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  • From Advance Wars 2 onward, the Black Hole Army COs have been almost entirely composed of Evil Counterparts to the Alliance COs.
  • Your main power in After Burner Climax is the Climax Mode Limit Break that allows you to launch Macross Missile Massacres. In late-game you run into enemy planes who can launch Macross Missile Massacres too. And since It's Up to You... Well, thank goodness for Mercy Invincibility is all.
  • In Alpha Protocol, Conrad Marburg is something of an evil counterpart to Mike; a rogue agent from a previous incarnation of Alpha Protocol called Deus Vult, who like Mike was cut loose and falsely declared rogue because it was politically convenient. Unlike Mike, who's still trying to get to the bottom of the conspiracy, Marburg lost faith in the government and now works for Leland.
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  • An interesting case for Ar nosurge: Ode to an Unborn Star where the counterpart isn't actually between two in game characters. It's actually between YOU, the player themselves who's visiting the EXA_PICO world through Interdimend, and the Other Player, another visitor using Interdimend. Unlike you who's trying to help the cast and the world, the Other Player is actively trying to put it in peril to achieve 100% completion, and doesn't care about the people at all. This is even reflected between your relationship with Ion and their relationship between Nero and them, while you care and treat Ion like a partner and person, the Other Player only sees Nero as a means to an end, even placing inside the Maternal Overseer. There's also the treatment between your vessels, with you treating them with care while the Other Player forcibly controls Prim to do things she doesn't want. Ultimately it's the conflict between a good player and an evil player.
  • Assassin's Creed:
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    • Il Lupo (aka The Prowler) in Assassin's Creed: Project Legacy was a fighter trained by the Templars after observing Ezio in action as a countermeasure to the Assassins (specifically Ezio) by equipping him with similar weaponry right down to a hidden blade and teaching him the same skills Ezio knows. Even his attire is similar to an Assassin's. Unfortunately, he was killed before he could ever have a chance to actually face Ezio.
    • Shay Cormac from Assassin's Creed: Rogue is one to Connor from Assassin's Creed III due to both having very strong morals, and becoming legends for being responsible for The Purge of each other's Orders in the American Colonies/United States, as well as possibly their roles in two of the world's biggest revolutions; the French and American, respectively.
    • In Assassin's Creed IV: Black Flag, Anti-Hero Edward's counterpart is Bartholomew Roberts: they're both legendary pirates, wear outfits they stole from dead men, have supernatural powers which made them a target by the Assassins and Templars, respectively, and they're both Welsh.
  • Atelier Iris: Eternal Mana has Mull served as an Evil Counterpart of Arlin the swordsman. They even share the same sprite, only with Palette Swap into a red outfit.
  • The Baldur's Gate series firmly positions Sarevok as this to the PC. In the first game he's the only other Bhaalspawn you (knowingly) encounter, but even in Throne of Bhaal where CHARNAME's evil siblings are ten a penny, he's still firmly positioned as the example of what CHARNAME could have been.
  • Every single character in Battle Arena Toshinden 3 had an Evil Counterpart that had to be fought as a Sub-Boss. Most of them were merely carbon copies of the originals with a new coat of paint (except for Badass Longcoat Vermilion), so if you mastered one, you could easily play with their counterpart. Aside from that, the initial playable characters and their evil counterparts had all shared special themes in relation to one another. For example, the series' main protagonist Eiji and his evil counterpart Leon had shared a theme of temperament; where Eiji was a hot blooded jerk seeking to get stronger, overtime, he softened up and became more level headed in his pursuits. Leon is a cruel and cocky jerk without any standards, who will do anything in his power to be the strongest and get rid of those who will stand in his way, even if it meant sending them as a sacrifice to Abel's plans. He even desires to challenge Sho to achieve his goal.
  • Subverted in the Bayonetta franchise, the titular character's magical order called the Umbran Witches are a female-only group of magic-users who have contracts with infernal demons and can slow down time. By all accounts they should be the evil counterparts to the the male-only group of magic-users who work with angels and can speed up time, the Lumen Sages, except in the first game the Lumen Sages tried to exterminate the Umbran Witch order in order to steal their half of a god's power, the Eyes of the World, which would make them the evil counterparts. Of course, this gets fully subverted in the sequel when its revealed the Lumen Sages weren't really evil, they were led down a path of destruction by the angels lying to them in an attempt at a power-grab for the Eyes of the World, coupled with the Lumen Sage leader, Balder, being corrupted by housing the pure evil half of the soul of the former God of Chaos in his body. Additionally, despite the Umbra Witches serving demons, the demons are played straight, meaning they could deceive the titular character into doing something bad..
    • In Bayonetta 2, this is also played with both halves of the aforementioned God Of Chaos Aesir: Loki and Loptr, Loki on a quest to stop Loptr, and even helping Bayonetta to do so shortly after her quest to save Jeanne ends, and Loptr adquiring both Eyes of the World to remake the world, as well as being The Corruption to Balder.
  • Bendy and the Ink Machine:
    • Alice Angel is first introduced in a poster for a Bendy episode called "Sent from Above" in Chapter 2. She herself is a cartoon angel with a cheerful upbeat theme song, but Chapter 3 acquaints Henry with well... a real-life version of Alice Angel, who is implied to be what's become of one of her voice actresses, Susie Campbell.
    • In Chapter 4, Susie herself gains a counterpart in the form of Allison Pendle.
  • Bloodborne has Gehrman and Micolash, the former being the host of the Hunter's Dream, the realm of the Nameless Moon Presence, where Hunters are taught the ropes on how to combat the scourge of beasts, while the latter is the host of the Nightmare of Mensis, the realm of Mergo, the stillborn Great One, and ultimately the source of the beast scourge itself.
  • In Bravely Default, Ringabel at first appears to be this to Alternis once his identity is revealed, but it turns out that Alternis was this to Ringabel since the Eternians were trying to stop the main party from bringing back Ouroboros.
  • In Breath of Fire IV, Fou-Lu is an Evil Counterpart to Ryu. He's superpowerful. (It's implied by various reactions to them that they are actually also Evil Twins, but the sprites don't actually look that similar, especially since Ryu has short blue hair and Fou-Lu has long silvery hair.)
  • Call of Duty: Zombies has an inversion with the Primis crew (that acts as the current protagonists) acting as the good counterpart (from an alternate universe) to Ultimis, the original recurring team of Black Ops 1. Whereas the Ultimis team is made up of battle-crazed soldiers that embody negative stereotypes of their respective countries (insane drunken Nikolai, gun-obsessed Tank, etc.), Primis comes from an alternate universe where the 4 met under different circumstances at a younger age, and embody positive stereotypes of their respective countries (determined comradery for Nikolai, patriotic hero for Tank, etc.). Most notable is Richtofen—instead of being the Obviously Evil Herr Doktor, Primis Richtofen is an Anti-Hero who does what he does "To secure a better tomorrow"
  • City of Heroes: Going Rogue has this in spades. In the Mirror Universe of Praetoria; players will encounter familiar names and faces, sometimes in the most unlikely places. But due to the game's fluid alignment system, they can be your allies, or your enemies. Among them are:
    • Emperor Cole, counterpart to Statesman, single-handedly saved the world in the Hamidon Wars and now rules the world with a gold-plated, iron fist.
    • Praetor White (aka Marauder), counterpart to Back Alley Brawler, runs Praetoria's Powers Division.
    • Praetor Tilman (aka Mother Mayham), counterpart to Sister Psyche, is in charge of the Seers, Praetoria's Thought Police.
    • Praetor Sinclair (aka Chimera), counterpart to Manticore, is Emperor Cole's personal assassin.
    • Praetor Berry (aka Neuron), counterpart to Synapse, has made hundreds of scientific advances singlehandedly.
    • Metronome, counterpart to the Clockwork King, behaves much like his Primal Earth counterpart, including his obsession with Penelope Yin.
    • Penelope Yin, counterpart to herself, is a Resistance spy in Mother Mayham's mental hospital.
    • Belladonna Vetrano, counterpart to Ghost Widow, is still alive, and a member of the Resistance.
  • Santa Claus has been since the beginning the Foil of Bad Mr. Frosty in the ClayFighter series, even when he was The Ghost in the first two games, both had been battling for the control of the North Pole. For 63 1/3 the papers changed since Frosty made a Heel–Face Turn between C2 and this game, but his nemesis became a Bad Santa in the form of Sumo Santa as one of the bosses of the game and wanting to Take Over the World along with Dr. Kiln.
  • Crash Bandicoot
    • The franchise has the obviously titled Evil/Nega Crash, his alternate universe equivalent from the Tenth Dimension. Fake Crash (a goofy lookalike created from "an experiment gone horribly wrong") interchanges between being an antagonist or occasional friend of Crash, similar to Wario.
    • Crash Bash plays this straight, having two teams (good versus evil). Former villains Tiny and Dingodile become part of the good team, with Koala Kong and Rilla Roo representing their counterparts for the evil team.
    • Uka Uka is literally the evil version of Aku Aku, from Crash Bandicoot 3: Warped onwards. Also counts as Sibling Yin-Yang.
    • Nina Cortex was recreated into one for Coco Bandicoot in the Radical Entertainment developed games. Both act as right hand girls and Kid Sidekicks to Cortex and Crash respectively, however while Coco is bubbly, altruistic and looks up to her older brother, Nina is snide and conniving, and considers herself superior to her uncle.
  • Danganronpa:
    • The Danganronpa: Trigger Happy Havoc characters Kyoko and Junko are both extremely intelligent and proud, but Kyoko uses her talent to protect the people Junko preys on. They have both hurt innocent people, but Kyoko did so out of fear and necessity (in comparison to Junko's sadism) and later tried to save the boy she endangered.
    • Super Danganronpa 2: Nagito Komaeda is this to Makoto Naegi. They're both Ultimate Lucky Students with a strong belief in hope, and share the same voice actor in both dubs. However, Makoto is a Badass Pacifist who never once thinks of murdering anyone, in contrast to Nagito who's a Well-Intentioned Extremist who's willing to do anything as long as Hope Justifies The Means. Hell, he's even been described by Word of God as "if Naegi went down the wrong path."
  • JC Denton of Deus Ex has Walton Simons. Both are Badass Longcoat stoic nanocyborgs.
  • Devil May Cry series.
    • A Greater-Scope Villain and Greater-Scope Hero example would be Mundus The Prince of Darkness and Sparda The Legendary Dark Knight. Both are super powerful demons who are each worshiped as deities and have a giant statue dedicated to them with extra bonus points being in that the two of them are Living Statue(s) for different reasons. However, Mundus seems almost ashamed by his Eldritch Abomination nature and pretends to be holy than he is while Sparda, a threatening bug-looking demon "woke up to justice" and spent his life protecting humanity from the Demon World, gaining idolization that Mundus clearly values but lost.
    • Vergil, being Dante's Evil Twin of course invokes this, though the reason of why Vergil is such a beloved Breakout Villain is directly because of the juxtaposition with Dante. Both brothers are demon Half-Human Hybrid Badass Longcoat wearing Master Swordsmen who love a good fight and have tendency to mock their foes. However, while Dante is a lovable goofball who will use any kind of weapon that he gets his hands on, Vergil is the complete opposite, being very serious and dressing regally (unlike the rock surfer-looking Dante). Also, instead of using guns, Vergil utilizes a combination of his katana, armored gauntlet and boots, preferring to honor warrior traditions instead of the crazy Gun Fu Dante loves. Vergil even expresses his disgust over his younger brother's choice of weaponry, citing that Guns Are Worthless. Personality-wise, both Dante and Vergil believe in protecting loved ones, though Vergil equates it to gaining strength while Dante believes his strength lies in his human side and therefore he surpasses Vergil who ironically shunned his humanity, seeing it as a weakness and greatly suffered for it.
