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The Battle Cats has plenty of these, surprisingly.


Uber Super Rares

Even among the Uber Super Rares, there are a couple who stand out as being incredibly powerful.
  • The Dynamites
    • Ice Crystal Cat, Ice Cat's true form, boasts the ability to freeze Reds at a guaranteed rate. Due to its increased range and short cooldown, it's not too hard to stack them. Just two are enough to permanently freeze any amount of Red enemies.
    • Paladin Cat, Maurader Cat's true form, is this against all Metal foes. With an incredible 50% critical rate, moderately fast strikes, and an Area Attack, it can clear out Metals very fast and lay down the smackdown on more powerful Metal bosses like Metal Cyclone and Sir Metal Seal.
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    • Cat Machine Mk. 3, the true form of Cat Machine, deserves special mention as a Stone Wall. Cat Machine was already quite bulky, but its true form increases his HP by almost 50%. The thing that makes him so useful is that while a number of units can No-Sell shockwaves, Cat Machine Mk. 3 can completely negate shockwaves, protecting your other units. This makes it an extremely useful unit later in Stories of Legend, and any other stage with powerful shockwave-using enemies (especially if they are Reds or Aliens, which Cat Machine resists - in particular rendering the otherwise-lethal Red boss Berserkory much less of a threat).
    • Baby Cat's true form deals massive damage coupled with the ability to summon a small shockwave to compensate its low standing range, and also has over 100k HP. This can be used to clear most close-ranged enemies on the field. But what truly makes it powerful is how absurdly cheap and spammable it is for all its power, the recharge time literally only a minute, and the price as cheap as that of Valkyrie Cat.
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    • If you can pile enough crowd control on the front lines, Lesser Demon Cat (especially in his true form) can become a monster. With his unmatchable single-target DPS, he can easily make short work of most slow-attacking bosses. Not to mention that he has a short cooldown, meaning that you'll likely have another one ready when one dies. If you have some P-Coins to spare, you can even give him the Strengthen ability, which jacks his DPS up to unheard levels.
  • Tales of the Nekoluga
    • Tesalan Pasalan. Despite his single attack, if he can get a hit in, it's going to hurt - with the highest damage of anything that can target all units, a deceptively fast attack speed, incredible range, and the ability to deal a Critical Hit 10% of the time. His true form makes him even better, further increasing his range and boosting his crit chance to a respectable 20%.
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    • Shishilan Pasalan, Togeluga's true form. He has staggering HP to go with his enormous attack stat, and unlike his previous form which triples its damage at 1% HP, Shishilan will triple it almost as soon as it takes any damage. This means that Shishilan will already be able to deliver devastating area attacks (153,000 damage at Lv. 30 with its boost) while retaining the HP to survive further attacks, and his slightly faster attack rate doesn't hurt at all. What makes him especially dangerous is that he's one of the few units that can No-Sell shockwaves, and he has among the highest damage output of those who do, allowing him to easily handle the majority of shockwave enemies with ease. The icing on the cake is that he still retains his Last Chance Hitpoint as well, and although his new 100 knockbacks may hinder him in a number of ways, they usually just help him reposition out of danger fast enough to stave off his death.
  • Sengoku Wargods: Vajiras
    • Sanada Yukimura has incredible speed, deals high damage (which is tripled against Black enemies), and resets his attack animation after getting knocked back, allowing him to immediately retaliate should he be hurt enough. His True Form gives him the fastest speed of any cat and almost doubles his damage, making his utility even more apparent. While he has short range and is rather fragile, he's still one of the best suicide attackers in the entire game, up there with Awakened Bahamut. Like Balrog before him, some P-Coin upgrades can grant him the Strengthen ability, which makes him even more terrifying should he survive long enough to activate it.
    • Takeda Shingen only attacks Black and Aliens, but against those enemy types he has it all: incredible strength, superb durability, and a good enough range to safely attack most foes. His true form takes it Up to Eleven, giving him terrifyingly high stats which allow him to handle nearly every Black or Alien-heavy stages in the game. The P-Coin Talents let Shingen target one more enemy (Angels) break barriers, and also decrease its cost to more manageable amounts.
