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Fridge Brilliance

  • Why does the text in menus use American style spelling despite the game being localized by Nintendo of Europe, and the Blades, having American accents, being subservient to mortal drivers, who almost all have Commonwealth accents and would most likely use British style spelling? Don't forget that the Indoline also have American accents, and are the neutral ground between the arms race between Mor Ardain and Uraya, as well as holding lots of hidden knowledge and having longer lifespans. It wouldn't be a surprise if the Praetorium wrote the interface for this game.
  • Nia's mannerisms:
    • Nia acting more cat-like than most Gormotti makes a lot more sense when you learn that she isn't one. She's merely acting on the perceived stereotypes associated with the catfolk in an attempt to divert attention away from herself so that others won't find out about her true nature.
    • That or the catness is more her blade nature and she's unable to fully suppress it to act "human."
    • During a chain attack she shouts "Here I come, ready or Gormotti!" She's always ready because she isn't a Gormotti
  • A lot of details early in the story can be seen as Foreshadowing of Nia being a Flesh Eater Blade. In Chapter 2 at Torigoth, when she was strangled by a Ether net, she was struggling just as much as Dromarch: because as a Blade, her Ether flows are also being restrained. As the party was beaten back by Malos and Akhos at the end of Chapter 3, there was a brief shot of Nia putting her hands onto her chest and looking very conflicted, which likely meant that she was considering transforming into her Blade form at that moment. In addition, when Minoth tells party about his Flesh Eater status at the beginning of Chapter 4, Nia's audibly shocked reaction also made a lot more sense in hindsight.
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  • When Rex and Pyra first fight Brighid, the heat from Brighid's flames visibly hurt both of them. While Rex is understandable, it would seem quite strange for Pyra to be hurt just as much until it's revealed that one of the side effects of exchanging half her life force with Rex causes her to share Rex's pain.
  • Why can Pyra still access her full powers in an area where the presence of water dampens Fire Blades? She's actually a Light Blade through Mythra, just using those powers in a way that acts like fire.
  • Zeke is constantly screwed over by earth-related mishaps. Why? Because earth is the elemental weakness of his primary electric blade, of course!
  • Jin's death may seem like it comes out of nowhere but it actually makes a lot of sense when you think about it. First of all, Jin is a Flesh Eater and got one of the crippling side affects that removes immortality: needing treatments to simply keep him alive. This was shown previously when he exerts a bit too much effort in the confrontation with Fan La Norne and Akhos has to get him back to the ship for another treatment. Secondly, he's still recovering from his last bout with Rex and Pneuma and Mythra even says that fighting Rex again could be fatal. Even after doing so proves not to be the case (because Rex wasn't trying to kill him), he is still in a position where he was about to get treatment from Nia. Amalthus attacks the group before he gets a chance to be healed very much (Nia only briefly stabilizes him) so when he uses his power to freeze Amalthus to absolute zero, the amount of stress that he must be going through as well as the condition he is in from both of his fights with Rex without receiving enough treatment were simply too much to handle.
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  • The way accents are sorted out for each group of people is almost entirely consistent. Blades and the Indoline all have American accents while all the other mortals have commonwealth accents. However, there are two exceptions: Nia and Mikhail. Nia, despite being a Blade, retains her Gormotti accent likely due to being raised by a Gormotti baron and her Driver being treated like a sister. Mikhail, despite being a mortal at first, was taken under Amalthus's, then Jin's wings. Lots of people are born from places but tend to lose their native accent when they move to a different country at a young age. Even the American accents fit in with the commonwealth, given the history of the thirteen colonies. The Indoline even wage war on the rest of the commonwealth-accented world.
  • Pyra seeking out Rex to be her Driver and Malos having Jin be the leader of Torna makes sense once it is revealed that the Aegises are A.I.s. Although they are sentient and have wills of their own, it appears that they need "users" to perform the actual inputs and make the heavy decisions. This is in-line with the first game, where Alvis (implied to be the third Aegis), needs Shulk to undergo the action of removing Zanza and reforming the universe despite having the power to do it himself.
