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Victoria Dallon. Scholar. Warrior Monk. Glory Girl. Antares.
Dovahkiin?
A new facet is brought to the fore as forces beyond reality clash, and a wayward hero finds herself in a world far older than her own, and yet similar in some ways.
Setting forth to find her way back home, this unknown hero must face new foes and make new allies, lest she too fall prey to the machinations of those who crave her death... or worse.
Author's Summary
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In the year 2015, Victoria Dallon lands a vital blow against the Shard Network and briefly loses her powers. In 4E 201, Victoria Dallon awakens bound on a cart to Helgen, heading to an early execution.

Point Me At The Skyrim by Ridtom is a Ward and The Elder Scrolls V: Skyrim crossover, replacing the Player Character Dragonborn with the superheroine Antares.

Can also be read at Sufficient Velocity and Fanfiction.Net


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Point Me At The Skyrim provides examples of:

  • Adaptational Heroism: Invictus and Sevitus. No named NPC guards in the game, here they both prove vital in helping Victoria navigate around Skyrim in her initial travels.
  • Adult Fear: Invictus may feel indebted to Victoria, but he's still nervous having his adopted son escort her past Helgen to Pale Pass.
  • Arbitrary Skepticism: Lampshaded by Victoria, who after seeing a dragon, meeting a Dark Elf, and witnessing healing magic in action, is wondering where she should draw the line.
    Now here I was, in a world of imaginary creatures given life, and I felt like I was experiencing some twisted cosmic joke.
    Where do I draw the line?
    Did the existence of Dragons mean the same should be said for krakens and minotaurs? Did Leprechauns live under this Earth's rainbows and Tooth Fairies exchange currency for baby teeth? Does magic mean curses and good luck charms were common place? What about if little nonsense rhymes like stepping on a crack really could break a mom's back?
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  • Armor Is Useless: Averted. The only reason Antares's many horrible wounds aren't even worse was because she wore metal armor as part of her costume, and bemoans losing them in Skyrim. Her first act once things calmed down was to request some armor from Claudya.
  • Badass Family: New Wave, Victoria's old superhero team. Consisting of her Father (Flashbang), Mother (Brandish), Uncle (Manpower), Aunt (Lady Photon), older Cousin (Laserdream), younger cousin (Shielder), and adopted Sister (Panacea).
  • Becoming the Mask: Although she doesn't wear a mask as part of her costume, she struggles to decide whether she's "Victoria Dallon" or "Antares", or if there's even a difference anymore.
  • Be Careful What You Wish For: Back during the Golden Morning, Victoria bemoaned the fact that she couldn't go out and help people as destruction was raining from the skies. Two years later she's been dumped in a strange land, and a dragon decides to nuke the area where she's standing.
    In any case, I ended one day anxious on how my world could possibly be over with a botched surgery... and woke up to the world ending by a botched attempt at saving it.
    No, that wasn't fair.
    That was misplaced anger at being helpless while news and radio were alight with how the tallest buildings were crumbling down onto innocent people, bemoaning the fact I couldn't be with my family during this ultimate betrayal. To rescue those in dire straights.
    To be a hero once more.
    Balls of fire rained down from the sky like falling stars, streaking through air that seemed to have been made dimmer.
    Not through the smoke and ash of the burning debris, but by the fact that the world itself seemed to have been overlaid by a cosmic filter. Trees shattered into a shower of splinters, the ground exploded into craters larger than myself, and the people below cried out in fear and pain.
    Wish fucking granted Victoria.
  • Broken Ace: As Glory Girl, Victoria was a famous teenage celebrity and superhero. As Antares she was crucial to many missions against major villain organizations and is one of the leaders fighting the Titans. She's also full of depression, anxiety, anger, fear, and PTSD from her traumatic career as a superhero.
  • Dinosaurs Are Dragons: Lampshaded by Victoria when she sees a large reptilian skull mounted above Balgruuf's seat and reminds herself that's a dragon.
    Dinosaur, was my first thought.
    Dragon, was the one that stuck.
    Fuck me.
  • Don't Make Me Destroy You: Victoria blatantly warns a group of bandits that she'll destroy them if they don't leave her alone. They don't, so she does.
    Antares: "In any case, you leave us the fuck alone, and I don't destroy you."
