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"Adventurers shouldn't go on adventures." That's the advice given to every young Adventurer to keep them alive. Bell Cranel, an overeager rookie, learns why when ventures a little too deep into the Dungeon one day and is attacked by a minotaur. This time, there's no Sword Princess to rescue him, and the poor boy has his head crushed by the bovine monster. But his soul continues to pray, to beg for someone to save him. His prayers are heard. The Moon Presence is in need of a Hunter, and Yharnam a hero. And so a contract is forged, and young Bell wakes up to a nightmare of monsters and blood far removed from the Dungeon of Orario.

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Rabbit of the Moon is a Is It Wrong to Try to Pick Up Girls in a Dungeon?/Bloodborne crossover written by Born of Prayers. It follows Bell Cranel in the role of the protagonist of Bloodborne as he desperately tries to return to something resembling a normal life. But a Hunter must hunt, whether he likes it or not.

This page contains unmarked spoilers for both Is It Wrong to Try to Pick Up Girls in a Dungeon? and Bloodborne.

You Have Been Warned.

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Rabbit of the Moon contains examples of:

  • Adaptational Angst Upgrade: Yharnam has not been good for Bell's mental health. Being forced to die and kill has left lasting scars on his psyche, leaving him a more serious and somber person overall compared to the goofier, girl-chasing young man he started as.
  • Ain't Too Proud to Beg: After being sent to the Hunter's Dream a second time by the Silverback, Bell drops to his knees and begs the Messengers to send him home. To his despair, they shake their heads, and the Plain Doll informs him that he must hunt to be given another respite.
  • An Arm and a Leg: Bell uses Gascoigne's own axe to chop off the turned Hunter's arm and maim his leg.
  • An Axe to Grind: Gascoigne's preferred weapon is a Hunter Axe, a Trick Weapon designed to functio nas both a single-handed chopping axe and a two-handed halberd. He chops off Bell's head with it in their first encounter, but Bell ends up using it to do him in in their second.
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  • Armor Is Useless: Repeatedly averted. Bell's armor proves essential to his continued survival in both the Dungeon and Yharnam. He replaces his destroyed armor pieces as soon as he can and he takes many more painful and lethal blows when he's deprived of it.
  • Attack on the Heart: Bell finishes off the minotaur that killed him by reaching into its chest and ripping out its Magic Stone.
  • Audience Surrogate: As both a rookie Adventurer and Hunter, Bell is a frequently listens to the exposition of others to learn more about Orario and Yharnam, giving the reader information at the same time.
  • Awesomeness-Induced Amnesia: Played for Drama. Bell can't remember exactly how he defeated the minotaur, only realizing what he'd done after Aiz levels his sword at him and realizing that the minotaur's magic stone is in his hand. It's all but said that he'd briefly succumbed to a Hunter's bloodlust that left him on the verge of becoming a Beast.
  • Back from the Dead: Bell experiences this repeatedly due to his contract with the Moon Presence, waking up again in the Hunter's Dream every time he dies.
  • Badasses Wear Bandanas: Bell loots a bandanna from a fallen Hunter as part of a change of clothes he needs to stay warm. He ends up wearing it over his face like a scarf or a muffler, but pulls it down when he needs to speak to someone.
  • Badass Longcoat: After his second trip to Yharnam leaves his clothes soaked and in tatters, Bell is forced to take the black longcoat of a fallen Hunter to keep himself warm. He continues to wear it over his armor once he gets a chance to breathe and it stays with him when he returns to Orario.
  • Bag of Holding: Bell obtained a backpack enchanted to hold more than it normally ought to before arriving in Yharnam, but even it has its limits.
  • Big Damn Heroes: Eileen swoops in when Bell is ambushed by Henryk and helps Bell fend him off, saving his life and the life of Gascoigne's daughter.
  • Blade on a Stick: Bell takes up a Saw Spear for some extra reach after taking it from one of the fallen Hunter's he killed.
