and Guardians
- Why does the Blood Moon reincarnate the corrupted Guardians? Anyone can fully understand that "reincarnation should only apply to organic beings" which completely explains why all the monsters you've slain so far will respawn under the Blood Moon. But the Guardians are artificial, mechanical constructs that were built by Hyrule with processes that were long lost after the calamity which would make them irreplaceable.
- The ancient Sheikah pillars surrounding the castle are storage structures for the guardians. Since Ganon is influencing the moon, it can be assumed that he's also releasing more Guardians into the world from the pillars. It's true that the guardians are, in universe at least, finite, but the storage structures are massive.
- That explains why the fully functional Guardians would reappear, but what about the Decayed Guardians? Theyve slowly withered over the course of 100 years, and in most cases, are stuck in the ground with no legs.
- Another interesting point to bring up in relation to this are the Pebbits and Taluses: They're golem-like monsters made of earth elements. No organic matter whatsoever. Yet the Blood Moon will reincarnate them as well.
- The rule seems to be that anything infected or powered by Malice will be revived, regardless of whether or not they're organic. The only exception seen are the Blights.
- Why did Cotera wind up losing so much power over the years? Her fountain is just a brief trek into the woods right above Kakariko, and Impa mentions that the village was built with her blessings and protection — shouldn't she be an important figure to the people living there?
- Maybe the loss of power was abrupt after Ganon's victory, and people were too preocupied with their own problems to go there and break the fairy from her cage.
- A man in the village says there are too many monsters in those woods for them to visit. This isn't really true, but maybe the woods were overrun with monsters in the recent past and so nobody dares venture there anymore.
- The man who says that, Dorian, is later revealed to be a defector from the Yiga Clan who's trying to protect his children from them. He would have good reason to lie about what's up there if it helps to keep them away.
- That also explains why the Great Fairy in the hidden region of the desert needs so many Rupees.
- I'm pretty sure the amount of Rupees each one needs corresponds to the order in which you come across them - Tera was the second one I found, so the amount she asked for was relatively low compared to the later two.
- It's never said how long ago the fairies lost their powers. We naturally assume it was around the time of the Calamity, but it could've been so long ago that knowledge of the fairies passed into little more than legend. They might also have needed to be restored by someone magically inclined, so even if the people of Kakariko were aware of the fairy fountain nearby they wouldn't be able to interact with the weakened Cotera for the same reason they can't see the koroks.
- Fair enough on your first point (though there are still three people in the village who not only know about her, but advise Link to go see her), but the "magically inclined" bit seems to be pushing it a little. For starters, all he had to do to free Cotera was hand her some money, no magic involved. The Fairy Fountains as a concept would be pointless, too, if they could only be utilized by magically-inclined people. And, Link isn't that magically-inclined at any point in this game. The only magic he uses comes from the Champions' powers.
The Three Elemental Dragons
- What is their purpose and what is their story? They don't speak, they just fly around, and they "attack" you via magic energy balls if you get too close, yet the in-game data says they hold no grudge towards people.
- They don't directly attack you, they just have those elemental balls around their heads naturally. And they don't seem to have a purpose in the story, they're just there for some cool visuals and fluff.
- Their purpose is to provide rare materials by "testing" you. They seem to be directly connected to the Golden Goddesses, guarding the Shrines of Power, Wisdom, and Courage.
- They could be comparable to the spirits of the sky, earth, and water in The Wind Waker, only much older, and unintentionally deadlier to mortals. They could speak a language that's so ancient that no one understands or remembers it anymore, and the lack of treasures they have to guard, like the Goddess Pearls the spirits had, limits their need for contact with Hyruleans.
Extent of Link's memories
- How much of Link's past is he really able to recall through each memory? Off the top of my head, I can only remember there being about 18 or so of them, and he whenever he recalls a new one, he never seems to have any emotional responses afterward. Clearly, him recalling one memory of Zelda doesn't mean anything in terms of the others you can collect that pertain to her, so how much context comes with each recollection, if any? Conversely, when he recalls his time spent with Mipha, does that also let him remember that they were friends, or was it just that one memory and nothing else? (Just an FYI, by the way, I've only uncovered a few of the memories at this point, so I'd appreciate it if any new information that's too revealing would still be marked as a spoiler.)
- When I faced the final boss after finding all of the memories, Zelda says something along the lines of Link still not having all of his memory. So I'd assume there are still blanks, and the memories you find just fill in some gaps for him.
Link's whereabouts after his near-death experience
- OK, someone explain this for me: we see in the second-to-last memory Link getting a face-full of a Guardian laser and is now basically, mostly-dead. Zelda instructs the soldiers to get him to the Shrine of Resurrection immediately or else he'll die. Yet we see in the Hateno lab that Link was first whisked there so the people could examine his injuries before he's taken to the Shrine of Resurrection. One glance at the map will tell you that these are on completely opposite sides of the map with the Shrine of Resurrection being more out west. So... why did the soldiers not obey Zelda's command by taking him to the Shrine? Why risk him dying by taking him exactly opposite of where she told them to take him?
- Did Purah specifically say that he was examined there, in Hateno? It may be that she went to the Shrine of Resurrection, and he was examined while they set up the whole thing to work. Robbie also shows knowledge of Link's injuries, and it's unlikely that they went to the Akkala lab after going to Hateno, and I would imagine Purah and Robbie were both out there studying every Sheikah ruin they could back when the world was safe enough.
- My guess is that the two Sheikah Zelda entrusted Link to didn't know where the shrine was, or maybe weren't sure how to activate it, so they had to bring him to someone who did first.
- This makes sense. The Shrine probably needed the use of the Sheikah Slate to be activated, and since the slate isn't with Zelda or Link during that cutscene, the most likely scenario was that Purah and Robbie were studying it.
- The Ancient Tech Lab wasn't in Hateno at that time. It was to the west of Hyrule Castle Town. You can find the ruins there. This is still out of the way from where Link was hurt, but it's not in the opposite direction.
- Though, why would Purah or Robbie still deem it safe to be at that lab? The Guardians came up from underneath Hyrule Castle and spread out from there - any lab that was nearby seems like it would've been the first place they'd have gone.
- From what I recall, Robbie's journal in Akkala suggests that he and Purah were already in Kakariko Village when Link kicked the bucket, since I believe he mentioned going "back" there after sealing him in the Slumber of Resurrection. Presumably, both of them had used their knowledge of the Guardians to escape the castle safely, and it wasn't until afterward that they decided to split up and go their seperate ways - Impa remained in the village, and Purah and Robbie took Guidance Stones they'd brought from the castle and went off to found their respective labs.
- There are also quite a number of Guardian husks on the Great Plateau, especially clustered around the Temple of Time, almost in attitudes of attack. The Temple may have been used to prepare his interment in Resurrection, and Zelda and/or Robbie and other Sheikah ninja had to put down some Stalkers so they could do the job in peace.
- Meta-headscratcher time! So it's been mentioned in quite a few places that the developers had wanted to recreate the open-world-ness of the first Legend of Zelda game for years, but it was only with the release of the Wii U that they were finally able to truly do so...I don't understand this. Games like Twilight Princess and Skyward Sword (and most of the 2D games) followed linear paths because the story demanded that they do — you had to visit the provinces and clear the dungeons in a certain order, because the game simply wouldn't let you go to the next one until you had — and The Wind Waker had its overworld opened up completely once you cleared the second dungeon. Examples like these make it seem like it was a deliberate choice by the developers each time, and that they could've done things differently if they wanted to, so...why didn't they?
- Because they really didn't want to.
- Or the Wii didn't have enough horsepower to make a really huge world with tons of details and stuff in it, along with a proper physics system.
- Xenoblade disagrees. It was a full-on openworld rpg running on the Wii's hardware. It may not have had a physics engine, but it was still regarded as a technical marvel by Monolith Soft for its time.
- While Wind Waker did have an open world, the entire reason for the sailing system - rather than story - was because the Gamecube couldn't load up the full map at one time like the Wii U does with Breath of the Wild. The Wii, while more powerful than the Gamecube, still didn't have the horsepower.
- The bit about the loading the world on the GameCube is irrelevant, since it only related to the speed at which you could sail, rather than sailing itself - if you went too fast, the screen would fade to black to give time for the next sector to be loaded in. Not to mention, the world was technically still open.
- BotW is actually MORE open than the original game. They did create the open world-ness of the original almost exactly in Link Between Worlds, but both LBW and Zelda 1 suffer a problem where there's still a very clear linear progression, even if you don't have to stick to it. BotW required a MUCH bigger overworld (Twilight Princesses entire map is just barely bigger than the Great Plateau) with more to do in it to not only give you the true freedom to go anywhere in any order, but to make it fun to do so. If it was *technically* possible to do that on hardware before the Wii U, the creators just decided to wait until they knew for a fact the hardware was there instead of potentially biting off more than the Gamecube/Wii could chew.
- One of the shrines challenges you to use a large metal bowl to move a ball into a cage to open a door. The balls are floating on a pool of water and the bowl is at the bottom of the pool. This challenge makes sense except for the fact that the bowl is solid on the bottom with no drainage. If you tried this in real life, the bowl would still be full of water when you lift it out of the pool, meaning guiding the ball over to the cage would be nearly impossible without the ball sliding off the bowl (since the balls are buoyant). Instead, when you raise the bowl out of the pool, the water mysteriously vanishes as soon as it's above the surface, leaving the ball cradled inside.
- Perhaps the bowl is kind of like a Shiekah technologically made cooking strainer where we don't see the water leaving the bottom?
- At equal upgrade levels, the Champion's Tunic has more defense than the Soldier's Armor. On top of the Stat-O-Vision, a shirt is more durable than platemail. Seriously, what the heck is that thing made of?
- Concentrated Champion Brand Friendship.
- It's a shirt that's been enhanced by body parts from powerful spirit dragons. With such a potent source of magic, it sort of makes sense that it'd be so unnaturally durable.
- Also, since the Champion's Ballad revealed that Zelda made the Champion Clothes herself, they probably have a bit of Hylia Magic as well.
- For that matter, the Wild set is equal to the Soldier's armor in defense, and it's got short sleeves. At least the Champion's Tunic has gauntlets and maybe some underarmor.
Great Fairies and Rupees
- If great fairies need Rupees from travelers to maintain their power, then how on earth are half the fairies in the other games still powerful enough to help Link? They're in incredibly isolated areas, so it's not likely they'd have visitors. Who could even survive the journey there anyway?
- Different types of Great Fairies. Some fairies need you to throw in items while others will give them. Some need Rupees to makeout with you and enhance your armor while others will just laugh and give you double health.
- Alternatively, it's a case of Gods Need Prayer Badly. In previous games, the existence of Great Fairies was common knowledge, even if their exact locations and natures were mysterious. This time, they've been forgotten, and need material proof that Link believes in the worth of their power in order to awaken.
- The four Great Fairies are also able to share their power with each other, allowing them to upgrade Link's gear further than only one of them could on her own. Maybe the same is true for other games - the ones in more populous locations share their strength with those from more remote ones, who also sustain themselves through the occasional visitor (who is usually Link).
Infecting the Dragons
- Why didn't Calamity Ganon infect the other two dragons? It seems like an oversight on its part.
- As sorta seen when you hit any one of the dragons, it'll automatically begin flying towards the sky and eventually out of your reach through a portal. Perhaps Naydra was simply unlucky enough to not escape before it was tainted, or the other two hid away once they saw Naydra get corrupted.
- Plus, the Spring of Wisdom is the closest one to Hyrule Castle and the one that Naydra makes its home. Maybe they sensed the corruption?
- After failing to fully turn Naydra evil despite the successful corruption, he gave up trying on the other two.
- I've already passed this point in the game, and I don't really remember...Did anything ever say that Naydra's corruption was intentional? Maybe she happened to come into contact with Malice by accident, resulting in it coating and covering her entire body, and the other two spirits learned to stay away from it because of that. Or maybe I'm just wrong - that is entirely possible.
- Given that Calamity Ganon has failed to the capitalize on any of his advantages, it seems pretty unlikely that there was any strategy involved.
- Also, corrupting the dragons doesn't seem to accomplish anything for Ganon. No one is shown to worship them and they don't do anything to protect Hyrule, and Naydra remained atop Mt. Lanayru the entire time she was infected. Even if it was intentional and he were able to do it again, he might not see the point of expending that much of his power without any benefit of having done so.
Vah Rudania and Temperature
- It makes sense that an airtight divine beast would be at a livable temperature provided it had been closed for a century. But what about when the entire top of it opens? Wouldn't everything be raised to an unbearable temperature?
- This could be explained away by saying that hot air rises, but the sides appear to be open as well. And the heat would set the cold air on fire, too.
- I haven't been inside Rudania yet, granted, but if he spent the last century inside or around a volcano with his innards closed off, wouldn't that mean that his interior would've turned into an oven once Link got inside?
- Given that it was meant to be piloted, it might have some sort of magic in place to keep the inside at a reasonable temperature for whoever was piloting it.
- Rudania may have been designed specifically after a salamander, in fact, which was a type of lizard known in mythology for its affinity for and immunity to flames and high temperatures. If this were the intent behind it, it'd make sense for extreme temperature resistance to be one of his features, even if his original pilot was someone who could withstand those temperatures anyway. (It's not like the Sheikah of 10,000 years before would've known that a Goron would become Rudania's Champion when they built him, after all.)
- Prophecies and visions are common enough in Zelda's lore that the Sheikah may have known exactly who'd be chosen to pilot Rudania. A Goron would be the obvious choice, given their ability to withstand extreme heat; including being able to wade through lava unharmed. And, in Link's case, he has to wear the Flamebreaker Armor which allows him to survive in extreme heat without injury, as well.
- My guess is that every Beast has magic to regulate the temperature, otherwise Naboris' pilot would probably not survive the desert. The desert goes from scorching hot to freezing cold in a matter of minutes. This coupled with the elevation, it is likely that the temperatures will be extreme at the best of times. Also, the Ancient Sheikah would probably not be able to predict the climate 10'000 years in the future, never mind hundreds of thousands of years in the future, so they probably put magic spells in place as a safety measure.
Paraglider at Death Mountain
- So... the paraglider is made of wood and cloth. How is it not on fire when you use it?
- Maybe it's made of leather and metal, or some other materials that aren't susceptible to burning.
- But the paraglider is described in one of Kass' riddles as "wing of cloth and wood", and all of his riddles are literal in their solutions.
- Well, it was given to you by the ghost of a dead king taken physical form, so it's not a stretch to say that it might be magically protected somehow.
- Maybe like most of the clothes, it could be be enhanced with Ancient Technology.
- According to the Hyrule Compendium, the Hotfeather Pigeon that appears throughout Death Mountain has fireproof feathers that are valued for their use as a clothing material. The paraglider is probably made from them.
- In terms of rampaging and causing trouble, does Vah Naboris actually do anything noteworthy? Vah Ruta nearly flooded Zora's Domain and the rest of Hyrule by creating an endless rain, Rudania seems to be keeping the Gorons from accessing the mines they have up on Death Mountain, and Medoh is...keeping the Rito from flying, I guess? Even though they could just fly somewhere else? Regardless, why doesn't Naboris do anything like that? She stomps around in the desert and zaps people with lightning if they get too close, but it seems like that's about it. She never goes anywhere near Gerudo Town or anything, so what's the big deal about her?
- Vah Naboris is stirring up a giant sandstorm dangerously close to the bazaar and town, so the fear is having an unpredictable, out-of-control machine capable of mass destruction nearby. Aside from that, the divine beast has caused a massive decrease in business from tourists and merchants. And unlike the Rito, it's not like moving an entire town of people across an unbearably hot desert is easy — and where to find shelter, sustainable food, etc. for so many is another question entirely.
- Similarly to the above, does Vah Medoh actually cause any real problems? Ruta nearly floods a large portion of Hyrule; Rudania is pummeling Goron City with eruptions, and Naboris constantly threatens Gerudo Town with sandstorms. But Medoh doesn't seem to really be doing anything to Rito village outside of slowly flying around it. Yeah, some of the Rito are injured, but as far as I can remember, the only ones who are are the ones who were attacking Medoh to begin with. It gives off the impression that they would've been fine if they just didn't get too close to Medoh.
- A Rito guard states that it's depressing for them to have to fly so close to the ground,implying that Rito would usually fly up high but they can't now. Ganon's also regaining power, so if link didn't free Medoh eventually it would probably just fly down and destroy the village by Ganon's orders. The Rito can't move because the south is full of monsters and the north is freezing.
- True - as was explained regarding Naboris, some of the Rito are worried that Medoh will take shooting them out of the sky one step further and just start bombing the village before long. So it's more of a case of what she could do, rather than what she's currently doing.
- That's the Long-Term problem. As a race of bird-like people, flying is the most efficient method of travel for them, just like how us humans have our cars to travel long distances quickly. Imagine if there was some miasma causing any car travelling more than 15 mph to instantly burst into flames, or spontaneously get into an accident.
- If that's what the developers were going for, then I don't really see the point of it...The Rito can still fly with Medoh around, just not as high. They seem free leave the area surrounding the village in order to fly as high as they want elsewhere.
- It also makes sense given that Calamity Ganon isn't exactly a master-planner any more; he's just a mass of hatred and revenge. As such the four beasts are making their respective races' lives miserable whether that involves directly endangering them or not: keeping the Gorons away from resources, preventing the Rito from flying free, entrapping the Zora and cutting the Gerudo off from outsiders (particularly men).
- He was evidently still enough of a planner to corrupt the Sheikah's creations when he realized that the Hylians were attempting to use them against him again.
- Did that take any planning, or did he just spray those things that attacked him last time with Malice?
- Calamity Ganon's Hyrule Compendium entry notes that Link was able to interrupt its reincarnation before it was finished, explaining why it looks like an undead cyborg. This raises the question of what it would have looked like if it had been able to fully regenerate.
- Could be anything: Cell, Freiza, Darth Vader, DIO, Sonic the Hedgehog, Master Chief...
- It seemed to me that Ganon was trying to become a Reaper. Link just happened to arrive before he figured out how to manifest Indoctrination.
- I think he would have had a humanoid form, kind of like Ganondorf, because it is implied that the second form of the final boss is Ganon abandoning his search for a physical body, and letting his hatred give him the beast look
- While it sounds logical on paper, I don't think a new Ganondorf look is what he was really going for. The body he ends up with looks like some sort of creepy cyborg-wasp-thing with spider limbs. Assuming he's had 100 years to try and form this new form, either he's really bad at making a humanoid body (which is unlikely, considering the Blights look distinctly more human than he does), or he was going for something else entirely.
- Why are Vah Medoh's cannons built to operate outside the barrier she surrounds herself with? Wouldn't it be safer for them to be installed somewhere where they're well-protected?
- Maybe the barrier works both ways, and shots from the inside wouldn't be able to get out of it.
- Maybe the shield used to be bigger, but lost power over the past 100 years.
- Does the game ever explain how Link and Mipha originally became friends? The way she speaks to him in one of his memories implies that she's known him since they both were children, but if Link is the son of one of the Knights of Hyrule, when would he have had the opportunity to get to know her that well as a child?
- It might be possible since she was the Zora princess at the time and it's also possible that herself/her people and the people of Hyrule Castle had to have met each other many times for political talk. While Link's social life isn't known, there had to have been some free time for him to be able to do what he wanted.
- There would be many easy explanations for them to meet. Hylians lived all around the place, after all.
- But Link was said to be the son of a knight, yet a lot of the Zoras in the domain seem to know him as well as someone who'd grown up with them. It's not like in Ocarina of Time, where he was raised alongside the other Kokiri.
- Most likely, Link's father was simply stationed around Zora's Domain for some time (the Hylian Knights seem to have been responsible for maintaining the security of the whole kingdom, after all), and brought his family with him. He might have been a royal guard, but that doesn't preclude him from being sent to other places that need his abilities.
- Zora's Domain is also open to everyone, so it's not really that far fetched for Link to have spent a lot of time there.
- One of the stone slabs chronicling the history of the Zora actually mentions that Mipha once came of age to be trained in spearmanship by the Hyrulean guard. I'm thinking that Link's father may've been among those who trained her, and he brought along his family to Zora's Domain in the process, thus explaining how Link may've met her.
- Why does Vah Rudania have the ability to release surveillance drones? Is that something he could always do? From what I can tell, they don't seem to be able to attack you in anyway, only alerting Rudania to your position so he can summon an eruption. If Rudania was only meant to act as a weapon against Ganon and to be controlled remotely by a living, sentient being like Daruk, for what purpose could a handful of tiny drones serve to fulfill?
- Maybe they originally scanned for Lizalfos or Moblins or something.
