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Extreme Omnivore / Tabletop Games

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  • Games Workshop games:
    • Warhammer 40,000:
      • The Tyranids are the ultimate Omnivores, eating everything up to and including entire planets right down to the bedrock, including the atmosphere.
      • Orks get a special mention for the sheer robustness of their physiology. For example, one "sport" Orks engage in is a face-eating contest, where an Ork and a face-eater Squig try to see who can eat the other's head first. Also, Ork Fighta-Bommas include fuel lines routed through the cockpit, in case the pilot gets thirsty.
      • Space Marines are capable of eating pretty much anything, since their Bio-Augmentation gave them a 'pre-stomach' organ called the Preomnor which neutralizes anything indigestible or poisonous to them before it enters the stomach. This can also be tactically beneficial, as other organs allow their taste to be strong enough to notice specific chemicals, allowing them to potentially track targets by tasting an area. Their bones are also extremely strong, because yet another organ allows them to digest ceramic-based chemicals put into their diet to toughen them.
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    • Warhammer Fantasy:
      • The Ogres are an entire race of Big Eater/Extreme Omnivore. Their whole society revolves around eating, their magic is practiced by Butchers who devour meat, rocks, or other objects to cast spells, and their god is called The Great Maw. A section in their army book involves someone autopsying one and finding fourteen kilograms of raw meat, a whole horse skeleton, rocks, bones, clothes, a sword, and a pistol, which was the cause of death (it went off when the Ogre swallowed the arm holding it, and shot into the base of the Ogre's brain). Gnoblars (small goblin-like creatures) are virtually the only thing they don't think are good for eating — they use them as pets, servants, and cannon fodder (sometimes literally).
      • The Trolls of the same universe are even worse than Ogres, literally thinking about nothing but their next meal. Their secret is having hyper-corrosive digestive enzymes, giving them lethal projectile vomit that can melt a charging knight in full armor and his horse into nothing. In the spin-off RPGs, landing attacks on their guts is potentially lethal, as it could result in their stomach acid gouting out of the wound and splashing you.
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    • Warhammer: Age of Sigmar
      • The Ogors and Troggoths have retained the extreme appetites of their Ogre and Troll predecessors, both races consuming everything in their path.
      • The massive boars known as gruntas ridden by the Ironjaw orruks eat absolutely anything they can get their snouts on, including their defeated foe, armour and weapons included.
  • Dungeons & Dragons
    • In the 3rd edition, there was a prestige class called the "Flux Adept" which, among other abilities, allowed you to derive sustenance from any substance. Gold, poison, dust, anything.
    • Also, dragons are stated to be able to eat and digest just about anything, including dirt and rocks, which makes sense, given how large they are. It would be hard for a predator that size to feed itself without disrupting the ecosystem. They have preferences, of course; red dragons (the most powerful evil dragons) are the ones who are most notorious for being man-eaters and desiring the flesh of human and elven maidens.
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    • In 4th Edition, and maybe others, dragons can use the magic of some items they swallow.
    • What about the Tarrasque? Once every few years/centuries, it wakes up and goes on a spree of destruction, eating EVERYTHING in its path- including entire towns, buildings and all.
  • In the Planescape campaign setting, there is a Sensate Alchemist that personally samples all of his potions and never refuses an offer to try something new, however hazardous it may be. (It's gotten him in trouble more than once.)
  • In the 3E Ravenloft supplement Van Richten's Guide To The Walking Dead, the Weathermay-Foxgrove twins take on an undead Extreme Omnivore: the Glutton of G'henna. This ravenous ghoul-like creature broke into houses or barns and ate every scrap of food there, whole livestock included; it could be tracked cross-country by the large bite marks it left behind in trees and boulders. It did eat people, or parts thereof, if they got between it and food, but was not a man-eater by preference.
  • In Nomine, a game about war between Heaven and Hell, includes Haagenti, the Demon Prince of Gluttony. Not only does Haagenti eat pretty much anything, his servants can get an attunement to eat anything they can bite through. According to the game's entry about Haagenti:
    "The world is starving - it must be fed. Just don't stand too close, or you might lose an arm. (Mmmm. Arm.)"
  • Changeling: The Dreaming features the Redcaps, a group of faeries who can eat anything they can fit in their mouths.
    • Prometheans are also capable of eating practically anything organic — mounds of dead leaves are specifically cited as perfectly valid sustenance. Developing an extra gallbladder or the Acid Stomach Merit expands this to include anything that the character can swallow, though the book does point out that it only reduces the obvious consequences of consuming such things as shards of broken glass, and does not increase the Promethean's jaw strength for chewing the matter in question. Gulping down small pellets of, say, titanium would work; trying to eat one's way out of a thick-barred iron cage is another question entirely.
