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Fanfic / The Bureau: Summer Declassified

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Left: Summer Rose. Right: William Carter.

Summer Rose had heard many theories about what happened to people on Remnant after death, and even believed in a few of them herself. But never in a million years would she have guessed that the afterlife took the form of a warm bed in a dimly-lit room.
And yet...that was exactly where she found herself.

The Bureau: Summer Declassified is a RWBY/XCOM Crossover fanfic written by Joey245, envisioned as a fan-made Alternate Continuity Prequel to DrAmishMD's RWBY Within series. As the title may imply, the story is heavily based on The Bureau: XCOM Declassified, with Summer Rose as the main protagonist.

Set in the 1960's at the height of the Cold War, a mysterious young woman with silver eyes shows up at a top secret military base just moments before it's attacked by an unknown enemy. This woman is named Summer Rose, and she herself has just arrived shortly after dying in the heat of battle with an immortal witch. The story follows both Summer and her unlikely ally, an ex-CIA agent with a troubled past named William Carter, as they become part of a noble (if shady) organization dedicated to fighting this alien invasion. The Bureau of Strategic Operations and Command (or XCOM) might be Earth's best shot at repelling the Outsider threat...but can Summer fully trust them, considering she is an alien herself?


The fic was originally published in July of 2019, and continues to receive sporadic updates every one to two months.

The Bureau: Summer Declassified contains examples of:

  • Ace Pilot: Leon Barnes, from the source game, once again serves as the Skyranger pilot, though this time he's joined by other pilots for the strike teams.
  • Action Girl: Summer Rose, of course. Angela Weaver from the source game also counts, though she's often compared unfavorably to Raven Branwen as a Dark Action Girl.
  • Alternate Continuity: With the XCOM: RWBY Within series.
  • Ambiguously Gay: Penelope Cohen, who's almost always blushing whenever Summer says or does something affectionate towards her, has shades of this. At least until Chapter 12 with a scene in her POV, at which point the "ambiguous" part is dropped entirely.
  • Applied Phlebotinum: Elerium-115, much like its source material. It can generate Deflector Shields, shift gravity, and act as a powerful energy source. Most Outsider tech involves it in some way, and most of the Bureau's scientific research goes into trying to understand it.
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  • Ascended Extra: Thomas Nils and John Kinney, the pair of agents that join Carter for the first story mission in the game, take a more prominent role here as friends of Summer, with the latter even having a scene from his perspective and the former venturing out with Summer when the Infiltrator shows up.
  • Badass in a Nice Suit: Seems to be the standard dress code for the Bureau, as opposed to the body armor worn by their future counterparts. The fact that their backpacks contain Deflector Shields probably helps matters.
  • Brought Down to Badass: Much like her daughters and their friends in the future, Summer is unable to use her Aura or her Silver Eyes while on Earth. Doesn't stop her from performing daring feats on the regular, such as rushing the enemy head-on to engage in melee, making jumps that other people would need Olympic training to do, or diving off the side of a platform while using a winch as a swing to get behind an enemy squad.
  • Cool Sword: The collapsible dueling "knives" used primarily by Mutons. Summer gets one for herself early in the story, and uses it extensively (even going so far as to name it 'Wandering Thorn' later).
    • The Infiltrator has one too, though his is green instead of the traditional red. This of course leads to a duel when Summer corners the Infiltrator at the end of Chapter 11.
  • Deadpan Snarker: Seems to be the main way that Agents in the Bureau cope with all the crazy stuff they see. William Carter, Gray Dawson, Thomas Nils, Adam Goldstein...even Summer Rose gets in on the action a few times.
  • Deflector Shields: Much like the game itself, Outsider Shield Commanders boast these, protecting them from fast-moving objects like bullets (but not grenades). The Bureau eventually reverse-engineers these following the Groom Range attack, making them a standard part of every agent's field kit.
  • Depleted Phlebotinum Shells: The Depleted Elerium Armor-Fragmenting ammo, or "DEAF rounds," are explicitly stated as being bullets made with spent Elerium. They're able to tear a Muton to shreds, but they don't do much against Sectopods.
  • Dissonant Serenity: When Gray Dawson performs surgery on the still-conscious Infiltrator to retrieve an implant, Director Faulke notes how cheerful Dawson remains throughout the operation. He's not sure whether it's comforting or concerning.
  • Elite Mooks: Shield Commanders, more advanced Outsiders who are able to project kinetic barriers and use telekinesis to throw agents around like ragdolls. They also have big capes on their backs.
    • Chapter 15 also gives us the Tech Commanders, who can reassemble the weapons of fallen Outsiders to form laser turrets. Naturally, they have capes as well.
  • Five-Man Band: While technically having six members like all Strike Teams, Strike Three definitely fits:
    • The Leader: William Carter, the Squad Leader who's up there on the front lines with his trusty pistol, hat, and alien powers.
    • The Lancer: Summer Rose, the Assistant Squad Leader who's more empathic than Carter, and always willing to charge headfirst into an enemy squad to engage up close.
    • The Smart Guy: Raymond Shen, the Engineer who brings his explosives and technical expertise to missions. The role is also shared by Adam Goldstein, the Recon Agent who scouts ahead, lurks in the shadows to provide sniper support, and keeps an eye on things from a distance.
    • The Big Guy: Knox Dolan, the grizzled old Commando whose entire job is to distract and suppress the enemy.
    • The Chick: Gray Dawson, the friendly Support Agent who's always there with a medical kit and a joke even in the toughest of situations.
  • Fluffy Tamer: Chapter 14 introduces us to "Silas," a Silacoid that Carter reprograms with the alien artifact. Although he's the one that controls the little thing, it seems to like Summer more than him (much to Summer's amusement).
  • Healing Hands: One of the first powers that William Carter learns how to use after accidentally bonding to the alien artifact. It's come in handy many, many times throughout the story, though there's only a finite number of times it can be used before Carter needs to "recharge" himself (usually by eating).
  • Heroic Sacrifice: Happens twice in Chapter 15: the first time involves Kinney and Redmond fighting a losing battle to buy time for Da Silva to hide away, while the second one has a half-Sleepwalker Da Silva do the same by driving a car loaded with explosives into the enemy shipyard. Considering Summer's own experiences with her Suicide Mission, she doesn't really take either one very well.
  • Humans Are Flawed: In chapter 17, after being revealed as an alien herself by the Infiltrator, Summer gives a long, impassioned speech about this as an answer to why she fights for the Bureau.
  • Internal Reveal: Summer first shares her status as an alien with Penny, and later on her true identity is exposed by the Infiltrator during an interrogation...with much of the Bureau's command staff listening in.
  • Legacy Character: Raymond Shen appears as Strike Three's Engineer in this story, starting as an easily-angered hotheaded young man. His Intergenerational Friendship with Doctor Alan Weir is presumably what softens him up into the kindly old "Maker of cool things" we meet in RWBY Within.
    • There are also a number of agents sporting familiar last names, such as Bradford, Vahlen, and Van Doorn. The last one even borrows some of the catch phrases of his future counterpart.
  • Mind over Matter: Carter's next ability from the artifact comes in the form of telekinesis, either as a giant blast of force or a controlled 'pick up and throw around' ability. It's saved people's lives just as much as his healing hands have.
  • Mythology Gag: At one point in Chapter 12, Doctor Dresner laments that he wishes that the Agents would be less...liberal with explosives around the enemy. Must be a German scientist thing.
  • Naked on Arrival: Summer appears in Carter's room at the beginning of the story completely nude, which doesn't surprise Carter as much as the fact that she literally appeared out of thin air. Doesn't stop him from doing a quick "weapons check" from across the room.
    Summer: See?! I'm not hiding anything but a nice rack and a sweet ass!
  • Oh, Crap!: Strike Three's general reaction when the Sectopod shows up in chapter 15. Dawson, meanwhile, just wonders if fighting it qualifies them for hazard pay.
  • Shipper on Deck: At one point, Dr. Dresner makes a comment about how Summer and Carter bicker Like an Old Married Couple. Cue embarrassment and denial from both parties.
  • Ship Tease: There are a LOT of moments between Summer and Carter as the story goes on, especially during the Roswell mission. No wonder people on base start calling them things like "The Bureau's Bogie and Betty."
  • Shrinking Violet: Penelope "Penny" Cohen, a communications operator who's cute as a button and has all the social skills of an exceptionally shy mouse. Nonetheless, she's good friends with Summer, and by Chapter 12, they trust each other enough for Summer to reveal Remnant to her.
  • Soft Water: Subverted in Chapter 13, where Summer and a wounded soldier plunge into Lake Michigan after falling off a platform. While the water does indeed soften Summer's landing, it also provides another obstacle to overcome, nearly drowning her as she tries to swim to the top. A good quarter of the chapter is just dedicated to Summer's struggle to swim to the surface while carrying Jack, which almost ends up being just as dangerous as the fight with the aliens.
  • Spared by the Adaptation: By its very premise, Summer gets saved from the grisly fate of playing broken host to an Ethereal in Remnant Unknown, as well as her as-yet-unknown fate in RWBY proper.
    • Thomas Nils, the Recon agent Crutch Character from the first mission of The Bureau, lasts significantly longer here than he does in the source game, and even survives his fight with the Infiltrator...if only just.
    • Sadly, John Kinney and Michael Redmond weren't so lucky. On a similar note, Da Silva's sacrifice was a choice in the game that was left up to the players - here, it's presented as the only preferable alternative to turning into a Sleepwalker.
  • Sticky Fingers: Adam Goldstein, the Recon Agent for Carter and Summer's squad, has a tendency to "scavenge" for supplies that the Bureau might need, such as fuses, books of matches, rope...and comic books and stacks of cash. Carter lets it slide as long as Adam keeps in mind that, what with the alien attack happening, money's lost pretty much all purpose besides kindling.
  • Sweet Polly Oliver: Jacqueline Mucallin, as noted above. A conversation with Summer convinces her to shed her disguise, though.
  • Trust Password: Invoked by Doctor Weir during the Infiltrator incident in Chapter 11, to defuse the tension and help the present agents identify who is or is not the Infiltrator. One of the first hints of the Infiltrator's identity is when no one questions Penny.
  • Vitriolic Best Buds: For all their complaining and grousing about one another, strike teams in the Bureau do seem quite close, avenging their fallen teammates and even hanging out with them while off-duty. Time will tell if they remain True Companions or not.
  • Was It All a Lie?: Of all the people that seem hurt by the Internal Reveal of Summer's alien-ness, William Carter seems the most upset, asking this almost verbatim as he arrests Summer.
  • You Wake Up in a Room: How Summer arrives on Earth. Further details are unknown.


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