      • As of DMC5, we see how Dante and Vergil converge when it comes to how they treat Nero, who is Vergil's son and Dante's nephew. Despite being his father, Vergil is largely indifferent to Nero and while he does wants Nero to stay off the battlefiled (like Dante), Vergil still has no qualms about beating Nero for the sake of getting some kind of victory over Dante, though in an ironic twist, Nero defeats Vergil instead. It's very noticebly near the end of the game as Dante gives his nephew a friendly pat on the shoulder, stating that he and Vergil need to finish the mission in the Underworld while Vergil, being Vergil just swears that he won't lose to Nero a second time before flying off. Overall Dante genuinely loves his nephew and was personally outraged that Vergil had ripped off Nero’s arm for the sake of getting his power back and is further angered that Vergil himself didn’t even know or care very much that he had a son in the first place.
    • Speaking of Nero, he is also a good counterpart to his father Vergil. Both father and son, in contrast to Dante are more aggressive and ruthless, with them also both being powered by Yamato. However, Nero has humanity and compassion which are mostly alien concepts to Vergil. Plus Word of God reveals that Nero might’ve turned out exactly like his father if not for his Love Interest Kyrie.
    • V from DMC5 is also a good counterpart to Vergil, since he is the living Soul Jar containing Vergil’s “human side”. Both are Badass Bookworms(s), but V, unlike Vergil actively cares for Dante, Nero, and Trish (who looks like his late mother Eva) and represents what Vergil would be if he didn’t lust for power so much. Urizen is Vergil’s “eviler” counterpart, being his “demon side” Soul Jar i.e amoral power hungry Chaotic Evil Big Bad.
    • If you go back to DMC3, it can be said that the Big Bad Arkham and Jester (Arkham's alter ego) are the exaggerated Evil Counterparts to both Vergil and Dante respectively. Arkham is just as much a ruthless No-Nonsense Nemesis as Vergil is and both are willingly to kill/hurt loved ones just to gain power. However, Vergil has flair, charisma, and honor while Arkham is pathetic, scheming, and manipulating. Jester is clearly Dante's goofy aspects dialed Up to Eleven with Dante's fun being contrasted with Jester's outright annoying (even Dante is irritated) behavior. However, both goofballs are secretly very threatening and dangerous.
      • Arkham is also the evil counterpart to Lady (aka Mary, his daughter). Both are "normal" humans with Mismatched Eyes and violent goals, though while Arkham seeks power, Lady seeks revenge.
  • Doom Eternal: The Doom Slayer was a member of an army called the Night Sentinels. While he and a few others were not tempted by the forces of Hell, a few were and defected to the demons. These traitors gained power by being transformed into demons called Marauders. The Marauders wear similar armor to the Doom Slayer and fight in a similar way, even wielding copies of his Super Shotgun.
  • Corypheus and The Inquisitor develop this relationship throughout Dragon Age: Inquisition, both of whom are the leaders of Character-Magnetic Teams, and both of whom possess a deep connection to the breach.
  • Arl Howe to Bryce Cousland in Dragon Age: Origins. Both fought the Orlesians in the service of King Maeric, and were good friends at one time, then the Green-Eyed Monster caught up to Arl Howe and drove him stark raving mad.
    • Bryce Cousland and Loghain Mac Tir, as well. Both are immensely loyal, powerful figures in Ferelden and heroes of the war against Orlais. They are also the only two Teyrns left in Ferelden. In personality and actions, however, they are entirely different, and have diametrically opposed views on the Grey Wardens.
  • Inverted somewhat in the Dungeon Keeper series as most of your minions are evil counterparts to the forces of good, with the biggest example being Black Knight and Knight. Other examples include Warlock/Wizard, Dark Elf/Elf and Vampire/Monk.
  • Sima Yi in Dynasty Warriors can be seen as the evil counterpart to Zhuge Liang, though not so much as evil as manipulative and scheming, as well as Cao Cao to Liu Bei.
  • In EarthBound, Ness is approached by a time traveler, Buzz Buzz, and learns that he's the hero who saves Earth from an alien invasion. Unbeknownst to him (and the player, until the end of the game), Porky — your initial guest character who is totally narcissistic and useless — has been approached by the alien leader, Giygas, to be his right hand man.
  • The Elder Scrolls.
    • Throughout the series, at least for the average denizens of Tamriel, the Daedric Princes are seen as this toward the Aedric Divines. Anyone who worships a Daedric Prince is typically seen as evil, or at the very least, as dangerous lunatics. Ultimately played with significantly, as the Daedra are not inherently evil (and the Aedra are not inherently good), and even within the different cultures of Tamriel, some are seen as good to certain groups that are seen as evil by others.
    • Morrowind:
      • The Thieves Guild and the Camonna Tong. While the Thieves' Guild is, by nature, rather shady and amoral, they do have elements of Gentleman Thief and Just Like Robin Hood, and resort to murder only as a last resort. The Camonna Tong is a xenophobic Dunmer nationalist crime syndicate with Mafia elements who despises the Empire and has no code of honor. Dealing with the Camonna Tong is a major part of the Thieves Guild questline.
      • Likewise with the Morag Tong and the Dark Brotherhood. Both are assassin's guilds, but the Morag Tong is government sanctioned within Morrowind and its members are honorable Professional Killers. The Brotherhood is a fully criminal offshoot of the Morag Tong, popular elsewhere in the Empire, who are much closer to Psychopaths For Hire and worship Sithis, a borderline God of Evil. Dealing with the Dark Brotherhood is a major part of the Morag Tong questline.
    • Oblivion:
      • Necromancers in Tamriel have always been portrayed in a "dark grey" light. The Order of the Black Worm, however, show just how evil and depraved they can be if they want to. It doesn't help that the Order's leader is an Omnicidal Maniac. Dealing with them is a major part of the Mages Guild questline.
      • The Blackwood mercenaries become evil counterpart to the Fighter's Guild in that questline.
    • Skyrim:
      • The Thalmor are one to both the Blades (militant orders with espionage responsibilities) and to the Psijic Order (Aldmeri orders who seek immense magical knowledge). Naturally, they are major enemies to both groups, with the Thalmor having hunted the Blades to near-elimination and the Psijic Order withdrawing almost entirely from Tamriellic affairs (in addition to making their entire home island disappear).
      • The Dragonborn DLC reveals that the Dragonborn has one in the First Dragonborn, an undead Dragon-Priest who once ruled over Solstheim and now seeks to return to life.
  • Several classes in Everquest II have good and evil counterparts. The Paladin, Swashbuckler, Conjurer, and Mystic, have evil counterparts in the Shadowknight, Brigand, Necromancer, and Defiler, respectively. Previously, the Monk, Ranger, Illusionist, and Templar had evil counterparts in the Bruiser, Assassin, Coercer, and Inquisitor, respectively, but these eight classes are now neutral (taking the number of neutral classes to seventeen).
  • Inverted with Three Dog from Fallout 3, who sees himself and his radio station, Galaxy News Radio, as the good counterpart to the Enclave's propaganda station, telling the brutal truth about current events and encouraging people to "fight the Good Fight."
  • Ulysses, to the Courier, in Fallout: New Vegas.
    • Caesar can also be considered this to a good-aligned Courier. Both want to shape the future of New Vegas, both can potentially own Rex and befriend Arcade Gannon, and both can gather a group of followers. The similarities end there, however. A good Courier encourages rival groups such as the NCR, the Brotherhood and the Followers to retain their identities and co-operate peacefully for the benefit of all like a Guile Hero, whereas Caesar violently crushes opposing groups and eliminates their identities, then absorbs their assets into the Legion. A good Courier's relationship with Arcade is built on mutual trust and respect and helps him overcome his internal conflicts, whereas Caesar's friendship with Arcade is one of forced compliance and causes the troubled man to eventually commit suicide. Caesar orders for the annihilation of entire communities over minor slights, whereas a good Courier can be kind and forgiving enough to come to the rescue of a man who shot them in the head.
  • Final Fantasy games frequently employ this trope.
    • Final Fantasy IV has Cecil and Golbez. It's revealed that they're blood brothers, and Cecil thinks when he finds out that it could easily be him, that was possessed by Zemus to act as the villain. In the sequel they have mirror movesets, Cecil having White Magic while Golbez has Black Magic, and their Cover and Taunt abilities both draw attacks from allies in different ways.
    • Final Fantasy VI had Kefka as the Evil Counterpart to Celes and Terra. With Celes, they were both products of the same Super Soldier project, and were both generals of The Empire. With Terra, they both have detachment from humanity and love no one, but Terra underwent Character Development to understand and find love, while Kefka decided it wasn't worth feeling.
      • There is also a clear contrast drawn between Kefka, a Bad Boss who harasses his troops and is generally a menace, to the honorable and beloved General Leo Cristophe.
    • Final Fantasy VII builds up Sephiroth as Cloud's, but while the link starts as fairly concrete at the start of the game, the reveal that Much of Cloud's backstory was a lie and was, in fact, the tale of his friend Zack pushes this aside.
      • If you compare how they react to revelations about themselves; Sephiroth thought he was special and awesome, only to learn that he was a laboratory monster. Likewise, Cloud thought he was this epic super-soldier, only to learn that everything he remembered about that was a lie. But where Sephiroth desperately tried to restore his pride through godly delusions, Cloud managed to (with Tifa's help) restore himself to a state free of delusions.
      • Spin-offs instead treat Sephiroth as more an Evil Counterpart to Aerith — he thinks he's the last Cetra, she actually is; both had fathers involved in the Jenova Project; Aerith has the White Materia to call Holy, Sephiroth seeks the Black Materia to call Meteor; Aerith is a benevolent protector of the planet, Sephiroth is more in line with an eco-terrorist. Word of God has said they were intended during development to be revealed as siblings, which is why they have similar hairstyles and both have green eyes. In a novella set before Advent Children, it's implied Aerith could have created avatars of herself like Sephiroth did, but she felt it more important to let Cloud handle things on his own.
      • Cloud and Sephiroth's appearances in Kingdom Hearts play this totally straight with them, with Sephiroth sporting a black angel's wing on his right shoulder and Cloud having a black demon's wing on his left shoulder. In the same series, it is even heavily implied, if not outright stated, that the Sephiroth in that game was actually Cloud's Enemy Without, an embodiment of his inner darkness.
      • There's also Dyne in relation to Barret. Both are men from Corel who lost their arms in a Shinra attack and got Arm Cannons to replace them. Also, they are both violent, but Barret directs his anger at Shinra while Dyne snapped and became an Omnicidal Maniac. It shows that Barret could have followed a very similar path to him.
      • On a lesser note there's Hojo against Gast Faremis. Both were scientists working for Shinra, but Gast was a kind man who used science to obtain wisdom when Hojo is an immoral Mad Scientist. Furthermore, Hojo is the father of Sephiroth, which is the evil counterpart to Aeris, Gast's daughter.
      • Subverted with Cloud Strife and Rufus Shinra. Cloud ends up becoming the leader of AVALANCHE just a little after Rufus ends up taking over the Shinra Corporation, both because of Sephiroth's murder of President Shinra. Rufus and Cloud have similar coloring and facial features, as well as similar mannerisms; both are stylish, rude, self-important showoffs with strategic minds. They have a dual on the roof of the Shinra Building in which Cloud is unable to kill Rufus, and suggests to the others that they'll have to fight again. At that point, the focus shifts to Cloud and Sephiroth as rivals; Cloud and Rufus remain as similar personality types on opposite sides, but their relationship is never further explored.