  • Cyber Academy: Galaxy Gals
    • Windy and Thundia aren't too special until their true forms, but their true forms massively boost their damage, HP, and range. At this point, both of them can deliver brutal strikes from a fair distance away, and their massive damage to Floating/Red respectively allows them to One-Hit Kill most foes weak to them, and deliver heavy damage on anything that lives.
    • Kalisa has low health and short range but delivers huge damage at a rapid rate, further bolstered by her speed and triple damage to Angels. Her true form is even better, increasing her stats and range enough to deal with close-ranged angelic powerhouses that would normally kill her quickly.
    • Kai's true form, Divine Kai, deserves special mention. Kai was already quite bulky to begin with, but her true form boosts her stats Up to Eleven, more than doubling her HP while giving her absurd attack power (over 110k at Lv. 30). Her short range is offset by her massive tankiness and newfound immunity to knockback, and her attacks will now shave off enormous chunks of HP. And that's not even getting into how easily she deals with Floating enemies, which she resists (effectively quintupling her HP if you have all Sky Fruits) and can effortlessly wall.
  • Lords of Destruction Dragon Emperors
    • Raiden has the ability to knock back Red foes at a guaranteed rate. Raiden alone can single-handedly hold off slower Red foes, and can keep faster ones pushed back provided he has support. His true form is even better, as his range is increased and he gains a Strong vs. trait against Reds, allowing him to push Reds back as well as deal heavy damage and tank decently well.
    • Megidora, Sodom and Vars started off as average units, even in their true forms... until P-Coin talents came in. Megidora now gains a small chance to generate shockwaves, and increase the knockback chance against Floating Enemies up to 80%, while Sodom and Vars' respective abilities now also apply to Relic Enemies, which Sodom is now resistant to, and can knockback Relics, and even gains the ability to weaken Floating and Relics, while Vars can now knockback (at a higher chance of 80%) and slow Relics, allowing them to stay usable deep into Uncanny Legends. All three are also granted a steep health and damage boost, plus Immunity to Curse.
      • Ganglion has rather low range, yet is compensated with over 100k health in its true form, 6 knockbacks, a whopping speed of 40, a minor long distance around 200 to 550, and being strong against Aliens and Zombies, making it a rush attacker who trades recharge time with lots of health and survivability. It also acts as a counter to Tackey and Dolphina, able to snipe them while being in their blind spot.
  • Ancient Heroes: Ultra Souls
    • Kasa Jizo is particularly infamous for this. He's cheap, spammable and has incredibly high HP and damage for his cost. He fights from a decently long range, allowing him to be stacked easily. Most of all, he deals massive damage to Black/Angel enemies, which are two of the more obnoxious enemy types in the game. Even against non Black/Angel foes, his stacked DPS will absolutely obliterate anything that can't outrange him provided you provide him with meatshields. And while his evolved/true form is often overshadowed by his base form, it's nothing to sneeze at either: long range, incredible HP, and devastating attacks able to One-Hit Kill pretty much any Black and Angel enemies.
    • Urashima Taro's evolved form, Guardian Gameron, is incredibly bulky and can deal fairly decent DPS, further bolstered by his resistances to Black/Angel enemies. His true form, on the other hand, boasts some of the highest HP of any cat (over 246k at Lv. 30), allowing him to absorb attacks from even the strongest of Black/Angel enemies with impunity and tank decently against even foes he doesn't resist.
    • Momotaro functions as a highly effective Red/Angel staller due to his spammability and high freeze rate of 30%, allowing him to permanently stall almost any Red/Angel that he can outrange. In his evolved/true forms, he can also perform well as an Anti-Red/Angel support unit due to his relatively cheap price, short cooldown, high freeze chance, and surprisingly decent range.
    • Sarukani stands out as a scarily effecient Zombie-Killer in a game where they're scarce. His normal form is a spammable damage dealer who can both tear apart and block off short-ranged zombies if stacked. His evolved/true form is a Zombie-killing powerhouse with incredibly high stats against them, who can easily devastate and wall them at the same time.
