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  • Assassin's Creed: While the later games portrayed their antagonists in a somewhat sympathetic light (especially the colonial eras) by showing that they genuily believed in the Templar cause and wanted to make the world a better place, this was not the case for the early games.
    • Nearly every single one of your targets qualifies as this in the first game. Every one of them is seen committing a Kick the Dog moment before you kill them. This is especially the case with Majd Addin since the others at least tried to justify their actions before dying but not this psycho; he stated that he executed innocent people because he enjoyed it.
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    • Rodrigo Borgia from Assassin's Creed II. He orders the execution of Ezio's father as well as his two brothers. When Ezio confronts him later he gleefully admits that he didn't really need to kill the brothers as well, he just wanted to prove a point. He's also described as being a ruthless psychopath and an incestuous pedophile during the target briefing, with one particular visual provided of him standing in the middle of a field of corpses, smiling happily. Also, Ezio maintains a pretty professional attitude most of the time- except with Borgia, whom he calls a bastard and beats the living shit out of with his bare hands.
    • One of the major themes of the second game is that the Templars got so corrupt that they largely moved away from their initial Well-Intentioned Extremist motivations. Marco Barbarigo is one of the worst. He orders the assassination of his friend Dante Moro because he lusts after his wife. When Dante survives being stabbed in the head, Marco takes advantage of the resulting brain damage by having him annul his own marriage — and the next visual on the target briefing shows Dante standing guard at the bedroom door while his ex-wife is dragged away by Marco.
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    • Silvio Barbarigo could be considered even worse from Marco, as he has the children of his enemies massacred at the party.
    • The modern day sections of the first five games had Dr. Warren Vidic, a cruel and arrogant man who shows no concern for the Animus subjects. He drove Daniel Cross insane and Clay Kaczmarek to suicide. He also manipulated Lucy Stillman into betraying the Assassins, making him partially responsible for her death at the end of Brotherhood. Needless to say, no tears are shed when he's killed in III.
    • As written above, the later games made the antagonists somewhat sympathetic but that is not the case for Governor Pierre de Fayet, who is likely the most evil character in the series. He creates oppressive system of slavery where slaves are cruelly mistreated and whipped. But the worst thing he does is when he orders a ship of slaves sunk with slaves chained into the mast, giving them a slow and painful death. He is also a huge Hypocrite as he enjoys visiting the African brothel. Even his death serves to make him only more despicable; rather than admitting to his bad actions, he justifies that blacks are less than human and he can do with them as he likes. Admittedly, de Fayet is not a Templar.
  • Bendy and the Ink Machine:
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    • Joey Drew, the Greater-Scope Villain. Henry finds a lot of evidence of how poorly Joey treated his employees - there's not a single character (other than Joey himself) that mentions Joey without having something negative to say about him sooner or later. He doesn't even believe in his "dream" rhetoric, and he's directly responsible for manipulating and ruining the lives of many other characters. He's also the one to blame for turning his studio into an Eldritch Location.
    • Also Susie Campbell as Physical Alice: Other characters hate her because she tortures, vivisects, and uses body parts from any ink being that comes near her. They hate her to the point where they write NO ANGELS on their sanctuary walls. Players often hate her because she sends Henry on numerous errands, often with weak weapons to defend himself with, and speaks condescendingly to him as he does so. One such errand is to purposely get Bendy angry at Henry for destroying his cut-outs. She will also present Henry with a tommy gun before she sends him to see a former friend of his, which she will take away right as he's grabbing it unless players fulfill a strict set of criteria. After doing all this, she attempts to murder Henry, kidnaps his pal Boris, and modifies him to be a monster who does her bidding using the things that she had Henry collect for her.
  • Star Wars: The Old Republic:
    • Emperor Vitiate is basically an even more depraved version of Palpatine without any charisma or the Rooting for the Empire factor. This is a man who tortured his true father to death, killed billions of people, was an utter dick to anyone, and was so evil that even other Sith held him in contempt, among many other things.
    • Tarro Blood from the Bounty Hunter storyline. He claims that you are unworthy to join the great hunt despite lying and cheating his way throughout the hunt. He also tries everything to avoid a direct confrontation with the hunter and instead uses his lackeys to do his dirty work. When you finally meet him imprisoned in Kellian Jarro's ship, you can leave him there to die instead of allowing him to fight you.
    • Skadge is a complete Jerkass that insults players even when he's assigned to do simple crew skill missions. Oh, and he hints that he might rape a female NPC from the Belsavis quest-line if he got the chance. Lovely. Many players rejoiced when they finally had the opportunity to get rid of him in a side-quest from Knights of the Fallen Empire.
    • While Chancellor Saresh was mildly annoying in the Vanilla game. She becomes more unlikeable after the Shadow of Revan and Ziost storylines, as she's proven herself to be unreasonable, hot-headed, and blinded by her hatred of the Empire, to the point of being an Obstructive Bureaucrat. She gets even worse in Knights of the Eternal Throne. She attempts to have the Alliance Leader killed by hiring a band of elite mercenaries. She then tries to take the place as the new Alliance Commander. Luckily the real Alliance Leader arrives and stops her. The leader can punch her in the face, execute her, or have her stay in a prison for a very long time.
  • Tony Hawk's Underground gives us Eric Sparrow, your supposed friend who has a habit of betraying the main character just to go big as pro, even going as far to edit the big jump over the helicopter in Hawaii the protagonist attempted to make it look as if Eric was the one who did the big jump. On top of that, when he does make it as pro, he cares more about the money than the actual fun and skills as a skater and still acts as if he's a God of skating. It says a lot when the game's Alternative Ending has you punch his lights out instead of accepting his challenge.
  • The Joker gets saddled with this role in the narrative of Injustice: Gods Among Us and its sequel — the version from the Injustice-verse itself, at least. While there are many active villains in Injustice and very few of them have all-the-way sympathetic motivations, the entire cast sees him as evil incarnate, and those who don't hate him for Metropolis still hate him on general principle. In the backstory for the first game and further detailed in the prequel tie-in comics, he is shown crossing the Moral Event Horizon in-universe by causing Superman's Start of Darkness by tricking him into killing his wife Lois Lane and destroying Metropolis with a nuke wired to her heart, then invoking a Strike Me Down with All of Your Hatred on the poor man that set him on the path to becoming a tyrant, all because he thought it was funny. As such, he's also indirectly responsible for making arch-enemies in Superman and Batman, the Justice League falling apart, the deaths of many who died fighting the Regime, and worst of all, turning the Injustice-verse into a Crapsack World. More to the point, while the baddies stick to their agendas, they get mad at being compared to a monster that did everything For the Evulz. Joker's death goes largely unmourned, everyone is actively happy to be rid of him in the prequel comics, and even Harley Quinn becomes tired of him and refuses to partake in his antics any longer. Compared to the other villains, his Evil Is Cool qualities are heavily downplayed, and his Straw Nihilist tendencies are contrasted with the other villains' (Superman's Regime, Gorilla Grodd's Society, Ra's al Ghul's League of Assassins, Brainiac, Darkseid, etc.) MO to dominate the world. The Joker's lone redeeming quality — attempts at Black Comedyis also often used to call attention to the psychotic brute he truly is. In particular, while Superman does terrible things, he is portrayed as a Tragic Villain due to the losses he suffered before becoming a bad guy, and as such, his killing of the Joker is always played for maximum pathos.
  • Cave Story: The Big Bad, The Doctor. His plans plans involve kidnapping, torturing, and brainwashing the cute and cuddly Mimiga into an army he'll send against the surface. He's described as "like a demon" by the supporting characters, and given how his evil plan involves inflicting Nazi-style vivisection and genocide against little rabbit creatures, that's an incredible understatement. The True Final Boss, Ballos, despite being the Greater-Scope Villain as the one who created the Demon Crown in the first place, comes off a great deal more sympathetic.
  • Ratchet: Deadlocked gives us Ace Hardlight, the head lackey to main villain Gleeman Vox, who has a personality that's even more repulsive than his bloodthirsty boss. He's an arrogant, cocky, cold blooded and sadistic scumbag who willingly sold out his heroism, all for the thrill of fame and fortune and the chance to kill or maim whoever he wanted for kicks. His somewhat sympathetic origins are never brought up in-game. He has nothing remotely likable or humorous about his personality—everyone in universe hates him, even his own boss, who can't even give away his merchandise. When Ratchet (seemingly) kills him, absolutely nobody mourns his loss except Dreadzone anchormen Dallas and Juanita (who are really only doing it because they're asskissers to Gleeman Vox.)
  • The Baldur's Gate series has its share. Most of its Big Bads (Sarevok, Irenicus and Amelyssan) are Magnificent Bastards, some of them have sympathetic traits and tragic backstories (especially Caelar) and are generally too likeable to hate entirely. Even Bhaal, the Greater-Scope Villain of the series and one of the most evil deities on Faerun, makes a nebulous target for audience hate due to how little time he spends on-screen. Thankfully, we have the following characters on-hand to provide easy targets:
    • Angelo Dosan, a Corrupt Cop and one of Sarevok's lieutenants who assumes control of the Flaming Fist after Sarevok becomes duke of Baldur's Gate. If he captures you he puts you through a Kangaroo Court and sentences you to hang purely because you oppose his boss; in fact, he will kill one of your party members if you piss him off at this time. He is also the abusive father of party member Shar-Teel, which goes a long way towards explaining her hatred of men. Killing him in the final fight is thus very satisfying.
    • Also from the first game is a more indistinct example: Sarevok's stepfather Rieltar Anchev. He isn't just a Corrupt Corporate Executive leading the Iron Throne; he didn't just strangle his wife with a garrote over infidelity in front of their adopted son; he even helped dwarven party member Yeslick to reclaim his clan's mines, only to betray him, slap him in a dungeon, and take the mines over for the Iron Throne. His death either at your hands or those of imposters hired by Sarevok is used to frame you for conspiring with the Shadow Thieves in distant Amn to bring about a war between Amn and the Sword Coast; otherwise it's a textbook example of Kick the Son of a Bitch with shades of Pay Evil unto Evil (Sarevok orders the imposters to use a garrote, to begin with). All in all, he is the one character Sarevok kills or has killed that you can really, truly feel no sympathy for whatsoever.