      • Faction, appearance and role-wise Heidegger and Scarlet for Shrina mirror Barret and Tifa for the AVALANCHE. Barret and Heidegger are huge brutes who aren't shy about knocking allies around and both have short temper when it comes to their respective leaders (Cloud and Rufus). Tifa and Scarlet are beautiful curvaceous women in power who engage in a girl slap fight-minigame out of pure spite for each other. Though at the end of the day, Barret and Tifa are very likable and selfless people while Heidegger and Scarlet are unrepentant assholes.
      • In Dirge of Cerberus, all of the Tsviets share something in common with Vincent. Shelke is immortal, Nero wields Darkness, Rosso has similar attire (red clothes, metal gauntlets) and fighting methods, Azul has the same shapeshifting powers, and Weiss is trying to attain the power of Omega, the antithesis to Chaos. Furthermore, he's the vessel for Hojo, who turns into monsters like Vincent, but has no morals or physical prowess to call his own. Oh, they also all use a combination of guns and martial arts, leaning towards guns. Except for Shelke. Rosso and Vincent lampshade this with their discussion on each other's "humanity."
    • Final Fantasy VIII. Seifer was an evil counterpart to Squall, both using gunblades and been trained at the same Garden. Although Seifer was more ambitious than evil.
      • And Ultimecia is the Evil Counterpart to Rinoa as they are both sorceress’s and their appearances contrast each other: Rinoa has black hair, blue clothing and white wings, while Ultimecia has white hair, red clothing and black wings.
    • Final Fantasy IX had Zidane to Kuja - both created by Garland to lead Gaia to war. Zidane is horrified when he thinks that if things had gone differently, he could be the one doing all the evil Kuja has been doing.
    • The Final Fantasy X and Final Fantasy X-2 duet has Tidus and Shuyin; one died while failing to protect his beloved, while the other gave his existence and succeeded. They even look alike, and fans speculate the fayth deliberately modeled Tidus after Shuyin in their dream-Zanarkand.
      • Both Yunalesca and Seymour are evil counterparts to Yuna.
      • Given his status as Unsent, Seymour was pulling double duty as the counterpart to Yuna and Auron.
    • Final Fantasy XII has the for most of the game evil Gabranth and the good Basch, who doubles as a pair with an Evil Twin.
    • The endgame quests from the Heavensward expansion of Final Fantasy XIV has the Warriors of Darkness, a group of five warriors siding with the Ascians against the Scions and the Warrior of Light. Subverted in that the Warriors of Darkness are not evil so much as desperate to save the world they came from and are willing to do whatever it takes, even if it means destroying another world.
    • Final Fantasy Tactics A2 has Illua, the Big Bad of the game and evil counterpart to Luso. Luso and Illua both have grimoires that have blank pages and are filling up with words as they go on their adventures. If Luso fills out his book, it will give him the power to return home, but if Illua fills out her book, then she gets to summon a great evil demon from another dimension to terrorize Ivalice with. Whether Illua succeeds in defeating Luso or not doesn't matter since once she is slain, her last efforts get recorded in the book and the demon gets summoned anyway.
  • First Encounter Assault Recon 2: Project Origin, Sergeant Harold Keegan eventually becomes this to the Player Character Michael Beckett. He's a member of Dark Signal like Beckett, and matches or possibly even surpasses Beckett in terms of psychic potential, but has questionable mental stability. After Alma possesses and Mind Rapes him, he learns that Beckett is (completely unwillingly) Alma's favourite, and becomes a Crazy Jealous Guy obsessed with killing Beckett, and capable of using Beckett's Bullet Time powers.
    • FEAR: Perseus Mandate has the Nightcrawler Elites, who possess the Point Man's Bullet Time abilities through unknown means. They will usually "teleport" when taking damage.
  • Azel in God Hand has the left God Hand, while the main character, Gene, has the right. It is said that he who possesses a God Hand may be either god or devil; Azel chose the latter route, dubbing himself "the Devil Hand". He wiped out his entire clan (protectors of the God Hands) to test his power, and then sided with the demons plotting to raise Angra.
  • God of War (PS4): The Stranger aka Baldr is one to Kratos as they're both gods who were cursed by their parent's (though Freya's was an attempt to protect her son that went wrong) and spend their lives in a self-destructive revenge quest. It all plays into the game's overall theme of Kratos trying to move on from his past, in this case by confronting someone who is the same as he was in the original trilogy. It helps Baldr also looks like a emaciated Norse version of Kratos.
  • Grand Theft Auto: San Andreas: Big Smoke is this to CJ. Both men are gangsters who want power and money, but while CJ is loyal and completely refuses to sell crack, Smoke sees it as a good deal. In other words, he represents what CJ would be if he had opted for hard drugs and corruption.
  • In Guild Wars, to progress beyond a certain point in the plot you have to defeat your own character's evil twin in single combat. The doppelganger has the same skills as your character and higher stats, so you can't defeat it by simple brute force; you have to win by outsmarting the AI.
  • Halo 4 introduces The Didact for Master Chief, a heavily armored Forerunner commander who was the lover and protector of "the Librarian" similar to Chief's relationship with Cortana. The Librarian also imprisons The Didact for his crimes like how Cortana freezes Chief for his protection, Chief wants to protect humanity while the Didact seeks to destroy it in revenge.
  • In Hitman: Blood Money, Mark Parchezzi III is this to Agent 47. Even though 47 can be viewed as a villain, he is shown to have a set of values and morality, while what little is seen of Parchezzi shows him to be completely without scruples. Plus, while 47 performs rather indiscriminate hits, Parchezzi works for the Franchise, a clandestine government group with the goal of keeping human cloning illegal so that nobody else may benefit from it.
  • Kingdom Hearts:
    • Initially, Sora and Riku, before they patch up their troubles at the end of Kingdom Hearts II. Same applies between Axel and Saix, and they also patch up their troubles in the end.
      • In a more literal example, during the few weeks he's on Maleficent's side, Riku summons a Heartless duplicate of Sora to distract him while escaping Captain Hook's ship with a deceased Kairi.
      • This does eventually come back to bite Riku when the True Organization XIII create an evil replica of himself who goes on to repeat some of Riku's more evil actions in his past, such as kidnapping Pinocchio.
    • The Heartless might be Evil Counterparts of either people or Nobodies.
    • Donald and Goofy have entire races of Heartless counterparts in the first game - the shield-using Defender for Goofy, and the sorcerous Wizard for Donald. On the very rare occasions one drops its weapon (each has a 0.2% chance), the corresponding hero can pick it up and use it immediately.
    • Kingdom Hearts: Birth by Sleep also has Vanitas and Ven. And if you want to take it a step further, Vanitas and Sora.
      • Looking at the backstory revealed in Birth By Sleep, the case can be made that Xehanort is an Evil Counterpart to Sora. They both grew up at Destiny Islands, they both became Keyblade wielders, they both became a sort of composite being (Xehanort through Grand Theft Me, Sora through absorbing others' hearts), they both became a Heartless and a Nobody. Sora is a Naive Hero and increasingly portrayed as a Messianic Archetype, while Xehanort is a Magnificent Bastard who shows some Fallen Angel symbolism.
  • Iori Yagami is Kyo Kusanagi's Evil Counterpart in The King of Fighters, the two of them being both fire-wielding heirs to two of the three clans that had defeated and sealed Orochi away. While Kyo is known to be an Arrogant Kung-Fu Guy who also personally cares and loves both his family and friends, Iori is known for his anti-social behavior and being somewhat an Anti-Hero Jerkass who wouldn't hesitate to attack his own teammates if he was in a really foul mood (as seen in his own teams' endings for both KOF '95 and KOF 2001).
    • The New Faces Team uses Orochi based powers to become evil counterparts of Team Japan in KOF '97. Kyo = Chris, Benimaru = Shermie, Daimon = Yashiro
    • Krizalid was this for K' in KOF '99.
  • Kirby:
  • Malefor from The Legend of Spyro trilogy seems to be this to Spyro. Both are Purple Dragons, both were, according to Chief Prowlus and the statues of him all over the place, heroic in their youth, and both were trained freely by their elders in the Dragon Elements. The difference is Malefor let his power go to his head and went mad with power while Spyro remained good hearted (though Spyro was raised by dragonflies which may have had something to do with it). Malefor is aware of this and worked it into his Not So Different Hannibal Lecture.
  • The Legend of Zelda:
    • Dark Link, the shadow version of our hero Link first seen in Zelda II: The Adventure of Link. In some games, Dark Link is just a mid-level boss, while in other games, he's a full-fledged villain. Dark Link uses a sword and shield in exactly the same way as Link and frequently mirrors Link's attacks to block them.
    • It’s not grasping at straws to point out how similar Link and Big Bad Ganondorf are, especially in The Legend of Zelda: Ocarina of Time. Both Link and Ganon are unique in their respective homes with Link the only Hylian among Kokiri and Ganondorf is the only male among the Gerudo also both Link and Ganondorf win favour with the Hyrule Royalty though Link had no secret agenda of taking over. The Legend of Zelda: Twilight Princess adds even more as Ganon is sealed away in time just like Ocraina Link was, also in the same game both Link and Ganondorf are Master Swordsman who both respectively have a beast mode which they use against each other.
    • In addition to this, Ganon can be considered the evil counterpart to both Link and Zelda since they possess the Tri-Force of Courage and Wisdom respectively while Ganon himself possesses the Tri-Force of Power, representing the negative elements of creation. Going much further into this is the fact that Ganon is the descendant of a demon much like Link is the descendant of the original hero and Zelda herself is the human descendant/incarnation of the creation goddess.
    • Also, The Legend of Zelda: Skyward Sword's Ghirahim as Demise's sword to Fi as Link's sword. His persona was carefully crafted to be Fi's polar opposite. Fi is fairly emotionless and speaks in percentages. Ghirahim is flamboyant to the extreme, and very open and dramatic. Once his true form is revealed, his text boxes look similar to Fi's, albeit black. Demise's weapon even looks like a dark version of the Master Sword - even down to an upside-down Triforce on the blade.
    • Vaati from The Legend of Zelda: The Minish Cap is another example, Vaati is a selfish power hungry evil to Link's selfless altruistic good, a powerful wizard to Link's master swordsman, and they even have a very similar appearance though the colors are suitably different.
    • Zig-zagged with Princess Hilda from The Legend of Zelda: A Link Between Worlds. She looks like an evil version of Princess Zelda, what with her red eyes to Zelda's Innocent Blue Eyes, her purple attire to Zelda's pink attire, and her dark hair color to Zelda's blonde hair. Still, she is at worst morally ambiguous and even helpful towards Link. Until the final boss that is, where it's revealed she is working with the Big Bad. Then it's double subverted when it turns out she isn't evil, but a Well-Intentioned Extremist who would risk another kingdom for her own. Ultimately, Hilda was merely being used and after the final battle she makes up with Zelda.
    • In Hyrule Warriors, every character has a "dark" palette that makes his or her skin, clothes, and equipment completely black and gives him or her glowing red eyes, but only Link's is freely useable, and in the Wii U version only if you buy the Hero of Hyrule DLC combo pack. In Ganon's Fury, this palette also doubles as a Superpowered Evil Side of sorts for the giant bosses: their dark versions can't be stunned with properly-used subweapons and you can't use Weak Point Smashes against them, but they take much more damage from any attack by default, meaning you can fight them like any other enemy, but there's no way to interrupt any of their attacks.