  • Justice Strikes Back: Dark Heroes
    • Catman has great all-around stats and the ability to deal massive damage to Aliens and Floating/Angels (depending on his form). Considering that the former are extremely common (many bosses have Floating as a secondary type) and the latter are considered extremely strong, one can imagine why he's such an invaluable asset in most situations. His true form lets him target Relics and Aliens instead, which makes him incredible on Uncanny Legends stages.
    • Warlock and Pierre only attacks Aliens and Floating/Angels (depending on form) but has incredible stats against them. His normal form deals quadruple damage to the enemy base (which can actually be exploited to cheese certain stages by destroying the base faster than the boss can come out), while his evolved form can get rich quick off of any enemy it kills due to its double money ability (especially useful in Alien-heavy stages where they don't drop a lot of money). Meanwhile his true form, while limiting his attacks to exclusively aliens, is possibly the most competent anti-Alien cat in the game, possessing incredible stats (over 150k HP and 160k damage at Lv. 30, boasting the highest base damage of any cat) and immunity to all debuffs.
    • Hayabusa's base form has long range, fast attacks, and a relatively high crit rate of 30%. Because of his long-distance ability allowing him to hit enemies behind his target, he can shred more metals in a single crit than nearly other unit in the game. The next two forms are also rather powerful, knockbacking and slowing Aliens and Zombies respectively in each form, allowing bigger room for enemies that Hayabusa can target.
  • The Almighties: The Majestic Zeus
    • Radiant Aphrodite has overall high stats and engages foes at a range of 600, which is longer than the maximum range for most cats considered to be long-ranged fighters. Her attacks strike from 450-850 (a longer range than most LD units, which can also outrange most bosses at its max range), deal heavy damage, and do massive damage to Aliens, allowing her to easily snipe powerful bosses from behind their meatshields and make short work of most long-ranged bosses, especially if they're Aliens.
    • Shining Amaterasu attacks moderately fast and uses attacks which deal massive damage to anything with a trait. Combine this with her above-average range of 455, she can rapidly deliver deadly attacks to any traited foes while staying moderately safe behind her meatshields. While she is rather weak against traitless foes, Amaterasu's versatility makes her a force to be reckoned with.
    • Splendid Ganesha deals high damage at a moderate rate, and has a huge maximum range of 725. While he engages foes at a rather low range of 400 and has a blind spot from 0-275, his damage will increase by 50% if he drops below 80% HP - which is far earlier than most strengthening cats. If he gets hit a bit, then his DPS will go through the roof, allowing him to flatten huge groups of enemies from a safe distance.
    • Empress Chronos stands at a decent range of 450 and has an even greater LD range to boot, and while her damage is just average even by the standards of LD units, what she makes up for is her ability to freeze all traited enemies. While the timing to freeze each enemy is short, this is, again compensated with multi-hit, which allows her to freeze enemies consecutively. She can be used as a crowd controller against an entire horde of Traited Enemies, and a staple to fight against Growing Strange.
  • Frontline Assault: Iron Legion
    • Mighty Drednot delivers incredible damage against Reds and Zombies, has a decent range of 440, and has enough HP to soak up a good amount of damage before dying. While he's pretty slow to move and attack, he can stay on the frontlines long enough to inflict enormous damage, and his damage output couples well with the Zombie Killer ability which allows him to easily One-Hit Kill most Zombies. His true form increases his effectiveness further by shortening the time between his attacks.
    • Mighty Bomburr has the unique ability of always knocking back Zombies if it hits them. Coupled with Zombie Killer, overall respectable stats, fast attacks and long range, it is capable of decimating hordes of Zombies very quickly and can even perma-stall short ranged Zombies like Big Sal or the Zyclone.
    • Mighty Rekon Corps cannot attack White enemies, but delivers incredibly powerful, nonstop strikes at long range. While he does have his faults, such as being quite frail and the aforementioned inability to attack White foes, his insane DPS will usually make short work of anything that he decides to attack provided he's protected enough. His true form is even better, packing higher damage, extended range, and Omnistrike to deal with burrowed zombies.