    • In Siege of Dragonspear, Hephernaan takes this role. Whereas Caelar is a noble and kind woman whose intentions are merely at odds with your own, Hephernaan couldn't look, sound or act more villainous if he tried. His entire role in the story is to manipulate his superior and you to fulfil his dark goal of opening a portal to the Nine Hells to unleash The Legions of Hell on Faerun, when he's not berating underlings for forgivable failures or running a cabal of necromancers behind Caelar's back. Both of his possible deaths are triumphant examples of Death by Irony. Either he dies in battle alongside his demon lord master when you and Caelar team up to stop him, or Caelar, enacting a Face–Heel Turn by making a Deal with the Devil (the devil in this case being Hephernaan's master), asks only that her new lord destroy Hephernaan for his treachery, which said demon lord gladly obliges, even as Hephernaan pleads pathetically for his life.
    • In Shadows of Amn there are the Cowled Wizards, who are a bunch of Knight Templar, Holier Than Thou jackasses who imprison mages on trumped-up charges, have a secret torture room, kidnap Imoen along with Irenicus at the start of the game and try to murder potential party member Valygar just so they can get access to an interplanar spaceship using his corpse. Consequently, when Edwin assigns you the job to kill one such wizard tracking him, even good companions admit that going after a Cowled Wizard is okay in their book. All this seems to be designed to ensure that their downfall — Irenicus breaks free from their holdings and slaughters them all, mocking them for thinking they could hold him, and takes over their asylum to serve as his new base of operations — elicits No Sympathy from the audience and causes them to applaud the style with which Irenicus pulls it off. Just to drive the point home, just before Irenicus breaks free, two wizards discuss how Imoen "is a cute one" and that they'll "have to practice some Enchantment spells" on her.
    • One character who makes the audience hate him not by being scum of the earth but by being a source of infuriation is Noober, also from the first game, and his successor Neeber in the sequel. In summary, Noober is a Nashkel villager who is despised by the other villagers and players alike; he comes up to you and forcibly initiates dialogue over and over and over, about 65% of what he says being "How about now?" regarding the question of whether you'll throw rocks at him. You can kill him for no Reputation penalty, and the Enhanced Edition gives you the chance to add his name to a divine hitlist, which will eventually make him the target of celestial retribution. Neeber is much the same, only his monologue slightly shorter and you can't add him to the list.
  • Dragon Age:
    • In Dragon Age: Origins, neither side of the Big-Bad Ensemble is easy to hold in contempt; the Archdemon is alien and unknowable and spends most of the game as an unseen threat, and Teyrn Loghain turns out to be a better man than is initially apparent. The game provides easier targets for the players' hatred in the form of:
      • Arl Rendon Howe, one of Loghain's Co-Dragons. A sociopathic aristocrat who only cares about his own ambition, Howe is a Smug Snake who spends most of the game kicking dogs and carrying out Loghain's will in the most brutal way possible. Loghain's daughter Anora even mentions that desperation for political support was the only motivation Loghain had to even associate with the man. He gets bonus points if the player is the Human Noble, as in that Origin he is responsible for murdering most of the player character's family and household (including his/her kid nephew) and forcing the player character to flee and join the Wardens, or a City Elf, since he spends most of the gaming leading a brutal purge against their alienage (over a "riot" that was resolved by the time he assumed office anyway) because "when animals snap at their human masters, it's prudent to 'cull the herd'." All this makes his eventual comeuppance all the more satisfying and poetic.
      • Bann Vaughan Kendalls. He's racist towards elves, an Entitled Bastard and a Serial Rapist and murderer of elven women who abducts the female part of an elven wedding party, which includes the protagonist's cousin (and the protagonist herself if female) for decidedly ignoble intentions, but otherwise has no bearing on the plot beyond providing a single vote at the Landsmeet (and due to how the Landsmeet works you can pretty much ignore him if you've done a bunch of sidequests and make the right arguments). Indeed, any Warden gets the option to murder him on the spot when he's found in Arl Howe's dungeon. In fact, he has 15 minutes at most of screentime, and it's clear his whole purpose is to a) act as a Starter Villain whose actions force the City Elf to join the Grey Wardens and b) put a name and a face to the contempt and discrimination city elves face at the hands of humans.
      • Jowan. In the mage origin story he gets introduced as an incompetent mage who broke the rules of the Chantry to date a local acolyte. When it's discovered that the Circle intends to make him one of the Tranquil, he twists the mage character's arm into helping him break the phylactery that the Chantry uses to track runaway mages so that he and the acolyte can escape together, and, when the plan blows up in their faces, reveals that he turned to Blood Magic to compensate for his lack of ability. Later in the main story, it's revealed that he became a private magic tutor to the son of Arl Eamon, but that was a ruse so Jowan could poison the Arl with Blood Magic (as part of a deal with Loghain to escape punishment for his crimes). Given Jowan's lack of magical ability outside Blood Magic, he was only able to make the boy just knowledgeable enough to become possessed by a demon. He spends almost every one of his scenes in the game whining about the unfairness of his life or denying responsibility for his choices. Fortunately, the player is given an option on how to sentence him for his crimes, which can be especially satisfying for those who chose the mage story.
    • Dragon Age II, being a game filled to the brim with Grey and Grey Morality, has a few nasty pieces of work of its own.
      • Ser Alrik is a clear-cut portrait of this trope. He's a sadist who tortures mages and makes them Tranquil For the Evulz, and is pushing a plan called "the Tranquil Solution" to apply this to every mage in the city. Just in case you think Anders is exaggerating, his one scene consists of him threatening an apprentice who just wanted to see her mum again. "Once you're Tranquil, you'll do anything I ask." (Oh, and NPC banter confirms he's done this before.)
      • Then there's slaver Varian, who kidnaps a boy called Feynriel with intent to sell him off. He only appears in a single scene, but he spends that scene holding a sword at the throat of a minor. Can't say you feel in the least sorry for him as Rogue Hawke puts the Murder Knife through the bastard's throat at range.
      Varian: One more step and I'll kill the boy!
      • The one thing the fans can agree upon is that everyone hates Sister Petrice. Her entire role in the story is to act as a catalyst for the human vs. Qunari tensions in Kirkwall and drive the less pleasant aspects of the plot by framing them for crimes they didn't commit, inciting ordinary citizens to abduct and murder them and pinning the blame for everything on Hawke whenever possible.
      • But far worse than most of the above is Ser Karras, a Templar who first appears during the sidequest Act of Mercy. An obvious Knight Templar who clashes with Reasonable Authority Figure Ser Thrask near the end of the quest, he does absolutely nothing to earn your respect; he uses "Robes" as a slur against mages, is heavily implied to be raping one of the escaped mages he was tracking should he make it through the first act alive and remains a supporter of Meredith all the way through the game, except perhaps once she drops off the deep end at the end of the game. Pretty much the only reason not to kill him and take his Cool Sword as a bonus is that Thrask wants you to resolve the situation without violence — and you'd have to really like Thrask to do that since it means Karras makes it through to the end of the game unscathed, which is pretty egregious when there are many characters who are who are far better and more likable than him who don't like Thrask, for a start.
    • In Dragon Age: Inquisition, Alexius, Calpernia and Samson all have certain sympathetic and redeeming qualities. Even Coreypheus has a tragic aspect to his motivation. Livius Erimond is a straightforward Smug Snake who manipulates the Wardens into committing horrific atrocities with no Freudian Excuse or likable trait to speak of. As opposed to the other three, he shows no remorse nor care for anyone else when he is judged by the Inquisitor at the end. Cassandra at one point asks Cole if there is any hidden pain that he can sense in Erimond. Without hesitation, the literal spirit of compassion Cole responds, "No. Erimond is an arsehole."
  • Final Fantasy
    • Final Fantasy VII:
      • Amongst the cast, the one to fit this trope is quite probably Professor Hojo. He's not the ultimate Big Bad — that would be Sephiroth — but safe to say, every tragedy that befell onto the world and its characters can be traced from Hojo's inhuman experiments and activities done for his own definition of 'science' Even Sephiroth's Start of Darkness has its roots in his sick experiments, and there's no justification of his utterly amoral activities. Every spinoff of the game will direct all of the tragedies to be eventually caused by Hojo himself.
      • Hojo's fellow Shinra board members Scarlet and Heidegger are also quite hatable, and being heads of the military, are responsible for most of the day-to-day atrocities committed by the company. Scarlet in particular ruined Barrett Wallace's life, took his hand and his best friend, and massacred most of his hometown and turned the rest into a concentration camp. Heidegger, for his part, enjoys picking on Reeve Tuesti, the sole non-crooked member of the board, and merrily sees to it that most of the funding for Reeve's department (Urban Development) gets rerouted to his own. Both of them also came with the equally irritating laughs of "Kyahahaha" and "Gyahahaha", to further irritate the player. At the end of the day, however, neither is nearly the threat Sephiroth or even Hojo is, and both are casually dispatched toward the end of the game by the party, who barely even give them a second thought now that the stakes have risen so much higher. And fittingly, while their boss Rufus survived and somehow redeems himself by the time of Advent Children along with the Turks, these two stay dead.
      • President Shinra, who unlike his Evil Is Cool son Rufus, is an amoral Corrupt Corporate Executive who couldn't give two figs that his Mako reactors are poisoning the Lifestream and slowly killing the planet, so long as he keeps making a profit. When given an opportunity to take down AVALANCHE, he attempts this by destroying an entire sector, killing thousands despite AVALANCHE's membership barely scraping double figures. It makes it very satisfying when early on in the game you find him slumped over his desk with Sephiroth's sword rammed through his back.
    • Final Fantasy X
      • Seymour keeps popping up in the plot to provide a speaking villain for the party to fight on land instead of Sin. While he does have his own motivations and does get somewhat tied into the plot with Sin, his personal impact on the story itself is quite minimal overall aside from providing ever more complex boss fights after you kill him and he just keeps creating ever more elaborate boss forms for himself.