  • In Lollipop Chainsaw, Swan is this trope to Juliet Starling. Both were motivated by 'love' to pervert the natural order of life and death: he raised an undead army to punish Juliet for not requiting his feelings, she crippled her boyfriend as part of a magic ritual to prevent his death. Notably, Juliet can only defeat Swan by allowing Nick to pass on (rather than forcing him to continue living in his extremely dependent, painful state)- essentially acknowledging that "life is about more than what we want", something Swan was too angry to do.
  • Many of the Guilds of Lusternia have counterparts in the form of foils, but only the Celestine priesthood have a straight-up Evil Counterpart in the form of the Nihilists: the former are white-winged priests granted angelic companions by extradimensional incarnations of virtues, while the latter are bat-winged priests granted demonic companions by extradimensional incarnations of sins.
  • Mass Effect:
    • In Mass Effect, Saren is Shepard's Evil Counterpart, being a Spectre agent turned rogue.
    • The Mass Effect 2 DLC Lair of the Shadow Broker takes it even further with Tela Vasir, an asari Spectre and agent of the Shadow Broker. She even delivers a Not So Different speech to Shepard, who for all intents and purpose, is working for the equally shady Illusive Man.
    • Mass Effect 3:
      • Shepard is being targeted by Cerberus assassin Kai Leng, who was first introduced in Mass Effect: Retribution. Before Kai Leng worked with Cerberus, he was an Alliance N7 Operative (like Shepard) who was imprisoned for murdering a krogan in a bar while on leave (with nothing but a knife). Also after Shepard was killed s/he was given many cybernetic implants to help rebuild him/her, and Kai Leng now also has cybernetic enhancements.. Finally, they're both the best and most skilled fighters of their specific sides: Shepard for the Alliance and Council, and Kai Leng for Cerberus.
      • Another evil counterpart to Shepard in Mass Effect 3 is The Illusive Man. While Shepard is willing to sacrifce himself/herself for the greater good, and reluctantly sacrifices others for the same, TIM forcibly sacrifices others to achieve his goals and acquire power. While Shepard's sacrifices bring humanity closer to victory, TIM's sacrifces brings humanity closer to destruction.
      • The main villain of the Citadel DLC is a Cerberus-created clone of Shepard, who intends to Kill and Replace the original. Taken further when they explicitly refer to Maya Brooks, their Number Two as being their "Miranda".
      • Achieved in the Multiplayer, with the Phoenix classes, biotic Cerberus defectors, and the Dragoons, which is what would have happened if the Phoenixes had stayed loyal. Same suit? Check. Same attack, different only in color? Check. The Phoenix gets it better, since at least it gets shields.
      • Also in Multiplayer, the N7 Shadow and Slayer classes are the Good Counterparts to the Phantoms. Skilled in battle ballet? Check. Wicked sword? Check. Invisibility cloak? Hand cannon thing? Check and check, for the Shadow and Slayer respectively.
  • The Master of Orion reboot gives us the aggressive and xenophobic Terran Khanate, a stark contrast to the far more peaceful and diplomatic Human Republic. Their ship designs are virtually identical (human ships are gleaming white, while Terran ships are dark-gray), but their bonuses are different. According to their backstory, the Terrans are Transplanted Humans, taken from Earth long ago by the Antarans during their war with the Orions to be used as battle thralls, only to be abandoned on a barely-habitable world in the Alpha Ceti system. Only draconian policies allowed the Terrans to survive, thrive, and claw their way back to the stars, determined not to be enslaved by anyone else ever again.
  • In the Mega Man games, Bass (AKA Forte in the original Japanese versions). The TV show had Proto Man (Blues in Japan) in this role, despite him being a good guy in the games. This may be because in his first appearance in Mega Man 3, if you didn't know the plot (which, as was common for the time, wasn't actually in the game), it was very easy to mistake him for a villain unless you beat the game. Most likely, though, they just wanted to have a clear cut Evil Counterpart to Mega Man, and Bass hadn't been invented yet.
    • Zero's own evil counterpart is Ax-Crazy Omega Zero, considering that Omega possesses Zero's original body and uses the same attacks Zero himself uses in Mega Man X. Plus, Omega is what Zero himself would have become if Zero had followed Wily's plans for him.
    • Copy X is...well a copy of X that was created to run Neo Arcadia in the real X's stead. Only Copy X lacks the decades of ethics testing that gave X his strong moral convictions, causing him to do what X would never do and choose a side in the conflict between humans and reploids, turning Neo Arcadia into a paradise for humans propped up by the brutal oppression of reploids.
    • Originally, Zero was intended by Dr. Wily as the Evil Counterpart to Mega Man X. However, after his defeat by Sigma (who later ironically becomes the Big Bad of the series), Zero was cured of the virus and became X's Lancer instead.
    • Both have earlier Evil Counterparts: Mega Man has Quint and Zero has Sigma.
    • Dr. Wily himself is Dr. Light's Evil Counterpart.
    • In Mega Man Battle Network, MegaMan no longer has a direct counterpart; Bass is considered one to MegaMan because both are the only Navis who always have distinctive humanity among NetNavis, with Bass being an experiment and MegaMan being's Lan's dead little brother brought back as a Navi, but aside from said trait there is nobody who has similar powers to MegaMan. There is another pairing introduced, though, Baryl and Chaud as well as Colonel and ProtoMan. Both star in 5 depending on the version, and both are leaders who think more logically. Baryl, however, is adopted by Wily and in the 6th game he becomes one of the main villains.
  • Messiah: In the final boss fight, Bob the cherub meets Satan's imps, who too can possess people and who look like babies, though demonic ones.
  • Metal Gear:
    • In Metal Gear 2: Solid Snake, Gray Fox is this to Snake - Snake's former ally in FOXHOUND and the superior soldier. They both have a brief involvement with Gustava, who comments that she sees a lot of Frank in him.
    • Liquid Snake from Metal Gear Solid is one of the few literal examples. He and his twin Solid Snake were cloned from the same man, and although Liquid was (supposedly) genetically superior than his brother Solid, Liquid grew up believing the opposite and wanted to kill his father Big Boss to prove his worth. When Solid takes away that chance from him by defeating Big Boss first, Liquid decided to take his aggression to Solid instead.
    • Big Boss himself counts. Both he and Snake have been put through the wringer and seen just how horribly soldiers are treated by their governments that claim to respect them. Big Boss crosses lines that Snake refuses to. Right before his death, after finally realizing how far he had fallen, Big Boss commends Snake for not going down the same path that he did.
    • Every single one of the bosses of the Desperado Rogues Gallery in Metal Gear Rising: Revengeance is this to Raiden. They all darkly reflect some trait of his personality and character with the addition of all of them being some kind of Cyborg/Blood Knight like Raiden.
      • Mistral echoes Raiden's mixed heritage as neither resemble ethnicity of their country of origin with Raiden a Liberian whose white as snow and Mistral a Dark-Skinned Redhead French woman. Both have a Dark and Troubled Past which turned them into a Combat Sadomasochist and both Mistral and Raiden avenged their parents's murder and didn't regret it. However Mistral is selfish and never sought to help others unlike Raiden who suppressed his Ax-Crazy persona, this is one of the reason why the Foe Yay is purely one sided on Mistral's part. Also both Mistral and Raiden mock Blade Wolf for being a soulless machine however Raiden grew to care for him while Mistral just treated him like crap.
      • Monsoon apart from having a similar appearance to Raiden has a similar past as well being a survivor who developed sociopathic tendencies after being victimized by war, Raiden by the First Liberian Civil War and Monsoon by the Khmer Rouge's reign of terror. Both characters are cynical towards peace with Monsoon leaning towards Straw Nihilist while Raiden is more simply jaded. Ironically despite Monsoon being the one who turned Raiden back into his "Ripper" persona through crushing his moral codes by making Raiden accept the killer inside him, when Raiden actually goes nuts because of it even Monsoon laments he went to far. So fittingly Monsoon's own beliefs ensured he'd get massacred. Also both Monsoon and Raiden take influence from Japanese culture.
      • Sundowner reflects both Raiden's thirst for battle and realist ideals though both traits are exaggerated on Sundowner's part. Sundowner at one point even claims he is in touch with his inner-child saying Kids Are Cruel as excuse for the atrocities he commits, for reference Raiden is also in touch with inner child given his Super-Powered Evil Side was born during his Training from Hell as child in Liberia where Soldius gave him a knife and told to "go nuts". However Raiden even at his worst still is more noble than Sundowner who reveals himself a Dirty Coward during his fight with Raiden.
      • Sam is the closest parallel with Raiden as both take their characterization from Japanese traits, Sam with samurai culture and Raiden ninjutsu despite both characters being far from oriental. Character-wise Jetstream Sam represents what Raiden would truly be if he accepted the murderous-side of himself and didn't treat his Cool Sword like a "tool of justice" instead of a object made to kill people which is it's purpose. Though Raiden also has a goal and drive while Sam gave up on justice after Armstrong kicked his ass and became embittered, so when Sam saw Raiden resolute in conquering Desperado he accepted Raiden would beat him this time as he had motivation and Sam simply didn't. To put the cherry on top Raiden takes Sam's motorcycle at one point in the game, gets Sam’s katana, copies Sam’s stance and even his “Let's DancePre-Asskicking One-Liner before fighting the Big Bad.
      • Armstrong is an interesting example of this trope, as while he does seem to enjoy a good duel like Raiden, there isn't much comparison on the surface, with Armstrong being ridiculously patriotic while Raiden considers himself without a country. Where the protagonist and antagonist do become Not So Different is in their refusal to conform to society's standards and fight their own wars, with Armstrong even calling Raiden a "kindred spirit", claiming that they've both live their lives in accordance with their own free will and while it's true that Raiden himself doesn't believe in a Might Makes Right philosophy like Armstrong does, the former made it personally clear that he completely agreed with the latter's freedom philosophy in the ending after ripping Armstrong's heart out.
  • Metroid:
    • The SA-X from Metroid Fusion is stated by Samus herself to be the embodiment of her potential for evil. It has all of her EXACT abilities, but no heart or conscience, which makes sense, as it is a clone of her created from X-Parasite infection.
    • Dark Samus from the Metroid Prime Trilogy also fills the role of evil counterpart to Samus. Dark Samus has abilities quite similar to Samus' abilities, though her moves are a slight variant of Samus' moves plus she has her own abilities as well. The games' scan logs state that Dark Samus is quite intelligent and can manipulate other races to benefit her own agenda, which is to spread the corruptible Phazon across the galaxy. Ironically enough, chronologically, Samus ends up becoming Dark Samus's own Good Counterpart; in Fusion Samus has Metroid DNA integrated with her body to save her from the X and Dark Samus was born when the Metroid Prime integrated Samus's Phazon Suit and DNA into itself at the end of the titular game.
  • In Millennia: Altered Destinies, McDonald's Evil Counterpart is an alternate timeline version of McDonald who was recruited by the Microids instead of the Hoods. The other McDonald flies an identical XTM but uses the ship to undermine the player's actions. Unlike the other examples, there is no way to get rid of the other McDonald.
  • Mortal Kombat:
    • The Sub-Zero brothers Bi-Han and Kuai Liang. The former is a stone cold assassin who happily slaughters innocents in the name of his clan the Lin Kuei, and willingly serves Quan Chi and other villains as the wraith Noob Saibot after getting killed by Scorpion during the events of the first game. The latter is a Nice Guy who laments the crimes of his clan and makes amends by helping and defending Earthrelam alongside with the other protagonists. Even when he had become a Cyborg in MK9, Kuai Liang himself says he still has more humanity than Bi-Han ever did.