  • The Dreaded: Dragons, naturally. Simply uttering the word makes people uneasy. Alduin is this to other Dragons.
  • The Dung Ages: Defied. Since she has landed into some kind of quasi-medieval world, Victoria assumes basic hygiene is unknown to her friends. Appalled, Invictus states that OF COURSE they wash their hands before touching their food.
    Antares: "Do you guys wash your hands? You... You know what germs are right?"
    Invictus: "What do you think we are, Argonians? Of course we clean our hands. Who would eat with dried blood and feces on their hands?"
  • Earth-Shattering Kaboom: The goal of the Titans that Antares was fighting, with the caveat that them winning would lead to destroying every Earth in existence.
  • Enlightenment Superpowers: Victoria's connection to the Fragile One gives her key insights and warnings on various threats. It's not uncommon for her to ask it questions every once and awhile.
  • Establishing Character Moment:
    • Victoria's response to waking up bound in a cart surrounded by hostile strangers is to try and de-escalate the situation.
    • Invictus is introduced berating his soldiers for letting Victoria fly away and beating Ralof.
    • Sevitus shows open curiosity at Victoria's powers and can't hide his guilt at hitting Victoria.
  • Eye Scream: The bear attack victim Danica heals has one eye hanging by it's tendon outside his skull.
  • Fake Nationality: In-Universe, people tend to look at Victoria's golden blond hair and fair skin and think she's a Nord.
  • Fantastic Racism: A huge part of the Elder Scrolls universe, though Victoria has only seen hints of it's existence at this point in time.
  • Faster Than They Look: Victoria has the physicality of an athletic twenty-one year old. She can also fly up to 100 miles per hour and has excellent control over that power. Even when using her flight as a crutch for her injured foot, she could easily outpace two grown men in a walk.
  • First Contact: Victoria briefly considers the various First Contact Protocols when it comes to interacting with alternate Earths, and how she would technically be breaking several laws by approaching the inhabitants without proper authority figures. The situation is dire enough that she doesn't care.
  • Flash Back: Candlelight 2.1 opens up with Glory Girl and New Wave investigating a crime scene in Brockton Bay prior to Worm and Ward start.
  • Good Morning, Crono: The proper story begins with Victoria awakening and finding herself in the beginning of the game.
  • Humanoid Abomination: What Antares's forcefield looks like, since it's the outline of her Wretched body via Amy.
  • Jerkass Has a Point:
    • Claudya is overly antagonistic and uncaring of strangers, much like in canon, but considering the shady alibi Invictus makes to explain who Antares is and the fact that Ulfric escaped, one can't exactly blame her for being overly aggressive.
    • Irileth threatens Antares with violence as well, but Antares dropped a wagon full of injured soldiers from a faction Whiterun refuses to support in the middle of the city, leaving a potential political shit-storm at her doorstep.
  • Laser-Guided Amnesia: Antares wakes up on the cart to Helgen with no recollection as to how she got there. Everyone else recalls her trying to cross the border to Skyrim however.
  • Like Mother, Like Daughter: Much to her chagrin, Victoria tends to copy her mother's mannerisms and sayings.
  • Luckily, My Shield Will Protect Me: Antares forcefield, naturally. Helps that it's sentient and sapient, and wants to keep her alive.
  • Made of Iron: Deconstructed. Her forcefield makes her look invincible, but she's still physically a human. Victoria puts on a brave face, standing tall and soldiering on, but even she acknowledges that her many, many injuries can be debilitating if she gets hit the wrong way.
  • Mugging the Monster: While making their way back to Helgen, Victoria and Sevitus are ambushed by a group of bandits. Victoria gives them the option to turn back and run. They don't take it.
  • Mundane Utility:
    • Victoria uses her Forcefield to braid her hair and get dressed without actually moving her hands.
    • She also uses it as a way to carry injured soldiers via wagons like a hot-air balloon.
  • Names to Trust Immediately: Someone remarks on Victoria being derived of Victory.
  • Nice Job Breaking It, Hero!: Victoria dropping off two wagons worth of injured Imperial Soldiers in Whiterun to be healed was certainly heroic. It might also could be used as a Pretext for War.
  • No-Sell: Arrows just bounce harmlessly off her Forcefield.
  • Normal Fish in a Tiny Pond:
    • Victoria, while a powerful cape, isn't even close to being the strongest one from her universe. To the inhabitants of Skyrim, her powers come across as incredible mastery of multi-casting without the use of hands, nor any apparent exhaustion.