  • The facts that Pyra could "share half her Lifeforce" with Rex, that Judicium succeeded in merging human cells with Blades and that Indol refined the technology until it could create Blade Eaters and tremendously increase the lifespan of those who underwent the operation makes perfect sense once you've learned that Core Crystals are repurposed devices originally meant to replace dying brain cells in Humans. In other words: Core Crystals are based on very advanced prosthetics: Of Course you're going to be able to graft human cells to these and use them to replace failing organs and expand the receiver lifespan: 'That is what they were invented to do in the first place
  • The Japanese names for Dromarch and Roc who are named after two of the Four gods seem a little strange when the other two are the names of titans It finally makes sense when it's revealed that Titans are what blades grow into after a number of centuries.
  • The chest behind the two recruiters in Gormott contains an Overdrive Protocol - a ridiculously rare item for glorified military spruikers to have. At least until you realize they might not even know who's in the Core Crystal they're using for recruitment, and if it turned out to be a rare Blade, they're equipped to confiscate it.
  • In the Spirit Crucible Elpys Nia being a blade struggles in the low ether atmosphere but improves when Rex gives her his emergency air. Why? Because it was bottled outside the Crucible and thus has regular ether levels in it, acting as a sort of ether-shot to boost her ether levels.
  • The four virtue stats being represented by two elements each (bravery for fire/water, truth for wind/ice, compassion for earth/electric, and justice for dark/light) is also reflected in some of the individual Blades' characters and/or their Field Skills.
    • Bravery: Fire and Water blades are varying degrees of Hot-Blooded, but are willing champions for the less fortunate or serve their Drivers like bodyguards (in cases such as Dromarch, Brighid and Aegaeon). Even Dagas and Sheba, the most pompous and vain of these types of Blades, uphold these ideals (his "subjects" in Dagas's case, and women in Sheba's).
    • Truth: Wind and Ice blades tend to be very knowledgeable and objective in some areas to the point of their expertise being a hobby (although Finch may be an ironic case, she has entomology as one of her field skills). Even Godfrey and Perun, whose characters seems to obsess with the other three virtues, approach them with a more objective outlook. Zenobia, with her personality, would sound like a match for Bravery, but battle is her expertise and she knows it (and literature is one of her favorite pouch items). Even Jin, who's an Ice Blade, exemplifies this virtue with him revealing the Titan life cycle to the heroes, as well as his inner desire to pursue the truth behind a Blade's existence, even if his methods involve destroying all of Alrest in the process.
    • Compassion: Earth and Electric Blades tend to be very empathetic and nurturing. The oddball in this case is Herald, as she is a weapon of mass destruction that could go berserk at a moment's notice, but is well aware of it and wishes for others to be careful around her. Another oddball would be Wulfric, who looks like a monster and tends to act like one as well. But beneath that, he's a genuinely soft-hearted guy who wants everyone to know that. Another interesting case is Patroka in New Game+, who's known to be aggressive, hot-headed, and outright rude to others, but doesn't mind admitting her fondness for her Driver upon reaching max Affinity in battle and going the length to protect them. So even Patroka can be decent and caring when she wants to be.
    • Justice: Dark and Light Blades, despite having very dark or clinical personalities, feel a need to punish evildoers or eliminate great threats by whatever means they perceive necessary. As justice is a morally ambivalent concept, some Blades' ideas of justice can be very questionable (such as Azami putting personal bounties on people who get between her and her Driver in her Merc Missions). The outlier is Kasandra, who is a nice girl who seeks to help others, but has the misfortune of being a bad luck charm to others. However, in some cases, such as the Tirkin who stole from the people she was helping, her "bad luck" is simply Laser-Guided Karma. Even the two Aegises exhibit these traits, with Mythra doing whatever is necessary to protect the world similar to KOS-MOS and Malos seeking to punish the world (even if this was partially-shaped by Amalthus's influence).
    • At first, being an Artificial Blade with modifiable elemental cores, Poppi would seem to be an exception to this principle. With the exception of Justice, all three of Poppi's forms have one element from the four virtues by default, and she exhibits these virtues regardless of which form she is in.
  • It seems odd that after hundreds of years, Salvaging is still a reliable source of income, with nobody even mentioning that the supply of things to find might be drying up. In the final chapter the Architect mentions offhand that the Cloud Sea - actually benevolent Grey Goo - is automatically rebuilding Old World technology piecemeal. Salvaging never runs out because new stuff is constantly being made, and old stuff never rusts.