      • Sektor is also an evil counterpart to the second Sub-Zero. Both are proud members of the Lin Kuei, but the difference between the two of them is that Sektor had embraced his cybernetic makeover (even personally volunteering to be one of the first earlier prototypes for the project itself) while Sub-Zero himself was horrified with the experience. Sub-Zero had personally defected to Earthrelam as soon as he had gotten his free will back while Sektor had continued to turn the remaining members of the Lin Kuei into cyborgs long after Evil Overlord Shao Kahn had bit the dust. Ironically, both Sektor and Sub-Zero are trying to rebuild their clan, though Sektor himself is just doing it in a bad way.
      • Frost, Kuai Liang's apprentice eventually becomes this to her former master. While Sub-Zero forgoes the cruelty of his clan, Frost remains a Hot-Blooded bigoted bitch who wants the recognition that she is denied. MK11 takes it further as Frost gets a cyborg upgrade like Kuai Liang once got.
    • Kano is the evil counterpart to Jax (though the former is usually Sonya's Arch-Enemy), being on opposing militaristic factions (Special Forces and Black Dragon respectively). Also, both Kano and Jax have cybernetic parts and in their respective MK9 endings, they both enter into Cyberspace to kill each other. In addition to this, Jax and Kano have their own children as well, but while Jax loves and cherishes his daughter, Kano tortures and abuses his unnamed son.
    • Kitana has an evil counterpart in her Ax-Crazy Evil Knockoff Mileena, created by Shang Tsung. However, in an interesting twist on the concept itself it becomes quite clear that Kitana and Mileena are really Not So Different from each other. Both women are extremely arrogant and haughty, both love The Hero Liu Kang, both become rulers of Outworld, and the both of them, deep down just want to be adored and worshipped. This proves to be an impossible task for Kitana and Mileena in MKX, as the former was an undead minion while the latter is despised for her abysmal rule in Outworld. Ironically, while Mileena is seen as an evil Butter Face freak compared to Kitana because of her Tarkatan DNA, when Kitana, who gets the chance to go back to her homeworld of Edenia in her ending in MK11 realizes that living in Outworld has made her a freak the same as Mileena by Edenia's own standards. So Kitana settles with being the Empress of Outworld and does do a better job than Mileena.
    • Shinnok serves as a Evil Counterpart to Raiden and later his sister Cetrion, while Raiden uses his God powers to help the Earthrealm and spread hop, Shinnok is a fallen Elder God Manipulative Bastard who spreads fear and death, they also both have a special powerful amulet. MKX really hammers the similarities home as while Raiden takes care of Jinsei Chamber, Shinnok corrupts it with just his touch. Cetrion also differs from her brother as she seeks life and peace, however she does ultimately become as dark as Shinnok in the end.
      • Kronika is another Evil Counterpart to Raiden, both are Gods who in trying to safeguard the future and get the best possible outcome, cause more harm than good. The difference is Kronika has gone mad after hitting the reset button so many times and has become evil, while Raiden (especially in his ending) truly understands The Power of Love and only wants a world where Everyone Lives.
    • Shang Tsung has three good is counterparts:
      • Raiden, being the Big Good to his Big Bad and that the both of them lead the opposing ensembles in Mortal Kombat while having a special power over an element (Electricity for Raiden, Fire for Shang Tsung). While Raiden is well-respected and admired among the heroes while caring greatly for humanity, Shang Tsung is considered a failure among the Rogues Gallery and his own personal motivations lean towards For the Evulz.
      • Liu Kang, Shang Tsung's Arch-Enemy has Playing with Fire and Shapeshifting powers just like him. However, while Liu Kang is honorable and heroic, Shang Tsung is an embittered and self-centered Jerkass who snakes his way into power while Liu Kang earns it.
      • Kenshi. Both him and Shang Tsung wield blades, wear red, and have Badass Beards. They both also use Soul Power, though Kenshi uses it positively through his Cool Sword Sento while Shang Tsung violently sucks the souls out of people to keep his youth.
    • Shao Kahn also has heaps of good counterparts while remaining Chaotic Evil himself:
      • Raiden. Both of them are two of the strongest individuals in the franchise and respectively are the key figures for both good and evil, with Raiden protecting Earthrealm and Shao Khan ruling Outworld. Mortal Kombat: Deception also implies that Shao Kahn had once held a similar position as Raiden did for the Elder Gods, but Shao Kahn grew weary of order and control and started conquering other realms for shits and giggles. Mortal Kombat: Annihilation went the extra step of making Raiden and Shao Kahn brothers.
      • Kotal Kahn shows himself as the antithesis to Shao Kahn via serving as the Emperor of Outworld. While the latter is a Blood Knight who believes in Might Makes Right ruling with an iron fist, Kotal cares deeply for his people and understands when sacrifices and hard choices need to be made in order to ensure his subjects' survival. Ironically, Kotal isn't too different from Shao Kahn in that the both of them dress in tribal clothing, wield massive melee weapons, and will readily execute those who break the rules, but Kotal only does so for the betterment of Outworld while Shao Kahn is Ax-Crazy. In addition to this, Kotal had achieved and attained leadership without murdering his predecessor while Shao Kahn had poisoned Onaga and took over at first opportunity. Adding to this is the fact that Kotal had willingly gave up his position to Kitana while Shao Kahn wants to remain as the Emperor of Outworld forever and kills anyone who dares to disagree with him. Bonus points in that they both have Edenian lovers, though Jade genuinely loves Kotal while Sindel only loves Shao Kahn because she's Brainwashed and Crazy.
      • In a strange way, Johnny Cage is also kind of an evil counterpart to Shao Kahn, given that they're both Attention Whores with staggering amounts of Awesome Ego. Johnny and Shao Khan also respectively have a wife and daughter (Sonya and Cassie to the former and Sindel and Kitana to the latter). The MKX comic even lampshades it with artwork of Johnny sitting on a chair eerily similar to how Shao Khan sits on his throne. Hell they even share a fatality where they rip a person apart by digging their fingers through their opponents chests and pulling them apart. However, the aforementioned wife and daughter of Shao Kahn are actually enslaved and brainwashed while Johnny has a normal and healthy relationship with his family.
    • The future undead Revenant versions of Liu Kang, Kung Lao, Kitana and Jade serve as their evil counterparts in MK11, being chilling reminders of what they nearly became.
  • Neverwinter Nights has Maugrim for Aribeth (for a while), Haedraline for Drogan in Shadows of Undrentide, and Sabal for Nathyrra and the Valsharess for the Seer in Hordes of the Underdark.
    • Various community expansions have examples. Alex / Mordred for the player in the The Bastard of Kosigan and Vico for Bran (and in part Anden, though his role is more of a Foil to Vico) and Arto Benthur (something like that) for the player in A Dance with Rogues are probably the best, though those modules are also the ones with the best reoccurring characters.
    • Neverwinter Nights 2: Ammon Jerro, who, like the player character is collecting the shards of the Silver Sword of Gith to reconstruct it, aims to vanquish the King of Shadows, and has collected a group of (involuntary) allies to aid him. Possibly subverted in that the player can be just as evil as either character - or potentially more so.
    • The Mask of the Betrayer expansion has Arraman, who isn't really 'evil' as such but opposes your character at every turn, unless you give up on the Crusade.
  • NieR: Automata has A2, an android similar to 2B and is wanted by YoRHa for subverting humanity's attempts to retake Earth from the machine lifeforms.
  • Onmyōji: Seimei has one in the form of Kuro Seimei, who plans to wreak havoc on the city. All of the latter's victims mistake the former for the perpetrator, even though the players can easily tell the two apart. To be fair, that last part is sort of justified, since the two are not clones, but two halves of the same person.
  • In Overlord I, your Evil Overlord character comes up against an Eviler Counterpart in the form of the Wizard who was possessed by your predecessor.
    • The gnomes introduced in Overlord II are a good counterpart to your minions. Unfortunately for them, in the setting, "Good" means either "self-serving Jerkass using their supposed virtue as free license to do whatever they want" or "obnoxious, ineffectual idiot", and they got stuck with the latter version.
    • Still, another example of a Good Counterpart for the Evil Overlord Villain Protagonist would be Queen Fay, leader of the Elves and the reigning being of Light Magic (you being Dark Magic). She still ends up coming to you for an Enemy Mine against the Anti-Magic Empire in which she ends up sacrificing her energy to power the Overlord's Tower Heart, ending with her corruption and becoming a Fallen Hero.
  • Overwatch, despite being a team-based Hero Shooter that tends to be light on story (at least in the game itself), has an example in two of its healers, Mercy and Moira. Mercy is a kind doctor who champions peace and has multiple voice lines like "Must violence always be the solution?". Moira is an Evilutionary Biologist and Professor Guinea Pig who'se single-minded drive towards improving humanity through genetic modification is, unfortunately, not tempered by things like ethics. The game draws subtle parallels between these two women, including giving Moira a Red and Black and Evil All Over version of Mercy's suit, and giving players a spray that shows them standing back-to-back.
  • Pokémon:
    • The Gengar line has been set up as this for the Alakazam line. Both are powerful squishy wizards who must be traded to reach their final forms who share similar stats and are capable of Mega Evolving, and where the stoic Alakazam is described as being intelligent but benign, Gengar is a malicious Slasher Smile-sporting curser who steals the life force of humans.
    • Pokémon Mystery Dungeon: Rescue Team have Gengar to the main character.
    • The Mandibuzz line is this to the Braviary line—the latter consists of Always Male warrior eagles who are said to be powerful and honorable fighters, while the former consists of Always Female vultures with an appetite for bones, including human ones (in fact, Vullaby, Mandibuzz's baby form, wears a human skull as a diaper). To drive the point home, the Mandibuzz line is outfitted with the Dark-type, meaning that they fight dirty.
  • The Vizier, the Big Bad of Prince of Persia: The Sands of Time, gets in the sequel a Good Counterpart known as the Old Man. The Vizier is the sorcerous adviser of India's Maharajah, while the Old Man is a hermit mystic who has been entrusted by Persia's king with raising the eponymous Prince. They are both elderlies who have a physical affliction (the Vizier suffers from consumption and the Old Man is blind) and know much about the things relating to the Sands of Time. The difference between them is that the Vizier is a backstabber who gives honeyed advises in his agenda to cheat mortality. The Old Man in turn is loyal to the the Persian royalty, but that doesn't prevent him from bluntly telling his former charge how hopeless it is to try to change his fate. In the final part of the trilogy, both characters return, with the resurrected Vizier having taken over his Maharajah's kingdom as well as the Prince's home city just to become immortal. The Old Man demonstrates loyalty the Vizier hasn't by rallying Babylon's remaining citizens to attack the Vizier's army in order to help the Prince in bringing his Evil Counterpart down.
  • Alex Mercer from [PROTOTYPE] has to contend with Blackwatch Super Soldiers who have controlled exposure to the same virus powering him It IS him, but that you won't find out for a while, as well as the Hunters who have similar powers - all the way up to the Supreme Hunter also being able to shapeshift - but are clearly inhuman. It's not so much Good Counterpart versus Evil Counterpart as it is Evil vs. Evil though.
  • Red Dead Redemption II: Micah Bell has two:
    • Sadie Adler. They share almost equal levels of bloodthirst, but their core values is what separates them apart. Both tend to not listen to orders and gun anyone in their way, especially if they're O'Driscolls in Sadie's case. They also share similar levels of recklessness. However, unlike Micah, who is disloyal, Sadie is loyal to those who trust and respect her and is quite moral whenever she's in a good head-space.