  • Nature's Guardians: Elemental Pixies
    • Bora is the ultimate Alien buster: being both resistant to and dealing massive damage to Aliens makes them one of the best units to use in Into The Future or Cats of the Cosmos. Like the rest of their Uber Set, Bora can No-Sell warp and instantly shatter barriers, making him especially useful in the latter due to the abundance of barrier/warp enemies. His true form jacks up all of his stats even further, making him even more of a powerhouse.
    • Mizli has a 100% rate to knock back and slow Alien foes. Combine this with their innate resistance to Aliens, barrier breaker and warp immunity, and you have a unit capable of stalling hordes of aliens almost single-handedly, regardless of their abilities.
    • Voli is spammable in his first form and can freeze Aliens at a whopping 50% rate. Combined with how fast you can send them out, it's pathetically easy to stack them and perma-freeze any Aliens with shorter range than him.
  • Naturally, all the unique Uber Super Rares from the limited-time pools (Red/Air/Metal Busters, Uberfest/Epicfest are this even more than the others.
    • Red Busters' signature Uber, Pai-Pai, is the ultimate Red killer: she takes 1/4 damage from them while dealing 3x damage back. In addition, she has long range and is immune to the Weaken status. A well-leveled Pai-Pai will make an absolute joke of any Red-heavy stage, even the likes of Realm of Carnage.note 
    • Air Busters' Strike Unit R.E.I. is basically Pai-Pai but for floating enemies, sharing the same Resistant/Massive Damage traits, however R.E.I. trades off health, damage, and range, for faster movement speed and a faster attack rate. Also being immune to slows, any floating enemies are pretty much dead the second you hit the button.
    • Metal Busters brings in Sakura Sonic. A 5% crit chance doesn't seem impressive, but Sakura can weaken and slow Metals at a 100% rate (while being immune to weaken and slow herself), in addition to being resistant to them. With this combination of abilities, Sakura can single-handedly wall almost any Metal in the game (even Metal Cyclone and Cyberface!), even if she can't kill them herself. Paired with another crit-hitter, most Metal enemies will be crippled to the point that your crit hitters will be able to easily crush them.
    • Uberfest brings Baby Gao to the table, but most of his merit is in his evolved form Mighty Lord Gao. He has long ranged area attacks, good HP and damage, and a fast attack rate. The main thing that makes him so strong is that he has a Strong Against trait vs. any enemy with a trait. Having both resistances and damage boosts to every type of unit excluding White units makes him arguably the most versatile Uber in the game, able to handle a lot of situations by himself. And the icing on the cake is that he can No-Sell Shockwaves and deal Critical Strikes.
    • Later, Gao's support-based counterpart Miko Mitama was added, and she quickly proved to be just as strong as her counterpart. Her evolved form Mitama the Oracle has rather low stats, but makes up for that with very long range and a Resistant trait vs. all traited enemies, meaning she takes 1/4 damage from them. In addition, she can slow traited enemies for a decent time and is immune to all negative effects, including Shockwaves. This makes for possibly the most useful support Cat in the entire game.
    • D'Artanyan, the third Uberfest exclusive, is just as powerful. With blazing speed, fast attacks, and tripled damage to anything with a trait, he can easily crush traited enemies under his DPS. He can also No-Sell shockwaves and warping, and although he has an Arbitrary Minimum Range, it also means that he can strike enemies from behind their meatshields.
    • Epicfest has Shadow Gao/Diabolic Gao, who is Gao's polar opposite. He lacks any resistances, but has higher stats than normal Gao. The kicker? He deals 3x damage to and freezes all White enemies he hits, in addition to being immune to Shockwaves and Knockback. While he is considerably less versatile than his counterparts, his high stats make him extremely good in most situations, and he absolutely crushes White-type bosses such as the Crazed/Manic Cats.