  • Blessed With Suck: Bell is able to access the Hunter's Dream through his contract to the Moon Presence, rendering him effectively unkillable. As a Hunter, he's also been treated with the Old Blood, allowing him to quickly heal himself by ingesting or injecting more blood. He can also grow stronger and more skilled far faster than other adventurers by using the Blood Echoes of others. Of course, this all comes at the cost of being forced to participate in the Hunt and experienced all of the horrors Yharnam has to offer. Not to mention the fact that he might become a bloodthirsty monster one day.
  • Blood Magic: Becoming a Hunter gives Bell access to the Old Blood, allowing him to greatly increase his strength and skills through the Blood Echoes of the monsters he slays. He can also ingest or inject other sources of blood to heal himself, dye bullets with his own blood to injure the monsters of Yharnam, among other things.
  • Break the Cutie: Poor, naive Bell stumbles into Yharnam after being killed by a minotaur and experiences horrors beyond imagination. By the end of his second visit, he's so distraught that he's numb to the cheers of the crowd after he kills the Silverback and just wants to go home to cry.
  • Brown Note: Seeing the alien language on Bell's back detailing his ordeals in Yharnam gives Hestia a splitting headache, but she soldiers on for the sake of understanding what happened to him. She gets the feeling again whenever he recounts more of his trials to her directly. The "scent of the moon" he gives off after his second trip to Yharnam is enough to stop Aiz in her tracks, and Loki says there's something inherently wrong with it and she feels it down to her bones.
  • The Call Knows Where You Live: Despite resolving never to return to Yharnam, Bell finds himself stuck there again after the Silverback kills him, forcing him to complete another hunt to return to Orario.
  • Cassandra Truth: Hestia is initially disbelieving of Bell's story about Yharnam, the Old Blood, and coming back from the dead, initially trying to write it off as him being under some kind of strange illusion because she knows he's not lying. But after reading his Falna, she knows it must be true and is soon brought to tears at the horrible things her child experienced.
  • Close to Home: Bell's parents both died before he could meet them and he lost his grandfather shortly before coming to Orario. So he's torn up inside for leaving Gascoigne's daughter an orphan like him when he's forced to kill Gascoigne and help kill Henryk.
  • Creepy Good: The Doll and the Messengers unnerve Bell, the former for her inhumanly calm and serene demeanor, the latter for their misshapen appearances. He soon grows to trust them, as they do everything in their power to help him. Eileen is similarly haunting in her guise, but she takes up a stern, but mentorly role to Bell while trying to keep him out of the unsavory business of killing Hunters who have lost themselves to the Beasts within.
  • Curb-Stomp Battle: Bell's first fight with Gascoigne ends with him being soundly defeated and having his head cut off. He's on the receiving end of another one from Henryk and is only saved from death by Eileen.
  • Death Montage: Bell's ability to return from the dead through the Hunter's Dream means he often goes up against the same monsters again and again, often being killed a different way each time.
  • Drop the Hammer: Bell takes up a Kirkhammer before his rematch with the Silverback, but finds it too unwieldy to use against such a speedy foe. Gehrman remedies this by revealing its function as a Trick Weapon, allowing Bell to pull out a much lighter sword to do the beast in. Bell does use the hammer to smash the Silverback's leg and arm first.
  • Dark Is Not Evil: Bell's time in Yharnam makes him a more brutal fighter with serrated, painful weapons to match. Onlookers are in awe of how bloodily he defeats the minotaur and Silverback, but despite his methods, dark longcoat, and tainted soul, he's still very much a good kid.
  • Death Glare: In his adrenaline-fueled rage against the minotaur, Bell casts one towards Aiz as a potential threat, his moon scent and the blood within him sending shivers down her spine. He quickly loses it as he realizes what he's been doing and quickly trips on his own weapon in his panic to get away.
  • Eaten Alive: Bell gets eaten at the end of his third fight with the Cleric Beast on the bridge.
  • Entertainingly Wrong: Welf is initially exasperated when he realizes that Bell recognizes his name, reflexively denying any requests to make Magic Swords until he learns that Bell is the one who purchased Pyonkichi Mk II.
  • Exhausted Eye Bags: Bell develops these after his second trip to Yharnam, with Eina noting that they normally appear on Adventurers four times Bell's age.