  • The first Blade awakened by the player can never be dismissed, nor transferred away from Rex. This may seem very unusual, until one remembers that Pyra temporarily leaves the party near the end of Chapter 3- it can be assumed that locking this Blade into Rex ensures that, if the player were to not resonate with any other Core Crystals up to that point in the game, Rex wouldn’t be stuck without a Blade equipped and thus unable to defend himself.
  • It may seem like something of an Idiot Ball moment for Malos to not let Jin fight when Pyra first awakens, but it makes some sense later on when we learn that its dangerous for Jin to exert himself too much thanks to his deteriorating body and that Jin is prone to pushing himself too hard. Plus at the time Malos likely believed their greatest foes would be Amalthus and the Architect and he wanted Jin to stay fighting-fit for as long as possible to face them.
  • The phantom battles in Chapter 10 make more sense when its revealed that it's all a Battle in the Center of the Mind:
    • The dialogue is just Rex's subconscious fears based on information he already has while filling in the blanks. Nia's Anguished Declaration of Love naturally lead to her being jealous of his relationship with Pyra. Morag's natural patriotism to Mor Ardain is shown in Chapter 8 when confronting Jin again, when both she and Brighid make death threats to him specifically because of the Ardainian soldiers that Jin killed. The comments aimed towards him being unworthy of the Aegis also make sense given Rex's perception of his own shortcomings. Examples . From all of his failings, it is easy to see why Rex would view himself less as The Chosen One and more as someone who simply was in the right place at the right time.
    • The order and positioning also makes sense. Nia is the one Rex is closest to and as such would be the first one on his mind. Her being a much more competent and experienced Driver (and Blade) is the reason why Rex fights her alone. Morag is also fought alone but this is because she is the only one of the team that Rex has had to fight and been forced to flee. When first fighting her, she was treated as a No-Nonsense Nemesis. Zeke and Tora, on the other hand, are by far the most silly characters on the team. Its not that he doesn't trust their combat ability so much as he doesn't take either of them seriously (despite him stating Zeke was on Morag's level of skill) and this is why he fights both simultaneously so that its more of a challenge. He doesn't fight Pyra and Mythra because he legitimately can't see them fighting him (or alternatively because of their status as the Aegis, it could be assumed that Pyra and Mythra had at least some control over the simulation as shown when Pyra pleads to the Architect to end it, while the others are a mere figment of his imagination, also indicated by how their scene is the only one of the visions that is in color).
    • If Pyra and Mythra were in on the Secret Test of Character and acting deliberately, that makes perfect sense too - they're acting out their own idea of domestic perfection. Pyra isn't treating her own days as numbered and needing to make Rex's every memory of her perfect, so she isn't afraid to be more assertive with him. On the other hand, Mythra doesn't see herself as the biggest threat to everything she loves, so she doesn't have to keep Rex at arm's length and can dote on him if she feels like it. This is probably how they would continue to behave after the ending, though Rex wouldn't be upset then since he wouldn't have just gone through his entire support network ripping into his biggest insecurities.
  • Mythra and Pyra getting separate bodies doesn't come quite as out of nowhere as one might think. While the exact reasons and mechanics for their particular case are unclear, there is some precedence for somewhat similar abilities in other Blades. While Nim's Kit and Sunny are physically attached to her, they are still semi-separate bodies with their own minds (indeed they seem more like symbiotic organisms fused to her rather than part of her actual body). Ursula is a even better example, given her weapon is an autonomous sentient creature (Beary) with its own body. In short, Blades are weird, and who's to say how the crystal would react to Pneuma regenerating with two minds (Pyra and Mythra) in the same core (as opposed to her first awakening when there was only Mythra's mind inside). Also consider The Architect's final words. His "final gift" may have been a new world for his creations to live in, but he could also have been talking to Pyra and Mythra, freeing them from Pneuma's identity once and for all as thanks for correcting his mistake of giving up. Furthermore, when we first see Pyra transform, her body actually disappears/retracts back into her core crystal, only for Mythra's body to emerge afterward from the crystal, indicating they had separate organic bodies all along and only shared the core.
  • If you look closely a glowing particle falling from the sky enters Pneuma's Core Crystal, and appears to cause it to reactivate.
  • The loading screen icon is a Blade core. Because cores are data collection devices, so you're loading the data from a core.