      • The Luca Goers, a Blitzball team that harasses Wakka's team are also quite obnoxious and unlikable, serving as the motivation for the player to attempt to master the Jecht Shot, win the tournament, and destroy their ego.
    • Final Fantasy Tactics has Argath Sadalfus, a perfect example of Aristocrats Are Evil. Since the first act of the game (the length and breadth of time he appears for) keeps the true bad guys in the dark, there can't be any other reason for him to appear. He spends his time as a guest character repeatedly demonstrating his contempt for everyone not of noble birth — quite pertinent, given that the antagonists of Act I are disgruntled peasant soldiers who want the nobles they serve to give them fair pay for their service in times of war — which culminates in killing Tietra, whom an enemy had been trying to use as a Human Shield. He is hated so much that he is almost guaranteed to appear in any "Most hated video game characters" poll, especially since he is from a 'Final Fantasy title. Square Enix is fully aware of how hated he is, and gladly caters to the fans whenever they can: The PSP remake of Tactics has a late-game stage where one of the villains resurrects him as a death knight so you can kill him again, and then they brought him back again as a boss in the Tactics-themed raid Final Fantasy XIV, despite that game being set different universe, somewhere around four centuries after his original death. In short, he could be THE hate sink of the franchise.
  • Metal Gear
    • Volgin of Metal Gear Solid 3. His first action is blowing up his allies with a nuclear bomb, for the hell of it. Despite being (relatively speaking) the Big Bad of the game, he's not the main antagonist — the game is much more interested in the relationship between Naked Snake and The Boss. Volgin simply serves as 1) A homage to and Affectionate Parody of James Bond villains; 2) a foil to The Boss; and 3) a form of catharsis before The Reveal. Volgin also stands out because if it hadn't been for the stunt he pulled with the nuke, the entire series would probably had never happened.
    • Huey Emmerich has fallen into this as of Metal Gear Solid V: The Phantom Pain by committing horrible act after horrible act and throwing away any sympathy he had in Peace Walker. His crimes: trying to put his son Hal (aka Otacon) into a robot when said son was still a child, killing Dr. Strangelove via Murder by Inaction when she objects to this, causing the events of Ground Zeroes and The Phantom Pain by betraying Mother Base to Skull Face, being partly responsible for the parasite outbreak, and for being a Dirty Coward with a severe case of Never My Fault. Cruel Mercy is the only reason they let him live afterwards, perhaps to quickly justify about how he would become estranged with his son as established in canon as the Big Boss saga is coming to an end in that game, and his manner of death was already set as told in Metal Gear Solid 2: Sons of Liberty: Drowning in grief after finding out his new wife slept with Hal (who at the time was underage, making it statutory rape), while also (possibly purposefully) trying to take his stepdaughter Emma with him, instilling her hydrophobia.
  • In Neverwinter Nights 2, the Big Bad is the King of Shadows, a being of pure dark energy who commands armies of The Undead and is driven to annihilate anyone who gets in his way. However he doesn't put in an appearance until the very end of the game, and by then you've been told about his sad, sad origin story — that of an ordinary man who allowed himself to be turned into a creature of pure magic to protect his homeland and still believes he's protecting it even though it's been gone for thousands of years, and most players feel sorry for him. Instead, most of the vitriol is directed towards his Dragon, Black Garius. Although more relevant to the overarching storyline than his master, Garius mostly shows up in occasional cutscenes to vaguely foreshadow the next threat the player faces, treat his underlings like dirt or describe his plot to usurp the King of Shadows and gain ever more power. His underling Torio Claven also draws a lot of hatred due to the part she plays in framing the player for the slaughter of the village of Ember as the prosecutor in the player's trial on top of her abrasive and infuriatingly smug demeanour during the whole affair. However, even she can get some respect; you can save her from execution later in the game to work for you as a talent-spotter for followers to recruit for your new fortress Crossroad Keep, after which she seemingly pulls off a genuine Heel–Face Turn in the epilogue. By contrast, Garius' repeated appearances simply show him getting more and more despicable with every passing moment, and he has no redeeming features whatsoever. It's implied that even Token Evil Teammate Bishop thinks he's a worthless cur.
  • The Legend of Zelda:
    • Sakon from Majora's Mask: Every other villain has a sympathetic origin, or a Pet the Dog moment, or a bit of nuance; even Majora has a moment (and is too incomprehensible to hate). Not Sakon, he's just a cowardly thief who screws over others for his own gain, from innocent old ladies to young couples in love.
    • Yuga from A Link Between Worlds: Even by the standards of the franchise's villains, this guy is a piece of work. He is an utterly depraved, smug, cowardly, self-entitled asshole who will take any opportunity to inflict pain on anyone he meets, whether or not it's necessary for his mission. He ends up backstabbing Hilda and abandons any pretense of trying to save Lorule, declaring that he will instead reshape it and Hyrule in his own image. He can't even invoke any sense that Evil Is Cool; he relies on one main spell, runs away when Link gets the better of him, and ends up stealing all of Ganon's power for himself.
    • The Yiga Clan from the Breath of the Wild: Although Calamity Ganon is the Big Bad of the game, it is more of a force of nature rather than a character and the monsters it controls don't have any greater agenda beyond hunting and pillaging. As such, the fanatic Yiga Clan are the only enemies that players could truly hate, and they don't disappoint in that area if you partake a Shrine Sidequest involving the Sheikah Dorian. As it turns out, the Yiga Clan murdered Dorian's wife and threatened to do the same to his daughters, Koko and Cottla, if he doesn't give up information about Link and Kakariko Village. The loss of Dorian's wife left emotional scars on the two daughters, and they would have lost their father as well had Link not given the Yiga executioner a well-deserved ass-kicking.
  • Mass Effect:
    Shepard: "That was for Thane/Miranda/Kirrahe, you son of a bitch!"
    • Dalatrass Linron, also from Mass Effect 3 exists for the sole purpose of being vilified for refusing to help the krogan overcome the genophage. Her status as a hated character however, depends on the actions of the player given the fact that the game has player choices enact consequences that make up the backbone of the story. In her case, Linron perceives the krogan as a bigger threat than the Reapers when in reality it's the other way around. She is revealed to be a Jerkass because she fears that the krogan would spark another Krogan Rebellion against the galaxy if the genophage is cured. However, her arguments against curing the genophage are racist, condescending, abrasive, and arrogant as she comes off as viewing the krogan as inferior to the salarians. In most playthroughs she shows off this kind of behavior towards Shepard and calls him a bully even when he tries to be as nice as he can be to her in the paragon route. Her case can be justified in some playthroughs but only under special circumstances (which means killing Urdnot Wrex on Virmire) as in those playthroughs, sparking a rebellion is what Wreav does after the genophage is cured, making Linron's fears turn out to be true. In the more paragon playthroughs where Wrex is spared, her actions towards Shepard in convincing him to not cure the genophage would require him to do evil things such as lying to Wrex and faking a cure, and/or murdering Mordin. It’s also implied that she wanted the Krogan driven to extinction as in the play through a where she gets her way, extinction is exactly what happens to the krogan. Whatever outcome the player decides for the krogan, it ends with the dalatrass getting away with her behavior completely without any karma getting to her.
    • The Archon from Mass Effect: Andromeda, on top of what the kett are already saddled with, is a smug, sadistic, short-tempered loudmouth and their leader. He's not above killing underlings who either question him too much or don't seem dedicated enough, to the point of extending the authority to do so to two of his lieutentants. He later even betrays his fellow kett to increase his personal power, and in his final moments just wants to hurt everyone around him and get as much as he can for himself.
  • The Elder Scrolls V: Skyrim:
  • Fallout
    • Myron in Fallout 2 is Black Isle's attempt to build the worst human being imaginable. A perverted, snotty teenager, he's uglier than most Ghouls and has a grating, whiny voice. He invented Jet, one of the worst drugs in the series, solely because a crime boss asked him to. You can recruit this little toad, but aside from some minor skills at making chems, he's worthless - he can't fight at all and whines like a toddler if he's hurt. It's the rare player who lets Myron breathe for more than a few seconds after meeting him, even if doing so gets them branded a Childkiller. The ending goes out of its way, should Myron somehow survive, to note that he was murdered by a Jet addict and instantly forgotten by the world.
    • Fallout 3 gives us Colin Moriarity, who, while technically neutral, is considered to be one of the more hated NPCs, generally being both manipulative and a massive Jerkass. He's also hated in-universe among the other residents of Megaton. It's not uncommon for players, even for those aiming for very good karma, to secretly kill him, ignoring the karma penalty.
    • Fallout 4 gives us an entire faction of Hate Sinks in the form of the Gunners. While the Institute are potentially the main antagonists, the game's Grey and Gray Morality makes it hard to truly hate them, with the Gunners instead taking that spot. Not only are they ruthless mercenaries with no scruples or morals, willing to take any job for a paycheck, but they're also utterly despicable, with even the player's own Settlers lampshading the fact that aside from their superior equipment and training, they're little better than Raiders in how they operate (and even Raiders get significantly humanized over the game's course). Not only do the Gunners massacre and sack any town in their path, but they are also part of the reason why the Commonwealth is still such a Crapsack World, as their war with the Commonwealth Minutemen (one of the only completely benevolent factions in the entire game) has kept the Commonwealth divided and chaotic. One of their Establishing Character Moments involves them massacring the innocent town of Quincy just because they could, and another is a Gunner trying to talk the Sole Survivor into selling a Ghoul family into slavery for them. Even MacCready, one of the Sole Survivor's potential companions and a former Gunner, shows no mercy when fighting against his used-to-be comrades, claiming that they're so tightly wound-up that they're like a Cult and stating that his joining the Gunners was the worst mistake he ever made in his life.
  • King Porky Minch and Fassad from MOTHER 3, being abusive and manipulative Fat Bastards, are much easier to hate than the Brainwashed and Crazy Masked Man Claus.
    • While Giegue of Mother: Cognitive Dissonance does order his henchmen to do some heinous stuff like attacking a village of innocent civilians, his tragic origins and his ultimate fate garners some sympathy. His minion Greyface however has none of those saving graces. When he isn't mocking the heroes, he's stealing the Apple Pieces the player worked so hard to get. The hate gets hammered home when on Mars, Greyface reprograms Larice to fight his friends which nearly kills him while he escapes from Mars. It's later revealed that Greyface's true identity is Porky unsurprisingly.