  • Famed in Story: Bell garners a reputation for killing a minotaur within his first few weeks as an Adventurer and then killing a Silverback, with others believing him some kind of born hero. Welf seeks him out to create a Direct Contract because of this.
  • Fragile Speedster: Bell prefers to dodge attacks and look for openings to do his opponent in with a quick and decisively lethal attack. To this end, he prefers light armor and weapons like the Saw Cleaver that are light and easy to wield one-handed.
  • For Want of a Nail: Due to his trips to Yharnam and Hestia's investigation into what exactly happened to him, Bell never gets the Hestia Knife, instead learning to use the weapons he obtains in the Hunter's Dream.
  • Good Thing You Can Heal: Bell takes a lot of hurt thanks to his Resurrective Immortality and the healing effects of the Old Blood. To date, he's been decapitated, pumped full of quicksilver bullets, stabbed, eaten, crushed into a bloody smear, impaled by his own Wrecked Weapon, among other gruesome fates.
  • Harmful to Minors: Being killed numerous times in horrible ways, meeting the monsters of Yharnam, and learning that he might turn into a Beast like Gascoigne one day mentally scar Bell. Gascoigne's daughter is also forced to watch Bell and Eileen do in her granddad and retreats to the Chapel afterward. Bell is too broken up himself to work up the courage to speak to her afterward.
  • Heroic Self-Deprecation: Bell believes his motivations are inherently selfish and constantly beat himself down for the things he's forced to do in Yharnam. Killing Gascoigne and fighting Henryk in particular has Bell kicking himself for destroying a little girl's family.
  • Hero-Worshipper: Bell grew up on tales of heroes passed down to him by his grandfather. He still remembers them well to this day, and entertains Gascoigne's daughter with them while escorting her to the Oedon Chapel. Similarly, the Messengers seem to be this for Bell, eagerly serving him however they can and seemingly almost excited when the calls upon them.
  • Hope Spot: Bell doesn't see Viola's corpse among the fallen at first, and he hopes that he can reunite her daughter with her until he discovers Viola's body and recognizes her because of her brooch. He has another one when the Chapel Dweller tells him about Henryk, as that would mean the Little Girl isn't truly an orphan yet. Then he encounters a crazed Henryk while trying to escort the Little Girl to the Chapel and Eileen kills Henryk before the Little Girl's eyes, dashing Bell's remaining hopes of reuniting Gascoigne's daughter with her family.
  • Hyperspace Arsenal: The Messengers are able to take things to and from the Hunter's Dream. Because of this, Bell can give them his weapons to lighten his load, and summon them to retrieve his weapons when he needs them. To those lacking the Insight to perceive the Messengers, he appears to be pulling them from thin air.
  • "I Know You're in There Somewhere" Fight: Bell uses the Tiny Music Box to try to restore Gascoigne's sanity so he could return to his daughter's side. But his efforts are ultimately in vain, as Gascoigne only regains enough clarity to beg for forgiveness from his wife before completely turning. As if to punctuate the point, Bell is in such emotional and physical pain that he leaves the box behind. He tries it again with Henryk, trying to appeal to Henryk's relation to his granddaughter, but Eileen is forced to do Henryk in despite Bell's insistence that he could have been saved.
  • I'm Not a Hero, I'm...: Bell is christened the "Hero of the Street" for killing the Silverback and sparing Daedalus Street from its wrath, but he doesn't put any stock in it. After all, he hadn't been fighting to protect anyone and just wanted to get home. Not to mention his guilt over having to kill Gascoigne and Henryk, depriving a little girl of her last remaining family members.
  • Innocence Lost: Due to his unwitting contract with the Moon Presence, being treated with the Old Blood, and the horrors he's experienced in Yharnam, Bell's once pure soul has been tinged red. This enrages Freya, who swears vengeance upon whichever mortal, god, or monster tainted the object of her desire.
  • In Spite of a Nail: Despite not being saved by Aiz and not having Liaris Freese, Bell still grows faster than any other adventurer his age due to his use of Blood Echoes, and still ends up facing off against the Silverback, having been used as bait by Freya in hopes of drawing out whatever tainted his soul. He also meets Syr, ends up running away from the Hostess of Fertility (albeit for different reasons), and gets Aiz interested in him (again for different reasons).
