Well, it's actually a combination of a cottage and a castle. Also, it's built almost literally right next to Singe's castle and it appears they're using it as construction materials for their own house. Given Daphne's mother appears to be a Viking, it's also probably pretty swanky compared to their usual digs as it's about the 900s or so.
The question "Wait, is the fluid on the prehistoric level water or lava?" will strike your mind at least twice during the entire game. The second time is the Egyptian level.
Mordroc specifically calls it mud in the actual game, however.
Also, how come that the chandelier on the Beethoven level still doesn't fall, despite his cat already panning it in and out while chasing Dirk?
How does Daphne maintain her figure after nine kids?
She puts up a decent fight in the comic against all those kidnapping attempts.
How DOES a wizard have a time-machine for a brother?