  • Mythra is a light-element Blade, while Pyra is a fire-element Blade. Pyra says several times that she is borrowing a fraction of Mythra's power, but shouldn't she still be light-element? However, during the fight in Tantal, Jin mentions that Mythra's attacks don't actually move at light speed because the particles are too heavy. What looks quite a lot like light but isn't? Plasma. And fire is mostly plasma, so that explains both the speed of Mythra's attacks and the source of Pyra's powers.
  • Given Sheba's personality, it's likely that the high price of the inherited core crystal wasn't the only reason why everyone else avoided purchasing it.
  • At the end of the game the Space Station and most of the Space Elevator begin to fall apart as the Conduit is gone and it was what was keeping the structure together and functioning all those thousands of years without maintenance. However, the lower portion of the Space Elevator remains intact as the World Tree everyone knows (albeit now a bit lopsided) as it had thousands of years worth of gargantuan plant growth surrounding and supporting it.
  • Alrest using the Gregorian Calendar (At least in the Japanese version and Japanese voice track) makes a lot more sense when it's revealed to the party that their world is actually Earth All Along. Meanwhile, in the English version, the month name being "Amathatober" makes sense as it sounds very similar to Amalthus, who is the head of the world's largest religious organization. Two of our real world months were named after Roman emperors: July after Julius Caesar and August after Augustus.
  • Wulfric's battle skills, while by no means bad, are pretty run-of-the-mill compared to blades like Zenobia, KOS-MOS, and Mythra. His field skills, however, are excellent, being very commonly used (Many doors and treasure caches require Superstrength, Earth Mastery is essential for many excavations and when exploring, and Focus is arguably one of the most used field skills period), as well as going to 5 compared to most blades' 3. Very fitting for a blade that, while capable of fighting, would most likely prefer to be helpful in more peaceful ways.
  • Zenobia's Field Skills, While not as used as Wulfric's, are still quite good (Leaping and Wind Mastery are used for many parts of exploring, and Super Strength is used to open many doors and chests) and they are also go to 5 instead of other blades' 3. In her case, it can be attributed to her not wanting to be outdone by anyone as a blade, including Wulfric.
  • Much later in the game, we get to see the scene of Klaus's experiment, which was a scene played in the first Xenoblade game. However, it's not a direct one to one translation - one notable difference is that in the first Xenoblade, Klaus throws Meyneth to the ground. In Xenoblade 2, still throws Meyneth to the ground, but calmly explains what he intends to do and why he thinks this is the best for humanity. We also see that he was likely going to be detained. Why the difference? Because these are recollections that are from an Unreliable Narrator - in the first Xenoblade, we see Zanza, not The Architect, possibly from Alvis or even Meyneth's perspective. However, this is the architect's perspective... wherein Klaus is trying to justify and explain his actions.
    • Alternatively, Alvis being the missing third of the Trinity Processor, Ontos, could mean that his recollections of the event are incomplete due to him being only part of the the Trinity Processor, rather than the whole machine. He pieced together what he knew based on his recollections and experiences with Zanza in order fill the missing holes in his memories. Meanwhile, Logos/Malos and Pneuma/Pyra/Mythra likely had the rest of the memories stored within them, but those memories likely ended up being wiped when Klaus refashioned them into the Aegises.
  • The fact that when we meet The Architect, we see that he is missing the left side of his body. We know that the other half of him is actually Zanza. Left in Latin translates to "Sinister", and left-handedness was associated with misfortune and evil... thus? Zanza is literally born from Klaus's sinister side... in more ways than one.
  • What may seem strange at first is that Poppi QT Pi is originally Ice type Blade, despite being based on Pyra and Mythra, making you think her default type was Light. However in her Level 4 special when she reveals her 100% of her power, she goes at an incredible based speed, similar to that of Jin. Jin is also an Ice type Blade due to being able to freeze things to absolute zero. This would also make sense why she can be customised into any Blade type (More than the other Poppi forms), she can manipulate her elementary particles in her ether furnace, hence why she can be every type in the game including the light type (As manipulating elementary particles makes you reach the speed of light).
  • When Nia and Rex first meet, Nia makes a few comments on how young Rex appears. It's a hint that Nia is a Flesh Eater, and as such is older than she first seems.
  • Elma:
    • It's also brought up in-game, but Elma being a recruitable Blade makes sense...because in her universe, she already is a BLADE. It works even better when you consider the acronym: Builders of a Legacy After the Destruction of Earth. This is exactly the point of the Blade/Core Crystal system.