  • Invisible to Normals: Bell is the only one who can see and interact with the Messengers outside of the Hunter's Dream. While the gods can smell them, Hestia can't even feel them when they're touching her finger.
  • It's All My Fault: Even after Eileen and Gehrman explain to him that Gascoigne and Henryk had been losing himself for some time and he'd done them a favor by killing them, Bell can't shake the feeling that he destroyed a family and can't forgive himself for it.
  • Kid Hero: Deconstructed. Bell is only 14 and not at all prepared for Yharnam. If not for the guidance of Gehrman, the Plain Doll, and Eileen, he would have been lost in Yharnam forever. Even in his home of Orario, he still needs advice from Eina and Hestia to get by.
  • The Klutz: Bell trips quite a bit in his haste to get about, slipping on his own weapon and tumbling his way into the Oedon Chapel. In the former case, it ends up saving his life, as the savage way he killed the minotaur and his adrenaline-fueled daze puts Aiz on guard enough to raise her weapon against him as though he were a Beast, only to lower it when his stumbling humanizes him again.
  • Magical Sensory Effect: Bell and his belongings get a distinctive and pungent "scent of the moon/moon scent" that can only be perceived by gods, spirits, and the denizens of Yharnam after his first trip to the blood-obsessed city. Gascoigne's daughter and the Chapel Dweller are able to recognize Bell as a Hunter because of this, while Loki and Aiz are repulsed by the scent no one else seems to smell, which gets them asking questions about Bell.
  • My Greatest Failure: Hestia is horrified when she learns that Bell really did die after reading his Falna. Her heart sinks even lower when she realizes that he died again after the scent of the moon on his belongings becomes stronger.
  • Multi-Melee Master: Downplayed. Bell takes up numerous weapons during his time in Yharnam, including a Saw Cleaver, a Saw Spear, a Hunter Axe, and the Kirkhammer. But he admits that he's nowhere near mastery with any of them, and can only wield them as well as he does through trial and error against the hordes of Yharnam and the experiences contained within Blood Echoes.
  • Nice Guy: Bell is sweet, naive, and trusting, always seeing the best in others and trying to do the right thing. Even after dying again and again and facing all of the nightmarish things Yharnam throws at him, he still tries to take the path with the fewest casualties.
  • No Name Given: Bell never asks for the name of Gascoigne's daughter, and in the narration she's only ever referred to as "Little Girl".
  • Not the Fall That Kills You: Bell's second fight with the Cleric Beast ends with him being sent hurtling off the edge to his death. The narration says his screams could be heard all over Yharnam.
  • Offing the Offspring: Henryk nearly kills his granddaughter in his bloodlust-fueled rage and is only stopped by Bell's quick thinking and the timely arrival of Eileen.
  • Off with His Head!: Gascoigne beheads Bell with his axe the first time Bell encounters him. When Bell wakes up in the Hunter's Dream, he quickly clutches at his neck to see if his head is still attached.
  • Power High: The process of getting a status update gives Bell a euphoric and invigorating feeling throughout his entire body. He gets the same sensation when the Plain Doll uses the Blood Echoes he's collected to power him up. After his first visit to Yharnam, he finds that Hestia's divine ichor gives him an even more invigorating jolt that surprises him enough to accidentally throw Hestia off his back.
  • Rapid-Fire "No!": This is Bell's reaction when he's killed by the Silverback and reawakens in the Hunter's Dream.
  • Refusal of the Call: Bell leaves Yharnam the first chance he gets and doesn't ever plan to return, but the choice is taken out of his hands when he's killed by the Silverback and lands smack dab in the Hunter's Dream again.
  • Resurrective Immortality: Every time Bell dies, he's sent to the Hunter's Dream instead. While he loses some of his accumulated Blood Echoes, he's effectively unkillable because of this. That said, he still remembers how he dies each and every time and the experience clearly shakes him to his core.