    • He's also this to Arthur Morgan. Both Arthur and Micah are two of the Van der Linde gang’s primary gunmen, serve as Dutch’s right-hand men, are capable of dual wielding sidearms, and, in Micah’s words, “always get the job done”. Additionally, both men have a propensity for violence, even if Micah’s far exceeds Arthur’s. However, Arthur still has plenty of standards and will go out of his way to help those he cares about (such as the gang and Mary Linton) or even the many strangers he encounters… unlike Micah who is a deranged sociopath that’s more than willing to massacre half a town’s worth of people and puts himself before everyone else (including the gang). Arthur having Low honor will result in the two being Not So Different, but even then he’ll still be at least somewhat more principled than Micah. Both men even have the same default outfit, but with totally opposite colors: Arthur’s default outfit is his tan coat, blue shirt, black pants and a black hat, Micah’s default outfit is his black trench coat, red shirt, white pants and a white hat. In other words, Micah represents the kind of man that Arthur would be if he had zero honor, morals or conscience.
  • Resident Evil:
    • Resident Evil – Code: Veronica has the two corresponding siblings Chris and Claire Redfield on the good side while Alfred and Alexia Ashford are on the bad side. Both brothers and sisters care for each other, but while Chris and Claire are orphans, Alfred and Alexia are Self-Made Orphan(s). Funnily, it's switched up as Claire fights Alfred, who's less of a threat than Alexia, the final boss who Chris kills.
      • Resident Evil: Revelations 2 does it again, revealing that Alex is the sister of Albert Wesker, thematically mirroring Chris and Claire (it helps Chris is already the established Arch-Enemy of Albert).
    • Chief Irons to Leon Kennedy in Resident Evil 2. Both are police officers caught up in the Zombie Apocalypse, and from within the story itself, Irons is revealed to be a corrupt chief who's secretly working for Umbrella, while Leon is an innocent rookie who's simply trying to survive and escape the dangerous zombie threat.
    • From the same game, there's Claire and Annette Birkin: both are against Umbrella, both care for Sherry Birkin, and ironically, both Claire and Annette have their significant other (William for Annette and Steve for Claire) turn into a giant monster before dying. Though Annette and her husband William, being amoral Umbrella scientists, kinda had it coming.
    • Jack Krauser is another evil counterpart to Leon in Resident Evil 4, with the former being latter’s partner in Resident Evil The Dark Side Chronicles. Krauser was both a military soldier and government agent who did a Face–Heel Turn in aligning himself with Albert Wesker. Despite being on opposite factions, Krauser still saw Leon as a Worthy Opponent and it's clear during their knife fight, they're both having a whale of a time. Even after beating him, Leon laments how Krauser went down such a dark path.
    • Jill Valentine gets an evil counterpart in the form of Jessica Sherawat from Resident Evil: Revelations, who briefly takes Jill's place as Chris's partner, but turns out to actually be a double agent for TRICELL. Additionally, both Jill and Jessica have sexy scuba gear and have a interest in Chris, though Jill's attraction seems to be firmly established in Heterosexual Life-Partners territory while Jessica wants to jump Chris' bones and gets jealous of his unwavering care for his "partner" Jill.
    • Ada Wong gets an Evil Knock Off in the form of Carla Radames in Resident Evil 6 when Big Bad Derek Simmons (who has a Villainous Crush on Ada) genetically alters Carla to be Ada's doppelganger.
    • Interestingly, Ada gets a Good Counterpart in Fong Ling from Resident Evil: Dead Aim. Both are attractive Chinese female superspies with She-Fu skills, and the game was born from a rejected proposal for Resident Evil 4 that featured Leon and Ada as the protagonists. But while Ada is a mercenary who works for the highest bidder and will betray anyone for her own personal gain, Ling is a honest person, loyal to the Chinese government, and the poster child for hunting spies. It's also reflected in their wardrobe (Ada wears red, Fong Lin wears white) and also in how they treat their respective American love interests, in that Ada manipulates Leon and lies to him while Ling just loves Bruce unconditionally.
    • The Resident Evil 7 DLC End of Zoe introduces Joe Baker, the older brother of the infected Jack Baker from the base game, as the latter's Good Counterpart. Both are (or were in Jack's case) bearded, strong, relentless, narmtastic old dudes who both served in the Marines. However, since Joe isn't infected, he isn't Ax-Crazy and sadistic like his brother Jack and legitimately cares for his niece Zoe, unlike Jack, who, thanks to The Virus, abuses his children Lucas and Zoe.
  • In Robopon, Sun-Zero is this to Sunny, and Negapon is this to Gigapon.
  • The RPG, Sailor Moon: Another Story has a set of evil counter parts for Moon and the Inner Senshi known as the Opposito Senshi. Each is named for a Babylonian god or goddess that is roughly equivalent to the powers and role of the Sailor Senshi. Moon has Sin, named for the Moon god. Mercury has Nabu, named for the god of wisdom. Venus has Ishtar, named for the fertility goddess. Jupiter has Marduk, named for king of the gods, and Mars has Nergal, named for the fire god. The Ayakashi sisters mentioned above also make a short appearance.
  • Samurai Shodown has Rasetsumaru who is the evil counterpart of Haohmaru. Aside from being an Evil Knockoff of Haohmaru himself, Rasetsumaru is the dark representation of Haohmaru being an Ax-Crazy Blood Knight instead of being a Boisterous Bruiser Blood Knight.
  • In The Secret World, it's observed that the Filth is the direct opposite of Anima, and often referred to as "Anti-Anima" and "corrupted Anima" for this very reason. Both are powerful forms of supernatural energy; both can be used to infuse individuals with weird and eldritch powers; both can induce immortality of a sort; both are under the control of immensely powerful beings that the players never meet in person - Gaia for Anima, the Dreamers for the Filth - and both are used in order to provide these beings with servants. However, where Anima brings healing and enlightenment, the Filth brings hideous mutations and insanity.
    • Later, the Buzzing receives its own counterpart in the form of the Black Signal, AKA John. Both are speakers for eldritch beings with no means of communicating on their own - again, Gaia and the Dreamers; both remain outside of the conflict except in dire circumstances; and both provide information to the players in the form of the Lore entries. But where the Buzzing merely tries to inform the players, while the Black Signal tries to convert them to his cause; also, where the Bees merely warn you that telling you too much could do serious damage to your brain, John can and will Mind Rape you if you don't comply with his orders. For good measure, John communicates primarily by hijacking the Buzzing's lore signal to the players.
    • During the finale of Issue #11, players encounter the Mitsubachi team, an evil counterpart to... the players themselves. They possess similar powers, remain similarly mute, operate by the same naming conventions, and can even return from the dead just like the players; essentially, they're Bee-imbued agents, but employed by the Orochi Group.
  • Because of the Jungian craziness, Shin Megami Tensei: Persona has this in spades:
    • In the original Persona, there's Ideal Maki/Mary and Mai/Mae vs. Pandora and Aki/Maggie, with the former two representing Maki Sonomura's ideal self and ego and the latter two representing Maki's nihilism and id. There's also Kei/Nate (good, if a bit of a jerk) vs. Kandori/Guido (definitely evil), being wealthy businessmen who took different paths, which becomes even more apparent if you have them meet each other again in Persona 2.
    • The main cast of Persona 2 actually have to fight their Shadows, manifestations of their dark sides created by Nyarlathotep. Before they fight their Shadows, the cast of Persona 2: Innocent Sin also have to face the Masked Four, who are leaders of the Masked Circle chosen by the Joker (whether intentionally or only subconsciously) because of their parallels with the main four party members. Of the three fought during the game, two of them even wield modified versions of their counterpart's initial Personas.
    • Strega of Persona 3 are the Evil Counterparts to SEES; whereas SEES seeks to save the world because they and their loved ones all have something to live for, Strega seeks to destroy the world because they believe all life is pointless. Specifically, Strega's leader Takaya is the Protagonist's Evil Counterpart, though he's more against your team in general than you specifically.
    • The tradition continues in Persona 4, where fighting the Shadows of your soon-to-be party members is a major part of the game, generally after the original screams "You're not me!", causing the Shadow to become berserk. The true killer, Adachi, also serves this role for the protagonist. In fact, he even has the same US voice actor and a modified version of the main character's first Persona.
    • In Persona 5, the traitor, Goro Akechi, is this to the protagonist. In fact, the deity manipulating everything specifically choose the two to be rivals in its twisted game; Akechi and the protagonist even have the same "Wild Card" power that allows them to use multiple Personas. This is also inverted with Shadow Futaba, who represents Futaba's positivity.
  • In Shovel Knight Dig, everyone’s favorite shovel-wielding hero must contend with his Evil Counterpart, a drill-wielding Gentleman Thief named Drill Knight. Aside from using different digging tools, Drill Knight is also a Villain with Good Publicity, in stark contrast to Shovel Knight’s No Respect Guy status. They even have contrasting color schemes!
  • Silent Hill also invokes this a few times, often overlapping Shadow Archetype:
    • Dahlia in many ways serves as this to Harry in Silent Hill, both are parents obsessed with finding their children (child) and are both attacked by Alessa. However Harry for his part genuinely adores his daughter Heather/Cheryl even if she is a Soul Jar while Dahlia is an abusive insane bitch who wants to birth a Eldritch Abomination out of her daughter, while Harry even from beyond the grave makes sure that never happens by making Heather keep Aglaophotis with her at all times so she can "abort God".
    • Silent Hill 2 does with several characters:
      • Pyramid Head is the metaphorical Evil Counterpart to James in that he is all James's inner demons, denial, aggression, lust and guilt brought to life. Pyramid Head represents and embodies James's guilt and desire for punishment over killing his wife Mary, with Pyramid Head's sexual violence to other monsters symbolising James inner sexual frustration at not being able to have sex with Mary due to her illness. There's also further connections both James and Pyramid Head wield the Great Knife (i.e carrying a great burden which echoes caring for Mary) and both are seen on the other side of jail bars (in essence Pyramid Head is caged in James's mind who is trapped too). Furthermore Pyramid Head's namesake alludes towards James being "blind" to the truth of killing Mary and yet James still has purpose and can't be stopped the same as Pyramid Head, it's only when James accepts the truth that Pyramid Head and James (in one ending) kill themselves.
      • Eddie is James's literal, more traditional Evil Counterpart. Both are blonde, introverted, selfish, gun-toting losers who have been dealt a cruel fate in life and have killed someone. As the game reveals James and Eddie's misdeeds it's clear that both of them are guilt-ridden and disgusted with their actions and both actively deny their culpability to each other with Blatant Lies. Where James and Eddie diverge is in their attitudes as Eddie soon becomes more and more apathetic to murder and turning Ax-Crazy, while James was driven to complete mental breakdown over euthanizing his agonized wife, Eddie simply no longer cares who kills while James despairs over everything he did wrong. Ironically James even laments killing Eddie too even if was in self-defense.
      • Maria is this for Mary herself both have the same face, voice, personality quirks and deeply love James. However Silent Hill being what is Mary's flaws are exaggerated and weaponised against James through Maria as she echoes all of Mary's anger, clinginess, flippantness and even her sickness. However the real Mary wanted James to be happy and move on with his life after her death, while Maria refuses to let James go and would rather kill him than let him get over her. Not to mention Maria dresses very sultry and often speaks in a flirtatious sexual manner while Mary dresses modestly and speaks in a sweet tone.
    • Claudia of Silent Hill 3 was raised in the same nightmarish cult as Alessa Heather by a similarly abusive parent and may also possess the ability to summon the series' iconic Dark World, however she embraced the cult's teachings and their plans of resurrecting "God" while Alessa Heather rejected them.
      • Memory of Alessa is a disfigured, dark-haired, murderous Evil Twin of Heather and much like Pyramid Head with James, symbolises Heather quite literally battling her inner demons reflected back at her. Though interestingly Heather disregards her twin after defeating her despite being the one and the same, Heather barely remembers the suffering Alessa went through and favours her new life as Cheryl Mason.