    • Then Dark Mitama came along. Take everything that made Mitama so powerful, give it the ability to always weaken targets as well and change its target type to White enemies, and you have Dark Mitama. With resistance to and a guaranteed slow/weaken on White foes, and the ability to No-Sell debuffs and waves like her counterpart, she can easily stall out and massively cripple any White foes.
    • D'arktanyan follows in the footsteps of his brethren. In addition to dealing massive damage to White enemies with fast, long-distance attacks, he's fast, immune to Shockwaves, and cannot be Warped. White foes usually lack many counters, but D'arktanyan is capable of shredding them with his overwhelming DPS. The kicker is that he can double his damage at 60% HP, meaning that any White enemy that can't outrange him is basically dead from that moment onwards.
    • L'il Valkyrie. Although she's one of the most elusive Ubers in the game, she is tremendously powerful. Her only real weaknesses are her short range and average HP - she packs extremely high DPS, the ability to No-Sell all debuffs and shockwaves, an incredibly fast recharge time for an Uber, fast speed, and packs both the Zombie Killer and Barrier Breaker abilities. All of these combine to make an incredibly powerful unit that can be fielded on almost every stage, just because of how versatile she is.
  • Collab-Exclusive Cats, as limited as they can be, are no slouch either:
    • Evangelion Collab
      • Eva Unit-00 is an absolute counter to Wave Enemies. Not only does it have a Wave Blocker ability like Cat Machine and Octopus Cat, but it has a higher standing range than both of them, the same range as a Gross Cat, thus can block waves safely from enemies like Hermit Cat. Its base health also very high (127.5k HP), and also takes 1/4 to 1/5 damage against Floating and Angel Enemies.
      • Eva Unit-01 is a very balanced and powerful unit, with its range above 450 to counter Master A and The SLOTH, and has decently high health, a good number of knockbacks and damage for that matter. However, it can also multiply its strength by 2x when its health drops to 50%, is strong against Aliens and Zombies (with the Zombie Killer trait for the latter), and is even guaranteed to break barriers, making it an absolute powerhouse.
      • Eva Unit-02 began as the most mediocre out of the three Eva Units, until its true form came out, Code 777, which doubles her attack power when her health goes down, and still keeps the LD attack and massive damage against Red Enemies. It can now snipe backline enemies with far more damage than most other LD units, and is a powerful counter to Professor A, Hannya and Hackey.
      • Eva Unit-08 has decent health and damage, yet an incredible standing range of 450, and a very large long distance effective range between 250 to 700, and also has many knockbacks to boot. What’s more, she has a decent probability of either Freezing, Slowing or Knocking Back Floating Enemies, the latter two for very long timings. What’s better, her multi-hit can guarantee at least one of the abilities will activate, making her very potent against Floating Enemies.
    • Fate/Stay Night Collab
      • Saber's true form, as Saber Alter, is very powerful, with an absurdly fast attack rate (almost as fast as Balrog Cat), many knockbacks, and also the Long Distance trait, but with an extremely small blind spot, which allows Saber to hit long-ranged enemies like Master A and The SLOTH, while also not needing to fear of much enemies entering her blind spot. Especially against Floating Enemies is Saber ridiculously powerful, dealing Massive Damage (3-4x) against them. She is also much cheaper and quicker to recharge than most other Ubers of the same caliber.
      • Gilgamesh, much like in the original continuity, is also rather overpowered, serving as an even more powerful version of Ganesha. Like Ganesha, it has the Long Distance and Strengthen ability, but what makes Gilgamesh stand out is having even more health and damage (after the Strengthen ability is activated) than Ganesha, the latter also twice as much as Ganesha's own damage after strengthening.
      • Matou Sakura has 122.4k HP, is resistant to three types of enemies on top of that (Black, Alien and Zombies), and with decent speed, damage and knockbacks to boot, making her stand out from regular Defensive Units. She is also unharmed by waves, which is especially useful to combat Bun Bun Symbiote and Two Can.
    • Madoka Magica Collab
      • Madoka Kaname works the same way as Aphrodite, with extreme long distance attacks, but also trades some standing range for faster attacks and movement speed, is strong to Floating Enemies and can slow them as well, instead of dealing massive damage to Aliens. Not only can she attack at long distances, she can even rush into enemies who outrange her standing range and land a hit.
