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    Arthur's Story 
  • At the very beginning of the game, when Arthur's coworkers turn on him for not taking Joy. As they chase him into a closet while chanting, "Take your Joy!" Arthur mutters to himself, "Bad time to ask for a raise."
  • Where's Bobby Hickenbotham gone? He's, uh, got some kinks to work out.
    • You can steal the Golden Knocker, which according to the Madame, is popular with the clients. When Arthur wields it for the first time, he notes that it vibrates, which it does when you wave it around, sounding like a lightsaber. Keep in mind that the weapon is a rock attached to a stick.
  • In in the "Love Birds" sidequest, a man is having trouble picking up a girl at the park. Arthur offers to help him by whispering him pick-up lines while hiding in the bushes. They're as cheesy as they come, but the guy makes it worse by ad-libbing overly dramatic or just completely different lines. By the third time, the girl just agrees to going out with him so he can stop.
  • In another sidequest, you put up fliers for a dissenter around the holm. After you're done, you meet back up with him at the park. After talking to him to complete the mission, there will be a crowd of armed Wellies at the entrance as you leave.
  • If Arthur dies, the newspaper reports him as being a "confirmed bachelor gone on vacation" with a dorky image of him. The Deliberate Values Dissonance with the non-chalant way of announcing you died is somehow darkly funny.
  • Arthur's memories are generally heartwarming as they cement the relationship between him and Percy... except for the one found in Haworth Labs, which is a memory of the time Percy misunderstood the purpose of a public fountain.
    Arthur: (horrified) Percy, what are you doing?!
    (sound of splashing water)
    Percy: I'm swimming!
    Arthur: Oh, good Christ! Where are your clothes?! Percy, WHERE ARE YOUR CLOTHES?!
  • When Arthur threatens to use one of Verloc's formulas against him, Verloc presses a button that electrocutes Arthur, leaving him immobile. However, when Verloc then tries to escape, he realizes that he can't leave because he has to physically hold down the button to keep Arthur trapped, leaving them both stuck. He ends the stalemate by letting go and then running away through a Bobby Popper while Arthur recovers.
  • When two Doctors force Arthur to take Coconut Joy, and realize it isn't working as planned, they promise to open the door so Arthur can leave the room he's stuck in... but the button they hit doesn't open the door, so they hit the next one (which doesn't work), and then a third...
  • One quest requires that you blow up a hole in the wall of a lab since the occupant refuses to let you in. After doing so with a gigantic air compressed cannon, the person isn't even mad since you repaired four of his devices in the process and was able to cause a chain reaction, meaning you have more brain than all the idiots he works with combined. He even offers you a job.
  • Roger and James running around the house while screaming their heads off after Dr. Faraday creates a wormhole that strikes her lab with thunder.
  • If you choose to remember, the post-credits scene is both funny and heartwarming. Arthur walks through the forest outside Wellington Wells, saying "Lovely day for it!" to the trees beside the path, when a child suddenly runs in front of him.
    Arthur: Lovely... day for it?
    Child: Are you joking?! It's been shitty all day! Did you not notice the drops of water falling out of the sky?! Gonna be shitty tonight too...
    Arthur: (smiles, almost in awe) ...you're right. It has been rather a shit day.

    Sally's Story 
  • The visual for Sally's third starting skill, "All Thumbs", shows a clip of Sally punching a crafting table in frustration.
  • The Bobbies Song

    Ollie's Story 
  • Upon entering the Village, Margaret tells Ollie to behave himself to avoid attracting attention. As soon as he crosses the bridge, a Wellie asks him to donate to the Uncle Jack Fanclub. Ollie's reaction is... well, pretty much what you'd expect.
    • You infiltrate said club later in the story to get the float for when things go pear-shaped. You can find some members debating over whether Uncle Jack's hat is actually red. The whole thing plays out like geeks in a flame war.
  • When Ollie leaves Wellington Wells, he takes off on his float yelling in his Scottish accent and pissing over the Parade District, making sure he doesn't go out with a whimper, but with a giant 'FUCK YOU!'.
    Ollie: HEY, YOU BASTARDS! LOOK UP! IT'S OLLIE STARKEY! [Cups hands over mouth] WAKE UP YE DAMNED SHEEP! [points at someone below] I NEVER LIKED YOU! OR YOU! THAT'S RIGHT, YOU AS WELL, PAL! IT'S NOT A LOVELY DAY FOR IT! IT'S A FUCKIN' TERRIBLE DAY FOR IT! LOVELY DAY FOR FUCKING WHAT, ANYWAY? [Unzips his trousers to urinate and flips the bird] FUCK THE LOT OF YOU BASTARDS! I'M GOING HOME! I wonder what's left of Scotland?

    Lightbearer 
  • The fact that Nick's sidekick for the game is a hallucinatory rat with the voice of his friend Virgil.
  • When you mouse over a defeated character, instead of being "unconscious" or "deceased", they'll be "mind blown". Nick can handle that guitar.
  • Nick says "Shut up, liver" when he grabs a scotch.
  • Nick wonders if he made a deal with the Devil. Virgil answers that if he did, his music would be better.
  • Nick initially mistakes Foggy Jack for the Devil.

    We All Fall Down 

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