    • Elma's attitude. On Mira, she fights constantly to ensure the survival of Humanity. As such, she tend to be extremely serious and act a bit like The Paragon. The Alrest "Simulation", on the other hand, is effectively a however-long-she-wants, honest-to-goodness vacation. She can be forgiven for letting her hair down. The conflict in Alrest isn't her war, after all; hers is the war on Mira and the legacy of Earth. Klaus explaining the fate of the Earth in the Alrest-universe cements Alrest and Mira being separate tangents.
  • Shulk and Fiora's appearances in the Land of Challenge DLC as Blades instead of Drivers was likely chosen to save dev time, but it actually fits from a lore perspective. Alrest is basically just Earth, but the world of Xenoblade Chronicles is composed entirely out of ether and we even see a main character from the game lose consciousness because of low ether levels, just like the blades do in Spirit Crucible Elpys. Biologically, Homs probably have more in common with Blades than Humans.
  • Brighid is established to be stronger than Pyra relatively early on in the story. Why? Of course, you could say that it's because Mythra made her to be weaker than herself, but it also makes sense when you realize that Brighid's flames are blue, and the blue flames at the base of a fire is the hottest part of the fire.
  • Ever wondered why Blades tend to have Bizarre Alien Biology, from passable-for-human like Pyra to Little Bit Beastly like Nim to outright weird like Boreas? Well, considering that Klaus repurposed Core Crystals from brain cell replacements to the building blocks of a new world and how different aspects of a Driver affect the initial form of a Blade, their unusual anatomy would make some degree of sense.
  • Malos using the/a Monado seems jarring come his fight in Chapter 7 at first, even after The Reveal regarding the origins of the three Aegises. But remembering the nature of the original Monado and the God who lived within it, and it becomes no surprise that Malos of all people would use such a sword.
  • In Torna: The Golden Country, many characters point out Mythra's shortcomings, including her arrogance, lack of compassion, abrasiveness, and "creative" cooking. It should come as no surprise that when she creates Pyra, her alter ego, that she is humble, compassionate, gentle, and an excellent cook, all of which rectify the flaws the rest of the party saw in her.
  • Mythra getting beaten by Jin at first doesn't seem to make sense, due to her being an Aegis. However Torna: The Golden Country reveals that Jin is the Paragon of Torna which makes him one of the strongest Blades around, then he gets a One-Winged Angel form due to being a Flesh Eater. It's pretty obvious why they needed Pneuma for him at that point. Mythra was also holding back a lot of power due to how much destruction she caused during her Unstoppable Rage against Malos, and she couldn't go use that power because that was tacked onto to Pneuma's sword and her powers, which was sealed in the Spirit Crucible Elpys. While Jin's One-Winged Angel form is very strong, it's nowhere near as powerful as Bloodlusted Mythra, let alone Pneuma.
  • In the DLC, the track "Land of Morytha" plays in the inside of the Tornan titan, which serves as the final dungeon. Fitting, since the same music plays when Rex's party arrives at the Tornan titan's corpse by way of Morytha.
  • Tornan assets and Tantalese assets:
    • In the base game, the flashback cutscene that opens Chapter 5 is completely redone in Torna - The Golden Country with some small but notable changes. Namely, the flashback has Addam hooded but not in the DLC. The out-of-universe explanation is that Monolith didn't have a character model for Addam yet at the time, but the in-universe explanation could easily be that almost 500 years of time has transformed Addam into a mythical figure instead of the all-too-human man he was.
    • In addition, in the base game, the soldier that gives Addam the information about Malos's next target is a Tantalese Knight, while in the DLC he is a Tornan soldier. Once again, the out-of-universe explanation is that Monolith was simply reusing an asset as they didn't have any Tornan character models created yet, but in-universe, this is actually an effective example of propagating the Tantalese lie that they are direct descendants of Addam.
  • After the first boss fight against Malos in Torna - The Golden Country, Addam proudly declares to the group that "Torna lives and dies by its people." This explains how in the main game, Jin isn't being inconsistent when he says in Chapter 5 that Mythra sank Torna, and then in Chapter 8 that Amalthus destroyed Torna. In the former he's talking about the Titan itself, while in the latter he's referring to the people/culture that ended when only the Counter Addamites were left in power.