      • First edition's Unfleshed, Ridiculously Human Robot Prometheans, can even eat such things as rubber tires and drink motor oil by default... but this actually hurts their Karma Meter. The reason? The 1e Promethean Karma Meter is Humanity, which represents how well they mimic humans, and human beings, as a rule, don't eat rubber tires - doing something like this is a blatant reminder that you aren't a human being, which damages the illusion.
    • In the 20th anniversary edition of Werewolf: The Apocalypse, it's revealed that the now-extinct Grondr were this. Given that they were werepigs (a magically infused combination of human and swine - note that the mundane versions of both components are on the Real Life tab for a reason), it's not a surprise that they had gifts specifically for eating, including the ability to eat anything afflicted by the Wyrm without ill effect.
  • The cosmic level of Universal Digestion in GURPS allows the character to get sustenance from anything with the sole exception of antimatter. Surviving what you eat is a different matter entirely, but easily covered by a couple of other Advantages.
    • GURPS also has the "can eat things that were edible but not anymore" variation with the "Reduced Consumption" advantage with the limitation "Cast Iron Stomach", which says "you require the same amount of food and water, but the quality is irrelevant". It comes with the side advantage of being more able to resist poison and disease that would require to be ingested to contaminate you.
  • In Paranoia, Matter Eater mutants can eat anything (including evidence of their treason), while those with Toxic Metabolism can eat poison and exude it through their skin. (This being Paranoia, sometimes these powers don't work right. Ow.)
  • The Epic Stamina knack "Inner Furnace" from Scion grants you the ability to eat any organic object without penalty and drink any quality of water. Its upgraded version, "Devourer", takes away the "organic" and "water" requirements - now you can subsist on anything.
  • RuneQuest trolls definitely fit this trope. They're cannibalistic (and will eat other intelligent species), and they can eat things like leather boots, wax candles, and even rocks for food.
  • Champions adventure "Bad Medicine for Dr. Drugs''. The teen superhero "The Masked Avenger" had the ability to bite through and eat just about anything, including non-living material and plants. It didn't say whether he could use it to eat living animal flesh.
  • Shadowrun. The Awakened creature called the Juggernaut could eat plants, animals, rocks, scrap metal, etc.
  • The Yozi Metagaos in Exalted. He's a sapient swamp who'll eat anything: Colour, individuality, time, space, himself...
  • Grim Stalkers from New Horizon are perfectly happy chowing down on humans OR (or rather, AND) Wafans. And can digest and use the materials from both. They also happen to be the planet's top predator.
  • Magic: The Gathering:
    • The flavor text for the Enormous Baloth lists the creature's diet as consisting of "...fruits, plants, small woodland animals, large woodland animals, woodlands, fruit groves, fruit farmers, and small cities."
    • The atog is a creature that eats magical artifacts. There are also atogs that eat dead bodies, enchantments, other atogs, and even time.
  • In Rocket Age Iotes, a race used to living on a post-apocalyptic cesspool of a moon, have to be this. They're utterly immune to poisons as a result and can gain nourishment from a bin full of wood-chips.
  • In Chuubo's Marvelous Wish-Granting Engine, the Primordial Miraculous Arc has one power that lets you digest anything you can eat. If you can figure out a way to swallow time, clouds, anger, bricks or whatever, you can extract nutrition from it. And if all else fails there's one Arc that lets you strip traits from things, including "inedibility", and another that lets you turn into a giant monster.
  • In Dragon: The Embers, characters refill their energy pool (Breath) by eating things to burn in their "Furnace". Most often, they just need to eat more of the food a normal human would, but in a pinch, they may need to resort to more efficient sources of calories, such as firewood, coal, gasoline, and rocket fuel, though these require a roll to simply keep them down, and can impose losses of willpower and health.
  • Princess: The Hopeful: Darkened with the Roteater Umbrum can eat anything, up to and including broken glass or jagged bits of metal, and take no more than one point of bashing damage getting it down. They can digest anything even vaguely organic without difficulty, while stone, glass, and metal come out the other end (again doing no more than a single point of bashing damage).
    • Princesses of Clubs have a charm that (among some other effects) lets them eat raw meat and uncooked or indigestible-by-humans plants without getting sick while transformed, though it explicitly does not help with the taste.


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