  • The Simon the Sorcerer games play with this. At the end of the third game, a second Simon appears who is different in two aspects: a) he's corporeal (long story) and b) he has a goatee. Wait, Simon's not a nice guy either, right? Well it turns out that the counterpart is actually the ''lawful'' counterpart to Simon. He even shaves his beard to get rid of the stigma.
  • Sly Cooper
    • Neyla starts off as a more friendlier version of Carmelita, but come the end of Chapter 3, she's actually a much dirtier Interpol inspector who frames Carmelita for conspiring with criminals, leading to her being fired by Interpol. She also has the same athletic skills as Sly, and is also gunning down for the Clockwerk parts, making her come across as this to him, too.
    • Dr. M, the Big Bad of Sly 3: Honor Among Thieves, considers himself as one to Bentley. Both are The Smart Guy in their generations, but Dr. M grew to hate Sly's father for not being appreciated, and decided to get at the Cooper Vault as payback. Although Bentley did have the occasional doubts, he knows Sly cares for him, and Sly himself even tells Dr. M he'd do anything for Bentley. This leads to Dr. M committing suicide by staying in the collapsing vault in a Villainous Breakdown.
    • Cyrille Le Paradox, like Sly, descends from a line of thieves and the two even share several skills. What sets him up is that while Sly has morals and treats his friends like family, Le Paradox has a huge ego and treats his minions like disposable seed packages.
    • Penelope also ends up becoming Bentley's evil counterpart for similar reasons as Dr. M. Both are geniuses and have moments where they think they can't live down Sly's accomplishments. But while Bentley pulled out of that, Penelope allowed her jealousy to consume her, causing her to become a power-hungry sociopath.
  • Sonic the Hedgehog: This series definitely loves this trope.
    • The various robotic Sonic clones created by Dr. Eggman fill the Robot Me variety of this trope, with Metal Sonic being the most notable and the one with longest tenure. Metal is widely considered the most effective of all of Eggman's creations and his most loyal subordinate (except those times that he isn't)
    • Shadow the Hedgehog was introduced as Sonic's Evil Counterpart in Sonic Adventure 2. Both hedgehogs are confident but short-tempered, but Sonic is more laidback while Shadow takes himself far more seriously. Since then, Shadow has become more of an antiheroic foil instead.
      • In fact, Sonic Adventure 2 as a whole is built around this trope; with Team Sonic up against Eggman and his two subordinates, Shadow and Rouge. Notably, since Shadow served as Sonic's counterpart, Tails was made into Eggman's Good Counterpart to compensate and Rouge was introduced as Knuckles` counterpart.
    • Sonic Riders does this again, this time with Team Sonic up against the Babylon Rogues.
    • Shadow got his own evil counterpart in the form of Mephiles the Dark, the main villain from Sonic the Hedgehog (2006) whose form is a copy of Shadow's own shadow.
    • In a somewhat rare example, the villainous Dr. Eggman has an Evil Counterpart as well, in the form of his dimensional counterpart/descendant Eggman Nega. Where Eggman is Affably Evil with a skewed but nonetheless present sense of morals and heroism, Nega unabashedly loves fear, chaos, and suffering — essentially, he's what Eggman would be without his human qualities.

    • In Sonic Forces, Infinite is depicted as the Evil Counterpart to the Avatar. Both characters are motivated to better themselves after their teammates are killed by a more powerful being that dismissed them as a weakling. And while Infinite wants to increase his power for his own sake, the Avatar wants to become stronger to protect his friends and save the world.
  • Soul Nomad & the World Eaters has Revya as this to Levin in one path of the New Game+.
    • In the main game, various characters have evil counterparts of their own. Shauna for Endorph, Cuthbert for Vitali, Lobo for Christophe and Dio for Odie among others.
  • There are a couple present in the Soul Series. The most direct example is Lizardman to Sophitia; both are Greek warriors chosen by Hephaestus, but while Sophitia succeeded (sort of) in her mission and returned home, Aeon Calcos failed, was transformed into a horrible lizard monster and swore revenge on the god that had abandoned him.
    • Astaroth and Rock share this dynamic, because Astaroth is an Evil Knockoff of Rock.
  • The Splatoon series has L'il Judd, who is this to Judd in a meta sense. On the results screen in Splatoon 2, he judges the "Bad Guys" team and raises the flag if the player's team is defeated, causing Judd to trip over.
  • Star Wars:
    • Knights of the Old Republic possibly has an Evil Counterpart to the Jedi Exile in the form of Darth Nihilus; both were presumably present at Malachor V during that final battle there, and where the Exile survived all the death and destruction there by cutting themselves off from the Force entirely - thus becoming sort of a Force black-hole - Nihilus instead chose to sustain himself by feeding on the energy of other beings, essentially becoming a Force vampire. This is more or less the (in-story) trick to beating him when you confront him near the end of the game, convincing him to try to feed off of the Exile and instead weakening him severely.
    • And potentially Bastila to the player in the first game.
    • Hanharr is Mira's evil counterpart. Both are bounty hunters with intrinsically different reasons and methods of going about their business - whereas Mira is more about the credits and prefers bringing people in alive, Hanharr does it simply for the thrill of the hunt and will kill his targets regardless of what he's paid for it. This is most prominently reflected in that, when the two end up pitted against each other on Nar Shaddaa, which one of them you play as for that fight and incorporate into your party afterwards depends on the player's alignment, with light-side players playing as Mira and dark-siders as Hanharr.
    • Visas Marr is another one of these, to the Handmaiden. They're both disciples of essentially the biggest names on either side, the Handmaiden to Atris and Visas to the aforementioned Darth Nihilus. Interestingly, however, is their different approaches to combat - the Handmaiden is entirely melee-focused, not even having been trained in the use of the Force by Atris, while Visas is a more traditional dark Jedi - and that both have doubts about their masters that make it rather easy to convince them away from that cause - the Handmaiden can be trained as a Jedi mostly by sparring with her, Visas turns primarily because you chose to spare her after the initial fight against her. The two were even originally meant to join the party based on the player's alignment as with the above, Handmaiden joining light-siders and Visas dark-siders.
    • "Starkiller" from The Force Unleashed has been described as the "photo negative" of Luke Skywalker, and is what Luke may have become had he been trained by Vader instead of Obi-Wan. Starkiller falls more in line with Luke's story after turning to the light, ultimately engaging in a self-sacrificing battle against Vader and the Emperor aboard the half-completed Death Star... For bonus points, in George Lucas's original draft, Luke's original name was "Luke Starkiller."
    • Cal Kestis from Jedi Fallen Order coincidentally succeeds in being a Good Counterpart to Anakin Skywalker. Much like dear Annie, Cal is a scarred powerful young Padawan who is a Gadgeteer Genius when it comes to droids and machines and had his own Jedi Starfighter similar to Anakin. Cal like Anakin struggles with the temptation of The Dark Side, however unlike Anakin Cal ultimately resists coming to terms with his past and remains true to the light in spite of what he's suffered.
      • In the game proper Trilla Suduri aka Second Sister is an Evil Counterpart to Cal, as she was once a Padawan the same as him. But Trilla was left behind by her Master Cere Junda, captured and subjected to torture, she allowed the dark side of the Force to transform her into the Second Sister. She forgoes her past as a Jedi and cruelly mocks Cal for his naive inexperience, despite being Not So Different to him, except for the fact that Cal's master Jaro Tapal saved him from Order 66 while Junda gave up Trilla to Vader. In the Final Battle Cal is able to bring Trilla out of the darkness with the help Junda.
  • In Star Trek Online, your character doesn't get an Evil Counterpart via Mirror Universe, but the ships do. And these ships are also playable via lockbox drops.
  • In Stellaris, the two dev-created human star nations available to play as are the United Nations of Earth and the Commonwealth of Man, the latter of which is this to the former.
    • The UNE's governing ethics are Xenophile and Fanatic Egalitarian. It must be governed as a democracy, it has access to utopian living standards, it cannot use the "no refugees" policy or displace aliens on conquered worlds, and it gets boosts to faction influence, specialist output, diplomatic influence, trade value, and other nations' opinion of you. Its starting civics are Beacon of Liberty, which boosts Unity output, and Idealistic Foundation, which boosts the happiness of your people. Playing as the UNE, you will likely be forming The Federation with your neighbors and seeking to maintain friendly relationships with them while avoiding war — and when you do go to war, it will be to stop the conquests of violent imperialists.
    • The CoM, on the other hand, is governed under the Xenophobe and Fanatic Militarist ethics. It can enslave, displace, or purge aliens on conquered worlds, and cannot grant them full citizenship or full military service rights. It also gets bonuses to population growth and the fire rate of ships' weapons and a discount on the influence cost of building starbases (used to colonize and defend unclaimed systems) and claiming other nations' star systems, while other nations' opinion of them is penalized. Finally, it gets access to the No Retreat combat doctrine, meaning that ships engaged in combat will never attempt to disengage and will get a further improved fire rate as a result. Furthermore, the CoM starts out governed as a dictatorship, though this can be changed later on, and their starting civics are Nationalistic Zeal, which reduces war weariness and further reduces the cost of claiming other nations' systems, and Distinguished Admiralty, which further increases ship fire rate while boosting the maximum size of your fleets and allowing admirals to gain an extra skill level. Playing as the CoM, you will be expanding quickly in the early game and then conquering or vassalizing numerous worlds and neighboring nations, settling into a role as The Empire. The lore for the CoM even states that they began as a Lost Colony of the UNE born from a seemingly failed wormhole experiment, and sure enough, if you are playing as the CoM, the UNE will always spawn somewhere in the galaxy.
  • Street Fighter:
    • Akuma is Ryu's Blue counterpart in various Street Fighter games and their adaptations. The brother of Ryu's master, Akuma was a student of the same martial art and was also driven by the desire to be the most powerful martial artist, deciding that he was willing to kill those he defeated in the pursuit of true strength, while Ryu ultimately rejects killing (the exception being in Street Fighter Alpha 2 and 3, where there's an Evil Ryu Secret Character. There, he turns out even worse than Akuma. Whereas Akuma has a sort of moral code, even if it falls heavily under Blue-and-Orange Morality, Evil Ryu is just a cold-blooded killer who ends up slaughtering the entire cast).
      • Kage from SFV is a Living Shadow who literally represents what Ryu would be if he gave into power-lust.
    • It can argued that Ken has similarities with Vega, as both men are extremely strong rich blond handsome (to point of Bishounen) fighters who value flair above strength. Vega however is an Ax-Crazy narcissist who preys on beautiful women while Ken is a Handsome Lech who became a Family Man. In Street Fighter II V, Ken and Vega end up having a Cock Fight over Chun-Li.
    • Another example would be Rose and M. Bison, as both are wielders of Soul Power. Whereas Bison uses his corrupted Soul Power (which he calls Psycho Power) for pure evil, Rose is very heroic, kind, and uses her Soul Power to aid the other heroes, going as far as to offering her life to Bison in order to spare them. The fact that she was created from Bison's discarded goodness further cements the connection the two ultimately share.
    • In Super Street Fighter IV, Juri is the evil counterpart to Chun-Li, both whose parents were murdered by Shadaloo. While Chun-Li had decided to join Interpol in order to help bring down Shadaloo by using the full extent of the law itself, Juri had decided to join Shadaloo so that she could destroy the organization from the inside out, though Juri's personal obsession for revenge against M. Bison had ended up causing her to fall into He Who Fights Monsters territory.
