Kamen Rider × Kamen Rider Gaim & Wizard: The Fateful Sengoku Movie Battle is the Movie War movie crossover between Kamen Rider Gaim and Kamen Rider Wizard.
Kamen Rider Wizard: The Promised Place contains examples of the following tropes:
- Battle in the Center of the Mind: Wizard's final battle with the Ogre Phantom takes place in his own Underworld. They literally fight in Haruto's memories.
- Chekhov's Boomerang: Shunpei reveals he made a ring for Wizard. He gives the ring to Haruto, but it turns out to be a dud...until the Hope Ring activates.
- Drama-Preserving Handicap: Although this isn't explicitly stated, Haruto gave away the Infinity Ring at the end of his series. This prevents him from using Infinity Style to fight the Ogre Phantom.
- Foreshadowing: The donut shop owner's new special are Fruity Donuts: Orange, Banana, Grape, and Melon. The owner even uses the Sengoku Driver's voice when introducing the flavors.
- Mood Whiplash: At a dramatic moment, Wizard decides to use the ring Shunpei made for him. Things suddenly turn comedic when the ring fails to work.
- Morton's Fork: The false Koyomi is this to Haruto. If Haruto destroys the false Koyomi, it will destroy the Hope Ring, causing him to despair. If he doesn't, he'll fall into despair anyway because she's destroying the city. Haruto ultimately Takes a Third Option.
- Offscreen Moment of Awesome: The movie reveals that Nitou recaptured Chimera, but it never explains how.
- Self-Duplication: This is normally one of Wizard's powers, but there is an important example in this movie: When the Ogre Phantom enters Haruto's Underoworld, Koyomi's and Shunpei's rings activate to summon...Haruto in his Wizard suit. This allows Wizard to Engage with himself and dive into his own Underworld.
- Sheathe Your Sword/Talking the Monster to Death: How Haruto defeats the fake Koyomi.
- The Worf Effect: The Ogre Phantom defeats three of the Carbuncle Phantoms and the Mage trio with little effort.
- Your Mind Makes It Real: Haruto puts Koyomi's ring inside his own memories. It then disappears in the real world.
- Your Princess Is in Another Castle!: The end of Wizard's story. The Ogre Phantom is defeated...but then Beast is abducted by Buijin Gaim.
Kamen Rider Gaim: Sengoku Battle Royale! contains examples of the following tropes:
- The Good King: Ieyasu wants to be this to a nation united. He's more than willing to pick up a sword in battle, even against Bujin Gaim, and openly states that he fights to protect and feed his people.
- Gotta Kill Them All: Bujin Gaim targeting the other Bujin Riders.
- Grand Finale/Non-Serial Movie: A Grand Finale to Kamen Rider Wizard, a Non Serial Movie to Kamen Rider Gaim.
- Jidaigeki: Evoked in the Sengoku world.
- Mega Manning: By combining the Bujin Riders' collectibles with raw Lockfruits, Gaim, Baron, Ryugen, and Zangetsu gain access to Legendary Rider Arms for the climactic battle.
- The Ogre Phantom can use the abilities of the Phantoms he's consumed.
- Mistaken Identity: After Gaim assumes Wizard Arms, Nitoh confuses Kota for Haruto when the latter two both use Wizard's pre-battle catchphrase.
- Kota and Bujin Gaim get mistaken for each other several times. Justified as they're alternate versions of one another.
- Buijin Gaim may or may not have mistaken Mai for the Priestess of Fate. We'll see.
- Nice Job Breaking It, Hero: Zangetsu interferes in what he thinks is a fight between Gaim and a strange Rider he's never seen before. Only after he pulls a Villainous Rescue does he realize that the Gaim he saved was not the Gaim from his world. Zangetsu has barely enough time for this to sink in before Bujin Gaim promptly turns on him. The sad thing is, Bujin Double had the upper hand and stood a very high chance of actually defeating Bujin Gaim right before Zangetsu stepped in and gave Bujin Gaim the vital opening he needed to kill Bujin Double.
- Outside-Context Problem: While the origin of the Bujin Riders aren't revealed, Bujin Gaim was this in the context of his world, as he was the only Bujin who didn't have a general behind him and acted on his own, and had an army of kaijin instead of humans, which puts the other armies at a severe disadvantage.
- Plant Person: The Nepenthes Kaijin, Buijin Gaim's Dragon.
- Power Copying: By combining the items of the last four fallen Bujin Ridersnote with a Helheim Fruit, the Woman of the Beginning creates Legend Rider Lockseeds for the Armored Riders to use against Bujin Gaim's monster army. Thus we have Ryugen Double Arms, Baron OOO Arms, Zangetsu Fourze Arms and Gaim Wizard Arms.
- Recycled In Space: The Rider War...in Jidaigeki!
- Schizo Tech: The Sengoku world is based off the Sengoku Jidai period, but it has things like guns, cars, and electric guitars.
- The Unfought: Bujin Decade is the only Bujin Rider not shown either fighting another Bujin Rider or falling to Bujin Gaim.
- War God: What the Kamen Riders are perceived as in the Alternate Universe.
- What Happened to the Mouse?: The Armored Riders presumably kept hold of the Legend Rider Lockseeds but they are never seen again note . Bujin Gaim's Blood Orange Lockseed explicitly survives as Mitsuzane uses it to open a Crack leading back home, but does not appear againnote .