      • Mami Tomoe is a long-distance attacker with an exceptional standing range, very long maximum range, and massive damage against Angels. While she's still decent as a generalist, Mami utterly lays waste to angels, dealing astonishing damage to them while outranging just about every angel in the game. Sure, she has an Arbitrary Minimum Range, but if you protect her properly, all angels on the stage are effectively dead from the moment you send her out.

Legend Rares

Despite their 0.3% drop rate, cats of this rarity are extremely powerful and even outclass some Ubers at times. Essentially, all of them can well qualify for being a Game Breaker.
  • High Lord Babel, the Legend Rare of the Dragon Emperors, destroys Kai and Gameron in terms of health. At max level, he has over 300k health and the firepower to back it up. What separates Babel from Kai is that against flying enemies, he takes1/6 of the damage, essentially giving him around 1.7 million health with all the fruits . For reference, this is around the same hp as lategame cat bosses and legend bosses.
  • For the Galaxy Gals, we have Headmistress Jeanne, who not only deals x5 to x6 against red and floating enemies but also attacks faster than Ururun Wolf (who attacks quite fast already) as well as having the exact same range as Lizard Cat. Due to this, she is able to out-dps the likes of Windy and Thundia (who are already very strong against the enemies they target) while also keeping herself safe from most red and floating typed enemies and, while it does mean that she can’t hit anything near her, her long-distance ability means that she can hit any enemy that might be hiding behind a much stronger one.
  • Despite having a single-target attack, if Musashi Miyamoto lands a hit, and especially if you are a black enemy, it will HURT. Firstly, this single-target attack is compensated well with Multi-Hit (2 times per attack) and an absolutely fast attack rate for an Uber and Legend, attacking even faster than Balrog and Awakened Bahamut Cat, and standing at the same range as a Dragon Cat (400). For Black Enemies, he deals 5x damage to them (6x with treasures; and his base damage is already very high), and also takes 1/4 damage from them as well (1/5 with treasures). No Black Enemy, not even in hordes, will stand a chance.
  • Against angels, the Ultra Souls Legend Rare, Ushiwakamaru, is an absolute monster against them. For starters, his unevolved form has the damage of Kasa Jizo and the Resistance of Ramen Cat against angels, improving said stats (the former has been improved thanks to using Insane Damage instead of Massive Damage, the latter has been improved by simply having more HP) while still having the spammability of an Ultra Soul. His evolved form is no slouch either as he deals damage that’s almost equal to a level 30 Jizo’s Moving Castle but he attacks faster and has the health (and ability) to back it up.
  • Wonder MOMOCO is an absolute beast at crowd control. Her first attack always releases a long shockwave, that clears most of the lesser peons on the field to allow other units to advance, and even if the more durable enemies survive, if they are Red, Black or Angel Enemies, they will get frozen for 2 seconds which hinders them from advancing. And any enemy who still attempts to reach MOMOCO will taste a final, and the most powerful attack up close from MOMOCO. Adding to that, MOMOCO is immune to waves.
  • Once you get through the EXP slog that is all Nekolugas first form, Legelan Pasalan, the Nekoluga Legend becomes a beast of mass destruction, much like a certain purple feline creature that MAY have been its inspiration. While it suffers from a short standing range, it packs above-average HP, moves at lightning quick speeds and is immune to all negative effects - including shockwaves - but his real value comes in his extraordinarily high DPS, which handily blasts apart nearly anything it can get close enough to. His VERY long range Omnistrike is just the icing on the cake.
  • Mighty Kristul Muu, while absolutely slow, is also absolutely powerful for that matter, especially for Zombies, where it has absurd health (153k HP) and damage, and on top of that deals 5-6x damage against Zombies, while also only taking 1/4 to 1/5 damage against them as well. It has the ability to Omni Strike, to deal with burrowing enemies. But what really takes the cake is its Wave Blocker ability. Unlike Octopus or Cat Machine Mark 3, this base has a higher standing range than either of them, thus can be used as a passive barrier against Shockwaves, while the former two need to be summoned frequently as they are more easily killed, especially by Hermit Cat and Berserkory.