  • Several examples crop up in Dead Island. The zombies? No, they are merely victims. Ryder White? No, he's The Woobie, framed and makes a Face–Monster Turn. Instead we have Charon who orchestrates the outbreak, Koritoia who knowingly and willingly allowed the kuru outbreak to occur through cannibalism and tried to kill his daughter, and the Raskols gang; murderers, rapists, they set the infected against the survivors For the Evulz and are so bad the Banoi Islands Self Defense Force is formed to try and control them.
    • One of the criticisms of the game, in fact, can be that Charon escapes unscathed and wins, despite being a Hate Sink, preventing Catharsis.
  • God of War Series: Due to Kratos being an amoral Anti-Hero who nearly borders on being a Villain Protagonist, the game series provides many scumbags who are deserving of being beaten to a bloody pulp by Kratos
    • Ares, the Greek god of war is mainly despised for triggering the events of the entire series. He is mostly hated for tricking Kratos into killing his own wife and daughter and then completely gets away with it because he is a god while Kratos gets the full punishment for the murders. He then tries to decimate the city of Athens out of spite for sister Athena but luckily, Kratos is there to give him his just deserts. None of the other gods are fond of him either and fully support Kratos when it comes to killing him and when he does, nobody mourned for him, not even Hades mentioned his death during his speech to Kratos.
    • Castor from "Ascension". He owned slaves who he horribly mistreated and forced them to build multiple statues of him. He even murders a slave just because the slave spoke when not asked to and for requesting for food and rest for him and the other slaves.
    • In the fourth main game, we have Modi, younger brother of Magni and second son of Thor. Even though The Stranger aka Baldur is The Heavy, he ends up being too pathetic to completely hate, while Thor and Odin are both The Ghost. So in the meantime, we get this cowardly bully of a god that ends up being the reason Kratos's son, Atreus, ends up ill. Even Magni comes off as far more likable, since he was a Blood Knight with standards, who also at least dies honorably, albeit horrifically.
  • In a Tropes Are Not Good example, Penelope Mouse of Sly Cooper: Thieves in Time was made into this through betraying the Cooper Gang to LeParadox out of greed and an unexplained hatred of Sly (and Murray), and becoming so obsessed with Bentley that she becomes a Yandere. However, on account of her previously likeable demeanour, this is regarded as one of several Player Punches that causes the fanbase to prefer to think the game never happened.
  • RefleX has ZODIAC Virgo. It's nowhere near the Big Bad — that position belongs to Tsukikagerou, the commander of the Raiwat forces who is only seen in an intermission detailing how his plans are falling apart, and that's if you don't have The Tale of ALLTYNEX Guidebook. ZODIAC Virgo, on the other hand, is shown in Area 7 destroying the human-made Virgo and then the Player Character and his ship, the Phoenix. When the Phoenix revives as ZODIAC Ophiuchus, few things are more satisfying than getting back at ZODIAC Virgo and tearing it a new one with its own attacks.
  • Dragon Quest VIII has Prince Charmles, the closest thing to a Trope Namer for Prince Charmless, and never gets an ounce of positive character development. He has an arranged marriage to the Hero's love interest, and by the end of the game, both the love interest's father and Charmles' own father wind up dropping support. And during his main plot focus, all he really does is make you do all of the work for his Rite of Passage, four times over, and then cheats his way into making the whole thing moot anyway.
  • The Legend of Heroes: Trails in the Sky: Georg Weissmann is so hated for his brainwashing of Joshua, his role in starting the 100 Days War, his self-righteous misanthropy, and his sadistic attitude towards others that many of his fellow Ouroboros members are disgusted by him. He tries to come off as polite and scholarly, which only serves to make him more unlikable whenever he gloats about manipulating and outmaneuvering your party for two whole games.
  • Zig-zagged in BlazBlue. Hazama/Yuki Terumi is clearly an in-universe version, he is designed all the way to be completely unpleasant, a self-aggrandizing narcissist who thinks that he is the most awesome being in the world and everything needs to please him, or else. On top of that, he even uses this trope as a means of survival—his existence predicates on people hating him. In other words, he's trying the best he can to be the universe's Hate Sink by being as obnoxious and despicable as possible. In the fandom, though, he's the complete opposite—a character the fans Love to Hate for his misdeeds, Trolling, and generally being a Japanese counterpart to The Joker, going as far as placing among the Top 5 of favorite male characters from Arc System Works games. This popularity and the possibility of Misaimed Fandom for this Hate Sink was lampshaded during Bururaji, when Asami Imai (Tsubaki's VA) remarked on how such an (intentionally) unpleasant character could have so many fans.
  • As subjective as most of the game is, OFF does have one character meant to be hated by everyone: Dedan, the Jerkass guardian of Zone 1 who is only ever seen either pushing his workers around or threatening to kill someone. While he's in said zone, at least. Subverted later on when we learn he used to be much kinder.
  • Grand Maestro Mohs in Tales of the Abyss. More or less every moment he's onscreen oozes smug sliminess, and he's got an impressive dog-kicking resume ranging from warmongering to masterminding Akzeriuth, convincing Natalia's father to kill her and Luke, holding Anise's parents hostage to blackmail her, and killing Ion by forcing him to read the Score. However, he's ultimately a patsy for Van Grants, who is much more sympathetic, and [[spoiler:by the time you fight him, he's completely lost his mind and been turned into a monster. The characters express pity on his death, but more likely, the audience will not.
  • Tales of Xillia 2 has Rideaux. He's smarmy, snarky and generally acts very pompous to the party, even going so far as to mock their (and the player's) attempts at fixing the prime dimension. Rideaux is also fought multiple times, so as satisfying it is to beat him up, one still has to do it three times in total and even then, the player doesn't get to finish him, either. He gives one last mock to Ludger, before being dragged off and Killed Offscreen. Oh and he's the reason Ludger, and the player, is hit with that obnoxious debt to begin with.
  • Atris in Knights of the Old Republic II: The Sith Lords is a hypocritical, Holier Than Thou Knight Templar who thinks she's the last "true" Jedi in the galaxy, and has an incredibly narrow view of the force, even by Jedi standards - to the point that she's fallen to the Dark Side without even realizing it. She's very smug during your conversations with her, blaming you for everything bad that's happened to the order in the past ten years - and the game gives you plenty of opportunities in these conversations to turn her accusations around and deliver a "The Reason You Suck" Speech.
  • Grand Marshall Garithos in WarCraft III: The Frozen Throne, the bigoted commander of the survivors of Loarderon, who hates every non-human race of the Alliance. In truth his actions, although reprehensible, are fairly tame in comparison to the actual Big Bads of the setting — but then, none of the major characters in the expansion are entirely likable; Illidan Stormrage agrees to work for Kil'jaeden the Deceiver, his brother Malfurion is as Stupid Good as ever and Illidan's former Warden Maiev Shadowsong throws one of her own comrades under a bus to avoid side-tracking while chasing him — and that's just the first campaign.note  But given that most of them are still well-liked — Ner'zhul the Lich King is a Magnificent Bastard, Arthas, Kel'Thuzad and Anub'arak are pretty cool, Kael'thas gets Driven to Villainy and is trying to both get revenge on Arthas for destroying his homeland and save his people from their addiction to magic, Illidan genuinely wants to help him with that, Maiev is just doing her job trying to stop a dangerous escaped criminal, Sylvanas is a sympathetic villain, tragic figure and Varimathras is entertaining and dry-witted. Having a plainly easy-to-hate character like Garithos was practically a necessity.
  • Charlie Johnson from The Getaway was already hated in-universe before the plot of the game even starts because he was THE drug lord of London. The game manual explains that he wants to go back to the glory days when he was one. It ends just as you would expect, only worse, because in order to force him to smuggle drugs and fight against the rival drug lords he kidnaps the son of the protagonist and kills his wife.
  • Asha from Iji is a despicable, arrogant showboat of a villain, the worst act he pulls being killing Iji's brother Dan without some serious Guide Dang It! knowledge on the player's part. Nobody in-universe likes Asha, and the game goes out of its way to make sure the player doesn't either.
  • Dark Souls
    • Petrus in the first game is a condescending asshole who eventually abandoned his charge, Rhea, to die in the Tomb of the Giants, and then tries to kill her later if the player rescues her. It's not uncommon for players to kill him right after clearing Tomb of the Giants, even though doing so counts as a sin within the game.
    • Maldron the Assassin from the second game manages to be one without even having a single dialogue, being an obnoxious NPC invader with many a cheap and cowardly tactic. The Fume Knight, Alonne, Aava, and The Ivory King may be more difficult encounters, being proper boss fights, but the former two are cool and memorable badasses, while the latter two are sympathetic Anti-Villains.
    • The third game gives us Aldrich and Pontiff Sulyvahn, both of whom, for a first, are major bosses rather than NPCs. The former for his sadistic gluttony while the latter for his usurpation of various kingdoms and aiding the former in his devouring of gods. While many Dark Souls bosses are sympathetic figures with tragic backstories, Aldrich and Sulyvahn are aware of their crimes and take great pleasure in them.
  • The Five Nights at Freddy's series revolves around a bunch of killer robots built for a pizzeria chain. They are the primary antagonists of the series. You can't hate them because they are implied (and outright confirmed by the third game) to be haunted by the spirits of murdered children, and therefor, their moral agency, along with their intentions, are not all clear. However, there are some humans who you can hate:
    • The management in the first two games. They give you an extremely dangerous job without even warning you of the dangers, refuse to pay restitution if you are injured, hide your corpse if you get killed, underpay you, and eventually fire you while insulting your odor.
    • The big brother in the fourth game. He torments his younger sibling, scaring him with a mask, locking him in his room, leaving him behind at the restaurant (which he knows his brother is terrified of), locking him in the parts and storage room, and causing him to lose his frontal lobe. The robots in that game are just nightmares. As a result, he is basically the only thing to hate in the game.