  • Compared to the main game, one encounters very few Drivers among the people in Torna - The Golden Country. However, this makes a lot of sense when one recalls that Amalthus has not yet started his core cleansing procedure, which enabled many more people to become drivers than would otherwise be possible (related to this, in the main game one NPC remarks after Indol falls that in future generations Alrest will have to get used to there being far fewer Drivers).
  • In Torna - The Golden Country, Jin uses all his arts from the main game in some capacity except Empty Moment. The attack relies on the super speed he gets from becoming a Flesh Eater. Relating to that move, one of Jin's more famous lines from the game is "No, I don’t wish for 'forever.' Even just for one moment, it’s enough if it’s with her.", her being Lora. However, Lora's dead, so that "one moment" is empty. Hence, Empty Moment.
  • During their first fight in Torna - The Golden Country, Malos pays quite a bit of attention to Addam's golden eyes. He does it just to mock his mixed heritage and the consequences, but it also gives new perspective on why in the main game he chastises himself for taking Rex so lightly. That is he realizes at that moment in the main game that Rex's eyes remind him of Addam's, the man who led the effort to stop his previous plan so long ago.
  • Mythra berating Rex after Vandham's death makes much more sense when you play the DLC. Not only does the DLC drive home why Mythra never wanted to unseal her full power again, but also, look at what happened to bring it about. Malos killed Vandham; as a result, Rex lost his head and charged Malos, ignoring Vandham's final instructions to retreat, and endangering the team, forcing Mythra to come out. This is exactly what happened to Mythra before she was sealed away: Malos' attack on Auresco that killed Milton caused her to lose control, ignore Adam's orders, sink Torna, and kill Hugo — things for which she has been beating herself up ever since. Thus, Mythra knows full well the consequences of losing control and acting recklessly in a fight, and does not want Rex to face anything like what she went through.
  • In Torna - The Golden Country, Hugo is the driver of both Bridghid and Aegaeon. Both are tank blades, so their usage makes perfect sense. Since Hugo is Emperor, the best blade types for him would of course be tank blades. Both are essentially bodyguards and can absorb any attacks meant for him.
  • Why are Mythra's Field Skills essentially the same between Torna: The Golden Country and the main game? Because she was never returned back to her core crystal, unlike Brighid and Aegaeon, who likely have multiple times over 500 years, not needing Hugo's death to hasten the process. She's still the same blade she ever was, while Brighid and Aegaeon likely underwent a few environmental, memory, and talent resets, their field skills included.
  • A parallel between the first game and this, albeit possibly unintentional; The main objectives of Alvis and Malos, both Aegises and Monado-wielders, are to kill the very same person AKA Klaus/Zanza.
  • Ontos' true identity is actually very easy to figure out for those who played the first game; Pyra/Mythra have the power of foresight and Malos wields a Monado, two traits associated with Alvis from the first game. Xenoblade Chronicles: Definitive Edition drops all subtext and ends up replacing his necklace's key with a red core crystal in the same shape as an Aegis core crystal.
  • Most of the members from the Organization of Torna appear in New Game+ (which is generally accepted as non-canon) as recruitable Blades who can be awakened from core crystals (except for Mikhail. Despite this, all but one of them still follow the common Blade rules in that they suffer from Laser-Guided Amnesia and, thus, have no memories of their past crimes under Torna. This explains why they're more than willing to assist the main characters, despite their past clashes.

Fridge Horror

  • The baby:
    • What happened to the baby that Amalthus saved from the man he had originally helped? Given that was what cemented Amalthus's Humans Are Bastards conviction, did he simply give the baby away for adoption or do something far worse by making it his first guinea pig for his Core Crystal experiments? The fact that we're never told puts this in Nothing Is Scarier territory after learning just what a monster Amalthus became.
    • Judging from how the cutscene was set up, it's also just as easy to assume that Amalthus smothered the child, as a twisted version of a Mercy Kill, in an attempt to spare the child of the evils he would eventually commit.
    • Torna - The Golden Country expands a bit on this cutscene as it shows that Minoth came onto the scene to speak with Amalthus shortly afterward. What happened to the baby isn't directly touched upon, but the fact it's not crying anymore doesn't bode well, and neither does the way Minoth refers to it by saying "was that their child" as if the baby is no longer alive, and the implication that it was this event that caused Minoth to refuse further contact with Amalthus...
  • A number of the Unique Monsters you can fight are accompanied by Blades. It's not hard to imagine they may have bonded to these Blades after killing their previous Driver.