  • Robbing the Dead: Bell is incredibly uncomfortable with the idea of looting the corpses of others for equipment and supplies, but quickly finds that it's often his only way to survive in Yharnam. In fact, several of his weapons, such as the Saw Spear, were looted off fallen hunters. Gehrman says it's natural to use the tools of the fallen to continue the Hunt.
  • Scars Are Forever: Subverted. It's pointedly noted that if not for the Old Blood, Bell would be horribly scarred by his experiences in Yharnam, marring his innocent face and unblemished skin with the claw and tooth marks of the Beasts he fights and kills.
  • Spared by the Adaptation: Gascoigne's daughter is spared her grisly fate in this story thanks to Bell personally escorting her to Oedon Chapel as an act of repentance for being forced to kill her father.
  • Superhuman Transfusion: Like many Hunters before him, Bell receives a transfusion of the Old Blood, allowing him to use Blood Echoes to greatly increase any of his attributes. Perhaps the most obvious display of this is just before he returns to his fight with the Silverback. Before infusing himself with the Blood Echoes he'd taken from Gascoigne and Henryk, he struggles to wield the Kirkhammer, but afterwards he's able to swing it with much greater ease and effectively use it against the speedy monster. This is reflected on his Falna by his stats all jumping several hundred points after his return from Yharnam and the addition of "Blessing of Flora" and "Beasthood" skills.
  • Sword and Gun: In true Hunter fashion, Bell takes up a Saw Cleaver and a Hunter Pistol for his first hunts in Yharnam.
  • These Hands Have Killed: Bell is horrified and distraught when he's forced to kill Father Gascoigne after the latter turns into a vicious Beast. He initially tries to rationalize it as killing a Beast who had eaten Gascoigne from the inside out, but after Henryk dies Bell desperately pleads for forgiveness from Gascoigne's daughter and Hestia. Eileen sees this and warns Bell to leave the hunting of Hunters to her so he can keep his hands clean of any more blood.
  • Undying Loyalty: After being whisked away to Yharnam, Bell's driving desire is to return to Hestia, the goddess who took him in, believed in him, and cared for him, no matter what.
  • Virtue Is Weakness: Played more sympathetically. Bell's innate kindness does him more harm than good when he's pitted against the turned Father Gascoigne. His attempts to reason with Gascoigne fall on deaf ears, and Bell is left shaken and heartbroken when he's finally forced to kill him. Gehrman even warns Bell that his kindness is misplaced when dealing with maddened Hunters.
  • Was Once a Man: The Beasts prowling the streets of Yharnam were once humans afflicted with the scourge. Hunters tend to become the fiercest and most powerful Beasts of all. Bell's "Beasthood" skill on his Falna serves as a warning that he too might succumb to the beastly scourge if he's not careful.
  • What Beautiful Eyes!: Bell's ruby-red eyes are compared to Viola's beautiful red brooch by Gascoigne's daughter.
  • What You Are in the Dark: Bell is thoroughly exhausted in every way after killing Gascoigne and is elated to discover that he can return home to Orario. But after thinking about Gascoigne's daughter, he can't find it in him to go home when she's still waiting for her parents. So he ends up staying to search for her mother and later escorts the girl to Oedon Chapel after discovering Viola's remains. Only after the Little Girl is safe does he return to the Hunter's Dream and then Orario.
  • Wrecked Weapon: Bell is left with pieces of his Saw Cleaver's rusting blade and parts in his chest and throat after he tries and fails to use it to block a direct hit from the Silverback.
  • Wrong Context Magic:
    • The notion of Yharnam, the Hunter's Dream, and the Moon Presence are alien even to the gods themselves. Reviving the dead is also something not even the gods can pull off as an immutable fact of nature. Hestia fully believes Bell's story, but doesn't think anyone but another god could have possibly done such a thing as bringing him back from the dead or giving a moon scent, trying to investigate the missing Achelois for answers.
    • On the other hand, Falna and adventurers are unheard of in Yharnam, and Bell's attempts to wrap his head around Blood Echoes by comparing them to the excelia earned from killing monsters is met with a quizzical expression from the Doll.
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