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Fridge Brilliance
  • There's a hole in the Crash Zone made out of hardened lava. Upon entering and working your way through, you get to the Inactive Lava Zone. What's in the Inactive Lava Zone? The grand-scale Volcano Lair that the Precursors operate out of in secret in order to cure some fauna of The Virus covering the planet and culling others with it. One of the Reaper Leviathan spawnpoints has been worked out to be near the hole, and the Precursors only allow direct entrance through teleporters dotted throughout the world. No brute force entry is really permitted, especially once you realize what they're really trying to do. Since the Warpers have the other bases under lock-and-key and the Lost River base has a really easy-to-access entrance to the Inactive Lava Zone, and the Deep Grand Reef's entrance is littered with Crabsquids who can disable electronics, it's safe to say that it only makes sense as to why there's a Reaper at the hole.
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  • Why do the habitats and vehicles refer to you as "Captain", even though most logs indicate that the Captain of the ship went down with it, perished in the crash, and the player is implied to be just a systems maintenance employee? Because, as the last surviving member of the Aurora's crew, the title of Captain is automatically handed down to you.
  • Why does the player character seem to survive Kharaa with less symptoms for longer than other humans have, such as the Degasi survivors? Because chances are you've been eating peepers all along! As the fish have some of the highest nutrients in-game, and are often used to disperse the cure throughout the ocean in order to keep the Kharaa under control, you've probably been more likely to eat peepers than any other fish — and keeping yourself healthy and alive in the process!
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  • Why do all the lifeforms get Exactly What It Says on the Tin names? Because you're not a scientist, you're just a normal person! Of course you're naming things the first thing that came to mind.
  • While the Sea Emperor's children might be able to stop the Kharaa on 4546B, the sea emperor species is doomed in the long run as there are only five individuals left who are all siblings meaning any mating would result in inbred offspring. Unless they can breed without the nasty side-effects or are capable of asexual reproduction.
    • They are, according to research done by the Precursors, all life on 4546B is asexual, and reproduces likewise. The Emperors can be recovered. Incidentally, the Kharaa may actually aid in asexual reproduction by introducing mutations. Huh.
    • Actually the PDA states that while all species on the planet have one gender, they still need to mate to reproduce.
      • Taken directly from the PDA entry on reproduction: "However in rare case only one parent was required, with evolutionary mutation introduced by the effects of the environment itself". I'm willing to bet that the Sea Emperor Leviathans meet that rare exception. And that most other leviathans do as well.
  • Not having firearms - or even directed energy weapons - in a game set primarily underwater makes a lot of sense the more you think about it. A laser would diffuse in water incredibly quickly and be mostly worthless. Any sort of traditional rifle or pistol would be worthless as the water drag slows them down to being harmless to a person within a few feet, let alone any monster you might run into. Never mind unless you had let water into the action, the gun would probably detonate in your hands. The only possible exception would be grenades for much the same reason albeit smaller that depth charges work (and even then, they'd only majorly harm things above them).
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    • The game also mentions an unfortunate incident when weapons could be produced by fabricators. It is implied that a crew turned on its leadership in a time of crisis, so it makes sense that the Corporation banned civilians from fabricating weapons. At least one conversation comes up where an officer tries to lift the weapons ban when they crash land in a hostile environment where the weapons can be pointed outwards instead of inwards.