- Alternatively, it could grant him some better coverage. Daruk doesn't have eyes in the back of his head, and Death Mountain is the most likely place in Hyrule where incredibly powerful fire-based creatures would show up and try to swarm the beast. Monsters can't swim to vah Ruta, fly to vah Medoh, or climb all the way up vah Naboris' legs. They can, however, resist heat and may be able to infiltrate Vah Rudania through the roof.
- Perhaps the drones are to help navigate the volcano. Being around an active volcano is dangerous: ground fissures, lava flows, unstable surfaces, and other environmental hazards. The ground is constantly changing: what it looks like today will not be what it looks like tomorrow. The drones can survey ahead (and behind) of Vah Rudania to ensure its route is safe from hazards that could impede its mobility or cause significant damage.
- Given he probably died somewhere near Hyrule Castle, why is Old Man Roahm able to appear to Link atop the Great Plateau, while the spirits of the four Champions were seemingly trapped inside their Divine Beasts? Was their staying there all those years motivated by want, rather than obligation?
- Obligation is a major theme in this game. Every spirit we see stays around because of their unfulfilled duties, the Shrine monks to pass on the spirit orbs, the Champions to activate the beasts and use their skills, etc. The King would be no different. It's his duty to instruct the hero and see Ganon's defeat to come to fruition.
- We have no guarantee that the king died at the castle. The Temple of Time is at the Great Plateau, maybe he died there, trying some last ditch effort to get a clue of what needed to be done. Alternatively, the conditions of his death seem to be very different than the Champions. The way they don't show themselves until you beat the Blights makes it seem like they were trapped somewhere inside the Divine Beasts (perhaps inside each of the Bligths specifically), until Link freed them.
- Oooh new head canon; he was headed towards the chamber to resurrection when he died. Maybe he was dying and remaining soldiers had hoped to use it on him, maybe he headed over there knowing that if Zelda was hurt this is where she would be taken. Instead Link is placed inside and the King dies in the Temple.
- Nope. In the Second last Memory where Zelda and Link are fleeing the castle with Ganon's forces in pursuit It's mentioned that the King was already dead in the battle.
- Just wanted to add that, the old man explicitly states that the Great Plateau is the cradle of the kingdom, so it's not far fetched to assume that this was much more than a glorified tutorial zone before the calamity.
- On the subject of Obligation, King Roahm's obligation is to Zelda or rather his guilt on her behalf. While the other Champions are bound to their respective Divine Beasts (they were killed by the Blight Ganons and probably held there until the blights were purged), Roahm's mishandling of Zelda's situation with her powers (he kept pushing her to unlock them through prayer and devotion and was harsh with her when she failed) contributed to his kingdom's downfall and his daughter's imprisonment (for lack of a better term). Unfortunately devotion and prayer weren't the answer to unlocking them. If you read his his journal in the palace it will tell you that while he wanted to comfort Zelda over the fact she hadn't unlocked her powers, he felt he had to be a king above being a father since they all knew the return of Ganon was imminent. He had in fact made up his mind to be the father first if the Spring of Wisdom venture was a bust, but we all know how that turned out...
- Since you see all 5 spirits at the castle in one of the final cutscenes it's likely that the default is that spirits can move around more or less as they choose and the Champions being stuck on the Divine Beasts has something to do with the malice or blights, rather than the location of death.
Hylia's Bloodline and Hyrule's Royalty
- I haven't found what's supposed to claim this but I see talk of how Zelda's father, who is explicitly mentioned to have the title of "King", isn't of Hylia's bloodline. As Hylia's incarnation is always Princess Zelda that would indicate that her kin should be the side of the family with the literal divine right of kings. So unless there's something important here I'm missing how in the world did Zelda's mother, who was of Hylia's blood which was why losing her was so crippling to this incarnation of Zelda and assumedly the naturally born crown princess/Queen of Hyrule, get outranked by some schmuck she married and who does this glorified Prince Consort think he is to declare himself King while acting as Zelda's regent until she comes of age to rule on her own? "King" as a title can't belong to anyone not of the direct ruling bloodline after all, as in a Kingdom it outranks its sister title of "Queen", since consorts/spouses aren't permitted to have titles higher than the actual ruler's. On a similar note if being protected by a religiously powered matriarch is so fundamental to Hyrule in the first place (And as the local deities of worship that can be confirmed to exist are almost all female) why is it a Kingdom instead of a Queendom in the first place?
- You're looking way too far into this. The simplified way that the royalty in this game works is the same one that has been portrayed not just in other Zelda games, but across most realms of media and fiction in general - the idea of Prince-consorts as opposed to true kingship seems almost strictly limited to the real world. And that's even if the thing about Rhoam being from outside the line is true.
- Original poster here: This is the headscratchers page, no need to be so rudely dismissive about answering since this is where fridge logic is meant to be put and nothing is considered "too far" as long as you can see how the question came up. Why comment if you aren't actually addressing the question being posed in the first place for that matter and instead just attacking someone for asking it? Most other Zelda games just plain don't talk about the royal family beyond Zelda herself so there's no need to question if her father has the right to be called king, as their competence isn't in question and neither is her own (Unlike here where her father outright tells her that her people think she's the "Heir to Nothing" like an abusive asshole and encourages the only heir to the throne to act more like a priestess than a studious princess) so the fact this game did want to go into royal politics for a change doesn't make me out of line. And just because mainstream media doesn't like to do it's research most works that do want to make royal politics a major plot point, like Zelda tried here, do go into this sort of thing plenty often. Only part I'd grant would be "too deep" is the notion of a patriarchy existing in a world where the major religious and cultural foundations are primarily presented as female-focused with confirmable magical existences, and that contradiction has always been a part of the game's setting. And as I said in the first line I don't know if it's true so the least you could have done was find what could confirm or deny it, as obviously that's my main concern here.
- First of all, let me apologize for coming off as rude, since that wasn't my intention. It just seemed like you were getting a bit too...upset, if I may, about something that's been a common part of royalty's portrayal throughout most of popular culture. Having nearly completed the main story and collected all of the memories, I've yet to come across anything indicating that King Rhoam was from outside the line, but even if he was, what I meant with my earlier response was that, in the game's universe, he would probably still be considered a genuine "king", as opposed to prince-consort, because that's how it typically works in fiction. So his line to Zelda about her inheritance probably wouldn't be seen as that level of disrespectful, in-universe - I didn't want you to get that worked up about it, and I'm sorry if it came out wrong.
- OP again: Alright, it just rubbed me wrong that it didn't seem like any other questions got that sort of treatment without any meaningful expansion/explanation on anything added to it even though this one isn't the only one with parts that can be difficult to check by the nature of the game, like the timeline debates, or one based on honest confusion. But with monarchies hardly being a fictional concept as Great Britian's royal family is easily one of the most well known existing monarchies to date (regardless of how vital it is for their current system of government) and seeing it used as an excuse for sexism's a Pet Peeve trope of mine as well... you'd figure people should know or at least infer by now as despite easily being the world's best known monarchy it openly has no King at present and hasn't in ages (with the Queen's husband indeed only ever having the title of "Prince") that not all Kingdoms need a King to function you know? Though his telling his daughter to her face that the people she knows should be looking to her for future guidance have no faith in her like that in such brutal phrasing was still an awful parenting move on his part considering it couldn't help her with anything and just further hurt her self esteem all because she tried to act like princess in her situation should.
- For all we know, both of Zelda's parents might be descended from Hylia's line. An awful lot of time has passed since the Skyward Sword era, and unless the line of Hyrule enforces a strictly one-child-per-generation rule, it's bound to have branched out countless times. Rhoam may be the de-facto king, and married to a member of a cadet branch. Apparently being a woman is a requirement for the powers of the blood of Hylia to fully manifest, so only his wife was taught the procedures.
- I can find no mention that he isn't a descendant. I think we can assume, as with European nobility, a lot of inbreeding was happening. The King probably married a distant cousin who happened to be a priestess. This sort of thing happened all the time to keep blood-lines "pure", and that's before we add in descended from Gods into the mix to have some sort of actual reason to do it. Of course this then raises further questions; if there is a large body of nobility all tangentially related to each other then losing Zelda's mother shouldn't have been the death blow to her teachings the King and Zelda believe it to be.
- Because she's smart enough to know that ruling the kingdom is nothing like sitting on the throne and ordering minions around while gloating in their ego on their high title; The Good King or Queen takes care of their people and make their place safe. After all, she holds the Triforce of Wisdom. So she brushed all her responsibilities as a ruler to her husband even though it means he'll get the glory and status in the process.
- Issue with that would be that the title of "King" couldn't be given to him under any circumstances barring him overthrowing his wife if she was the by blood rights ruling party because that's not how royal titles work period and it is factually wrong to depict them as such and was the core point of my initial complaint/confusion. In order to be King, Rhoam would have to have more royal blood than the Queen does in the first place, so you missed the point about how having the title "King" over "Prince" or "Regent" isn't possible if she was the primary and acknowledged descendant of Hylia instead of him, which is why the focus of most attempts to make sense of this are instead focusing on looking into where his blood right is called into question. Also with the implications that holding the Triforce of Wisdom wouldn't obviously make her best qualified for and the one who would be actually preforming the duties you are at the same time suggesting she delegates away to the man who would still be required to have a lower title than her own by basic law and common sense sounds incredibly confusing at best and overtly sexist at worst as why wouldn't she want her subjects to know who exactly in HER country deserved their respect exactly and by whos authority they lived under?
- One thing I'd like to note is that Rhoam very closely resembles Daphnes Nohansen Hyrule from The Wind Waker (who, by the way, also seemed to possess mystical, divine powers - did anything every say that Hylia's powers only went to the females?), as well as various other Hyrulean kings across the series, just with a longer beard and hair and a pointier nose. The resemblance suggests that they're related through more than just marriage.
- As a common thread seems to be that whatever helped make the idea that Rhoam wasn't Hylia's descendant seems to have been a rumor more than an actual in game claim or a particularly hard to find diary entry so thanks everybody for helping clear that up! Being a Daphnes Expy does make him being at least one of Wind Waker Zelda's descendants does seem very likely (or something similar if this can't connect with that timeline at all) instead of Nintendo just dropping the ball where their research or world building was concerned and falling into harmful/sexist traps regarding royal politics just when they decided to try and go that extra mile for this series. At the very least Zelda's lack of spiritual connection could easily be attributed to just taking after him too much as, even though him being a guy made it a less important issue, he certainly seems less attuned with his bloodline's magic or their piece of the Triforce than Daphnes was and provide a reason for how if her mother was less "pure"/directly connected to Hylia she was supposed to have been in charge of this area of Zelda's teachings.
- As I understand your remarks, you've basically made three distinct arguments: (1) A man cannot become a king by marrying a queen; (2) A king always outranks a queen; and (3) All monarchies operate according to uniform rules of heredity. All three are historically false. Argument (1) is false because there exist two different ways of becoming king by marrying a queen: the king jure uxoris ("by right of [his] wife"), who becomes king in fact as well as name by marrying an heiress or a queen regnant; although these men did not wholly displace their wives, they did acquire the right to rule on their wives' behalves by what English law would later call coverture, the woman's property being automatically administered by her husband. There are a number of examples of kings jure uxoris in the Medieval period: Fulk, Count of Anjou, as king of Jerusalem via Melisende, daughter and heiress of King Baldwin II; Conrad, Marquis of Montferrat, and Aimery, King of Cyprus, as kings of Jerusalem via Queen Isabella I; John of Brienne (later emperor of Constantinople) as king of Jerusalem via Queen Mary (Isabella I's daughter by Conrad); Emperor Frederick II as king of Jerusalem via Queen Isabella II (Mary I's daughter by John); Philip IV, King of France, as King Philip I of Navarre via Queen Joan I; Emperor Sigismund as king of Hungary via Queen Mary; and Albert V, Duke of Austria, as king of Hungary via Elizabeth of Luxemburg, daughter and heiress of Emperor Sigismund. Kingship jure uxoris more or less died out by the time of the Renaissance and the Early Modern Period. Around this time we see the rise of the king consort, as women were accepted as queens regnant suo jure; their husbands might be granted the title of king. The existence of the king consort simultaneously demonstrates that both arguments (1) and (2) are false. Examples of kings consort include Philip IV of Burgundy as King Philip I of Castile via Queen Juana I; Philip of Spain, King of Naples (later Philip II of Spain), as king of England via Queen Mary I (Philip's father, Emperor Charles V, had donated his kingship of Naples to Philip in 1554 as a wedding gift, so that the Spanish prince would be equal in rank to his fiancée, Queen Mary, at the time of their wedding); Francis II of France as king of Scots via Queen Mary; Henry Stuart, Lord Dudley, as king of Scots via the same Queen Mary; Infante Pedro of Portugal as King Peter III of Portugal via Queen Mary I; Prince Ferdinand of Saxe-Coburg and Gotha-Koháry as King Ferdinand II of Portugal via Queen Mary II; and Francisco, Duque de Cádiz, as king of Spain via Queen Isabella II. There are also a handful of cases in which a queen regnant shared her authority with her husband as co-ruler without being legally displaced by him, such as Prince Louis of Taranto as king of Naples via Queen Joanna I; Philip, Count of Évreaux, as King Philip III of Navarre via Queen Joan II; Jogaila, Grand Duke of Lithuania, as King Władysław II of Poland via Queen Jadwiga; Ferdinand II of Aragon as King Ferdinand V of Castile via Queen Isabella I; and William III, Prince of Orange, as King William III of England via Queen Mary II. Władysław and William continued to reign after their wives died. Argument (3) is false because each monarchy operates on its own individual rules. In England (and by extension, the modern UK), male-preference primogeniture meant that a female could inherit the crown if there was no male with a superior claim (e.g., Mary I, Anne, Victoria, Elizabeth II), and also that the line of succession can pass through a female dynast (e.g., the current Prince of Wales and his sons). In France, however, the legal fiction of Salic law forbade a woman from inheriting the crown and also forbade the line of succession from passing through female dynasts (i.e., if a king's daughter had a son, he would have no rights of succession through his mother). In the Holy Roman Empire, Poland, Bohemia, and Hungary, the crown became elective (although in many cases, election was merely a formality). In Wallachia, any male with royal blood was eligible to succeed, even if he were illegitimate. In the Ottoman Empire, any male of the dynasty could become sultan through a rather vague process of dynastic consensus, resulting in uncles succeeding their nephews on occasion. Furthermore, all of these rules operated only so long as it was advantageous to the most influential and most powerful that they operate. When these rules were inconvenient, people could and did flout them. The Norman Invasion (1066), the Anarchy (1135-1154), the Hundred Years' War (1337-1453), the Wars of the Roses (1455-1487), the War of the Castilian Succession (1475-1479), the War of the Burgundian Succession (1477-1482), the War of the Portuguese Succession (1580-1583), the War of the Spanish Succession (1702-1715), the War of the Austrian Succession (1740-1748), the '45 Rebellion (1745), the War of the Bavarian Succession (1778-1779), and the Carlist Wars (1833-1840, 1846-1849, 1872-1876) — to name only a few prominent examples — were all results of disputes over succession.This is to say nothing of civil wars or usurpations of monarchs already ruling. Of course, all of this is moot because (A) there is no evidence whatsoever that King Rhoam Bosphoramus Hyrule is not king suo jure, and (B) we know very little about how the House of Hyrule determines succession. As far as point (A) is concerned, Rhoam bears a physical resemblance to the King of Hyrule (AL), the King of Hyrule (LP), King Daphnes Nohansen Hyrule (WW), King Daltus and King Gustaf (MC), and the deuterocanonical King Harkinian (LZ animated series and comic series, but less so his appearances in FE and WG), and, like Daphnes Nohansen Hyrule, appears to use Hyrule as a cognomen or surname. All of this circumstantially suggests that he should be interpreted as exactly what he appears to be. With respect to point (B), we know only that the royal family apparently practices male-preference primogeniture during the Golden Age in the Downfall timeline (the Prince of Hyrule and the Princess Zelda in AL), and that it is possible for a princess to be "queen-in-waiting" (TP trading cards and Prima guides). Presumably this means she is the legal ruler in reginam promovenda, pending some the completion of some ceremony or other condition before coronation as queen, and we further assume that this is the case of other princesses whom we might otherwise expect to have acceded as queens (the Princess Zelda in the Adult era of OT, Tetra in WW and PH, the Princess Zelda in ST, and the Princess Zelda in BW, although it is also possible that some of these princesses could be regents pending the arrival of another dynast with a superior claim to succession). We simply don't know how the crown is passed, and there's certainly no reason to assume that the English rules of succession apply.
- The short version of the above is: "Yes, a man can become a king by marrying a queen. No, this does not automatically mean he rules instead of her. No, there's no reason to assume that King Rhoam shouldn't be king."
- The issues with the above come from saying we have no reason to assume Rhoam isn't the by-blood king when we really do, which is what lead to the king debate. If he married into the royal family taking his wife's surname in a case like this would most likely be the expected practice, so his name doesn't seem to prove much of anything here. Looking like kings of the past could also be just as indicative of him coming from one of the supposed side families as he is lacking in the royal family's ability to use Hylia's magic which seems a lot more important for this than appearances. Hylia's bloodline being central to why "Princess Zelda" is always a princess (As opposed to just having the prophecy say a descendant of Hylia is needed to seal Ganon) seems to indicate their connection to this Goddess is why they are the ruling family, a lot like the legends about the Japanese ruling family being descendant of the Goddess Amaterasu in a variation of the divine right of kings, so it seems like decent reasoning to assume he's more likely to have married into the family than his wife did. Had Hylia's power come from a "side family" it seems odd he wouldn't have had any other alternatives for Zelda's teacher after the Queen died, as mentioned above, when if the power was kept within the direct royal family this element of the story makes more sense. Also it's unclear if Hylia's power really is gender locked since no other goddesses power in this series seems to be restricted in this way, as two of the three holders of the Golden Goddesses' triforce are male, and since Wind Waker's king was adept at least at general magic, given how he animated the King of Red Lions and created the Pirate's Charm, Rhoam completely lacking in this area sticks out more as an oddity.
- In point of fact, no, we really don't have any reason to assume that Rhoam is not king suo jure. There is no evidence saying this. There is no reason to assume this. Your suggestion that he might have adopted his wife's name — which has no precedent in history that I am aware of (the closest being the examples of the House of Habsburg-Lorraine and the surname Mountbatten-Windsor, neither of which support your argument) — is both begging the question and a violation of Ockham's razor. There is no reason to assume that his surname "Hyrule" means anything other than his dynastic kingship of Hyrule, so you are positing complexity without need in order to explain why he has it. Your talk about his apparent lack of magic powers is irrelevant; of the eight kings of Hyrule we know of (Harkinian, AL, LP, OT, Daphnes, Daltus, Gustaf, and Rhoam), precisely one of them (Daphnes) has displayed magical abilities without use of the Triforce — and there is absolutely no indication that his magic has anything to do with Hylia, given that it is possible for Hyrulians to learn magic via study (AL) or to use it via talismans (LP, OT) — , so there is no reason to believe that magic has any strong correlation to Hylian kingship. If anything, the ability to use magic makes Daphnes the odd man out.
- I would also like to point out that Hyrule was both founded by a woman and named after a goddess. It's very likely that despite being called a 'kingdom', it is very likely that queens were the higher ranking royalty, especially considering that only women could inherit Hylia's power.
- You mean they used the wrong word and use of "kingdom" has become a case of The Artifact as the series has gone on? Since there is already a word for this concept in English, as pointed out in the question that led to this. A queendom would be a realm controlled by a queen first and foremost, much the same way kingdoms are for kings which is why ruling queens in a kingdom are technically considered "queen regent" when "regent" is a title for someone serving in the place of the "proper" ruling party.
- You're mistaken. A ruling queen in a kingdom is called a "queen regnant," to make clear that she is reigning in her own right and is not a queen consort, a woman who has the title of queen because she is married to a king; it is possible for one woman to be both a queen regnant and a queen consort (e.g., Isabella the Catholic, Mary of England, Maria Theresia). "Queen regent" refers either to a queen consort who exercises royal authority in a kingdom on behalf of her husband the king (who is absent or incapacitated) or to a queen dowager (wife of a previous king who is now dead) who exercises royal authority in a kingdom on behalf of her son the king or her daughter the queen regnant (who is absent, incapacitated, or has not reached his or her majority).
- Is it really that hard to believe that a fictional kingdom just has a different hierarchy/titles/rules for succession? There's never been much but practically everything we've ever heard about the Hylian royal court across all games doesn't jive with historical monarchies. At this point it's more ridiculous to try and shoehorn the Hyrule family into our understanding of real-world royalty than it is to just start theorizing how their monarchy works from scratch.