  • Speaking of Drivers, one can wonder how messed up things would be if Godfrey's or Perun's Driver turned out to be evil. We already have an example in Perceval, a similarly justice-minded Blade who previously had a killer as his Driver. There is a silver lining, however. Godfrey and Perun are Ice Blades, which are associated with the Truth value (whereas Dark Blades like Perceval are associated with Justice, and justice is a morally ambivalent concept). As such, Godfrey or Perun would very likely turn on their Driver if they realize how wicked they are (Theory - also an Ice Blade - killed her own Driver when she came to such a realization), even if it ends their own life in the process.
  • When speaking to Amalthus in a flashback on why he was nearly killed by bandits, Zeke basically indicates the bandits wanted to make Pandoria into a sex slave. Apparently there is an illegal market for attractive humanoid blades, where people buy their core crystals after seeing an image of how they will look as Blades. Of course, Blades do not have to obey their drivers, it makes one wonder just what means these people use to ensure the blade is compliant.
  • Remember how many of your Blades happen to be attractive humanoid Blades? If you never bond with these Blades, there's a chance somebody might bond with Dahlia or Kora, and sell them off. Blades are weaker and easier to deal with if their Drivers aren't around.
  • Mythra mentioning to Jin that she knows what it feels like to lose someone forever and still have to remember them despite being a Blade is referencing Milton and Hugo's deaths.
  • How did Amalthus capture Haze and Mikhail, considering they are inseparable from Jin and Lora? It is very likely that the Indoline attack on Spessia caught everyone off-guard, despite Jin's suspicious look at the forest, and the whole group got separated from each other when the initial shots were fired. With Jin prioritizing Lora's safety, Haze would have tried to escape with Mikhail, but after Lora is fatally wounded and Jin eats her heart, Haze would have reverted into her Core Crystal and left Mikhail defenseless, allowing the Indoline forces to take them both away.
  • Consider everything Addam went through: Hugo died protecting him, he failed to control Mythra's power which led to Torna's destruction and the deaths of Milton, his father, and maybe even his pregnant wife along with numerous Tornans, he more or less sent Lora to her death, and sealed Mythra away so her power won't be misused. Addam's eventual disappearance might be explained by him committing suicide soon after founding Fonsett Village.
  • It bears repeating: Addam had a pregnant wife. She's mentioned several times in the game, and he's clearly happy with her. There is no mention of her surviving Torna's destruction, and the fact that the Tantalese royal family were able to fake being Addam's descendents implies there was no obvious true line.
  • Thanks to the expansion, Pyra's mere existence is Fridge Horror. She only exists because of Mythra's trauma about the destruction of Torna and Milton's death. The reason Pyra didn't want to unleash Mythra in the earlier section of the main game is because she didn't want a repeat of Torna, this time with Rex, one of the main reasons Mythra didn't nuke all of Alrest, in the firing line. No wonder she wants to go to Elysium to die: Mythra lost everything she loved except Rex. Adding on to that, a few of Mythra's standard Arts in Torna are her Blade Arts in the main game. She's holding back to avoid a repeat of Torna.
    • In Chapter 8, Mythra tells Rex to not get carried away with Pneuma and her ability to control Artifices at will because that's what destroyed Torna.
  • Learning about Nia's backstory when going for the third Aegis sword. While Nia tells the group that her father was very kind and that she loved him, the actual flashbacks shown have him come across as very creepy and possibly mentally unstable with him telling Nia to call him "father" and that her "sister" lives on through her. Not hard to see why when one considers that Nia is the Replacement Goldfish for his real daughter, but it makes you wonder what kind of state he was in at the end of his life.
  • How Nia attempted to kill Malos at the Cliffs of Morytha. By giving him a hyper-fast acting cancer that causes his muscles to repeatedly explode with clouds of black fluid. It is awesome, but undeniably brutal and horrifying. Goes to show that even the good guys do not shy away from invoking this trope.
  • Both the main game and Torna have a recurring element of darker aspects they can't/don't explicitly say but only imply. Notable ones are the allusions to sex trafficking involving attractive Blades, Amalthus' mother having been possibly raped to death (as he compares his past with the life Pandoria narrowly avoided), and Lora's mother having been a prostitute or mistress and Lora a "bastard" result. Then there is Amalthus smothering a baby to death when he reaches his Despair Event Horizon.

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