Fridge Horror
  • Look at all the destroyed lifepods. Notice anything about them? They all have damage in the same place, as in they all have a gaping hole where the the right chair used to be. This must have been where the pilots were sitting and how they died when it broke mid-flight. You sat on the left seat of your lifepod, which means you could have ended up the same way.
    • Also think about it. They all have damage in the same spot and not much else. Almost like someone had sabotaged the pods to explode if someone sat in the right seat.
    • However, this has been changed with a recent update, though it doesn't exactly decrease the fear factor. One lifepod is missing an entire half, one lifepod is still floating, but upside-down for some reason, and the rest have been relocated to other biomes. What do the biomes they were moved to all have in common? They are all filled with dangerous creatures.
    • According to the bits of story we have right now, those pods were damaged and the occupant taken/killed by something(s) that were hunting and gathering the Aurora survivors. You were lucky enough to escape detection.
      • Most were taken/killed by the Warpers. Artificial, cybernetic lifeforms built by the Precursors to help deal with the Kharaa infection by disposing of infected creatures. This in turn explains the similarities in the damages inflicted on the pods - the Warpers are basically bio-organic drones, so they all operate on the same logic patterns and therefore one will always dispatch their targets in the same ways as the others; by gouging out one of the occupant seats and killing whoever else is in the other. Furthermore, you can actually hear (read) communications between Warpers via your communication relay that describe their hunting the other crewmembers - and can do nothing to stop them, even when they transmit that they have detected 9 survivors....and then later transmit that only 1 survivor now remains: You.
    • One Lifepod landed relatively intact and wasn't in immediate danger from the local predators. There are no Warpers nearby. So what happened? Reading the PDA log reveals that the on-board fabricator was faulty, and screwing up everything requested of it. Observing the damage to the lifepod, you realize it's blown OUTWARDS...
  • Planet 4546B is ravaged by the Kharaa Bacterium, and the only source of Enzyme 42 is the Sea Emperor Leviathan. There is only one Sea Emperor Leviathan on the planet - at the location you crashed. That location also happens to have Peepers ensuring that the Enzyme escapes into the food chain, protecting the life forms there from horrible, bacterial death. What about the rest of the planet? Is everything else on 4546B dead and sterile due to the Kharaa, or is the Kharaa trapped within the crater?
    • Depending on how fast the Kharaa incubates and kills nonhuman victims, it could be that the bacterium created its own firebreak and 'only' wiped out all life in a fixed radius around the gameplay area. The upcoming Arctic DLC at least hints at life elsewhere on the planet that may have survived or avoided the Kharaa outbreak.
  • The Dead Zone is an empty black void surrounding the entire map of the game, populated by nothing but gigantic Ghost Leviathans to stop you from exiting the game area. While this is simply a gameplay mechanic, this might imply that the area where the Aurora crashed is the only part of the entire planet that isn't part of the Dead Zone. Are the Ghost Leviathans the primordial species of life in 4546B?
    • The playable map is the caldera of an ancient volcano. The Crash Region is the center of that caldera, and is raised from the sea floor by the volcanic activity below. That is also the reason for all the volcanic vents and activity, and is likely why the region has such high biodiversity - volcanoes are known for producing high-nutrient regions. It also means that the Aurora could easily have landed in the deep pits of the caldera, if not for luck & good aim.
  • The Crash Zone, the murky, desolate, irradiated region named for being the location of the crashed Aurora, may have very well been part of the safe shallows prior to the crash. The little fauna and flora in there matches that in the shallows, plus the area is littered with the exact same coral tubes. The Stalkers and Sand Sharks around the area may imply that it could have also included Kelp Forests or Grassy Plataeus.
    • In addition, the Crash Zone is infamous for being inhabited by 8 Reaper Leviathans. However, the only other places Reapers live (the Dunes and the Mountains) are on the other sides of the map, far away from the crash site. There is also no evidence that they migrated all the way over to the Aurora. Maybe the Safe Shallows weren't originally so safe...
  • One user on the official Subnautica forums pointed out that although you're cured at the end, any other organisms or substances you knowingly (pet cuddlefish) or unknowingly (detritus) take with you off 4546B back to Alterra space may be carrying Kharaa bacteria, or even that you, while cured, have become an asymptomatic carrier. Have fun being the instigator of an intergalactic pandemic!
  • The players home civilization doesn't exactly seem like the nicest or most stable place to live. They literally have contracts for relationships and other social functions. Doesn't help that the player is on the hook for paying off a HUGE debt for all the minerals they used up on 4546B which the Alterra corporation automatically claimed ownership of even if they survive.
  • The fact that the Sea Emperor is implied to not be as good as she appears. She mentions that she gives us the way to make the cure "willingly" and that others on the planet - implied to be the Precursors - "bored her". If she's giving us the cure willingly, why didn't she give it to the Precursors? They didn't release her children, so she didn't tell them how to make the cure to the disease ravaging the planet. Everything that's gone extinct - it's her fault. She only gives us the cure because we are doing what she wants in releasing her babies. If we hadn't helped her, she'd have just let us die too. She may not be able to go OM NOM NOM and eat us... but she could still kill us by inactivity.
  • it is heavily implied that this game takes place in the same universe as Natural Selection 2. In that game the Kharaa turned people in monsters along the lines of Necromorphs. If it really is a case of them not just reusing the name, then that implies that there's variants of the disease out there in the universe that are just as deadly if not more so. Just what the hell were the Almanacs up to?

Fridge Logic
  • The game features three specialized deep sea vehicles with defined, upgradable crush depths - go deeper than allowed and they'll be destroyed in about ten seconds. The Player Character himself only wears a diving suit without any additional protection, yet he can dive as deep as he wants without problems aside from increased oxygen consumption, and that can be countered with a simple rebreather item. The water pressure is about to crush your nifty Cyclops sub like an empty beverage can? Just bail out, it won't do anything to you. Nowhere is it ever explained or even mentioned how that's supposed to work. It could be intended as an Anti-Frustration Feature, but seeing how realistically the game treats your fight for survival otherwise, it wouldn't have made much of a difference to let you die in case your vehicle gets destroyed too far down. Instead it just comes across as immersion-breaking.

    • Except this is actually Truth in Television - well, sort of. The human body is pretty incompressible (being mostly water, after all), what would actually kill you is the gas in your lungs and bloodstream expanding due to the rapid pressure change your body would experience stepping out of the submarine. You can actually go pretty deep in real life with the right preparation - the current record is ~300m, but much deeper is theoretically possible if a liquid air substitute is used. The only issue is that we're never shown the player character using such equipment, but it's entirely possible that Alterra figured out how to solve the issue with Nanites or some other future tech - which would also explain why our character doesn't experience the bends.
    • The Aurora was on a mission with the possibility of a water landing. It's possible (part of) her crew was specially modified to be semi-aquatic or that the crew already had such mods due to the Aurora being an aquatic-mission ship.
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