    • The Purple Guy/William Afton, the Greater-Scope Villain of the franchise. This guy is responsible for all the horror and tragedy that happens in the story. A sadistic and disgusting child murderer, William began everything when he murdered his business partner Henry's daughter Charlotte and lured five children into the back of the pizzeria with a Golden Bonnie springlock suit and murdered them, causing the Puppet, who is possessed by Charlotte's soul, to resurrect the children and have their souls possess the animatronics in order to get revenge on their killer. Fearing for his live, he dismantles the animatronics in an attempt to stop them from killing, only for it to backfire and their spirits to chase him into his springlock suit and be killed by it. However he comes back as the horrific Springtrap and in the sixth installment goes to the new pizzeria with the other animatronics to fuel his own bloodlust despite realising it was a trap. While he apparently once care for his daughter Elizabeth and warned her not to play with Circus Baby, an animatronic he made for her as a present, it's clear he only wanted to make her into his successor and sheds no tears for his son Michael who he instead manipulates and abuses. One of his most detestable acts in the series is killing a girl's dog, using his soul remnant to revive it as Mangle and lures the girl outside by claiming her do was still alive. At the end of the day, William Afton is nothing but a depraved and remorseless psychopath who got off to killing children.
  • Undertale has two:
    • The game works as hard as it can to make you utterly despise Flowey, the two-faced, fourth wall-breaking flower who never ceases to guilt-trip the player for their actions during the beginning of the game before suddenly reappearing at the end of the game to steal the six human souls - twice, the second time after he's spared and given a second chance - tries to torture the player for eternity, and overall just deny the player their happy ending. All is this is just so the game can blindside you as hard as it can with the revelation that he's the single most tragic character in the entire game and charge you with sparing and redeeming him to achieve the Golden Ending.
    • The other one, Played for Laughs, is Jerry. Jerry is The Friend Nobody Likes, and is designed to be obnoxious as shit no matter what path you're taking. Pacifists find that Jerry can't be properly spared, only ditched, and he'll come back after a couple of turns if the battle isn't over by then. Murderers find that Jerry is a Stone Wall with massive HP and Defense, so even with their massive attack stat they have to hit him several times before he finally dies. Luckily, you can ditch him without aborting a genocide route.
  • The Lord of Games, in Banjo-Kazooie: Nuts & Bolts, spends most of his screentime mocking the players, the characters, and the previous instalments of the series, as well as being solely responsible in-universe for the gameplay changing radically from previous games. Unsurprisingly, he is not well-liked among the fanbase.
  • Mr. Resetti from Animal Crossing is a mole who reminds you to save your game if you quit without saving or reset it to get better items to reload in shops. However, he does it in such an abrasive manner (yelling and insulting the player and doing so for a very long time) that he's widely regarded as the worst character in the game. There are even reports that he made some young players cry when he appeared. Regardless of one's opinion, he makes an effective deterrent for resetting your game (as he's effectively a weaponized version of Kaepora Gaebora's long monologues). Nintendo knows about his status of being hated by plenty of fans and made him an optional feature in New Leaf.
  • The Jobmasters/The Duchy of Eternia of Bravely Default is a diverse set of villains, most of which are hard to out-right hate. They tend to have either a quirky personality or a sympathetic past or motive, and they sometimes have Hidden Depths that helps characterize them beyond simple thugs; even the leaders are noble Anti Villains who are trying to stop the true villain. However, three of them are despicable enough to make up for them, each one introduced in a seperate arc for your hating-convenience: Erutus Profiteer is a Corrupt Corporate Executive who leeches off of innocent people with his monopoly over Anchiem's water supply, Fiore de Rosa is a playboy who sees woman as tools fit to be brainwashed and drugged to become slave labor, and Dr. Qada is a war criminal who perfects his toxic weapons of mass destruction by using the soldiers under his care as unwilling test subjects. As the game goes on, the story adds some Pet the Dog moments to most of the Jobmasters, while the aforementioned three become even worse, revealing that are plotting to unleash a deadly disease on the people of Eternia, and will only give out a cure in exchange for usurpation of the throne and its wealth. Qada in particular was designed with this trope in mind, as an optional cutscene has Kamiizumi get fed up with his treachery and kills him. While deRosa and Profiteur make appearances in Bravely Second, Qada is nowhere to be found, implying that Kamiizumi disemboweled him no matter what.
  • Soul Calibur VI gives us Azwel, the Not-So-Well-Intentioned Extremist Big Bad. While he isn't a Dirty Coward once defeated, he makes up for it by being a Sore Loser and a major Hypocrite who claims to love humanity, but is shown to be little more than a Sadist and a Sociopath who merely enjoys toying with people with glee, as evident when he turns Groh into the very thing he's sworn to hunt down. There's also the fact that he's an infuriating boss fight in the campaign.
  • StarCraft has Judicator Aldaris along with the Conclave and Ara Tribe as they are bigoted, Holier Than Thou Knight Templar authority figures who blatantly choose strict adherence to the Khala philosophy over the safety of their people. They refuse any amount of pragmatic compromise to deal with the Zerg, one of the Franchise's main antagonists who are nothing more than a Horde of Alien Locusts. They have strong hatred of the Dark Templar, who are Protoss who just want to preserve their individuality, and Aldaris just doesn't give a darn about their powers turning the tide against the Zerg. When they find out Tassadar was interacting with them and that Tassadar's suggestion didn't destroy a cerebrate, Aldaris's response is to order the player to arrest Tassadar for heresy. Once the player helps Tassadar bring the Dark Templar, the only beings who can save their race, Aldaris's reaction is to declare war on the player. After Tassadar is put on trial, the player releases him, Zeratul gives Aldaris a "Reason You Suck" Speech, which is pretty awesome to hear. The Conlcave does get better, after witnessing Zeratul slay a few cerebrates, they ultimately decide they will not interfere with Tassadar's final strike against the Overmind, and when that happens, they mourn his loss.
    • In Brood War, the Conclave is destroyed, Aldaris moves past the trope, but he is aware of how much hate in-universe the Dark Templar have for his kind, lampshading that they might view them as tyrants if he and the refugees are brought to the Dark Templar world. Aldaris seemingly goes back into Hate Sink territory by blatantly not hearing Kerrigan out for something really important, and then begins an insurgency against the player, again. However, he subverts this trope in the worst way possible, as Aldaris rebelled because he knew something was wrong with the Dark Templar matriarch, only for him to get killed before he could reveal anything else. It's an even bigger punch to the player when everyone finds out much later that Aldaris was right about this and Kerrigan was controlling the matriarch. Still though, while his reasoning was justified, his actions weren't.
    • The Tal'darim Protoss fill this role in StarCraft II, being Jerkasses who try to prevent Raynor from getting pieces of an important artifact that is needed to deal with the Zerg, not to mention make his life more miserable. Even their Executor, Nyon, acts like an undeniably smug jerk towards Raynor whenever he talks. Then it's found that they capture Daelaam Protoss without just cause. Given that the Zerg, per usual don't have any characterization besides their leader, and how Raynor had to put off overthrowing Mengsk, the Tal'darim are a way of giving the player someone to root against. By Legacy of the Void, they move out of this role and are given more depth — they worship Amon, and they have a well-defined culture that is warlike. We also find out their executor was sentenced to mine Terrazine until driven insane, which seems to explain his behavior in Wings of Liberty.
    • Speaking of Starcraft, Arcturus Mengsk went from a seemingly admirable Manipulative Bastard into this trope. At first introduced as a charming Rebel Leader who fought the oppressive Confederacy, he quickly starts showing signs of He Who Fights Monsters as he started to become more and more ruthless and even sacrificed Kerrigan willy-nilly to the Zerg just to consolidate his power. But over time, new galactic threats were introduced, including the Zerg's leader Overmind, Kerrigan herself and eventually Amon, all of them actually are more phenomenally more powerful than him. And even Arcturus himself often found himself outwitted with new threats such as the UED. However, he's the one that happens to have the longer staying power, so the players come to witness him pull off a lot more hypocritical stunts like adapting the old Confederacy's tyrannical ways and makes it worse (hence making all his past inspirational speeches and rally to free Korhal from the Confederacy a complete sham), not caring if his more upstanding son Valerian dies in his schemes, and is chiefly known as a way to show that it was his sociopathic way of life that turned Kerrigan infested and had her kill many innocents ruthlessly, and all he did, it was only for a selfish bid of hoarding power all for himself. He's not a galactic monster and universal threats like the Overmind or Amon, but if there's one character most will hate as intended, it'd be Arcturus Mengsk, as if Blizzard wanted to make a point that he's even less sympathetic than one called 'Queen Bitch of the Universe', they probably succeeded.
  • In Valkyria Chronicles, General Gregor of the Imperials and General Damon of the Gallians are the target of much well-deserved hatred. However, Gregor was mostly getting this because he's effective at doing his job: Being an incredibly racist Darcsen-hating general who runs on concentration camps with a glee, while on the other hand Jaeger is pretty affable, Selvaria can come off tragic, and Prince Maximillian holds quite an amount of charisma even if he's an asshole himself, and all three also comes with their own Dark and Troubled Past, something that Gregor lacks and makes him really hateable. Damon on the other hand... despite the fact that he's ostensibly on your side - he's incredibly disrespectful of the militia, believing them to be worthless because they're "peasants", and keeps sending them on suicide missions that translate into ridiculously difficult gameplay levels, and has a tendency to gleefully take credits for the militia/player's achievements, he basically exists as a way for the game to show that not everyone on your side are all well-behaved nice people (and he damn well delivers!). The fact that, in Selvaria's DLC, he breaks weapon treaties and uses poison gas on the Imperials and tries to claim that it was the Imperials who broke the treaty only serves to solidify how much of a jerkass he is. His death at the hands of Selvaria's Taking You with Me explosion is supremely satisfying, despite the fact that it horribly sets back Gallia's war effort!