    • Also, Balrog is the Evil Counterpart to Dudley (both are boxers with the difference being in that Dudley is a polite and refined gentleman while Balrog is a cruel and vicious Jerkass who cheats like crazy).
    • Seth is the Evil Counterpart to Abel (both are revealed to be replacement bodies for M. Bison and that the two decide to rebel against him in their own personal ways, with Abel being the good counterpart in that he vows to help bring down both M. Bison and Shadaloo so that the world can truly be safe from them while Seth is the evil counterpart in that he vows to overthrow M. Bison and seize control of Shadaloo so that he can Take Over the World himself).
    • Ultra Street Fighter IV gives us Decapre for Cammy. Aside from being the her twin, the former also represents what the latter could have become had she not broken free from her brainwashing.
    • The Street Fighter V story mode, "A Shadow Falls" effectively plays F.A.N.G as Rashid's Evil Counterpart: they're both very silly, have a flair for technology, use some kind of element in combat, get little respect from everyone and aren't even taken serious among the heroes/villains. However, the difference between the two of them is that F.A.N.G is genuinely psychopathic beneath his silly demeanor, taking and enjoying a personal sadistic pleasure in murdering a defenseless woman and threatening to do the same thing to a little girl while Rashid, beneath his goofiness is truly heroic and when he eventually learns that F.A.N.G had killed the aforementioned woman (who was Rashid's friend), he flies into an Unstoppable Rage in stark contrast to his previous behavior. In addition to this, Rashid's wind powers perfectly counter F.A.N.G's poison abilities.
  • Super Mario Bros.:
    • Wario was once an evil rival of Mario, complete with evil versions of Mario's powerups. Then he shifted to a greedy Anti-Hero who stole from other villains, soon replacing his dark powerups with the gimmick of Nigh-Invulnerability and bizarre transformations based on how he is injured. On a couple of occasions Wario has actually helped Mario however, both with and without selfish motives.
      • Later on, Nintendo gave Luigi his own Evil Counterpart in the form of Waluigi.
      • Wario got one himself in Wario Land: Shake It! The Shake King was essentially a bigger, greedier Wario, with most of his abilities mirroring those of Wario. This is assuming he can be called an Evil Counterpart; Wario isn't exactly a good guy to begin with.
      • Wario got another in Wario: Master of Disguise in the form of Terrormisu: similar to Wario's ability to change his abilities with his disguises, Terrormisu changes each phase of the fight by putting on a different mask representing sadness, happiness, and anger.
      • It's interesting to note that the prefix "wa", originated from the word "warui", means plenty of things, including "evil" in Japanese. Hence, Wario and Waluigi are, literally, "Bad Mario" and "Bad Luigi". However, their names can also mean, based on the meanings of the word "Warui", " Wrong Mario/Luigi", "Poor Mario/Luigi", "Hateful Mario/Luigi", "Abominable Mario/Luigi", or "Inferior Mario/Luigi".
      • Furthermore, Waluigi´s name in Japanese is an anagram of the word "Ijiwaru". Which means his name has extra meanings such as "Ill-tempered Luigi" or "Sadistic Luigi".
    • Bowser gets one in Mario & Luigi: Bowser's Inside Story when the Dark Star becomes Dark Bowser, the final boss. Bowser has evolved into one to Mario as well—similar fire powers, similar stomping abilities, their powerups have numerous parallels...
  • In Super Robot Wars: Original Generation, Tenzan Nakajima is the Evil Counterpart to Ryusei Date. Like Ryusei, he was a video game champion turned actual robot pilot, but unlike Ryusei, never learned the difference between a game and a life-and-death battle.
    • A more direct example is Lemon Browning, who is the Alternate Universe version of heroine Excellen Browning. The split came in a shuttle crash. The original Excellen survived without a scratch, while the other died and was rebuilt by her parents into a cyborg.
    • Similarly, there's the Shadow-Mirror equivalents of Kyosuke Nanbu and Sanger Zonvolt, especially the latter.
    • And Z adds Asakim Dowin to the family of evil counterparts (in this case, of Masaki Andoh), and unfortunately there won't be a white Paladin Shu to stop him.
  • Gabe Logan had Jason Chance for Syphon Filter 2.
  • Tales Series:
    • Tales of the Abyss elevates this to an art form. Every single member of the party has an evil counterpart in the Six God-Generals, and the Big Bad, Dorian General Van Grants, is pretty much an Evil Counterpart to half the party:
      • Luke's evil counterpart is Asch, as he's Asch's clone
      • Tear's evil counterpart is Legretta, who trained her to fight.
      • Anise's evil counterpart is Arietta, who was a Fon Master Guardian before Anise took over her job.
      • Natalia's evil counterpart is Largo, who seems to have her sense of honour and dedication, and is also her father.
      • Jade's evil counterpart is Dist, who grew up with Jade and idolized him; they created fomicry together. Well, more like Jade created fomicry and Dist was there when it happened.
      • Guy's evil counterpart is Sync; or at least, the game would have you believe that. This is a Red Herring - Sync is counterpart to Guy in terms of their Lightning Bruiser fighting style, but story-wise, he's another clone of the original Fon Master Ion, making the current Ion his Good Counterpart.
      • Big Bad Van is personally connected or mirrored by about half the main party. Luke is his student and the product of his fomicry experiments, and both are primarily seeking a way to avert the Score. Guy is, like Van, a survivor of the sinking of Hod; initially, they both want revenge for their painful childhoods, but Guy manages to overcome his bitterness while Van takes it...wayyyy too far. Tear is Van's sister, obviously. Jade is also a practitioner of fomicry, but while even he realizes fomicry is amoral, Van sees it as the way to recreate the world and save it from the Score. He and Anise had ulterior motives for joining the Order of Lorelei.
    • Yggdrasil aka Mithos the Hero in Tales of Symphonia could be considered as such to Lloyd, both of them starting out as well-intentioned Determinators, though while Lloyd eventually learns when to back down and think things through, Mithos remains stubborn and unwavering to the bitter end, which causes his Start of Darkness (his last words even have him calling Lloyd "my shadow" and proclaiming that he "stands at the end of the path I chose not to follow.") He also has a lot in common with Genis, both being disillusioned half-elves and having to suffer the persecution that comes from being such, though Genis eventually learns to accept the humans who persecuted him, while Mithos continues to be bitter and resentful towards them.
  • In the early Tekken games (more so the first one), there would be 8-10 default characters, and consequently 8-10 sub boss characters, specifically designed to match up with their corresponding default character and vise versa, as a 'rival' (i.e. one would always fight the other on Round 8). Most of these were actual counterparts of the default character, and in the first game, they were literally clone characters too. Examples would be what Anna is to Nina, as well as what Armor King is to King, or what Kunimitsu is to Yoshimitsu. Their Evil Counterpart nature was due to most of their intentions and/or employers i.e. Nina was sent as an assassin to take down the Big Bad where as Anna was working for them. Or King wanting to use the tournament winnings to fund an orphanage, where as Armor King didn't care about King's orphanage and just wanted to prove he was better (as well as being generally quite a dark and mysterious character). Yoshimitsu was the leader of a clan who wanted to steal from the rich to give to the poor, but Kunimitsu wanted to steal from the poor to give to herself (and even stole from her own clan). Later Tekken games kept all these characters, but from Tekken 3 and onward, they had scrapped the sub-boss system associated with it.
  • Tenchu 2 had Lord Toda for Lord Gohda and the Burning Dawn ninja for the Azuma ninja.
  • Vasteel Original in Thunder Force V is prototype of player's Vasteel fighter. Also Vasteel Nocht from Thunder Force VI which is large fighter that utilise weapon similar to player fighter from previous three games.
  • Rafe Adler in Uncharted 4: A Thief's End is a rival treasure hunter who acts as a much more violent and sociopathic version of Drake. He is just as much a capable climber, explorer, and gunman as Drake, and even shares Drake's fondness for dry humor at times. It is revealed over the course of the game that one of his primary motivations is to outdo Drake, who he is incredibly jealous of.
  • In the Ultima series, Lord Blackthorne is this to Lord British. The Virtues have evil counterparts as well.
    • The Guardian ends up usurping the Avatar in his long absence, replacing the doctrine of the Virtues with his own propaganda, the "Fellowship".
  • In Um Jammer Lammy, Lammy has Rammy, although it's something of a parody as Rammy has no real relationship with Lammy at all, and Lammy seems to have very little idea who Rammy even is. Rammy can also be quite helpful in certain game modes.
    • Colonel Noodle and PaRappa in PaRappa The Rapper 2 - both are obsessed with avoiding a certain food that has become boring (burgers for the former and noodles for the latter), both have eccentric scientist fathers and missing mothers, and both use their rapping talent to deal with life's troubles. Colonel Noodle even uses PaRappa's "I gotta believe!" before his stage.
  • In World of Warcraft you actually get to beat up your own evil counterpart. Or technically, your "inner turmoil" (or for casters, it has often been identified by players as your inner idiot - it only uses melee attacks).
    • The Warlock class is, lore-wise, the Evil Counterpart to the Mage, as they are usually former mages fallen into the temptation of resorting to demonic energy to make them stronger.
    • The Lich King's Death Knights, both as a hero unit in Warcraft III and a class in World of Warcraft, serves as an Evil Counterpart to the Paladin (they're even referred to as such) in both games.
    • Another example is the boss battle Herald Volazj, who actually drives you insane and makes you fight evil twisted versions of your party members. Though, after you beat them, you may help your real party members kill their evil selves.
    • Shadow Priests are in themselves the evil counterpart to their Light and Holy brethren.
    • There have been plenty of non-playable evil counterparts to every class, such as the Druids of the Flame for Druids.
    • Deathwing firmly establishes himself as an evil counterpart to Alexstrasza, being bent on the destruction of life and twisting dragons into genetically-engineered monstrosities.
  • Mutons of XCOM: Enemy Unknown have been described like this, an alien SEAL Team Six to fight your own troops.
    • In the XCOM: Enemy Unknown expansion Enemy Within, an evil organization called EXALT is revealed to be secretly in league with the aliens, although they have their own mysterious goals. Their operatives use the same tactics as your own XCOM soldiers, and their weapons are identical in stats (but less boxy) to your own firearms and laser weapons (EXALT never develops plasma). Like your soldiers, EXALT uses Meld to enhance their operatives, although they never build MEC Troopers. Even their HQ's location is opposite to yours. The XCOM base is deep underground, while the EXALT HQ is on top of a skyscraper. When storming it, your soldiers find a hologlobe identical to yours but red in color, although their HQ is more aesthetic than functional in stark contrast to the XCOM base. There are some subtle hints that EXALT may have evolved out of the original XCOM project in The '60s.
  • Ys
    • Ys: Memories of Celceta: Gruda is an eviler counterpart to his supposed master, Dark Eldeel. Both wish to test and improve humanity by antagonizing them with the apocalypse, but Dark Eldeel genuinely loves humanity and is willing to hold back against them to ensure their survival while Gruda despises his fellow humans for being complacent and believes they deserve to die if they can't pass his trials.
    • Ys Seven: Tia and Scias serve as counterparts to the Twin Goddesses and Toal Fact from Ys Origin. Like the Twin Goddesses, Tia is a blue-haired supernatural being who manages her land to ensure its prosperity, only to be faced with disaster when the land's prosperity goes too far. Like Toal, Scias is a white-haired knight who serves their supernatural maiden and does everything he can to ease their burden, even if it means acting behind the backs of his liege. The difference is that the goddesses and Toal never lose faith in their people while Tia and Scias are in despair over their land's situation, causing them to enact a cycle of death and rebirth to fix everything.

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