    • The reverse is also true, with Victoria finding magics ability to be freely learned and even taught to be beyond comprehension, since she comes from a world where superpowers are given randomly by Eldritch Abominations.
  • Oh, Crap!:
    • Everybody starts to panic when they hear dragons have returned.
    • Victoria has one when she realizes the continent of Tamriel is vastly different in appearance to those of her Earth.
  • Poor Communication Kills: Barely averted. The three times that Victoria has introduced herself to faction has resulted in either being attacked or threatened with death due to the way Victoria presented herself (not that she is aware of this). All three times Victoria has successfully avoided conflict by acting passive or in the faction's interest.
  • Pre Ass Kicking One Liner: As trekking through the wilderness, Victoria and Sevitus are ambushed by several bandits. After listening to their threats, Victoria delivers a warning:
    Antares: "You, Guff, and all your bandit friends will surrender your weapons to us. Just toss them on the ground in front of us, nothing fancy. After that, I will let you all leave here unharmed and whatever dignity you have left intact. I won't even lift a finger. You run back to the fort with whatever excuses you want to use to explain your missing weapons. Dragons seem to be pretty topical. In any case, you leave us the fuck alone, and I don't destroy you."
    Guff: Would you look at that. Our dainty little mage has a sense of humor to her. Whatcha think Bruen, should we take the deal? Tell our mates back down that trail that we bravely escaped a Dragon? Sounds mighty generous of our lass to give us that honor."
    Bruen: "Nay. M'ybe happier to see the generous tits behind that armor, rather listen her flap her gums anymore."
    Guff: "Oh, Bruen ya old wolf, yer still have a way with words. Sorry waif. Seems that your deal has been struck down."
    Antares: (shrugging) "It's your funeral."
  • Proud Warrior Race Guy: Ulfric Stormcloak. Goes for most Nords as well.
  • Rape Is a Special Kind of Evil: Victoria considers rapists worse than Endbringers and Titans. Monsters are kind of mindless forces of nature which merely kill you because that's what they were created for. Rapists freely want to crush your spirit because it amuses them.
    Everything about her disgusted me, and the fact that she could smile while joking about these horrific threats cemented that disgust. Sidepiece had been a similar type of person, now that I thought of it, the kind of person who had learned about what had happened to me and then used it to mock me.
    An entirely different breed of monster compared to Endbringers or Titans, who would break and kill you, because that was all they could do. It was what they made to do, when you got down to it.
    No, Rave and Sidepiece were the kind of monsters who dragged you down into the muck because they couldn't or wouldn't raise themselves up to a higher standard, incapable of seeing people as people. I was disgusted, and despite myself, found myself feeling pity for someone who had fallen so far.
  • Reality Ensues: Being a fantasy setting, Skyrim doesn't have many of the modern comforts that Victoria was used to in her universe. She's especially unhappy with the type of underwear they have and that they use rags for feminine hygiene.
  • Reasonable Authority Figure: Test aside, Jarl Balgruuf was willing to listen to Victoria's plights despite her poor reception from the Whiterun guards and Irileth.
  • Secret Test of Character: When Victoria refuses to run an errand for Balgruuf, the Jarl suggests he might get her detained. Victoria refuses to back down, and Balgruuf admits he had no intention to lock her up. He just wanted to check her strength of character.
    Balgruuf: "Antares has a foresight that I can appreciate, even if her tone leaves something to be desired. Locking them away was never an option."
    Antares: (annoyed) "And you knew that. You were testing me."
    Balgruuf: (apologetic) "Always bait the riverbed for Slaughterfish before going for a wash, as my grandfather would have said. I knew you had steel, young Antares, but I wanted to see how it was molded."
  • Skeptic No Longer: Victoria tried to rationalize away the existence of dragons, elves and magic as hard as she could, but as the evidence kept piling up, she had to give up.
  • Starfish Alien: The Shards that grant parahumans their powers. Victoria's is a case of Innocent Aliens.
  • Title Drop: In "Candlelight 2.4", while consulting a map:
    He unfolded the map in front of me, eyes over the top of the paper. "Can you point me at the Skyrim part of it?"
  • Trapped in Another World: Victoria has been abruptly transported to the Skyrim world, and she doesn't know how to get back home.

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