  • Danganronpa runs on Hidden Depths and Grey and Grey Morality, so there are unsurprisingly very few truly reprehensible characters. Most antagonists/culprits are forced to kill by the Deadly Game, and may bolster a Freudian Excuse or the odd sympathetic quality. Even the genuine psychos are too cool to really hate- for instance, series Big Bad Monokuma, despite being a Hope Crusher and infiltrating the party as Junko only to betray them, and being the one who ruined the world, among other things, is a Laughably Evil and charismatic Manipulative Bastard and a Cute and Psycho fashionista. There are a few villains who are just meant to be hated, however:
  • A rare non malicious example would be Midori Gurin from Yandere Simulator. While she is not mean or anything, she was created to represent the annoying fan stereotype. She is depicted as an annoying ditz who harasses people with stupid questions with obvious answers. In-game, everyone, especially the teachers, considers her an annoying idiot that wastes their time. In the game's development videos, she is often abused, being shut down, insulted, and even murdered. Using tropes like Annoying Video-Game Helper and Unwanted Assistance, she is depicted as a strawman. The developer has stated that her stupidity is not meant to be charming, nor is she meant to be seen as cute. She is meant to be despised.
    "Don't be a Midori-chan."
    YandereDev
  • Batman: Arkham Series:
  • Freedom Planet's Big Bad Lord Brevon leaves quite an impression of letting us know that he was clearly meant to be despised the moment he threw in his Establishing Character Moment of beheading the King of Shuigang right in front of Prince Dail and then brainwashing Dail into his puppet. Several of the traits that define him include his refusal to accept that his actions are wrong, even when Torque throws his so-called "intent to ensure his homeworld's safety" right in his face, as well as cruelty, bigotedness, selfishness, sheer sadism, being a jerk himself in his own right, and a flair for committing acts so awful that they make players feel horrible, and not to mention being monstrously horrific despite appearing in an otherwise-lighthearted game. Unsurprisingly, the players even started calling for his head when he committed such despicable acts as subjecting poor Lilac to a brutal combination of physical torture, Electric Torture and breaking speeches, using Milla as a hostage to keep the heroines from retrieving the Kingdom Stone and then turning Milla into a monster and forcing them to fight her (after which they confront him in a rage with refusal to forgive him which he simply replies to saying he doesn't need forgiveness from people "putting his homeworld at risk for an oversized battery" that he describes the Kingdom Stone as), and, in Milla's story, attempting to strangle her to death in a fit of seething rage. And worst of all, he's by far one of the most difficult bosses in the game. Interestingly, he's also the reason why the main antagonist of Freedom Planet 2, Merga, broke free from her crystal prison, due to the fact that the Kingdom Stone was destroyed in the process of his defeat.
  • Dave, from the Outlook side missions in Borderlands 2. A Stay in the Kitchen misogynist, his only function is to annoy/aggravate both the player and Karima, his fellow Outlooker, which makes his eventual death-by-mortar that much more satisfying.
  • Rides With Strangers: Donald McArthur is the only stranger in the demo, so, to give players a real taste of what's in store for them in the final version, the creators went out of their way to make him as creepy, disgusting, and monstrous as possible. Donald is a Sinister Minister with an extremely creepy polite exterior, who turns out to have raped, tortured, and killed many people, with little boys being his "passion". He is also a Politically Incorrect Villain, wanting to purge the world of all those he considers heretics, which includes all members of the LGBT community. He thinks that all women who wear perfume are "whores" and need to be murdered, and he thinks that because he's a pedophile, raping, torturing, and murdering children is just in his nature and therefor perfectly normal, even believing that God won't judge him for it.
  • Horizon Zero Dawn:
    • While several of the Nora display blatant bigotry towards Aloy for being a motherless outcast, most are given redeeming qualities. Bast proves to be a brave warrior right before he's killed, and Matriarch Lansra goes from calling Aloy "it" and believing her a curse to hailing her as the Anointed of All-Mother (much to Aloy's chagrin). Resh, on the other hand, is not only spiteful towards Aloy, but when the Nora finally come to accept Aloy, he decides to leave the tribe altogether.
    • Ted Faro. Before getting recruited into the Zero Dawn project, he was the CEO of Faro Automated Solutions, a company that produced automated combat drones, and he deliberately helped start conflicts just so he could make a profit. But one day, he made a massive blunder that led to the extinction of life itself. Said blunder was building the Chariot line, a series of self-replicating, biomass-consuming war machines and not installing a backdoor in case of emergency. Guess what happened when the combat drones went from consuming biomass only in desperate situations to using them as their primary source of energy thanks to a glitch? Of course, that's just a case of outstanding negligence, and from what we see of humanity's culture at the time, if he hadn't made those combat drones, someone else very well would have; what really clinches Ted's status as a high-quality Hate Sink is what he did after his mistake. Namely, using an exploit to gain Omega level clearance into Zero Dawn, killing the ALPHA personnel, and deleting the APOLLO AI, the sum of all human knowledge. Ted justifies it by stating humanity would be better off without that knowledge, considering it a "curse" that laid the groundwork for mankind's self-destruction, but it was his mistakes and misuse of this knowledge that led them into this catastrophe in the first place, and it's heavily implied he didn't do it out of any grand ideal, but out of the desire to not have his deep, deep shame broadcast to future generations. And that, dear reader, is why the humans of Horizon Zero Dawn are stuck in a world full of robot animals that can easily kill them and have only just started advancing past Stone Age level technology.
  • Starbound: The Miniknog, the ruling caste of the Apex. Nothing you hear about them will make you sympathize with them - it's like they practice puppy-kicking across the Moral Event Horizon as a sport. All their attempts at scientific progress appears to be directed towards strengthening the stranglehold on their own population and making them more miserable. There is absolutely zero sympathy for them. Ironically, you can feel some sympathy for Big Ape, their supposed leader... when, after fighting him, you find out that he's been rendered nothing but another weapon for them to use.
  • Red Dead Redemption:
    • Despite ultimately being the main antagonist, Edgar Ross is a lawman who, despite his underhanded methods, does have at least a few good points, and it's hard to fault someone who's trying to clean up the crime-ridden, dangerous world that is the old west. However, he's such an underhanded, snide asshole who's also clearly in it for personal glory that despite these good points, we're able to sympathize with John and not take Ross' side in the matter, hating him as much as John does. Indeed, he's ultimately one of, if not the most despised characters in the game, and for a very good reason. The one upside is that the very final mission is Jack getting to pump him full of lead.
    • Colonel Agustin Allende is the governor of Nuevo Paraiso who brutalizes the common people he rules over. He's also a loathsome man who frequently has a lot of people slaughtered, and women kidnapped and raped for him.
    • Randall Forrester, an Ax-Crazy Serial Killer and cannibal whose depravity knows absolutely no bounds.
    • Dutch don't really count, specially when it's revealed that he's just a broken Tragic Villain with not much else to live for. However, the same cannot be said of Bill Williamson, a psychopathic bandit who became both respected and feared by the people and criminals of New Austin. He has no qualms about provoking fires, kidnapping girls, and torturing innocent people for fun (the player will notice a man has been stripped, hanged and castrated in a mission involving him). He's also an utter Jerkass who make fun of John's family in his last seconds.
    • Red Dead Redemption II also provides a handful of characters for everyone to hate for a game that has players commit crimes as part of the story. The most obvious of them is Micah Bell. He is considered to be the least moral of the Van Der Linde gang but what makes him repulsive character is that he sells out the whole gang to the Pinkerton Dectective Agency for the sake of greed. He also murdered Susan Grimshaw during a standoff and depending on player actions also murders protagonist Arthur Morgan. He also is heavily implied to have killed the camp dog solely to be mean to four year old Jack. Fortunately like the previous game, this one also grants players the chance to get revenge during the epilogue against Bell while playing as John Marston.
    • There is also the unnamed pedophile gun store owner who was revealed to have abducted a boy, dressed him in a sailor suit, chained hike to a bed, and is strongly implied to have raped and molested the boy multiple times. This provided players a good additional reason to rob him and his side business aside from getting a new good repeater rifle.
    • Mrs Braithwate, the Arc Villain of Chapter 3, is perhaps the most loathsome person in either game. She has her people kidnap little Jack because the gang was playing her. She gives him to a rich guy in the nearby city of Saint Denis but says Jack could be on the boat to Europe for all she knows. The kidnapping causes all of the male members of the gang to go on a Roaring Rampage of Revenge where they burn her house down and kill her sons. Even Bill can be heard yelling at her about how reprehensible it is to bring an innocent child into something like that. She gets physically dragged down the stairs and you get to hear a thump every time she hits a new stair. She runs back into the burning house to her death and you can come back and loot her burnt body (which is way more graphic than other burnt bodies) for an heirloom broach to add salt to the wound. Even in this game hurting kids is way over any sort of line.
  • Seraphic Blue
    • Siegbert Ansbach is in charge of raising Vene to be one of the members of the titular Seraphic Blue. However, he clearly cares more about satisfying his sick sense of humor when he tries to kill her emotions via killing kittens in front of her whenever she gets attached to them. Eventually, he makes Vene apathetic enough to do the deed herself, all while claiming that emotions and compassion are unnecessary for saving the world. When he discovers his actions caused an evil Split Personality, Er, to emerge in Vene, he decides to keep Vene's evil half a secret for his own amusement. Said evil personality is also capable of misusing Seraphic Blue's power to end the world, thus destroying any of his claims of being a Well-Intentioned Extremist. Sure enough, Er kills Siegbert and he's so hated by the party that they taunt him as he dies, telling him that it's "Game Over" for his life of treating everything as a game. He continues to be a complete ass beyond the grave when the government finds that he has an elaborate security system protecting Er's data, which will be automatically deleted if they botch too many attempts to crack the password.
    • Georg Roseburg was once a normal village pharmacist before getting drunk on the economic power and knowledge granted to him by the Fezzite government, causing him to become one of the most hatable characters in the game. He proceeds to become a Corrupt Corporate Executive with ambitions of conquering Fezzite and tearing the world apart, regardless if he has to stage false flag operations on his hired soldiers, if he has to sacrifice a city that was built over his war machine, or if he has to team up with the Gaia Cancers in their goal to destroy the world. His family life makes him worse, since he's possessive of his daughter, Syria, to the point of leaving her to die when she gets pregnant and sending assassins after her lover and child. Worse yet, when his daughter is reincarnated as Vene, Georg intends to steal Vene's spirit and place her in a clone of Syria in order to make her a possession again. Eventually, he allows Ende to transform him into a Gaia Cancer so he can take the party down with him, forcing Lake to perform a Heroic Sacrifice.