- That's what I was going to say, but I'm gonna rehash anyway. First of all it's not like this is the first time we've had a Hylian King; Daphnes from WW and OoT's King, for instance, and there's no evidence for or against them being of Hylia's blood. Secondly, as the above says, it's a fictional world and applying real world conventions to it without any proof of it is kind of silly. Hyrule could easily be a "a Prince/Princess has to get married and they become King and Queen" sort of Kingdom. TBH I didn't even read all of the real world examples and arguments because bottom line... this is not the real world. There are flying tree people, giant bird people, giant fish people, ROCK people, flying dragons, and that's not even getting into monsters and Gods and such. It's not the real world, bottom line.
- Hyrule is a fictional kingdom so it likely follows different rules. Since the power of the bloodline only appears to manifest in the women of the royal family it's possible that succession is matriarchal (and the powers might even been seen as the right to rule, remember Rhoam's line about "heir to nothing"). Also remember that Hyrule fell on the day Zelda went to the Spring of Wisdom, which was her 17th birthday and the day she was seen as an adult in Hyrule (No one under the age of 17 is allowed there) so Rhoam could have been Zelda's regent. Now Rhoam could easily also be a descendant of Hylia, see above about the Royal family branching out and intermarrying with other noble families (this might even be a requirement of the royal spouse to keep the bloodline and powers as strong as possible), but since he's not a female of the line he doesn't know how to access the special powers.
Yiga's Contract with Ganon
- How can the Yiga Clan decide to side with Ganon? I mostly skimmed the dialogue, but as far as I understand, they used to belong to the Sheikah Clan until they defected. We also know one Sheikah in Kakariko Village used to be a mole. Then back to Yiga's contract, how do they make a contract with the mindless beast he is now? Is "contracting" with Ganon only a reason for being evil?
- Hyrule hurt us, we hurt Hyrule. Let's help the giant destroyer of everything!
- The reason they switched sides was because the Hylians shunned them for creating the Divine Beasts and the Guardians, both of which were corrupted by Ganon, leading to Hyrule's downfall. And their method of working for Ganon seems largely to involve just trying to kill the hero and anyone who supports him - they might not even have any direct contact with Ganon specifically, and are only claiming to be working for his cause.
- For clarification: The Yiga Clan split off 10,000 years ago - long before any of their technology was corrupted by Ganon. If anything, the Divine Beasts and the Guardians helped with defeating the first incarnation of Calamity Ganon. The trouble was that they were so good at their job that the Hylian King at the time was afraid of the Sheikah's power and thus banished them. In response, the Sheikah chose to abandon their technology and move to Kakariko to appease the royal family while the Yiga Clan split off in order to seek vengeance.
- Seeing how the Yiga didn't want to abandon their technology, it's a wonder they don't possess weapons from the Ancient series... or perhaps even continued development of them. Yiga should be carrying portable versions of those Frickin' Laser Beams.
- Remember, the technology was banished and buried and hidden away 10,000 years ago. The Yiga Clan was formed only 100 years ago. They were against being exiled because of their technology, but they didn't have access to it, either.
- They seem to be "followers" of Ganon in a religious sense more than anything else. They don't need Ganon to order them to do anything more specific than "hindering the efforts to beat him".
- The Yiga were around before the Great Calamity- multiple cutscenes from the past prove this as explicitly as possible, by showing them attacking the heroes. They were implied to have split after the Sheikah tech worked the first time, and the king grew suspicious and banished them. There was nobody in the royal family to banish the Sheikah after the Calamity.
- Related to the Yiga Clan, how do so many of them seem to know immediately that Link is the hero? I could buy them simply ambushing every traveler they happen to come across, but at least a few of them refer to him directly as "hero".
- Depending on the age of some of the Yiga Clan members, as the Sheikah tribe is shown to be very long lived even without as strong of a connection to their lost technology, they might just remember Link from 100 years ago like the Zora do, or been keeping tabs on his condition and journey through the use of moles. Their techniques seem to indicate they either have their technology to a point where it looks like magic, or actually learned magic after siding with what's left of the wizard-king so who knows what their limits are as far as information gathering goes. For example if it's true that Kohga founded the Yiga clan, who were wronged by the King of Hyrule from 10,000 years ago, some being over 100 and having fought Link in the past isn't too out of the question.
- Probably the same way most people recognise Link as the hero: he's a Hylian carrying a priceless Sheikah artifact that was last seen in the hands of the princess. Also, they're ninja, they probably gathered intel on him. We know for sure they had at least one mole in Kakariko, so a physical description of the hero, as well as the fact he finally woke up again, wouldn't be hard to come by.
Urbosa and Riju
- I understand that taking down Ganon holds greater meaning to Urbosa than the other Champions, since she considers it a scourge upon her people that he once took the form of a Gerudo, but...why doesn't she at least mention her daughter once during her post-boss monologue? Mipha touched upon how worried she was about her father, and Daruk's worries about the future of the Gorons were quelled when he saw Yunobo (even though I'm still unsure as to whether he knew they were related). Considering Urbosa was lost presumably when Riju was at a very young age, and she was shown to be something of a motherly figure to Link and Zelda, it just befuddles me why Riju is never brought up by her.
- Because Urbosa has been dead for a century and they never said she's Riju's great great grandmother or whatever suits how Gerudo development/aging works, as they seem most similar to Hylians who assumably have the most human life expectancy. Urbosa's sister could have been the one next in line after Urbosa died, assuming Urbosa had no children as it's never indicated one way or another, which would leave her Riju's great (however times are needed) aunt and still fit the "Riju's ancestor" description. I mean Riju can't be even in her 20s yet from what the game indicates about her and her mother's death happened very recently. Not sure how her mother and Urbosa got confused/combined together here. On the note about Daruk and Yunobo though I'd imagine Daruk noticed how Yunobo had on a piece of his Champion's cloth, that iconic light blue fabric complete with the same Goron buckle Daruk used to wear, which would narrow down who Yunobo could be to him considerably.
- I'm sorry...This entire headscratcher was based on the misconception that Urbosa was Riju's mother. Looking back, I realize now that that was never stated in the game - I guess I just assumed it when everyone mentioned Riju's predecessor dying when she was still young, coupled with how long-lived most of the other characters in the game were shown to be.
- No need to be sorry, it's a good thing that a headscratcher is able to get itself resolved, isn't it?
- For the longest time, it's been said that the Gerudo race births one male every 100 years. Since the period of Link's slumber was explicitly 100 years, what gives with there being no Gerudo male? It stands to reason that there would have been one alive either when he went down or by the time he woke up, and if that was the case, said Gerudo definitely would have been mentioned. It seems like an especially glaring waste considering the extent to which the Gerudo as a whole were re-characterized in Breath of the Wild. Did the lore change on this point?
- Maybe the last male died sometime during Link's 100-year sleep, and the next one has yet to be born. The only glimpses of the past we're shown are Link's interactions with Zelda and the Champions, and considering, as was mentioned, they ditched the rule about kingship being the male's birthright, it's possible that the male who was alive at that time just wasn't important enough in the grand scheme of things to appear. (Though I am curious as to whether the "no voe allowed in town" rule they've adopted would apply to him, as well.)
- This Very Wiki speculated that Villa could be the male Gerudo due to his dark skin and redhead, but he had been referred to as a Hylian instead.
- I was pretty sure, so I went and checked, but Villa has light skin under his mask. I think the dark skin is just paint.
- Well if Gerudo reproduce mostly with Hylians that wouldn't technically be wrong to say, even if he should count as a male Gerudo, would it? If the Gerudo remember enough about Ganondorf to consider him a stain on their history acknowledging a male could be considered an equally bad omen by this point, especially during a period of time where Ganon is an active negative force in Hyrule so he could have just been left with his dad.
- Maybe there are other Gerudo tribes that live in countries outside of Hyrule, and they have the sacred male child.
Shouldn't she be called Queen Zelda?
- Seeing how she's the only survivor of the Hylian royalty - possibly the only nobility left - and the rightful heir to the kingdom, shouldn't people be referring to her as Queen Zelda? When the king died, line of succession automatically fell to her, so she's no longer a mere Princess.
- There are ceremonies involved for that sort of thing. TP Zelda was preparing for the ceremony to become ruler of Hyrule after her parents died when Zant barged in. No ceremony, no Queen.
- Aside from the above, there is not much of a central government left on Hyrule, so she's not even technically a ruler until the game ends.
- It's also a case of priorities. I don't even remember Zelda being referred to by that many characters, and those that do have more important matters to fret over than whether they're addressing her properly. That, or maybe no one is sure that the king himself is dead, since I don't believe anyone but Link saw his spirit - they might be holding out that he's still alive inside the castle somewhere.
- What would she rule over? Hyrule is gone by this point. What law and order exists must come from Impa and her alliances with the other races.
- In terms of law and order, there doesn't even seem to be that much. From what I've seen, the entirety of Hyrule is divided up into different villages - the Hylians in Hateno and Lurelin, the Gorons in Goron City, Zoras at their domain, and so forth - along with the characters who live and work at the various different stables. Each of these villages (with the exception of Hateno and Lurelin, which are relatively rural and small) have their own form of government, and anyone who visits a village from outside it seems to be classified as a "traveler", who are pretty much a handful of wanderers, each with an "every man for himself" mentality, and a few with a certain sense of vigilantism. (The one who patrols Proxim Bridge, for example.) Even once you start to build Tarrey Town up from the ground, no one from across the different tribes ever seems to have much of a problem with each other, and everyone gets along fine.
Koroks on Death Mountain
- Related to the question about the paraglider posed earlier, how do the Korok spirits survive on Death Mountain? Their bodies are made completely of wood. Did they lather themselves with fireproof elixir before going into hiding, or are they using some sort of forest magic?
- A spirit made of wood would have a great need for fireproofing magic, even in a forest.
- I just chalk it up to 'its a spirit'. It's the same reason why a Korok would be found at the very top of the tallest spire of Hyrule Castle itself.
Blight Ganon regeneration
- Not that I'm complaining or anything, but why doesn't the Blood Moon bring defeated Blight Ganons back to life?
- The Blights are composed of the corruption caused by Ganon's Malice. I'm thinking that Link didn't merely destroy that corruption, he also fully activated the Beasts so that they could keep further corruption at bay. He never used the Sheikah Slate the first time around, despite it apparently being made specifically for his use, so I think the Beasts were not fully active at that time.
- In the first blood moon cutscene, Zelda mentions that Ganon's power reaches its peak during the blood moons. The monster resurrection doesn't seem like a side effect of the moon itself, but a result of Ganon using his increased power to bring them back. Maybe bringing back pieces of himself requires even more power than he can muster, even during the event.
- Even if he had the power to resummon them they may not have been worth it. Since all the blights are incorporated into Ganon's last-ditch effort to reincarnate, he seems to have focused his power on making sure he was as powerful as possible when he finally broke free. Since it's probably harder for a blight to kill a spirit champion than it was to kill a fleshy one, they were more useful to him as spare body parts than they were as separate projections.
- Given their complexity, as they seemed to custom made rather than just a corruption of pre-existing creatures, Calamity Ganon may no longer have the intellect needed to create them.
- Defeating a Blight is one of the things that causes harder monsters to spawn all over Hyrule. Even if Ganon could re-create the Blights inside functioning Divine Beasts, they respawn in places that Link is unlikely to return to. In strategy game terms, Ganon lost a big unit far away from the front line, and instead of paying to repair it he's reinvesting the money to upgrade his other unit types.
- Defeating Blights and freeing the Divine Beasts only upgrades the monsters in the Coliseum. All other monsters across Hyrule either don't upgrade or upgrade based on how many monsters Link has killed irrespective of the Divine Beasts.
- It's mentioned at quite a few points that Link's amnesia was an unintended, unforeseen side effect by pretty much everyone, since the Shrine of Resurrection hadn't actually been tested before he was sealed inside. Why, then, did Zelda happen to have saved a handful of photographs to the Sheikah Slate, each of which corresponded to one of his lost memories? And when did she have some of them taken? The slate was sealed inside the shrine with Link, so she couldn't have taken them at any point after instructing for him to be taken there.
- Zelda took the photos around the time the memories take place in, back when Hyrule was safe (for the most part) and she was travelling around with the Sheikah Slate. The photos were never intended to bring back Link's memories, they're literally just Zelda's photo album. But, since Link was always following Zelda as a bodyguard, he happened to be present at all of the places where photos were taken, so these places could be used to trigger the memories. The big exception being the last memory, which isn't a photo on the Slate, but actually a painting, and seems to have been commissioned specifically to help Link remember his past.
- Even in that case, what about the forest she and Link wound up in after Ganon took over the Guardians and Divine Beasts? I don't recall her having the Sheikah Slate on her at that point, and as mentioned, she couldn't have gone back and photographed it afterward since it was sealed away with Link - even if she could, wouldn't it seem like a weird location to photograph? The place where you had almost fallen to your lowest point, fearing that all of your hard work had been for nothing?
- The best logical guess for that photo is Link was carrying the Sheikah Slate (Zelda didn't have anywhere in those robes) and it accidentally took the photo when they were running (all that movement must have hit the snap button). We have to use suspension of disbelief that the photo came out so perfect.
- There's nothing to say that she didn't take the photo at an earlier, more peaceful time during her travels, and wound up retreating to a place she was already familiar with during the incident that Link recalls.
- That's a strong possibility. It's worth noting if you "connect the dots" between Memory #16 and Memory #17 on the world map, it seems Link was taking Zelda to Kakariko Village as they fled from Hyrule Castle. Since Zelda can't scale a cliff like Link, they were taking the "long route" while evading Guardians. He was finally defeated on Blatchery Plain, just a short distance from Kakariko Bridge. Since this is where Zelda's powers finally awaken, it would explain why Kakariko Village and Hateno Village were spared from a Guardian slaughter. Had the mechanical horde remained functional, they would have eventually followed the roads to those communities. You can see at Fort Hateno that the Guardians were scaling the walls (which was one of the last lines of defense 100 years ago according to the NPC Celessa) when they deactivated.
- OP here: I've also considered that Zelda may have foreseen amnesia being a side effect of using the shrine, even if she may've hoped that it wouldn't pop up. If this were the case, I could buy her going around snapping pictures of places that were important (and probably deactivating some Guardians with her power in the process) before returning the slate to be sealed away with Link, or just trimming her album down to the photos that Link would need, just in case he would need to recover his lost memories. This is also the only way the aforementioned painting could've been done in advance - if they hadn't known that Link could wind up losing his memory, why would they have thought it necessary to commission it in the first place?
- I don't see Zelda having time to do that: Ganon was in the process of awakening. Impa, Purah, and Robbie don't mention Zelda being with them when they sealed Link away in the Resurrection Shrine. I would argue that Zelda gave the Slate to the two Sheikah ninja's that hurried Link away to the Shrine. She then journeyed to the Lost Woods to hide the Master Sword. It was so weak at that point, Ganon's minions could have destroyed it. Once that business was done, she immediately left to hold back Ganon. Time was short... each moment she wasted allowed Ganon to get stronger. The Calamity was getting worst, not better. It only stopped because Zelda sealed Ganon. Various NPC's comment the mass genocide only stopped when when Zelda left for Hyrule Castle and sealed the Calamity. The reason why the Divine Beasts and Guardians became active again, is because Ganon was closer to fully breaking the seal. They were mostly dormant, or at least not very aggressive, for the last 100 years.
- The very last memory has Zelda saying that "the Slumber of Restoration will most certainly deprive him of his memories" - at the very least, she knew the amnesia was a side effect.
Do the Yiga recognize Link immediately
- Are the disguised Yiga Clan members serious when they ask Link to join the clan or similar topics, or are they aware of his identity and planning to kill him all along?
- After killing Master Kohga, one Yiga member does admit that he was going to let Link join in BUT was offended by either your forgetfulness (i.e. "Yiga Clan?" implies forgetfulness) or refusal to join. Exactly what option you choose to get this response, this troper does not remember. But throughout the whole game, all Yiga will always recognize you, and will proceed to attack you either out of hostility or offense - both before and after Kohga's demise.
- Considering some of them will also openly mention Master Kohga (and his dumb belly) even before discarding their disguises, I think the whole "asking travelers to join" thing is just a means of luring them into a false sense of security, thereby upping their scare factor. Think about it - you come across someone who compliments and praises you for your battle prowess, making it seem like he's about to invite you into some band of elitist warriors...only for him to casually reveal to you that he's actually the member of a cult who slaughters all who dare to oppose Ganon.
- After laying the Master Sword to rest in the final memory, Zelda requests that she leave a message for the Deku Tree to relay to Link, and the Deku Tree suggests that she save it for when she sees him again. I'm curious as to what the message was supposed to be, since I've just beaten the game, and Zelda never seemed to relay it. (Or it wasn't telegraphed, at least.)
- It was likely that she meant to confess the fact that she was in love with him.
- Which of course got omitted because No Hugging, No Kissing.
- When Zelda finally summons her sacred power and uses it against the Guardians, why does it deactivate them completely? Shouldn't it just rid them of Ganon's influence and return them to their original functionality?
- Maybe they're so corrupted that there is no difference. Zelda's research diary talks about the five columns around Hyrule Castle as being the place where most of the Guardians were stored. Maybe it also works as some sort of control center for them, and it's still corrupted by Ganon.
- I was thinking that after Zelda removed Ganon's corruption, the Guardians obeyed Zelda's magical command. I'm sure her desire was something like, "stop," so the Guardians interpreted that as "shutdown" since they're machines.
- Or she broke them. It was her first time using the sacred power, after all.
- Hylians, Sheikah, and Gerudo seem like different ethnic groups of the same species. They can successfully interbreed and not have sterile children. However if Link and Mipha did get married in some alternate universe Calamity Ganon didn't emerge... is it possible for Zoras and Hylians to have hybrid offspring? Has there ever been an example of it happening within Zelda lore?
- Maybe. Possibly. If you'll recall, A Link to the Past did show its sages as a group of six young (human-seeming) women, even though in Ocarina of Time, which came before it, and A Link Between Worlds, which came afterward, at least two of them were of a different species, and one of which was a Zora. This suggests that inbreeding between Hylians and Zoras is indeed possible, and that it would've worked out had Link and Mipha had the chance to end up together.
- Also, the Zoras still have Sidon. Even if Mipha and Link couldn't viably procreate, Dorephan still showed no issues with her pursuing such a relationship. Mipha could've passed on her claim to the throne and designated Sidon to be the next heir instead, or just ruled over the domain with Link until both of them died childless, at which point the throne would pass to Sidon anyway.
- This was actually something I wanted to have asked since playing The Wind Waker, but I decided not to until this game brought it up again...What is up with the king's skin tone? Rhoam in this game and Daphnes in The Wind Waker both have a noticeable darkness to their skin that I wouldn't expect to see from a member of this family, especially since most iterations of Princess Zelda tend to be much paler. I know it's a minor issue, but it struck me as odd because Daphnes looked to be almost as tan as Tetra was, and she lost that tan once she had been transformed into Princess Zelda.
- Hylians have different skin tones. Perhaps the lineage had someone with dark skin tone marry into the family, and genetics keeps it popping up once in awhile. In the Sheikah village, the woman who sells arrows looks nothing like the other Sheikah (she has dark skin, black hair, and dark eyes; not light skin, white hair, red eyes). She's still considered Sheikah, unlike Pikango (who despite looks, is NOT a Sheikah). Also in Hateno Village there's the wife of the windmill owner... the cute lady with the closed eyes who sits in that chair next to the lantern (forget her name). She's supposed to be from Lurelin Village, yet isn't as dark toned as the rest of her people. There are even "white" Gerudo... which makes sense, since they marry Hylians and Sheikah.
- I just thought I'd clarify one thing...Pikango (nor anyone else, I believe) ever states that he isn't a Sheikah. He does mention at one point that Kakariko is his hometown, so it seems that he's actually spent most of his life traveling, so that the more secluded Sheikah living in the village probably mistrust him because of that, considering Yiga Clan activity has been on the rise. They may just suspect that he's joined up with them.
Discontinuing the Divine Beasts
- I realize this is more a case of Fridge Horror than anything, but considering Ganon's return is nearly inevitable as far as we know, wouldn't the best course of action be just to dismantle or destroy the Divine Beasts? (And probably the Guardians, too?) The ending implies that even with their Champions gone, Link and Zelda are planning to continue relying on them in the future - even if they choose four new people to act as Champions, what's to stop Ganon from defeating them and retaking control whenever he returns?
- Robbie mentions he has several theories and working plans to "anti-virus" the Guardians, but nothing that's simple enough for Link to effectively use. He's also too old to travel with Link and do these on a functional Guardian. When the Guardians and Divine Beasts become approachable again, he can install whatever measures he's been experimenting to make them Ganon proof. Purah also alludes, though not as extensively as Robbie, that she has an idea on a solution but can't act on it without more research funding. It's also worth noting that Zelda is no slouch with Sheikah technology, and having sealed Ganon for the last 100 years, probably figured out several workable ideas herself.
