Caprifexia the Beneficent, Saviour of the Multiverse
is a crossover fanfic of World of Warcraft, The Elder Scrolls V: Skyrim, and Magic: The Gathering, with a few cameo appearances from A Song of Ice and Fire and Dragon Age.
The first book, Caprifexia the Beneficent, Saviour of the Multiverse, began in November of 2019 and ended in May of 2024. The second book, The Mortality Problem, began shortly after and is still ongoing.
This work contains examples of the following tropes:
- Bittersweet Ending: Book 1. Mirael is killed and Nirn is preserved, with all of the main protagonists still living. However Skyrim is almost completely erased from existence, a huge amount of death and suffering was caused by the Eldrazi incursion, Akatosh and Magnus are both dead, and Caprifexia's future self is fated to die in a Heroic Sacrifice to save Nirn.
- Brown Note: The face of an Old God isn't really something mortal minds can handle perceiving. Caprifexia can handle it since she's both a dragon and a planeswalker, but when Einar catches a glimpse of one she needs to perform magical Laser-Guided Amnesia in order to stop the whispers of the Old Gods from driving him insane.
- Eldritch Abomination: The Old Gods of Azeroth and the Eldrazi, which in this story are just two different names for the same sort of entity.
- Our Dragons Are Different: Caprifexia repeatedly insists that the dovah of Nirn aren't real dragons, since she's a real dragon and she isn't much like them.
- Portal Crossroad World: Caprifexia, and those she brings with her, perceive the Blind Eternities this way; a seemingly-endless series of floating platforms connected by stairways and bridges, with each platform containing a miniature star that transports them to its corresponding plane when they touch it. It's strongly implied that it doesn't actually look like this, instead just being how they perceive an unfathomable Eldritch Location.
- Power of the Void: Void magic is a horrendously dangerous and extremely powerful form of magic that can't normally be used by non-Eldrazi. Caprifexia can do it due to her prior connection to the Old Gods, but considers its use a minor Godzilla Threshold due to how hazardous it is to the caster's health and sanity. It's described as a colorless magic that basically just erases anything it touches from existence.
- Wrong Context Magic:
- Despite being set in the multiverse of Magic: The Gathering, it's mentioned that the magic of Azeroth and Nirn doesn't quite work by the same rules, and Caprifexia is very confused by people on Nirn doing magic that would be impossible (or at least extremely difficult) on Azeroth. Caprifexia theorizes that Nirn's oddities might be due to how the Divines constructed it, and Sorin Markov claims that Azeroth's own differences are due to the Twisting Nether, which he believes was also created by someone. Despite these anomalies, there is some magical skill and knowledge that is transferable between the different magical traditions, with Caprifexia improving her skills quite a bit with lessons from Nirn's mages.
- Planeswalkers like Capri are this trope by default, due to their ability to travel between planes. Her being utterly foreign to the world of The Elder Scrolls apparently makes her impossible for the gods of that world to even perceive, as well as making her Immune to Fate. Capri is actually this even to other Planeswalkers with her ability to actually spend time in and perceive the Blind Eternities, and bring non-Planeswalkers along.
- The Elder Scrolls, which are fundamental pieces of Nirn, react very strangely with Planeswalkers who are foreign to Nirn. They also react very badly to the utterly-alien Void magic of the Old Gods.
- Since the Thu'um is a Nirn-specific form of magic that works by manipulating the laws of reality it has no effect on the Eldrazi, who are totally alien to that reality and those laws.