    • Morgan Douglas doesn't have as much onscreen villainy as the other two and is more of a Dirty Coward, but his very existence still warrants disgust. For one thing, he endorsed the aforementioned Siegbert's abuse towards Vene because of his love of harming the weak. Some time after he gets demoted, he teams up with Ende and starts a Coup D'etat against Queen Minerva Fezzite, and then engages in a terrible war against Georg where both sides use Devil/Lucifer soldiers. At one point, he tries to torture a civilian hostage For the Evulz, only to be scared off when another hostage threatens him. Despite claiming that he doesn't want to go as far as destroying the world, he has no issue with using his newfound Gaia Cancer transformation to kill all three members of Seraphic Blue out of spite for the one who caused his demotion, making him the most pathetic antagonist in the game.
  • In Runescape, Bandos, the War God and patron of goblins, ogres, trolls, and other brutish and unintelligent races. He's basically meant as a replacement God of Evil to Zamorak, the god of chaos and former devil-equivalent who later got a more sympathetic portrayal, and oh boy does he live up to it. In his backstory, he ascended by killing the god protecting his planet from meteors, causing the extinction of his race just so he could be the last thing alive on the planet. He then found Yu'Biusk, home plane of the goblins (along with other races who followed him) and immediately set about making it as much of a Crapsack World as possible with his warmongering and forcing its people to fight for his amusement. The reason it's barely-habitable in the present day is because he destroyed it in a temper tantrum after being banished from Gilenor. In the game proper, he mind-controls Zanik, a Dorgeshuun goblin (a tribe that had rebelled against Bandos's efforts to force them into war) and the player's close friend, into becoming his puppet commander with the eventual goal of using her to conquer Gilenor in his place. It's no wonder that when he went up against Armadyl (god of justice and a much more sympathetic character) in a contest where players decided who would win and the loser died, he lost overwhelmingly.
  • Although Monster Hunter is a series where you fight mostly fictional animals, two of them are as close as you can get while having them stay as such:
    • Yian Garuga are known to pick fights with other monster. Unlike most monsters, it's not even out of necessary eating and survival, but just because it can. One such victim is the Yian Kut-Ku, a much weaker Bird Wyvern that are unable to fight back, and the Yian Kut-Kus are something of an Ensemble Dark Horse due to their endearingly clumsy traits.
    • The Seltas Queen is actually more despicable as while Yian Garuga can at least invoke Evil Is Cool, The Seltas Queen has more common hatable villain traits, such as Cowardice and abusiveness; They abuse the normal Seltas while trying to save its own skin, then fleeing whenever it's in danger or even devouring the Seltas.
  • Ni no Kuni: Wrath of the White Witch doesn't really have any true villains since its antagonists, Shadar and the White Witch, are revealed to be Tragic Villains and Woobie, Destroyer of Worlds that have been pushed beyond the Despair Event Horizon from the trauma they suffered. However, there are two big exceptions who are both detestable and simply evil just because - the appropriately named Vileheart and the Council of Twelve, reborn in Cassiopeia's imagination as the Zodiarchy.
    • Ni no Kuni II: Revenant Kingdom has Vermine, who sticks out like a sore thumb amongst the well-intentioned antagonists. Mausinger wanted to free his own mousekind race from oppression, real or percieved, Pugnacious wanted to lift Goldpaw out of poverty, Nerea's draconic laws were enacted to prevent the destruction of Hydropolis, Zip Vector's reactor would have benefited Broadleaf, and Doloran wanted to restore his kingdom and his beloved kingmaker at any cost. Vermine wanted to seize the kingdom of Ding Dong Dell for himself, making his goal the only entirely selfish motivation in the game. He's also the only character who never repents for his evil actions. Granted, Doloran didn't give him much of a chance to.
  • Sonic the Hedgehog:
  • Life Is Strange
    • Sean Prescott, Arcadia Bay's resident Corrupt Corporate Executive and land shark, manages the dubious honor of being the most loathsome member of the cast despite never actually making a physical appearance. He's a thoroughly amoral billionaire who is deliberately ruining the town's economy to line his own pockets and buy up all the real estate cheap, has the police and the high school thoroughly bribed, relentlessly psychologically abused his son Nathan to the point the kid had a psychotic breakdown, and if that wasn't bad enough, he's eventually revealed to be bankrolling the game's true direct villain, Mark Jefferson, though it's never made precisely clear if Prescott knew just what his money was being used for. He finally puts in a personal appearance in the prequel, and he's exactly as bad as advertised.
    • The aforementioned Mark Jefferson, once he is revealed as the villain after four episodes of looking like a good guy, counts for this trope as well, as the only on-screen character in the game to have no redeeming or sympathetic qualities whatsoever, who’s crimes include drugging, kidnapping and photographing innocent teenage girls, manipulating the mentally ill Nathan to assist him in his crimes, and killing Chloe right in front of Max. Compared to both Sean and Mark, Nathan is not so bad.
  • Duke Crabtree from Zap Dramatic's Ambition series was clearly supposed to be one, having a constant smug look on his face combined with a obnoxious nasally voice, and the game giving the player plenty of opportunities to tell him off or even punch him, before finally revealing that he's secretly a terrorist. However, he instead became the Ensemble Dark Horse of the series due to being far more competent than any of the protagonists (not only being a good detective and having plenty of Jerkass Has a Point moments, but revealing himself to be surprisingly good at providing marital counseling as well as a particularly funny and surreal game over scene where he kills the player with a tire iron while disco lights and a guitar riff materialize behind him. By contrast, Ted Hartrup is the Creator's Pet who the player is supposed to sympathize with the most, but is one of the most hated characters in the series due to the story bending over backwards to justify his horrendous actions.
  • Demon General Majorita from Disgaea 5: Alliance of Vengeance, despite only being one of Void Dark's two Dragons, does a number of things that makes the heroes very furious towards her. To start, she has her "kill and recycle" gimmick: killing her enemies and then raising them as corpses that do her bidding. Some of her most despicable acts include forcing Usalia's parents to undergo 100 days of tortuous servitude, putting a curse on Usalia so that she has to eat curry — her least favorite food — or else she turns into an insane beast and eventually dies, killing her parents anyway right when they were about to gain their freedom, and then later ordering their zombified corpses to kill Usalia. Small wonder that the cast, especially Usalia, has nothing but seething hatred for her. Even when she's defeated for real and trash-talked by the heroes for her atrocities in the penultimate episode and then gets discarded by Void Dark, she never shows a single shred of remorse for her actions.
  • This is interestingly zig-zagged in the Rosenkreuzstilette series. The Big Bad is Graf Micheal Zeppelin, but he’s a Well-Intentioned Extremist who’s trying to protect his fellow magi, and his daughter Iris (who is known as a kind-hearted and innocent girl beloved by the other rebels), from The Empire. So who can you hate? Iris herself- she quickly shoots her way up to this status once she kills her own father after he spends his use to her plans, and reveals that she started RKS' recent conflict with the Empire For the Evulz. Since then, the main characters have never had a very good opinion of her. Grolla didn't have to go too far in her own side-story to see for herself how nasty Iris truly is, and, according to Trauare, Zorne never liked Iris anyway despite her being her sister. Her character is defined as having a god complex and therefore being so arrogant about her immense power that she claims she can't be compared to anyone else. Iris returns in Rosenkreuzstilette Freudenstachel, and even so, everyone else who appears in the game is still way more sympathetic than her. In the end, Iris ultimately brainwashes the protagonist of the first game, Spiritia, and forces her and Freudia or Pamela to fight to the death against each other. Of course, she happens to have her own fair share of fans as well; in fact, she wants you to love her by hating her.
  • Advance Wars: Days of Ruin has the mayor of Freehaven. Pretty much every interaction you have with the guy is him making ridiculous and immoral demands, a character explaining why those ridiculous demands are a terrible idea, and the mayor trying to disprove it with blatant bad-faith appeals and Insane Troll Logic, before just falling back on his authority and demanding you do it anyway. He's incredibly self-centered and transparently manipulative, while also treating himself as the instrument of the people's will and above the main characters because he's not a soldier. The end of the first act, where his people finally vote against his will, is very satisfying - as is his Karmic Death at the hands of the main villain, where he decides to take a mysterious substance given to him by a Mad Scientist who told him it was an antidote to the plague and that taking it would not leave enough for his town. Predictably, it doesn't go well for him.
  • In Wadanohara and the Great Blue Sea, you can't exactly hate the princess who serves as the Big Bad because, while she’s certainly not a nice person, most of her evil is offscreen and Mikotsu doesn’t have a hand in most of the game due to her imprisonment within the Sea of Death, which had caused her to lose her sanity. You can hate her ambassador — the traitor to the Blue Sea Kingdom, Sal. Despite appearing to be a friendly dolphin, he is actually a Diabolical Mastermind who caused the war between the Sea Kingdom and the Totsusa Kingdom by sending an inflammatory letter. He also framed his own twin brother as being the traitor and even sexually assaulted Wadanohara in the past.
  • For obvious reasons, Wolfenstein franchise is filled to brimestone with Nazis that serve for our hero B.J. Blazkowicz's target practice. Although most of the villains slightly avoid this trope and/or fall in Love to Hate territory for being a badass, laughable, charismatic and/or least showing some standards, these are exceptions that really deserve to be hated:
    • Deathshead in The New Order is shown to be more monstrous compared to his Affably Evilness in previous games, taking joys in kicking dogs at every moment he gets to. However, thanks to chilling performance by Dwilight Schultz and his Love to Hate behaviour and hamminess, and the fact he ruthlessly crushes Ally forces in the beginning of the game and nearly succeeds in killing off B.J. in their final battle, Deathshead instead became a classic Love to Hate example. But that cannot be said for his adopted son Friedrich Keller, a French Jerk who sold out his biological parents and French resistance to Nazis as a kid all because of his parents issues. He has his men (on Deathshead's orders) massacre entire asylum along Anja's parents killed when they try to stop it. It's also implied that he would probably rape Anja if B.J. hadn't woke up from coma just in time. And unlike Deathshead, he is also a Dirty Coward who attempts to run off when he sees B.J. kicking off Nazis asses. It's pretty satisfiying to watch him shitting himself when B.J. interrogates him with the chainsaw, but Keller decides to be a dumb enough to insult B.J. for final time. And you can already guess how ended out for him.