- On a related note, how is Zelda expecting anyone in Hyrule to be able to trust in the Guardians and Divine Beasts so easily, after all that's happened? Even if they were under Ganon's control, the Guardians destroyed a great deal of Hyrule and probably killed most of the people living in Castle Town. The Divine Beasts fare a little better, but at least one of their tribes was willing to hold a grudge against the Hylians because a member of their royalty was lost while piloting Vah Ruta. It would seem that Link and Zelda have their work cut out for them trying to find new Champions to pilot them.
- I don't have much in the way of trust other than that Zelda is Princess and she did prove that she could, ultimately, fulfill her destiny so people may just rely on that but on the subject of Mipha... King Dorephan was proud that she was able, as the Zora Princess, to pilot the Divine Beast named after the Ancient Zora Princess, the Sage Ruta. The grudge from the elders most likely wasn't because she lost her life piloting it... it was because, in their eyes, Zelda and Link didn't do what they were supposed to and Mipha died because of them and her loyalty to them- Link in particular. Vah Ruta and the Guardians were irrelevant pieces that the Zora clung to because they were an easy target, and she could have died fulfilling any role as the Zora Champion and they still would have blamed Hylians. Though with that in mind maybe that does answer the trust issue? Ultimately they both did fulfill their destinies and released the Beasts, as well as the spirits of the Champions, and therefore were likely redeemed to all the Hyruleans of all species.
The Champions' Weapons
- How did the weapons of the four Champions wind up in the care of the leaders of their respective tribes, in order for them to be presented to Link? Shouldn't they have had them with them when they were preparing their Divine Beasts to face Ganon? Or did the Blight Ganons choose to toss the weapons overboard after taking control, and someone went to collect and preserve them from there?
- Maybe when they boarded the beasts for real, they didn't take their weapons with them, thinking they'd be safe inside the beasts. Or maybe these aren't the actual weapons the Champions used, as we know blacksmiths can make more of those.
- At the very least I think we can say Mipha's weapon is the original one, since it already has an explicit recreation in-universe as the Ceremonial Trident unlike all of the other weapons so it being fake would be redundant and odd. Revali's Bow would only beg the question of where and how did someone else get the scrap of his Champion's cloth to tie onto it (or know about the detail enough to get something very similar to it) if it isn't his original one, as we don't see any sign of him or explicit descendants among the current Rito tribe unlike the other Champions.
- In the case of the Great Eagle Bow, at least, the Rito elder speaks of it as though it's a treasured weapon of the Rito tribe as a whole, and that Revali only happened to have wielded it before the Calamity. Buliara hints at something similar with Urbosa's scimitar and shield, though she isn't as clear whether they're treasures specifically because Urbosa used them or if they were cherished even before then. Whereas the Lightscale Trident and Boulder Breaker, from what this troper can tell, were implied to have been crafted specifically for Mipha and Daruk.
How much did she know?
- One of the memories shows Link and Zelda reuniting with the other Champions, after a failed attempt to awaken her power at the Spring of Wisdom. It's at this point, upon witnessing her desperation, that Mipha chimes in and starts to say that she likes to focus on her feelings for Link whenever she uses her healing powers. Did she know that Zelda had also developed feelings for Link, or was she merely suggesting that she try focus on her feelings of love in general?
- I imagine she meant to focus on things she likes in general, probably implying that she should use her ancient technology research as her focus.
- Alternately, since Mipha was at least friendly with Zelda, she could have been hoping for One True Threesome. Why settle for a knight when you can have that knight and a princess too? If she was, though, she did not have nearly enough time to pursue it, and as a spirit settled for I Want My Beloved to Be Happy.
- If you ask me, Mipha and Zelda's relationship seemed like the most distant out of the four Champions - much like how she felt about Link and the Master Sword, Zelda's diary reveals that she felt envious when Mipha caught on so quickly to controlling Divine Beast Vah Ruta, and she seemed surprised when a very hesitant Mipha spoke to her in the memory mentioned above, unlike the other Champions who were open and supportive towards her.
The sword's message
- As awesome as it was, why is this the first time anyone's heard from Fi in the past 18 games or so? In Skyward Sword, she said that she would be returned to the sword, her purpose fulfilled, in order to enter a "sleep without end", which served to wrap up her appearance and provide a nice, neat explanation why she hasn't spoken up since then. She never reacts whenever any other incarnations of Link keel over and die, nor does she speak when she seals the Hero of Time in sleep, the Hero of Winds restores power to her sword, or when she transforms Wolf Link back into a human...Even in this game, she never even speaks to Link directly, only addresses Zelda with a means of showing she can save him, which probably could've been easily handed off to a Sheikah or something. After spending at least 10,000 years in a silent slumber, why does she only now decide to intervene?
- Maybe only the descendants of Hylia can actually hear the sword (despite the game implying the heroes can do it too, Link never seems to hear it), and previous Zeldas didn't have enough contact with the sword, and what little contact they had with it was at times when they had it all pretty much figured out, so they didn't need any advice.
- This is the first time a Link has fought with the Master Sword so hard, he nearly destroyed it. Full stop. I'm sure if anything would get Fi's attention and pull her out of slumber, being pushed to her utmost limit should be one of them. This incarnation of Zelda is also unique for being a very "late bloomer" in attaining and comprehending the nature of her power. There was probably a lot of things that are intuitively learned over time, that she didn't have anymore time to learn, so Fi needed to point Zelda in the right direction or Link AND she would die (seeing how the Master Sword needed a safe place to recover, and probably guided Zelda through the Lost Woods to get back to her pedestal).
- Also, how did Fi know about the Shrine of Resurrection, anyway? I can only imagine that she was already asleep when it was constructed.
- Fi has been around for aeons, including the battle 10,000 years prior when the Sheikah were developing the tech. She probably heard about it at some point if not witnessed the shrine being built or in action.
- Though she's asleep, it seems she's still vaguely aware of what's been going on around her. Asleep is probably more like dormant or "power save" mode for her. She's probably not in a complete coma devoid of all sensory input. Though she doesn't "interact" with anyone or anything for the most part, she's still absorbing information. It's also possible she's able to pull information from each Link she's been wielded by. That is to say, whatever a Link learns, she also learns or gets the gist of.
Blame of the Zoras
- I understand that grief isn't entirely rational sometimes, but where do the elder Zoras get off blaming Link for what happened to Mipha? I must not be understanding their thought process - Mipha being chosen as a Champion was never mentioned as being Link's doing; it's stated through a sidequest that she was "delighted" to be given the role. The two of them were close from when they were children. Mipha was going to propose to him. There's a being of concentrated hatred walled up inside a castle they were both destined to fight against, together, who was directly responsible for her demise. And yet a good deal of them will go so far as to say that Link "stole Mipha away" from them. Even in terms of irrational grief, that just seems illogical; shouldn't they be eager to help him so he can take down the creature that did kill Mipha? Do they think that Link should've been there to protect her, and so blame him for that? Or do they have the honest idea that he somehow was directly responsible?
- One of the old Zoras kinda spells it out. The old guard of the Zora blame the Hylians in general for being the ones that unearthed the Guardians, as they perceive it as the reason Ganon returned with such strength. They're bigoted, and cling to a flimsy excuse to demonise an entire race, and too proud to ask for help. Link specifically is just a person they happen to have known personally, but they wouldn't treat any other Hylian much better.
- Plus, it doesn't help that Link recruited Mipha — a beloved member of their home — to fight Ganon and as a consequence, she died. You'd be pretty salty too if the person responsible (however indirectly) for the demise of a beloved member of your society.
- Except Link didn't seem to have chosen her to act as a Champion. The royal family did. It's actually a pretty amazing coincidence that the two of them happened to be childhood friends who were given the same roles.
- Whether Link recruited her or not, that fact doesn't matter to the elderly Zoras. As far as they were concerned, Mipha died doing something that involved Link, the Royal Family, and the Hylians in general (please get your minds out of the gutter, dear Tropers...) As the OP said, grief and rage can do funny things to the mind, and these guys have had a century to nurture that feeling. The moment Link shows up, it just ripped open all the old wounds.
- That's all well and good, but it still doesn't make their expressions of grief very believable, even as grieving goes. This sounds something like two childhood friends joining the military, one of them dying in battle, and the other one being blamed for somehow causing their death by the deceased friend's family members. It's not just irrational - it's almost impossible for this troper to see where they're coming from.
- When I played, I intuited from everything that was said that Mipha having taken up the title of Champion, having wanted to Pilot Vah Ruta, having done the things she did because of her love for Link. Yes, she would have wanted to save Hyrule, but her main motivation was Link himself and therefore no Link = no death of Mipha in their minds.
- Building off of that, it's likely that the elder Zoras didn't realize just how genuine Mipha's love for Link was, if their reaction to discovering that the Zora Armor was intended to be her marriage proposal to Link is any indication. Without knowing how she really felt, they might have been under the impression that their beloved princess had basically died because she had a simple "schoolgirl" crush on Link and agreed to become a Champion because of that crush.
- Since the Divine Beasts seem capable of being controlled remotely, I'm wondering how the Blight Ganons managed to get the Champions trapped inside them in the first place. If things came to it, couldn't each of the Champions have just abandoned ship and maneuvered the beasts from outside them? (Urbosa might be the only exception, since Naboris's legs can't have made a quick escape from inside her very easy.) And even if the Blight Ganons were to follow them, wouldn't that just allow them to obliterate them using the Divine Beasts, as well?
- When was it shown that they could be remote controlled at all?
- During the final battle, all four of the Champions fire their lasers at Hyrule Castle, even while standing outside them. In one of Link's memories, Daruk is shown standing atop Rudania, whose legs seem to be moving in tandem with the swinging of Daruk's arms, and Medoh was at least capable of flying without Revali inside him, as shown in another memory. Also, the Beasts don't seem to have any actual controls inside them, besides the six terminals, which does suggest a more mental or spiritual connection between them and their Champions. (And the Sheikah Slate, but none of the Champions ever seemed to possess it, either.)
- Presumably the presence of the Blight Canons severs or hijacks said mental or spiritual connection - they were created from evil magic specifically to hijack the beasts, after all.
Divine Beast whereabouts
- Various characters from the different villages mention that the Divine Beasts seemed to appear out of nowhere very recently before Link's arrival, and I believe you can actually see Medoh appear after activating the Great Plateau Tower, so I'm assuming that was the catalyst...While it's conceivable that Ruta was submerged beneath East Reservoir Lake, Rudania inside Death Mountain Crater, and Medoh (possibly) somewhere deep in the Hebra Mountains, where would Naboris have been hiding all that time in order to have escaped notice? Had she just been buried in the sand all those years?
- Sandstorms are terrifying IRL. I've seen them bury an entire village in under an hour. I'd imagine the sandstorms of a fantasy world could easily bury a giant mecha in mere minutes. Personally, I'm more curious where Medoh crash landed after Zelda's sacrifice sealed Ganon. I don't think it got lost in the mountain range itself (that might have caused catastrophic damage to the machine), but maybe in a snowfield to cushion the landing.
- I've had a theory that Medoh's landing may have been responsible for the formation of Coldsnap Hollow - it certainly seems large enough to contain her, and has the appearance of something crashing down through it and then abruptly busting out much later. As to damage to the machine, it's also possible that she managed to keep her barrier up and running long enough to make the landing, and then went dormant. (Although, the OP was incorrect - you can actually see Medoh flying around in the distance even before activating the Great Plateau Tower.)
- You can see both Medoh and Rudania from the cliff just in front of the Shrine of Resurrection.
- My theory is that either Medoh landed on the bird-shaped Biron Snow-shelf and stayed there before reawakening, or that she landed in the same place, but the snow-shelf hadn't developed yet, and the shelf is based on the shape and size of her.
Either Zelda's doing one hell of a job keeping Ganon at bay, or everyone in Hyrule are bigger badasses than Dark Sun characters for the world to be so... cozy.
- The gist of the story (appears) to be that it's set After the End. Maybe this is just because I've developed an odd impression for the "setting type", but I find that Zelda must be doing one hell of a job for everything in Hyrule to be so... cozy looking despite the whole "Great calamity". Thriving Ghost Town I know is an Acceptable Break from Reality but monsters never seem to spawn around them at all. Damn, these people must be that badass to be able to just beat up monsters. Hell, I mean, there's that psychotic hippie who'll beat Link within an inch of life if he so much as steps on one pixel of a flower maze thrice, and Kass seems to be able to survive just fine standing out on his own miles away from any form of civilisation. Nobody seems to need any walls, resources aren't scarce at all... damn. Either Calamity Ganon is being contained easily by Zelda or Hyrule bounces back very fast! I mean, people are so blase about the whole thing, it's like "Oh yeah, there're divine beasts walking around" or "Hey, Link, Calamity Ganon is waiting for you to beat it, but go Take Your Time finding out how to come up with new recipes."
- Thanks to Zelda keeping Ganon contained the apocalypse it attempted was basically stalled, the divine beasts in particular only beginning to cause problems around the time Link woke up. Yes there are lots of monsters and guardians about, but for one reason or another they usually stay out of the places people now live. It is widely noted that traveling outside the remaining towns is hazardous, but regardless the people have had 100 years to adapt to make the best of a bad situation and learn to survive or even thrive in what safe places remain. Really its a misnomer to say the game is meant to be set After the End. Even the king only refers to Hyrule as being "in decline," not as having been annihilated.
- None of the normal Non Player Characters seem to even know that Ganon is still building power inside the castle and could break free at any moment - most of them just know something vague about a princess who sealed some great evil inside the castle, and that there are a number of Guardians in that area, but not anything more. For all they know, they're just trying to make do after a past catastrophe with little to no knowledge that it technically isn't even over. The non-Hylians are something of a different story, but the only tribe who's actually threatened by their Divine Beasts are the Zoras, who are doing their best to seek out help to try and stop Ruta from overflowing East Reservoir Lake - the actions of the other beasts aren't really anything more than inconveniences in comparison, hence why they aren't treated with as much urgency.
- She is doing one hell of a job. If you look at all the memory cutscenes, you see how the situation actually was when Ganon was roaming free. The hordes of monsters weren't all isolated and basically just living their lives, they were actively banding up and invading. Compared to that, the monsters in the present don't act much different than territorial animals (and that includes the guardians), protecting their lairs, but keeping out of the other races' settelements. Presumably, this is the normal behaviour of these creatures when Ganon isn't there to control them (Zelda talks of monster activity increasing just before Ganon returns, so they were still there even during peace time), and they just happened to take up a lot of territory during the Great Cataclysm.
Dorian and his children
- How is Dorian keeping his children safe from the Yiga after the completion of the "Stolen Heirloom" sidequest? Before then, the only thing that kept them from being targeted was Dorian trading information on Link and Impa in exchange for their safety, but even afterwards, he continues to tell the same stories he admits tend to "excite" his youngest daughter, Cottla, and still permits her to play on the hill near the shrine above the village, which the stories are intended to keep her away from. (Either that or he doesn't know that she plays up there, which is really no better.) Unless Link is there to monitor her 24/7, what's to keep her from being snatched up or attacked?
- Maybe the Yiga didn't really care to fulfill their threat, so they can focus better on hindering Link directly? I mean, killing the kids wouldn't really get them anything useful, and is something they can easily do after Link is dealt with.
- Even so, Dorian doesn't have any way of knowing that, so it still seems like he should be a bit more concerned.
- Cottla only goes up to play on the hill in the early morning, while her father is still asleep at home. She always comes back down before he wakes up for storytime, and spends the rest of the day running around the village. If Dorian doesn't know she goes up the hill to play, he can't exactly do anything about it, and he won't stop telling the story of the sobbing woman unless he realizes it's inspiring her to go up there.
- If males aren't allowed into Gerudo Town, forcing most of the women to travel the world if they want to find husbands, then how do the chiefs find mates in order to continue the royal line? It stands to reason that they would also have to leave town and travel around to try and find them - would they be able to abandon their duties long-term in order to do that? (Either that or they would let males into town for a brief time to let them choose.)
- Perhaps, being a noble family, they used to have arranged marriages back when Hyrule was in peace. As for the three or four generations that passed since then... yeah, good question.
- Not sure how that would be an issue. The only reason Riju was stuck in Gerudo Town is because she's a child, Yiga assassins were active, and Buliara is overprotective of her. It's not official Gerudo practice for the ruler being locked away in the palace. As ruler she'd travel to other lands for negotiations and royal duties, having many opportunities to mingle with male nobles when doing so. She could also just travel to the town in the Oasis, or set up an encampment outside of Gerudo Town to meet with men.
- Also note that there's a window in the palace that leads outside of the village. Presumably, this could be used as a loophole to allow in a suitor while not technically allowing him into the rest of the town.
- It's also possible that trans women are allowed into the town, who thus fulfill both the requirements of being allowed in and likely being able to reproduce with the Gerudo. I doubt this is within the realm of the writer's intent, but still.
- If trans women were allowed in the town, surely less of a show would have to be made out of "pretending" to be a vai by Link and the crossdresser/possible trans woman that Link gets the clothes from. Everything about Link's infiltration into Gerudo Town seems to point to the Gerudo (or at least the authorities) having a simplistic "if it looks like a voe, it's a voe, if it looks like a vai, it's a vai" attitude. The Gerudo Secret Club's mention of illegal men's clothes being in high demand in the all-female town is interesting too - are there trans male Gerudo? If there are, they have to use a black market to even acquire masculine clothes. There's a lot to analyze here, but overall things don't look too good for potential trans people in Gerudo Town.
- While it is possible there are trans Gerudo, it seems a bit more likely that the voe clothes are popular because the Gerudo who are married and have husbands waiting outside of the city want them to give to their husbands.
- Lady Urbosa is depicted as travelling all over Hyrule in her role as Champion; it's pretty obvious that Gerudo chiefs aren't expected to remain in the Palace 24/7. She can probably afford to leave the captain of the guard in command and go out on the same pilgrimage as the rest of her tribe, for a few days at a time at least.
- Why is Daruk's Protection over Yunobo, which he only inherited through his blood, so much stronger than the one Link has? Yunobo can be launched out of a cannon with enough force to damage the exterior of a Divine Beast multiple times without it wearing off, yet Link's protection shatters through as little as three attacks from a Keese, even though he has the spirit of Daruk himself protecting him.
- The spirits probably can only bestow lesser versions of their abilities to Link, not the full scope of them.
- If that were the case, it seems Daruk is the only one it really applies to. Mipha is able to bring Link back from death with five bonus hearts instead of just healing minor injuries, and Urbosa can summon an entire sphere of powerful lightning, instead of just one strike.
- Actually the limited version does line up with what is shown and said for the others too, with Link seeming to have an "Unskilled, but Strong" variation of what they could do at best. First we have no way of knowing if any of the "cool down periods" they are given in game applied to all of these abilities in life, as Yunobo seems to indicate this isn't the case with Daruk's protection at the very least. Mipha was said to be a great healer before she died, not one who was limited to "healing minor injuries" of others, but now all she can do is use it as a massive "perfect" heal upon his would-be death with no middle ground and he can't use this ability to heal anyone other than himself. Urbosa could summon her attacks with a mere snap of her fingers and could use it to hit even distant targets if she wanted to but Link's has to take more time to trigger, and is a lot less precise than the strikes she showed off as he's limited to always having it centered around himself. Even with Revali's gale, given he could fly without any powers, we can't be sure yet if his gale has always been limited to just going straight up or if that's just because it's the most effective direction Link can use it in.
Guardians on Death Mountain
- How are the Gorons able to safely travel between the base and summit of Death Mountain when there are active Guardians patrolling the lower trails?
- Perhaps Guardians are more reactive to Hylians, or maybe they just roll down fast enough that going down isn't a problem. They can probably stealth up the mountain easily enough, or use tunnels to avoid them.
- This troper has come across one of those Guardians while a Goron happened to also be passing by - when he saw it, he just ran away in terror like most Non Player Characters. So they either stealth their way past them or find some other way up the mountain, as was suggested above. The Guardians stop tailing you after a certain distance, so it wouldn't be too strenuous for a Goron to out-roll them, even if they were heading uphill.