  • The Elemental Pixies has Phantom Spirit Lumina, who has 136k HP in its evolved form, yet moves at an astoundingly fast speed for a defensive unit, and even has a moderate amount of knockbacks, decent standing range, attack power and an extremely short recharge time on top of that. It also not only takes 1/6 to 1/7 of the damage from Aliens, but is also guaranteed to weaken them for a long time, and also break barriers, and resist Slow and Warp, countering Queen B and Super Cosmic Cyclone.
  • The Dark Heroes have Doctor Heaven, who has 187k health, and for two separate forms, can either become insanely resistant or deal insane damage to Alien and Black Enemies, choosing to either serve as a shield or as a damage dealer to the two types. Even if you chose the damage form, Doctor Heaven’s high health can still serve as decent defense..
  • Now is the Almighties Legend, Creator God Gaia, who can deal insane damage against ALL Traited Enemies, and the resultant damage against them is above 20k, far more than other traited units like Gao, D’Artanyan and Amaterasu, and almost as much as an Awakened Bahamut and Yukimura, yet instead of being a suicide attacker like the aforementioned two, is an LD Unit, and also with decent health to boot.

Other

  • Salon Cat. She has a powerful area attack, decent movement and attack speed, low cost, fast recharge time, and decent health. The only bad thing is that she's a Rare Cat, albeit a common one. Her true form, Cyborg Cat, raises her damage and lets her No-Sell weakening attacks, making her a go-to attacker against Winged Pigge.
    • Figure Skater Cats are similar to Paris Cat, but they trade off spammability for greater attack power, higher health, faster attack speed, and slightly more range. Their True Form increases their attack and HP and makes them strong against Relics, making them the go-to spammable attacker against them.
  • Gross Cat is unlocked just a bit after Tank Cat, and works well with him. He has a very long ranged and powerful attack, as well as decent health and movement speed. Macho Legs Cat will be your main endgame foot soldier due to his well-rounded and high stats, along with his Strong vs. Aliens trait.
  • Lizard Cat has even longer range than Gross Cat, very high stats, and is the best thing in the game against the Final Boss. A stack of Dragons/King Dragons is still one of the most reliable ways to deal with any boss with under 400 range.
  • Titan Cat has extremely high health and attack power, fast attack speed, good movement speed, and is Immune to Flinching. His True Form has twice as much health and attack power, and the ability to knock back enemies, even ones which are Immune to Flinching.
  • Bahamut, accessed after defeating Teacher Bun Bun, is just crazy powerful. Very slow movement, low-ish health... but can do up to 85,000 damage in one shot. To put that in perspective, how much health did Teacher Bun Bun have? 399,996. 5 shots and he's dead.
  • With its True Form, Jiangshi Cat is definitely this. Because of its guaranteed Last Chance Hit Point and reduced cost, you can spam it all day long and it is guaranteed to survive any single attack. Spam it, and there's not many enemies that can get past it.
  • Sanzo Cat is basically the go-to cat for any short-ranged Floating enemy thanks to its decent range, quick recharge, Area Attacks and the fact that the duration of the slow inflicted is much longer than his nearly 1 second attack animation, meaning that even a small stack of them can permanently slow down any Floating enemy. Combine this cat with Cameraman and even Teacher Bun Buns and Shy Boys will be an absolute joke. His Talents are no slouch either as they can allow him to affect Angels (of which there are nearly no non-Uber Rare cats that can control them as effectively as him), give him the ablilty to lower enemy attack by 30% and a 50% chance to survive a lethal strike.