    • Coming The New Colossus, we get introduced to B.J's father Rip, who manages to be the most despicable person in a series filled with Nazis. An awful and racist man, he would often take out his anger by physically abusing young B.J. even going so far to force him to kill his own dog, all because B.J. had made friends with a black girl. He is nasty to everyone, including his wife Sofia due to her being Jewish (and the only reason he married her was for money and status). He is also hated In-Universe for his smug behavior and conning people out of their money. However, some of B.J.'s monologues and flashbacks suggest that Rip does has his own moments (if you can count one where he helps young B.J. to overcome his fears of basement monsters), so maybe he wasn't always like that, right? To drop any possible ideas of Rip redeeming himself and/or undergoing a Heel–Face Turn, when B.J. finally reunites with his father, he finds out that Rip sold out B.J.'s mom to the Nazis for money (and probably to save his own skin) and that he is also helping Frau Engel to capture/kill his son. Nevertheless, this proves to be last straw for B.J., and he kills his assholish father in retribution, much to audience's satisfaction.
    • Out of all the Nazis in the franchise, Frau Engel herself is one of the most despised of them. She ran a concentration camp in The New Order and the only apparent redeeming quality she had was that she had a Nazi boyfriend who B.J kills. The sequel makes her even more despicable so she could take over the role as the main antagonist. Her crimes in that game include bullying her own daughter Sigrun to the point of causing her to defect, decapitating Caroline Becker with a fire axe and making B.J and Sigrun kiss it, maiming Fergus or Wyatt, shooting Super Spesh several times and shoving gun to B.J.'s mouth and asking him how tastes the gun she used to kill Spesh and most notably, cutting off B.J.’s head on live television. Luckily, B.J gets brought back to life and as a result, players get the chance to finally kill her off through giving her a humiliating Karmic Death on television by lodging an axe in her head.
  • The inFAMOUS series gives us Shane. Appearing in First Light he forces Abigail "Fetch" Walker to do whatever he wants, by holding her brother hostage, and later attempts to kill them both despite already doing Shane's bidding. If that wasn't bad enough he injects her with drugs that causes her to accidentally kill her own brother. Oh and Shane doesn't even have any superpowers to detract from his despicableness or made the Big Bads before him such cool villains and/or formidable threats. All of these factors have made Shane very easy to hate and all the more satisfying to give him a slow and painful death.
  • Spider-Man (PS4):
    • Mac Gargan, aka, the Scorpion, one of the members of the Sinister Six, led by Doctor Octopus. While most of the villains have some sort of sympathetic trait, such as the leader of the Sinister Six and The Heavy Mr. Negative being wronged by Norman Osborn, the same cannot be said for Mac, who is a Sadist that only joined the Sinister Six For the Evulz. Contrast this to both Rhino and Vulture, who want to be freed from the suit and be cured of spinal cancer, respectively. Even Electro, who has his own selfish goal, gets along with Vulture and is Not So Above It All, while Scorpion insults Rhino despite being on the same side.
    • Screwball takes his place in the DLC, due to her being a manipulative chessmater who forces the Webslinger to do various dangerous and difficult challenges while having successfully avoid the police until the final DLC where she finally gets defeated and captured. Lastly, she outright mocks the player if they don't do a satisfactory job.
  • Yakuza 0 has Lao Gui, a creepy-looking master hitman who only has 3 appearances in the entire game, and two of them involve capturing Tachibana, which leads to his death, and then shooting his sister Mako, which left her comatose for the rest of the game. While the rest of the major villains that the main characters face off against are respected by fans to varying degrees, there are few who think that Lao Gui's No-Holds-Barred Beatdown at Majima's hands wasn't absolutely deserved and extremely cathartic, as was his eventual fate, being locked up for the rest of his life in a yakuza dungeon as leverage against Dojima.
  • The Spyro the Dragon series has Moneybags, a greedy bear who exists only to impede your progress in the game until you pay him gems. Although annoying in the second game, he does provide useful services and teach Spyro different abilities to help him get through the levels. The third game, however, makes him way worse. He begins the game outright helping the villain by keeping the other characters caged up, only releasing them if Spyro pays up, and by the end of the game, he's outright extorting Spyro for no reason other than to get his money. For example, he wants to be paid for a password to open a door, and after he reveals the password is "gullible", he admits that there was no door password, he was just standing in front of the switch to open it. Thankfully, he gets his comeuppance at the end, where Spyro attacks him after he reveals a plan to auction off a dragon egg, resulting in Spyro getting back every single gem he ever paid him.
  • While previous villains in the Mega Man franchise were either sympathetic or fell under the Love to Hate category, Dr. Weil from the Mega Man Zero series is one of the most despicable villains thus far, even one-upping Sigma (who had nearly destroyed the entire world in a Colony Drop just to try and restore Zero to his original murderous self and awaken his true potential) in his list of atrocities, and acting on nothing but petty revenge for a punishment he justly deserved and a desire to see all of human and reploidkind alike suffer under his rule. Players see the moment at the end of Zero 4 when they finally get to take him out to be one of the most satisfying in the franchise, even if it does cost Zero his life, and even if Weil's death doesn't completely stick. On the other hand, Weil has also gotten respect from the fanbase for being one of the few recurring Mega Man villains to not succumb to Villain Decay.
  • The BioShock series has no shortage of evil characters. However, even the most depraved antagonists tend to avoid this trope and fall squarely into Evil Is Cool, Laughably Evil, Magnificent Bastard, or Cry for the Devil territory. The same cannot be said for these specific characters:
  • The Professor Layton games tend to be lighthearted, with nearly every character, even the Big Bad of each game, usually having some sympathetic qualities. However, they'll throw in the rare character you just can't help but find hate-worthy:
    • Unwound Future has two villains, Future Luke/Clive and Dimitri Allen but both have very tragic backstories that make them rather sympathetic. However, it is easy to hate the source of their miseries, Prime Minister Bill Hawks. Initially an associate of Dimitri's, he ends up being too ambitious for his own good and insists on testing the time machine despite being warned about it. This ends up fatal, as it causes an explosion which kills several people, chief among them being Clive's parents and Layton's sweetheart/Allen's crush, Claire. Hawks however (unfortunately) survived and used the incident as a means to become Prime Minister, while the former's deaths would end up becoming the beginning of the path to evil for Clive and Dimitri, who'd conspire to kidnap him. This escalated into London being nearly razed to the ground thanks to Clive's machinations. And yet even after being rescued by Layton and co. he never once showed remorse for his actions and wound up getting away with everything in the end.
    • Last Specter, meanwhile, has Misthallery's Police Chief Jakes. A Fat Bastard of the highest order, he's supposedly a talented officer whose "Third Eye" allows him to peg the criminal of any case, but as it turns out is nothing more than a Manipulative Bastard who uses his men to force a confession out of anyone he doesn't like. He even goes so far as to threaten Layton and crew, even sending his men to attack them. And yes, that includes the mayor's son Luke. He happens to be in league with the Big Bad Jean Descole who conspired with Jakes to capture the supposed spectre Loosha and get her executed in front of the whole town (and even Jean winds up looking not so bad next to him). Thankfully the professor exposes his lies and he loses his power and respect by the end of the game.
  • Faraway Story: The unnamed Armonican priest is devoid of the sympathetic and entertaining qualities found in the game's other villains, and is instead characterized by his hatred and paranoia of non-Armonicans. He claims to be a pious clergyman, yet he displays his hypocrisy by ignoring Gran's teachings of generosity, as shown when he both refuses to help a dying outsider and threatens to punish Stella for helping. He gets worse when he frames Ellevark for trespassing on Armonica Cathedral's roof and orders his soldiers to shoot both Ellevark and Stella with poison arrows, killing Stella and traumatizing Ellevark into fearing interactions with humans. Eventually, his deplorable actions cause one of his subordinates to poison him as a form of karma.
  • Mortal Kombat: While the other evil kombatants such as Goro, Shinnok, Quan Chi, etc. are unpleasant to begin with, they all have their fair share of their hammy moments to the point they qualify for the Evil Is Cool trope. But not Frost. While she is supposed to be unlikable, the hate towards her has increased in Mortal Kombat 11, as it's shown that her entitlement and arrogance has really gone up. It says something when even Shao Kahn of all people has been shown positive qualities where, in his own twisted way, shown care for Mileena, Kollector, and Skarlet, while Frost only sees herself as important and has no redeeming features, mainly because she feels entitled being the Lin Kuei's leader. The fact that she forcibly converted her former Lin Kuei comrades into Cyber Ninjas just to spite her former mentor Sub-Zero for not making her grandmaster only made her even more unlikable. After her cyborgization, her ego has bloated to the point of demanding other kombatants give her control of their respective organizations in many pre-fight intros, but they all scoff at her demands. Not that they're pleasant, but even some of the villains such as Kano, Shang Tsung and Noob Saibot see her as nothing but a bratty whiner.
  • The Liar Princess and the Blind Prince: Despite never appearing onscreen, with their actions only being described by the narrator, the king and queen's abuse and negligence of their son put the plot in motion. When the Prince is accidentally attacked and scarred by the Wolf, the Prince's parents lock away their son in a tower, disgusted by his facial injuries. This makes the Wolf feel guilty even more, and the act of cruelty disgusts her so much, that she makes her plans to heal the prince without considering or caring how the two will be affected by the heir to their kingdom mysteriously disappearing for a few days.
  • Most of the Valuan admirals in Skies of Arcadia are either sympathetic Anti Villains like Gregorio or Belleza, or Love to Hate-style villains like Galcian and Vigoro (or some mixture of the two, like Ramirez.) And then there's sociopathic Mad Scientist De Loco and condescending, cowardly aristocrat Alfonso, who both lack a single sympathetic bone in their bodies, and are nowhere near badass or respectable enough to be Love to Hate material.
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