- What was the point of the prophecy Rhoam mentioned as he was explaining what happened to Hyrule to Link? He says that they found out about the Guardians and the Divine Beasts when a prophecy claimed that the secret to Ganon's defeat was buried beneath the ground, so they did some excavations and found them all. But as we find out in the same scene, all of this was for naught - Ganon corrupted them and turned them all against Hyrule, and even when Link faces him again, he's able to defeat him without help from any of them. Was the prophecy just a fluke? Was it from an underling of Ganon who was trying to give him the upper hand when he returned? I know there's a trope for this sort of thing, but the game never seemed to have that kind of "forging your own destiny" tone to it, in my opinion - the prophecy is brought up once or twice and then never mentioned again. Why couldn't the Hylians just have found out about the Sheikah's inventions from some ancient texts and dug them up on their own?
- Link did also use Sheikah technology to beat Ganon. The Shrine of Resurrection and Sheikah Slate were of vital importance for his victory, even in a barebones no-shines no-beasts run. From my understanding of the events, Ganon would have taken control of the Guardians even if they hadn't been unearthed (most of them came from a stash the Hyruleans explicitly couldn't find), so the only change the ancient technology research did was guarantee Link would eventually be ready to fight back.
- Don't you see? The secret to beating Ganon was buried within the ground all along. When he was wounded, Zelda had Link, whom she repeatedly calls "Hyrule's last/only hope," buried underground in the Shrine of Resurection. The secret part comes into play when you consider that almost no one outside the Sheikah (and maybe Yiga, depending on if they knew before or after Link woke up) knew that Link had survived his initial defeat. It's unfortunate, but the people of Hyrule heard the prophecy and when they found the Guardians and Divine Beasts, they mistakenly believed they had found the answer.
- If Ganon was using that chrysalis-thing to try and create himself a new body when Link arrived, then why was he simultaneously struggling against Zelda's attempts to keep him sealed up? (As her line, "I can't hold him" would imply?)
- Not sure I understand. He was trying to create himself a new body but he also had to deal with Zelda keeping him sealed.
- I figured that the chrysalis he was sealed inside was necessary to his reincarnation, yet he breaks free of it once Zelda loses her hold on him. Why would he want to break free if he didn't have a new body yet and was still busy making one?
- Because Link was there? The Hyrule Compendium mentions Link interrupts his reincarnation.
- Ruta has a blue barrier that she puts up if Link tries to swim or glide out to her on his own, which knocks him back and deals some damage. Obviously, this is meant to prevent sequence breaking by ensuring you disable her waterspout before being able to enter, but why doesn't she use this when Link and Sidon are fighting her together?
- It's possible that creating the cryonis-styled blocks uses up a bit too much juice to maintain the shield while doing so, but as for how it thought that firing easily-destructible ice blocks was more effective than a literally indestructible barrier is beyond me.
- Upon watching a few videos, it seems that the barrier can actually still activate during the battle - it only kicks in if you try going any closer than the waterfalls you're supposed to swim up. (Though I still don't know how the arrows are allowed through it, but whatever.)
Guardians on the Great Plateau
- How did Guardians ever manage to make it to the top of the Great Plateau? Surely, the vertical inclines surrounding it would've been too steep for them to have climbed, wouldn't they?
- Dude, we're talking about a almost sci-fi level of technology created by the Shiekah, a thing fused with magic and Din knows what else. I'm sure the Great Plateau would've been a breeze for them.
- I'm pretty sure we see them climbing stone walls in a cutscene, so climbing a natural wall shouldn't be much harder (not to mention there are man-made walls there too).
- Environmental clues suggest that there was a single ramp/staircase accessing the Plateau towards its northeast edge, directly across from the Gatepost Town Ruins. In present times its door is filled in with dirt and debris, and the ramp flooded with water.
- So, I realize this query comes up a lot in situations where there's a dying character in a universe where insta-heal items exist, along with the accompanying obvious answer, but after Link nearly got done in by Guardians, why couldn't the Sheikah just find a fairy to heal him or have him eat something to recover his lost health? They had to have had enough time to get him up to the shrine atop the Great Plateau - why didn't they just bring him to Kakariko Village and cook up a Hearty dish for him?
- Link is one of the very rare people who can see fairies and dishes likely don't have the same effect if force-fed. Also, it is likely that he was already dead, just within a state in which he could be brought back.
- I think it was more of a case that Link was pretty much already dead and they likely didn't have time to scrounge around for the recovery fairy and/or ingredients for a hearty dish what with Hyrule being swarmed by the Guardians.
- True, but they had to have taken the time to get Link up onto the Great Plateau, which can't exactly be easy when the guy's nearly dead, and they had to wait for Zelda to go out and snap some pictures of his memories before returning the slate so they could seal the shrine. You'd think, in the intervening time, someone could've paid a visit to the Fairy Fountain above the village to look for something that might help.
- As mentioned somewhere above, the pictures is from Zelda's travels with Link, not from when he almost died.
- Riju's diary refers to her as "Makeela Riju"...This raises questions, seeing as (to my knowledge) no one ever calls her Makeela, and she suggests through a certain line of dialogue that she'd prefer to be called Riju every once in a while, implying that Makeela may be some sort of surname that is just written first in Gerudo culture. (Also, the game itself simply introduces her as Riju in her cutscene debut.) But then, Urbosa is never called anything other than "Urbosa" from what we see of her, even though the two seem to be related, and "Makeela" does sound a bit more like an actual name...Is it possible that "Riju" is actually a surname, and she's simply addressed with it as a sign of respect? Or maybe that she just has two first names?
- I think Riju's comment about wanting to be called that every once in a while is made in opposition to her being addressed by her station (which I can't remember right now, I think it was chief?). So, it would be the same as Zelda wanting to be called by her name rather than "princess". Assuming Makeela is indeed a surname, and the leadership of the Gerudo is hereditary (which does seem to be the case), it would make little sense for the Gerudo to refer to their leaders by surname alone, since they all would have the same surname.
- However, Ganondorf's name has been given as "Ganondorf Dragmire" in the past, and even if listing the surname first is some sort of cultural difference that the Gerudo adopted over time, it would seem odd considering that's never mentioned as being the case and since "Makeela" still sounds like more of an actual name than Riju and fits more with those of the rest of her people. In this case, the surname could just be used to address the leading chief. (Especially since most people address her as "Lady Riju," already.)
- The Gerudo have a language of their own, even if they use it sparingly. Maybe "Makeela" is the word for "chief" in it?
No guards or anything?
- Unless they knew that Old Man Rhoam would be there to guide him, why didn't the Sheikah have someone stationed atop the Great Plateau for when Link woke up, to be able to explain things to him about what was going on, what had happened, where he should be going, and so on? We already know that they can live well past 100 years.
- Well, the Old Man didn't really try to make his presence go unnoticed, he even had a cabin of his own with a diary in it, so the Sheikah probably did know about his presence there.
- They also may not have anticipated his amnesia - if I remember right, Impa at least was taken aback by it.
- Zelda did, at the very least, and she certainly didn't know Rhoam would be living on the plateau.
- I suspect the Sheikah avoided the area to prevent drawing the Yiga's attention. I suspect the Yiga have more power outside of the Kakariko area, and if they knew Link's exact location, they would lay in wait to assassinate him as soon as he woke up. Any Sheikah mobilization would tip them off.
Link and Zelda's journey
- The path Link and Zelda took after Ganon took over the Guardians doesn't seem to make much sense, if we're to assume their goal was to reach Kakariko Village. One of Link's memories took place in a forest near the Bottomless Swamp, just south of which is a path that leads up a hill and right into the village. Yet when Link finally collapsed, the two of them were in the area near Fort Hateno, implying that they traveled further south than they needed to in order to pass through the Dueling Peaks and reach Kakariko that way. Why did they take such a long detour when their destination was right in front of them?
- My thinking is that they tried to get to Kakariko Village, but the area was swarming with Guardians left and right so that was a no-go. Link probably figured Hateno would be the next best destination. They got there, rested up and were about to complete the journey when an army of Guardians were seen marching closer and closer. He obviously didn't want them to destroy Hateno so he helped the garrison fight back, and that's when he collapsed.
- Considering how filthy and muddy their clothes were in the two memories, and how distant Hateno is from everywhere else, I doubt Link and Zelda would've been able to find time to get there, stop and rest, and then come back. Guardians were swarming Hyrule at this point - if they were near anywhere near Kakariko when Link and Zelda tried to reach there, odds are they would've made it to Hateno before long. It also begs the question of why no one in the village made any effort to try and help them if there were that many Guardians, considering Purah and Robbie were probably already there at that point, and both of them explicitly have unmatched skill in handling the technology.
- Being able to handle the technology is not very useful when the technology is aiming deadly laser beams at you. Purah and Robbie are never described as warriors of any sort, they would have no place at a battlefield. But the Sheikah in general probably did help. The memories focus on Link and Zelda, but other soldiers were definitely involved in the battle. A fort is quite useless without a garrison, after all.
- Robbie's own diary says that he crossed paths with rogue Guardians on his way to the tech lab in Akkala, but his knowledge of the technology meant that they didn't pose any threat. Clearly, he either had some method of deactivating them or just a form of defense.
- If Robbie had been able to craft or improvise even a single Ancient Shield, getting past a handful of Guardians wouldn't have been an issue as long as they attacked only one at a time. Ancient Arrows, too, are themselves improvisation (they're made from Ancient daggers), so there's some precedent.
Master Sword's origins
- Is it ever stated where the Master Sword was before Link started wielding it? I guess the most likely answer would be in the pedestal in Korok Forest, but how did Link come to possess it, if that's the case? It's said in a few places that he was "chosen" by the sword, but in most games, that entails him going on a grand adventure in order to prove himself worthy of wielding it, typically after Ganon has already emerged as a threat. However, this game seems to imply that he's wielding it...just because, and never details how he got it or who decided that he should be using it.
- It was probably just in the Hyrule royalty's possession.
- The Deku Tree has met Link before, so the sword was most likely resting in Lost Woods and Link got it from there. As for why Link got it before the crisis, this seems to be the first time Hyrule got forewarning about Ganon's return, and acted accordingly. Link almost certainly did go through some trials before getting the sword, but he did so during peacetime, before even the earliest of his memories, so we never see it. Perhaps the second DLC will show us how the Champions were picked, including Link's trek to get the Master Sword.
Why Are They Hiding?
- Is it ever explained WHY the Koroks are Hiding all over Hyrule? Were they always there, or did Calamity Ganon cause them to become separated from Korok Forest? Or was it another reason? From what I remember of my almost 300 hours, a reason was never given at any point.
- They're nature spirits, they're probably drawn to locations like old overgrown ruins and untamed nature. Only the ones in Hyrule Castle feel like they're really out-of-place.
- It's implied that it's part of a joke they're playing on Hestu, considering the first one found will initially mistake you for him. Their intent was to take the seeds from his maracas and make him seek all of them out in order to get them back.
- When Mipha is maneuvering Vah Ruta out of East Reservoir Lake in order to take aim at Hyrule Castle, was she using a series of underwater tunnels to make her way there, or does she somehow have the ability to warp between different bodies of water?
- I assumed it was a much more powerful and complex version of the teleporting Link does with the Shrines, and we don't see the blue trails because Ruta is underwater.
The Divine Beasts origins
- Just to clear up any confusion, are we all clear what the animals the Divine Beasts are based on? Ruta is clearly an elephant, Medoh a bird, Rudania is a salamander, and Naboris is a camel. It might be obvious to some, but i only realised yesterday that Naboris is a camel, and not what I thought, a giraffe.
- I've seen some debate about Rudania specifically. Most people seem to settle on "lizard," while others think he's modeled after a Dodongo or, like you've said, a salamander - even though I don't know of any salamanders who had those spikes running down their back, they were known in mythology for their supposed immunity to fire, so Rudania could just be an extremely stylized take on them.
- Salamanders are associated with fire, camels are associated with sand/earth, elephants are associated with water and birds are associated with air. They're based on which of the four classical elements you can find in the four corners of Hyrule they reside in. (Naboris is a bit tricky but sand and electricity have always been butt buddies in Zelda)
- Makeela does tell you that Naboris draws her power from the earth, which is why you have to attack her feet to bring her down.
- Considering hyper-realism is one of this game's selling points, why does it still feature Soft Water? The inclusion of the paraglider means you'll rarely have need of a soft landing spot - if you do, you're out of luck, since stamina is required for swimming and gliding. Did Nintendo just not want to go that far?
- Hyper-realism, where? There's nothing even close to realistic in anything relating to Link's ability to fly around with a paraglider, and falling in general. And they probably didn't even consider adding it because 1) by now it's basically an Aluminum Christmas Trees situation in games and 2) it would add nothing to the gameplay at all, since falling on water without stamina already tends to carry its own "punishment".
- When I said hyper-realism, I meant in comparison to other games. In terms of things like the upgraded physics engine, ragdolling, temperature extremes, and specifically falls being fatal if done from too great a height as opposed to dealing one or two hearts of damage, if even that.
Din, Nayru, Farore and Hylia
- Despite signs of Hylia absolutely everywhere (statues, the Master Sword, Zelda herself, the shrines, etc.) Beyond the dragons left at the shrines for Courage, Wisdom, and Power (whose in-game descriptions don't actually reference the goddesses directly) there are no signs of the big 3. The dragons are noted to serve their particular spring, which are set up, made, and likely defended by Hylia. So the question is.... is Hylia the only one that remembers them?
- The series has been downplaying the three creator goddesses for a while now. They probably haven't been directly mentioned since Wind Waker, with both Skyward Sword and Twilight Princess leaving any references to them quite vague (calling them things like "the old gods" rather than by their names, or their specific moniker "Golden Goddesses"). This game just continues the trend, with Hylia stepping up as the main deity of Hyrulean religion. And since we never hear about the Triforce or the creation of the world, they're left completely out of the events of the game.
- I can't recall very many Non Player Characters mentioning Hylia, for what it's worth. Zelda talking about her fits perfectly with her struggle to awaken her slumbering power, as it was explicitly passed down to her from Hylia's reincarnation. Same with the Sheikah, who were servants to Hylia in ancient times, and the Master Sword, which was recently revealed to have been originally designed by her. In terms of the general populace, it could depend on which branch of the timeline it takes place in and where - the latter games of both the Adult and Downfall branches saw a declining focus on the old gods by common people. Combine that with the events of the Calamity, and it'd make sense for the survivors to uncover relics of a more "earthly" goddess like Hylia, and start worshiping her instead. Think of it as a less-sinister version of one of those post-apocalypse cults.
- It isn't even clear in game if the "Goddess" Naydra serves is meant to be Nayru or Hylia, considering the shrine they are attending does seem primarily to honor Hylia, so the Golden Goddesses could also just be gone at this point. I mean if the only carrier of the Triforce that serves as their primary legacy really is Hylia's descendant now wouldn't that indicate they aren't choosing champions of their specific pieces of it anymore like they did with previous Zelda, Link, and Ganondorf? Hylia seemed to show even goddesses in this world can "die" in the right circumstances, even if in her case she happened to get better, and if being worshipped affects godhood in this universe that doesn't exactly bode well for them.
- Unrelated topic, but I think a good deal of people are mistaken in thinking Zelda carries the full Triforce in this game, since to this troper's knowledge, it has yet to be confirmed. The symbol on her hand could just be representative of her divine powers rather than the presence of the complete Triforce inside her.
- The Triforce mark has only ever had two meanings in the series, either the person in question has a piece of the Triforce (in which case the piece they own glows brighter when it's activated) or they are chosen to use it, but don't have it (in which case its portrayal is inconsistent, some times it's only a tattoo, sometimes it blinks). Without any evidence to the contrary, the fact Zelda has a full glowing Triforce on the back of her hand, which she uses to invoke her sacred powers, it's safe to say she DOES have the full Triforce. We also have past evidence of Triforce pieces being in inherited by bloodline without their owners even knowing about it, and of the Triforce activating on its own when the owner is in grave danger.
- Skyward Link had a fully glowing Triforce mark on his hand by the end of the game without owning the actual thing. I would argue that aside from an actual object, the triforce is also a symbol. The version we see here is the latter. Furthermore, there is zero reason to assume she even has the full triforce since the narrative only ever refers to Zelda's "power of sealing" which is more or less accepted as an ability inherent to Zelda. Furthermore, if she actually did have the power of the full Triforce, none of this stuff would be happening. Having ownership over the infinite, ultimate power would kind of make defeating Ganon a non-issue.
- I suppose that could be the case, but it does create a bit of plot hole concerning everything else in the game - if she had the full Triforce, why couldn't she have just used its power to wish away everything that had happened? I still think it's just meant to be a symbol of her divine power in general, or an indication that she, like Link, is just one of the goddesses' chosen ones.
- The Triforce's abilities to grant wishes, and the way it actually grants them, seems pretty inconsistent from game to game. In some games (LoZ and AoL) this ability is never mentioned at all, in others it grants them with varying efficiency (ALttP, Ganon never gets his wish, only the means to achieve it on his own, while Link just pretty much presses the reset button), and some other times it does a pretty shady job (SS, where it seals the Imprisoned just fine, but then he just comes back in the past, and Link seems powerless to just wish him away again). Maybe at this point in history, the Triforce's true power is simply not known, and as such it's never used to the best effect.
- Going with the above pointing out the knowledge of what the Triforce was meant to do may be lost, we don't know if they remember what the Triforce even is anymore since the Golden Goddesses who made it have fallen to obscurity in favor of Hylia. Since the dangers of losing important information over time, both on personal and cultural levels, is one of the major themes of the game it's not even really a plot hole as much as it is a Dramatic Irony that follows the trend. Heck considering in-universe people thought worshipping at the three shrines we know are referencing the Goddesses would help Zelda tap onto her powers, rather than something unique to Hylia, could the "sacred power" used to seal Ganon still just be the Triforce granting that "wish" in a wonky way that's been misattributed to Hylia over the ages due to association with her bloodline? We see the "Princess with the blood of the Goddess" with what is clearly the Triforce in the legend tapestry during Impa's story and the phrasing is vague at best. It seems a lot weirder to me to think the Triforce could go from being such important series wide MacGuffin, with very specific Goddesses and concepts tied to its imagery, to simply being used as a general "divine power" visual shorthand for a completely different Goddess here.
Why "close off" the Divine Beasts?
- In-game, I understand whynote But couldn't it have been changed so that the Beasts could still be entered after Link defeats the Blight within it, and Non Player Characters act as if Link was victorious. For example, elder Zoras are angry at Link before completing Ruta, and more approachable after. Couldn't it have been changed so that Link explains what happened to the leader of the town/village and the Beast stays where it is until Link sends out a message, perhaps through the Sheikah Slate, basically saying "Ready the Beasts, I'm infiltrating Hyrule Castle" or something? Normally i wouldn't mind but, having just finished Master Mode with all 4 Beasts rescued, each time a Beast was "activated" i felt annoyed that this brilliantly designed dungeon was closed off for the rest of that playthrough. Naboris was particularly irksome. It had one of the best mechanics of the four; electricity and a rotating midsection. I'd be happier if there were more dungeons, but there's only those 4 that are built like that, with a specific mechanic that allows for certain puzzles. I'd be happier if there were more examples of mechanics like these in the Shrines, but nothing like the Beast's puzzles. Rudania-like puzzles are not possible in shrines because Shrines cannot be rotated like Rudania can. Can anyone see any problems with this idea?
- It does make sense for the Divine Beasts to move into position as soon as they're able to, though - while the plan was for them to provide assistance to Link by weakening Ganon as the two fought, it's important for them to be prepared in case Ganon manages to make a preemptive move or break free of Zelda's seal, especially if Link isn't there to stop him. Of course, this still doesn't explain why you couldn't still enter them while they were taking aim, even if you couldn't do things like rotate them or fiddle with their interiors to the extent that you could originally.
- Also, the reason that the Beasts are dangerous is flaky at best. Sure, it says that its dangerous because they are taking aim, but surely only at the "mouth"? The only Beasts Link goes near the mouth of, from my memory, are Naboris and maybe Medoh? Ruta and Rudania's "heads" are inaccessible to Link.
- And even then, the lasers only fire when the Champions tell them to, which they only do when Link is in the castle fighting Ganon. (Or on the off chance that Ganon escapes, maybe, but that's not actually possible from a gameplay perspective.) They wouldn't command the Divine Beasts to open fire if they thought it would harm Link.
- The DLC lets you back inside the Divine Beasts, briefly, during your rematches against the Blights. You can't rotate any of them, and the treasure chests aren't there, but (with the exception of Rudania) you are able to escape the boss chambers and poke around, if you'd like.
- Reactivating them and sealing them off prevents them to be vulnerable for repeated corruption.
- Except there's no indication that they are sealed off. Especially Ruta and Medoh, who both showcase the ability to project barriers while they're corrupted that aren't there after you've purged them. The game preventing you from going inside them is basically Link saying "Hmm, these things are dangerous, I probably shouldn't go any closer."