  • Cameraman Cat, the True Form of Mer-Cat, is ridiculously strong for a Rare Cat as she has a short time between attacks, deals and takes a lot of damage to Floating enemies thanks to being strong against them, has an Area Attack and deals a surprisingly decent amount of damage against anything else, especially if stacked, which is easy to do thanks to her quick recharge. She also has great survivability thanks to her decent range, which allows her to outrange enemies that are spawned in groups or any Close-Range Combatant and even if she gets hit, she has a chance to survive a lethal strike thus keeping her alive for longer and can potentially save your stack. Her Talents are also very strong as one of them, at max level, can make her Last Chance Hitpoint guaranteed and another can give her the chance to do a Critical Attack which, while it has only a 2% chance of happening, means that a huge stack of them can potentially heavily cripple or kill groups of Metal enemies without any problem.
  • Rocker Cat is moderately cheap, deals deceptively high DPS in droves, is spammable, and has incredible durability for its cost, especially against the Angelic foes it resists. Its true form Ramen Cat is even better due to the large stat buff it gives him.
  • Express Cat is very useful, due to its supersonic speed and crushing attack power. Not only can it get the last hit in on almost any enemy due to its 1-frame attack animation making it nearly impossible to miss, its double money ability lets the player get rich quick off of any decently powerful enemy. If you can take down Revenge of Carnage to get its true form, Bullet Train Cat takes everything that made Express great and improves on it - jacking up its HP and damage while making it even faster.
  • The true form of Swimmer Cat, Fishman Cat. Swimmer was already a great rush unit thanks to being incredibly fast and dealing colossal damage to Floating enemies, but Fishman takes this Up to Eleven, increasing Swimmer's attack, defense, and speed further. However, the most significant change it receives is a range increase, which actually allows it to outrange all of the Teacher Bun Bun variants (save for Mecha-Bun, Bun Bun Symbiote's shockwave, and Relic-Bun, whom he's not even effective against]]. All of these combine to make a fantastic rush unit that can also deliver crushing blows to any floating enemy on the stage.
  • Curling Cat is cheap and has incredibly high HP for its cost, in addition to being able to No-Sell every debuff in the game along with waves. While it has a long recharge time and only attacks once every minute, this actually helps it since it can act as an immobile wall that can hold off most basic enemies (without killing them, which may provoke a boss) while you build up your economy.
  • Octopus Cat, Kotatsu Cat's true form, has the unique ability to completely nullify shockwaves - a trait formerly only shared with the Uber Rare Cat Machine Mk. 3. Unlike Cat Machine, however, it's moderately common, quite cheap and decently spammable, allowing you to defend your units from shockwave enemies much more efficiently, especially if they're Floating since Octopus also resists Floating enemies.
  • The true form of Hip Hop Cat, Can Can Cat, is very strong. For a cost of just $675, it has a colossal amount of HP and attack (nearly ''40,000 HP and damage at level 30, rivalling some Uber Rare Cats!) It can also slow Red enemies for a whopping 6 seconds, just shorter than its attack rate. Its only downfalls are its slow attacks and single target, but a single Can Can can hold its own for a surprising amount of time. Its talent upgrades are no slouch either - notably, it can get the double money ability to gain massive amounts of cash from anything it kills.
  • Speaking of Red enemies, Apple Cat's true form, iCat, is busted beyond belief. It can freeze any amount of Red enemies with a 100% chance. All it takes it two to freeze a Red enemy forever, although this does require the relatively short-ranged iCat to either outrange its foes or sneak a hit in.
    • Bombercat, Flower Cat's true form, can do this as well, albeit to Black enemies instead. While the method of attaining the cat (and true form) in question is incredibly obscurewhy? , it allows you to curb-stomp the majority of Black foes, and makes the otherwise-notorious Razorback into a joke.
  • Nerd Cat was already a decent unit by virtue of his astronomical range, but its True Form, Cyberpunk Cat, is a massive improvement. In addition to having higher attack power, it gains the ability to slow any non-Metal enemies for 2 seconds per attack. While this is balanced when only one is on the field, stacking up more can lengthen the effect greatly, crippling most enemies that get hit from a safe distance. With Talents, the slow can last for 4~4.8 seconds (depending on what percent your fruit treasures are), which is more than half of his time between attacks, making him into a very effective support unit.

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