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Funny / Poppy Playtime

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As a Moments subpage, all spoilers are unmarked. as per policy. You Have Been Warned.

Poppy Playtime may be a horror game, but there are still plenty of funny moments to be found within the halls of Playtime Co.


  • The mascot characters don't react when they're smacked in the face with the GrabPack, which leads to players doing so while being chased.
  • Dawko uncovered a bug in his playthrough where you can break Huggy Wuggy by jumping behind the stairs. He ends up freezing in place, while he cranes his neck to look at you. It gives you free rein over the area, and you can even punch him with the GrabPack. Huggy Wuggy manages to somehow look even more murderous.
  • The YouTuber Toxic found a glitch where you can put a cardboard box at the entrance where Huggy is. If you do multiple, he powers through them. One causes him to leap into the air and start the jumpscare. A similar thing happens if you trigger the box to fall on him and walk under it. Huggy himself seems to be sick of the glitches.
  • After how horrifying and silent he was in Chapter 1, finding a talking cutout of Huggy Wuggy and realizing he's meant to have a goofy Simpleton Voice is pretty hilarious.
  • While also crossing over with Nightmare Fuel, Mommy Long Legs calmly saying that she'll brutally murder you if you don't obey the rules can come off as kind of funny.
  • Bunzo confidently claims your birthday is June 28th — a date that has a one-in-366 chance of being correct. It seems tailor-made just to spook Markiplier, who was born on June 28, specifically.
  • The Musical Memory section where you have to hit the colored buttons presented in the right order to prevent Bunzo Bunny from reaching you. It's a real stress-inducing segment, yet the way it manages to escalate by adding more buttons, some of which are not colors but different symbols, with the end featuring you surrounded by various buttons while the prompt cycles through all the possible options nonstop just makes it all absurdly hilarious.
  • A meta example with Chapter 2. While Chapter 2 was designed to be longer than Chapter 1, and definitely is if you play it normally, speedrunners have found a way to skip the entire thing and make it shorter than its predecessor. The chapter ends once you input a combination of buttons on the train in the main hub. There are only ten real combinations to the train meaning you could very easily button mash once you can get into it, then beat the chapter only encountering Mommy twice and leaving Poppy to her mercy. Explanation In combination with the Good Bad Bugs that allow the player to both A: unlock the green hand early and B: keep Mommy from taking your hand, the player can easily rush the chapter if they know what they're doing. This was however patched so that the code will not work until Mommy has been dealt with.
  • The fact that PJ is referred to as "lovable" during the instructions of the Statues minigame- he's anything but lovable now.
  • In the Playtime Co. Employee Safety Rules, at one point when The Stupendium says that an employee will be terminated, Huggy pulls out a toy gun before Stupes tells Huggy it's not THAT type of termination.
    • In fact, when Huggy is making noise, Stupes seems to be so lazy, they use a toy finger to shush him. The frown on Huggy is a sight to behold from a smiling fuzzy buddy.
    • While Stupes lays out every rule as if it's a simple one-to-one thing, the text below displays them as only single sub-entries in much longer lists (4e, 8f, 9g). The letters themselves factored into an ARG game, but it also suggests there's much more danger and protocol involved in working at Playco than the supervisors want you to know about at first.
  • While in the warehouse, there's notes of rejected toys like "Kick-me-Paul". The king of these rejected toys is one "Sir Poops-a-lot", complete with commentary that reads:
  • There's something amusing about the fact that CatNap, who was a little boy before being turned into a Bigger Bodies toy, knows the word "somniferous". He was likely taught it post-transformation, but it's not exactly a commonly used word, so it's still funny.
  • As difficult and tense as Miss Delight's segment is, there's something hilarious about going through all the trouble of completing electrical puzzles to open shutters all while dodging her, only for her to follow you by just going through the regular door right next to it.
  • After the nightmarish trip through the Playhouse, you are immediately greeted by Ollie asking if you have any "ouchies or lost body parts". Because those two injuries are equally bad, apparently.

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