Headwear in Gerudo Town
- Why does Link require specific headwear in order to gain access to Gerudo Town? The two headpieces that the guards accept are the standard Gerudo veil and, once Riju gifts it to him, the Thunder Helm, and between the two of them, almost the entirety of his head and face are visible. If none of his visible features while wearing either of them is enough to tip anyone off that he's a voe, why does he need to wear them at all?
- Gerudo vai rarely ever leave the town, so i doubt that they really have an idea of what a male face looks like. They probably see him as a masculine vai or something. As for the Thunder Helm, i assume anyone associated with it would be seen as nobility and treated similarly as the chief. No-one would dare question someone wearing something associated with such nobility
- When you see Naboris, out in the desert in the sandstorm, her neck is in the "on" position. When you enter her, from what i remember, her neck is "off". What changed from Link boarding her to accessing the Guidance Stone?
- My guess is that either Thunderblight Ganon switches everything off when Link boards the Divine Beast, to impede his progress in taking her back, and then switches it back on when he leaves. Either that or it's a security protocol that kicks in once Link activates the Guidance Stone, since Naboris views him as an outside threat that's trying to invade and take control of her.
It's up to you!
- Why doesn't Sidon accompany Link inside Vah Ruta? The game gives understandable reasons why the other "new" Champions (yes, that's what I call them) don't provide help - Teba was injured during the fight with Medoh, Riju is still a child with no weapons or combat experience, and Yunobo didn't have a way to safely reach Rudania like Link did. (And may've been a bit too cowardly to try, anyway.) On the other hand, Sidon is a fully-grown Zora that seems able and willing to hold his own in a fight, and as far as he knew, his own elder sister was still trapped inside Ruta, alive or otherwise. It seems he had plenty of capability and motive to head inside with Link.
- Maybe because he sees it as Link's fight, as he was close to Mipha. Mipha loved him, so Sidon may have thought it would be awkward if Mipha was alive, and she saw Link after 100 years. Absence makes the heart grow fonder, after all...
- He didn't seem to think Mipha could have survived locked away in there like their father did, so he could have been worried about the possibility of finding his beloved elder sister's corpse in there even if standing aside would cost him the chance take revenge on her murderer.
- There's also the more practical reason: Sidon's the only heir the Zora have anymore and can't afford to lose him, so sending him in with Link would be needlessly risky should this attempt to stop Vah Ruta fail. Riju's age wasn't the only reason she stayed out, she was the only leader her people have at the moment unlike Teba who was a trained and ready Rito warrior and Yunobo who seemed more like a relatively normal Goron. As we don't know if Sidon is considered as good of a fighter as Mipha was, and it seems he doesn't have the healing abilities she did, it could just be him deciding that his people would need him more in any case than Link would. Seeing how his father already lost one child to Vah Ruta and how much he means to his people, some who are also still mourning the loss of his sister, it's not hard to see why he might think that.
- One of the Zoras' stone tablets disagrees, actually, as it states that Sidon once went out of his way to face off with a giant Octorok who was terrorizing the fisherman in (I believe) Hateno Bay...Granted, he did end up getting eaten and was forced to cut his way out from the monster's stomach, but the fact remains that he tried. It seems an even greater danger that was actively threatening his people and that had taken his sister away should've given him all the more reason to want to involve himself, heir to the throne or no.
- And "can't afford to lose him" seems a bit of a stretch. While he has certainly aged quite a bit, King Dorephan still seems to be alive and healthy, and he never drops any hints that Sidon is going to have to take over his role anytime soon. Riju was the last Gerudo chief there was ever going to be if something happened to her, which wasn't the case with Sidon - I wouldn't go as far as calling him expendable, but the Zoras aren't likely to be very lost without him.
- The main risk is a succession crisis. If Sidon dies, the current Zora line dies with him. As far as we know, he has no younger siblings, his mother is MIA, and we don't know exactly how old Dorephan actually is. He's still the sole heir to the throne at this point, so if he dies, then things could become problematic.
- Near the start of the Vah Medoh quest, Kaneli states that only Champions can board the Divine Beasts. Since Sidon was around 100 years before the game, he's probably aware of this fact. The Divine Beasts presumably only let in those who have been proven 'worthy.'
- However, there's never any indication that the "only Champions can board them" belief is actually true; it sounds more like some rumor people came up with out of reverence or something. Teba was obviously planning on taking Medoh down from the inside before he took a laser to the leg.
Yiga's Money Problems
- Why do the Yiga foot-soldiers drop money when Link defeats them?
- They were all on grocery shopping business, looking after more bananas for their hoard.
- The Yiga are a band of cutthroats who have no problem murdering innocent people. It wouldn't surprise me if they were willing to stoop to petty theft from any travelers they encounter.
- It's probably part of their cover as travelers or traders.
- On top of posing as travelers and traders, the Yiga are also assassins. It's possible they are occasionally paid to go after certain targets.
When Ganon was strong...
- How different was the situation in Hyrule from Ganon returning to when Zelda sealed him away? Most of the Guardians seen in the present are rusted and run-down, and the few that are left only patrol a set area, whereas they were much more active in the past, from what we see in Link's memories. They overran Castle Town and seemed to move on from there in packs - was Ganon controlling them at that point? If not, what made them stop trying to hunt people down after he was sealed away? Also, the Divine Beasts - much is made of Ganon corrupting them and turning them against Hyrule, but the only one who's an active threat in the present is Vah Ruta. Did Ganon have them doing anything more than stomping/flying around and only acting up if someone tried to go near them?
- It can be inferred that, when Ganon was sealed, he lost control of the Sheikah technology and it went inactive. As he rebuilds his power over time, the technology falls on his grasp once more, with the Divine Beasts resurfacing and the Guardians presumably becoming more aggressive. As for the Divine Beasts's threat, they were all being very passive, just kicking up basic defenses and weather trouble. Vah Ruta seemed like a more urgent problem because of the dam, but all four were doing similar things.
- What kind of energy is the Master Sword running on that makes it unable to function at all when depleted? If it's just the sword's evil-repelling power, shouldn't it still be able to work as a regular sword, even without it?
- Aside from the obvious Gameplay and Story Segregation reason, maybe the sword actually goes back into the "broken" state when it runs out of energy. And to keep the sword from being further damaged, maybe to a point where it couldn't recover again, Link just decides not to use it. Alternatively, the sword itself might teleport somewhere to "heal".
- This theory has a bit of merit behind it, as if you somehow manage to drop the Master Sword (which is not possible outside of glitches), the weapon status feed says "The Master Sword has returned to the forest.", along with an animation of the Master Sword shooting up into the sky with a blue light.
- I think maybe Fi uses a Force of Willpower type of magic where if Link goes to use it, the closer he is to wielding it, the less he wants to. Fi basically influences Link to not wield it and to choose another weapon
- Why does Bludo have Daruk's Boulder Breaker to present to Link once Rudania is appeased? Considering Daruk had to have left behind a descendant (and unlike Mipha or Urbosa, he didn't seem to belong to the Gorons' ruling family), shouldn't it have been passed on to Yunobo instead?
- The Champions's weapons all seem to be special treasures, not just family heirloons. They're probably kept in the care of the leaders of each race until someone who deserves to use them shows up.
- How did Ganon know that the Hyruleans had planned on using the Sheikah technology to defeat him? Maybe he found and corrupted the stores of Guardians that were beneath the castle before his return, but many of the Guardians, not to mention the Divine Beasts, had to be excavated elsewhere and repaired before they could be used. Ganon moving to corrupt them instantly upon his return doesn't make sense unless he knew that the Hyruleans had gone to the trouble of digging them up.
- He probably just planned to attack with the stored Guardians, and the fact the Hyruleans were planning on using them as well was just a coincidence. Or, since the last time he was defeated was back when the Guardians were first used, he imagined they'd still be in use the next time.
Muzu has a point
- Desperate times call for desperate measures and all, but King Dorephan certainly didn't plan on Sidon bringing him a former Champion to help him deal with Ruta, much less the man Mipha had intended to be her husband...So, did he have another, separate set of Zora armor set aside in the event that someone else came to help them, or was he really planning on giving away the set Mipha had made specifically for Link?
- They can probably craft armour like that at any moment, for anyone. There's the whole thing about Zora princesses crafting armour for their husbands, but that can very well be just tradition, and not related at all with the armour's abilities. Since Link showed up, Doraphan decided to just give the set that was meant for him anyways, instead of issuing a new one.
Blood Moon and Guardians
- Considering the Guardians were designed and assembled by the Sheikah and self-destruct each time Link defeats one, how are they brought back whenever the Blood Moon rises? If defeating them just caused them to deactivate, this would make more sense, but would even Ganon himself have the power or knowledge to recreate and reassemble them from scratch?
- Ganon seems to have a pretty firm grasp on how that technology works after his 10000 years slumber. He had already managed to make four bodies using that technology by the time he defeated the Champions 100 years ago, and spent said century creating a fifth, so just recreating the pre-existing designs should not be that hard.
- He probably resurrects them the same way that he brings back Bokos that have been set on fire and chopped to pieces. Technical knowledge doesn't seem to be needed, just possession by Malice.
- And another thing: How would the Blood Moon respawn the guardians in the "X Trial of Strength" shrines, considering those weren't infected with Malice?
- I get that this game tries to provide an explanation for this Link's expressionless persona and quiet, introverted nature...but it says that he only adopted that in the past, as a coping mechanism for dealing with his responsibilities as a knight. So why is he still so stoic and emotionless in the present, when all his memories of his old life have been erased? The only time he really emotes beyond showing brief surprise is when he cooks a particularly good meal. Did he ingrain that persona into himself so much in the past that it became an innate part of his demeanor?
- Well, he woke up, not remembering a thing about his past, and with people basically saying he's supposed to save the world from the get-go. If anything, he's under more pressure after the Sleep of Resurrection.
- It isn't accurate to consider Link to be mute or emotionless in light of the dialogue options you get as you go through the game. Leading a guy on for free boots only to brutally reject him, displaying an inability to speak of seals without making some terrible puns, being generally curt or dismissive: this Link probably has more personality than any other we've seen. Don't mistake the fact that he's not voiced for voicelessness; based on the reactions of Non Player Characters, everything that is written is exactly what he's actually saying, and the only times I can think of when he could be voiced, but isn't, he's in full Hero mode (i.e. the flashbacks and assaulting the Divine Beasts).
- I understand what you're saying about his dialogue. My problem is that the bits of his personality that show through it aren't supported very well by how expressionless he is. When he first wakes up in the Shrine of Resurrection, there really isn't anything in his demeanor to suggest that he doesn't recognize or remember where he is. And when he recovers his lost memories, he never shows any reactions to them. The only times he expresses a real sort of emotion are at scripted points during conversations with other characters. He's clearly supposed to be more expressive than he was in the past, as evidenced by his idle animations and certain dialogue choices, but it's a little jarring that his expressions (or lack thereof) don't match up with that persona at all.
- Perhaps this iteration of Link has some degree of expressive disorder (think something akin to autism), either being born with it, or as a result of being mostly dead for a century. Verbally, he's quite expressive, and also in writing (in the Japanese version, at least), but his facial expressions tend to fall a bit flat.
- Seeing how it's been suggested that the five pillars around Hyrule Castle act as a sort of central control hub for the Guardians, and that's one reason why Ganon has retained control of them for so long...well, instead of doing that, why didn't the Sheikah instead find some way to connect the Guardians to the Divine Beasts? This would seem to be the smarter option, considering the four Divine Beasts are the centerpiece of the Ganon-beat-down plan, are piloted and controlled by sentient people rather than being autonomous, and all of them have a set protocol that can be used in order to reactivate them or take back control in the event of a hijacking. Wouldn't linking the Guardians into that process be a lot better than making the Guardians autonomous and burying their hub down so deep that no one can get to it?
- Is it ever actually suggested that the pillars control the Guardians? I only remember the game stating that the pillars stored the Guardians. It would make sense for the Guardians to be stored really close to the castle, the place that has a center of government, but no Divine Beast to protect it.
- Further up on the page, there's a question concerning why Zelda's power deactivated the Guardians in Link's 17th memory, instead of freeing them of Ganon's corruption and returning them to their original functionality. A suggestion was that the pillars also acted as a control hub, and that Ganon's hold over them meant that the Guardians could either remain on, but corrupted, or be deactivated completely.
Male Goron in Gerudo Town
- The Gerudo make it very clear that no men at all allowed in Gerudo Town even kicking out Link whenever he enters. However, how the heck does this Goron (who is named Lyndae by the way) make it into Gerudo Town without being kicked out? Link has to sneak in by disguising himself as a Gerudo but Lyndae doesn't make the effort to do so. He's even standing in the middle of town in broad daylight where the other Gerudo can clearly see him! What is with that?
- Given that we never saw, in any game, a female Goron, the likely conclusion is that they don't have biological genders at all (and just happen to use male pronouns for themselves). The Gerudo might consider this enough to say that they aren't male, so they could enter the city.
- You can check out the Fridge page for more details, and this does depend on how the Gorons reproduce...but it could be that since they, like the Gerudo, are a single-gender race who are somewhat boisterous and tower over most normal people, the Gerudo understand that it's already very difficult for them to find a willing mate then it would be for, say, a normal Hylian, and choose to let them into town as a result. (Probably citing the above reasoning that there's no differentiating between genders in a single-gender tribe of people.) Add that to how the Gorons aren't overtly desperate to get into town just so they can flirt with the Gerudo, unlike every other voe we see trying to find a way in.
- Also, Lyndae is eventually joined in Gerudo Town by another Goron after you appease Naboris, who similarly wonders why he was let in even though he's male.
- Alternatively, Lyndae may be a female Goron. It's possible that Gorons have had two genders all along, but they invert Bizarre Sexual Dimorphism and look so similar to each other that no non-Goron can tell them apart. As for how the other male Goron got in? The guards weren't sure if he was vai or voe, and didn't ask! (If male Gorons were explicitly allowed, there would be no reason for his confusion.)
- Lyndae's own dialogue after the other Goron arrives confirms that he's male.
- If the Gorons are indeed a One-Gender Race, then it makes sense for them to be allowed into Gerudo Town from a practical standpoint, as otherwise it would be much more difficult for the Gerudo to establish trade with them.
- This Troper's impression was that they mistook him for a female because of his ponytail and moobs.
Master Sword's effectiveness
- This one has me puzzled a bit. We know the Master Sword is very effective against enemies such as Guardians and the Blight Ganons (including on Calamity Ganon himself obviously), but how come it's not effected against other enemies of evil? Bokoblins for example are commonly on Ganon's side but the Master Sword still doesn't deal extra damage on them (though I don't see anyone wasting the Master Sword on them anyway). Another good example are the Yiga Clan who actually swore allegiance to Ganon. I wonder why the Master Sword is no extra effective against them especially since they did extremely vile stuff ever since joining the side of evil.
- It's implied that Link's overuse of the sword 100 years previous led to it being severely weakened, even as it managed to repair itself since then. As a result, the sword's true strength is only able to shine forth when in the presence of Malice, which is probably the most base form of evil and hatred imaginable, and is implied to come from Demise himself. It's what Ganon and his Blights are composed of, and what he used to corrupt the Gaurdians, so they're probably full of the stuff. Bokoblins and the like may be servants of Ganon, but they aren't made of or affected by Malice, so the Master Sword isn't as effective against them. The Yiga Clan, meanwhile, is not directly connected or affiliated with Ganon at all - they say that they serve him, but he's too mindless to recognize them as loyal followers, so it hardly matters. The game also claims that clearing the Trial of the Sword unlocks the blade's true power, so that probably does so by speeding up the repair process and healing the damage that had been done to it during the Calamity.
- Traditionally, the Master Sword's specialty isn't fighting evil in general, it's fighting evil magic. In this game, it seems like "evil magic" applies only to Malice.
Preventing the Calamity
- I've seen people suggest a few times that if Rhoam hadn't driven Zelda to focus so much on channeling her sealing power, she could've devoted herself to her research and thus prevented the Calamity from happening. How could this have been the case? Rhoam does admit that he knew his methods were extreme and that he was too harsh on her, but he was doing what he thought he had to - there's no indication that Zelda doing more research would've awoken her powers any sooner, and no one in the century since then had managed to find a way of purging the corruption from the Guardians, so would her re-involving herself have made any difference? If anything, Rhoam at least made sure she wasn't in the castle when the Guardians were corrupted, since she'd gone to the Spring of Wisdom instead.
- He was trying to prepare her for a worst-case scenario. If the Guardians failed or were even turned against them and something happened to Link, then there would be a need for ancient magic meant to seal the Calamity, or at least buy time to figure out a means of a counter-attack.
- Sorry, but does that answer the question? I was asking how Zelda working on her research rather than awakening her sacred power could've somehow prevented the Calamity, like a lot of people have suggested. As far as everyone knows, her power was required to seal away Ganon from the start, whereas the Guardians (and technically the Divine Beasts) aren't needed at all.
- The idea seems to be that Rhoam putting the extra pressure on Zelda actually hindered her attempts at unlocking her power, not that focusing on research would help more.
- This is more or less what I was thinking. Rhoam's pressure was a negative impact on Zelda's //emotions.// What ultimately unlocked the power was her love and desire to save Link... So letting her work on her research might have freed her from the negative emotions she had about her father's expectations and her inability to unleash her powers, and therefore might have allowed her to unlock them sooner by virtue of not being frustrated and down on herself.
- More research into the shiekah technology might have allowed Zelda to figure out how to prevent it from being corrupted by Ganon.
- Not only is that incredibly speculative, but it's also suggesting that Zelda was going to figure out something that couldn't even be implemented by the people who invented the tech in the first place.
- Why is Divine Beast Vah Ruta designed so that electricity is needed to power down her water-generating powers? That seems like a pretty foolish design choice...Why not make it the other way around?
- The electricity seems to be less of an "off switch" and more of a weak point that you exploit to forcibly shut down the water generators. Much in the same way you can shut down an electronic device by overloading it with power and popping a fuse (or just frying the whole thing, in case there isn't a fuse to protect it) rather than cutting off the power.
- But the way the Zoras explain it really makes it sound like giving the orbs power is the intended shutoff procedure. Zelda said in her research notes that the orbs control how much water Ruta generates and that they require electricity in order to work; the Zoras managed to slow the water by shooting one of them with a shock arrow, but it eventually came back full-force because they couldn't handle any more electricity than that.
- I got the impression that the orbs were like batteries that powered the water control mechanisms, and after 10,100 years with no maintenance (or perhaps the Blight drained them on purpose) the batteries had run dry. A good shock arrow barrage served to jump-start and recharge some juice back into the system.
No Stamina for Ladders
- Something a little minor here. We know climbing anything from tress to walls to mountains drains stamina. Why doesn't it do that when Link is climbing ladders? You need as much effort to climb up them especially tall ones that go up in the air. It's even weirder that they can restore stamina.
- It's possible to rest on a ladder. Not the most comfy, but it's a thing.
- Also, on ladders, you have clear, easy to grip hand and footholds, where as trees/walls/mountains/rocks, you're digging fingers and toes into whatever you can get some purchase on, so they're a lot more taxing on the body. Imagine taking a ladder up a rock wall, compared to actually having to grab and cling to the tiny hand and foot holds you can find.
Hiding in plain sight
- Considering it's how he's recognized by most people, shouldn't Link consider not walking around with the Sheikah Slate hanging at his waist? Or at least trying to cover it up or something? He could always just pull it out of his pouch if he wanted to verify his identity look at his map and so on, and it would make it a lot harder for his enemies (mainly the Yiga) to identify him.
- The Yiga know how Link looks, hiding the Sheikah Slate wouldn't accomplish much there. And they're the only evil forces actively hunting Link, so it's not like the Slate is putting him in a ton of trouble. Also, considering just how often Link uses the Slate, and the fact he needs quick access to it during combat for the Runes, it's better to have it easily accessible on his hip, instead of stashed away wherever he puts all the other items.
The Slumber of Resurrection
- "100 years" is a nice round number, and they really wanted to push the 'Wild' thing" works well enough as a meta answer, but in-story, is there any explanation for why the Slumber of Resurrection would last a whole century? With a recovery period that long, you'd think his body must have been little more than a fine slurry when they put him in. I mean, if advanced technology can bring a pile of charred meat and bones back to the prime form of a man in 2-5 years, I'd think that advanced magical technology could bring a hero he'd "only" been battered to death back in significantly less than 100 years. Related: did they know it would take that long? If so, they may as well have let him die and waited for a new hero to be reborn, right? From what we see in previous games, that probably would have taken half the time.
- Both can be answered by the fact that the shrine had gone untested until the very day it was needed. Maybe the Sheikah could've installed some updates to it that could make it heal people in a lot less time, but they were probably too busy working on the Guardians and the Divine Beasts. They thought that they had a complete advantage and so dismissed the shrine as unnecessary, up until Ganon appeared and turned all their hard work against them. Going along with this, they probably didn't know exactly how long the restoration process would take, in the same vein that they failed to foresee his memory loss - and anyway, it's never been said that they actually know that Link is constantly reincarnated, so they aren't going to take the chance of losing the one they have when the Master Sword itself is telling them to save him.
- They did foresee him losing his memories. They didn't know it for certain, so they all ask him if he remembers them, but they don't act that surprised when he says he doesn't.
- What still nettles me about that is that even in the absence of medical treatment, wounds that can heal will not take a whole lifetime and change to do so. They'll heal or they won't. If the many hearts Link can gain in-game and his missing memories are anything to go by, the Shrine already did a botched job of fixing Link up (though the memory point is a little fuzzy since Zelda, at least, somehow knew that memory loss would be a side effect). It just really seems more like the Shrine put him in stasis for longer than it needed to, though I suppose it might be a case of it not always "being on" (i.e. healing him for a period, stopping to recharge for a period, repeat until 100 years). As for the reincarnation thing, it's hard to figure with the constantly-repeating legends that they outright don't expect that a hero will always arise/reincarnate. Admittedly, it would be awfully callous and out of character for all involved to let Link die if he could be saved, so perhaps it was just a case of them "being selfish," so to speak.
- A reincarnation would probably take about a century to be born anyways, and it would be a new person, who would need to re-learn all the skills that the Champion Link already had (instinctively, even if he didn't have memories). Also, are you really comparing healing technologies of two entirely different series as if they're equivalent? For all intents and purposes, it seems Link flat out died, and was brought back to life, taking 100 years feels like it's a fair trade-off for that.
- I didn't intend to spark a discussion about the details of the reincarnation since there seems to be little agreement in the fandom on whether that's explicitly what happens for Link at all, and if it does, the timing varies from game to game. All that appears clear is that barring extraordinary circumstances (i.e. Wind Waker's prologue), if Ganon goes from dormant to active, a Link will show up. As for the tech, I'm not considering them equal at all; Mass Effect's tech reversed the effects of blunt trauma, depressurization, suffocation, atmospheric reentry, and terminal velocity impact (death should go without saying there) in 2-5 years, leaving only some scarring and no memory loss at all. It's clearly superior. What I find curious is how the Sheikah's tech, which is both highly advanced and powered to some extent by outright magic, takes a full century to heal blunt trauma, broken bones, (probable) internal bleeding/ruptured organs, and burns. That's absolutely one hell of a beating, but as advanced as all the other ancient tech is, it seems odd that the healing tech is the sole area where it more-or-less just holds pace with our world.
- When you consider that in-universe, there's a type of healing magic that's strong enough to kick in and revitalize Link completely, with bonus hearts, the moment he gets killed...the most likely explanation is that the shrine has become outdated by the time it was needed, or maybe was unfinished from the very beginning - the technology could've been banished before the Sheikah had finished programming it completely, which might explain why it takes 100 years, requires a complete memory wipe, and severely atrophies the subject in the process. (And let's not forget somehow damaging the Sheikah Slate, too - there's no other explanation for how it could've lost the files for the Camera rune.)
- The Magic that revitalizes Link completely works immediately. Therefore, one could assume he's only about to die- not actually dead- when this happens. He could have been mostly dead when they put him in the Shrine and so it would have been much harder to bring him back to life.
- It's possible the Shrine of Resurrection had multiple functions. What if "heal" and "preserve alive indefinitely" were two separate functions? And the second one slowed down the patient's metabolism (and thus their healing rate) to almost nothing? With no manual and little understanding of how it worked, Impa, Purah, and/or Robbie turned on all functions; if they'd known more, they could've left the "preserve alive indefinitely" function off and Link would've healed much faster. (Which would be another reason Zelda should've been allowed to continue her research.)
- Am I crazy, or is the ancient hero from the "10,000 years ago" legends depicted with flowing red hair and a friggin' beard? Where the hell has that Link been all these games? Every Link we've seen has been a sprightly young lad, but it looks like this hero (who incidentally needed to do the least heroing given all the fancy tech he had backing him up) was a full-blown Norse berserker! And what led the devs to depict that hero so differently from all the others when the equivalent Zelda is still identical to the one seen in-game?
- It's just a stylized image. Calm yourself. And where do you get the idea that the hero in the picture has a beard? To me, it just looks like somewhat lengthy red hair, which is something that a select few Links have had.
- If I came across as overexcited, I apologize; that wasn't my intention. He just looks really cool is all. But I haven't seen any Links with red hair. They always range from light brown to blond, with one outlier with pink/strawberry blond hair that I've read only came about due to a technical glitch. As for the beard, the Hero of 10,000 Years Ago as depicted in the murals◊ clearly has his entire face—excluding eyes, but including his nose—covered/surrounded by something long and red. Either he's got a beard-mustache combo, a rather outlandish hairstyle, or the red isn't hair at all.
- I wouldn't even say his hair is red. It's depicted as about the same colour as his skin (which is probably also why you think he has a beard, his head and hair all mix together), so it could be just a more earthy blode, like most Links. And the length of the hair is not so different than the current Link's, as seen when his hair is not tied up when he wears the Ancient Helmet.
Busting the dam
- Did Ruta (or Waterblight Ganon, if he's actively controlling her) somehow know that there was a dam nearby that she could burst through her constant rainfall, or was the threat of flooding she posed only a lucky coincidence? Her spewing out water for the heck of it would match the behavior of the other Divine Beasts, who mostly just stay in one area, moving in circles and creating vague environmental hazards, and I don't see how she could've known about the dam...but then, her rainfall was just a lot of water. On her own, she actually posed the least danger out of the four of them.
- Constant rainfall is a problem even if there is no dam to overflow. It would eventually flood the area anyways (and then the whole world, it's creating water out of nothing, after all), just not as aggressively, and it would pretty much kill all plant life in a short amount of time (as the water did create clouds, blocking sunlight). So, yeah, I'd say the dam is just a coincidence that made the issue more pressing ("it can burst at any moment now" instead of "we're screwed if this goes on for a few more months"), but that was definitely one of the more damaging of the beasts even without it.
- When you meet Robbie at the Akkala ancient tech lab, he mentions that Link's scars from the Calamity have almost fully healed, and one of the Zora's stone monuments attributes the scar on King Dorephan's head to a battle he once had with a Guardian who was endangering his people. But a Guardian's sole means of attack is shooting lasers - would that really be able to leave a scar like that?
- They could have gotten those particular scars from mini-Guardians like you find in the shrines and Divine Beasts. Those frequently come equipped with bladed weapons. Alternatively, it's a case of Gameplayand Story Segregation: while the Guardians never attack with their limbs in gameplay, there's no reason to assume that they're physically incapable of doing so. They have metal claws at the end of each of those legs, after all, and plenty of spares to support them when they strike.
- Dorephan in particular is said to have hurled the Guardian over his head down a cliff. It's conceivable that the Guardian nicked him on the head with a leg as it flailed about while Dorephan was lifting it.
- A high-powered laser like a Guardian uses could potentially lead to a long-lasting or permanent case of hypopigmentation, which would result in something close to a scar (although a lighter color, similar to what the scar on Dorephan's head looks like)
The Old Man
- I realize they're permitted to take some liberties with him, since he's a ghost...But, how was Rhoam able to appear as a normal person, dressed in different clothes than his kingly robes? The spirits of the four Champions all have a ghostly green glow around them and are surrounded by bluish flames - is Rhoam's ability to mask his true form something they all could've done, or was it maybe due to the power in his bloodline?
- Why would the Champions need to? They're there to give thanks to Link and reassume their roles as commanders of the Divine Beasts, and so their physical form is of little consequence. Rhoam is there to gauge Link's state and abilities, and needed a disguise so as not to overwhelm him or pressure him with memories he may not have. Showing up as the mournful king right away could confuse or break Link at the state he's in, and so he approaches Link in disguise and then reveals himself and Link's task once he's ascertained that Link doesn't and won't remember on his own.
- Where did Yunobo get the blue fabric for the handkerchief he wears? It looks identical to the kind the Champions wore, but it seems unlikely that it's actually Daruk's, since he was killed inside Rudania, and the royal family was disbanded at around the same time, so they couldn't have made it as a memorial or anything.
- I assume The Royal Family gave several pieces of the "Champion's Cloth", in case it was lost, damaged, or stolen, and Yunobo is using the spare. Either that, or Daruk ripped his in some way, he had some on him when the Calamity hit and Yunobo found the reserve piece somewhere in Daruks home.
- Why is Zelda still 17 years old at the end of the game? I was half-expecting her to emerge from the sealing as an old woman or something, but she's still the exact same as she was before the Calamity. Not only did this seem a little unjust in-story (since she gets to outlive the Calamity unscathed, whereas Rhoam, the Champions, and countless others weren't as fortunate), but if Hylia's power just gives her the ability to become immortal, then why hasn't she ever used it in any other games?
- She has, in Skyward Sword. The exact same situation happens in that game, Zelda seals herself with some evil, and that keeps her from aging as long as the seal lasts. So, it's probably a consequence of the seal itself.
Getting into Gerudo Town
- Instead of crossdressing in order to get past the guards, why doesn't Link try telling them that he's there to help them appease the Divine Beast? The threat Naboris poses to the town is already quite clear, and by the time of Link's arrival, the amount of ideas they have of how to go about dealing with her is just about zero. Wouldn't it at least warrant a try?
- They simply don't seem willing to bend their rules, even with the crisis at hand. Hell, they need to circumvent the rules even when their de facto ruler knows Link is a man, and is willing to help them. So, basically, chalk it up to Honor Before Reason.
- But would they need to bend the rules if he told them? No part of Link's quest requires that he actually be in Gerudo Town - they could just bring Riju and Buliara outside the town walls so that they can speak with him.
- That does sound logical, but remember, the Yiga Clan have stolen the Thunder Helm, showing they are capable of petty theft; how hard would it be to kill someone? I doubt the guards would risk Riju's life for someone who "claims" to want to help, it could easily be a Yiga assassin out to eliminate her.
- Waving the Sheikah Slate in front of their faces wouldn't be enough? How about (assuming you already have it) the Master Sword? There's a number of non-player characters who recognize you by the Slate. There's even a few side characters at stables who recognize the Master Sword! If that wouldn't do the trick, I don't know what would.
- Is that right? The only people I recall recognizing the slate are those who've seen or known about it before, like the Sheikah or (possibly) King Dorephan. Even Makeela, though it did catch her eye, didn't take it as proof at face value. I doubt the Gerudo guards would've paid special attention to it at all. As for the Master Sword, a few people know about it, sure, but most of them don't seem to know much about it beyond "magic sword hidden in a forest somewhere," so I don't see why the guards would make the connection between it and calming Naboris.
- Copying from my input on this issue under Alternate Character Interpretation: The sympathetic explanation is that the laws against Voe are so strict that the guards couldn't let Link in even if they wanted to, or at the very least they're too scared to, but letting him in while he's dressed like a Vai gives them Plausible Deniability should Link be busted and they're later questioned.
- If Dorephan knew that Sidon was going to tell Muzu about Mipha's feelings for Link, then why did he send Link down to join them in the square? Did he intend for him to stop Sidon, or did he actually want Link to know how Mipha had felt about him? The latter option seems like it would be putting a lot of unwarranted pressure on him, since Dorephan's already been told of how he has amnesia and can't remember how close he and Mipha had been.
- it's possible that he's hoping that the information will spark some sort of memory in Link. Remember that Link was friends with Mipha since he was a small child (it's possible that he and Sidon were running around together for a while (with Mipha as a possible babysitter. Stew over that image for a while)) and Dorephan not only accepted Mipha's feelings for Link, but he's also genuinely fond of Link himself.
Boarding the Divine Beast
- I was thinking about how the Champions could've even boarded their Divine Beasts after Ganon took them over, since a cutscene shows that he did so pretty much immediately after his awakening, and the Champions were still gathered near Mt. Lanayru. I can understand Mipha swimming out to Vah Ruta and Revali flying up to Vah Medoh, but how were Rudania and Naboris approachable at all, let alone able to be boarded?
- They could have actually attacked the Beasts, the same way Link does. Or maybe Ganon was smarter than he seemed and let them in, so he could trap them and kill them.
Access to mines
- Supposedly, the problem Rudania is causing for the Gorons is that the magma bombs he keeps sending down (apart from being extremely dangerous on their own) are keeping them away from the mines "near the summit" - however, the only mine we see other than the southern one where they're still working is the Abandoned North Mine, which seems to remain abandoned even after Rudania is freed from Ganon. Is there some other reason why the Gorons don't go back to mining there?
- From the Goron's perspective, Rudania has gone from a raging monster to a docile statue. This may look like it is safe, but this is a world with a Blood Moon. Granted, the BM never actually resets the Divine Beasts, but i doubt the Gorons would risk their lives and take that chance, as there is a possibility of the BM appearing while they are mining, but even if they left at night, Rudania may decide to be mean and rain down fireballs and ruin the tools each night. Either way, maintaining it as a mine while the threat of Ganon is still there may not be the best choice, and would explain why the Gorons make no attempt to resume work.
- Also, the lack of postgame probably has something to do with it. If Ganon's defeat triggered changes in the world (rather than the game always being at a pre-defeat state afterward), the mine would probably get use again since Rudania's not powering up a laser anymore. But since, gameplay-wise, it will be for the rest of the game, the Gorons probably don't want to wind up on the end of its beam, much like how Link won't go too near the Divine Beasts.
Role of the Guardians
- This may've been something I missed early in the game, but...what was the purpose for all of those Guardians again? I don't really see what use they could've served. The Divine Beasts were obvious - they help you fight Ganon by taking out half of his health. Were the Guardians intended to attack him as well? Or was it something else?
- If memory serves, the ancient Sheikah were told of the "return of ganon". This could mean the return of a singular, powerful being, in which case the Divine beasts are the strongest asset. It could, however, be the return of something as big as an army. In that case, 4 massive blasts may not be most effective; Guardians are essentially miniature Divine Beasts without Champions, as they also fire laser blasts that, while less powerful than D.B blasts, may be more efficient when dealing with many small, weak foes. Either way they were useful; in the Singular Ganon sense, they would be useful as a last resort to attack Ganon if the D.Bs fail. In the Army Ganon sense, they, as previously mentioned, would be the best option.
- Ganon never comes alone. He's always followed by an army of monsters under his control, so having what pretty much is an army of automated laser tanks is one heck of a good way to defend a huge kingdom from a large scale assault. In short, their purpose is right there in the name, they're supposed to guard Hyrule while the Hero and the Divine Beasts deal with the source of the threat.
- Their original purpose, according to Impa's story from 10,000 years ago, is that the Guardians were to basically run interference. The army of Guardians would take on the army of monsters, keeping the Zelda and Link of that age safe and free from distraction as they worked to seal Ganon.
- It seems like every material that can be cooked into a stealth-increase dish glows in the dark. How can food that makes you stealthy be so easily detectable?
- Differentiation from other ingredients as a design standpoint and simply because it's kind of funny/ironic, from a biology standpoint, eating glowing things has never made anyone glow in the dark, not even that one kid from recess who eats fireflies.
- Well, if you're being very stealthy, the only way for anything to detect you is visually. In that sense, it does put more emphasis on you being visible than normal. Stealthy materials being all glowy and eye-catching could be referencing that - without them glowing to attract attention, no one would ever notice them. It's their only distinguishing trait.
- Indeed, during the day, stealthy ingredients are much harder to notice. It's more situational.
New Divine Beast
- Why is the motorcycle in the DLC called a Divine Beast? The Divine Beasts were created in order to help fight Ganon, and yet this one doesn't do anything to him.
- It helps the hero get to where he needs to be, so it does help in the fight. Plus, it's a mechanical beast made with the same technology as the others, so that alone would warrant the name. What's really weird is that the dungeon is called a Divine Beast, when it's effectively a larger Shrine.
- I thought the dungeon was actually a part of the motorcycle, and you had to go through it in order to restore the bike to working order. I thought it might be the engine at first, but then it turned out that the shape of it looks nothing like a motorcycle engine. (Not a normal one, anyway.)
What's To Stop Him From Doing It Again?
- Why should Link try to fix the Divine Beasts to fight against Ganon? Doesn't it seem like Ganon could just take them over once more and cause them to cause havoc all over again? There basically doesn't seem to be any difference between the plan now and 100 years ago, so there's nothing really to stop Ganon from just using his power to take over the Beasts again.
- Yes, there is something stopping him: Zelda. While she's fighting to keep him contained inside the castle, the only time his power can influence things outside is during the Blood Moon, and that's not enough for him to recreate the Blights. And since the Champions are all spirits now, it'd probably be a lot more difficult to get rid of them and hijack control.
- At this point in time the beasts are already awaken and under Ganon's control, so it's less a matter of needing to use them, and more a matter of keeping Ganon from using them. There was nothing but Ganon's own madness stopping him from making the four beasts stomp Link down on his way to Hyrule Castle, or killing all remaining life on the kingdom (which they were already threatening to do, in their own slow way), or even just making the four Blights attack at once instead of one at a time. After the current threat is dealt with, it's likely the beasts and guardians will be slowly decommissioned and dismantled, with a warning for the next generations not to rely on them when dealing with Ganon.
- The secret ending implies that Zelda plans to continue using the Sheikah's technology. Hopefully, someone's made some progress toward antivirusing them in the past 100 years.
- Robbie actually mentions working on an antivirus so the Guardians can't be corrupted again.
- Also, Ganon's never been known to return that quickly, and the Divine Beasts have other uses besides attacking him, like protecting Hyrule from the monsters that are probably still around. Ruta's ability to create rainstorms out of nothing would likely come in handy in the event of a drought, as another example.
Volcano Heat ≠ Desert Heat
- Goron Flamebreaker Armor protects the wearer from the extreme heat of Death Mountain... yet it's useless against the extreme heat of the Gerudo Desert during daytime. How is the heavy thermal radiation of an arid, sun-baked desert considered different enough from the heavy thermal radiation of boiling hot lava that the Flamebreaker Armor doesn't work properly??? Heat is not a "non-interchangeable" element!
- Well, one thing I'd like to point out is that the Flamebreaker armor specifically provides flame resistance, not just regular heat resistance. I realize that's not much of an answer, since enough heat to set a person on fire is dangerous even if you happen to be fireproof, but still, they don't provide the same effect.
- The best answer I can come up with is that Death Mountain isn't really too hot for Link to survive there - it's just that all the volcanic activity Rudania's been causing has led to sparks and ashes and soot filling the air, which is a fire hazard unless Link is protected.
- The temperatures of Death Mountain are so hot, the pain receptors in your body would go numb. The armor is more designed like firefighter gear. It is meant to handle an extreme, but not casual heat. Different dangers, different gear. If you wore firefighter gear in a desert, you would cook.
Great Fairy upgrade # 4
- This is something this trooper doesn't understand - how did Nintendo get away with just an E10+ after putting that fourth upgrade animation into the game? The implications of it are so strong that it feels like an understatement to call them that, even without considering the dialogue some of the fairies have. And yet there's no mention of it ESRB's website.
- The implications are clear to any adult, but all we actually see is the fairy giggle and pull Link under the water. It's suggestive, but not explicit.
- There's also the progressive nature of their other animations to bear in mind. And when Link frees one of them, she actually says she was "expecting someone bigger" but that a "slim little lad" like Link will do just fine.
- In Purah's Diary, she quotes that Link is the youngest knight to have been appointed in the history of the Hyrulean Imperial Guard. Yet it's very clear as day that the organizaton she's referring to is called the Hyrulean Royal Guard. Is this a translation error or a case of bad memory?
- It's most certainly a translation error.
- Alternatively, Purah may have mixed up the terms while writing.
Divine Beasts Have Gender?
- NPCs refer to the Divine Beasts with various pronouns, like he and she. How the hell can a giant robot have gender? I originally assumed that they were using the genders of the sages they were named after, meaning only Rudania would be male, until I heard them refer to one of the "female" Beasts with male pronouns. So how does that work?
- People refer to boats and cars as "she". Its just a thing people do. We call planets "he" or "she". Human beings continuously gender inanimate objects. As hylian are the Hyrulean equivalent of Humans, the same or similar rules apply.
- The Divine Beasts may be mechanical, but they are based off of animals and they do have names given to them based off those of real people. And for what it's worth, I only remember two people ascribing gender-specific pronouns to them - Bludo to Rudania, which makes sense given his character and Rudania's namesake, and a Gerudo child who calls Naboris "Horsey Fatback" because she doesn't know what she's really called. (I also recall Kass referring to Naboris as a "king" during the Champion's Ballad, but he probably wouldn't know that she was named after a female.) Everyone else in the game that this trooper has spoken to (even the Champions themselves) just refers to them as "it."
Future of the royal family
- Now that she's done sealing Ganon, does Zelda have any authority over the people of Hyrule after the game ends? Yes, the royal family has been out of commission and presumed dead for the last century, but no one else seems to have tried to seize power in their place. Or would it be something like in Adventure of Link, where Zelda decides she's too out of touch with the world after so long to be a proper ruler? (Nevermind how very few people would probably believe her.)
- The leaders of each race would definitely believe her, with Link at her side. Plus, the royal family of Hyrule has real, tangible holy powers that make the "divine rule" aspect of royalty into a very matter-of-fact thing for this world, so they certainly would like to keep the royal family in power for the next time Ganon comes around.
- I could see Dorephan and Makeela accepting her story, but the Rito chieftain thought Link was a descendant of the Champions throughout the game. Also, didn't Zelda say that her sacred power had left her during the true ending? Therefore, she wouldn't really have the "Divine right to rule" anymore.
- She doesnt say that the power left her, just that its dwindled over the years. In other words, she has the power, but its weakened.
- The power comes from her bloodline (she's literally descended from the physical reincarnation of a goddess, after all), it would definitely resurface when the need arises once more.
Was Hyrule doomed to fail anyway?
- As of DLC 2, The Champion's Ballad, we know that Link can fight against the Blights in the Divine Beast Tamer Trials. This bugged me. Surely the ancient Sheikah had no way of knowing that Ganon would succeed so why would there be any need to tame the beasts as, theoretically, they would already be on their side? If the Sheikah knew Ganon would return and succeed in taking over the Divine Beasts, they must also know that Hyrule, as a result, would perish. So, was Hyrule always doomed to fail in the first attempt, no matter how much Zelda prepared?
- Maybe the ancient Sheikah had taken up fortune-telling in the past and foresaw that the corruption of the Divine Beasts was at least a possibility, so they designed the Tamer's Trial just in case it came to pass. I would say that the Tamer's Trial was alternatively designed sometime after their corruption, by Purah and Robbie and the like...but the presence of the emaciated Monk Maz Koshia implies that it was in existence for much longer than that.
- The rematch fights against the Blights are said to be made from Link's memories, so the Champions probably faced different challenges when they were in the same position.
- Maybe the original Champions were tasked with battling the Divine Beasts to prove themselves worthy of piloting them, like Link has to in order to board them. This would obviously be too dangerous for Link to to as part of his trial, since the Divine Beasts are already in position and have to be ready to fire at any moment, so he gets the next-best thing.
- I know it's a minor detail, but I find myself wondering where it came from...For starters, it bears the Rito symbol on it and is implied to be made from fireproof pigeon feathers, suggesting a connection to Death Mountain. It's also instrumental to Link's quest, in that it's the only way off the Great Plateau. So where did it come from? Who created it? How did Rhoam get his hands on it after becoming a ghost? (I'm assuming he didn't have it beforehand.)
- Given the terrain provides so many opportunities for it, paragliding could have been a popular Hylian method of travel or hobby back before the Calamity. We have hang gliding and snowboarding in real life, Hyrule had/has paragliding and shield surfing. The rest could be part of the economics of the region. Rito, being skilled fliers, had craftsmen (craftsbirds?) that would build paragliders and sell them to Hylians. Some models would have been built to withstand extreme heat, for those adventurous types that want to paraglide around Death Mountain. And if it was popular, then Rhoam might have found several left on the Great Plateau immediately after the Calamity, and picked out a fireproof one to keep safe because it could be useful for Link whenever he wakes up.
- The appearance of the two horses in the true ending seems a little confusing. I could understand the one Zelda's riding, since it's the white stallion that's part of a sidequest in the game. I can accept that Link just gave it to her once she was rescued. But the horse Link's riding is the one from before the Calamity - while you can find horses that are identical to it in the game proper, there's never any attention drawn to them, they're not part of any sidequests, and it's wearing a saddle and bridle that are only obtainable through an amiibo. Why not show Link riding a horse the player tamed themselves?
- There are 2 main problems in that course of action - either A) the player never actually tamed a horse to begin with so there would be no horse for Link, or B) the player only tamed the Giant Horse, which would make the final scene more comedic and lessen the impact that it was intended to convey. So, while it may break the ideas the game has had up until this point, mainly being that the player is in control for the game and can do almost whatever they want, it allows the developers to fully realise the ideas they have had for the game without any player interaction getting in the way of that.
- Despite the graphics not looking any different, the scene at the end of the game seems to be prerendered, since it has 'no' changes based on player choice (Link's clothes, equipment, or horse). So, instead of trying to cover for the hundreds of possible gear combinations, they went with Link's most "iconic" design in this game: the one that shows in all the artwork and the amiibo, with the Master Sword added to it.
Picture of the Champions
- At the end of the Champions' Ballad quest, Link sees a memory in which Purah takes a photo with the Sheikah Slate, then Kass gives that photo to Link. But photos taken with the Sheikah Slate are stored in the slate, and there's no record anywhere of any sort of printer. So how did the photo come to be on paper?
- We never see or hear of a printer in the present, but that doesn't mean they hadn't developed one in the past, since the picture does appear quite old. Either said printer was lost during the Calamity, or Robbie or Purah still has it and a use for it just hasn't come up, so they don't mention it.
- Related to the photo in question, why isn't it still on the Sheikah Slate? Zelda kept photos of random places she visited, but not one of her basically goofing off with the Champions?
- Maybe she didnt feel the need to keep it on the Sheikah Slate once it was printed out.
- Shouldn't someone in Kakariko Village have at least suspected that Dorian might have been a Yiga? Dorian is very clearly getting on in age and has probably been around for a while, and Kakariko is a very small settlement where everybody would seemingly know everybody. The only other Sheikah in the game are the ones who work at the labs and Pikango, who everyone in Kakariko is suspicious of when he arrives asking questions about Cotera's fountain. So how did Dorian explain where he came from when he first showed up?
- Perhaps he was already a member of Kakariko Village before becoming a Yiga and lived a double life for a time? I don't recall if there was dialogue to confirm when he became part of the town.
Master Sword selectiveness
- Why is it that being near Malice itself doesn't bring out the Master Sword's true power, only enemies who've been corrupted or infected by it? There are pools of it all over the kingdom, but the Master Sword never behaves any differently unless there's something like a Guardian nearby.
- Maybe the Sword can detect sentience within the malice. So, normal malice isn't considered a threat bc there is no consciousness to actively spread it or something
- Also, the Sword is absolutely no good against Malice. You need arrows to take out the eyes, and most Malice is invulnerable pools and spires with no body parts whatsoever. Gaining power against a force you can't defeat would be pointless. Ganon's presence infecting things, however, makes it a different story.
- Actually, depending on where the eyes are, you sometimes can take them out using the Master Sword alone. Besides, the Skywatchers are pretty difficult to defeat with a sword too, but that doesn't stop them from bringing out its power.
- During the "Despair" memory, Zelda laments that Mipha, Daruk, Revali, and Urbosa are all trapped inside the Divine Beasts, which were taken over by Ganon...Exactly how does she know about either of these things, though? What would make her think that the Champions were still on board the Divine Beasts, unless she and Link had time to visit all four of their villages to verify that that's what had happened? For all they know, the Champions could've realized the corruption and chosen not to investigate, meaning they were still safe.
- Lucky guess. Last she saw of them, they were on their way to get inside the Divine Beasts and control them, so she made the reasonable assumption that that's where they were when things went to hell in a handbasket. And considering her state of mind at the time, it's understandable she'd jump to the worst possible conclusion without thinking of its probability.
- Why did the royal family think it was a good idea to elect the leaders of the Zora and Gerudo as the ones to pilot their respective Divine Beasts? Their combat prowess shouldn't need to be taken into account, since the Champions all have the simple task of taking aim at Ganon and firing, which is something seemingly anyone would be able to perform. Even if Mipha and Urbosa both had heirs, why take the risk of something happening to them when there were safer alternatives?
- Maybe their had to be some connection to the Beasts. Mipha clearly seemed to have bonded with Ruta, and Urbosa seemed in a similar situation, caring for Naboris. So, maybe their has to be some form of relationship between rider and Beast. Of course, that does seem silly, but the Beasts do seem to have personalities, and the Champions seem to be able to communicate with them.
- Where was it shown or implied that the Divine Beasts had personalities?
- Who said they were "elected"? The series is big on The Chosen One as a trope. Zelda wasn't "elected," she was the reincarnated goddess and princess. Link wasn't "elected," he was chosen by the Master Sword. It stands to reason that Urbosa, Mipha, Daruk and Rivali were not "elected," they were picked by the Divine Beasts.
- Link and Zelda are different than the Champions, though. They were the only ones who could fulfill their respective tasks - Link is the only person the Master Sword will let wield it due to him having the "spirit of the hero", and Zelda is the only person who has Hylia's sacred power within her. I seem to recall it being implied, if not outright stated, that the royal family was responsible for choosing who would act as Champions, based on their (irrelevant) unique abilities and combat skill.
- "Irrelevant"? The Blights have something to say to that. As do all the other minions of Ganon that we see attacking the Champions at various times. They were planning for a war, so if they indeed picked people, they picked the cultures' best warriors. That "anyone" could run the Beast is an assumption.
- The Blights were unforeseen by pretty much everyone, and the fact that the Champions all died to them only supports the idea that their combat skill wasn't necessary for the job. And we only see two of the Champions being attacked by Ganon's minions, and both of them happened before they actually became Champions.
- They were going to fight Ganon. Ganon's minions have a habit of attacking people who are going to fight Ganon. Ergo, you want the people who are going to fight Ganon able to fight off Ganon's minions — that the Blights specifically were unforeseen doesn't make a difference, nor does the fact that they lost. If you want to win, you prepare for more than you think you're going to face, especially if you have no idea what you're going to face. Recall the memory where they get word that Ganon is there — they're all extremely far away from their Beasts. They all have to get from where they are to their Beasts and Ganon's minions (plus the Guardians!) are more than likely in the way and will actively try to stop them.
In fact, reading the diaries in the Champions Ballad DLC, Urbosa at least was confronted with exactly this question — she writes that her advisors thought it was too dangerous, but she accepted the position because she felt it was her personal responsibility to stand and fight Calamity Ganon when he arose again.
- I feel we're getting too off-topic here. Whether skill in combat was a requirement for the job or not, even if Urbosa and Mipha were two of the most respectable warriors among their people, and regardless of the fact that both of them wanted to take the roles when they were offered to them, why wouldn't their present roles as chief and queen-to-be have overridden whatever other qualifications they had? Even if "just anyone" couldn't have piloted the Divine Beasts, it was possible for people to learn. Daruk was explicitly described as having trouble piloting Rudania at first and had to take time to learn the ropes and familiarize himself with the controls.
- It seems more likely the case that they were Champions because of their roles as chief and queen-to-be. After all, among the roles and responsibilities of a head of state is to defend his or her nation, and that's exactly what they were doing. One presumes, then, that piloting a Divine Beast was too important for the leader to delegate.
- The roles of the four Champions in this game seems analogous to that of the Sages and Maidens in previous games, so it's very likely that they were in fact chosen by supernatural means, rather than just being chosen by Zelda (the fact Mipha and Daruk, and possibly Urbosa as well, already had their "Champion powers" before the beasts were even unearthed seems to point at that too). Furthermore, the DLC shows tests that the Champions themselves supposedly had to undertake berote they could control their beasts, and they took a lot of skill.
Raising the Bridge of Eldin
- The reason for the Bridge of Eldin on Death Mountain being raised is that Bludo didn't want Rudania coming down from the summit and terrorizing everyone. However, Rudania plainly retreats into the crater whenever he's driven off, showing that he can withstand the lava, and the bridge isn't even large enough to support him. If he ever wanted to come down the mountain, he probably wouldn't give the bridge a passing glance, so how is raising it going to repel him?
- Security theater? Even if it doesn't help, perhaps most Gorons believe it does and don't give it enough thought to see the Fridge Logic. Until Rudania decides to cross the lava anyway to prove them wrong, they can sleep a bit easier at night, while Bludo and Yunobo do the actual work of keeping Rudania at bay every so often.
- So the character page says that Hylia became a goddess again after the first Zelda's death. I haven't been able to find any evidence to support that other than maybe the dialogue you get when you pray at the goddess statues (since it doesn't indicate who is speaking). How do we know for sure that it's actually Hylia?
- My best guess is that the dialogue you get from the Goddess Statues is composed of pre-recorded messages, not unlike those that were relayed to you in Skyward Sword. It's not like it's ever anything more complicated than "What would you like to upgrade? Okay, here, now go save Hyrule." If it were really Hylia/Zelda I speaking to Link herself, it seems odd that she wouldn't have something more to say.
- Or, mayhaps the messages are being passed on to Link by Fi, just like they were in Skyward Sword. Whenever Link approaches a Goddess Statue, doing so prompts a message for him to appear in Fi's memory, which she proceeds to translate and deliver to him, telepathically. I say this because, if the statues could pre-record and play messages of their own volition, then why would Fi have been needed to translate them in her home game?
- Except Fi lives in the Master Sword to keep the seal on Demise, and you can hear the Goddess statue's messages even when you don't have the Master Sword. In fact, in order to even get the sword in the first place, you need to upgrade your hearts at the Goddess statues themselves, and you can still hear the messages when you upgrade your life.
- I consider it possible that she can communicate with people from a distance. She did so with Scrapper and (possibly) Zelda during the events of Skyward Sword.
- Like the monks visions, it is likely that the Hylia that the monks recieved visions from is not the real Hylia, but an intelligence emulating her similar to how Fi is an intelligence in the Master Sword. It functions as a replacement for when such a thing is necessary.
- Hylia's divine portfolio seems to not just be a protector of the Hylian race, but also control over time. Her temple in Skyward Sword housed a Gate of Time, the Temple of Time of that era had a symbol that was heavily attached to her specifically (as well ad the royal family she started with her reincarnation), and she predicted all of the events of the game with incredible accuracy, sending many messages "from the edge of time" (and then there are elements from the previous games, that seem to have retconned into being Hylia-related, like the Oo T era Temple of Time and the goddess of time mentioned in MM). Being dead seems irrelevant for a being with such control over time, as she can still be just as active as a deity, with the only limitation being her physical presence not being shown.
How did she get up there?
- How did Urbosa manage to walk her Divine Beast up to the top of Spectacle Rock? Naboris doesn't look like she's designed for climbing steep cliffs like Rudania is, and there aren't any paths leading up there for her to have taken.
- Obvious answer: Nintendo pooped. The cutscene clearly implies that Naboris just jumped up there, something probably impossible for a creature of that size. Obviously, that is the interpretation that is most obvious. However, there are some alternative interpretations. For example, Ruta actually did something similar, gliding under the water in a river below the mountain she now resides, then she suddenly appears out of the water. So, it's likely that the Divine Beasts probably have some form of teleportation technology. They are part of the Shrine teleport network, after all. So, Naboris could simply have teleported up a cliff to then climb up into position. And, if there is the argument of the teleporting being a cop out, then you just have to look at the whole story. The Ancient Sheikah were one of the most advanced societies in Zelda lore. When creating the Divine Beasts, they must have realised that Hyrule would be changed by the time they are next needed. So, while they could navigate fine on their own in their time, giving them teleportation would only benefit, and could have potentially been the only chance to get all the Divine Beasts in position.
- I was surprised when Medoh was able to perch on top of that rock without it snapping like a twig. Maybe the Divine Beasts magically ignore the Square-Cube Law and are lighter and more nimble than they appear at first glance.
- On closer inspection, there does appear to be a crudely-designated path that leads up from the desert to the Wasteland Tower. I suppose Naboris could've managed the trek up that path and then crossed the bridge to reach her enshrinement spot.
Gorons and gemstones
- In Ocarina of Time, several of the Gorons wanted to eat the Goron's Ruby before Darunia took it down from its pedestal, due to their food shortage. In the DS games you can find a treasure called a Goron Amber that's apparently a tasty treat to them. Here in this game, though, gemstones (including rubies and amber) are the only rocks Gorons won't eat, meaning their only use is to be sold. And it's not just that they can't eat them; they say that the gemstones just taste really bad. Why the change in between games?
- This game takes place at least 10,000 years after OOT. Their tastes could have easily changed in the meantime.
- Other than just different taste preferences, Goron Amber from the DS games might have a different mineral content from Breath of the Wild's Amber that gives it a more enjoyable taste. As far as Goron's Ruby, the Gorons were short on food and were likely getting desperate enough to try eating it. It's roughly the same as someone used to fast food being willing to eat bugs in the wild; when your only options are to eat something as disgusting as an insect or starve, those ants and beetles start looking pretty damn appetizing.
Let's address the elephant-sized Korok in the room
- Does the game ever explain why Hestu is so large compared to his forest brethren? All of the other Koroks in this game and The Wind Waker are around the same size, making him the only outlier we've seen. Is it some kind of defect or something? Is he just older than the other Koroks? Is he actually a human wearing a Korok costume? Or did the developers mess up with his model by making it three times as big as it should've been? It's a small thing to get hung up on, but it seems odd to give him such a strange distinction and not explain or factor it into anything.
- Perhaps it has something to do with his power of expansion. Maybe he can grow others possessions with a dance, but his power also led to him growing much larger than his kin
- Why is that a problem? Nowhere is it said that a Korok needs to be small. We've also a huge variance of height in the Zora (King Zora from Ocarina, Sidon and again the king from this game) and Goron (Medigoron and Biggoron, again from Ocarina) populations, there's no reason any other non-human race needs to have a smaller range.
- I never said it was a problem, but several of the Gorons in Ocarina of Time and the Zoras in this game have varying differences in size, so even the most extreme outliers were pretty easy to swallow. But the Koroks are supposed to be childlike spirits and have always been around the same size. As I said, it just seems a little weird to give one of them this very strange and obvious distinction when the rest of them look completely normal.
Men being forbidden entrance to Gerudo Town
- Okay, so Gerudo Town is a bazaar town in the middle of the desert whose economy is dependent on commerce. And going by what one of the Gerudos says, the town, and the Gerudo race as a whole, are in danger of disappearing due to the incredibly low birth rate of male Gerudos. So of course, they forbid all males from entering. Brilliant! This means that their sales and trade will be restricted to Gerudo Town inhabitants and female visitors, ruling out possible male customers, as well as male traveling merchants — in a game where most if not all traveling merchants are male, no less. It also means that the only way to prevent the town from disappearing is sending Gerudos to roam Hyrule in search of male mates who would be willing to a) have children with them, and b) let the Gerudos take the children with them back to Gerudo Town, where their father will never be allowed in. Seriously, did none of the Gerudo Town inhabitants go "You know, forbidding the entrance to the people we need the most may not be such a bright idea after all. Maybe we should let go of that old, counterproductive rule that is clearly holding us back?"
- A Gerudo NPC exposits how the younger residents of Gerudo Town actually like the law that forbids men from entering, as it gives them an excuse to travel and see the rest of the world in addition to finding a husband. They're the ones who are keeping the law from being overturned, even when there are others who think the town would be better off without it. It's also implied that Gerudo with Hylian boyfriends simply split their time between living in Gerudo Town and with their beaus in the outside world.
- Moreover, if there are merchants who feel the law is limiting their clientele, all they need to do to remedy that is move to Kara Kara Bazaar and set up shop there, just as a few of them already have.
- The Bazaar probably exists exactly for that purpose, as a commercial hub between Gerudo Town and the rest of Hyrule. It doesn't have the no-males rules, and it is much closer to the border of the desert, making it ideal for trade. The shops in the town itself are probably meant just for the domestic market, not for trade with the outside.
- Indeed. And lets face the facts: the only men we see who really want to get into Gerudo Town clearly arent trying to do so for trade reasons.
- A minor thing that just sort of dawned on me is that the Zora region has lakes named after Mikau and Lulu, even though they lived in Termina which I always thought was supposed to be essentially an alternate reality from Hyrule, so how would the Zora in Hyrule even know about them?
- The entire game map is a collection of locations with names from all 3 branches of the timeline. Koholint Rock is obviously based on Koholint Island from Link's Awakening, but then there are other names from other timelines. There are even names based on other alternate realities. Mercay and Bannan Island are based off islands from Phantom Hourglass, which took place in the Land of the Ocean King, completely separate from Hyrule, just like Termina.
- Perhaps at some point in the time between games, a sort of time crunch happened, bringing together the potential futures into one. This could also explain the Rito and Zora people existing within the same world.
- The Rito and Zora coexisting is possible even without a time crunch or anything similar, just like the Sea Zora and River Zora coexisted in the Oracle games.